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-rw-r--r--source/blender/blenkernel/intern/particle_system.c22
-rw-r--r--source/blender/blenloader/intern/versioning_legacy.c10
-rw-r--r--source/blender/collada/AnimationExporter.cpp24
-rw-r--r--source/blender/collada/DocumentImporter.cpp6
-rw-r--r--source/blender/collada/GeometryExporter.cpp8
5 files changed, 35 insertions, 35 deletions
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 9ee456227e2..38eb861599a 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -2319,21 +2319,21 @@ static void collision_point_on_surface(float p[3], ParticleCollisionElement *pce
}
case 3:
{
- float p0[3], e1[3], e2[3], nor[3];
+ float p0[3], e1[3], e2[3], nor[3];
- sub_v3_v3v3(e1, pce->x1, pce->x0);
- sub_v3_v3v3(e2, pce->x2, pce->x0);
- sub_v3_v3v3(p0, p, pce->x0);
+ sub_v3_v3v3(e1, pce->x1, pce->x0);
+ sub_v3_v3v3(e2, pce->x2, pce->x0);
+ sub_v3_v3v3(p0, p, pce->x0);
- cross_v3_v3v3(nor, e1, e2);
- normalize_v3(nor);
+ cross_v3_v3v3(nor, e1, e2);
+ normalize_v3(nor);
- if (pce->inv_nor == 1)
- negate_v3(nor);
+ if (pce->inv_nor == 1)
+ negate_v3(nor);
- madd_v3_v3v3fl(co, pce->x0, nor, col->radius);
- madd_v3_v3fl(co, e1, pce->uv[0]);
- madd_v3_v3fl(co, e2, pce->uv[1]);
+ madd_v3_v3v3fl(co, pce->x0, nor, col->radius);
+ madd_v3_v3fl(co, e1, pce->uv[0]);
+ madd_v3_v3fl(co, e2, pce->uv[1]);
break;
}
}
diff --git a/source/blender/blenloader/intern/versioning_legacy.c b/source/blender/blenloader/intern/versioning_legacy.c
index c29ffbb76f2..ad37679800b 100644
--- a/source/blender/blenloader/intern/versioning_legacy.c
+++ b/source/blender/blenloader/intern/versioning_legacy.c
@@ -2911,12 +2911,12 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
Scene *sce;
for (sce = main->scene.first; sce; sce = sce->id.next) {
if (sce->toolsettings->skgen_subdivisions[0] == sce->toolsettings->skgen_subdivisions[1] ||
- sce->toolsettings->skgen_subdivisions[0] == sce->toolsettings->skgen_subdivisions[2] ||
- sce->toolsettings->skgen_subdivisions[1] == sce->toolsettings->skgen_subdivisions[2])
+ sce->toolsettings->skgen_subdivisions[0] == sce->toolsettings->skgen_subdivisions[2] ||
+ sce->toolsettings->skgen_subdivisions[1] == sce->toolsettings->skgen_subdivisions[2])
{
- sce->toolsettings->skgen_subdivisions[0] = SKGEN_SUB_CORRELATION;
- sce->toolsettings->skgen_subdivisions[1] = SKGEN_SUB_LENGTH;
- sce->toolsettings->skgen_subdivisions[2] = SKGEN_SUB_ANGLE;
+ sce->toolsettings->skgen_subdivisions[0] = SKGEN_SUB_CORRELATION;
+ sce->toolsettings->skgen_subdivisions[1] = SKGEN_SUB_LENGTH;
+ sce->toolsettings->skgen_subdivisions[2] = SKGEN_SUB_ANGLE;
}
}
}
diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp
index b3d512204be..d4f434d56fd 100644
--- a/source/blender/collada/AnimationExporter.cpp
+++ b/source/blender/collada/AnimationExporter.cpp
@@ -312,12 +312,12 @@ void AnimationExporter::dae_animation(Object *ob, FCurve *fcu, char *transformNa
if (ob->type == OB_ARMATURE) {
ob_name = getObjectBoneName(ob, fcu);
BLI_snprintf(
- anim_id,
- sizeof(anim_id),
- "%s_%s.%s",
- (char *)translate_id(ob_name).c_str(),
- (char *)translate_id(transformName).c_str(),
- axis_name);
+ anim_id,
+ sizeof(anim_id),
+ "%s_%s.%s",
+ (char *)translate_id(ob_name).c_str(),
+ (char *)translate_id(transformName).c_str(),
+ axis_name);
}
else {
if (ma)
@@ -326,12 +326,12 @@ void AnimationExporter::dae_animation(Object *ob, FCurve *fcu, char *transformNa
ob_name = id_name(ob);
BLI_snprintf(
- anim_id,
- sizeof(anim_id),
- "%s_%s_%s",
- (char *)translate_id(ob_name).c_str(),
- (char *)getAnimationPathId(fcu).c_str(),
- axis_name);
+ anim_id,
+ sizeof(anim_id),
+ "%s_%s_%s",
+ (char *)translate_id(ob_name).c_str(),
+ (char *)getAnimationPathId(fcu).c_str(),
+ axis_name);
}
openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp
index 435eaa0208a..f7fdfb06a40 100644
--- a/source/blender/collada/DocumentImporter.cpp
+++ b/source/blender/collada/DocumentImporter.cpp
@@ -508,9 +508,9 @@ std::vector<Object *> *DocumentImporter::write_node(COLLADAFW::Node *node, COLLA
std::vector<Object *> *root_objects = new std::vector<Object *>();
fprintf(stderr,
- "Writing node id='%s', name='%s'\n",
- id.c_str(),
- name.c_str());
+ "Writing node id='%s', name='%s'\n",
+ id.c_str(),
+ name.c_str());
if (is_joint) {
if (parent_node == NULL && !is_library_node) {
diff --git a/source/blender/collada/GeometryExporter.cpp b/source/blender/collada/GeometryExporter.cpp
index b8b1ff7fd95..f110f4c3aa0 100644
--- a/source/blender/collada/GeometryExporter.cpp
+++ b/source/blender/collada/GeometryExporter.cpp
@@ -396,7 +396,7 @@ void GeometryExporter::createPolylist(short material_index,
ostr << translate_id(material_id);
facelist->setMaterial(ostr.str());
}
-
+
COLLADASW::InputList &til = facelist->getInputList();
// creates <input> in <polylist> for vertices
@@ -733,9 +733,9 @@ void GeometryExporter::createVertexColorSource(std::string geom_id, Mesh *me)
MLoopCol *mlc = mloopcol + mpoly->loopstart;
for (int j = 0; j < mpoly->totloop; j++, mlc++) {
source.appendValues(
- mlc->r / 255.0f,
- mlc->g / 255.0f,
- mlc->b / 255.0f
+ mlc->r / 255.0f,
+ mlc->g / 255.0f,
+ mlc->b / 255.0f
);
}
}