diff options
4 files changed, 2 insertions, 5 deletions
diff --git a/source/blender/draw/engines/image/image_private.hh b/source/blender/draw/engines/image/image_private.hh index c8968ddf9c6..6d665db4c41 100644 --- a/source/blender/draw/engines/image/image_private.hh +++ b/source/blender/draw/engines/image/image_private.hh @@ -54,7 +54,6 @@ struct IMAGE_Data { #define IMAGE_DRAW_FLAG_APPLY_ALPHA (1 << 1) #define IMAGE_DRAW_FLAG_SHUFFLING (1 << 2) #define IMAGE_DRAW_FLAG_DEPTH (1 << 3) -#define IMAGE_DRAW_FLAG_DO_REPEAT (1 << 4) /** * Abstract class for a drawing mode of the image engine. diff --git a/source/blender/draw/engines/image/image_shader_params.hh b/source/blender/draw/engines/image/image_shader_params.hh index fd16d9cdc4b..3fcea696594 100644 --- a/source/blender/draw/engines/image/image_shader_params.hh +++ b/source/blender/draw/engines/image/image_shader_params.hh @@ -44,6 +44,7 @@ struct ShaderParameters { void update(AbstractSpaceAccessor *space, const Scene *scene, Image *image, ImBuf *image_buffer) { + flags = 0; copy_v4_fl(shuffle, 1.0f); copy_v2_fl2(far_near, 100.0f, 0.0f); diff --git a/source/blender/draw/engines/image/image_space_image.hh b/source/blender/draw/engines/image/image_space_image.hh index 900ac57c652..96abe2e57f4 100644 --- a/source/blender/draw/engines/image/image_space_image.hh +++ b/source/blender/draw/engines/image/image_space_image.hh @@ -56,11 +56,9 @@ class SpaceImageAccessor : public AbstractSpaceAccessor { void get_shader_parameters(ShaderParameters &r_shader_parameters, ImBuf *image_buffer, - bool is_tiled) override + bool UNUSED(is_tiled)) override { const int sima_flag = sima->flag & ED_space_image_get_display_channel_mask(image_buffer); - const bool do_repeat = (!is_tiled) && ((sima->flag & SI_DRAW_TILE) != 0); - SET_FLAG_FROM_TEST(r_shader_parameters.flags, do_repeat, IMAGE_DRAW_FLAG_DO_REPEAT); if ((sima_flag & SI_USE_ALPHA) != 0) { /* Show RGBA */ r_shader_parameters.flags |= IMAGE_DRAW_FLAG_SHOW_ALPHA | IMAGE_DRAW_FLAG_APPLY_ALPHA; diff --git a/source/blender/draw/engines/image/shaders/engine_image_frag.glsl b/source/blender/draw/engines/image/shaders/engine_image_frag.glsl index 604f9b807b3..298487baab2 100644 --- a/source/blender/draw/engines/image/shaders/engine_image_frag.glsl +++ b/source/blender/draw/engines/image/shaders/engine_image_frag.glsl @@ -5,7 +5,6 @@ #define IMAGE_DRAW_FLAG_APPLY_ALPHA (1 << 1) #define IMAGE_DRAW_FLAG_SHUFFLING (1 << 2) #define IMAGE_DRAW_FLAG_DEPTH (1 << 3) -#define IMAGE_DRAW_FLAG_DO_REPEAT (1 << 4) uniform sampler2D imageTexture; |