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-rw-r--r--intern/dualcon/dualcon.h2
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c54
-rw-r--r--source/blender/depsgraph/DEG_depsgraph_build.h2
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.cc2
-rw-r--r--source/blender/depsgraph/intern/depsgraph_types.h2
-rw-r--r--source/blender/editors/include/ED_mesh.h1
-rw-r--r--source/blender/editors/mesh/editmesh_loopcut.c1
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c15
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h8
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex_proj.c11
-rw-r--r--source/blender/editors/space_view3d/drawobject.c276
-rw-r--r--source/blender/gpu/GPU_buffers.h2
-rw-r--r--source/blender/gpu/intern/gpu_draw.c1
-rw-r--r--source/blender/makesdna/DNA_meshdata_types.h2
-rw-r--r--source/blender/makesrna/intern/rna_gpencil_modifier.c1
-rw-r--r--source/blender/makesrna/intern/rna_userdef.c7
-rw-r--r--source/blender/modifiers/intern/MOD_fluidsim_util.c2
-rw-r--r--source/blender/modifiers/intern/MOD_ocean.c32
-rw-r--r--source/blender/python/bmesh/bmesh_py_types.c1
-rw-r--r--source/blender/python/mathutils/mathutils_bvhtree.c32
-rw-r--r--source/blender/render/extern/include/RE_render_ext.h1
-rw-r--r--source/blender/render/intern/source/render_texture.c1
23 files changed, 53 insertions, 405 deletions
diff --git a/intern/dualcon/dualcon.h b/intern/dualcon/dualcon.h
index 6ec63f4fdac..2e7616f3446 100644
--- a/intern/dualcon/dualcon.h
+++ b/intern/dualcon/dualcon.h
@@ -37,8 +37,6 @@ typedef unsigned int (*DualConTri)[3];
typedef unsigned int (*DualConLoop);
-struct DerivedMesh;
-
typedef struct DualConInput {
DualConLoop mloop;
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 93764ac5f78..6382fd91d0d 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -1149,60 +1149,6 @@ DerivedMesh *mesh_create_derived(Mesh *me, float (*vertCos)[3])
return dm;
}
-/* XXX2.8(Sybren): can be removed once DerivedMesh port is done */
-#ifdef WITH_DERIVEDMESH_DEPRECATED_FUNCS
-DerivedMesh *mesh_create_derived_for_modifier(
- struct Depsgraph *depsgraph, Scene *scene, Object *ob,
- ModifierData *md, int build_shapekey_layers)
-{
- Mesh *me = ob->data;
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
- DerivedMesh *dm;
- KeyBlock *kb;
- ModifierEvalContext mectx = {depsgraph, ob, 0};
-
- md->scene = scene;
-
- if (!(md->mode & eModifierMode_Realtime)) {
- return NULL;
- }
-
- if (mti->isDisabled && mti->isDisabled(md, 0)) {
- return NULL;
- }
-
- if (build_shapekey_layers && me->key && (kb = BLI_findlink(&me->key->block, ob->shapenr - 1))) {
- BKE_keyblock_convert_to_mesh(kb, me);
- }
-
- if (mti->type == eModifierTypeType_OnlyDeform) {
- int numVerts;
- float (*deformedVerts)[3] = BKE_mesh_vertexCos_get(me, &numVerts);
-
- modwrap_deformVerts(md, &mectx, NULL, deformedVerts, numVerts);
- dm = mesh_create_derived(me, deformedVerts);
-
- if (build_shapekey_layers)
- add_shapekey_layers(dm, me, ob);
-
- MEM_freeN(deformedVerts);
- }
- else {
- DerivedMesh *tdm = mesh_create_derived(me, NULL);
-
- if (build_shapekey_layers)
- add_shapekey_layers(tdm, me, ob);
-
- dm = modwrap_applyModifier(md, &mectx, tdm);
- ASSERT_IS_VALID_DM(dm);
-
- if (tdm != dm) tdm->release(tdm);
- }
-
- return dm;
-}
-#endif
-
static float (*get_editbmesh_orco_verts(BMEditMesh *em))[3]
{
BMIter iter;
diff --git a/source/blender/depsgraph/DEG_depsgraph_build.h b/source/blender/depsgraph/DEG_depsgraph_build.h
index 30fefb7d4e4..24850c45d3a 100644
--- a/source/blender/depsgraph/DEG_depsgraph_build.h
+++ b/source/blender/depsgraph/DEG_depsgraph_build.h
@@ -113,7 +113,7 @@ typedef enum eDepsObjectComponentType {
DEG_OB_COMP_ANIMATION,
/* Transform Component (Parenting/Constraints) */
DEG_OB_COMP_TRANSFORM,
- /* Geometry Component (DerivedMesh/Displist) */
+ /* Geometry Component (Mesh/Displist) */
DEG_OB_COMP_GEOMETRY,
/* Evaluation-Related Outer Types (with Subdata) */
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index 3a179314fce..65c9cabe9ef 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -1765,7 +1765,7 @@ void DepsgraphRelationBuilder::build_shapekeys(Key *key)
* ==========================
*
* The evaluation of geometry on objects is as follows:
- * - The actual evaluated of the derived geometry (e.g. DerivedMesh, DispList)
+ * - The actual evaluated of the derived geometry (e.g. Mesh, DispList)
* occurs in the Geometry component of the object which references this.
