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-rw-r--r--intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp11
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf.c2
-rw-r--r--source/blender/blenkernel/intern/idprop.c1
-rw-r--r--source/blender/blenkernel/intern/seqmodifier.c2
-rw-r--r--source/blender/blenkernel/intern/sequencer.c2
-rw-r--r--source/blender/blenloader/intern/readfile.c26
-rw-r--r--source/blender/collada/AnimationExporter.cpp26
-rw-r--r--source/blender/collada/ArmatureExporter.cpp2
-rw-r--r--source/blender/collada/ArmatureImporter.cpp14
-rw-r--r--source/blender/collada/ControllerExporter.cpp10
-rw-r--r--source/blender/collada/DocumentImporter.cpp4
-rw-r--r--source/blender/collada/GeometryExporter.cpp2
-rw-r--r--source/blender/collada/SceneExporter.cpp2
-rw-r--r--source/blender/collada/TransformWriter.cpp2
-rw-r--r--source/blender/compositor/nodes/COM_SocketProxyNode.cpp2
-rw-r--r--source/blender/editors/gpencil/drawgpencil.c1
-rw-r--r--source/blender/editors/interface/interface_draw.c2
-rw-r--r--source/blender/editors/interface/interface_panel.c2
-rw-r--r--source/blender/editors/physics/particle_edit.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c1
-rw-r--r--source/blender/editors/space_node/drawnode.c2
-rw-r--r--source/blender/editors/uvedit/uvedit_parametrizer.c2
-rw-r--r--source/blender/imbuf/intern/thumbs.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_bokehimage.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_gamma.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_gamma.c2
-rw-r--r--source/blender/render/intern/source/pixelblending.c2
-rw-r--r--source/blender/render/intern/source/pixelshading.c2
-rw-r--r--source/blender/render/intern/source/strand.c4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RawImage.cpp1
30 files changed, 65 insertions, 72 deletions
diff --git a/intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp b/intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp
index 3f7d2102dac..25e9123dae6 100644
--- a/intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp
+++ b/intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp
@@ -150,7 +150,7 @@ GHOST_TSuccess GHOST_DisplayManagerCarbon::setCurrentDisplaySetting(GHOST_TUns8
#endif // GHOST_DEBUG
CGDisplayErr err = ::CGDisplaySwitchToMode(m_displayIDs[display], displayModeValues);
-
+
return err == CGDisplayNoErr ? GHOST_kSuccess : GHOST_kFailure;
}
@@ -158,19 +158,18 @@ GHOST_TSuccess GHOST_DisplayManagerCarbon::setCurrentDisplaySetting(GHOST_TUns8
long GHOST_DisplayManagerCarbon::getValue(CFDictionaryRef values, CFStringRef key) const
{
CFNumberRef numberValue = (CFNumberRef) CFDictionaryGetValue(values, key);
-
+
if (!numberValue)
{
return -1;
}
-
+
long intValue;
-
+
if (!CFNumberGetValue(numberValue, kCFNumberLongType, &intValue))
{
return -1;
}
-
+
return intValue;
}
-
diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c b/source/blender/blenkernel/intern/CCGSubSurf.c
index 2079c783898..e58d484b0c0 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf.c
+++ b/source/blender/blenkernel/intern/CCGSubSurf.c
@@ -230,7 +230,7 @@ int ccg_gridsize(int level)
{
BLI_assert(level > 0);
BLI_assert(level <= 31);
-
+
return (1 << (level - 1)) + 1;
}
diff --git a/source/blender/blenkernel/intern/idprop.c b/source/blender/blenkernel/intern/idprop.c
index 9086ef49e4d..9fdf51ceba9 100644
--- a/source/blender/blenkernel/intern/idprop.c
+++ b/source/blender/blenkernel/intern/idprop.c
