diff options
-rw-r--r-- | release/scripts/startup/nodeitems_builtins.py | 1 | ||||
-rw-r--r-- | source/blender/blenkernel/BKE_node.h | 1 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/node.cc | 1 | ||||
-rw-r--r-- | source/blender/bmesh/intern/bmesh_mesh.c | 116 | ||||
-rw-r--r-- | source/blender/bmesh/intern/bmesh_mesh.h | 11 | ||||
-rw-r--r-- | source/blender/bmesh/intern/bmesh_opdefines.c | 6 | ||||
-rw-r--r-- | source/blender/bmesh/operators/bmo_inset.c | 54 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_nodetree.c | 18 | ||||
-rw-r--r-- | source/blender/nodes/CMakeLists.txt | 1 | ||||
-rw-r--r-- | source/blender/nodes/NOD_geometry.h | 1 | ||||
-rw-r--r-- | source/blender/nodes/NOD_static_types.h | 1 | ||||
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_mesh_inset.cc | 215 |
12 files changed, 414 insertions, 12 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index 9c67ab1e57f..16201d868a6 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -553,6 +553,7 @@ geometry_node_categories = [ NodeItem("GeometryNodeEdgeSplit"), NodeItem("GeometryNodeSubdivisionSurface"), NodeItem("GeometryNodeMeshSubdivide"), + NodeItem("GeometryNodeMeshInset"), ]), GeometryNodeCategory("GEO_PRIMITIVES_MESH", "Mesh Primitives", items=[ NodeItem("GeometryNodeMeshCircle"), diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index caa7ab6de0a..3b8ab619510 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -1477,6 +1477,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree, #define GEO_NODE_CURVE_SET_HANDLES 1072 #define GEO_NODE_CURVE_SPLINE_TYPE 1073 #define GEO_NODE_CURVE_SELECT_HANDLES 1074 +#define GEO_NODE_MESH_INSET 1075 /** \} */ diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc index bd22f049a8b..4e58a076419 100644 --- a/source/blender/blenkernel/intern/node.cc +++ b/source/blender/blenkernel/intern/node.cc @@ -5157,6 +5157,7 @@ static void registerGeometryNodes() register_node_type_geo_curve_trim(); register_node_type_geo_delete_geometry(); register_node_type_geo_edge_split(); + register_node_type_geo_mesh_inset(); register_node_type_geo_input_material(); register_node_type_geo_is_viewport(); register_node_type_geo_join_geometry(); diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c index b2958a9e744..bf123ee23f2 100644 --- a/source/blender/bmesh/intern/bmesh_mesh.c +++ b/source/blender/bmesh/intern/bmesh_mesh.c @@ -1446,4 +1446,120 @@ void BM_mesh_vert_coords_apply_with_mat4(BMesh *bm, } } +/** +* Use to select bmesh vertex data based on an array of bool. +*/ +void BM_select_vertices(BMesh *bm, const bool *mask) +{ + BMIter iter; + BMVert *v; + int i; + BM_ITER_MESH_INDEX (v, &iter, bm, BM_VERTS_OF_MESH, i) { + BM_elem_flag_set(v, BM_ELEM_SELECT, mask[i]); + } +} + +/** + * Use to select bmesh edge data based on an array of bool. + */ +void BM_select_edges(BMesh *bm, const bool *mask) +{ + BMIter iter; + BMEdge *e; + int i; + BM_ITER_MESH_INDEX (e, &iter, bm, BM_EDGES_OF_MESH, i) { + BM_elem_flag_set(e, BM_ELEM_SELECT, mask[i]); + } +} + +/** + * Use to select bmesh face data based on an array of bool. + */ +void BM_select_faces(BMesh *bm, const bool *mask) +{ + BMIter iter; + BMFace *f; + int i = 0; + BM_ITER_MESH_INDEX (f, &iter, bm, BM_FACES_OF_MESH, i) { + BM_elem_flag_set(f, BM_ELEM_SELECT, mask[i]); + } +} + +void BM_get_selected_faces(BMesh *bm, bool *selection) +{ + BMIter iter; + BMFace *f; + int i = 0; + BM_ITER_MESH_INDEX (f, &iter, bm, BM_FACES_OF_MESH, i) { + selection[i] = BM_elem_flag_test(f, BM_ELEM_SELECT); + } +} + +void BM_get_tagged_faces(BMesh *bm, bool *selection) +{ + BMIter iter; + BMFace *f; + int i; + BM_ITER_MESH_INDEX (f, &iter, bm, BM_FACES_OF_MESH, i) { + selection[i] = BM_elem_flag_test(f, BM_ELEM_TAG); + } +} + +void BM_tag_new_faces(BMesh *bm, BMOperator *b_mesh_operator) +{ + BMIter iter; + BMFace *f; + BM_mesh_elem_hflag_disable_all(bm, BM_FACE, BM_ELEM_TAG, false); + BMO_ITER (f, &iter, b_mesh_operator->slots_out, "faces.out", BM_FACE) { + BM_elem_flag_enable(f, BM_ELEM_TAG); + } +} + +void BM_tag_vertices(BMesh *bm, const bool *mask) +{ + BMIter iter; + BMVert *v; + int i; + BM_ITER_MESH_INDEX (v, &iter, bm, BM_VERTS_OF_MESH, i) { + BM_elem_flag_set(v, BM_ELEM_TAG, mask[i]); + } +} + +/** + * Use to temporary tag bmesh edge data based on an array of bool. + */ +void BM_tag_edges(BMesh *bm, const bool *mask) +{ + BMIter iter; + BMEdge *e; + int i; + BM_ITER_MESH_INDEX (e, &iter, bm, BM_EDGES_OF_MESH, i) { + BM_elem_flag_set(e, BM_ELEM_TAG, mask[i]); + } +} + +/** + * Use to temporary tag bmesh face data based on an array of bool. + */ +void BM_tag_faces(BMesh *bm, const bool *mask) +{ + BMIter iter; + BMFace *f; + int i; + BM_ITER_MESH_INDEX (f, &iter, bm, BM_FACES_OF_MESH, i) { + BM_elem_flag_set(f, BM_ELEM_TAG, mask[i]); + } +} + +void BM_untag_faces_by_tag(BMesh *bm, int tag) +{ + BMIter iter; + BMFace *f; + int i; + BM_ITER_MESH_INDEX (f, &iter, bm, BM_FACES_OF_MESH, i) { + if (BM_elem_flag_test(f, tag)) { + BM_elem_flag_disable(f, BM_ELEM_TAG); + } + } +} /** \} */ diff --git a/source/blender/bmesh/intern/bmesh_mesh.h b/source/blender/bmesh/intern/bmesh_mesh.h index bd0504b038a..f1cb8bf0880 100644 --- a/source/blender/bmesh/intern/bmesh_mesh.h +++ b/source/blender/bmesh/intern/bmesh_mesh.h @@ -134,3 +134,14 @@ void BM_mesh_vert_coords_apply(BMesh *bm, const float (*vert_coords)[3]); void BM_mesh_vert_coords_apply_with_mat4(BMesh *bm, const float (*vert_coords)[3], const float mat[4][4]); + +void BM_select_vertices(BMesh *bm, const bool *mask); +void BM_select_edges(BMesh *bm, const bool *mask); +void BM_select_faces(BMesh *bm, const bool *mask); +void BM_get_selected_faces(BMesh *bm, bool *selection); +void BM_tag_vertices(BMesh *bm, const bool *mask); +void BM_tag_edges(BMesh *bm, const bool *mask); +void BM_tag_faces(BMesh *bm, const bool *mask); +void BM_untag_faces_by_tag(BMesh *bm, int tag); +void BM_get_tagged_faces(BMesh *bm, bool *selection); +void BM_tag_new_faces(BMesh *bm, BMOperator *b_mesh_operator); diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c index b63a09a97a6..651f9184e19 100644 --- a/source/blender/bmesh/intern/bmesh_opdefines.c +++ b/source/blender/bmesh/intern/bmesh_opdefines.c @@ -1898,6 +1898,9 @@ static BMOpDefine bmo_inset_individual_def = { {{"faces", BMO_OP_SLOT_ELEMENT_BUF, {BM_FACE}}, /* input faces */ {"thickness", BMO_OP_SLOT_FLT}, /* thickness */ {"depth", BMO_OP_SLOT_FLT}, /* depth */ + {"thickness_array", BMO_OP_SLOT_PTR}, /* thickness */ + {"depth_array", BMO_OP_SLOT_PTR}, /* depth */ + {"use_attributes", BMO_OP_SLOT_BOOL}, /* Use spans for thickness and depth */ {"use_even_offset", BMO_OP_SLOT_BOOL}, /* scale the offset to give more even thickness */ {"use_interpolate", BMO_OP_SLOT_BOOL}, /* blend face data across the inset */ {"use_relative_offset", BMO_OP_SLOT_BOOL}, /* scale the offset by surrounding geometry */ @@ -1929,6 +1932,9 @@ static BMOpDefine bmo_inset_region_def = { {"use_edge_rail", BMO_OP_SLOT_BOOL}, /* inset the region along existing edges */ {"thickness", BMO_OP_SLOT_FLT}, /* thickness */ {"depth", BMO_OP_SLOT_FLT}, /* depth */ + {"thickness_array", BMO_OP_SLOT_PTR}, /* thickness */ + {"depth_array", BMO_OP_SLOT_PTR}, /* depth */ + {"use_attributes", BMO_OP_SLOT_BOOL}, /* Use spans for thickness and depth */ {"use_outset", BMO_OP_SLOT_BOOL}, /* outset rather than inset */ {{'\0'}}, }, diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c index 4833290aa0b..23d63bbe5ab 100644 --- a/source/blender/bmesh/operators/bmo_inset.c +++ b/source/blender/bmesh/operators/bmo_inset.c @@ -419,6 +419,9 @@ void bmo_inset_individual_exec(BMesh *bm, BMOperator *op) BMOIter oiter; MemArena *interp_arena = NULL; + const bool use_attributes = BMO_slot_bool_get(op->slots_in, "use_attributes"); + const float *thickness_array = BMO_slot_ptr_get(op->slots_in, "thickness_array"); + const float *depth_array = BMO_slot_ptr_get(op->slots_in, "depth_array"); const float thickness = BMO_slot_float_get(op->slots_in, "thickness"); const float depth = BMO_slot_float_get(op->slots_in, "depth"); const bool use_even_offset = BMO_slot_bool_get(op->slots_in, "use_even_offset"); @@ -433,19 +436,37 @@ void bmo_inset_individual_exec(BMesh *bm, BMOperator *op) if (use_interpolate) { interp_arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__); } + int i = 0; + if (use_attributes) { + BMO_ITER_INDEX (f, &oiter, op->slots_in, "faces", BM_FACE, i) { + bmo_face_inset_individual(bm, + f, + interp_arena, + thickness_array[i], + depth_array[i], + use_even_offset, + use_relative_offset, + use_interpolate); - BMO_ITER (f, &oiter, op->slots_in, "faces", BM_FACE) { - bmo_face_inset_individual(bm, - f, - interp_arena, - thickness, - depth, - use_even_offset, - use_relative_offset, - use_interpolate); + if (use_interpolate) { + BLI_memarena_clear(interp_arena); + } + } + } + else { + BMO_ITER (f, &oiter, op->slots_in, "faces", BM_FACE) { + bmo_face_inset_individual(bm, + f, + interp_arena, + thickness, + depth, + use_even_offset, + use_relative_offset, + use_interpolate); - if (use_interpolate) { - BLI_memarena_clear(interp_arena); + if (use_interpolate) { + BLI_memarena_clear(interp_arena); + } } } @@ -677,12 +698,16 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op) const bool use_outset = BMO_slot_bool_get(op->slots_in, "use_outset"); const bool use_boundary = BMO_slot_bool_get(op->slots_in, "use_boundary") && (use_outset == false); + const bool use_even_offset = BMO_slot_bool_get(op->slots_in, "use_even_offset"); const bool use_even_boundary = use_even_offset; /* could make own option */ const bool use_relative_offset = BMO_slot_bool_get(op->slots_in, "use_relative_offset"); const bool use_edge_rail = BMO_slot_bool_get(op->slots_in, "use_edge_rail"); const bool use_interpolate = BMO_slot_bool_get(op->slots_in, "use_interpolate"); const float thickness = BMO_slot_float_get(op->slots_in, "thickness"); + const bool use_attributes = BMO_slot_bool_get(op->slots_in, "use_attributes"); + const float *thickness_array = BMO_slot_ptr_get(op->slots_in, "thickness_array"); + const float *depth_array = BMO_slot_ptr_get(op->slots_in, "depth_array"); const float depth = BMO_slot_float_get(op->slots_in, "depth"); #ifdef USE_LOOP_CUSTOMDATA_MERGE const bool has_math_ldata = (use_interpolate && CustomData_has_math(&bm->ldata)); @@ -1096,7 +1121,12 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op) } /* apply the offset */ - madd_v3_v3fl(v_split->co, tvec, thickness); + if (use_attributes) { + madd_v3_v3fl(v_split->co, tvec, thickness_array[v_split->head.index]); + } + else { + madd_v3_v3fl(v_split->co, tvec, thickness); + } } /* this saves expensive/slow glue check for common cases */ diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c index b360d3b6672..8906b1a6d34 100644 --- a/source/blender/makesrna/intern/rna_nodetree.c +++ b/source/blender/makesrna/intern/rna_nodetree.c @@ -10178,6 +10178,24 @@ static void def_geo_attribute_transfer(StructRNA *srna) RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update"); } +static void def_geo_mesh_inset(StructRNA *srna) +{ + PropertyRNA *prop; + + prop = RNA_def_property(srna, "distance_mode", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_sdna(prop, NULL, "custom1"); + RNA_def_property_enum_items(prop, rna_node_geometry_attribute_input_type_items_float); + RNA_def_property_ui_text( + prop, "Distance", "Changes the Distance input between Float and Attribute"); + RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_socket_update"); + + prop = RNA_def_property(srna, "inset_mode", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_sdna(prop, NULL, "custom2"); + RNA_def_property_enum_items(prop, rna_node_geometry_attribute_input_type_items_float); + RNA_def_property_ui_text(prop, "Inset", "Changes the Inset input between Float and Attribute"); + RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_socket_update"); +} + static void def_geo_input_material(StructRNA *srna) { PropertyRNA *prop; diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt index 46fb9f54bfe..c3b1980648d 100644 --- a/source/blender/nodes/CMakeLists.txt +++ b/source/blender/nodes/CMakeLists.txt @@ -184,6 +184,7 @@ set(SRC geometry/nodes/node_geo_curve_trim.cc geometry/nodes/node_geo_delete_geometry.cc geometry/nodes/node_geo_edge_split.cc + geometry/nodes/node_geo_mesh_inset.cc geometry/nodes/node_geo_input_material.cc geometry/nodes/node_geo_is_viewport.cc geometry/nodes/node_geo_join_geometry.cc diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h index 856d787c8d0..c3464aa052b 100644 --- a/source/blender/nodes/NOD_geometry.h +++ b/source/blender/nodes/NOD_geometry.h @@ -70,6 +70,7 @@ void register_node_type_geo_curve_to_points(void); void register_node_type_geo_curve_trim(void); void register_node_type_geo_delete_geometry(void); void register_node_type_geo_edge_split(void); +void register_node_type_geo_mesh_inset(void); void register_node_type_geo_input_material(void); void register_node_type_geo_is_viewport(void); void register_node_type_geo_join_geometry(void); diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h index 3852819746e..c5899f3bfc1 100644 --- a/source/blender/nodes/NOD_static_types.h +++ b/source/blender/nodes/NOD_static_types.h @@ -311,6 +311,7 @@ DefNode(GeometryNode, GEO_NODE_CURVE_TO_POINTS, def_geo_curve_to_points, "CURVE_ DefNode(GeometryNode, GEO_NODE_CURVE_TRIM, def_geo_curve_trim, "CURVE_TRIM", CurveTrim, "Curve Trim", "") DefNode(GeometryNode, GEO_NODE_DELETE_GEOMETRY, 0, "DELETE_GEOMETRY", DeleteGeometry, "Delete Geometry", "") DefNode(GeometryNode, GEO_NODE_EDGE_SPLIT, 0, "EDGE_SPLIT", EdgeSplit, "Edge Split", "") +DefNode(GeometryNode, GEO_NODE_MESH_INSET, def_geo_mesh_inset, "MESH_INSET", MeshInset, "Mesh Inset", "") DefNode(GeometryNode, GEO_NODE_INPUT_MATERIAL, def_geo_input_material, "INPUT_MATERIAL", InputMaterial, "Material", "") DefNode(GeometryNode, GEO_NODE_IS_VIEWPORT, 0, "IS_VIEWPORT", IsViewport, "Is Viewport", "") DefNode(GeometryNode, GEO_NODE_JOIN_GEOMETRY, 0, "JOIN_GEOMETRY", JoinGeometry, "Join Geometry", "") diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_inset.