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-rw-r--r--CMakeLists.txt31
-rwxr-xr-xbuild_files/build_environment/install_deps.sh13
-rw-r--r--build_files/cmake/platform/platform_unix.cmake2
3 files changed, 19 insertions, 27 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 6c6408bee2c..5072977215d 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -252,16 +252,6 @@ if(WITH_GHOST_X11)
endif()
if(UNIX AND NOT APPLE)
- option(WITH_SYSTEM_GLEW "Use GLEW OpenGL wrapper library provided by the operating system" OFF)
- option(WITH_SYSTEM_GLES "Use OpenGL ES library provided by the operating system" ON)
-else()
- # not an option for other OS's
- set(WITH_SYSTEM_GLEW OFF)
- set(WITH_SYSTEM_GLES OFF)
-endif()
-
-
-if(UNIX AND NOT APPLE)
option(WITH_SYSTEM_EIGEN3 "Use the systems Eigen3 library" OFF)
endif()
@@ -485,15 +475,32 @@ endif()
# OpenGL
+if(UNIX AND NOT APPLE)
+ # GLEW can only built with either GLX or EGL support and most binary
+ # distributions are built with GLX support. So we always compile GLEW
+ # with EGL support manually, and the options are no longer available.
+ set(WITH_SYSTEM_GLEW OFF)
+ set(WITH_SYSTEM_GLES ON)
+
+ # Always use EGL instead of GLX, for X11, Wayland and headless.
+ set(WITH_GL_EGL ON)
+else()
+ # System GLEW and GLES were never an option on other platforms.
+ set(WITH_SYSTEM_GLEW OFF)
+ set(WITH_SYSTEM_GLES OFF)
+
+ # Experimental EGL option.
+ option(WITH_GL_EGL "Use the EGL OpenGL system library instead of the platform specific OpenGL system library (CGL or WGL)" OFF)
+ mark_as_advanced(WITH_GL_EGL)
+endif()
+
option(WITH_OPENGL "When off limits visibility of the opengl headers to just bf_gpu and gawain (temporary option for development purposes)" ON)
option(WITH_GLEW_ES "Switches to experimental copy of GLEW that has support for OpenGL ES. (temporary option for development purposes)" OFF)
-option(WITH_GL_EGL "Use the EGL OpenGL system library instead of the platform specific OpenGL system library (CGL, glX, or WGL)" OFF)
option(WITH_GL_PROFILE_ES20 "Support using OpenGL ES 2.0. (through either EGL or the AGL/WGL/XGL 'es20' profile)" OFF)
mark_as_advanced(
WITH_OPENGL
WITH_GLEW_ES
- WITH_GL_EGL
WITH_GL_PROFILE_ES20
)
diff --git a/build_files/build_environment/install_deps.sh b/build_files/build_environment/install_deps.sh
index 26281887e1f..fd4f59fcda7 100755
--- a/build_files/build_environment/install_deps.sh
+++ b/build_files/build_environment/install_deps.sh
@@ -603,9 +603,6 @@ MP3LAME_DEV=""
OPENJPEG_USE=false
OPENJPEG_DEV=""
-# Whether to use system GLEW or not (OpenSubDiv needs recent glew to work).
-NO_SYSTEM_GLEW=false
-
# Switch to english language, else some things (like check_package_DEB()) won't work!
LANG_BACK=$LANG
LANG=""
@@ -3985,13 +3982,9 @@ install_DEB() {
version_ge $_glew "1.7.0"
if [ $? -eq 1 ]; then
WARNING "OpenSubdiv disabled because GLEW-$_glew is not enough"
- WARNING "Blender will not use system GLEW library"
OSD_SKIP=true
- NO_SYSTEM_GLEW=true
else
WARNING "OpenSubdiv will compile with GLEW-$_glew but with limited capability"
- WARNING "Blender will not use system GLEW library"
- NO_SYSTEM_GLEW=true
fi
fi
@@ -5962,12 +5955,6 @@ print_info() {
fi
fi
- if [ "$NO_SYSTEM_GLEW" = true ]; then
- _1="-D WITH_SYSTEM_GLEW=OFF"
- PRINT " $_1"
- _buildargs="$_buildargs $_1"
- fi
-
if [ "$FFMPEG_SKIP" = false ]; then
_1="-D WITH_CODEC_FFMPEG=ON"
_2="-D FFMPEG_LIBRARIES='avformat;avcodec;avutil;avdevice;swscale;swresample;lzma;rt;`print_info_ffmpeglink`'"
diff --git a/build_files/cmake/platform/platform_unix.cmake b/build_files/cmake/platform/platform_unix.cmake
index 7f62399ac4f..ffdbbc3f8c5 100644
--- a/build_files/cmake/platform/platform_unix.cmake
+++ b/build_files/cmake/platform/platform_unix.cmake
@@ -581,8 +581,6 @@ if(WITH_GHOST_WAYLAND)
pkg_check_modules(wayland-cursor REQUIRED wayland-cursor)
pkg_check_modules(dbus REQUIRED dbus-1)
- set(WITH_GL_EGL ON)
-
list(APPEND PLATFORM_LINKLIBS
${wayland-client_LINK_LIBRARIES}
${wayland-egl_LINK_LIBRARIES}