diff options
6 files changed, 26 insertions, 26 deletions
diff --git a/doc/python_api/rst/bge_types/bge.types.KX_CharacterWrapper.rst b/doc/python_api/rst/bge_types/bge.types.KX_CharacterWrapper.rst index 4d9dd5b5c34..e326892a824 100644 --- a/doc/python_api/rst/bge_types/bge.types.KX_CharacterWrapper.rst +++ b/doc/python_api/rst/bge_types/bge.types.KX_CharacterWrapper.rst @@ -37,7 +37,7 @@ base class --- :class:`PyObjectPlus` The speed and direction the character is traveling in using world coordinates. This should be used instead of applyMovement() to properly move the character. - :type: list [x, y, z] + :type: Vector((x, y, z)) .. method:: jump() diff --git a/doc/python_api/rst/bge_types/bge.types.KX_GameObject.rst b/doc/python_api/rst/bge_types/bge.types.KX_GameObject.rst index 09f48fb17d5..8b2edf183e4 100644 --- a/doc/python_api/rst/bge_types/bge.types.KX_GameObject.rst +++ b/doc/python_api/rst/bge_types/bge.types.KX_GameObject.rst @@ -135,7 +135,7 @@ base class --- :class:`SCA_IObject` the object's inertia vector in local coordinates. Read only. - :type: list [ix, iy, iz] + :type: Vector((ix, iy, iz)) .. attribute:: parent @@ -517,7 +517,7 @@ base class --- :class:`SCA_IObject` * True: you get the "local" velocity ie: relative to object orientation. :type local: boolean :return: the object's linear velocity. - :rtype: list [vx, vy, vz] + :rtype: Vector((vx, vy, vz)) .. method:: setLinearVelocity(velocity, local=False) @@ -544,7 +544,7 @@ base class --- :class:`SCA_IObject` * True: you get the "local" velocity ie: relative to object orientation. :type local: boolean :return: the object's angular velocity. - :rtype: list [vx, vy, vz] + :rtype: Vector((vx, vy, vz)) .. method:: setAngularVelocity(velocity, local=False) @@ -568,7 +568,7 @@ base class --- :class:`SCA_IObject` :arg point: optional point to return the velocity for, in local coordinates. :type point: 3D Vector :return: the velocity at the specified point. - :rtype: list [vx, vy, vz] + :rtype: Vector((vx, vy, vz)) .. method:: getReactionForce() @@ -578,7 +578,7 @@ base class --- :class:`SCA_IObject` This also includes impulses, eg from collisions. :return: the reaction force of this object. - :rtype: list [fx, fy, fz] + :rtype: Vector((fx, fy, fz)) .. note:: @@ -906,4 +906,4 @@ base class --- :class:`SCA_IObject` :arg name: name of the property that added to the debug list. :type name: string :arg debug: the debug state. - :type debug: boolean
\ No newline at end of file + :type debug: boolean diff --git a/doc/python_api/rst/bge_types/bge.types.KX_ObjectActuator.rst b/doc/python_api/rst/bge_types/bge.types.KX_ObjectActuator.rst index f10f101a4cc..347b000be3d 100644 --- a/doc/python_api/rst/bge_types/bge.types.KX_ObjectActuator.rst +++ b/doc/python_api/rst/bge_types/bge.types.KX_ObjectActuator.rst @@ -15,7 +15,7 @@ base class --- :class:`SCA_IActuator` The force applied by the actuator. - :type: list [x, y, z] + :type: Vector((x, y, z)) .. attribute:: useLocalForce @@ -27,7 +27,7 @@ base class --- :class:`SCA_IActuator` The torque applied by the actuator. - :type: list [x, y, z] + :type: Vector((x, y, z)) .. attribute:: useLocalTorque @@ -39,7 +39,7 @@ base class --- :class:`SCA_IActuator` The displacement vector applied by the actuator. - :type: list [x, y, z] + :type: Vector((x, y, z)) .. attribute:: useLocalDLoc @@ -51,7 +51,7 @@ base class --- :class:`SCA_IActuator` The angular displacement vector applied by the actuator - :type: list [x, y, z] + :type: Vector((x, y, z)) .. note:: @@ -67,7 +67,7 @@ base class --- :class:`SCA_IActuator` The linear velocity applied by the actuator. - :type: list [x, y, z] + :type: Vector((x, y, z)) .. attribute:: useLocalLinV @@ -83,7 +83,7 @@ base class --- :class:`SCA_IActuator` The angular velocity applied by the actuator. - :type: list [x, y, z] + :type: Vector((x, y, z)) .. attribute:: useLocalAngV diff --git a/doc/python_api/rst/bge_types/bge.types.KX_Scene.rst b/doc/python_api/rst/bge_types/bge.types.KX_Scene.rst index f2dad58731c..fc5ba357add 100644 --- a/doc/python_api/rst/bge_types/bge.types.KX_Scene.rst +++ b/doc/python_api/rst/bge_types/bge.types.KX_Scene.rst @@ -123,7 +123,7 @@ base class --- :class:`PyObjectPlus` The scene gravity using the world x, y and z axis. - :type: list [fx, fy, fz] + :type: Vector((gx, gy, gz)) .. method:: addObject(object, other, time=0) diff --git a/doc/python_api/rst/bge_types/bge.types.KX_VertexProxy.rst b/doc/python_api/rst/bge_types/bge.types.KX_VertexProxy.rst index 9c0d1169d49..73d692770d6 100644 --- a/doc/python_api/rst/bge_types/bge.types.KX_VertexProxy.rst +++ b/doc/python_api/rst/bge_types/bge.types.KX_VertexProxy.rst @@ -17,25 +17,25 @@ base class --- :class:`SCA_IObject` The position of the vertex. - :type: list [x, y, z] + :type: Vector((x, y, z)) .. attribute:: UV The texture coordinates of the vertex. - :type: list [u, v] + :type: Vector((u, v)) .. attribute:: normal The normal of the vertex. - :type: list [nx, ny, nz] + :type: Vector((nx, ny, nz)) .. attribute:: color The color of the vertex. - :type: list [r, g, b, a] + :type: Vector((r, g, b, a)) Black = [0.0, 0.0, 0.0, 1.0], White = [1.0, 1.0, 1.0, 1.0] @@ -110,13 +110,13 @@ base class --- :class:`SCA_IObject` Gets the position of this vertex. :return: this vertexes position in local coordinates. - :rtype: list [x, y, z] + :rtype: Vector((x, y, z)) .. method:: setXYZ(pos) Sets the position of this vertex. - :type: list [x, y, z] + :type: Vector((x, y, z)) :arg pos: the new position for this vertex in local coordinates. @@ -125,26 +125,26 @@ base class --- :class:`SCA_IObject` Gets the UV (texture) coordinates of this vertex. :return: this vertexes UV (texture) coordinates. - :rtype: list [u, v] + :rtype: Vector((u, v)) .. method:: setUV(uv) Sets the UV (texture) coordinates of this vertex. - :type: list [u, v] + :type: Vector((u, v)) .. method:: getUV2() Gets the 2nd UV (texture) coordinates of this vertex. :return: this vertexes UV (texture) coordinates. - :rtype: list [u, v] + :rtype: Vector((u, v)) .. method:: setUV2(uv, unit) Sets the 2nd UV (texture) coordinates of this vertex. - :type: list [u, v] + :type: Vector((u, v)) :arg unit: optional argument, FLAT==1, SECOND_UV==2, defaults to SECOND_UV :arg unit: integer @@ -197,7 +197,7 @@ base class --- :class:`SCA_IObject` Gets the normal vector of this vertex. :return: normalized normal vector. - :rtype: list [nx, ny, nz] + :rtype: Vector((nx, ny, nz)) .. method:: setNormal(normal) diff --git a/doc/python_api/rst/bge_types/bge.types.SCA_PythonMouse.rst b/doc/python_api/rst/bge_types/bge.types.SCA_PythonMouse.rst index b1c6e5d1487..5dfa78d3942 100644 --- a/doc/python_api/rst/bge_types/bge.types.SCA_PythonMouse.rst +++ b/doc/python_api/rst/bge_types/bge.types.SCA_PythonMouse.rst @@ -25,7 +25,7 @@ base class --- :class:`PyObjectPlus` The normalized x and y position of the mouse cursor. - :type: list [x, y] + :type: tuple (x, y) .. attribute:: visible |