diff options
m--------- | release/scripts/addons | 0 | ||||
-rw-r--r-- | source/blender/draw/engines/eevee/shaders/effect_bloom_frag.glsl | 6 |
2 files changed, 0 insertions, 6 deletions
diff --git a/release/scripts/addons b/release/scripts/addons -Subproject bb62f10715a871d7069d2b2c74b2efc97c3c350 +Subproject 67f1fbca1482d9d9362a4001332e785c3fd5d23 diff --git a/source/blender/draw/engines/eevee/shaders/effect_bloom_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_bloom_frag.glsl index c6f61d1d443..9d9d7beb3cb 100644 --- a/source/blender/draw/engines/eevee/shaders/effect_bloom_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/effect_bloom_frag.glsl @@ -50,12 +50,6 @@ out vec4 FragColor; /* -------------- Utils ------------- */ -vec3 safe_color(vec3 c) -{ - /* Clamp to avoid black square artifacts if a pixel goes NaN. */ - return clamp(c, vec3(0.0), vec3(1e20)); /* 1e20 arbitrary. */ -} - /* 3-tap median filter */ vec3 median(vec3 a, vec3 b, vec3 c) { |