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-rw-r--r--source/blender/blenkernel/BKE_geometry_set.hh4
-rw-r--r--source/blender/blenkernel/intern/anonymous_attribute.cc10
-rw-r--r--source/blender/makesdna/DNA_customdata_types.h4
3 files changed, 16 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_geometry_set.hh b/source/blender/blenkernel/BKE_geometry_set.hh
index d9da4b9fb01..dd921d0d373 100644
--- a/source/blender/blenkernel/BKE_geometry_set.hh
+++ b/source/blender/blenkernel/BKE_geometry_set.hh
@@ -628,6 +628,10 @@ class AttributeFieldInput : public fn::FieldInput {
class AnonymousAttributeFieldInput : public fn::FieldInput {
private:
+ /**
+ * A strong reference is required to make sure that the referenced attribute is not removed
+ * automatically.
+ */
StrongAnonymousAttributeID anonymous_id_;
public:
diff --git a/source/blender/blenkernel/intern/anonymous_attribute.cc b/source/blender/blenkernel/intern/anonymous_attribute.cc
index 73e2a656a7f..67611053d83 100644
--- a/source/blender/blenkernel/intern/anonymous_attribute.cc
+++ b/source/blender/blenkernel/intern/anonymous_attribute.cc
@@ -18,10 +18,18 @@
using namespace blender::bke;
+/**
+ * A struct that identifies an attribute. It's lifetime is managed by an atomic reference count.
+ *
+ * Additionally, this struct can be strongly or weakly owned. The difference is that strong
+ * ownership means that attributes with this id will be kept around. Weak ownership just makes sure
+ * that the struct itself stays alive, but corresponding attributes might still be removed
+ * automatically.
+ */
struct AnonymousAttributeID {
/**
* Total number of references to this attribute id. Once this reaches zero, the struct can be
- * freed.
+ * freed. This includes strong and weak references.
*/
mutable std::atomic<int> refcount_tot = 0;
diff --git a/source/blender/makesdna/DNA_customdata_types.h b/source/blender/makesdna/DNA_customdata_types.h
index 214b514b25c..6acea8da15f 100644
--- a/source/blender/makesdna/DNA_customdata_types.h
+++ b/source/blender/makesdna/DNA_customdata_types.h
@@ -57,7 +57,9 @@ typedef struct CustomDataLayer {
void *data;
/**
* Run-time identifier for this layer. If no one has a strong reference to this id anymore,
- * the layer can be removed.
+ * the layer can be removed. The custom data layer only has a weak reference to the id, because
+ * otherwise there will always be a strong reference and the attribute can't be removed
+ * automatically.
*/
const struct AnonymousAttributeID *anonymous_id;
} CustomDataLayer;