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-rw-r--r--release/scripts/startup/nodeitems_builtins.py1
-rw-r--r--source/blender/blenkernel/BKE_node.h1
-rw-r--r--source/blender/blenkernel/intern/node.c1
-rw-r--r--source/blender/editors/space_node/drawnode.c9
-rw-r--r--source/blender/makesdna/DNA_node_types.h4
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c13
-rw-r--r--source/blender/nodes/CMakeLists.txt1
-rw-r--r--source/blender/nodes/NOD_function.h1
-rw-r--r--source/blender/nodes/NOD_static_types.h1
-rw-r--r--source/blender/nodes/function/nodes/node_fn_input_vector.cc55
10 files changed, 87 insertions, 0 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index 09c01ade4f1..85a5cb02677 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -502,6 +502,7 @@ geometry_node_categories = [
NodeItem("GeometryNodeObjectInfo"),
NodeItem("FunctionNodeRandomFloat"),
NodeItem("ShaderNodeValue"),
+ NodeItem("FunctionNodeInputVector"),
]),
GeometryNodeCategory("GEO_MESH", "Mesh", items=[
NodeItem("GeometryNodeTriangulate"),
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 5e360bcb074..bc254b81afb 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1369,6 +1369,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define FN_NODE_COMBINE_STRINGS 1204
#define FN_NODE_OBJECT_TRANSFORMS 1205
#define FN_NODE_RANDOM_FLOAT 1206
+#define FN_NODE_INPUT_VECTOR 1207
/** \} */
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index d5cea8b6d63..5af49802868 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -4755,6 +4755,7 @@ static void registerFunctionNodes(void)
register_node_type_fn_combine_strings();
register_node_type_fn_object_transforms();
register_node_type_fn_random_float();
+ register_node_type_fn_input_vector();
}
void BKE_node_system_init(void)
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index c2951a9d7a8..b6744719cad 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -3289,6 +3289,12 @@ static void node_function_buts_switch(uiLayout *layout, bContext *UNUSED(C), Poi
uiItemR(layout, ptr, "data_type", DEFAULT_FLAGS, "", ICON_NONE);
}
+static void node_function_buts_input_vector(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "vector", UI_ITEM_R_EXPAND, "", ICON_NONE);
+}
+
static void node_function_set_butfunc(bNodeType *ntype)
{
switch (ntype->type) {
@@ -3301,6 +3307,9 @@ static void node_function_set_butfunc(bNodeType *ntype)
case FN_NODE_SWITCH:
ntype->draw_buttons = node_function_buts_switch;
break;
+ case FN_NODE_INPUT_VECTOR:
+ ntype->draw_buttons = node_function_buts_input_vector;
+ break;
}
}
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index af91ab4f257..d6b5e3ed493 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -1110,6 +1110,10 @@ typedef struct NodeAttributeColorRamp {
ColorBand color_ramp;
} NodeAttributeColorRamp;
+typedef struct NodeInputVector {
+ float vector[3];
+} NodeInputVector;
+
/* script node mode */
#define NODE_SCRIPT_INTERNAL 0
#define NODE_SCRIPT_EXTERNAL 1
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index d624154ddc7..25bfc70ef8f 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -4480,6 +4480,19 @@ static void def_texture(StructRNA *srna)
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
}
+static void def_fn_input_vector(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ RNA_def_struct_sdna_from(srna, "NodeInputVector", "storage");
+
+ prop = RNA_def_property(srna, "vector", PROP_FLOAT, PROP_XYZ);
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_float_sdna(prop, NULL, "vector");
