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-rw-r--r--source/blender/imbuf/intern/allocimbuf.c159
-rw-r--r--source/blender/imbuf/intern/amiga.c118
-rw-r--r--source/blender/src/B.blend.c22
-rw-r--r--source/blender/src/blenderbuttons.c20
-rw-r--r--source/blender/src/mainqueue.c85
-rw-r--r--source/creator/buildinfo.c17
-rw-r--r--source/creator/creator.c191
7 files changed, 26 insertions, 586 deletions
diff --git a/source/blender/imbuf/intern/allocimbuf.c b/source/blender/imbuf/intern/allocimbuf.c
index 2a6b8f3cf6a..008300fc67a 100644
--- a/source/blender/imbuf/intern/allocimbuf.c
+++ b/source/blender/imbuf/intern/allocimbuf.c
@@ -32,15 +32,6 @@
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
-/**
- * \file allocimbuf.c
- * \ingroup imbuf
- * \brief Handles de/allocating memory for ImBuf struct variables.
- *
- * This file uses free() and MEM_mallocN() to allocate and deallocate memory
- * to the members of the ImBuf struct. It also zeroes out pointers and
- * tracks buffer sizes.
- */
/* It's become a bit messy... Basically, only the IMB_ prefixed files
* should remain. */
@@ -57,9 +48,6 @@
#include <config.h>
#endif
-/**
- * Default cmap. Used to initialize the ImBuf->cmap variable.
- */
static unsigned int dfltcmap[16] = {
0x00000000, 0xffffffff, 0x777777ff, 0xccccccff,
0xcc3344ff, 0xdd8844ff, 0xccdd44ff, 0x888833ff,
@@ -67,13 +55,6 @@ static unsigned int dfltcmap[16] = {
0x8888ddff, 0x4433ccff, 0xcc33ccff, 0xcc88ddff
};
-/**
- * \brief Clears memory associated to the ImBuf* ibuf->planes
- *
- * This function uses free() to de-allocate the memory associated with
- * the planes member of the ImBuf struct, and sets the pointer to 0.
- * The ibuf->mall also gets the IB_planes bit unset.
- */
void imb_freeplanesImBuf(struct ImBuf * ibuf)
{
if (ibuf==0) return;
@@ -85,13 +66,6 @@ void imb_freeplanesImBuf(struct ImBuf * ibuf)
}
-/**
- * \brief Clears memory associated to the ImBuf* ibuf->rect
- *
- * This function uses free() to de-allocate the memory associated with
- * the rect member of the ImBuf struct, and sets the pointer to 0.
- * The ibuf->mall also gets the IB_rect bit unset.
- */
void imb_freerectImBuf(struct ImBuf * ibuf)
{
if (ibuf==0) return;
@@ -102,19 +76,6 @@ void imb_freerectImBuf(struct ImBuf * ibuf)
ibuf->mall &= ~IB_rect;
}
-/**
- * \brief Clears memory associated to the ImBuf* ibuf->encodedbuffer
- *
- * This function uses free() to de-allocate the memory associated with
- * the encodedbuffer member of the ImBuf struct, and sets the following
- * variables to 0:
- *
- * encodedbuffer
- * encodedbuffersize
- * encodedsize
- *
- * The ibuf->mall also gets the IB_mem bit unset.
- */
static void freeencodedbufferImBuf(struct ImBuf * ibuf)
{
if (ibuf==0) return;
@@ -127,13 +88,6 @@ static void freeencodedbufferImBuf(struct ImBuf * ibuf)
ibuf->mall &= ~IB_mem;
}
-/**
- * \brief Clears memory associated to the ImBuf* ibuf->zbuf
- *
- * This function uses free() to de-allocate the memory associated with
- * the zbuf member of the ImBuf struct, and sets the pointer to 0.
- * The ibuf->mall also gets the IB_zbuf bit unset.
- */
void IMB_freezbufImBuf(struct ImBuf * ibuf)
{
if (ibuf==0) return;
@@ -144,13 +98,6 @@ void IMB_freezbufImBuf(struct ImBuf * ibuf)
ibuf->mall &= ~IB_zbuf;
}
-/**
- * \brief Clears memory associated to the ImBuf* ibuf->cmap
- *
- * This function uses free() to de-allocate the memory associated with
- * the cmap member of the ImBuf struct, and sets the pointer to 0.
- * The ibuf->mall also gets the IB_cmap bit unset.
