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-rw-r--r--source/blender/blenkernel/intern/displist.c2
-rw-r--r--source/blender/blenkernel/intern/library.c5
-rw-r--r--source/blender/blenlib/BLI_math_vector.h2
-rw-r--r--source/blender/blenlib/BLI_scanfill.h2
-rw-r--r--source/blender/blenlib/intern/math_geom.c27
-rw-r--r--source/blender/blenlib/intern/math_vector_inline.c6
-rw-r--r--source/blender/blenlib/intern/scanfill.c2
-rw-r--r--source/blender/editors/mesh/editmesh_add.c8
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c2
-rw-r--r--source/blender/editors/object/object_bake.c2
-rw-r--r--source/blender/editors/object/object_constraint.c14
-rw-r--r--source/blender/editors/object/object_hook.c2
-rw-r--r--source/blender/editors/object/object_shapekey.c5
-rw-r--r--source/blender/editors/object/object_vgroup.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c65
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h2
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c2
-rw-r--r--source/blender/ikplugin/intern/iksolver_plugin.c2
-rw-r--r--source/blender/windowmanager/intern/wm_gesture.c2
20 files changed, 79 insertions, 79 deletions
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index d0336d9f786..2ab7e32a9c6 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -979,7 +979,7 @@ void filldisplist(ListBase *dispbase, ListBase *to, int flipnormal)
dl= dl->next;
}
- if(totvert && BLI_edgefill(0, 0)) { // XXX (obedit && obedit->actcol)?(obedit->actcol-1):0)) {
+ if(totvert && BLI_edgefill(0)) { // XXX (obedit && obedit->actcol)?(obedit->actcol-1):0)) {
/* count faces */
tot= 0;
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index 93e4b5fcfbe..3f94992cd11 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -71,6 +71,7 @@
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
+#include "BKE_utildefines.h"
#include "BKE_animsys.h"
#include "BKE_context.h"
#include "BKE_library.h"
@@ -668,7 +669,7 @@ void *copy_libblock(void *rt)
return idn;
}
-static void free_library(Library *lib)
+static void free_library(Library *UNUSED(lib))
{
/* no freeing needed for libraries yet */
}
@@ -680,7 +681,7 @@ void set_free_windowmanager_cb(void (*func)(bContext *C, wmWindowManager *) )
free_windowmanager_cb= func;
}
-void animdata_dtar_clear_cb(ID *id, AnimData *adt, void *userdata)
+void animdata_dtar_clear_cb(ID *UNUSED(id), AnimData *adt, void *userdata)
{
ChannelDriver *driver;
FCurve *fcu;
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h
index b160097a33d..5c17ac6b639 100644
--- a/source/blender/blenlib/BLI_math_vector.h
+++ b/source/blender/blenlib/BLI_math_vector.h
@@ -129,6 +129,8 @@ MINLINE int compare_len_v3v3(float a[3], float b[3], float limit);
MINLINE int compare_v4v4(float a[4], float b[4], float limit);
MINLINE int equals_v4v4(float a[4], float b[4]);
+MINLINE float line_point_side_v2(const float l1[2], const float l2[2], const float pt[2]);
+
/********************************** Angles ***********************************/
/* - angle with 2 arguments is angle between vector */
/* - angle with 3 arguments is angle between 3 points at the middle point */
diff --git a/source/blender/blenlib/BLI_scanfill.h b/source/blender/blenlib/BLI_scanfill.h