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_inset.cc new file mode 100644 index 00000000000..d79864d4b51 --- /dev/null +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_inset.cc @@ -0,0 +1,215 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#include "DNA_mesh_types.h" +#include "DNA_meshdata_types.h" + +#include "BKE_mesh.h" +#include "BKE_node.h" + +#include "UI_interface.h" +#include "UI_resources.h" + +#include "bmesh.h" +#include "bmesh_tools.h" + +#include "node_geometry_util.hh" + +static bNodeSocketTemplate geo_node_mesh_inset_in[] = { + {SOCK_GEOMETRY, N_("Geometry")}, + {SOCK_STRING, N_("Distance")}, + {SOCK_FLOAT, N_("Distance"), 0.0f, 0, 0, 0, FLT_MIN, FLT_MAX, PROP_DISTANCE}, + {SOCK_STRING, N_("mesh_inset")}, + {SOCK_FLOAT, N_("mesh_inset"), 0.0f, 0, 0, 0, FLT_MIN, FLT_MAX, PROP_DISTANCE}, + {SOCK_BOOLEAN, N_("Individual")}, + {SOCK_STRING, N_("Selection")}, + {SOCK_STRING, N_("Top Face")}, + {SOCK_STRING, N_("Side Face")}, + {-1, ""}, +}; + +static bNodeSocketTemplate geo_node_mesh_inset_out[] = { + {SOCK_GEOMETRY, N_("Geometry")}, + {-1, ""}, +}; + +static void geo_node_mesh_inset_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) +{ + uiLayoutSetPropSep(layout, true); + uiLayoutSetPropDecorate(layout, false); + uiItemR(layout, ptr, "distance_mode", 0, nullptr, ICON_NONE); + uiItemR(layout, ptr, "inset_mode", 0, nullptr, ICON_NONE); +} + +static void geo_node_mesh_inset_init(bNodeTree *UNUSED(tree), bNode *node) +{ + node->custom1 = GEO_NODE_ATTRIBUTE_INPUT_FLOAT; + node->custom2 = GEO_NODE_ATTRIBUTE_INPUT_FLOAT; +} + +static void geo_node_mesh_inset_update(bNodeTree *UNUSED(ntree), bNode *node) +{ + blender::nodes::update_attribute_input_socket_availabilities( + *node, "Distance", (GeometryNodeAttributeInputMode)node->custom1, true); + blender::nodes::update_attribute_input_socket_availabilities( + *node, "mesh_inset", (GeometryNodeAttributeInputMode)node->custom2, true); +} + +using blender::Span; + +static Mesh *mesh_inset_mesh(const Mesh *mesh, + const Span<bool> selection, + const Span<float> distance, + const Span<float> mesh_inset, + const bool mesh_inset_individual_faces, + std::string selection_top_faces_out_attribute_name, + std::string selection_side_faces_out_attribute_name) +{ + const BMeshCreateParams bmesh_create_params = {true}; + const BMeshFromMeshParams bmesh_from_mesh_params = { + true, 0, 0, 0, {CD_MASK_ORIGINDEX, CD_MASK_ORIGINDEX, CD_MASK_ORIGINDEX}}; + + BMesh *bm = BKE_mesh_to_bmesh_ex(mesh, &bmesh_create_params, &bmesh_from_mesh_params); + + BM_select_faces(bm, selection.data()); + BMOperator op; + if (mesh_inset_individual_faces) { + BMO_op_initf(bm, + &op, + 0, + "inset_individual faces=%hf use_even_offset=%b thickness=%f depth=%f " + "thickness_array=%p depth_array=%p use_attributes=%b", + BM_ELEM_SELECT, + true, + mesh_inset[0], + distance[0], + mesh_inset.data(), + distance.data(), + true); + } + else { + BMO_op_initf(bm, + &op, + 0, + "inset_region faces=%hf use_boundary=%b use_even_offset=%b thickness=%f depth=%f " + "thickness_array=%p depth_array=%p use_attributes=%b", + BM_ELEM_SELECT, + true, + true, + mesh_inset[0], + distance[0], + mesh_inset.data(), + distance.data(), + true); + } + BM_tag_new_faces(bm, &op); + BM_untag_faces_by_tag(bm, BM_ELEM_SELECT); + + BMO_op_exec(bm, &op); + BMO_op_finish(bm, &op); + + CustomData_MeshMasks