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-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h2
-rw-r--r--source/blender/blenkernel/BKE_cdderivedmesh.h2
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c16
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c4
-rw-r--r--source/blender/blenkernel/intern/multires.c14
-rw-r--r--source/blender/blenkernel/intern/particle_system.c4
-rw-r--r--source/blender/blenkernel/intern/rigidbody.c2
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c2
-rw-r--r--source/blender/collada/collada_utils.cpp2
-rw-r--r--source/blender/editors/object/object_bake.c4
-rw-r--r--source/blender/editors/util/crazyspace.c2
-rw-r--r--source/blender/makesrna/intern/rna_object_api.c2
-rw-r--r--source/blender/modifiers/intern/MOD_armature.c2
-rw-r--r--source/blender/modifiers/intern/MOD_collision.c2
-rw-r--r--source/blender/modifiers/intern/MOD_util.c2
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgproximity.c2
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.cpp2
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.cpp2
18 files changed, 34 insertions, 34 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 2bba968e03b..6ffa126713d 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -651,7 +651,7 @@ DerivedMesh *getEditDerivedBMesh(struct BMEditMesh *em, struct Object *ob,
DerivedMesh *mesh_create_derived_index_render(struct Scene *scene, struct Object *ob, CustomDataMask dataMask, int index);
/* same as above but wont use render settings */
-DerivedMesh *mesh_create_derived(struct Mesh *me, struct Object *ob, float (*vertCos)[3]);
+DerivedMesh *mesh_create_derived(struct Mesh *me, float (*vertCos)[3]);
DerivedMesh *mesh_create_derived_view(struct Scene *scene, struct Object *ob,
CustomDataMask dataMask);
DerivedMesh *mesh_create_derived_no_deform(struct Scene *scene, struct Object *ob,
diff --git a/source/blender/blenkernel/BKE_cdderivedmesh.h b/source/blender/blenkernel/BKE_cdderivedmesh.h
index 560617db474..7006b2904ac 100644
--- a/source/blender/blenkernel/BKE_cdderivedmesh.h
+++ b/source/blender/blenkernel/BKE_cdderivedmesh.h
@@ -53,7 +53,7 @@ int CDDM_Check(struct DerivedMesh *dm);
* original data in Mesh, but it is safe to apply vertex coordinates or
* calculate normals as those functions will automatically create new
* data to not overwrite the original */
-struct DerivedMesh *CDDM_from_mesh(struct Mesh *mesh, struct Object *ob);
+struct DerivedMesh *CDDM_from_mesh(struct Mesh *mesh);
struct DerivedMesh *CDDM_from_bmesh(struct BMesh *bm, int use_mdisps);
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 5c98fe48ea6..341e8e671c7 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -838,9 +838,9 @@ void DM_interp_poly_data(DerivedMesh *source, DerivedMesh *dest,
}
///
-DerivedMesh *mesh_create_derived(Mesh *me, Object *ob, float (*vertCos)[3])
+DerivedMesh *mesh_create_derived(Mesh *me, float (*vertCos)[3])
{
- DerivedMesh *dm = CDDM_from_mesh(me, ob);
+ DerivedMesh *dm = CDDM_from_mesh(me);
if (!dm)
return NULL;
@@ -874,7 +874,7 @@ DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob,
float (*deformedVerts)[3] = BKE_mesh_vertexCos_get(me, &numVerts);
modwrap_deformVerts(md, ob, NULL, deformedVerts, numVerts, 0);
- dm = mesh_create_derived(me, ob, deformedVerts);
+ dm = mesh_create_derived(me, deformedVerts);
if (build_shapekey_layers)
add_shapekey_layers(dm, me, ob);
@@ -882,7 +882,7 @@ DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob,
MEM_freeN(deformedVerts);
}
else {
- DerivedMesh *tdm = mesh_create_derived(me, ob, NULL);
+ DerivedMesh *tdm = mesh_create_derived(me, NULL);
if (build_shapekey_layers)
add_shapekey_layers(tdm, me, ob);
@@ -953,7 +953,7 @@ static DerivedMesh *create_orco_dm(Object *ob, Mesh *me, BMEditMesh *em, int lay
int free;
if (em) dm = CDDM_from_editbmesh(em, FALSE, FALSE);
- else dm = CDDM_from_mesh(me, ob);
+ else dm = CDDM_from_mesh(me);
orco = get_orco_coords_dm(ob, em, layer, &free);
@@ -1533,7 +1533,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
* coordinates (vpaint, etc.)