index 0ae40c0b83d..bae5375f757 100644
--- a/source/blender/blenlib/BLI_scanfill.h
+++ b/source/blender/blenlib/BLI_scanfill.h
@@ -50,7 +50,7 @@ extern "C" {
/* scanfill.c: used in displist only... */
struct EditVert *BLI_addfillvert(float *vec);
struct EditEdge *BLI_addfilledge(struct EditVert *v1, struct EditVert *v2);
-int BLI_edgefill(int mode, int mat_nr);
+int BLI_edgefill(int mat_nr);
void BLI_end_edgefill(void);
/* These callbacks are needed to make the lib finction properly */
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index 2aec707b4ea..c2e765388c8 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -336,20 +336,19 @@ static short IsectLLPt2Df(float x0,float y0,float x1,float y1,
return 1;
} // end Intersect_Lines
-#define SIDE_OF_LINE(pa,pb,pp) ((pa[0]-pp[0])*(pb[1]-pp[1]))-((pb[0]-pp[0])*(pa[1]-pp[1]))
/* point in tri */
-// XXX was called IsectPT2Df
+
int isect_point_tri_v2(float pt[2], float v1[2], float v2[2], float v3[2])
{
- if (SIDE_OF_LINE(v1,v2,pt)>=0.0) {
- if (SIDE_OF_LINE(v2,v3,pt)>=0.0) {
- if (SIDE_OF_LINE(v3,v1,pt)>=0.0) {
+ if (line_point_side_v2(v1,v2,pt)>=0.0) {
+ if (line_point_side_v2(v2,v3,pt)>=0.0) {
+ if (line_point_side_v2(v3,v1,pt)>=0.0) {
return 1;
}
}
} else {
- if (! (SIDE_OF_LINE(v2,v3,pt)>=0.0)) {
- if (! (SIDE_OF_LINE(v3,v1,pt)>=0.0)) {
+ if (! (line_point_side_v2(v2,v3,pt)>=0.0)) {
+ if (! (line_point_side_v2(v3,v1,pt)>=0.0)) {
return -1;
}
}
@@ -360,18 +359,18 @@ int isect_point_tri_v2(float pt[2], float v1[2], float v2[2], float v3[2])
/* point in quad - only convex quads */
int isect_point_quad_v2(float pt[2], float v1[2], float v2[2], float v3[2], float v4[2])
{
- if (SIDE_OF_LINE(v1,v2,pt)>=0.0) {
- if (SIDE_OF_LINE(v2,v3,pt)>=0.0) {
- if (SIDE_OF_LINE(v3,v4,pt)>=0.0) {
- if (SIDE_OF_LINE(v4,v1,pt)>=0.0) {
+ if (line_point_side_v2(v1,v2,pt)>=0.0) {
+ if (line_point_side_v2(v2,v3,pt)>=0.0) {
+ if (line_point_side_v2(v3,v4,pt)>=0.0) {
+ if (line_point_side_v2(v4,v1,pt)>=0.0) {
return 1;
}
}
}
} else {
- if (! (SIDE_OF_LINE(v2,v3,pt)>=0.0)) {
- if (! (SIDE_OF_LINE(v3,v4,pt)>=0.0)) {
- if (! (SIDE_OF_LINE(v4,v1,pt)>=0.0)) {
+ if (! (line_point_side_v2(v2,v3,pt)>=0.0)) {
+ if (! (line_point_side_v2(v3,v4,pt)>=0.0)) {
+ if (! (line_point_side_v2(v4,v1,pt)>=0.0)) {
return -1;
}
}
diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c
index 2f75fcead79..a45356f0bde 100644
--- a/source/blender/blenlib/intern/math_vector_inline.c
+++ b/source/blender/blenlib/intern/math_vector_inline.c
@@ -454,5 +454,11 @@ MINLINE int compare_v4v4(float *v1, float *v2, float limit)
return 0;
}
+MINLINE float line_point_side_v2(const float *l1, const float *l2, const float *pt)
+{
+ return ((l1[0]-pt[0]) * (l2[1]-pt[1])) -
+ ((l2[0]-pt[0]) * (l1[1]-pt[1]));
+}
+
#endif /* BLI_MATH_VECTOR_INLINE */
diff --git a/source/blender/blenlib/intern/scanfill.c b/source/blender/blenlib/intern/scanfill.c
index 7896ebdd263..85af307be16 100644
--- a/source/blender/blenlib/intern/scanfill.c
+++ b/source/blender/blenlib/intern/scanfill.c
@@ -747,7 +747,7 @@ static void scanfill(PolyFill *pf, int mat_nr)
-int BLI_edgefill(int mode, int mat_nr)
+int BLI_edgefill(int mat_nr)
{
/*
- fill works with its own lists, so create that first (no faces!)