@@ -27,7 +27,6 @@
* \ingroup bke
*/
-
#include <stdio.h>
#include <stdlib.h>
#include <stddef.h>
diff --git a/source/blender/blenkernel/intern/seqmodifier.c b/source/blender/blenkernel/intern/seqmodifier.c
index 3d8a2f7cddf..9ea405ef636 100644
--- a/source/blender/blenkernel/intern/seqmodifier.c
+++ b/source/blender/blenkernel/intern/seqmodifier.c
@@ -135,7 +135,7 @@ static void modifier_apply_threaded(ImBuf *ibuf, ImBuf *mask, modifier_apply_thr
init_data.apply_callback = apply_callback;
IMB_processor_apply_threaded(ibuf->y, sizeof(ModifierThread), &init_data,
- modifier_init_handle, modifier_do_thread);
+ modifier_init_handle, modifier_do_thread);
}
/* **** Color Balance Modifier **** */
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 2c1fd092fbb..6f9299ce090 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -1746,7 +1746,7 @@ void BKE_sequencer_color_balance_apply(StripColorBalance *cb, ImBuf *ibuf, float
init_data.mask = mask_input;
IMB_processor_apply_threaded(ibuf->y, sizeof(ColorBalanceThread), &init_data,
- color_balance_init_handle, color_balance_do_thread);
+ color_balance_init_handle, color_balance_do_thread);
/* color balance either happens on float buffer or byte buffer, but never on both,
* free byte buffer if there's float buffer since float buffer would be used for
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 91d4480220a..83d7e07c5a3 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -7344,13 +7344,13 @@ static void do_version_node_cleanup_dynamic_sockets_264(void *UNUSED(data), ID *
static void do_version_node_fix_translate_wrapping(void *UNUSED(data), ID *UNUSED(id), bNodeTree *ntree)
{
- bNode *node;
+ bNode *node;
- for (node = ntree->nodes.first; node; node = node->next) {
- if (node->type == CMP_NODE_TRANSLATE && node->storage == NULL) {
- node->storage = MEM_callocN(sizeof(NodeTranslateData), "node translate data");
- }
- }
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == CMP_NODE_TRANSLATE && node->storage == NULL) {
+ node->storage = MEM_callocN(sizeof(NodeTranslateData), "node translate data");
+ }
+ }
}
static void do_version_node_fix_internal_links_264(void *UNUSED(data), ID *UNUSED(id), bNodeTree *ntree)
@@ -8727,14 +8727,14 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
- // add storage for compositor translate nodes when not existing
- if (!MAIN_VERSION_ATLEAST(main, 265, 9)) {
- bNodeTreeType *ntreetype;
+ // add storage for compositor translate nodes when not existing
+ if (!MAIN_VERSION_ATLEAST(main, 265, 9)) {
+ bNodeTreeType *ntreetype;
- ntreetype = ntreeGetType(NTREE_COMPOSIT);
- if (ntreetype && ntreetype->foreach_nodetree)
- ntreetype->foreach_nodetree(main, NULL, do_version_node_fix_translate_wrapping);
- }
+ ntreetype = ntreeGetType(NTREE_COMPOSIT);
+ if (ntreetype && ntreetype->foreach_nodetree)
+ ntreetype->foreach_nodetree(main, NULL, do_version_node_fix_translate_wrapping);
+ }
diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp
index e751f987524..4a0696dc857 100644
--- a/source/blender/collada/AnimationExporter.cpp
+++ b/source/blender/collada/AnimationExporter.cpp
@@ -84,9 +84,9 @@ void AnimationExporter::operator()(Object *ob)
}
}
-
- export_object_constraint_animation(ob);
-
+
+ export_object_constraint_animation(ob);
+
//This needs to be handled by extra profiles, so postponed for now
//export_morph_animation(ob);
@@ -149,11 +149,11 @@ void AnimationExporter::operator()(Object *ob)
void AnimationExporter::export_object_constraint_animation(Object *ob)
