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-rw-r--r--intern/cycles/blender/addon/properties.py18
-rw-r--r--intern/cycles/blender/addon/ui.py18
-rw-r--r--release/scripts/startup/bl_ui/properties_render.py6
-rw-r--r--source/blender/makesrna/intern/rna_scene.c4
-rw-r--r--source/blender/nodes/NOD_static_types.h2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_hair_info.cc2
6 files changed, 25 insertions, 25 deletions
diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py
index 51b3b3d2bcb..ee051766c50 100644
--- a/intern/cycles/blender/addon/properties.py
+++ b/intern/cycles/blender/addon/properties.py
@@ -65,8 +65,8 @@ enum_panorama_types = (
)
enum_curve_shape = (
- ('RIBBONS', "Rounded Ribbons", "Render hair as flat ribbon with rounded normals, for fast rendering"),
- ('THICK', "3D Curves", "Render hair as 3D curve, for accurate results when viewing hair close up"),
+ ('RIBBONS', "Rounded Ribbons", "Render curves as flat ribbons with rounded normals, for fast rendering"),
+ ('THICK', "3D Curves", "Render curves as circular 3D geometry, for accurate results when viewing closely"),
)
enum_use_layer_samples = (
@@ -428,14 +428,14 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
min_light_bounces: IntProperty(
name="Min Light Bounces",
description="Minimum number of light bounces. Setting this higher reduces noise in the first bounces, "
- "but can also be less efficient for more complex geometry like hair and volumes",
+ "but can also be less efficient for more complex geometry like curves and volumes",
min=0, max=1024,
default=0,
)
min_transparent_bounces: IntProperty(
name="Min Transparent Bounces",
description="Minimum number of transparent bounces. Setting this higher reduces noise in the first bounces, "
- "but can also be less efficient for more complex geometry like hair and volumes",
+ "but can also be less efficient for more complex geometry like curves and volumes",
min=0, max=1024,
default=0,
)
@@ -649,8 +649,8 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
default=False,
)
debug_use_hair_bvh: BoolProperty(
- name="Use Hair BVH",
- description="Use special type BVH optimized for hair (uses more ram but renders faster)",
+ name="Use Curves BVH",
+ description="Use special type BVH optimized for curves (uses more ram but renders faster)",
default=True,
)
debug_use_compact_bvh: BoolProperty(
@@ -1270,7 +1270,7 @@ class CyclesCurveRenderSettings(bpy.types.PropertyGroup):
shape: EnumProperty(
name="Shape",
- description="Form of hair",
+ description="Form of curves",
items=enum_curve_shape,
default='RIBBONS',
)
@@ -1284,8 +1284,8 @@ class CyclesCurveRenderSettings(bpy.types.PropertyGroup):
@classmethod
def register(cls):
bpy.types.Scene.cycles_curves = PointerProperty(
- name="Cycles Hair Rendering Settings",
- description="Cycles hair rendering settings",
+ name="Cycles Curves Rendering Settings",
+ description="Cycles curves rendering settings",
type=cls,
)
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py
index c97afa86fad..b7fd3e46669 100644
--- a/intern/cycles/blender/addon/ui.py
+++ b/intern/cycles/blender/addon/ui.py
@@ -11,7 +11,7 @@ from bl_ui.utils import PresetPanel
from bpy.types import Panel
from bl_ui.properties_grease_pencil_common import GreasePencilSimplifyPanel
-from bl_ui.properties_render import draw_hair_settings
+from bl_ui.properties_render import draw_curves_settings
from bl_ui.properties_view_layer import ViewLayerCryptomattePanel, ViewLayerAOVPanel, ViewLayerLightgroupsPanel
class CyclesPresetPanel(PresetPanel, Panel):
@@ -336,8 +336,8 @@ class CYCLES_RENDER_PT_subdivision(CyclesButtonsPanel, Panel):
col.prop(cscene, "dicing_camera")
-class CYCLES_RENDER_PT_hair(CyclesButtonsPanel, Panel):
- bl_label = "Hair"
+class CYCLES_RENDER_PT_curves(CyclesButtonsPanel, Panel):
+ bl_label = "Curves"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
@@ -353,13 +353,13 @@ class CYCLES_RENDER_PT_hair(CyclesButtonsPanel, Panel):
if ccscene.shape == 'RIBBONS':
col.prop(ccscene, "subdivisions", text="Curve Subdivisions")
-class CYCLES_RENDER_PT_hair_viewport_display(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_curves_viewport_display(CyclesButtonsPanel, Panel):
bl_label = "Viewport Display"
- bl_parent_id = "CYCLES_RENDER_PT_hair"
+ bl_parent_id = "CYCLES_RENDER_PT_curves"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
