Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
m---------release/scripts/addons0
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py4
-rw-r--r--source/blender/blenloader/intern/versioning_290.c15
-rw-r--r--source/blender/draw/CMakeLists.txt1
-rw-r--r--source/blender/draw/engines/overlay/overlay_engine.c29
-rw-r--r--source/blender/draw/engines/overlay/overlay_fade.c99
-rw-r--r--source/blender/draw/engines/overlay/overlay_private.h8
-rw-r--r--source/blender/makesdna/DNA_view3d_defaults.h1
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h5
-rw-r--r--source/blender/makesrna/intern/rna_space.c14
m---------source/tools0
11 files changed, 176 insertions, 0 deletions
diff --git a/release/scripts/addons b/release/scripts/addons
-Subproject 49c39f59fbc464dd34388990123f271c39eacbf
+Subproject 1f043682f9568fed02e3b877b31e8244b1b7a5c
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 269237e804c..9cf61dc297a 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -6122,6 +6122,10 @@ class VIEW3D_PT_overlay_geometry(Panel):
col.active = display_all
col.prop(overlay, "show_face_orientation")
+ row = col.row(align=True)
+ row.prop(overlay, "show_fade_inactive", text="")
+ sub = row.row()
+ sub.prop(overlay, "fade_inactive_alpha", text="Fade Inactive Geometry")
# sub.prop(overlay, "show_onion_skins")
diff --git a/source/blender/blenloader/intern/versioning_290.c b/source/blender/blenloader/intern/versioning_290.c
index 022a720b2ef..1d4912db330 100644
--- a/source/blender/blenloader/intern/versioning_290.c
+++ b/source/blender/blenloader/intern/versioning_290.c
@@ -735,5 +735,20 @@ void blo_do_versions_290(FileData *fd, Library *UNUSED(lib), Main *bmain)
*/
{
/* Keep this block, even when empty. */
+
+ /* Darken Inactive Overlay. */
+ if (!DNA_struct_elem_find(fd->filesdna, "View3DOverlay", "float", "fade_alpha")) {
+ for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) {
+ LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
+ LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *)sl;
+ v3d->overlay.fade_alpha = 0.40f;
+ v3d->overlay.flag |= V3D_OVERLAY_FADE_INACTIVE;
+ }
+ }
+ }
+ }
+ }
}
}
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt
index 089b656d76c..11aea544c65 100644
--- a/source/blender/draw/CMakeLists.txt
+++ b/source/blender/draw/CMakeLists.txt
@@ -134,6 +134,7 @@ set(SRC
engines/overlay/overlay_engine.c
engines/overlay/overlay_extra.c
engines/overlay/overlay_facing.c
+ engines/overlay/overlay_fade.c
engines/overlay/overlay_gpencil.c
engines/overlay/overlay_grid.c
engines/overlay/overlay_image.c
diff --git a/source/blender/draw/engines/overlay/overlay_engine.c b/source/blender/draw/engines/overlay/overlay_engine.c
index 9cdd371ec4e..e93b505e8b7 100644
--- a/source/blender/draw/engines/overlay/overlay_engine.c
+++ b/source/blender/draw/engines/overlay/overlay_engine.c
@@ -196,6 +196,7 @@ static void OVERLAY_cache_init(void *vedata)
OVERLAY_antialiasing_cache_init(vedata);
OVERLAY_armature_cache_init(vedata);
OVERLAY_background_cache_init(vedata);
+ OVERLAY_fade_cache_init(vedata);
OVERLAY_extra_cache_init(vedata);
OVERLAY_facing_cache_init(vedata);
OVERLAY_gpencil_cache_init(vedata);
@@ -259,6 +260,27 @@ static bool overlay_object_is_edit_mode(const OVERLAY_PrivateData *pd, const Obj
return false;
}
+static bool overlay_should_fade_object(Object *ob, Object *active_object)
+{
+ if (!active_object || !ob) {
+ return false;
+ }
+
+ if (ELEM(active_object->mode, OB_MODE_OBJECT, OB_MODE_POSE)) {
+ return false;
+ }
+
+ if ((active_object->mode & ob->mode) != 0) {
+ return false;
+ }
+
+ if (ob->base_flag & BASE_FROM_DUPLI) {
+ return false;
+ }
+
+ return true;
+}
+
static void OVERLAY_cache_populate(void *vedata, Object *ob)
{
OVERLAY_Data *data = vedata;
@@ -295,6 +317,8 @@ static void OVERLAY_cache_populate(void *vedata, Object *ob)
