Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--intern/cycles/kernel/shaders/node_image_texture.osl26
-rw-r--r--intern/cycles/kernel/svm/svm_image.h5
-rw-r--r--intern/cycles/kernel/svm/svm_types.h6
-rw-r--r--intern/cycles/render/nodes.cpp12
-rw-r--r--source/blender/makesdna/DNA_node_types.h1
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c10
6 files changed, 49 insertions, 11 deletions
diff --git a/intern/cycles/kernel/shaders/node_image_texture.osl b/intern/cycles/kernel/shaders/node_image_texture.osl
index a55640a9168..c63ad179060 100644
--- a/intern/cycles/kernel/shaders/node_image_texture.osl
+++ b/intern/cycles/kernel/shaders/node_image_texture.osl
@@ -17,6 +17,25 @@
#include "stdosl.h"
#include "node_color.h"
+point map_to_sphere(vector dir)
+{
+ float len = length(dir);
+ float v, u;
+ if(len > 0.0) {
+ if(dir[0] == 0.0 && dir[1] == 0.0) {
+ u = 0.0; /* othwise domain error */
+ }
+ else {
+ u = (1.0 - atan2(dir[0], dir[1]) / M_PI) / 2.0;
+ }
+ v = 1.0 - acos(dir[2] / len) / M_PI;
+ }
+ else {
+ v = u = 0.0; /* to avoid un-initialized variables */
+ }
+ return point(u, v, 0.0);
+}
+
color image_texture_lookup(string filename, string color_space, float u, float v, output float Alpha, int use_alpha, int is_float, string interpolation)
{
color rgb = (color)texture(filename, u, 1.0 - v, "wrap", "periodic", "interp", interpolation, "alpha", Alpha);
@@ -136,5 +155,10 @@ shader node_image_texture(
Alpha += weight[2] * tmp_alpha;
}
}
+ else if (projection == "Sphere") {
+ point projected = map_to_sphere((p - vector(0.5, 0.5, 0.5)) * 2.0);
+ Color = image_texture_lookup(filename, color_space,
+ projected[0], projected[1],
+ Alpha, use_alpha, is_float, interpolation);
+ }
}
-
diff --git a/intern/cycles/kernel/svm/svm_image.h b/intern/cycles/kernel/svm/svm_image.h
index 9948a192117..44d15e185cb 100644
--- a/intern/cycles/kernel/svm/svm_image.h
+++ b/intern/cycles/kernel/svm/svm_image.h
@@ -363,6 +363,10 @@ ccl_device void svm_node_tex_image(KernelGlobals *kg, ShaderData *sd, float *sta
float3 co = stack_load_float3(stack, co_offset);
uint use_alpha = stack_valid(alpha_offset);
+ if(node.w == NODE_IMAGE_PROJ_SPHERE) {
+ co = (co - make_float3(0.5f, 0.5f, 0.5f)) * 2.0f;
+ map_to_sphere(&co.x, &co.y, co.x, co.y, co.z);
+ }
float4 f = svm_image_texture(kg, id, co.x, co.y, srgb, use_alpha);
if(stack_valid(out_offset))
@@ -463,7 +467,6 @@ ccl_device void svm_node_tex_image_box(KernelGlobals *kg, ShaderData *sd, float
stack_store_float(stack, alpha_offset, f.w);
}
-
ccl_device void svm_node_tex_environment(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node)
{
uint id = node.y;
diff --git a/intern/cycles/kernel/svm/svm_types.h b/intern/cycles/kernel/svm/svm_types.h
index b1439aa1616..d5c3cebe1af 100644
--- a/intern/cycles/kernel/svm/svm_types.h
+++ b/intern/cycles/kernel/svm/svm_types.h
@@ -334,6 +334,12 @@ typedef enum NodeNormalMapSpace {
NODE_NORMAL_MAP_BLENDER_WORLD,
} NodeNormalMapSpace;
+typedef enum NodeImageProjection {
+ NODE_IMAGE_PROJ_FLAT = 0,
+ NODE_IMAGE_PROJ_BOX = 1,
+ NODE_IMAGE_PROJ_SPHERE = 2,
+} NodeImageProjection;
+
typedef enum ShaderType {
SHADER_TYPE_SURFACE,
SHADER_TYPE_VOLUME,
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index 653bd5dd19c..05ead55ca2d 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -174,8 +174,9 @@ static ShaderEnum image_projection_init()
{
ShaderEnum enm;
- enm.insert("Flat", 0);
- enm.insert("Box", 1);
+ enm.insert("Flat", NODE_IMAGE_PROJ_FLAT);
+ enm.insert("Box", NODE_IMAGE_PROJ_BOX);
+ enm.insert("Sphere", NODE_IMAGE_PROJ_SPHERE);
return enm;
}
@@ -266,14 +267,15 @@ void ImageTextureNode::compile(SVMCompiler& compiler)
tex_mapping.compile(compiler, vector_in->stack_offset, vector_offset);
}
- if(projection == "Flat") {
+ if(projection != "Box") {
compiler.add_node(NODE_TEX_IMAGE,
slot,
compiler.encode_uchar4(
vector_offset,
color_out->stack_offset,
alpha_out->stack_offset,
- srgb));
+ srgb),
+ projection_enum[projection]);
}
else {
compiler.add_node(NODE_TEX_IMAGE_BOX,
@@ -285,7 +287,7 @@ void ImageTextureNode::compile(SVMCompiler& compiler)
srgb),
__float_as_int(projection_blend));
}
-
+
if(vector_offset != vector_in->stack_offset)
compiler.stack_clear_offset(vector_in->type, vector_offset);
}
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 02c451e8549..5cd4e0d223b 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -962,6 +962,7 @@ typedef struct NodeSunBeams {
/* image texture */
#define SHD_PROJ_FLAT 0
#define SHD_PROJ_BOX 1
+#define SHD_PROJ_SPHERE 2
/* image texture interpolation */
#define SHD_INTERP_LINEAR 0
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index fa8d2669161..48e56e28f52 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -3431,10 +3431,12 @@ static void def_sh_tex_image(StructRNA *srna)
};
static const EnumPropertyItem prop_projection_items[] = {
- {SHD_PROJ_FLAT, "FLAT", 0, "Flat",
- "Image is projected flat using the X and Y coordinates of the texture vector"},
- {SHD_PROJ_BOX, "BOX", 0, "Box",
- "Image is projected using different components for each side of the object space bounding box"},
+ {SHD_PROJ_FLAT, "FLAT", 0, "Flat",
+ "Image is projected flat using the X and Y coordinates of the texture vector"},
+ {SHD_PROJ_BOX, "BOX", 0, "Box",
+ "Image is projected using different components for each side of the object space bounding box"},
+ {SHD_PROJ_SPHERE, "SPHERE", 0, "Sphere",
+ "Image is projected spherically using the Z axis as central"},
{0, NULL, 0, NULL, NULL}
};