- */
void IMB_freecmapImBuf(struct ImBuf * ibuf)
{
if (ibuf == 0) return;
@@ -162,13 +109,6 @@ void IMB_freecmapImBuf(struct ImBuf * ibuf)
}
-/**
- * \brief Clears memory associated to the ImBuf ibuf
- *
- * This function uses the imb_free*ImBuf() functions to free the
- * memory associated to the ibuf argument, and then frees the ibuf
- * pointer using free()
- */
void IMB_freeImBuf(struct ImBuf * ibuf)
{
if (ibuf){
@@ -181,18 +121,6 @@ void IMB_freeImBuf(struct ImBuf * ibuf)
}
}
-
-/**
- * \brief Allocates memory to the zbuf member of the ImBuf struct.
- *
- * This function uses MEM_mallocN(int,char *) to allocate memory to
- * the zbuf member of the ImBuf struct. Any memory associated to the
- * zbuf member is overwritten.
- *
- * The IB_zbuf bit of the ibuf->mall variable is set.
- * \return Returns FALSE if ibuf==0 or if MEM_mallocN() fails, otherwise
- * returns TRUE
- */
static short addzbufImBuf(struct ImBuf * ibuf)
{
int size;
@@ -210,21 +138,6 @@ static short addzbufImBuf(struct ImBuf * ibuf)
}
-/**
- * \brief Allocates memory to the encodedbuffer member of the ImBuf struct.
- *
- * This function uses MEM_mallocN(int,char *) to allocate memory to
- * the encodedbuffer member of the ImBuf struct. Any memory associated to the
- * encodedbuffer member is overwritten.
- *
- * The ibuf->encodedbuffersize is set to 10000 if it was previously 0.
- *
- * The ibuf->encodedsize is set to 0.
- *
- * The IB_mem bit of the ibuf->mall variable is set.
- * \return Returns FALSE if ibuf==0 or if MEM_mallocN() fails, otherwise
- * returns TRUE
- */
short imb_addencodedbufferImBuf(struct ImBuf * ibuf)
{
if (ibuf==0) return(FALSE);
@@ -245,19 +158,6 @@ short imb_addencodedbufferImBuf(struct ImBuf * ibuf)
}
-/**
- * \brief Adds memory to ibuf->encodedbuffer
- *
- * This function doubles the size of encodedbuffer if it is less than 10000,
- * otherwise sets encodedbuffersize to 10000.
- *
- * The ibuf members encodedbuffersize and encoded size also get set.
- * \return Returns FALSE if:
- * - ibuf==0
- * - ibuf->encodedbuffersize < ibuf->encodedsize
- * - MEM_mallocN() fails (returns NULL)
- * otherwise, returns TRUE
- */
short imb_enlargeencodedbufferImBuf(struct ImBuf * ibuf)
{
unsigned int newsize, encodedsize;
@@ -294,17 +194,6 @@ short imb_enlargeencodedbufferImBuf(struct ImBuf * ibuf)
return (TRUE);
}
-/**
- * \brief Allocates memory to the rect member of the ImBuf struct.
- *
- * This function uses MEM_mallocN(int,char *) to allocate memory to
- * the rect member of the ImBuf struct. Any memory associated to the
- * rect member is overwritten.
- *
- * The IB_rect bit of the ibuf->mall variable is set.
- * \return Returns FALSE if ibuf==0 or if MEM_mallocN() fails, otherwise
- * returns TRUE
- */
short imb_addrectImBuf(struct ImBuf * ibuf)
{
@@ -324,19 +213,6 @@ short imb_addrectImBuf(struct ImBuf * ibuf)
}
-/**
- * \brief Allocates memory to the cmap member of the ImBuf struct.
- *
- * This function uses MEM_mallocN(int,char *) to allocate memory to
- * the cmap member of the ImBuf struct. Any memory associated to the
- * cmap member is overwritten.
- *
- * The memory is initialized to the value of the dfltcmap variable.
- *
- * The IB_cmap bit of the ibuf->mall variable is set.
- * \return Returns FALSE if ibuf==0 or if MEM_mallocN() fails, otherwise
- * returns TRUE
- */
short imb_addcmapImBuf(struct ImBuf *ibuf)
{
int min;
@@ -359,19 +235,6 @@ short imb_addcmapImBuf(struct ImBuf *ibuf)
}
-/**
- * \brief Adds memory to the planes member of ibuf.
- *
- * This function adds ibuf->depth number of planes to ibuf.
