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-rw-r--r--source/blender/collada/AnimationExporter.cpp13
-rw-r--r--source/blender/collada/AnimationExporter.h3
2 files changed, 15 insertions, 1 deletions
diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp
index 2072b1df7a8..81dae097315 100644
--- a/source/blender/collada/AnimationExporter.cpp
+++ b/source/blender/collada/AnimationExporter.cpp
@@ -24,6 +24,7 @@
#include "GeometryExporter.h"
#include "AnimationExporter.h"
+#include "MaterialExporter.h"
template<class Functor>
void forEachObjectInScene(Scene *sce, Functor &f)
@@ -944,7 +945,17 @@ void AnimationExporter::exportAnimations(Scene *sce)
fcu = (FCurve*)(((Lamp*)ob ->data)->adt->action->curves.first);
else if( (ob->type == OB_CAMERA ) && ((Camera*)ob ->data)->adt && ((Camera*)ob ->data)->adt->action )
fcu = (FCurve*)(((Camera*)ob ->data)->adt->action->curves.first);
- //The Scene has animations if object type is armature or object has f-curve or object is a Lamp which has f-curves
+
+ for(int a = 0; a < ob->totcol; a++)
+ {
+ Material *ma = give_current_material(ob, a+1);
+ if (!ma) continue;
+ if(ma->adt && ma->adt->action)
+ {
+ fcu = (FCurve*)ma->adt->action->curves.first;
+ }
+ }
+
if ( fcu) return true;
base= base->next;
}
diff --git a/source/blender/collada/AnimationExporter.h b/source/blender/collada/AnimationExporter.h
index 481cacbd4c8..5185458d71c 100644
--- a/source/blender/collada/AnimationExporter.h
+++ b/source/blender/collada/AnimationExporter.h
@@ -35,6 +35,7 @@ extern "C"
#include "DNA_lamp_types.h"
#include "DNA_camera_types.h"
#include "DNA_armature_types.h"
+#include "DNA_material_types.h"
#include "BKE_DerivedMesh.h"
#include "BKE_fcurve.h"
@@ -68,6 +69,8 @@ extern char build_rev[];
#include "COLLADASWConstants.h"
#include "COLLADASWBaseInputElement.h"
+#include "EffectExporter.h"
+
#include "collada_internal.h"
#include <vector>