{
std::vector<float> fra;
- //Takes frames of target animations
+ //Takes frames of target animations
make_anim_frames_from_targets(ob, fra);
-
+
if (fra.size())
- dae_baked_object_animation(fra, ob);
+ dae_baked_object_animation(fra, ob);
}
void AnimationExporter::export_morph_animation(Object *ob)
@@ -274,8 +274,8 @@ void AnimationExporter::dae_animation(Object *ob, FCurve *fcu, char *transformNa
//axis names for colors
else if (!strcmp(transformName, "color") ||
- !strcmp(transformName, "specular_color") ||
- !strcmp(transformName, "diffuse_color") ||
+ !strcmp(transformName, "specular_color") ||
+ !strcmp(transformName, "diffuse_color") ||
!strcmp(transformName, "alpha"))
{
const char *axis_names[] = {"R", "G", "B"};
@@ -285,9 +285,9 @@ void AnimationExporter::dae_animation(Object *ob, FCurve *fcu, char *transformNa
//axis names for transforms
else if (!strcmp(transformName, "location") ||
- !strcmp(transformName, "scale") ||
+ !strcmp(transformName, "scale") ||
!strcmp(transformName, "rotation_euler") ||
- !strcmp(transformName, "rotation_quaternion"))
+ !strcmp(transformName, "rotation_quaternion"))
{
const char *axis_names[] = {"X", "Y", "Z"};
if (fcu->array_index < 3)
@@ -526,7 +526,7 @@ void AnimationExporter::dae_baked_object_animation(std::vector<float> &fra, Obje
return;
BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s", (char*)translate_id(ob_name).c_str(),
- "object_matrix");
+ "object_matrix");
openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);
@@ -897,7 +897,7 @@ std::string AnimationExporter::create_4x4_source(std::vector<float> &frames, Obj
add_source_parameters(param, semantic, false, NULL, true);
source.prepareToAppendValues();
-
+
bPoseChannel *parchan = NULL;
bPoseChannel *pchan = NULL;
@@ -916,7 +916,7 @@ std::string AnimationExporter::create_4x4_source(std::vector<float> &frames, Obj
int j = 0;
for (it = frames.begin(); it != frames.end(); it++) {
float mat[4][4], ipar[4][4];
-
+
float ctime = BKE_scene_frame_get_from_ctime(scene, *it);
CFRA = BKE_scene_frame_get_from_ctime(scene, *it);
//BKE_scene_update_for_newframe(G.main,scene,scene->lay);
diff --git a/source/blender/collada/ArmatureExporter.cpp b/source/blender/collada/ArmatureExporter.cpp
index 9792da3a9d7..0929bfda6e7 100644
--- a/source/blender/collada/ArmatureExporter.cpp
+++ b/source/blender/collada/ArmatureExporter.cpp
@@ -104,7 +104,7 @@ bool ArmatureExporter::add_instance_controller(Object *ob)
for (bone = (Bone *)arm->bonebase.first; bone; bone = bone->next) {
write_bone_URLs(ins, ob_arm, bone);
}
-
+
InstanceWriter::add_material_bindings(ins.getBindMaterial(), ob, this->export_settings->active_uv_only);
ins.add();
diff --git a/source/blender/collada/ArmatureImporter.cpp b/source/blender/collada/ArmatureImporter.cpp
index 8328f4bc873..86d9de64085 100644
--- a/source/blender/collada/ArmatureImporter.cpp
+++ b/source/blender/collada/ArmatureImporter.cpp
@@ -319,7 +319,7 @@ void ArmatureImporter::create_armature_bones( )
if (!ob_arm)
continue;
-
+
ED_armature_to_edit(ob_arm);
/*
@@ -327,8 +327,8 @@ void ArmatureImporter::create_armature_bones( )
* check if bones have already been created for a given joint
*/
- create_bone(NULL, *ri , NULL, (*ri)->getChildNodes().getCount(), NULL, (bArmature *)ob_arm->data);
-
+ create_bone(NULL, *ri , NULL, (*ri)->getChildNodes().getCount(), NULL, (bArmature *)ob_arm->data);
+
//leaf bone tails are derived from the matrix, so no need of this.
