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-rw-r--r--source/blender/editors/screen/screen_ops.c16
1 files changed, 12 insertions, 4 deletions
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index ef99d39f990..5fc7979a631 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -4200,6 +4200,7 @@ static int match_region_with_redraws(int spacetype,
static int screen_animation_step(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
{
bScreen *screen = CTX_wm_screen(C);
+ wmWindow *win = CTX_wm_window(C);
#ifdef PROFILE_AUDIO_SYNCH
static int old_frame = 0;
@@ -4209,8 +4210,9 @@ static int screen_animation_step(bContext *C, wmOperator *UNUSED(op), const wmEv
if (screen->animtimer && screen->animtimer == event->customdata) {
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
- Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
+ ViewLayer *view_layer = WM_window_get_active_view_layer(win);
+ Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer, false);
+ Scene *scene_eval = (depsgraph != NULL) ? DEG_get_evaluated_scene(depsgraph) : NULL;
wmTimer *wt = screen->animtimer;
ScreenAnimData *sad = wt->customdata;
wmWindowManager *wm = CTX_wm_manager(C);
@@ -4230,7 +4232,11 @@ static int screen_animation_step(bContext *C, wmOperator *UNUSED(op), const wmEv
sync = (scene->flag & SCE_FRAME_DROP);
}
- if (scene_eval->id.recalc & ID_RECALC_AUDIO_SEEK) {
+ if (scene_eval == NULL) {
+ /* Happens when undo/redo system is used during playback, nothing meaningful we can do here.
+ */
+ }
+ else if (scene_eval->id.recalc & ID_RECALC_AUDIO_SEEK) {
/* Ignore seek here, the audio will be updated to the scene frame after jump during next
* dependency graph update. */
}
@@ -4335,7 +4341,9 @@ static int screen_animation_step(bContext *C, wmOperator *UNUSED(op), const wmEv
}
/* since we follow drawflags, we can't send notifier but tag regions ourselves */
- ED_update_for_newframe(bmain, depsgraph);
+ if (depsgraph != NULL) {
+ ED_update_for_newframe(bmain, depsgraph);
+ }
for (window = wm->windows.first; window; window = window->next) {
const bScreen *win_screen = WM_window_get_active_screen(window);