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index 2501a01d0e6..ad4c02c834c 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -113,7 +113,6 @@ static int dupli_extrude_cursor(bContext *C, wmOperator *op, wmEvent *event)
EditVert *eve;
float min[3], max[3];
int done= 0;
- int rot_src= RNA_boolean_get(op->ptr, "rotate_source");
em_setup_viewcontext(C, &vc);
@@ -130,14 +129,13 @@ static int dupli_extrude_cursor(bContext *C, wmOperator *op, wmEvent *event)
/* call extrude? */
if(done) {
+ int rot_src= RNA_boolean_get(op->ptr, "rotate_source");
EditEdge *eed;
float vec[3], cent[3], mat[3][3];
float nor[3]= {0.0, 0.0, 0.0};
/* 2D normal calc */
float mval_f[2]= {(float)event->mval[0], (float)event->mval[1]};
-
-#define SIDE_OF_LINE(pa,pb,pp) ((pa[0]-pp[0])*(pb[1]-pp[1]))-((pb[0]-pp[0])*(pa[1]-pp[1]))
done= 0;
@@ -155,7 +153,7 @@ static int dupli_extrude_cursor(bContext *C, wmOperator *op, wmEvent *event)
*
* accumulate the screenspace normal in 2D,
* with screenspace edge length weighting the result. */
- if(SIDE_OF_LINE(co1, co2, mval_f) >= 0.0f) {
+ if(line_point_side_v2(co1, co2, mval_f) >= 0.0f) {
nor[0] += (co1[1] - co2[1]);
nor[1] += -(co1[0] - co2[0]);
}
@@ -167,8 +165,6 @@ static int dupli_extrude_cursor(bContext *C, wmOperator *op, wmEvent *event)
}
}
-#undef SIDE_OF_LINE
-
if(done) {
float view_vec[3], cross[3];
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index fc8a713230f..fb29257b184 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -7003,7 +7003,7 @@ static void fill_mesh(EditMesh *em)
}
}
- if(BLI_edgefill(0, em->mat_nr)) {
+ if(BLI_edgefill(em->mat_nr)) {
efa= fillfacebase.first;
while(efa) {
/* normals default pointing up */
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index a921620fa71..0c28d4a608b 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -69,7 +69,7 @@
/* ****************** render BAKING ********************** */
/* threaded break test */
-static int thread_break(void *unused)
+static int thread_break(void *UNUSED(arg))
{
return G.afbreek;
}
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index ab3c649299c..02c88d4149b 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -511,7 +511,7 @@ static int edit_constraint_invoke_properties(bContext *C, wmOperator *op)
return 0;
}
-static bConstraint *edit_constraint_property_get(bContext *C, wmOperator *op, Object *ob, int type)
+static bConstraint *edit_constraint_property_get(wmOperator *op, Object *ob, int type)
{
char constraint_name[32];
int owner = RNA_enum_get(op->ptr, "owner");
@@ -547,7 +547,7 @@ static bConstraint *edit_constraint_property_get(bContext *C, wmOperator *op, Ob
static int stretchto_reset_exec (bContext *C, wmOperator *op)
{
Object *ob = ED_object_active_context(C);
- bConstraint *con = edit_constraint_property_get(C, op, ob, CONSTRAINT_TYPE_STRETCHTO);
+ bConstraint *con = edit_constraint_property_get(op, ob, CONSTRAINT_TYPE_STRETCHTO);
bStretchToConstraint *data= (con) ? (bStretchToConstraint *)con->data : NULL;
/* despite 3 layers of checks, we may still not be able to find a constraint */
@@ -590,7 +590,7 @@ void CONSTRAINT_OT_stretchto_reset (wmOperatorType *ot)
static int limitdistance_reset_exec (bContext *C, wmOperator *op)
{
Object *ob = ED_object_active_context(C);
- bConstraint *con = edit_constraint_property_get(C, op, ob, CONSTRAINT_TYPE_DISTLIMIT);
+ bConstraint *con = edit_constraint_property_get(op, ob, CONSTRAINT_TYPE_DISTLIMIT);
bDistLimitConstraint *data= (con) ? (bDistLimitConstraint *)con->data : NULL;
/* despite 3 layers of checks, we may still not be able to find a constraint */
@@ -636,7 +636,7 @@ static int childof_set_inverse_exec (bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *ob = ED_object_active_context(C);