- *
- * Sets:
- * - ibuf->skipx
- * - IB_planes bit of ibuf->mall
- * \return Returns FALSE if:
- * - ibuf==0
- * - MEM_mallocN() fails (returns 0)
- * Otherwise, returns TRUE
- */
short imb_addplanesImBuf(struct ImBuf *ibuf)
{
int size;
@@ -404,21 +267,7 @@ short imb_addplanesImBuf(struct ImBuf *ibuf)
return (TRUE);
}
-/**
- * \brief This functions allocates memory to an ImBuf struct.
- *
- * This function allocates memory for an ImBuf struct and returns a pointer
- * to the struct. The MEM_callocN() function us used to allocate the memory.
- *
- * The x and y parameters define the resolution of the image, the d parameter
- * defines the (bit?) depth, the flags parameter defines whether the rect, zbuf or
- * planes members should exist. The bitmap flag will set the IB_planes bit in the
- * flags variable.
- *
- * \return Returns 0 if any of the imb_add*ImBuf() functions return FALSE. If the
- * memory for ibuf is not allocated, the return also should be 0. Otherwise, returns
- * a pointer to an ImBuf struct.
- */
+
struct ImBuf *IMB_allocImBuf(short x,short y,uchar d,unsigned int flags,uchar bitmap)
{
struct ImBuf *ibuf;
@@ -456,12 +305,6 @@ struct ImBuf *IMB_allocImBuf(short x,short y,uchar d,unsigned int flags,uchar bi
return (ibuf);
}
-/**
- * \brief Returns a pointer to a new imbuf which is a duplicate of the ibuf1 parameter.
- *
- * \return Returns 0 if any memory allocation fails (except for the cmap allocation. Is
- * this right?), otherwise returns a copy of ibuf1.
- */
struct ImBuf *IMB_dupImBuf(struct ImBuf *ibuf1)
{
struct ImBuf *ibuf2, tbuf;
diff --git a/source/blender/imbuf/intern/amiga.c b/source/blender/imbuf/intern/amiga.c
index 2abc2b8c375..fd753ec683d 100644
--- a/source/blender/imbuf/intern/amiga.c
+++ b/source/blender/imbuf/intern/amiga.c
@@ -31,14 +31,6 @@
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
-/**
- * \file amiga.c
- * \brief This file handles loading and saving of amiga files.
- * \ingroup imbuf
- * \warning This file contains endian code. Some way should be found to move
- * this code out of here.
- * \help Endian #defines are in multiple files!
- */
#include "imbuf.h"
#include "imbuf_patch.h"
@@ -56,23 +48,9 @@
#endif
/* actually hard coded endianness */
-/**
- * \brief Makes a 4 bit id for a 32 bit value: Big-endian
- * \todo How is this used?
- */
#define GET_BIG_LONG(x) (((uchar *) (x))[0] << 24 | ((uchar *) (x))[1] << 16 | ((uchar *) (x))[2] << 8 | ((uchar *) (x))[3])
-/**
- * \brief Makes a 4 bit id for a 16? bit value: Little-endian
- * \todo How is this used?
- */
#define GET_LITTLE_LONG(x) (((uchar *) (x))[3] << 24 | ((uchar *) (x))[2] << 16 | ((uchar *) (x))[1] << 8 | ((uchar *) (x))[0])
-/**
- * \brief Converts between little and big endian: 32 bit values
- */
#define SWAP_L(x) (((x << 24) & 0xff000000) | ((x << 8) & 0xff0000) | ((x >> 8) & 0xff00) | ((x >> 24) & 0xff))
-/**
- * \brief Converts between little and big endian: 16 bit values
- */
#define SWAP_S(x) (((x << 8) & 0xff00) | ((x >> 8) & 0xff))
/* more endianness... should move to a separate file... */
@@ -412,16 +390,6 @@ static uchar *readbody(struct ImBuf *ibuf, uchar *body)
return body;
}
-/**
- * \brief Loads an amiga (.ami) image.
- * \ingroup imbuf
- * \param iffmem A pointer to a memory location.
- * \param flags A set of bit flags determining what parts of the image to load.
- * \return Returns 0 if loading the image fails, otherwise returns a pointer to an ImBuf.
- *
- * I am fairly certain of what is going on in this function, so if I am
- * wrong, please let me know, so I can update the docs!