*/
if (deform_r) {
- *deform_r = CDDM_from_mesh(me, ob);
+ *deform_r = CDDM_from_mesh(me);
if (build_shapekey_layers)
add_shapekey_layers(dm, me, ob);
@@ -1659,7 +1659,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
}
}
else {
- dm = CDDM_from_mesh(me, ob);
+ dm = CDDM_from_mesh(me);
ASSERT_IS_VALID_DM(dm);
if (build_shapekey_layers)
@@ -1823,7 +1823,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
#endif
}
else {
- finaldm = CDDM_from_mesh(me, ob);
+ finaldm = CDDM_from_mesh(me);
if (build_shapekey_layers) {
add_shapekey_layers(finaldm, me, ob);
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index d9447e51aa3..32914dedde1 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -1802,9 +1802,9 @@ DerivedMesh *CDDM_new(int numVerts, int numEdges, int numTessFaces, int numLoops
return dm;
}
-DerivedMesh *CDDM_from_mesh(Mesh *mesh, Object *UNUSED(ob))
+DerivedMesh *CDDM_from_mesh(Mesh *mesh)
{
- CDDerivedMesh *cddm = cdDM_create("CDDM_from_mesh dm");
+ CDDerivedMesh *cddm = cdDM_create(__func__);
DerivedMesh *dm = &cddm->dm;
CustomDataMask mask = CD_MASK_MESH & (~CD_MASK_MDISPS);
int alloctype;
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 722ea536ed2..2189fbd2f55 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -769,7 +769,7 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob)
/* XXX - probably not necessary to regenerate the cddm so much? */
/* generate highest level with displacements */
- cddm = CDDM_from_mesh(me, NULL);
+ cddm = CDDM_from_mesh(me);
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
dispdm = multires_dm_create_local(ob, cddm, totlvl, totlvl, 0, 0);
cddm->release(cddm);
@@ -782,7 +782,7 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob)
/* heuristic to produce a better-fitting base mesh */
- cddm = CDDM_from_mesh(me, NULL);
+ cddm = CDDM_from_mesh(me);
pmap = cddm->getPolyMap(ob, cddm);
origco = MEM_callocN(sizeof(float) * 3 * me->totvert, "multires apply base origco");
for (i = 0; i < me->totvert; ++i)
@@ -865,7 +865,7 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob)
BKE_mesh_calc_normals(me);
/* subdivide the mesh to highest level without displacements */
- cddm = CDDM_from_mesh(me, NULL);
+ cddm = CDDM_from_mesh(me);
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
origdm = subsurf_dm_create_local(ob, cddm, totlvl, 0, 0, mmd->flags & eMultiresModifierFlag_PlainUv, 0);
cddm->release(cddm);
@@ -902,7 +902,7 @@ static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl
int has_mask = CustomData_has_layer(&me->ldata, CD_GRID_PAINT_MASK);
/* create subsurf DM from original mesh at high level */
- cddm = CDDM_from_mesh(me, NULL);
+ cddm = CDDM_from_mesh(me);
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
highdm = subsurf_dm_create_local(ob, cddm, totlvl, simple, 0, mmd->flags & eMultiresModifierFlag_PlainUv, has_mask);
ss = ((CCGDerivedMesh *)highdm)->ss;
@@ -1174,7 +1174,7 @@ void multires_modifier_update_mdisps(struct DerivedMesh *dm)
/* create subsurf DM from original mesh at high level */
if (ob->derivedDeform) cddm = CDDM_copy(ob->derivedDeform);
- else cddm = CDDM_from_mesh(me, NULL);
+ else cddm = CDDM_from_mesh(me);
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
highdm = subsurf_dm_create_local(ob, cddm, totlvl, mmd->simple, 0, mmd->flags & eMultiresModifierFlag_PlainUv, has_mask);
@@ -1236,7 +1236,7 @@ void multires_modifier_update_mdisps(struct DerivedMesh *dm)
int has_mask = CustomData_has_layer(&me->ldata, CD_GRID_PAINT_MASK);
if (ob->derivedDeform) cddm = CDDM_copy(ob->derivedDeform);
- else cddm = CDDM_from_mesh(me, NULL);
+ else cddm = CDDM_from_mesh(me);
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
subdm = subsurf_dm_create_local(ob, cddm, mmd->totlvl, mmd->simple, 0, mmd->flags & eMultiresModifierFlag_PlainUv, has_mask);
@@ -2114,7 +2114,7 @@ void multires_load_old(Object *ob, Mesh *me)
multiresModifier_subdivide(mmd, ob, 1, 0);