- bConstraint *con = edit_constraint_property_get(C, op, ob, CONSTRAINT_TYPE_CHILDOF);
+ bConstraint *con = edit_constraint_property_get(op, ob, CONSTRAINT_TYPE_CHILDOF);
bChildOfConstraint *data= (con) ? (bChildOfConstraint *)con->data : NULL;
bPoseChannel *pchan= NULL;
@@ -720,7 +720,7 @@ void CONSTRAINT_OT_childof_set_inverse (wmOperatorType *ot)
static int childof_clear_inverse_exec (bContext *C, wmOperator *op)
{
Object *ob = ED_object_active_context(C);
- bConstraint *con = edit_constraint_property_get(C, op, ob, CONSTRAINT_TYPE_CHILDOF);
+ bConstraint *con = edit_constraint_property_get(op, ob, CONSTRAINT_TYPE_CHILDOF);
bChildOfConstraint *data= (con) ? (bChildOfConstraint *)con->data : NULL;
/* simply clear the matrix */
@@ -837,7 +837,7 @@ void CONSTRAINT_OT_delete (wmOperatorType *ot)
static int constraint_move_down_exec (bContext *C, wmOperator *op)
{
Object *ob = ED_object_active_context(C);
- bConstraint *con = edit_constraint_property_get(C, op, ob, 0);
+ bConstraint *con = edit_constraint_property_get(op, ob, 0);
if (con && con->next) {
ListBase *conlist= get_constraint_lb(ob, con, NULL);
@@ -885,7 +885,7 @@ void CONSTRAINT_OT_move_down (wmOperatorType *ot)
static int constraint_move_up_exec (bContext *C, wmOperator *op)
{
Object *ob = ED_object_active_context(C);
- bConstraint *con = edit_constraint_property_get(C, op, ob, 0);
+ bConstraint *con = edit_constraint_property_get(op, ob, 0);
if (con && con->prev) {
ListBase *conlist= get_constraint_lb(ob, con, NULL);
diff --git a/source/blender/editors/object/object_hook.c b/source/blender/editors/object/object_hook.c
index e6511b82eeb..3c3e7f1df76 100644
--- a/source/blender/editors/object/object_hook.c
+++ b/source/blender/editors/object/object_hook.c
@@ -557,7 +557,7 @@ static int object_hook_remove_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-static EnumPropertyItem *hook_mod_itemf(bContext *C, PointerRNA *ptr, int *free)
+static EnumPropertyItem *hook_mod_itemf(bContext *C, PointerRNA *UNUSED(ptr), int *free)
{
Object *ob = CTX_data_edit_object(C);
EnumPropertyItem tmp = {0, "", 0, "", ""};
diff --git a/source/blender/editors/object/object_shapekey.c b/source/blender/editors/object/object_shapekey.c
index 33f3534bb3b..0aefb09ee9e 100644
--- a/source/blender/editors/object/object_shapekey.c
+++ b/source/blender/editors/object/object_shapekey.c
@@ -161,7 +161,7 @@ static int ED_object_shape_key_remove(bContext *C, Object *ob)
return 1;
}
-static int ED_object_shape_key_mirror(bContext *C, Scene *scene, Object *ob)
+static int object_shape_key_mirror(bContext *C, Object *ob)
{
KeyBlock *kb;
Key *key;
@@ -327,10 +327,9 @@ void OBJECT_OT_shape_key_clear(wmOperatorType *ot)
static int shape_key_mirror_exec(bContext *C, wmOperator *UNUSED(op))
{
- Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
- if(!ED_object_shape_key_mirror(C, scene, ob))
+ if(!object_shape_key_mirror(C, ob))
return OPERATOR_CANCELLED;
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index c8c5492c966..015fab05828 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -1947,7 +1947,7 @@ static int set_active_group_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-static EnumPropertyItem *vgroup_itemf(bContext *C, PointerRNA *ptr, int *free)
+static EnumPropertyItem *vgroup_itemf(bContext *C, PointerRNA *UNUSED(ptr), int *free)
{
Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
EnumPropertyItem tmp = {0, "", 0, "", ""};
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 5caa6c5045b..2521f138fee 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -473,8 +473,6 @@ static int project_bucket_offset_safe(const ProjPaintState *ps, const float proj
}
}
