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-rw-r--r--source/blender/blenkernel/BKE_mesh_legacy_convert.h9
-rw-r--r--source/blender/blenkernel/intern/customdata.cc12
-rw-r--r--source/blender/blenkernel/intern/mesh.cc1
-rw-r--r--source/blender/blenkernel/intern/mesh_legacy_convert.cc27
-rw-r--r--source/blender/blenkernel/intern/mesh_remesh_voxel.cc32
-rw-r--r--source/blender/blenkernel/intern/paint.cc26
-rw-r--r--source/blender/blenkernel/intern/pbvh.c25
-rw-r--r--source/blender/blenloader/intern/versioning_400.cc1
-rw-r--r--source/blender/bmesh/intern/bmesh_log.c3
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc8
-rw-r--r--source/blender/editors/mesh/editmesh_mask_extract.c8
-rw-r--r--source/blender/editors/mesh/meshtools.cc3
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_dyntopo.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_face_set.cc5
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c6
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c1
-rw-r--r--source/blender/makesdna/DNA_customdata_types.h1
18 files changed, 110 insertions, 64 deletions
diff --git a/source/blender/blenkernel/BKE_mesh_legacy_convert.h b/source/blender/blenkernel/BKE_mesh_legacy_convert.h
index e67aec0b9ce..b0bc5fe8efe 100644
--- a/source/blender/blenkernel/BKE_mesh_legacy_convert.h
+++ b/source/blender/blenkernel/BKE_mesh_legacy_convert.h
@@ -18,6 +18,15 @@ struct Mesh;
struct MFace;
/**
+ * Move face sets to the legacy type from a generic type.
+ */
+void BKE_mesh_legacy_face_set_from_generic(struct Mesh *mesh);
+/**
+ * Copy face sets to the generic data type from the legacy type.
+ */
+void BKE_mesh_legacy_face_set_to_generic(struct Mesh *mesh);
+
+/**
* Copy bevel weights from separate layers into vertices and edges.
*/
void BKE_mesh_legacy_bevel_weight_from_layers(struct Mesh *mesh);
diff --git a/source/blender/blenkernel/intern/customdata.cc b/source/blender/blenkernel/intern/customdata.cc
index 0589e1ef8c7..892b1599bce 100644
--- a/source/blender/blenkernel/intern/customdata.cc
+++ b/source/blender/blenkernel/intern/customdata.cc
@@ -1967,7 +1967,7 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
{sizeof(short[4][3]), "", 0, nullptr, nullptr, nullptr, nullptr, layerSwap_flnor, nullptr},
/* 41: CD_CUSTOMLOOPNORMAL */
{sizeof(short[2]), "vec2s", 1, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
- /* 42: CD_SCULPT_FACE_SETS */
+ /* 42: CD_SCULPT_FACE_SETS */ /* DEPRECATED */
{sizeof(int), "", 0, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
/* 43: CD_LOCATION */
{sizeof(float[3]), "vec3f", 1, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
@@ -2127,8 +2127,7 @@ const CustomData_MeshMasks CD_MASK_MESH = {
/* emask */ (CD_MASK_MEDGE | CD_MASK_FREESTYLE_EDGE | CD_MASK_PROP_ALL | CD_MASK_BWEIGHT),
/* fmask */ 0,
/* pmask */
- (CD_MASK_MPOLY | CD_MASK_FACEMAP | CD_MASK_FREESTYLE_FACE | CD_MASK_PROP_ALL |
- CD_MASK_SCULPT_FACE_SETS),
+ (CD_MASK_MPOLY | CD_MASK_FACEMAP | CD_MASK_FREESTYLE_FACE | CD_MASK_PROP_ALL),
/* lmask */
(CD_MASK_MLOOP | CD_MASK_MDISPS | CD_MASK_MLOOPUV | CD_MASK_CUSTOMLOOPNORMAL |
CD_MASK_GRID_PAINT_MASK | CD_MASK_PROP_ALL),
@@ -2140,8 +2139,7 @@ const CustomData_MeshMasks CD_MASK_DERIVEDMESH = {