* This includes modifiers, and the temporary "ubereval" for geometry.
* Therefore, each user of a piece of shared geometry data ends up evaluating
diff --git a/source/blender/depsgraph/intern/depsgraph_types.h b/source/blender/depsgraph/intern/depsgraph_types.h
index 2bc6ea8fbc9..f5892f49955 100644
--- a/source/blender/depsgraph/intern/depsgraph_types.h
+++ b/source/blender/depsgraph/intern/depsgraph_types.h
@@ -122,7 +122,7 @@ typedef enum eDepsNode_Type {
DEG_NODE_TYPE_ANIMATION,
/* Transform Component (Parenting/Constraints) */
DEG_NODE_TYPE_TRANSFORM,
- /* Geometry Component (DerivedMesh/Displist) */
+ /* Geometry Component (Mesh/Displist) */
DEG_NODE_TYPE_GEOMETRY,
/* Sequencer Component (Scene Only) */
DEG_NODE_TYPE_SEQUENCER,
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 8f5f25f887f..52e8c4eeace 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -86,7 +86,6 @@ void EDBM_selectmode_to_scene(struct bContext *C);
void EDBM_mesh_make(struct Object *ob, const int select_mode, const bool add_key_index);
void EDBM_mesh_free(struct BMEditMesh *em);
void EDBM_mesh_load(struct Main *bmain, struct Object *ob);
-struct DerivedMesh *EDBM_mesh_deform_dm_get(struct BMEditMesh *em);
/* flushes based on the current select mode. if in vertex select mode,
* verts select/deselect edges and faces, if in edge select mode,
diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c
index f239ccc5be1..1ca3549090f 100644
--- a/source/blender/editors/mesh/editmesh_loopcut.c
+++ b/source/blender/editors/mesh/editmesh_loopcut.c
@@ -44,7 +44,6 @@
#include "BKE_modifier.h"
#include "BKE_report.h"
#include "BKE_editmesh.h"
-#include "BKE_DerivedMesh.h"
#include "BKE_unit.h"
#include "BKE_layer.h"
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index 37f5aa806de..7fdef86f7e5 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -328,7 +328,7 @@ void EDBM_mesh_make(Object *ob, const int select_mode, const bool add_key_index)
}
/**
- * \warning This can invalidate the #DerivedMesh cache of other objects (for linked duplicates).
+ * \warning This can invalidate the #Mesh runtime cache of other objects (for linked duplicates).
* Most callers should run #DEG_id_tag_update on \a ob->data, see: T46738, T46913
*/
void EDBM_mesh_load(Main *bmain, Object *ob)
@@ -1368,19 +1368,6 @@ void EDBM_update_generic(BMEditMesh *em, const bool do_tessface, const bool is_d
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Data Access
- * \{ */
-
-DerivedMesh *EDBM_mesh_deform_dm_get(BMEditMesh *em)
-{
- return ((em->derivedFinal != NULL) &&
- (em->derivedFinal->type == DM_TYPE_EDITBMESH) &&
- (em->derivedFinal->deformedOnly != false)) ? em->derivedFinal : NULL;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Operator Helpers
* \{ */
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 7d3049434d6..c74dc252d0c 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -54,10 +54,14 @@ struct wmEvent;
struct wmOperator;
struct wmOperatorType;
struct wmWindowManager;
-struct DMCoNo;
struct UndoStep;
enum ePaintMode;
+typedef struct CoNo {
+ float co[3];
+ float no[3];
+} CoNo;
+
/* paint_stroke.c */
typedef bool (*StrokeGetLocation)(struct bContext *C, float location[3], const float mouse[2]);
typedef bool (*StrokeTestStart)(struct bContext *C, struct wmOperator *op, const float mouse[2]);
@@ -161,7 +165,7 @@ void PAINT_OT_weight_sample_group(struct wmOperatorType *ot);
struct VertProjHandle;
struct VertProjHandle *ED_vpaint_proj_handle_create(
struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob,
- struct DMCoNo **r_vcosnos);
+ struct CoNo **r_vcosnos);