-#define SIDE_OF_LINE(pa, pb, pp) ((pa[0]-pp[0])*(pb[1]-pp[1]))-((pb[0]-pp[0])*(pa[1]-pp[1]))
-
/* still use 2D X,Y space but this works for verts transformed by a perspective matrix, using their 4th component as a weight */
static void barycentric_weights_v2_persp(float v1[4], float v2[4], float v3[4], float co[2], float w[3])
{
@@ -1689,7 +1687,7 @@ static float Vec2Lenf_nosqrt_other(const float *v1, const float v2_1, const floa
/* note, use a squared value so we can use Vec2Lenf_nosqrt
* be sure that you have done a bounds check first or this may fail */
/* only give bucket_bounds as an arg because we need it elsewhere */
-static int project_bucket_isect_circle(const int bucket_x, const int bucket_y, const float cent[2], const float radius_squared, rctf *bucket_bounds)
+static int project_bucket_isect_circle(const float cent[2], const float radius_squared, rctf *bucket_bounds)
{
/* Would normally to a simple intersection test, however we know the bounds of these 2 already intersect
@@ -1852,7 +1850,7 @@ static void project_bucket_clip_face(
{
int inside_bucket_flag = 0;
int inside_face_flag = 0;
- const int flip = ((SIDE_OF_LINE(v1coSS, v2coSS, v3coSS) > 0.0f) != (SIDE_OF_LINE(uv1co, uv2co, uv3co) > 0.0f));
+ const int flip = ((line_point_side_v2(v1coSS, v2coSS, v3coSS) > 0.0f) != (line_point_side_v2(uv1co, uv2co, uv3co) > 0.0f));
float bucket_bounds_ss[4][2];
@@ -2134,15 +2132,15 @@ if __name__ == '__main__':
/* checks if pt is inside a convex 2D polyline, the polyline must be ordered rotating clockwise
- * otherwise it would have to test for mixed (SIDE_OF_LINE > 0.0f) cases */
+ * otherwise it would have to test for mixed (line_point_side_v2 > 0.0f) cases */
int IsectPoly2Df(const float pt[2], float uv[][2], const int tot)
{
int i;
- if (SIDE_OF_LINE(uv[tot-1], uv[0], pt) < 0.0f)
+ if (line_point_side_v2(uv[tot-1], uv[0], pt) < 0.0f)
return 0;
for (i=1; i<tot; i++) {
- if (SIDE_OF_LINE(uv[i-1], uv[i], pt) < 0.0f)
+ if (line_point_side_v2(uv[i-1], uv[i], pt) < 0.0f)
return 0;
}
@@ -2152,10 +2150,10 @@ int IsectPoly2Df(const float pt[2], float uv[][2], const int tot)
static int IsectPoly2Df_twoside(const float pt[2], float uv[][2], const int tot)
{
int i;
- int side = (SIDE_OF_LINE(uv[tot-1], uv[0], pt) > 0.0f);
+ int side = (line_point_side_v2(uv[tot-1], uv[0], pt) > 0.0f);
for (i=1; i<tot; i++) {
- if ((SIDE_OF_LINE(uv[i-1], uv[i], pt) > 0.0f) != side)
+ if ((line_point_side_v2(uv[i-1], uv[i], pt) > 0.0f) != side)
return 0;
}
@@ -2652,7 +2650,7 @@ static void project_bucket_init(const ProjPaintState *ps, const int thread_index
* calculated when it might not be needed later, (at the moment at least)
* obviously it shouldn't have bugs though */
-static int project_bucket_face_isect(ProjPaintState *ps, float min[2], float max[2], int bucket_x, int bucket_y, int bucket_index, const MFace *mf)
+static int project_bucket_face_isect(ProjPaintState *ps, int bucket_x, int bucket_y, const MFace *mf)
{
/* TODO - replace this with a tricker method that uses sideofline for all screenCoords's edges against the closest bucket corner */
rctf bucket_bounds;
@@ -2712,11 +2710,11 @@ static int project_bucket_face_isect(ProjPaintState *ps, float min[2], float max
/* Add faces to the bucket but dont initialize its pixels
* TODO - when painting occluded, sort the faces on their min-Z and only add faces that faces that are not occluded */
-static void project_paint_delayed_face_init(ProjPaintState *ps, const MFace *mf, const MTFace *tf, const int face_index)
+static void project_paint_delayed_face_init(ProjPaintState *ps, const MFace *mf, const int face_index)
{
float min[2], max[2], *vCoSS;
int bucketMin[2], bucketMax[2]; /* for ps->bucketRect indexing */