- draw_hair_settings(self, context)
+ draw_curves_settings(self, context)
class CYCLES_RENDER_PT_volumes(CyclesButtonsPanel, Panel):
bl_label = "Volumes"
@@ -757,7 +757,7 @@ class CYCLES_RENDER_PT_filter(CyclesButtonsPanel, Panel):
col = layout.column(heading="Include")
col.prop(view_layer, "use_sky", text="Environment")
col.prop(view_layer, "use_solid", text="Surfaces")
- col.prop(view_layer, "use_strand", text="Hair")
+ col.prop(view_layer, "use_strand", text="Curves")
col.prop(view_layer, "use_volumes", text="Volumes")
col = layout.column(heading="Use")
@@ -2218,8 +2218,8 @@ classes = (
CYCLES_RENDER_PT_light_paths_fast_gi,
CYCLES_RENDER_PT_volumes,
CYCLES_RENDER_PT_subdivision,
- CYCLES_RENDER_PT_hair,
- CYCLES_RENDER_PT_hair_viewport_display,
+ CYCLES_RENDER_PT_curves,
+ CYCLES_RENDER_PT_curves_viewport_display,
CYCLES_RENDER_PT_simplify,
CYCLES_RENDER_PT_simplify_viewport,
CYCLES_RENDER_PT_simplify_render,
diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py
index 2a7af8357e7..2a904bf1084 100644
--- a/release/scripts/startup/bl_ui/properties_render.py
+++ b/release/scripts/startup/bl_ui/properties_render.py
@@ -484,7 +484,7 @@ class RENDER_PT_eevee_film(RenderButtonsPanel, Panel):
sub.prop(props, "overscan_size", text="")
-def draw_hair_settings(self, context):
+def draw_curves_settings(self, context):
layout = self.layout
scene = context.scene
rd = scene.render
@@ -497,7 +497,7 @@ def draw_hair_settings(self, context):
class RENDER_PT_eevee_hair(RenderButtonsPanel, Panel):
- bl_label = "Hair"
+ bl_label = "Curves"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_EEVEE'}
@@ -506,7 +506,7 @@ class RENDER_PT_eevee_hair(RenderButtonsPanel, Panel):
return (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
- draw_hair_settings(self, context)
+ draw_curves_settings(self, context)
class RENDER_PT_eevee_performance(RenderButtonsPanel, Panel):
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 7095d8a4172..050e08348a0 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -6318,13 +6318,13 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
/* Hairs */
prop = RNA_def_property(srna, "hair_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, hair_shape_type_items);
- RNA_def_property_ui_text(prop, "Hair Shape Type", "Hair shape type");
+ RNA_def_property_ui_text(prop, "Curves Shape Type", "Curves shape type");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update");
prop = RNA_def_property(srna, "hair_subdiv", PROP_INT, PROP_NONE);
RNA_def_property_range(prop, 0, 3);
RNA_def_property_ui_text(
- prop, "Additional Subdivision", "Additional subdivision along the hair");
+ prop, "Additional Subdivision", "Additional subdivision along the curves");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update");
/* Performance */
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index af27ed9bc06..0cc5b2d541d 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -81,7 +81,7 @@ DefNode(ShaderNode, SH_NODE_LIGHT_PATH, 0, "LIG
DefNode(ShaderNode, SH_NODE_LIGHT_FALLOFF, 0, "LIGHT_FALLOFF", LightFalloff, "Light Falloff", "" )
DefNode(ShaderNode, SH_NODE_OBJECT_INFO, 0, "OBJECT_INFO", ObjectInfo, "Object Info", "" )
DefNode(ShaderNode, SH_NODE_PARTICLE_INFO, 0, "PARTICLE_INFO", ParticleInfo, "Particle Info", "" )
-DefNode(ShaderNode, SH_NODE_HAIR_INFO, 0, "HAIR_INFO", HairInfo, "Hair Info", "" )
+DefNode(ShaderNode, SH_NODE_HAIR_INFO, 0, "HAIR_INFO", HairInfo, "Curves Info", "" )
DefNode(ShaderNode, SH_NODE_POINT_INFO, 0, "POINT_INFO", PointInfo, "Point Info", "" )
DefNode(ShaderNode, SH_NODE_VOLUME_INFO, 0, "VOLUME_INFO", VolumeInfo, "Volume Info", "" )
DefNode(ShaderNode, SH_NODE_WIREFRAME, def_sh_tex_wireframe, "WIREFRAME", Wireframe, "Wireframe", "" )
diff --git a/source/blender/nodes/shader/nodes/node_shader_hair_info.cc b/source/blender/nodes/shader/nodes/node_shader_hair_info.cc
index 49910bd5c66..11d23e47735 100644
--- a/source/blender/nodes/shader/nodes/node_shader_hair_info.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_hair_info.cc
@@ -37,7 +37,7 @@ void register_node_type_sh_hair_info()
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_HAIR_INFO, "Hair Info", NODE_CLASS_INPUT);
+ sh_node_type_base(&ntype, SH_NODE_HAIR_INFO, "Curves Info", NODE_CLASS_INPUT);
ntype.declare = file_ns::node_declare;
node_type_gpu(&ntype, file_ns::node_shader_gpu_hair_info);