mmd->lvl = mmd->totlvl;
- orig = CDDM_from_mesh(me, NULL);
+ orig = CDDM_from_mesh(me);
/* XXX We *must* alloc paint mask here, else we have some kind of mismatch in
* multires_modifier_update_mdisps() (called by dm->release(dm)), which always creates the
* reference subsurfed dm with this option, before calling multiresModifier_disp_run(),
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 0f5707f9a60..37ca502970d 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -1106,7 +1106,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
/* Grid distribution */
if (part->distr==PART_DISTR_GRID && from != PART_FROM_VERT) {
BLI_srandom(31415926 + psys->seed);
- dm= CDDM_from_mesh((Mesh*)ob->data, ob);
+ dm= CDDM_from_mesh((Mesh*)ob->data);
DM_ensure_tessface(dm);
distribute_grid(dm,psys);
dm->release(dm);
@@ -1145,7 +1145,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
if (psys->part->use_modifier_stack)
dm = finaldm;
else
- dm= CDDM_from_mesh((Mesh*)ob->data, ob);
+ dm= CDDM_from_mesh((Mesh*)ob->data);
/* BMESH ONLY, for verts we don't care about tessfaces */
if (from != PART_FROM_VERT) {
diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c
index 600805e71ce..1a7782f4b89 100644
--- a/source/blender/blenkernel/intern/rigidbody.c
+++ b/source/blender/blenkernel/intern/rigidbody.c
@@ -256,7 +256,7 @@ static rbCollisionShape *rigidbody_get_shape_trimesh_from_mesh(Object *ob)
rbCollisionShape *shape = NULL;
if (ob->type == OB_MESH) {
- DerivedMesh *dm = CDDM_from_mesh(ob->data, ob);
+ DerivedMesh *dm = CDDM_from_mesh(ob->data);
MVert *mvert;
MFace *mface;
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index e94db6f637c..188c80e7cc8 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -3693,7 +3693,7 @@ void subsurf_calculate_limit_positions(Mesh *me, float (*positions_r)[3])
CCGSubSurf *ss = _getSubSurf(NULL, 1, 3, CCG_USE_ARENA);
float edge_sum[3], face_sum[3];
CCGVertIterator *vi;
- DerivedMesh *dm = CDDM_from_mesh(me, NULL);
+ DerivedMesh *dm = CDDM_from_mesh(me);
ss_sync_from_derivedmesh(ss, dm, NULL, 0);
diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp
index 2e805ce18f1..f5b81c6f6b0 100644
--- a/source/blender/collada/collada_utils.cpp
+++ b/source/blender/collada/collada_utils.cpp
@@ -160,7 +160,7 @@ Mesh *bc_get_mesh_copy(Scene *scene, Object *ob, BC_export_mesh_type export_mesh
}
}
else {
- dm = mesh_create_derived((Mesh *)ob->data, ob, NULL);
+ dm = mesh_create_derived((Mesh *)ob->data, NULL);
}
tmpmesh = BKE_mesh_add(G.main, "ColladaMesh"); // name is not important here
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index 55564703a87..b8a96bba874 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -209,7 +209,7 @@ static DerivedMesh *multiresbake_create_loresdm(Scene *scene, Object *ob, int *l
MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0);
Mesh *me = (Mesh *)ob->data;
MultiresModifierData tmp_mmd = *mmd;
- DerivedMesh *cddm = CDDM_from_mesh(me, ob);
+ DerivedMesh *cddm = CDDM_from_mesh(me);
if (mmd->lvl > 0) {
*lvl = mmd->lvl;
@@ -234,7 +234,7 @@ static DerivedMesh *multiresbake_create_hiresdm(Scene *scene, Object *ob, int *l
Mesh *me = (Mesh *)ob->data;
MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0);
MultiresModifierData tmp_mmd = *mmd;
- DerivedMesh *cddm = CDDM_from_mesh(me, ob);
+ DerivedMesh *cddm = CDDM_from_mesh(me);
DerivedMesh *dm;
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
diff --git a/source/blender/editors/util/crazyspace.c b/source/blender/editors/util/crazyspace.c
index ff65e11f53e..e8146c34f5e 100644
--- a/source/blender/editors/util/crazyspace.c
+++ b/source/blender/editors/util/crazyspace.c
@@ -344,7 +344,7 @@ int sculpt_get_first_deform_matrices(Scene *scene, Object *ob, float (**deformma
if (mti->type == eModifierTypeType_OnlyDeform) {
if (!defmats) {
Mesh *me = (Mesh *)ob->data;
- dm = mesh_create_derived(me, ob, NULL);