- */
struct ImBuf *imb_loadamiga(int *iffmem,int flags)
{
int chunk,totlen,len,*cmap=0,cmaplen,*mem,ftype=0;
@@ -429,45 +397,16 @@ struct ImBuf *imb_loadamiga(int *iffmem,int flags)
struct BitMapHeader bmhd;
struct ImBuf *ibuf=0;
- /**
- * \internal The memory address to the data is copiend into mem.
- */
mem = iffmem;
- /**
- * \internal The w member of the BitMapHeader is initialized to 0 because
- * it will be tested to see if it has been set later.
- */
bmhd.w = 0;
- /**
- * \internal The first three chunks must have the form: FORMxxxxILBM
- * else the function returns with 0;
- * FORM and ILBM are defined in imbuf_patch.h
- */
if (GET_ID(mem) != FORM) return (0);
if (GET_ID(mem+2) != ILBM) return (0);
- /**
- * \internal The second chunk is the total size of the image.
- */
totlen= (GET_BIG_LONG(mem+1) + 1) & ~1;
- /**
- * \internal mem is incremented to skip the first three chunks.
- */
mem += 3;
- /**
- * \internal Anyone know why the total length is decreased by four here?
- */
totlen -= 4;
- /**
- * \internal The while loop retrieves at most four blocks of memory:
- * - bmhd: the bit map header
- * - body: which is the image data
- * - cmap: the color map
- * - ftype: the file type (what does CAMG stand for?)
- * The body and the bitmap header are required.
- */
while(totlen > 0){
chunk = GET_ID(mem);
len= (GET_BIG_LONG(mem+1) + 1) & ~1;
@@ -500,36 +439,18 @@ struct ImBuf *imb_loadamiga(int *iffmem,int flags)
break;
}
mem = (int *)((uchar *)mem +len);
- /**
- * \intern Anything after the first BODY ID is discarded.
- */
if (body) break;
}
- /**
- * \internal After the while loop, the existance of body and bmhd are detected.
- */
if (bmhd.w == 0) return (0);
if (body == 0) return (0);
- /**
- * \internal if the IB_test bit is set in flags, don't do masking.
- * (I'm not too sure about this) In any case, allocate the memory
- * for the imbuf, and return 0 if this fails.
- */
if (flags & IB_test) ibuf = IMB_allocImBuf(bmhd.w, bmhd.h, bmhd.nPlanes, 0, 0);
else ibuf = IMB_allocImBuf(bmhd.w, bmhd.h, bmhd.nPlanes + (bmhd.masking & 1),0,1);
if (ibuf == 0) return (0);
- /**
- * \internal Set the AMI bit in ftype.
- */
ibuf->ftype = (ftype | AMI);
- /**
- * \internal If there was a cmap chunk in the data, add the cmap
- * to the ImBuf and copy the data there.
- */
if (cmap){
ibuf->mincol = 0;
ibuf->maxcol = cmaplen;
@@ -540,21 +461,11 @@ struct ImBuf *imb_loadamiga(int *iffmem,int flags)
imb_makecolarray(ibuf, cmap, 0);
}
- /**
- * \internal If the IB_test bit of flags was set, we're done:
- * If the IB_freem bit is set, free the data pointed to by iffmem.
- * Return the data.
- */
if (flags & IB_test){
if (flags & IB_freem) free(iffmem);
return(ibuf);
}
- /**
- * \internal Check the bitmap header to see if there is any
- * compression. 0 is no, 1 is horizontal, 2 is vertical.
- * Load the data according to the type of compression.
- */
switch (bmhd.compression){
case 0:
body= readbody(ibuf, body);
@@ -568,42 +479,23 @@ struct ImBuf *imb_loadamiga(int *iffmem,int flags)
break;
}
- /**
- * \internal If the IB_freem bit is set, free the data pointed to by iffmem.
- */
if (flags & IB_freem) free(iffmem);
- /**
- * \internal If there was some problem loading the body
- * data, free the memory already allocated in ibuf and
- * return 0.
- */
if (body == 0){
free (ibuf);
return(0);
}
- /**
- * \internal Set the bit depth to the number of planes in bmhd.
- * This discards the "stencil" data (What is the stencil? Alpha channel?)
- */
/* forget stencil */
ibuf->depth = bmhd.nPlanes;
- /**
- * \internal If the IB_rect bit is set in flags, add the rect and
- * get rid of the planes.
- */
if (flags & IB_rect){
imb_addrectImBuf(ibuf);
imb_bptolong(ibuf);
imb_freeplanesImBuf(ibuf);
- /**
- * \internal If the image has a color map, apply it.