- int fidx, bucket_x, bucket_y, bucket_index;
+ int fidx, bucket_x, bucket_y;
int has_x_isect = -1, has_isect = 0; /* for early loop exit */
MemArena *arena = ps->arena_mt[0]; /* just use the first thread arena since threading has not started yet */
@@ -2733,10 +2731,8 @@ static void project_paint_delayed_face_init(ProjPaintState *ps, const MFace *mf,
for (bucket_y = bucketMin[1]; bucket_y < bucketMax[1]; bucket_y++) {
has_x_isect = 0;
for (bucket_x = bucketMin[0]; bucket_x < bucketMax[0]; bucket_x++) {
-
- bucket_index = bucket_x + (bucket_y * ps->buckets_x);
-
- if (project_bucket_face_isect(ps, min, max, bucket_x, bucket_y, bucket_index, mf)) {
+ if (project_bucket_face_isect(ps, bucket_x, bucket_y, mf)) {
+ int bucket_index= bucket_x + (bucket_y * ps->buckets_x);
BLI_linklist_prepend_arena(
&ps->bucketFaces[ bucket_index ],
SET_INT_IN_POINTER(face_index), /* cast to a pointer to shut up the compiler */
@@ -3194,7 +3190,7 @@ static void project_paint_begin(ProjPaintState *ps)
}
}
else {
- if (SIDE_OF_LINE(v1coSS, v2coSS, v3coSS) < 0.0f) {
+ if (line_point_side_v2(v1coSS, v2coSS, v3coSS) < 0.0f) {
continue;
}
@@ -3217,7 +3213,7 @@ static void project_paint_begin(ProjPaintState *ps)
if (image_index != -1) {
/* Initialize the faces screen pixels */
/* Add this to a list to initialize later */
- project_paint_delayed_face_init(ps, mf, tf, face_index);
+ project_paint_delayed_face_init(ps, mf, face_index);
}
}
}
@@ -3500,7 +3496,7 @@ static int project_bucket_iter_next(ProjPaintState *ps, int *bucket_index, rctf
project_bucket_bounds(ps, ps->context_bucket_x, ps->context_bucket_y, bucket_bounds);
if ( (ps->source != PROJ_SRC_VIEW) ||
- project_bucket_isect_circle(ps->context_bucket_x, ps->context_bucket_y, mval, (float)(diameter*diameter), bucket_bounds)
+ project_bucket_isect_circle(mval, (float)(diameter*diameter), bucket_bounds)
) {
*bucket_index = ps->context_bucket_x + (ps->context_bucket_y * ps->buckets_x);
ps->context_bucket_x++;
@@ -3569,7 +3565,7 @@ static void blend_color_mix_accum(unsigned char *cp, const unsigned char *cp1, c
cp[3]= alpha > 255 ? 255 : alpha;
}
-static void do_projectpaint_clone(ProjPaintState *ps, ProjPixel *projPixel, float *rgba, float alpha, float mask)
+static void do_projectpaint_clone(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask)
{
if (ps->is_airbrush==0 && mask < 1.0f) {
projPixel->newColor.uint = IMB_blend_color(projPixel->newColor.uint, ((ProjPixelClone*)projPixel)->clonepx.uint, (int)(alpha*255), ps->blend);
@@ -3580,7 +3576,7 @@ static void do_projectpaint_clone(ProjPaintState *ps, ProjPixel *projPixel, floa
}
}
-static void do_projectpaint_clone_f(ProjPaintState *ps, ProjPixel *projPixel, float *rgba, float alpha, float mask)
+static void do_projectpaint_clone_f(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask)
{
if (ps->is_airbrush==0 && mask < 1.0f) {
IMB_blend_color_float(projPixel->newColor.f, projPixel->newColor.f, ((ProjPixelClone *)projPixel)->clonepx.f, alpha, ps->blend);
@@ -3597,7 +3593,7 @@ static void do_projectpaint_clone_f(ProjPaintState *ps, ProjPixel *projPixel, fl
* accumulation of color greater then 'projPixel->mask' however in the case of smear its not
* really that important to be correct as it is with clone and painting
*/
-static void do_projectpaint_smear(ProjPaintState *ps, ProjPixel *projPixel, float *rgba, float alpha, float mask, MemArena *smearArena, LinkNode **smearPixels, float co[2])
+static void do_projectpaint_smear(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask, MemArena *smearArena, LinkNode **smearPixels, float co[2])
{
unsigned char rgba_ub[4];
@@ -3608,7 +3604,7 @@ static void do_projectpaint_smear(ProjPaintState *ps, ProjPixel *projPixel, floa
