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-rw-r--r--doc/python_api/rst/bge_types/bge.types.KX_WorldInfo.rst18
-rw-r--r--source/gameengine/Ketsji/KX_WorldInfo.cpp16
2 files changed, 17 insertions, 17 deletions
diff --git a/doc/python_api/rst/bge_types/bge.types.KX_WorldInfo.rst b/doc/python_api/rst/bge_types/bge.types.KX_WorldInfo.rst
index ffc24b4e6c5..d6cb23c9e62 100644
--- a/doc/python_api/rst/bge_types/bge.types.KX_WorldInfo.rst
+++ b/doc/python_api/rst/bge_types/bge.types.KX_WorldInfo.rst
@@ -16,7 +16,7 @@ base class --- :class:`PyObjectPlus`
sce = bge.logic.getCurrentScene()
- sce.world.mist_color = [1.0, 0.0, 0.0]
+ sce.world.mistColor = [1.0, 0.0, 0.0]
*********
Constants
@@ -38,49 +38,49 @@ Constants
Attributes
**********
- .. attribute:: mist_enable
+ .. attribute:: mistEnable
Return the state of the mist.
:type: bool
- .. attribute:: mist_start
+ .. attribute:: mistStart
The mist start point.
:type: float
- .. attribute:: mist_distance
+ .. attribute:: mistDistance
The mist distance fom the start point to reach 100% mist.
:type: float
- .. attribute:: mist_intensity
+ .. attribute:: mistIntensity
The mist intensity.
:type: float
- .. attribute:: mist_type
+ .. attribute:: mistType
The type of mist - must be KX_MIST_QUADRATIC, KX_MIST_LINEAR or KX_MIST_INV_QUADRATIC
- .. attribute:: mist_color
+ .. attribute:: mistColor
The color of the mist. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].
Mist and background color sould always set to the same color.
:type: :class:`mathutils.Vector`
- .. attribute:: background_color
+ .. attribute:: backgroundColor
The color of the background. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].
Mist and background color sould always set to the same color.
:type: :class:`mathutils.Vector`
- .. attribute:: ambient_color
+ .. attribute:: ambientColor
The color of the ambient light. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].
diff --git a/source/gameengine/Ketsji/KX_WorldInfo.cpp b/source/gameengine/Ketsji/KX_WorldInfo.cpp
index 21e72504a2b..f6caaf03066 100644
--- a/source/gameengine/Ketsji/KX_WorldInfo.cpp
+++ b/source/gameengine/Ketsji/KX_WorldInfo.cpp
@@ -232,17 +232,17 @@ PyMethodDef KX_WorldInfo::Methods[] = {
};
PyAttributeDef KX_WorldInfo::Attributes[] = {
- KX_PYATTRIBUTE_BOOL_RW("mist_enable", KX_WorldInfo, m_hasmist),
- KX_PYATTRIBUTE_FLOAT_RW("mist_start", 0.0f, 10000.0f, KX_WorldInfo, m_miststart),
- KX_PYATTRIBUTE_FLOAT_RW("mist_distance", 0.001f, 10000.0f, KX_WorldInfo, m_mistdistance),
- KX_PYATTRIBUTE_FLOAT_RW("mist_intensity", 0.0f, 1.0f, KX_WorldInfo, m_mistintensity),
- KX_PYATTRIBUTE_SHORT_RW("mist_type", 0, 2, true, KX_WorldInfo, m_misttype),
+ KX_PYATTRIBUTE_BOOL_RW("mistEnable", KX_WorldInfo, m_hasmist),
+ KX_PYATTRIBUTE_FLOAT_RW("mistStart", 0.0f, 10000.0f, KX_WorldInfo, m_miststart),
+ KX_PYATTRIBUTE_FLOAT_RW("mistDistance", 0.001f, 10000.0f, KX_WorldInfo, m_mistdistance),
+ KX_PYATTRIBUTE_FLOAT_RW("mistIntensity", 0.0f, 1.0f, KX_WorldInfo, m_mistintensity),
+ KX_PYATTRIBUTE_SHORT_RW("mistType", 0, 2, true, KX_WorldInfo, m_misttype),
KX_PYATTRIBUTE_RO_FUNCTION("KX_MIST_QUADRATIC", KX_WorldInfo, pyattr_get_mist_typeconst),
KX_PYATTRIBUTE_RO_FUNCTION("KX_MIST_LINEAR", KX_WorldInfo, pyattr_get_mist_typeconst),
KX_PYATTRIBUTE_RO_FUNCTION("KX_MIST_INV_QUADRATIC", KX_WorldInfo, pyattr_get_mist_typeconst),
- KX_PYATTRIBUTE_RW_FUNCTION("mist_color", KX_WorldInfo, pyattr_get_mist_color, pyattr_set_mist_color),
- KX_PYATTRIBUTE_RW_FUNCTION("background_color", KX_WorldInfo, pyattr_get_back_color, pyattr_set_back_color),
- KX_PYATTRIBUTE_RW_FUNCTION("ambient_color", KX_WorldInfo, pyattr_get_ambient_color, pyattr_set_ambient_color),
+ KX_PYATTRIBUTE_RW_FUNCTION("mistColor", KX_WorldInfo, pyattr_get_mist_color, pyattr_set_mist_color),
+ KX_PYATTRIBUTE_RW_FUNCTION("backgroundColor", KX_WorldInfo, pyattr_get_back_color, pyattr_set_back_color),
+ KX_PYATTRIBUTE_RW_FUNCTION("ambientColor", KX_WorldInfo, pyattr_get_ambient_color, pyattr_set_ambient_color),
{ NULL } /* Sentinel */
};