- */
if (ibuf->cmap){
if ((flags & IB_cmap) == 0) IMB_applycmap(ibuf);
- } else if (ibuf->depth == 18){ /** \internal No color map, and the bit depths is 18, convert to 24-bit */
+ } else if (ibuf->depth == 18){
int i,col;
unsigned int *rect;
@@ -615,7 +507,7 @@ struct ImBuf *imb_loadamiga(int *iffmem,int flags)
*rect++ = col;
}
ibuf->depth = 24;
- } else if (ibuf->depth <= 8) { /** \internal No colormap and no 24 bits, so it's b&w */
+ } else if (ibuf->depth <= 8) { /* no colormap and no 24 bits: b&w */
uchar *rect;
int size, shift;
@@ -637,14 +529,8 @@ struct ImBuf *imb_loadamiga(int *iffmem,int flags)
}
}
- /**
- * \internal Anyone know what IB_ttob is? What does IMB_flipy do?
- */
if ((flags & IB_ttob) == 0) IMB_flipy(ibuf);
- /**
- * \internal Last thing to do before returning is to flip the bits from rgba to abgr.
- */
if (ibuf) {
if (ibuf->rect)
IMB_convert_rgba_to_abgr(ibuf->x*ibuf->y, ibuf->rect);
diff --git a/source/blender/src/B.blend.c b/source/blender/src/B.blend.c
index 9eb92e543fa..aff3e6a4855 100644
--- a/source/blender/src/B.blend.c
+++ b/source/blender/src/B.blend.c
@@ -29,33 +29,13 @@
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
-
-/**
- * \file B.blend.c
- * \brief DataToC output of file <B_blend>
- *
- * Contains the data to create the default initial .blend file that
- * is loaded. It contains the default user preferences and initial
- * blend screen with the plane and the camera.
- *
- * Referenced in usiblender.c
- * \ingroup defaultconfig
- */
+/* DataToC output of file <B_blend> */
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
-/**
- * Array size.
- * This is generated automatically, and should not be changed.
- */
int datatoc_B_blend_size= 32472;
-
-/**
- * The is an array of characters which creates the .blend file.
- * This is generated automatically, and should not be changed.
- */
char datatoc_B_blend[]= {
66, 76, 69, 78, 68, 69, 82, 95,118, 50, 49, 50, 82, 69, 78, 68, 32, 0, 0, 0,136,237,255,191,
0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,250, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
diff --git a/source/blender/src/blenderbuttons.c b/source/blender/src/blenderbuttons.c
index 81c551a67cd..8b256fc5b7a 100644
--- a/source/blender/src/blenderbuttons.c
+++ b/source/blender/src/blenderbuttons.c
@@ -29,27 +29,9 @@
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
-/**
- * \file blenderbuttons.c
- * \brief DataToC output of file <blenderbuttons_png>
- *
- * Contains an array of image data used to create the buttons used in the
- * blender gui.
- *
- * Referenced in resources.c
- * \ingroup defaultconfig
- */
+/* DataToC output of file <blenderbuttons_png> */
-/**
- * Array size.
- * This is generated automatically, and should not be changed.
- */
int datatoc_blenderbuttons_size= 42002;
-
-/**
- * The is an array of characters which creates the icon file.
- * This is generated automatically, and should not be changed.
- */
char datatoc_blenderbuttons[]= {
137, 80, 78, 71, 13, 10, 26, 10, 0, 0, 0, 13, 73, 72, 68, 82, 0, 0,
1,190, 0, 0, 0,242, 8, 2, 0, 0, 0,189, 2, 55, 29, 0, 0, 0, 9,112, 72, 89,115, 0, 0, 11, 19, 0, 0, 11, 19, 1,
diff --git a/source/blender/src/mainqueue.c b/source/blender/src/mainqueue.c
index 012805db01d..7d816283045 100644
--- a/source/blender/src/mainqueue.c
+++ b/source/blender/src/mainqueue.c
@@ -28,24 +28,9 @@
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
- */
-
-/**
- * \file mainqueue.c
- * \brief Just the functions to maintain a central event queue.
*
- * Creates the functionality of a FIFO queue for events.
- *
- * \note The documentor (me) doesn't know the full description of
- * the fields of the QEvent structure, and the parameters to the
- * functions (event, val, ascii). The comments should be updated
- * with more detailed descriptions of what is stored in each one.
- *
- * \warning This queue structure uses a method that assumes the presence
- * of allocated memory. As well it doesn't de-allocate memory after
- * a read off of the queue, thereby causing a situation whereby memory
- * isn't being freed and can grow with out bound even though there is
- * a limit on the queue size.