BLI_linklist_prepend_arena(smearPixels, (void *)projPixel, smearArena);
}
-static void do_projectpaint_smear_f(ProjPaintState *ps, ProjPixel *projPixel, float *rgba, float alpha, float mask, MemArena *smearArena, LinkNode **smearPixels_f, float co[2])
+static void do_projectpaint_smear_f(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask, MemArena *smearArena, LinkNode **smearPixels_f, float co[2])
{
unsigned char rgba_ub[4];
unsigned char rgba_smear[4];
@@ -3757,6 +3753,7 @@ static void *do_projectpaint_thread(void *ph_v)
if (falloff > 0.0f) {
if (ps->is_texbrush) {
+ /* note, for clone and smear, we only use the alpha, could be a special function */
brush_sample_tex(ps->brush, projPixel->projCoSS, rgba, thread_index);
alpha = rgba[3];
} else {
@@ -3808,20 +3805,20 @@ static void *do_projectpaint_thread(void *ph_v)
case PAINT_TOOL_CLONE:
if (is_floatbuf) {
if (((ProjPixelClone *)projPixel)->clonepx.f[3]) {
- do_projectpaint_clone_f(ps, projPixel, rgba, alpha, mask);
+ do_projectpaint_clone_f(ps, projPixel, alpha, mask); /* rgba isnt used for cloning, only alpha */
}
}
else {
if (((ProjPixelClone*)projPixel)->clonepx.ch[3]) {
- do_projectpaint_clone(ps, projPixel, rgba, alpha, mask);
+ do_projectpaint_clone(ps, projPixel, alpha, mask); /* rgba isnt used for cloning, only alpha */
}
}
break;
case PAINT_TOOL_SMEAR:
sub_v2_v2v2(co, projPixel->projCoSS, pos_ofs);
- if (is_floatbuf) do_projectpaint_smear_f(ps, projPixel, rgba, alpha, mask, smearArena, &smearPixels_f, co);
- else do_projectpaint_smear(ps, projPixel, rgba, alpha, mask, smearArena, &smearPixels, co);
+ if (is_floatbuf) do_projectpaint_smear_f(ps, projPixel, alpha, mask, smearArena, &smearPixels_f, co);
+ else do_projectpaint_smear(ps, projPixel, alpha, mask, smearArena, &smearPixels, co);
break;
default:
if (is_floatbuf) do_projectpaint_draw_f(ps, projPixel, rgba, alpha, mask);
@@ -3861,7 +3858,7 @@ static void *do_projectpaint_thread(void *ph_v)
return NULL;
}
-static int project_paint_op(void *state, ImBuf *ibufb, float *lastpos, float *pos)
+static int project_paint_op(void *state, ImBuf *UNUSED(ibufb), float *lastpos, float *pos)
{
/* First unpack args from the struct */
ProjPaintState *ps = (ProjPaintState *)state;
@@ -3928,7 +3925,7 @@ static int project_paint_op(void *state, ImBuf *ibufb, float *lastpos, float *po
}
-static int project_paint_sub_stroke(ProjPaintState *ps, BrushPainter *painter, int *prevmval_i, int *mval_i, double time, float pressure)
+static int project_paint_sub_stroke(ProjPaintState *ps, BrushPainter *painter, int *UNUSED(prevmval_i), int *mval_i, double time, float pressure)
{
/* Use mouse coords as floats for projection painting */
@@ -4387,7 +4384,7 @@ static int imapaint_paint_stroke(ViewContext *vc, ImagePaintState *s, BrushPaint
ibuf= BKE_image_get_ibuf(newimage, s->sima? &s->sima->iuser: NULL);
if(ibuf && ibuf->rect)
- imapaint_pick_uv(s->scene, s->ob, s->me, newfaceindex, mval, newuv);
+ imapaint_pick_uv(s->scene, s->ob, newfaceindex, mval, newuv);
else {
newimage = NULL;
newuv[0] = newuv[1] = 0.0f;
@@ -4398,8 +4395,8 @@ static int imapaint_paint_stroke(ViewContext *vc, ImagePaintState *s, BrushPaint
/* see if stroke is broken, and if so finish painting in old position */
if (s->image) {
- imapaint_pick_uv(s->scene, s->ob, s->me, s->faceindex, mval, fwuv);
- imapaint_pick_uv(s->scene, s->ob, s->me, newfaceindex, prevmval, bkuv);
+ imapaint_pick_uv(s->scene, s->ob, s->faceindex, mval, fwuv);
+ imapaint_pick_uv(s->scene, s->ob, newfaceindex, prevmval, bkuv);
if (newimage == s->image)
breakstroke= texpaint_break_stroke(s->uv, fwuv, bkuv, newuv);
@@ -4410,7 +4407,7 @@ static int imapaint_paint_stroke(ViewContext *vc, ImagePaintState *s, BrushPaint