void ED_vpaint_proj_handle_update(
struct Depsgraph *depsgraph, struct VertProjHandle *vp_handle,
/* runtime vars */
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index d62865b44d0..4821fd4fef4 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -2472,7 +2472,7 @@ struct VPaintData {
uint paintcol;
struct VertProjHandle *vp_handle;
- struct DMCoNo *vertexcosnos;
+ struct CoNo *vertexcosnos;
/* modify 'me->mcol' directly, since the derived mesh is drawing from this
* array, otherwise we need to refresh the modifier stack */
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_proj.c b/source/blender/editors/sculpt_paint/paint_vertex_proj.c
index 602bfe1ab8e..31ae12c112a 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_proj.c
@@ -39,7 +39,6 @@
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
-#include "BKE_DerivedMesh.h" /* XXX To be removed, only used for DMCoNo struct */
#include "BKE_context.h"
#include "BKE_mesh_iterators.h"
#include "BKE_mesh_runtime.h"
@@ -56,7 +55,7 @@
/* stored while painting */
struct VertProjHandle {
- DMCoNo *vcosnos;
+ CoNo *vcosnos;
bool use_update;
@@ -85,7 +84,7 @@ static void vpaint_proj_dm_map_cosnos_init__map_cb(
const float no_f[3], const short no_s[3])
{
struct VertProjHandle *vp_handle = userData;
- DMCoNo *co_no = &vp_handle->vcosnos[index];
+ CoNo *co_no = &vp_handle->vcosnos[index];
/* check if we've been here before (normal should not be 0) */
if (!is_zero_v3(co_no->no)) {
@@ -127,7 +126,7 @@ static void vpaint_proj_dm_map_cosnos_update__map_cb(
struct VertProjUpdate *vp_update = userData;
struct VertProjHandle *vp_handle = vp_update->vp_handle;
- DMCoNo *co_no = &vp_handle->vcosnos[index];
+ CoNo *co_no = &vp_handle->vcosnos[index];
/* find closest vertex */
{
@@ -187,13 +186,13 @@ static void vpaint_proj_dm_map_cosnos_update(
struct VertProjHandle *ED_vpaint_proj_handle_create(
struct Depsgraph *depsgraph, Scene *scene, Object *ob,
- DMCoNo **r_vcosnos)
+ CoNo **r_vcosnos)
{
struct VertProjHandle *vp_handle = MEM_mallocN(sizeof(struct VertProjHandle), __func__);
Mesh *me = ob->data;
/* setup the handle */
- vp_handle->vcosnos = MEM_mallocN(sizeof(DMCoNo) * me->totvert, "vertexcosnos map");
+ vp_handle->vcosnos = MEM_mallocN(sizeof(CoNo) * me->totvert, "vertexcosnos map");
vp_handle->use_update = false;
/* sets 'use_update' if needed */
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 616095188bb..03fc4ffb151 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -258,92 +258,15 @@ bool view3d_camera_border_hack_test = false;
/* ***************** BACKBUF SEL (BBS) ********* */
-#ifdef USE_MESH_DM_SELECT
-static void bbs_obmode_mesh_verts__mapFunc(void *userData, int index, const float co[3],
- const float UNUSED(no_f[3]), const short UNUSED(no_s[3]))
-{
- drawMVertOffset_userData *data = userData;
- MVert *mv = &data->mvert[index];
-
- if (!(mv->flag & ME_HIDE)) {
- int selcol;
- GPU_select_index_get(data->offset + index, &selcol);
- immAttrib1u(data->col, selcol);
- immVertex3fv(data->pos, co);
- }
-}
-
-static void bbs_obmode_mesh_verts(Object *ob, DerivedMesh *dm, int offset)
-{
- drawMVertOffset_userData data;
- Mesh *me = ob->data;
- MVert *mvert = me->mvert;
- data.mvert = mvert;
- data.offset = offset;
-
- const int imm_len = dm->getNumVerts(dm);
-
- if (imm_len == 0) return;
-
- GPUVertFormat *format = immVertexFormat();
- data.pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- data.col = GPU_vertformat_attr_add(format, "color", GPU_COMP_U32, 1, GPU_FETCH_INT);
-
- immBindBuiltinProgram(GPU_SHADER_3D_FLAT_COLOR_U32);
-
- GPU_point_size(UI_GetThemeValuef(TH_VERTEX_SIZE));