+ * Just the functions to maintain a central event
+ * queue.
*/
#include <stdlib.h>
@@ -56,49 +41,15 @@
#include <config.h>
#endif
-/**
- * \struct QEvent
- * \brief This is the definition for the event queue datastructure
- */
typedef struct {
- /**
- * \var unsigned short event
- * \brief holds the event type
- */
unsigned short event;
- /**
- * \var short val
- */
short val;
- /**
- * \var char ascii
- */
char ascii;
} QEvent;
-/**
- * \var static QEvent mainqueue[MAXQUEUE]
- * \brief The Main Queue store.
- */
static QEvent mainqueue[MAXQUEUE];
-
-/**
- * \var static unsigned int nevents=0
- * \brief The count of the events currently stored.
- */
static unsigned int nevents= 0;
-/**
- * \brief Reads and removes events from the queue and returns the event type,
- * if the queue is empty return 0.
- * \param val the val of the event to read into.
- * \param ascii the buffer of the event to read into.
- * \return the event type or 0 if no event.
- *
- * Pops off the last item in the queue and returns the pieces in their
- * little parts. The last item was the oldest item in the queue.
- *
- */
unsigned short mainqread(short *val, char *ascii)
{
if (nevents) {
@@ -111,24 +62,11 @@ unsigned short mainqread(short *val, char *ascii)
return 0;
}
-/**
- * \brief A short cut to mainqenter_ext setting ascii to 0
- */
void mainqenter(unsigned short event, short val)
{
mainqenter_ext(event, val, 0);
}
-/**
- * \brief Adds event to the beginning of the queue.
- * \param event the event type.
- * \param val the val of the event.
- * \param ascii the event characters.
- *
- * If the event isn't nothing, and if the queue still
- * has some room, then add to the queue. Otherwise the
- * event is lost.
- */
void mainqenter_ext(unsigned short event, short val, char ascii)
{
if (!event)
@@ -144,19 +82,6 @@ void mainqenter_ext(unsigned short event, short val, char ascii)
}
}
-/**
- * \brief Pushes and event back on to the front of the queue.
- * \param event
- * \param val
- * \param ascii
- *
- * Pushes an event back onto the queue, possibly after a peek
- * at the item. This method assumes that the memory has already
- * been allocated and should be mentioned in a precondition.
- *
- * \pre This method assumes that the memory is already allocated
- * for the event.
- */
void mainqpushback(unsigned short event, short val, char ascii)
{
if (nevents<MAXQUEUE) {
@@ -167,12 +92,6 @@ void mainqpushback(unsigned short event, short val, char ascii)
}
}
-/**
- * \brief Returns the event type from the last item in the queue
- * (the next one that would be popped off). Probably used as a test
- * to see if the queue is empty or if a valid event is still around.
- * \return the event type of the last item in the queue
- */
unsigned short mainqtest()
{
if (nevents)
diff --git a/source/creator/buildinfo.c b/source/creator/buildinfo.c
index bb6bde1757e..79df75af80b 100644
--- a/source/creator/buildinfo.c
+++ b/source/creator/buildinfo.c
@@ -29,31 +29,14 @@
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
-/**
- * \file buildinfo.c
- * \brief Info on the date, time, os, and type of blender build.
- * \ingroup mainmodule
- */
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef BUILD_DATE
-/**
- * Global build date.
- */
char * build_date=BUILD_DATE;
-/**
- * Global build time.
- */
char * build_time=BUILD_TIME;
-/**
- * Global build platform.
- */
char * build_platform=BUILD_PLATFORM;
-/**
- * Global build type.
- */
char * build_type=BUILD_TYPE;
#endif
diff --git a/source/creator/creator.c b/source/creator/creator.c
index c63795d0038..d057c20068d 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -29,23 +29,6 @@
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
-/**
- * \file creator.c
- * \ingroup mainmodule
- * \brief The main blender function is defined here.
- *
- * This file contains the int main(int,char**) function along with some helper
- * functions.
- *
- * For some reason, doxygen wants to say that the build_* info variables are
- * defined here. They are really defined in buildinfo.c
- * \todo clear out unnecessary includes
- *
- */
-/**
- * \defgroup main_helpers Helpers
- * \ingroup mainmodule
- */
#include <stdlib.h>
#ifdef HAVE_CONFIG_H
@@ -127,45 +110,17 @@ extern char * build_platform;
extern char * build_type;
/* Local Function prototypes */
-
-/**
- * \brief Prints help message
- *
- * Prints a help message to the prompt when triggered by the switches:
- * - "-h"
- * - "--help"
- * - "/?"
