diff options
-rw-r--r-- | intern/ghost/GHOST_Types.h | 5 | ||||
-rw-r--r-- | intern/ghost/intern/GHOST_XrContext.cpp | 12 | ||||
-rw-r--r-- | intern/ghost/intern/GHOST_XrContext.h | 3 | ||||
-rw-r--r-- | source/blender/windowmanager/xr/intern/wm_xr.c | 7 |
4 files changed, 21 insertions, 6 deletions
diff --git a/intern/ghost/GHOST_Types.h b/intern/ghost/GHOST_Types.h index e46f712cb64..221fa140f70 100644 --- a/intern/ghost/GHOST_Types.h +++ b/intern/ghost/GHOST_Types.h @@ -652,6 +652,11 @@ typedef struct { enum { GHOST_kXrContextDebug = (1 << 0), GHOST_kXrContextDebugTime = (1 << 1), +# ifdef WIN32 + /* Needed to avoid issues with the SteamVR OpenGL graphics binding (use DirectX fallback + instead). */ + GHOST_kXrContextGpuNVIDIA = (1 << 2), +# endif }; typedef struct { diff --git a/intern/ghost/intern/GHOST_XrContext.cpp b/intern/ghost/intern/GHOST_XrContext.cpp index 98c87232882..f6b3caa3ec7 100644 --- a/intern/ghost/intern/GHOST_XrContext.cpp +++ b/intern/ghost/intern/GHOST_XrContext.cpp @@ -99,7 +99,7 @@ void GHOST_XrContext::initialize(const GHOST_XrContextCreateInfo *create_info) storeInstanceProperties(); /* Multiple bindings may be enabled. Now that we know the runtime in use, settle for one. */ - m_gpu_binding_type = determineGraphicsBindingTypeToUse(graphics_binding_types); + m_gpu_binding_type = determineGraphicsBindingTypeToUse(graphics_binding_types, create_info); printInstanceInfo(); if (isDebugMode()) { @@ -473,14 +473,16 @@ std::vector<GHOST_TXrGraphicsBinding> GHOST_XrContext::determineGraphicsBindingT } GHOST_TXrGraphicsBinding GHOST_XrContext::determineGraphicsBindingTypeToUse( - const std::vector<GHOST_TXrGraphicsBinding> &enabled_types) + const std::vector<GHOST_TXrGraphicsBinding> &enabled_types, + const GHOST_XrContextCreateInfo *create_info) { /* Return the first working type. */ for (GHOST_TXrGraphicsBinding type : enabled_types) { #ifdef WIN32 - /* The SteamVR OpenGL backend fails currently. Disable it and allow falling back to the DirectX - * one. */ - if ((m_runtime_id == OPENXR_RUNTIME_STEAMVR) && (type == GHOST_kXrGraphicsOpenGL)) { + /* The SteamVR OpenGL backend currently fails for NVIDIA gpus. Disable it and allow falling + * back to the DirectX one. */ + if ((m_runtime_id == OPENXR_RUNTIME_STEAMVR) && (type == GHOST_kXrGraphicsOpenGL) && + ((create_info->context_flag & GHOST_kXrContextGpuNVIDIA) != 0)) { continue; } #endif diff --git a/intern/ghost/intern/GHOST_XrContext.h b/intern/ghost/intern/GHOST_XrContext.h index 26fc374b957..479b50e1537 100644 --- a/intern/ghost/intern/GHOST_XrContext.h +++ b/intern/ghost/intern/GHOST_XrContext.h @@ -139,5 +139,6 @@ class GHOST_XrContext : public GHOST_IXrContext { std::vector<GHOST_TXrGraphicsBinding> determineGraphicsBindingTypesToEnable( const GHOST_XrContextCreateInfo *create_info); GHOST_TXrGraphicsBinding determineGraphicsBindingTypeToUse( - const std::vector<GHOST_TXrGraphicsBinding> &enabled_types); + const std::vector<GHOST_TXrGraphicsBinding> &enabled_types, + const GHOST_XrContextCreateInfo *create_info); }; diff --git a/source/blender/windowmanager/xr/intern/wm_xr.c b/source/blender/windowmanager/xr/intern/wm_xr.c index 297205d1e79..8891840cb75 100644 --- a/source/blender/windowmanager/xr/intern/wm_xr.c +++ b/source/blender/windowmanager/xr/intern/wm_xr.c @@ -35,6 +35,8 @@ #include "GHOST_C-api.h" +#include "GPU_platform.h" + #include "WM_api.h" #include "wm_surface.h" @@ -91,6 +93,11 @@ bool wm_xr_init(wmWindowManager *wm) if (G.debug & G_DEBUG_XR_TIME) { create_info.context_flag |= GHOST_kXrContextDebugTime; } +#ifdef WIN32 + if (GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_WIN, GPU_DRIVER_ANY)) { + create_info.context_flag |= GHOST_kXrContextGpuNVIDIA; + } +#endif if (!(context = GHOST_XrContextCreate(&create_info))) { return false; |