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-rw-r--r--source/blender/collada/DocumentImporter.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp
index 60ef69379de..80bde1842dd 100644
--- a/source/blender/collada/DocumentImporter.cpp
+++ b/source/blender/collada/DocumentImporter.cpp
@@ -311,11 +311,6 @@ void DocumentImporter::translate_anim_recursive(COLLADAFW::Node *node, COLLADAFW
#endif
unsigned int i;
-
- //for (i = 0; i < 4; i++)
- // ob =
- anim_importer.translate_Animations(node, root_map, object_map, FW_object_map);
-
if (node->getType() == COLLADAFW::Node::JOINT && par == NULL) {
// For Skeletons without root node we have to simulate the
// root node here and recursively enter the same function
@@ -323,6 +318,7 @@ void DocumentImporter::translate_anim_recursive(COLLADAFW::Node *node, COLLADAFW
translate_anim_recursive(node, node, parob);
}
else {
+ anim_importer.translate_Animations(node, root_map, object_map, FW_object_map);
COLLADAFW::NodePointerArray &children = node->getChildNodes();
for (i = 0; i < children.getCount(); i++) {
translate_anim_recursive(children[i], node, NULL);