/* emask */ (CD_MASK_ORIGINDEX | CD_MASK_FREESTYLE_EDGE | CD_MASK_BWEIGHT | CD_MASK_PROP_ALL),
/* fmask */ (CD_MASK_ORIGINDEX | CD_MASK_ORIGSPACE | CD_MASK_PREVIEW_MCOL | CD_MASK_TANGENT),
/* pmask */
- (CD_MASK_ORIGINDEX | CD_MASK_FREESTYLE_FACE | CD_MASK_FACEMAP | CD_MASK_PROP_ALL |
- CD_MASK_SCULPT_FACE_SETS),
+ (CD_MASK_ORIGINDEX | CD_MASK_FREESTYLE_FACE | CD_MASK_FACEMAP | CD_MASK_PROP_ALL),
/* lmask */
(CD_MASK_MLOOPUV | CD_MASK_CUSTOMLOOPNORMAL | CD_MASK_PREVIEW_MLOOPCOL |
CD_MASK_ORIGSPACE_MLOOP | CD_MASK_PROP_ALL), /* XXX MISSING CD_MASK_MLOOPTANGENT ? */
@@ -2152,7 +2150,7 @@ const CustomData_MeshMasks CD_MASK_BMESH = {
/* emask */ (CD_MASK_BWEIGHT | CD_MASK_CREASE | CD_MASK_FREESTYLE_EDGE | CD_MASK_PROP_ALL),
/* fmask */ 0,
/* pmask */
- (CD_MASK_FREESTYLE_FACE | CD_MASK_FACEMAP | CD_MASK_PROP_ALL | CD_MASK_SCULPT_FACE_SETS),
+ (CD_MASK_FREESTYLE_FACE | CD_MASK_FACEMAP | CD_MASK_PROP_ALL),
/* lmask */
(CD_MASK_MDISPS | CD_MASK_MLOOPUV | CD_MASK_CUSTOMLOOPNORMAL | CD_MASK_GRID_PAINT_MASK |
CD_MASK_PROP_ALL),
@@ -2171,7 +2169,7 @@ const CustomData_MeshMasks CD_MASK_EVERYTHING = {
CD_MASK_PROP_ALL),
/* pmask */
(CD_MASK_MPOLY | CD_MASK_BM_ELEM_PYPTR | CD_MASK_ORIGINDEX | CD_MASK_FACEMAP |
- CD_MASK_FREESTYLE_FACE | CD_MASK_PROP_ALL | CD_MASK_SCULPT_FACE_SETS),
+ CD_MASK_FREESTYLE_FACE | CD_MASK_PROP_ALL),
/* lmask */
(CD_MASK_MLOOP | CD_MASK_BM_ELEM_PYPTR | CD_MASK_MDISPS | CD_MASK_NORMAL | CD_MASK_MLOOPUV |
CD_MASK_CUSTOMLOOPNORMAL | CD_MASK_MLOOPTANGENT | CD_MASK_PREVIEW_MLOOPCOL |
diff --git a/source/blender/blenkernel/intern/mesh.cc b/source/blender/blenkernel/intern/mesh.cc
index 7da9acc3cf6..6b1179b0cc9 100644
--- a/source/blender/blenkernel/intern/mesh.cc
+++ b/source/blender/blenkernel/intern/mesh.cc
@@ -252,6 +252,7 @@ static void mesh_blend_write(BlendWriter *writer, ID *id, const void *id_address
BKE_mesh_legacy_convert_hide_layers_to_flags(mesh);
BKE_mesh_legacy_convert_material_indices_to_mpoly(mesh);
BKE_mesh_legacy_bevel_weight_from_layers(mesh);
+ BKE_mesh_legacy_face_set_from_generic(mesh);
/* When converting to the old mesh format, don't save redundant attributes. */
names_to_skip.add_multiple_new({".hide_vert", ".hide_edge", ".hide_poly", "material_index"});
diff --git a/source/blender/blenkernel/intern/mesh_legacy_convert.cc b/source/blender/blenkernel/intern/mesh_legacy_convert.cc
index 627c0057a28..efbea35bfcf 100644
--- a/source/blender/blenkernel/intern/mesh_legacy_convert.cc
+++ b/source/blender/blenkernel/intern/mesh_legacy_convert.cc
@@ -918,6 +918,33 @@ void BKE_mesh_add_mface_layers(CustomData *fdata, CustomData *ldata, int total)
/** \} */
/* -------------------------------------------------------------------- */
+/** \name Face Set Conversion
+ * \{ */
+
+void BKE_mesh_legacy_face_set_from_generic(Mesh *mesh)
+{
+ using namespace blender;
+ for (CustomDataLayer &layer : MutableSpan(mesh->pdata.layers, mesh->pdata.totlayer)) {
+ if (StringRef(layer.name) == ".sculpt_face_set") {
+ layer.type = CD_SCULPT_FACE_SETS;
+ }
+ }
+}
+
+void BKE_mesh_legacy_face_set_to_generic(Mesh *mesh)
+{
+ using namespace blender;
+ for (CustomDataLayer &layer : MutableSpan(mesh->pdata.layers, mesh->pdata.totlayer)) {
+ if (layer.type == CD_SCULPT_FACE_SETS) {