- *
- * \todo document -nofrozen switch
- */
static void print_help();
/* for the callbacks: */
-/**
- * \brief For callback functions. What does this do?
- * \ingroup main_helpers
- * \ingroup undoc
- */
extern int pluginapi_force_ref(void); /* from blenpluginapi:pluginapi.c */
-/**
- * \brief Holds the blender program name.
- *
- * Copied from argv[0]. Used for playanim and creting runtimes.
- */
-char bprogname[FILE_MAXDIR+FILE_MAXFILE];
+char bprogname[FILE_MAXDIR+FILE_MAXFILE]; /* from blenpluginapi:pluginapi.c */
-/** \brief Initialise callbacks for the modules that need them */
+/* Initialise callbacks for the modules that need them */
void setCallbacks(void);
-/**
- * \brief Used for trapping the SIGFPE signal.
- *
- * This function is passed to signal() on the following platforms:
- * - Alpha Linux
- * - SGI
- */
static void fpe_handler(int sig)
{
// printf("SIGFPE trapped\n");
@@ -217,50 +172,21 @@ static void print_help(void)
}
-/**
- * \todo This function is neither used nor defined in this file!
- * It is declared in source/blender/blenlib/PIL_time.h
- * It is defined in source/blender/blenlib/intern/time.c
- * Should this be here?
- *
- */
double PIL_check_seconds_timer(void);
-
-/* This is defined in: ??? */
extern void winlay_get_screensize(int *width_r, int *height_r);
-
-/**
- * \brief The main blender function.
- *
- * This is function is compiled into the blender executable. It handles
- * command line arugments and initialization.
- */
int main(int argc, char **argv)
{
int a, i, stax, stay, sizx, sizy;
SYS_SystemHandle syshandle;
Scene *sce;
-/**
- * First step is to initialize platform specific variables and functions, and to
- * set the callbacks.
- */
-/**
- * \internal - Turn on audio for WIN32 and linux
- */
#if defined(WIN32) || defined (__linux__)
int audio = 1;
#else
int audio = 0;
#endif
-/**
- * \internal - Call the setCallbacks() function
- */
setCallbacks();
-/**
- * \internal Do some apple specific initialization.
- * \todo Does anyone know why the first #ifdef __APPLE__ is here?
- */
+
#ifdef __APPLE__
/* patch to ignore argument finder gives us (pid?) */
if (argc==2 && strncmp(argv[1], "-psn_", 5)==0) {
@@ -281,9 +207,6 @@ int main(int argc, char **argv)
}
#endif
-/**
- * \internal OS specific stuff for FreeBSD, Linux alpha, and sgi.
- */
#ifdef __FreeBSD__
fpsetmask(0);
#endif
@@ -296,40 +219,23 @@ int main(int argc, char **argv)
signal (SIGFPE, fpe_handler);
#endif
- /**
- * \internal copy path to executable in bprogname. playanim and creting runtimes need this.
- */
+ // copy path to executable in bprogname. playanim and creting runtimes
+ // need this.
+
BLI_where_am_i(bprogname, argv[0]);
- /** \internal Hack - force inclusion of the plugin api functions,
- * \internal see blenpluginapi:pluginapi.c
- * \todo pluginapi_force_ref() is defined as a hack. Fix this?
+ /* Hack - force inclusion of the plugin api functions,
+ * see blenpluginapi:pluginapi.c
*/
pluginapi_force_ref();
- /**
- * Initialize globals, get the system handle and initialize the messaging system.
- */
initglobals(); /* blender.c */
syshandle = SYS_GetSystem();
GEN_init_messaging_system();
/* first test for background */
- /** \internal The G_SCENESCRIPT is always set. */
G.f |= G_SCENESCRIPT; /* scenescript always set! */
- /**
- * The first for loop parses thru the following command line arguments:
- * - "-h", "--help", and "/?": prints a help message.
- * - "-a": plays animations (only when it's before the -b switch).
- * - "-b", "-B": sets blender to run in background mode.
- * - "-m": obsolete switch.
- * - "-y": disables python.
- * - "-Y": explains \e why "-y" is used to disable python.
- * \todo Put the -h, --help, and /? flags in one if statment.
- * \todo -a has 2 different meanings, depending on context.