-
- immBeginAtMost(GPU_PRIM_POINTS, imm_len);
- dm->foreachMappedVert(dm, bbs_obmode_mesh_verts__mapFunc, &data, DM_FOREACH_NOP);
- immEnd();
-
- immUnbindProgram();
-}
-#else
-static void bbs_obmode_mesh_verts(Object *ob, DerivedMesh *UNUSED(dm), int offset)
+static void bbs_obmode_mesh_verts(Object *ob, int offset)
{
Mesh *me = ob->data;
GPUBatch *batch = DRW_mesh_batch_cache_get_verts_with_select_id(me, offset);
GPU_batch_program_set_builtin(batch, GPU_SHADER_3D_FLAT_COLOR_U32);
GPU_batch_draw(batch);
}
-#endif
-
-#ifdef USE_MESH_DM_SELECT
-static void bbs_mesh_verts__mapFunc(void *userData, int index, const float co[3],
- const float UNUSED(no_f[3]), const short UNUSED(no_s[3]))
-{
- drawBMOffset_userData *data = userData;
- BMVert *eve = BM_vert_at_index(data->bm, index);
-
- if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
- int selcol;
- GPU_select_index_get(data->offset + index, &selcol);
- immAttrib1u(data->col, selcol);
- immVertex3fv(data->pos, co);
- }
-}
-static void bbs_mesh_verts(BMEditMesh *em, DerivedMesh *dm, int offset)
-{
- drawBMOffset_userData data;
- data.bm = em->bm;
- data.offset = offset;
- GPUVertFormat *format = immVertexFormat();
- data.pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- data.col = GPU_vertformat_attr_add(format, "color", GPU_COMP_U32, 1, GPU_FETCH_INT);
-
- immBindBuiltinProgram(GPU_SHADER_3D_FLAT_COLOR_U32);
-
- GPU_point_size(UI_GetThemeValuef(TH_VERTEX_SIZE));
- immBeginAtMost(GPU_PRIM_POINTS, em->bm->totvert);
- dm->foreachMappedVert(dm, bbs_mesh_verts__mapFunc, &data, DM_FOREACH_NOP);
- immEnd();
-
- immUnbindProgram();
-}
-#else
-static void bbs_mesh_verts(BMEditMesh *em, DerivedMesh *UNUSED(dm), int offset)
+static void bbs_mesh_verts(BMEditMesh *em, int offset)
{
GPU_point_size(UI_GetThemeValuef(TH_VERTEX_SIZE));
@@ -352,50 +275,8 @@ static void bbs_mesh_verts(BMEditMesh *em, DerivedMesh *UNUSED(dm), int offset)
GPU_batch_program_set_builtin(batch, GPU_SHADER_3D_FLAT_COLOR_U32);
GPU_batch_draw(batch);
}
-#endif
-
-#ifdef USE_MESH_DM_SELECT
-static void bbs_mesh_wire__mapFunc(void *userData, int index, const float v0co[3], const float v1co[3])
-{
- drawBMOffset_userData *data = userData;
- BMEdge *eed = BM_edge_at_index(data->bm, index);
-
- if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
- int selcol;
- GPU_select_index_get(data->offset + index, &selcol);
- immAttrib1u(data->col, selcol);
- immVertex3fv(data->pos, v0co);
- immVertex3fv(data->pos, v1co);
- }
-}
-
-static void bbs_mesh_wire(BMEditMesh *em, DerivedMesh *dm, int offset)
-{
- drawBMOffset_userData data;
- data.bm = em->bm;
- data.offset = offset;
-
- GPUVertFormat *format = immVertexFormat();
-
- const int imm_len = dm->getNumEdges(dm) * 2;
- if (imm_len == 0) return;
-
- data.pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- data.col = GPU_vertformat_attr_add(format, "color", GPU_COMP_U32, 1, GPU_FETCH_INT);
-
- immBindBuiltinProgram(GPU_SHADER_3D_FLAT_COLOR_U32);
-
- GPU_line_width(1.0f);
-
- immBeginAtMost(GPU_PRIM_LINES, imm_len);
- dm->foreachMappedEdge(dm, bbs_mesh_wire__mapFunc, &data);
- immEnd();
-
- immUnbindProgram();
-}
-#else
-static void bbs_mesh_wire(BMEditMesh *em, DerivedMesh *UNUSED(dm), int offset)
+static void bbs_mesh_wire(BMEditMesh *em, int offset)
{
GPU_line_width(1.0f);
@@ -404,63 +285,8 @@ static void bbs_mesh_wire(BMEditMesh *em, DerivedMesh *UNUSED(dm), int offset)
GPU_batch_program_set_builtin(batch, GPU_SHADER_3D_FLAT_COLOR_U32);
GPU_batch_draw(batch);
}
-#endif
-
-#ifdef USE_MESH_DM_SELECT
-static void bbs_mesh_face(BMEditMesh *em, DerivedMesh *dm, const bool use_select)