+ BLI_strncpy(layer.name, ".sculpt_face_set", sizeof(layer.name));
+ layer.type = CD_PROP_INT32;
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name Bevel Weight Conversion
* \{ */
diff --git a/source/blender/blenkernel/intern/mesh_remesh_voxel.cc b/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
index a77879fb573..12f42dbc4ec 100644
--- a/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
+++ b/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
@@ -24,6 +24,7 @@
#include "DNA_meshdata_types.h"
#include "BKE_attribute.h"
+#include "BKE_attribute.hh"
#include "BKE_bvhutils.h"
#include "BKE_customdata.h"
#include "BKE_editmesh.h"
@@ -318,24 +319,28 @@ void BKE_mesh_remesh_reproject_paint_mask(Mesh *target, const Mesh *source)
void BKE_remesh_reproject_sculpt_face_sets(Mesh *target, const Mesh *source)
{
+ using namespace blender;
+ using namespace blender::bke;
+ const AttributeAccessor src_attributes = source->attributes();
+ MutableAttributeAccessor dst_attributes = target->attributes_for_write();
const MPoly *target_polys = (const MPoly *)CustomData_get_layer(&target->pdata, CD_MPOLY);
const MVert *target_verts = (const MVert *)CustomData_get_layer(&target->vdata, CD_MVERT);
const MLoop *target_loops = (const MLoop *)CustomData_get_layer(&target->ldata, CD_MLOOP);
- const int *source_face_sets = (const int *)CustomData_get_layer(&source->pdata,
- CD_SCULPT_FACE_SETS);
- if (source_face_sets == nullptr) {
- return;
- }
- int *target_face_sets;
- if (CustomData_has_layer(&target->pdata, CD_SCULPT_FACE_SETS)) {
- target_face_sets = (int *)CustomData_get_layer(&target->pdata, CD_SCULPT_FACE_SETS);
+ const VArray<int> src_face_sets = src_attributes.lookup<int>(".sculpt_face_set",
+ ATTR_DOMAIN_FACE);
+ if (!src_face_sets) {
+ return;
}
- else {
- target_face_sets = (int *)CustomData_add_layer(
- &target->pdata, CD_SCULPT_FACE_SETS, CD_CONSTRUCT, nullptr, target->totpoly);
+ SpanAttributeWriter<int> dst_face_sets = dst_attributes.lookup_or_add_for_write_only_span<int>(
+ ".sculpt_face_set", ATTR_DOMAIN_FACE);
+ if (!dst_face_sets) {
+ return;
}
+ const VArraySpan<int> src(src_face_sets);
+ MutableSpan<int> dst = dst_face_sets.span;
+
const MLoopTri *looptri = BKE_mesh_runtime_looptri_ensure(source);
BVHTreeFromMesh bvhtree = {nullptr};
BKE_bvhtree_from_mesh_get(&bvhtree, source, BVHTREE_FROM_LOOPTRI, 2);
@@ -349,13 +354,14 @@ void BKE_remesh_reproject_sculpt_face_sets(Mesh *target, const Mesh *source)
BKE_mesh_calc_poly_center(mpoly, &target_loops[mpoly->loopstart], target_verts, from_co);
BLI_bvhtree_find_nearest(bvhtree.tree, from_co, &nearest, bvhtree.nearest_callback, &bvhtree);
if (nearest.index != -1) {
- target_face_sets[i] = source_face_sets[looptri[nearest.index].poly];
+ dst[i] = src[looptri[nearest.index].poly];
}
else {
- target_face_sets[i] = 1;
+ dst[i] = 1;
}
}
free_bvhtree_from_mesh(&bvhtree);
+ dst_face_sets.finish();
}
void BKE_remesh_reproject_vertex_paint(Mesh *target, const Mesh *source)
diff --git a/source/blender/blenkernel/intern/paint.cc b/source/blender/blenkernel/intern/paint.cc
index 0181c6e7eac..7475d2b5144 100644
--- a/source/blender/blenkernel/intern/paint.cc
+++ b/source/blender/blenkernel/intern/paint.cc