fix_leaf_bones();
@@ -336,15 +336,13 @@ void ArmatureImporter::create_armature_bones( )
unskinned_armature_map[(*ri)->getUniqueId()] = ob_arm;
ED_armature_from_edit(ob_arm);
-
+
//This serves no purpose, as pose is automatically reset later, in BKE_where_is_bone()
//set_pose(ob_arm, *ri, NULL, NULL);
ED_armature_edit_free(ob_arm);
DAG_id_tag_update(&ob_arm->id, OB_RECALC_OB | OB_RECALC_DATA);
}
-
-
}
void ArmatureImporter::create_armature_bones(SkinInfo& skin)
@@ -650,12 +648,12 @@ bool ArmatureImporter::write_controller(const COLLADAFW::Controller *controller)
void ArmatureImporter::make_shape_keys(){
std::vector<COLLADAFW::MorphController *>::iterator mc;
float weight;
-
+
for (mc = morph_controllers.begin(); mc != morph_controllers.end(); mc++) {
//Controller data
COLLADAFW::UniqueIdArray& morphTargetIds = (*mc)->getMorphTargets();
COLLADAFW::FloatOrDoubleArray& morphWeights = (*mc)->getMorphWeights();
-
+
//Prereq: all the geometries must be imported and mesh objects must be made
Object *source_ob = this->mesh_importer->get_object_by_geom_uid((*mc)->getSource());
diff --git a/source/blender/collada/ControllerExporter.cpp b/source/blender/collada/ControllerExporter.cpp
index 396775e3c0e..c8307589af4 100644
--- a/source/blender/collada/ControllerExporter.cpp
+++ b/source/blender/collada/ControllerExporter.cpp
@@ -96,7 +96,7 @@ bool ControllerExporter::add_instance_controller(Object *ob)
for (bone = (Bone *)arm->bonebase.first; bone; bone = bone->next) {
write_bone_URLs(ins, ob_arm, bone);
}
-
+
InstanceWriter::add_material_bindings(ins.getBindMaterial(), ob, this->export_settings->active_uv_only);
ins.add();
@@ -302,7 +302,7 @@ void ControllerExporter::export_morph_controller(Object *ob, Key *key)
openMorph(controller_id, controller_name,
COLLADABU::URI(COLLADABU::Utils::EMPTY_STRING, get_geometry_id(ob, use_instantiation)));
-
+
std::string targets_id = add_morph_targets(key, ob);
std::string morph_weights_id = add_morph_weights(key, ob);
@@ -320,7 +320,7 @@ void ControllerExporter::export_morph_controller(Object *ob, Key *key)
{
BKE_libblock_free_us(&(G.main->mesh), me);
}
-
+
//support for animations
//can also try the base element and param alternative
add_weight_extras(key);
@@ -337,7 +337,7 @@ std::string ControllerExporter::add_morph_targets(Key *key, Object *ob)
source.setArrayId(source_id + ARRAY_ID_SUFFIX);
source.setAccessorCount(key->totkey - 1);
source.setAccessorStride(1);
-
+
COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
param.push_back("IDREF");
@@ -366,7 +366,7 @@ std::string ControllerExporter::add_morph_weights(Key *key, Object *ob)
source.setArrayId(source_id + ARRAY_ID_SUFFIX);
source.setAccessorCount(key->totkey - 1);
source.setAccessorStride(1);
-
+
COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
param.push_back("MORPH_WEIGHT");
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp
index b818008ac17..524645a4bb2 100644
--- a/source/blender/collada/DocumentImporter.cpp
+++ b/source/blender/collada/DocumentImporter.cpp
@@ -426,7 +426,7 @@ void DocumentImporter::write_node(COLLADAFW::Node *node, COLLADAFW::Node *parent
bool read_transform = true;
std::vector<Object *> *objects_done = new std::vector<Object *>();
-
+
if (is_joint) {
armature_importer.add_joint(node, parent_node == NULL || parent_node->getType() != COLLADAFW::Node::JOINT, par, sce);
}
@@ -1203,7 +1203,7 @@ bool DocumentImporter::is_armature(COLLADAFW::Node *node){
if(child_nodes[i]->getType() == COLLADAFW::Node::JOINT) return true;
else continue;
}
-
+
//no child is JOINT
return false;
diff --git a/source/blender/collada/GeometryExporter.cpp b/source/blender/collada/GeometryExporter.cpp
index 6673e1de815..0720c1f9b81 100644
--- a/source/blender/collada/GeometryExporter.cpp
+++ b/source/blender/collada/GeometryExporter.cpp
@@ -157,7 +157,7 @@ void GeometryExporter::operator()(Object *ob)
if (this->export_settings->apply_modifiers) {
BKE_libblock_free_us(&(G.main->mesh), me);
}
-
+