-{
- UNUSED_VARS(dm);
-
- drawBMOffset_userData data;
- data.bm = em->bm;
-
- const int tri_len = em->tottri;
- const int imm_len = tri_len * 3;
- const char hflag_skip = use_select ? BM_ELEM_HIDDEN : (BM_ELEM_HIDDEN | BM_ELEM_SELECT);
-
- if (imm_len == 0) return;
- GPUVertFormat *format = immVertexFormat();
- data.pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- data.col = GPU_vertformat_attr_add(format, "color", GPU_COMP_U32, 1, GPU_FETCH_INT);
-
- immBindBuiltinProgram(GPU_SHADER_3D_FLAT_COLOR_U32);
-
- immBeginAtMost(GPU_PRIM_TRIS, imm_len);
-
- if (use_select == false) {
- int selcol;
- GPU_select_index_get(0, &selcol);
- immAttrib1u(data.col, selcol);
- }
-
- int index = 0;
- while (index < tri_len) {
- const BMFace *f = em->looptris[index][0]->f;
- const int ntris = f->len - 2;
- if (!BM_elem_flag_test(f, hflag_skip)) {
- if (use_select) {
- int selcol;
- GPU_select_index_get(BM_elem_index_get(f) + 1, &selcol);
- immAttrib1u(data.col, selcol);
- }
- for (int t = 0; t < ntris; t++) {
- immVertex3fv(data.pos, em->looptris[index][0]->v->co);
- immVertex3fv(data.pos, em->looptris[index][1]->v->co);
- immVertex3fv(data.pos, em->looptris[index][2]->v->co);
- index++;
- }
- }
- else {
- index += ntris;
- }
- }
- immEnd();
-
- immUnbindProgram();
-}
-#else
-static void bbs_mesh_face(BMEditMesh *em, DerivedMesh *UNUSED(dm), const bool use_select)
+static void bbs_mesh_face(BMEditMesh *em, const bool use_select)
{
Mesh *me = em->ob->data;
GPUBatch *batch;
@@ -479,100 +305,31 @@ static void bbs_mesh_face(BMEditMesh *em, DerivedMesh *UNUSED(dm), const bool us
GPU_batch_draw(batch);
}
}
-#endif
-
-#ifdef USE_MESH_DM_SELECT
-static void bbs_mesh_solid__drawCenter(void *userData, int index, const float cent[3], const float UNUSED(no[3]))
-{
- drawBMOffset_userData *data = (drawBMOffset_userData *)userData;
- BMFace *efa = BM_face_at_index(userData, index);
-
- if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
- int selcol;
- GPU_select_index_get(index + 1, &selcol);
- immAttrib1u(data->col, selcol);
- immVertex3fv(data->pos, cent);
- }
-}
-
-static void bbs_mesh_face_dot(BMEditMesh *em, DerivedMesh *dm)
-{
- drawBMOffset_userData data; /* don't use offset */
- data.bm = em->bm;
- GPUVertFormat *format = immVertexFormat();
- data.pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- data.col = GPU_vertformat_attr_add(format, "color", GPU_COMP_U32, 1, GPU_FETCH_INT);
-
- immBindBuiltinProgram(GPU_SHADER_3D_FLAT_COLOR_U32);
-
- GPU_point_size(UI_GetThemeValuef(TH_FACEDOT_SIZE));
-
- immBeginAtMost(GPU_PRIM_POINTS, em->bm->totface);
- dm->foreachMappedFaceCenter(dm, bbs_mesh_solid__drawCenter, &data, DM_FOREACH_NOP);
- immEnd();
- immUnbindProgram();
-}
-#else
-static void bbs_mesh_face_dot(BMEditMesh *em, DerivedMesh *UNUSED(dm))
+static void bbs_mesh_face_dot(BMEditMesh *em)
{
Mesh *me = em->ob->data;
GPUBatch *batch = DRW_mesh_batch_cache_get_facedots_with_select_id(me, 1);
GPU_batch_program_set_builtin(batch, GPU_SHADER_3D_FLAT_COLOR_U32);
GPU_batch_draw(batch);
}
-#endif
/* two options, facecolors or black */
static void bbs_mesh_solid_EM(BMEditMesh *em, Scene *scene, View3D *v3d,
- Object *ob, DerivedMesh *dm, bool use_faceselect)
+ Object *ob, bool use_faceselect)
{
if (use_faceselect) {
- bbs_mesh_face(em, dm, true);
+ bbs_mesh_face(em, true);
if (check_ob_drawface_dot(scene, v3d, ob->dt)) {
- bbs_mesh_face_dot(em, dm);
+ bbs_mesh_face_dot(em);
}
}
else {
- bbs_mesh_face(em, dm, false);
+ bbs_mesh_face(em, false);
}
}
-#ifdef USE_MESH_DM_SELECT
-/* must have called GPU_framebuffer_index_set beforehand */