@@ -1739,7 +1739,8 @@ static void sculpt_update_object(
/* Sculpt Face Sets. */
if (use_face_sets) {
- ss->face_sets = static_cast<int *>(CustomData_get_layer(&me->pdata, CD_SCULPT_FACE_SETS));
+ ss->face_sets = static_cast<int *>(
+ CustomData_get_layer_named(&me->pdata, CD_PROP_INT32, ".sculpt_face_set"));
}
else {
ss->face_sets = nullptr;
@@ -1966,22 +1967,17 @@ int *BKE_sculpt_face_sets_ensure(Mesh *mesh)
{
using namespace blender;
using namespace blender::bke;
- if (CustomData_has_layer(&mesh->pdata, CD_SCULPT_FACE_SETS)) {
- return static_cast<int *>(CustomData_get_layer(&mesh->pdata, CD_SCULPT_FACE_SETS));
+ MutableAttributeAccessor attributes = mesh->attributes_for_write();
+ if (!attributes.contains(".sculpt_face_set")) {
+ SpanAttributeWriter<int> face_sets = attributes.lookup_or_add_for_write_only_span<int>(
+ ".sculpt_face_set", ATTR_DOMAIN_FACE);
+ face_sets.span.fill(1);
+ mesh->face_sets_color_default = 1;
+ face_sets.finish();
}
- const AttributeAccessor attributes = mesh->attributes_for_write();
- const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
- ".hide_poly", ATTR_DOMAIN_FACE, false);
-
- MutableSpan<int> face_sets = {
- static_cast<int *>(CustomData_add_layer(
- &mesh->pdata, CD_SCULPT_FACE_SETS, CD_CONSTRUCT, nullptr, mesh->totpoly)),
- mesh->totpoly};
-
- face_sets.fill(1);
- mesh->face_sets_color_default = 1;
- return face_sets.data();
+ return static_cast<int *>(
+ CustomData_get_layer_named(&mesh->pdata, CD_PROP_INT32, ".sculpt_face_set"));
}
bool *BKE_sculpt_hide_poly_ensure(Mesh *mesh)
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index 2bed18de6cf..aad19a8b842 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -1326,16 +1326,17 @@ static void pbvh_update_draw_buffer_cb(void *__restrict userdata,
case PBVH_FACES: {
/* Pass vertices separately because they may be not be the same as the mesh's vertices,
* and pass normals separately because they are managed by the PBVH. */
- GPU_pbvh_mesh_buffers_update(pbvh->vbo_id,
- node->draw_buffers,
- pbvh->mesh,
- pbvh->verts,
- CustomData_get_layer(pbvh->vdata, CD_PAINT_MASK),
- CustomData_get_layer(pbvh->pdata, CD_SCULPT_FACE_SETS),
- pbvh->face_sets_color_seed,
- pbvh->face_sets_color_default,
- update_flags,
- pbvh->vert_normals);
+ GPU_pbvh_mesh_buffers_update(
+ pbvh->vbo_id,
+ node->draw_buffers,
+ pbvh->mesh,
+ pbvh->verts,
+ CustomData_get_layer(pbvh->vdata, CD_PAINT_MASK),
+ CustomData_get_layer_named(pbvh->pdata, CD_PROP_INT32, ".sculpt_face_set"),
+ pbvh->face_sets_color_seed,
+ pbvh->face_sets_color_default,
+ update_flags,
+ pbvh->vert_normals);
break;
}
case PBVH_BMESH:
@@ -3135,9 +3136,9 @@ bool pbvh_has_face_sets(PBVH *pbvh)
{
switch (pbvh->header.type) {
case PBVH_GRIDS:
- return (pbvh->pdata && CustomData_get_layer(pbvh->pdata, CD_SCULPT_FACE_SETS));
case PBVH_FACES:
- return (pbvh->pdata && CustomData_get_layer(pbvh->pdata, CD_SCULPT_FACE_SETS));
+ return pbvh->pdata &&
+ CustomData_get_layer_named(pbvh->pdata, CD_PROP_INT32, ".sculpt_face_set") != NULL;
case PBVH_BMESH:
return false;
}
diff --git a/source/blender/blenloader/intern/versioning_400.cc b/source/blender/blenloader/intern/versioning_400.cc
index a5e1791d24c..bb31c4c5fd6 100644
--- a/source/blender/blenloader/intern/versioning_400.cc
