diff options
-rw-r--r-- | release/ui/buttons_scene.py | 26 |
1 files changed, 10 insertions, 16 deletions
diff --git a/release/ui/buttons_scene.py b/release/ui/buttons_scene.py index f9ca02d2b4b..2d8dc0eab33 100644 --- a/release/ui/buttons_scene.py +++ b/release/ui/buttons_scene.py @@ -163,28 +163,22 @@ class SCENE_PT_performance(RenderButtonsPanel): sub = col.column() sub.enabled = rd.threads_mode == 'THREADS_FIXED' sub.itemR(rd, "threads") - - col = split.column(align=True) col.itemL(text="Tiles:") col.itemR(rd, "parts_x", text="X") col.itemR(rd, "parts_y", text="Y") - split = layout.split() - col = split.column() col.itemL(text="Memory:") - row = col.row() - row.itemR(rd, "save_buffers") - row.enabled = not rd.full_sample - - col = split.column() - col.active = rd.use_compositing - col.itemL() - col.itemR(rd, "free_image_textures") - - row = layout.row() - row.active = rd.render_raytracing - row.itemR(rd, "octree_resolution", text="Ray Tracing Octree") + sub = col.column() + sub.itemR(rd, "save_buffers") + sub.enabled = not rd.full_sample + sub = col.column() + sub.active = rd.use_compositing + sub.itemR(rd, "free_image_textures") + sub = col.column() + sub.active = rd.render_raytracing + sub.itemL(text="Ray Tracing Octree:") + sub.itemR(rd, "octree_resolution", text="") class SCENE_PT_post_processing(RenderButtonsPanel): __label__ = "Post Processing" |