-static DMDrawOption bbs_mesh_solid_hide2__setDrawOpts(void *userData, int index)
-{
- Mesh *me = userData;
-
- if (!(me->mpoly[index].flag & ME_HIDE)) {
- return DM_DRAW_OPTION_NORMAL;
- }
- else {
- return DM_DRAW_OPTION_SKIP;
- }
-}
-
-static void bbs_mesh_solid_verts(Depsgraph *depsgraph, Scene *scene, Object *ob)
-{
- Mesh *me = ob->data;
- DerivedMesh *dm = mesh_get_derived_final(depsgraph, scene, ob, scene->customdata_mask);
-
- DM_update_materials(dm, ob);
-
- /* Only draw faces to mask out verts, we don't want their selection ID's. */
- const int G_f_orig = G.f;
- G.f &= ~G_BACKBUFSEL;
-
- dm->drawMappedFaces(dm, bbs_mesh_solid_hide2__setDrawOpts, NULL, NULL, me, DM_DRAW_SKIP_HIDDEN);
-
- G.f |= (G_f_orig & G_BACKBUFSEL);
-
- bbs_obmode_mesh_verts(ob, dm, 1);
- bm_vertoffs = me->totvert + 1;
- dm->release(dm);
-}
-#else
static void bbs_mesh_solid_verts(Depsgraph *UNUSED(depsgraph), Scene *UNUSED(scene), Object *ob)
{
Mesh *me = ob->data;
@@ -593,10 +350,9 @@ static void bbs_mesh_solid_verts(Depsgraph *UNUSED(depsgraph), Scene *UNUSED(sce
G.f |= (G_f_orig & G_BACKBUFSEL);
- bbs_obmode_mesh_verts(ob, NULL, 1);
+ bbs_obmode_mesh_verts(ob, 1);
bm_vertoffs = me->totvert + 1;
}
-#endif
static void bbs_mesh_solid_faces(Scene *UNUSED(scene), Object *ob)
{
@@ -632,13 +388,9 @@ void draw_object_backbufsel(
Mesh *me = ob->data;
BMEditMesh *em = me->edit_btmesh;
- DerivedMesh *dm = editbmesh_get_derived_cage(depsgraph, scene, ob, em, CD_MASK_BAREMESH);
-
BM_mesh_elem_table_ensure(em->bm, BM_VERT | BM_EDGE | BM_FACE);
- DM_update_materials(dm, ob);
-
- bbs_mesh_solid_EM(em, scene, v3d, ob, dm, (select_mode & SCE_SELECT_FACE) != 0);
+ bbs_mesh_solid_EM(em, scene, v3d, ob, (select_mode & SCE_SELECT_FACE) != 0);
if (select_mode & SCE_SELECT_FACE)
bm_solidoffs = 1 + em->bm->totface;
else {
@@ -649,7 +401,7 @@ void draw_object_backbufsel(
/* we draw edges if edge select mode */
if (select_mode & SCE_SELECT_EDGE) {
- bbs_mesh_wire(em, dm, bm_solidoffs);
+ bbs_mesh_wire(em, bm_solidoffs);
bm_wireoffs = bm_solidoffs + em->bm->totedge;
}
else {
@@ -659,7 +411,7 @@ void draw_object_backbufsel(
/* we draw verts if vert select mode. */
if (select_mode & SCE_SELECT_VERTEX) {
- bbs_mesh_verts(em, dm, bm_wireoffs);
+ bbs_mesh_verts(em, bm_wireoffs);
bm_vertoffs = bm_wireoffs + em->bm->totvert;
}
else {
@@ -667,8 +419,6 @@ void draw_object_backbufsel(
}
ED_view3d_polygon_offset(rv3d, 0.0);
-
- dm->release(dm);
}
else {
Mesh *me = ob->data;
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h
index 42583e7387b..5b96312300b 100644
--- a/source/blender/gpu/GPU_buffers.h
+++ b/source/blender/gpu/GPU_buffers.h
@@ -45,7 +45,7 @@ struct MPoly;
struct MVert;
struct PBVH;
-/* Buffers for non-DerivedMesh drawing */
+/* Buffers for drawing from PBVH grids. */
typedef struct GPU_PBVH_Buffers GPU_PBVH_Buffers;
/* build */
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index 3680a45d83f..7902c5296aa 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -69,7 +69,6 @@
#include "BKE_material.h"
#include "BKE_node.h"
#include "BKE_scene.h"
-#include "BKE_DerivedMesh.h"
#include "GPU_draw.h"
#include "GPU_extensions.h"
diff --git a/source/blender/makesdna/DNA_meshdata_types.h b/source/blender/makesdna/DNA_meshdata_types.h
index 7d79242016f..0b24c1cfb67 100644
--- a/source/blender/makesdna/DNA_meshdata_types.h
+++ b/source/blender/makesdna/DNA_meshdata_types.h
@@ -95,7 +95,7 @@ typedef struct MLoop {
* There is no attempt to maintain this data's validity over time, any changes to the underlying mesh
* invalidate the #MLoopTri array, which will need to be re-calculated.