+++ b/source/blender/blenloader/intern/versioning_400.cc
@@ -24,6 +24,7 @@ static void version_mesh_legacy_to_struct_of_array_format(Mesh &mesh)
BKE_mesh_legacy_convert_flags_to_hide_layers(&mesh);
BKE_mesh_legacy_convert_mpoly_to_material_indices(&mesh);
BKE_mesh_legacy_bevel_weight_to_layers(&mesh);
+ BKE_mesh_legacy_face_set_to_generic(&mesh);
}
void blo_do_versions_400(FileData * /*fd*/, Library * /*lib*/, Main *bmain)
diff --git a/source/blender/bmesh/intern/bmesh_log.c b/source/blender/bmesh/intern/bmesh_log.c
index 64e6c63e9f0..04ad80214c2 100644
--- a/source/blender/bmesh/intern/bmesh_log.c
+++ b/source/blender/bmesh/intern/bmesh_log.c
@@ -288,7 +288,8 @@ static void bm_log_verts_restore(BMesh *bm, BMLog *log, GHash *verts)
static void bm_log_faces_restore(BMesh *bm, BMLog *log, GHash *faces)
{
GHashIterator gh_iter;
- const int cd_face_sets = CustomData_get_offset(&bm->pdata, CD_SCULPT_FACE_SETS);
+ const int cd_face_sets = CustomData_get_offset_named(
+ &bm->pdata, CD_PROP_INT32, ".sculpt_face_set");
GHASH_ITER (gh_iter, faces) {
void *key = BLI_ghashIterator_getKey(&gh_iter);
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc
index 6202fdd312d..b33071f1d56 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc
@@ -44,7 +44,8 @@ static void extract_sculpt_data_init(const MeshRenderData *mr,
CustomData *cd_pdata = (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->pdata : &mr->me->pdata;
const float *cd_mask = (const float *)CustomData_get_layer(cd_vdata, CD_PAINT_MASK);
- const int *cd_face_set = (const int *)CustomData_get_layer(cd_pdata, CD_SCULPT_FACE_SETS);
+ const int *cd_face_set = (const int *)CustomData_get_layer_named(
+ cd_pdata, CD_PROP_INT32, ".sculpt_face_set");
GPU_vertbuf_init_with_format(vbo, format);
GPU_vertbuf_data_alloc(vbo, mr->loop_len);
@@ -59,7 +60,7 @@ static void extract_sculpt_data_init(const MeshRenderData *mr,
if (mr->extract_type == MR_EXTRACT_BMESH) {
int cd_mask_ofs = CustomData_get_offset(cd_vdata, CD_PAINT_MASK);
- int cd_face_set_ofs = CustomData_get_offset(cd_pdata, CD_SCULPT_FACE_SETS);
+ int cd_face_set_ofs = CustomData_get_offset_named(cd_pdata, CD_PROP_INT32, ".sculpt_face_set");
BMIter f_iter;
BMFace *efa;
BM_ITER_MESH (efa, &f_iter, mr->bm, BM_FACES_OF_MESH) {
@@ -171,7 +172,8 @@ static void extract_sculpt_data_init_subdiv(const DRWSubdivCache *subdiv_cache,
};
gpuFaceSet *face_sets = (gpuFaceSet *)GPU_vertbuf_get_data(face_set_vbo);
- const int *cd_face_set = (const int *)CustomData_get_layer(cd_pdata, CD_SCULPT_FACE_SETS);
+ const int *cd_face_set = (const int *)CustomData_get_layer_named(
+ cd_pdata, CD_PROP_INT32, ".sculpt_face_set");
GPUVertFormat *format = get_sculpt_data_format();
GPU_vertbuf_init_build_on_device(vbo, format, subdiv_cache->num_subdiv_loops);
diff --git a/source/blender/editors/mesh/editmesh_mask_extract.c b/source/blender/editors/mesh/editmesh_mask_extract.c
index a4d41400bae..fdf4746ab09 100644
--- a/source/blender/editors/mesh/editmesh_mask_extract.c
+++ b/source/blender/editors/mesh/editmesh_mask_extract.c
@@ -209,7 +209,7 @@ static int geometry_extract_apply(bContext *C,
/* Remove the Face Sets as they need to be recreated when entering Sculpt Mode in the new object.
