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-rw-r--r--source/blender/editors/space_view3d/drawmesh.c4
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index 5c8c1a42389..c1821be2078 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -167,7 +167,7 @@ static DMDrawOption draw_mesh_face_select__drawFaceOptsInv(void *userData, int i
MPoly *mpoly = &me->mpoly[index];
if (!(mpoly->flag & ME_HIDE) && !(mpoly->flag & ME_FACE_SEL))
- return DM_DRAW_OPTION_NO_MCOL; /* Don't set color */
+ return DM_DRAW_OPTION_NORMAL;
else
return DM_DRAW_OPTION_SKIP;
}
@@ -580,7 +580,7 @@ static DMDrawOption draw_tface__set_draw_legacy(MTexPoly *mtexpoly, const bool h
glColor3f(1.0, 1.0, 1.0);
}
}
- return DM_DRAW_OPTION_NO_MCOL; /* Don't set color */
+ return DM_DRAW_OPTION_NORMAL; /* normal drawing (no mcols anyway, no need to turn off) */
}
else {
return DM_DRAW_OPTION_NORMAL; /* Set color from mcol */
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
index 400fa6af22e..1589bc7efa2 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
@@ -776,7 +776,7 @@ static DMDrawOption CheckTexDM(MTexPoly *mtexpoly, const bool has_mcol, int matn
unsigned char rgba[4];
current_polymat->GetMaterialRGBAColor(rgba);
glColor4ubv((const GLubyte *)rgba);
- return DM_DRAW_OPTION_NO_MCOL;
+ return DM_DRAW_OPTION_NORMAL;
}
return DM_DRAW_OPTION_NORMAL;
}