if (this->export_settings->include_shapekeys) {
Key * key = BKE_key_from_object(ob);
if(key) {
diff --git a/source/blender/collada/SceneExporter.cpp b/source/blender/collada/SceneExporter.cpp
index e3b56208aeb..3a06ca3bc0e 100644
--- a/source/blender/collada/SceneExporter.cpp
+++ b/source/blender/collada/SceneExporter.cpp
@@ -216,7 +216,7 @@ void SceneExporter::writeNodes(Object *ob, Scene *sce)
}
}
}
-
+
con = con->next;
}
}
diff --git a/source/blender/collada/TransformWriter.cpp b/source/blender/collada/TransformWriter.cpp
index f06c8cb9e00..fb8ba567192 100644
--- a/source/blender/collada/TransformWriter.cpp
+++ b/source/blender/collada/TransformWriter.cpp
@@ -111,7 +111,7 @@ void TransformWriter::add_node_transform_ob(COLLADASW::Node& node, Object *ob)
node.addMatrix("parentinverse", dmat);
}
}
-
+
double d_obmat[4][4];
converter.mat4_to_dae_double(d_obmat, ob->obmat);
node.addMatrix("transform",d_obmat);
diff --git a/source/blender/compositor/nodes/COM_SocketProxyNode.cpp b/source/blender/compositor/nodes/COM_SocketProxyNode.cpp
index 185fa502fcd..ded6186ad77 100644
--- a/source/blender/compositor/nodes/COM_SocketProxyNode.cpp
+++ b/source/blender/compositor/nodes/COM_SocketProxyNode.cpp
@@ -33,7 +33,7 @@
SocketProxyNode::SocketProxyNode(bNode *editorNode, bNodeSocket *editorInput, bNodeSocket *editorOutput, bool buffer) : Node(editorNode, false)
{
DataType dt;
- this->m_buffer = buffer;
+ this->m_buffer = buffer;
dt = COM_DT_VALUE;
if (editorInput->type == SOCK_RGBA) dt = COM_DT_COLOR;
diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c
index 3e092ed8c5b..09a7890a539 100644
--- a/source/blender/editors/gpencil/drawgpencil.c
+++ b/source/blender/editors/gpencil/drawgpencil.c
@@ -27,7 +27,6 @@
* \ingroup edgpencil
*/
-
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 792553f842c..e19e89af5da 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -373,7 +373,7 @@ void uiRoundRect(float minx, float miny, float maxx, float maxy, float rad)
glEnable(GL_BLEND);
uiDrawBox(GL_LINE_LOOP, minx, miny, maxx, maxy, rad);
-
+
glDisable(GL_BLEND);
glDisable(GL_LINE_SMOOTH);
}
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index 151eb2c6088..1b2034d6e40 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -875,7 +875,7 @@ static void ui_do_animate(const bContext *C, Panel *panel)
void uiBeginPanels(const bContext *UNUSED(C), ARegion *ar)
{
Panel *pa;
-
+
/* set all panels as inactive, so that at the end we know
* which ones were used */
for (pa = ar->panels.first; pa; pa = pa->next) {
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index bbd10a119e5..78377834b9f 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -4151,7 +4151,7 @@ int PE_minmax(Scene *scene, float min[3], float max[3])
BKE_object_minmax(ob, min, max, TRUE);
ok= 1;
}
-
+
return ok;
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 82d279cc8b8..c4d09de3d0e 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -654,7 +654,6 @@ static int sculpt_brush_test_cyl(SculptBrushTest *test, float co[3], float locat
/* ===== Sculpting =====
*
*/
-
static float overlapped_curve(Brush *br, float x)
{
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index d2bb51981de..f3deef45a1b 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -1983,7 +1983,7 @@ static void node_composit_buts_distance_matte(uiLayout *layout, bContext *UNUSED
uiLayout *col, *row;
col = uiLayoutColumn(layout, TRUE);
-
+
uiItemL(layout, IFACE_("Color Space:"), ICON_NONE);
row = uiLayoutRow(layout, FALSE);
uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
index 5d3a5983030..7e3302e233e 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.c
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -1057,7 +1057,7 @@ static PFace *p_face_add(PHandle *handle)
e1->pair = NULL;
e2->pair = NULL;
e3->pair = NULL;
-
+
e1->flag = 0;
e2->flag = 0;
e3->flag = 0;
diff --git a/source/blender/imbuf/intern/thumbs.c b/source/blender/imbuf/intern/thumbs.c
index 94bb85b49ea..c1d80ad9067 100644