* TODO(pablodobarro): In the future we can try to preserve them from the original mesh. */
Mesh *new_ob_mesh = new_ob->data;
- CustomData_free_layers(&new_ob_mesh->pdata, CD_SCULPT_FACE_SETS, new_ob_mesh->totpoly);
+ CustomData_free_layer_named(&new_ob_mesh->pdata, ".sculpt_face_set", new_ob_mesh->totpoly);
/* Remove the mask from the new object so it can be sculpted directly after extracting. */
CustomData_free_layers(&new_ob_mesh->vdata, CD_PAINT_MASK, new_ob_mesh->totvert);
@@ -268,7 +268,8 @@ static void geometry_extract_tag_face_set(BMesh *bm, GeometryExtractParams *para
const int tag_face_set_id = params->active_face_set;
BM_mesh_elem_hflag_disable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
- const int cd_face_sets_offset = CustomData_get_offset(&bm->pdata, CD_SCULPT_FACE_SETS);
+ const int cd_face_sets_offset = CustomData_get_offset_named(
+ &bm->pdata, CD_PROP_INT32, ".sculpt_face_set");
BMFace *f;
BMIter iter;
@@ -561,7 +562,8 @@ static int paint_mask_slice_exec(bContext *C, wmOperator *op)
if (ob->mode == OB_MODE_SCULPT) {
SculptSession *ss = ob->sculpt;
- ss->face_sets = CustomData_get_layer(&((Mesh *)ob->data)->pdata, CD_SCULPT_FACE_SETS);
+ ss->face_sets = CustomData_get_layer_named(
+ &((Mesh *)ob->data)->pdata, CD_PROP_INT32, ".sculpt_face_set");
if (ss->face_sets) {
/* Assign a new Face Set ID to the new faces created by the slice operation. */
const int next_face_set_id = ED_sculpt_face_sets_find_next_available_id(ob->data);
diff --git a/source/blender/editors/mesh/meshtools.cc b/source/blender/editors/mesh/meshtools.cc
index 831ab858b1c..5746bd42d31 100644
--- a/source/blender/editors/mesh/meshtools.cc
+++ b/source/blender/editors/mesh/meshtools.cc
@@ -308,7 +308,8 @@ static void mesh_join_offset_face_sets_ID(const Mesh *mesh, int *face_set_offset
return;
}
- int *face_sets = (int *)CustomData_get_layer(&mesh->pdata, CD_SCULPT_FACE_SETS);
+ int *face_sets = (int *)CustomData_get_layer_named(
+ &mesh->pdata, CD_PROP_INT32, ".sculpt_face_set");
if (!face_sets) {
return;
}
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index 437ff7506ba..ca1e5489460 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -1354,7 +1354,9 @@ static void sculpt_gesture_trim_end(bContext *UNUSED(C), SculptGestureContext *s
{
Object *object = sgcontext->vc.obact;
SculptSession *ss = object->sculpt;
- ss->face_sets = CustomData_get_layer(&((Mesh *)object->data)->pdata, CD_SCULPT_FACE_SETS);
+
+ ss->face_sets = CustomData_get_layer_named(
+ &((Mesh *)object->data)->pdata, CD_PROP_INT32, ".sculpt_face_set");
if (ss->face_sets) {
/* Assign a new Face Set ID to the new faces created by the trim operation. */
const int next_face_set_id = ED_sculpt_face_sets_find_next_available_id(object->data);
diff --git a/source/blender/editors/sculpt_paint/sculpt_dyntopo.c b/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
index d69633bd05c..2e3834803c9 100644
--- a/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
@@ -180,7 +180,7 @@ static void SCULPT_dynamic_topology_disable_ex(
BKE_sculptsession_bm_to_me(ob, true);
/* Reset Face Sets as they are no longer valid. */
- CustomData_free_layers(&me->pdata, CD_SCULPT_FACE_SETS, me->totpoly);
+ CustomData_free_layer_named(&me->pdata, ".sculpt_face_set", me->totpoly);
me->face_sets_color_default = 1;