fwuv[0]= fwuv[1]= 0.0f;
if (breakstroke) {
- imapaint_pick_uv(s->scene, s->ob, s->me, s->faceindex, mval, fwuv);
+ imapaint_pick_uv(s->scene, s->ob, s->faceindex, mval, fwuv);
redraw |= imapaint_paint_sub_stroke(s, painter, s->image, texpaint,
fwuv, time, 1, pressure);
imapaint_clear_partial_redraw();
@@ -4923,7 +4920,7 @@ static int get_imapaint_zoom(bContext *C, float *zoomx, float *zoomy)
/************************ cursor drawing *******************************/
-static void brush_drawcursor(bContext *C, int x, int y, void *customdata)
+static void brush_drawcursor(bContext *C, int x, int y, void *UNUSED(customdata))
{
Brush *brush= image_paint_brush(C);
Paint *paint= paint_get_active(CTX_data_scene(C));
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 3ed314095ef..6232a8f2de1 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -99,7 +99,7 @@ void PAINT_OT_image_from_view(struct wmOperatorType *ot);
/* paint_utils.c */
int imapaint_pick_face(struct ViewContext *vc, struct Mesh *me, int *mval, unsigned int *index);
-void imapaint_pick_uv(struct Scene *scene, struct Object *ob, struct Mesh *mesh, unsigned int faceindex, int *xy, float *uv);
+void imapaint_pick_uv(struct Scene *scene, struct Object *ob, unsigned int faceindex, int *xy, float *uv);
void paint_sample_color(struct Scene *scene, struct ARegion *ar, int x, int y);
void BRUSH_OT_curve_preset(struct wmOperatorType *ot);
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 6d58731d79c..e991c4fc3fa 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -253,7 +253,7 @@ static void make_snap(Snapshot* snap, Brush* brush, ViewContext* vc)
snap->winy = vc->ar->winy;
}
-int load_tex(Sculpt *sd, Brush* br, ViewContext* vc)
+static int load_tex(Brush* br, ViewContext* vc)
{
static GLuint overlay_texture = 0;
static int init = 0;
@@ -611,7 +611,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *unused)
GL_VIEWPORT_BIT|
GL_TEXTURE_BIT);
- if (load_tex(sd, brush, &vc)) {
+ if (load_tex(brush, &vc)) {
glEnable(GL_BLEND);
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 8fee8c7e8fc..e3a486a0fee 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -88,7 +88,7 @@ static void imapaint_tri_weights(Object *ob, float *v1, float *v2, float *v3, fl
}
/* compute uv coordinates of mouse in face */
-void imapaint_pick_uv(Scene *scene, Object *ob, Mesh *mesh, unsigned int faceindex, int *xy, float *uv)
+void imapaint_pick_uv(Scene *scene, Object *ob, unsigned int faceindex, int *xy, float *uv)
{
DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
int *index = dm->getFaceDataArray(dm, CD_ORIGINDEX);
diff --git a/source/blender/ikplugin/intern/iksolver_plugin.c b/source/blender/ikplugin/intern/iksolver_plugin.c
index 9c0f151aa8b..240e91ad22e 100644
--- a/source/blender/ikplugin/intern/iksolver_plugin.c
+++ b/source/blender/ikplugin/intern/iksolver_plugin.c
@@ -488,7 +488,7 @@ static void free_posetree(PoseTree *tree)
///----------------------------------------
/// Plugin API for legacy iksolver
-void iksolver_initialize_tree(struct Scene *scene, struct Object *ob, float ctime)
+void iksolver_initialize_tree(struct Scene *UNUSED(scene), struct Object *ob, float UNUSED(ctime))
{
bPoseChannel *pchan;
diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c
index e87d2d79c39..e6220eac8f0 100644
--- a/source/blender/windowmanager/intern/wm_gesture.c
+++ b/source/blender/windowmanager/intern/wm_gesture.c
@@ -244,7 +244,7 @@ static void draw_filled_lasso(wmGesture *gt)
/* highly unlikely this will fail, but could crash if (gt->points == 0) */
if(firstv) {
BLI_addfilledge(firstv, v);
- BLI_edgefill(0, 0);
+ BLI_edgefill(0);
glEnable(GL_BLEND);
glColor4f(1.0, 1.0, 1.0, 0.05);