cd_mask_extra = {CD_MASK_ORIGINDEX, CD_MASK_ORIGINDEX, CD_MASK_ORIGINDEX}; + + Mesh *result = BKE_mesh_from_bmesh_for_eval_nomain(bm, &cd_mask_extra, mesh); + + MeshComponent component; + component.replace(result, GeometryOwnershipType::Editable); + + if (!selection_top_faces_out_attribute_name.empty()) { + blender::bke::OutputAttribute_Typed<bool> attribute = + component.attribute_try_get_for_output_only<bool>(selection_top_faces_out_attribute_name, + ATTR_DOMAIN_FACE); + BM_get_selected_faces(bm, attribute.as_span().data()); + attribute.save(); + } + + if (!selection_side_faces_out_attribute_name.empty()) { + blender::bke::OutputAttribute_Typed<bool> attribute = + component.attribute_try_get_for_output_only<bool>(selection_side_faces_out_attribute_name, + ATTR_DOMAIN_FACE); + BM_get_tagged_faces(bm, attribute.as_span().data()); + attribute.save(); + } + + BM_mesh_free(bm); + BKE_mesh_normals_tag_dirty(result); + + return result; +} + +namespace blender::nodes { +static void geo_node_mesh_inset_exec(GeoNodeExecParams params) +{ + GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry"); + + geometry_set = geometry_set_realize_instances(geometry_set); + + MeshComponent &mesh_component = geometry_set.get_component_for_write<MeshComponent>(); + if (mesh_component.has_mesh()) { + const bool default_selection = true; + GVArray_Typed<bool> selection_attribute = params.get_input_attribute<bool>( + "Selection", mesh_component, ATTR_DOMAIN_FACE, default_selection); + VArray_Span<bool> selection{selection_attribute}; + const Mesh *input_mesh = mesh_component.get_for_read(); + + AttributeDomain attribute_domain = ATTR_DOMAIN_POINT; + const bool mesh_inset_individual_faces = params.extract_input<bool>("Individual"); + + if (mesh_inset_individual_faces) { + attribute_domain = ATTR_DOMAIN_FACE; + } + + const float default_distance = 0; + GVArray_Typed<float> distance_attribute = params.get_input_attribute<float>( + "Distance", mesh_component, attribute_domain, default_distance); + VArray_Span<float> distance{distance_attribute}; + + const float default_mesh_inset = 0; + GVArray_Typed<float> mesh_inset_attribute = params.get_input_attribute<float>( + "mesh_inset", mesh_component, attribute_domain, default_mesh_inset); + VArray_Span<float> mesh_inset{mesh_inset_attribute}; + + std::string selection_top_faces_out_attribute_name = params.get_input<std::string>("Top Face"); + std::string selection_side_faces_out_attribute_name = params.get_input<std::string>( + "Side Face"); + + Mesh *result = mesh_inset_mesh(input_mesh, + selection, + distance, + mesh_inset, + mesh_inset_individual_faces, + selection_top_faces_out_attribute_name, + selection_side_faces_out_attribute_name); + + geometry_set.replace_mesh(result); + } + + params.set_output("Geometry", std::move(geometry_set)); +} +} // namespace blender::nodes + +void register_node_type_geo_mesh_inset() +{ + static bNodeType ntype; + + geo_node_type_base(&ntype, GEO_NODE_MESH_INSET, "MeshInset", NODE_CLASS_GEOMETRY, 0); + node_type_socket_templates(&ntype, geo_node_mesh_inset_in, geo_node_mesh_inset_out); + node_type_init(&ntype, geo_node_mesh_inset_init); + node_type_update(&ntype, geo_node_mesh_inset_update); + ntype.draw_buttons = geo_node_mesh_inset_layout; + ntype.geometry_node_execute = blender::nodes::geo_node_mesh_inset_exec; + nodeRegisterType(&ntype); +} |