*
- * Users normally access this via #DerivedMesh.getLoopTriArray.
+ * Users normally access this via #BKE_mesh_runtime_looptri_ensure.
* In rare cases its calculated directly, with #BKE_mesh_recalc_looptri.
*
* Typical usage includes:
diff --git a/source/blender/makesrna/intern/rna_gpencil_modifier.c b/source/blender/makesrna/intern/rna_gpencil_modifier.c
index e5bf44fe094..4afd6c4172d 100644
--- a/source/blender/makesrna/intern/rna_gpencil_modifier.c
+++ b/source/blender/makesrna/intern/rna_gpencil_modifier.c
@@ -43,7 +43,6 @@
#include "BKE_animsys.h"
#include "BKE_data_transfer.h"
-#include "BKE_DerivedMesh.h"
#include "BKE_dynamicpaint.h"
#include "BKE_effect.h"
#include "BKE_mesh_mapping.h"
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index 9db7b0b807c..34211e65b70 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -100,7 +100,6 @@ static const EnumPropertyItem rna_enum_studio_light_orientation_items[] = {
#include "DNA_screen_types.h"
#include "BKE_blender.h"
-#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_idprop.h"
#include "BKE_main.h"
@@ -468,11 +467,7 @@ static void rna_userdef_opensubdiv_update(Main *bmain, Scene *UNUSED(scene), Poi
object;
object = object->id.next)
{
- if (object->derivedFinal != NULL &&
- object->derivedFinal->type == DM_TYPE_CCGDM)
- {
- DEG_id_tag_update(&object->id, OB_RECALC_OB);
- }
+ DEG_id_tag_update(&object->id, OB_RECALC_OB);
}
}
diff --git a/source/blender/modifiers/intern/MOD_fluidsim_util.c b/source/blender/modifiers/intern/MOD_fluidsim_util.c
index 68968953459..fc1235b3a29 100644
--- a/source/blender/modifiers/intern/MOD_fluidsim_util.c
+++ b/source/blender/modifiers/intern/MOD_fluidsim_util.c
@@ -164,7 +164,7 @@ void fluidsim_free(FluidsimModifierData *fluidmd)
}
#ifdef WITH_MOD_FLUID
-/* read .bobj.gz file into a fluidsimDerivedMesh struct */
+/* read .bobj.gz file into a fluidsimMesh struct */
static Mesh *fluidsim_read_obj(const char *filename, const MPoly *mp_example)
{
int wri = 0, i;
diff --git a/source/blender/modifiers/intern/MOD_ocean.c b/source/blender/modifiers/intern/MOD_ocean.c
index 12845b27166..5939c047817 100644
--- a/source/blender/modifiers/intern/MOD_ocean.c
+++ b/source/blender/modifiers/intern/MOD_ocean.c
@@ -183,38 +183,6 @@ static bool dependsOnNormals(ModifierData *md)
return (omd->geometry_mode != MOD_OCEAN_GEOM_GENERATE);
}
-#if 0
-static void dm_get_bounds(DerivedMesh *dm, float *sx, float *sy, float *ox, float *oy)
-{
- /* get bounding box of underlying dm */
- int v, totvert = dm->getNumVerts(dm);
- float min[3], max[3], delta[3];
-
- MVert *mvert = dm->getVertDataArray(dm, 0);
-
- copy_v3_v3(min, mvert->co);
- copy_v3_v3(max, mvert->co);
-
- for (v = 1; v < totvert; v++, mvert++) {
- min[0] = min_ff(min[0], mvert->co[0]);
- min[1] = min_ff(min[1], mvert->co[1]);
- min[2] = min_ff(min[2], mvert->co[2]);
-
- max[0] = max_ff(max[0], mvert->co[0]);
- max[1] = max_ff(max[1], mvert->co[1]);
- max[2] = max_ff(max[2], mvert->co[2]);
- }
-
- sub_v3_v3v3(delta, max, min);
-
- *sx = delta[0];
- *sy = delta[1];
-
- *ox = min[0];
- *oy = min[1];
-}
-#endif
-
#ifdef WITH_OCEANSIM
typedef struct GenerateOceanGeometryData {
diff --git a/source/blender/python/bmesh/bmesh_py_types.c b/source/blender/python/bmesh/bmesh_py_types.c
index 5773be1dacf..b380fbd416e 100644
--- a/source/blender/python/bmesh/bmesh_py_types.c
+++ b/source/blender/python/bmesh/bmesh_py_types.c
@@ -35,7 +35,6 @@
#include "DNA_material_types.h"
#include "BKE_customdata.h"
-#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_library.h"
diff --git a/source/blender/python/mathutils/mathutils_bvhtree.c b/source/blender/python/mathutils/mathutils_bvhtree.c