+ RNA_def_property_ui_text(prop, "Vector", "");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
+}
+
/* -- Shader Nodes ---------------------------------------------------------- */
static void def_sh_output(StructRNA *srna)
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index e152c50179e..866cf74d35b 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -133,6 +133,7 @@ set(SRC
function/nodes/node_fn_combine_strings.cc
function/nodes/node_fn_float_compare.cc
function/nodes/node_fn_group_instance_id.cc
+ function/nodes/node_fn_input_vector.cc
function/nodes/node_fn_object_transforms.cc
function/nodes/node_fn_random_float.cc
function/nodes/node_fn_switch.cc
diff --git a/source/blender/nodes/NOD_function.h b/source/blender/nodes/NOD_function.h
index 58a968151ac..75dd8f89bc8 100644
--- a/source/blender/nodes/NOD_function.h
+++ b/source/blender/nodes/NOD_function.h
@@ -27,6 +27,7 @@ void register_node_type_fn_group_instance_id(void);
void register_node_type_fn_combine_strings(void);
void register_node_type_fn_object_transforms(void);
void register_node_type_fn_random_float(void);
+void register_node_type_fn_input_vector(void);
#ifdef __cplusplus
}
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 1e323d23a53..5b61594cca1 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -265,6 +265,7 @@ DefNode(FunctionNode, FN_NODE_GROUP_INSTANCE_ID, 0, "GROUP_INSTANCE_
DefNode(FunctionNode, FN_NODE_COMBINE_STRINGS, 0, "COMBINE_STRINGS", CombineStrings, "Combine Strings", "")
DefNode(FunctionNode, FN_NODE_OBJECT_TRANSFORMS, 0, "OBJECT_TRANSFORMS", ObjectTransforms, "Object Transforms", "")
DefNode(FunctionNode, FN_NODE_RANDOM_FLOAT, 0, "RANDOM_FLOAT", RandomFloat, "Random Float", "")
+DefNode(FunctionNode, FN_NODE_INPUT_VECTOR, def_fn_input_vector, "INPUT_VECTOR", InputVector, "Vector", "")
DefNode(GeometryNode, GEO_NODE_TRIANGULATE, def_geo_triangulate, "TRIANGULATE", Triangulate, "Triangulate", "")
DefNode(GeometryNode, GEO_NODE_EDGE_SPLIT, 0, "EDGE_SPLIT", EdgeSplit, "Edge Split", "")
diff --git a/source/blender/nodes/function/nodes/node_fn_input_vector.cc b/source/blender/nodes/function/nodes/node_fn_input_vector.cc
new file mode 100644
index 00000000000..c2707f6307a
--- /dev/null
+++ b/source/blender/nodes/function/nodes/node_fn_input_vector.cc
@@ -0,0 +1,55 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_function_util.hh"
+
+#include "BLI_hash.h"
+
+static bNodeSocketTemplate fn_node_input_vector_out[] = {
+ {SOCK_VECTOR, N_("Vector")},
+ {-1, ""},
+};
+
+static void fn_node_vector_input_expand_in_mf_network(
+ blender::nodes::NodeMFNetworkBuilder &builder)
+{
+ bNode &bnode = builder.bnode();
+ NodeInputVector *node_storage = static_cast<NodeInputVector *>(bnode.storage);
+ blender::float3 vector(node_storage->vector);
+
+ builder.construct_and_set_matching_fn<blender::fn::CustomMF_Constant<blender::float3>>(vector);
+}
+
+static void fn_node_input_vector_init(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ NodeInputVector *data = (NodeInputVector *)MEM_callocN(sizeof(NodeInputVector),
+ "input vector node");
+ node->storage = data;
+}
+
+void register_node_type_fn_input_vector()
+{
+ static bNodeType ntype;
+
+ fn_node_type_base(&ntype, FN_NODE_INPUT_VECTOR, "Vector", 0, 0);
+ node_type_socket_templates(&ntype, nullptr, fn_node_input_vector_out);
+ node_type_init(&ntype, fn_node_input_vector_init);
+ node_type_storage(
+ &ntype, "NodeInputVector", node_free_standard_storage, node_copy_standard_storage);
+ ntype.expand_in_mf_network = fn_node_vector_input_expand_in_mf_network;
+
+ nodeRegisterType(&ntype);
+}