/* Sync the visibility to vertices manually as the pmap is still not initialized. */
diff --git a/source/blender/editors/sculpt_paint/sculpt_face_set.cc b/source/blender/editors/sculpt_paint/sculpt_face_set.cc
index 485375a5cb1..fce4aa31b5d 100644
--- a/source/blender/editors/sculpt_paint/sculpt_face_set.cc
+++ b/source/blender/editors/sculpt_paint/sculpt_face_set.cc
@@ -66,7 +66,7 @@
int ED_sculpt_face_sets_find_next_available_id(struct Mesh *mesh)
{
const int *face_sets = static_cast<const int *>(
- CustomData_get_layer(&mesh->pdata, CD_SCULPT_FACE_SETS));
+ CustomData_get_layer_named(&mesh->pdata, CD_PROP_INT32, ".sculpt_face_set"));
if (!face_sets) {
return SCULPT_FACE_SET_NONE;
}
@@ -82,7 +82,8 @@ int ED_sculpt_face_sets_find_next_available_id(struct Mesh *mesh)
void ED_sculpt_face_sets_initialize_none_to_id(struct Mesh *mesh, const int new_id)
{
- int *face_sets = static_cast<int *>(CustomData_get_layer(&mesh->pdata, CD_SCULPT_FACE_SETS));
+ int *face_sets = static_cast<int *>(
+ CustomData_get_layer_named(&mesh->pdata, CD_PROP_INT32, ".sculpt_face_set"));
if (!face_sets) {
return;
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index 19e4120db41..4d36ff4b623 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -486,8 +486,8 @@ static bool sculpt_undo_restore_face_sets(bContext *C, SculptUndoNode *unode)
BKE_view_layer_synced_ensure(scene, view_layer);
Object *ob = BKE_view_layer_active_object_get(view_layer);
Mesh *me = BKE_object_get_original_mesh(ob);
- int *face_sets = CustomData_add_layer(
- &me->pdata, CD_SCULPT_FACE_SETS, CD_CONSTRUCT, NULL, me->totpoly);
+ int *face_sets = CustomData_add_layer_named(
+ &me->pdata, CD_PROP_INT32, CD_CONSTRUCT, NULL, me->totpoly, ".sculpt_face_set");
for (int i = 0; i < me->totpoly; i++) {
SWAP(int, face_sets[i], unode->face_sets[i]);
}
@@ -1364,7 +1364,7 @@ static SculptUndoNode *sculpt_undo_face_sets_push(Object *ob, SculptUndoType typ
unode->face_sets = MEM_callocN(me->totpoly * sizeof(int), "sculpt face sets");
- const int *face_sets = CustomData_get_layer(&me->pdata, CD_SCULPT_FACE_SETS);
+ const int *face_sets = CustomData_get_layer_named(&me->pdata, CD_PROP_INT32, ".sculpt_face_set");
if (face_sets) {
for (int i = 0; i < me->totpoly; i++) {
unode->face_sets[i] = face_sets[i];
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 219c70cffae..9a2885c44b1 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -2405,7 +2405,6 @@ void ED_view3d_datamask(const bContext *C,
}
if ((CTX_data_mode_enum(C) == CTX_MODE_SCULPT)) {
r_cddata_masks->vmask |= CD_MASK_PAINT_MASK;
- r_cddata_masks->pmask |= CD_MASK_SCULPT_FACE_SETS;
}
}
diff --git a/source/blender/makesdna/DNA_customdata_types.h b/source/blender/makesdna/DNA_customdata_types.h
index f51b1c790b0..5d13d01898d 100644
--- a/source/blender/makesdna/DNA_customdata_types.h
+++ b/source/blender/makesdna/DNA_customdata_types.h
@@ -206,7 +206,6 @@ typedef enum eCustomDataType {
#define CD_MASK_MLOOPTANGENT (1LL << CD_MLOOPTANGENT)
#define CD_MASK_TESSLOOPNORMAL (1LL << CD_TESSLOOPNORMAL)
#define CD_MASK_CUSTOMLOOPNORMAL (1LL << CD_CUSTOMLOOPNORMAL)
-#define CD_MASK_SCULPT_FACE_SETS (1LL << CD_SCULPT_FACE_SETS)
#define CD_MASK_PROP_COLOR (1ULL << CD_PROP_COLOR)
#define CD_MASK_PROP_FLOAT3 (1ULL << CD_PROP_FLOAT3)
#define CD_MASK_PROP_FLOAT2 (1ULL << CD_PROP_FLOAT2)