index 362fbd65463..dba5d52846b 100644
--- a/source/blender/python/mathutils/mathutils_bvhtree.c
+++ b/source/blender/python/mathutils/mathutils_bvhtree.c
@@ -48,10 +48,14 @@
#ifndef MATH_STANDALONE
#include "DNA_object_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
#include "BKE_customdata.h"
-#include "BKE_DerivedMesh.h"
#include "BKE_editmesh_bvh.h"
+#include "BKE_library.h"
+#include "BKE_mesh.h"
+#include "BKE_mesh_runtime.h"
#include "bmesh.h"
@@ -1045,7 +1049,7 @@ static PyObject *C_BVHTree_FromBMesh(PyObject *UNUSED(cls), PyObject *args, PyOb
}
/* return various derived meshes based on requested settings */
-static DerivedMesh *bvh_get_derived_mesh(
+static Mesh *bvh_get_mesh(
const char *funcname, struct Scene *scene, Object *ob,
bool use_deform, bool use_render, bool use_cage)
{
@@ -1130,7 +1134,7 @@ static PyObject *C_BVHTree_FromObject(PyObject *UNUSED(cls), PyObject *args, PyO
PyObject *py_ob, *py_scene;
Object *ob;
struct Scene *scene;
- DerivedMesh *dm;
+ Mesh *mesh;
bool use_deform = true;
bool use_render = false;
bool use_cage = false;
@@ -1156,24 +1160,27 @@ static PyObject *C_BVHTree_FromObject(PyObject *UNUSED(cls), PyObject *args, PyO
return NULL;
}
- dm = bvh_get_derived_mesh("BVHTree", scene, ob, use_deform, use_render, use_cage);
- if (dm == NULL) {
+ mesh = bvh_get_mesh("BVHTree", scene, ob, use_deform, use_render, use_cage);
+ if (mesh == NULL) {
return NULL;
}
/* Get data for tessellation */
{
- lt = dm->getLoopTriArray(dm);
+ lt = BKE_mesh_runtime_looptri_ensure(mesh);
- tris_len = (unsigned int)dm->getNumLoopTri(dm);
- coords_len = (unsigned int)dm->getNumVerts(dm);
+ tris_len = (unsigned int)BKE_mesh_runtime_looptri_len(mesh);
+ coords_len = (unsigned int)mesh->totvert;
coords = MEM_mallocN(sizeof(*coords) * (size_t)coords_len, __func__);
tris = MEM_mallocN(sizeof(*tris) * (size_t)tris_len, __func__);
- dm->getVertCos(dm, coords);
+ MVert *mv = mesh->mvert;
+ for (int i = 0; i < mesh->totvert; i++, mv++) {
+ copy_v3_v3(coords[i], mv->co);
+ }
- mloop = dm->getLoopArray(dm);
+ mloop = mesh->mloop;
}
{
@@ -1186,7 +1193,8 @@ static PyObject *C_BVHTree_FromObject(PyObject *UNUSED(cls), PyObject *args, PyO
tree = BLI_bvhtree_new((int)tris_len, epsilon, PY_BVH_TREE_TYPE_DEFAULT, PY_BVH_AXIS_DEFAULT);
if (tree) {
orig_index = MEM_mallocN(sizeof(*orig_index) * (size_t)tris_len, __func__);
- orig_normal = dm->getPolyDataArray(dm, CD_NORMAL); /* can be NULL */
+ CustomData *pdata = &mesh->pdata;
+ orig_normal = CustomData_get_layer(pdata, CD_NORMAL); /* can be NULL */
if (orig_normal) {
orig_normal = MEM_dupallocN(orig_normal);
}
@@ -1209,7 +1217,7 @@ static PyObject *C_BVHTree_FromObject(PyObject *UNUSED(cls), PyObject *args, PyO
BLI_bvhtree_balance(tree);
}
- dm->release(dm);
+ BKE_id_free(NULL, mesh);
return bvhtree_CreatePyObject(
tree, epsilon,
diff --git a/source/blender/render/extern/include/RE_render_ext.h b/source/blender/render/extern/include/RE_render_ext.h
index 22a202ee675..dad88cf06fa 100644
--- a/source/blender/render/extern/include/RE_render_ext.h
+++ b/source/blender/render/extern/include/RE_render_ext.h
@@ -37,7 +37,6 @@
/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
/* called by meshtools */
-struct DerivedMesh;
struct Depsgraph;
struct ImagePool;
struct MTex;
diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c
index 3945c82d8de..b41e2d7fae4 100644
--- a/source/blender/render/intern/source/render_texture.c
+++ b/source/blender/render/intern/source/render_texture.c
@@ -55,7 +55,6 @@
#include "BKE_animsys.h"
#include "BKE_colorband.h"
-#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_material.h"