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-rw-r--r--release/scripts/modules/bpy_extras/node_shader_utils.py29
1 files changed, 29 insertions, 0 deletions
diff --git a/release/scripts/modules/bpy_extras/node_shader_utils.py b/release/scripts/modules/bpy_extras/node_shader_utils.py
index 45741f911f4..720d1d8af5a 100644
--- a/release/scripts/modules/bpy_extras/node_shader_utils.py
+++ b/release/scripts/modules/bpy_extras/node_shader_utils.py
@@ -487,6 +487,35 @@ class PrincipledBSDFWrapper(ShaderWrapper):
alpha_texture = property(alpha_texture_get)
+ # --------------------------------------------------------------------
+ # Emission color.
+
+ def emission_color_get(self):
+ if not self.use_nodes or self.node_principled_bsdf is None:
+ return Color((0.0, 0.0, 0.0))
+ return rgba_to_rgb(self.node_principled_bsdf.inputs["Emission"].default_value)
+
+ @_set_check
+ def emission_color_set(self, color):
+ if self.use_nodes and self.node_principled_bsdf is not None:
+ color = values_clamp(color, 0.0, 1.0)
+ color = rgb_to_rgba(color)
+ self.node_principled_bsdf.inputs["Emission"].default_value = color
+
+ emission_color = property(emission_color_get, emission_color_set)
+
+
+ def emission_color_texture_get(self):
+ if not self.use_nodes or self.node_principled_bsdf is None:
+ return None
+ return ShaderImageTextureWrapper(
+ self, self.node_principled_bsdf,
+ self.node_principled_bsdf.inputs["Emission"],
+ grid_row_diff=1,
+ )
+
+ emission_color_texture = property(emission_color_texture_get)
+
# --------------------------------------------------------------------
# Normal map.