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-rw-r--r--source/blender/blenkernel/intern/pbvh.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index ce27fdd28a0..1926bbcda02 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -2960,7 +2960,6 @@ void pbvh_vertex_iter_init(PBVH *pbvh, PBVHNode *node, PBVHVertexIter *vi, int m
vi->mask = NULL;
if (pbvh->type == PBVH_FACES) {
- /* Cast away const because sculpt/paint code can adjust normals when restoring mesh data. */
vi->vert_normals = pbvh->vert_normals;
vi->vmask = CustomData_get_layer(pbvh->vdata, CD_PAINT_MASK);