const bool draw_surface = (ob->dt >= OB_WIRE) && (renderable || (ob->dt == OB_WIRE));
const bool draw_facing = draw_surface && (pd->overlay.flag & V3D_OVERLAY_FACE_ORIENTATION) &&
!is_select;
+ const bool draw_fade = draw_surface && (pd->overlay.flag & V3D_OVERLAY_FADE_INACTIVE) &&
+ overlay_should_fade_object(ob, draw_ctx->obact);
const bool draw_bones = (pd->overlay.flag & V3D_OVERLAY_HIDE_BONES) == 0;
const bool draw_wires = draw_surface && has_surface &&
(pd->wireframe_mode || !pd->hide_overlays);
@@ -315,6 +339,9 @@ static void OVERLAY_cache_populate(void *vedata, Object *ob)
bool do_init;
OVERLAY_DupliData *dupli = OVERLAY_duplidata_get(ob, vedata, &do_init);
+ if (draw_fade) {
+ OVERLAY_fade_cache_populate(vedata, ob);
+ }
if (draw_facing) {
OVERLAY_facing_cache_populate(vedata, ob);
}
@@ -511,6 +538,7 @@ static void OVERLAY_draw_scene(void *vedata)
}
OVERLAY_image_draw(vedata);
+ OVERLAY_fade_draw(vedata);
OVERLAY_facing_draw(vedata);
OVERLAY_extra_blend_draw(vedata);
@@ -538,6 +566,7 @@ static void OVERLAY_draw_scene(void *vedata)
GPU_framebuffer_bind(fbl->overlay_in_front_fb);
}
+ OVERLAY_fade_infront_draw(vedata);
OVERLAY_facing_infront_draw(vedata);
if (DRW_state_is_fbo()) {
diff --git a/source/blender/draw/engines/overlay/overlay_fade.c b/source/blender/draw/engines/overlay/overlay_fade.c
new file mode 100644
index 00000000000..0971021f1c0
--- /dev/null
+++ b/source/blender/draw/engines/overlay/overlay_fade.c
@@ -0,0 +1,99 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2020, Blender Foundation.
+ */
+
+/** \file
+ * \ingroup draw_engine
+ */
+
+#include "BKE_paint.h"
+#include "DRW_render.h"
+
+#include "ED_view3d.h"
+
+#include "overlay_private.h"
+
+void OVERLAY_fade_init(OVERLAY_Data *UNUSED(vedata))
+{
+}
+
+void OVERLAY_fade_cache_init(OVERLAY_Data *vedata)
+{
+ OVERLAY_PassList *psl = vedata->psl;
+ OVERLAY_PrivateData *pd = vedata->stl->pd;
+
+ for (int i = 0; i < 2; i++) {
+ /* Non Meshes Pass (Camera, empties, lights ...) */
+ DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL | DRW_STATE_BLEND_ALPHA;
+ DRW_PASS_CREATE(psl->fade_ps[i], state | pd->clipping_state);
+
+ GPUShader *sh = OVERLAY_shader_uniform_color();
+ pd->fade_grp[i] = DRW_shgroup_create(sh, psl->fade_ps[i]);
+ DRW_shgroup_uniform_block(pd->fade_grp[i], "globalsBlock", G_draw.block_ubo);
+
+ const DRWContextState *draw_ctx = DRW_context_state_get();
+ float color[4];
+ ED_view3d_background_color_get(draw_ctx->scene, draw_ctx->v3d, color);
+ color[3] = pd->overlay.fade_alpha;
+ if (draw_ctx->v3d->shading.background_type == V3D_SHADING_BACKGROUND_THEME) {
+ srgb_to_linearrgb_v4(color, color);
+ }
+ DRW_shgroup_uniform_vec4_copy(pd->fade_grp[i], "color", color);
+ }
+
+ if (!pd->use_in_front) {
+ pd->fade_grp[IN_FRONT] = pd->fade_grp[NOT_IN_FRONT];
+ }
+}
+
+void OVERLAY_fade_cache_populate(OVERLAY_Data *vedata, Object *ob)
+{
+ OVERLAY_PrivateData *pd = vedata->stl->pd;
+
+ if (pd->xray_enabled) {
+ return;
+ }
+
+ const DRWContextState *draw_ctx = DRW_context_state_get();
+ const bool use_sculpt_pbvh = BKE_sculptsession_use_pbvh_draw(ob, draw_ctx->v3d) &&
+ !DRW_state_is_image_render();
+ const bool is_xray = (ob->dtx & OB_DRAW_IN_FRONT) != 0;
+
+ if (use_sculpt_pbvh) {
+ DRW_shgroup_call_sculpt(pd->fade_grp[is_xray], ob, false, false);
+ }
+ else {
+ struct GPUBatch *geom = DRW_cache_object_surface_get(ob);
+ if (geom) {
+ DRW_shgroup_call(pd->fade_grp[is_xray], geom, ob);
+ }
+ }
+}
+
+void OVERLAY_fade_draw(OVERLAY_Data *vedata)
+{
+ OVERLAY_PassList *psl = vedata->psl;
+
+ DRW_draw_pass(psl->fade_ps[NOT_IN_FRONT]);
+}
+
+void OVERLAY_fade_infront_draw(OVERLAY_Data *vedata)
+{
+ OVERLAY_PassList *psl = vedata->psl;
+
+ DRW_draw_pass(psl->fade_ps[IN_FRONT]);
+}
diff --git a/source/blender/draw/engines/overlay/overlay_private.h b/source/blender/draw/engines/overlay/overlay_private.h