- * \todo The -m switch has been disabled. Is there any reason to keep it here?
- */
for(a=1; a<argc; a++) {
/* Handle unix and windows style help requests */
@@ -388,29 +294,13 @@ int main(int argc, char **argv)
}
}
-/**
- * Set a few more options.
- */
#ifdef __sgi
setuid(getuid()); /* end superuser */
#endif
- RE_init_render_data(); /** Render initializer must be called here because R.winpos from default file */
+ RE_init_render_data(); /* must be called here because R.winpos from default file */
- /**
- * If blender is not in background:
- */
if(G.background==0) {
- /**
- * Parse the following command line arguments:
- * - "-p": set the prefered window location and size.
- * - "-d": enables debugging.
- * - "-w": fullscreen mode.
- * - "-W": borderless window (MS windows only).
- * - "-R": registers the blender extensions. (MS windows only).
- * - "-noaudion", "-nosound": disables audio.
- * - "-nofrozen": disables frozen python.
- */
for(a=1; a<argc; a++) {
if(argv[a][0] == '-') {
switch(argv[a][1]) {
@@ -470,9 +360,9 @@ int main(int argc, char **argv)
case 'N':
if (strcasecmp(argv[a], "-noaudio") == 0|| strcasecmp(argv[a], "-nosound") == 0) {
/**
- * \internal The noaudio flag notifies the gameengine that no audio is wanted,
- * even if the user didn't give the flag -g noaudio.
- */
+ notify the gameengine that no audio is wanted, even if the user didn't give
+ the flag -g noaudio.
+ */
SYS_WriteCommandLineInt(syshandle,"noaudio",1);
audio = 0;
@@ -488,9 +378,6 @@ int main(int argc, char **argv)
}
}
- /**
- * Start the python module, and initialize audio and BIF_init().
- */
BPY_start_python();
/**
@@ -502,11 +389,6 @@ int main(int argc, char **argv)
BIF_init();
}
- /**
- * If blender is in background:
- * - Start python.
- * - Turn audio off.
- */
else {
BPY_start_python();
SYS_WriteCommandLineInt(syshandle,"noaudio",1);
@@ -515,9 +397,6 @@ int main(int argc, char **argv)
if (G.f & G_DEBUG) printf("setting audio to: %d\n", audio);
}
- /**
- * Next, initialize more stuff :)
- */
RE_init_filt_mask();
#ifdef WITH_QUICKTIME
@@ -543,17 +422,6 @@ int main(int argc, char **argv)
/* OK we are ready for it */
- /**
- * The third and final for loop processes the following arguments:
- * - "-p" (again): This time four args are skipped and then break;
- * - "-g": passes arguments to the game engine.
- * - "-f": renders a single frame and saves it.
- * - "-a": renders an animation. "-b" must be before "-a"
- * - "-S": sets the starting scene name.
- * - "-s": sets the start frame.
- * - "-e": sets the end frame.
- * - <file>: sets the blender file to open.
- */
for(a=1; a<argc; a++) {
if (G.afbreek==1) break;
@@ -566,13 +434,13 @@ int main(int argc, char **argv)
case 'g':
{
/**
- * gameengine parameters are automaticly put into system
- * -g [paramname = value]
- * -g [boolparamname]
- * example:
- * -g novertexarrays
- * -g maxvertexarraysize = 512
- */
+ gameengine parameters are automaticly put into system
+ -g [paramname = value]
+ -g [boolparamname]
+ example:
+ -g novertexarrays
+ -g maxvertexarraysize = 512
+ */
if(++a < argc)
{
@@ -649,50 +517,29 @@ int main(int argc, char **argv)
break;
}
}
- /**
- * If the argument does not begin with a dash, it must be a file name.
- */
else {
BKE_read_file(argv[a], NULL);
sound_initialize_sounds();
}
}
- /**
- * If blender is in background mode, exit.
- */
if(G.background)
{
exit_usiblender();
}
- /**
- * Otherwise, initialize the GUI.
- */
setscreen(G.curscreen);
- /**
- * \internal if no scene exists, add one called "1".
- */
if(G.main->scene.first==0) {
sce= add_scene("1");
set_scene(sce);
}
- /**
- * Start the main GUI loop.
- */
screenmain();
- /**
- * If everything went well, return with 0.
- */
return 0;
} /* end of int main(argc,argv) */
-/**
- * Helper function for setCallbacks().
- */
static void error_cb(char *err)
{
error("%s", err);