--- a/source/blender/imbuf/intern/thumbs.c
+++ b/source/blender/imbuf/intern/thumbs.c
@@ -154,7 +154,7 @@ static void escape_uri_string(const char *string, char *escaped_string, int len,
*q++ = *p;
}
}
-
+
*q = '\0';
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_bokehimage.c b/source/blender/nodes/composite/nodes/node_composite_bokehimage.c
index 8324b77b2d1..fa21e122ebf 100644
--- a/source/blender/nodes/composite/nodes/node_composite_bokehimage.c
+++ b/source/blender/nodes/composite/nodes/node_composite_bokehimage.c
@@ -36,7 +36,7 @@
#include "../node_composite_util.h"
/* **************** Bokeh image Tools ******************** */
-
+
static bNodeSocketTemplate cmp_node_bokehimage_out[] = {
{ SOCK_RGBA, 0, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
diff --git a/source/blender/nodes/composite/nodes/node_composite_gamma.c b/source/blender/nodes/composite/nodes/node_composite_gamma.c
index e7fbdeaedd7..8a9966a2420 100644
--- a/source/blender/nodes/composite/nodes/node_composite_gamma.c
+++ b/source/blender/nodes/composite/nodes/node_composite_gamma.c
@@ -34,7 +34,7 @@
#include "node_composite_util.h"
/* **************** Gamma Tools ******************** */
-
+
static bNodeSocketTemplate cmp_node_gamma_in[] = {
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Gamma"), 1.0f, 0.0f, 0.0f, 0.0f, 0.001f, 10.0f, PROP_UNSIGNED},
diff --git a/source/blender/nodes/shader/nodes/node_shader_gamma.c b/source/blender/nodes/shader/nodes/node_shader_gamma.c
index c49554c44be..365bac77004 100644
--- a/source/blender/nodes/shader/nodes/node_shader_gamma.c
+++ b/source/blender/nodes/shader/nodes/node_shader_gamma.c
@@ -29,7 +29,7 @@
#include "node_shader_util.h"
/* **************** Gamma Tools ******************** */
-
+
static bNodeSocketTemplate sh_node_gamma_in[] = {
{ SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f},
{ SOCK_FLOAT, 1, N_("Gamma"), 1.0f, 0.0f, 0.0f, 0.0f, 0.001f, 10.0f, PROP_UNSIGNED},
diff --git a/source/blender/render/intern/source/pixelblending.c b/source/blender/render/intern/source/pixelblending.c
index 21ff1151cfb..66fd2209881 100644
--- a/source/blender/render/intern/source/pixelblending.c
+++ b/source/blender/render/intern/source/pixelblending.c
@@ -120,7 +120,7 @@ void addalphaAddfacFloat(float dest[4], const float source[4], char addfac)
else
#endif
dest[0] = c;
-
+
c = (m * dest[1]) + source[1];
#ifdef RE_FLOAT_COLOR_CLIPPING
if (c >= RE_FULL_COLOR_FLOAT) dest[1] = RE_FULL_COLOR_FLOAT;
diff --git a/source/blender/render/intern/source/pixelshading.c b/source/blender/render/intern/source/pixelshading.c
index 3420648cb52..8a023a2c009 100644
--- a/source/blender/render/intern/source/pixelshading.c
+++ b/source/blender/render/intern/source/pixelshading.c
@@ -286,7 +286,7 @@ int shadeHaloFloat(HaloRen *har, float col[4], int zz,
/* fill in col */
float t, zn, radist, ringf=0.0f, linef=0.0f, alpha, si, co;
int a;
-
+
if (R.wrld.mode & WO_MIST) {
if (har->type & HA_ONLYSKY) {
/* stars but no mist */
diff --git a/source/blender/render/intern/source/strand.c b/source/blender/render/intern/source/strand.c
index a37ffb1eb28..8b83ca4b6c3 100644
--- a/source/blender/render/intern/source/strand.c
+++ b/source/blender/render/intern/source/strand.c
@@ -676,14 +676,14 @@ static void strand_render(Render *re, StrandSegment *sseg, float winmat[4][4], S
else {
float hoco1[4], hoco2[4];
int a, obi, index;
-
+
obi= sseg->obi - re->objectinstance;
index= sseg->strand->index;
projectvert(p1->co, winmat, hoco1);
projectvert(p2->co, winmat, hoco2);
-
+
for (a=0; a<totzspan; a++) {
#if 0
/* render both strand and single pixel wire to counter aliasing */
diff --git a/source/gameengine/GamePlayer/common/GPC_RawImage.cpp b/source/gameengine/GamePlayer/common/GPC_RawImage.cpp
index c0d66541800..0e2585b0baa 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawImage.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_RawImage.cpp
@@ -29,7 +29,6 @@
* \ingroup player
*/
-
#include <iostream>
#include <string.h>