index b84b66ca83d..2cf2ca34801 100644
--- a/source/blender/draw/engines/overlay/overlay_private.h
+++ b/source/blender/draw/engines/overlay/overlay_private.h
@@ -100,6 +100,7 @@ typedef struct OVERLAY_PassList {
DRWPass *extra_grid_ps;
DRWPass *gpencil_canvas_ps;
DRWPass *facing_ps[2];
+ DRWPass *fade_ps[2];
DRWPass *grid_ps;
DRWPass *image_background_ps;
DRWPass *image_empties_ps;
@@ -268,6 +269,7 @@ typedef struct OVERLAY_PrivateData {
DRWShadingGroup *edit_uv_stretching_grp;
DRWShadingGroup *extra_grid_grp;
DRWShadingGroup *facing_grp[2];
+ DRWShadingGroup *fade_grp[2];
DRWShadingGroup *motion_path_lines_grp;
DRWShadingGroup *motion_path_points_grp;
DRWShadingGroup *outlines_grp;
@@ -566,6 +568,12 @@ void OVERLAY_facing_cache_populate(OVERLAY_Data *vedata, Object *ob);
void OVERLAY_facing_draw(OVERLAY_Data *vedata);
void OVERLAY_facing_infront_draw(OVERLAY_Data *vedata);
+void OVERLAY_fade_init(OVERLAY_Data *vedata);
+void OVERLAY_fade_cache_init(OVERLAY_Data *vedata);
+void OVERLAY_fade_cache_populate(OVERLAY_Data *vedata, Object *ob);
+void OVERLAY_fade_draw(OVERLAY_Data *vedata);
+void OVERLAY_fade_infront_draw(OVERLAY_Data *vedata);
+
void OVERLAY_grid_init(OVERLAY_Data *vedata);
void OVERLAY_grid_cache_init(OVERLAY_Data *vedata);
void OVERLAY_grid_draw(OVERLAY_Data *vedata);
diff --git a/source/blender/makesdna/DNA_view3d_defaults.h b/source/blender/makesdna/DNA_view3d_defaults.h
index 62e3d14bd0c..68f23b33d07 100644
--- a/source/blender/makesdna/DNA_view3d_defaults.h
+++ b/source/blender/makesdna/DNA_view3d_defaults.h
@@ -52,6 +52,7 @@
{ \
.wireframe_threshold = 1.0f, \
.xray_alpha_bone = 0.5f, \
+ .fade_alpha = 0.40f, \
.texture_paint_mode_opacity = 1.0f, \
.weight_paint_mode_opacity = 1.0f, \
.vertex_paint_mode_opacity = 1.0f, \
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 64f26a756db..3fc8b05c8b4 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -218,6 +218,9 @@ typedef struct View3DOverlay {
/** Armature edit/pose mode settings. */
float xray_alpha_bone;
+ /** Darken Inactive. */
+ float fade_alpha;
+
/** Other settings. */
float wireframe_threshold;
@@ -230,6 +233,7 @@ typedef struct View3DOverlay {
float gpencil_vertex_paint_opacity;
/** Handles display type for curves. */
int handle_display;
+ char _pad[4];
} View3DOverlay;
/* View3DOverlay->handle_display */
@@ -503,6 +507,7 @@ enum {
V3D_OVERLAY_HIDE_OBJECT_XTRAS = (1 << 9),
V3D_OVERLAY_HIDE_OBJECT_ORIGINS = (1 << 10),
V3D_OVERLAY_STATS = (1 << 11),
+ V3D_OVERLAY_FADE_INACTIVE = (1 << 12),
};
/** #View3DOverlay.edit_flag */
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 213326eff8c..18c80006496 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -3615,6 +3615,20 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Face Orientation", "Show the Face Orientation Overlay");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+ prop = RNA_def_property(srna, "show_fade_inactive", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "overlay.flag", V3D_OVERLAY_FADE_INACTIVE);
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_ui_text(
+ prop, "Fade Inactive Objects", "Fade inactive geometry using the viewport background color");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
+ prop = RNA_def_property(srna, "fade_inactive_alpha", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, NULL, "overlay.fade_alpha");
+ RNA_def_property_ui_text(prop, "Opacity", "Strength of the fade effect");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, "rna_GPencil_update");
+
prop = RNA_def_property(srna, "show_xray_bone", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "overlay.flag", V3D_OVERLAY_BONE_SELECT);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
diff --git a/source/tools b/source/tools
-Subproject 896c5f78952adb2d091d28c65086d46992dabda
+Subproject 4b309364f65fee1ffafc5a4062125b8b728837a