+ dm = mesh_create_derived(me, NULL);
deformedVerts = BKE_mesh_vertexCos_get(me, &numVerts);
defmats = MEM_callocN(sizeof(*defmats) * numVerts, "defmats");
diff --git a/source/blender/makesrna/intern/rna_object_api.c b/source/blender/makesrna/intern/rna_object_api.c
index 0f71e26b687..f29eb7800b5 100644
--- a/source/blender/makesrna/intern/rna_object_api.c
+++ b/source/blender/makesrna/intern/rna_object_api.c
@@ -384,7 +384,7 @@ void rna_Object_dm_info(struct Object *ob, int type, char *result)
switch (type) {
case 0:
if (ob->type == OB_MESH) {
- dm = CDDM_from_mesh(ob->data, ob);
+ dm = CDDM_from_mesh(ob->data);
ret = DM_debug_info(dm);
dm_release = TRUE;
}
diff --git a/source/blender/modifiers/intern/MOD_armature.c b/source/blender/modifiers/intern/MOD_armature.c
index 3ab7bff0e63..e81fc44f238 100644
--- a/source/blender/modifiers/intern/MOD_armature.c
+++ b/source/blender/modifiers/intern/MOD_armature.c
@@ -179,7 +179,7 @@ static void deformMatrices(ModifierData *md, Object *ob, DerivedMesh *derivedDat
ArmatureModifierData *amd = (ArmatureModifierData *) md;
DerivedMesh *dm = derivedData;
- if (!derivedData) dm = CDDM_from_mesh((Mesh *)ob->data, ob);
+ if (!derivedData) dm = CDDM_from_mesh((Mesh *)ob->data);
armature_deform_verts(amd->object, ob, dm, vertexCos, defMats, numVerts,
amd->deformflag, NULL, amd->defgrp_name);
diff --git a/source/blender/modifiers/intern/MOD_collision.c b/source/blender/modifiers/intern/MOD_collision.c
index 9335d7577c7..1f24662960a 100644
--- a/source/blender/modifiers/intern/MOD_collision.c
+++ b/source/blender/modifiers/intern/MOD_collision.c
@@ -116,7 +116,7 @@ static void deformVerts(ModifierData *md, Object *ob,
/* if possible use/create DerivedMesh */
if (derivedData) dm = CDDM_copy(derivedData);
- else if (ob->type == OB_MESH) dm = CDDM_from_mesh(ob->data, ob);
+ else if (ob->type == OB_MESH) dm = CDDM_from_mesh(ob->data);
if (!ob->pd) {
printf("CollisionModifier deformVerts: Should not happen!\n");
diff --git a/source/blender/modifiers/intern/MOD_util.c b/source/blender/modifiers/intern/MOD_util.c
index a46314cd749..62a02928920 100644
--- a/source/blender/modifiers/intern/MOD_util.c
+++ b/source/blender/modifiers/intern/MOD_util.c
@@ -183,7 +183,7 @@ DerivedMesh *get_dm(Object *ob, struct BMEditMesh *em, DerivedMesh *dm,
}
else if (ob->type == OB_MESH) {
if (em) dm = CDDM_from_editbmesh(em, FALSE, FALSE);
- else dm = CDDM_from_mesh((struct Mesh *)(ob->data), ob);
+ else dm = CDDM_from_mesh((struct Mesh *)(ob->data));
if (vertexCos) {
CDDM_apply_vert_coords(dm, vertexCos);
diff --git a/source/blender/modifiers/intern/MOD_weightvgproximity.c b/source/blender/modifiers/intern/MOD_weightvgproximity.c
index 06f4664c11b..ecb99974472 100644
--- a/source/blender/modifiers/intern/MOD_weightvgproximity.c
+++ b/source/blender/modifiers/intern/MOD_weightvgproximity.c
@@ -473,7 +473,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der
if (me->edit_btmesh)
target_dm = CDDM_from_editbmesh(me->edit_btmesh, FALSE, FALSE);
else
- target_dm = CDDM_from_mesh(me, obr);
+ target_dm = CDDM_from_mesh(me);
}
free_target_dm = TRUE;
}
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index 9998f10e417..a1e4f9f22ae 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@ -949,7 +949,7 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, KX_Scene* scene,
}
// Get DerivedMesh data
- DerivedMesh *dm = CDDM_from_mesh(mesh, blenderobj);
+ DerivedMesh *dm = CDDM_from_mesh(mesh);
DM_ensure_tessface(dm);
MVert *mvert = dm->getVertArray(dm);
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
index 6be6400e011..33726018268 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
@@ -1728,7 +1728,7 @@ bool CcdShapeConstructionInfo::SetMesh(RAS_MeshObject* meshobj, DerivedMesh* dm,
if (!dm) {
free_dm = true;
- dm = CDDM_from_mesh(meshobj->GetMesh(), NULL);
+ dm = CDDM_from_mesh(meshobj->GetMesh());
DM_ensure_tessface(dm);
}