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-rw-r--r--source/blender/nodes/composite/nodes/node_composite_valToRgb.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_valToRgb.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_valToRgb.c2
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_valToRgb.c b/source/blender/nodes/composite/nodes/node_composite_valToRgb.c
index 841d3e90491..86986f6038d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_valToRgb.c
+++ b/source/blender/nodes/composite/nodes/node_composite_valToRgb.c
@@ -87,7 +87,7 @@ void register_node_type_cmp_valtorgb(bNodeTreeType *ttype)
{
static bNodeType ntype;
- node_type_base(ttype, &ntype, CMP_NODE_VALTORGB, "Value to RGB", NODE_CLASS_CONVERTOR, NODE_OPTIONS);
+ node_type_base(ttype, &ntype, CMP_NODE_VALTORGB, "ColorRamp", NODE_CLASS_CONVERTOR, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_valtorgb_in, cmp_node_valtorgb_out);
node_type_size(&ntype, 240, 200, 300);
node_type_init(&ntype, node_composit_init_valtorgb);
diff --git a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
index 7cc30e6f192..7e513135203 100644
--- a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
+++ b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
@@ -75,7 +75,7 @@ void register_node_type_sh_valtorgb(bNodeTreeType *ttype)
{
static bNodeType ntype;
- node_type_base(ttype, &ntype, SH_NODE_VALTORGB, "Value to RGB", NODE_CLASS_CONVERTOR, NODE_OPTIONS);
+ node_type_base(ttype, &ntype, SH_NODE_VALTORGB, "ColorRamp", NODE_CLASS_CONVERTOR, NODE_OPTIONS);
node_type_compatibility(&ntype, NODE_OLD_SHADING|NODE_NEW_SHADING);
node_type_socket_templates(&ntype, sh_node_valtorgb_in, sh_node_valtorgb_out);
node_type_size(&ntype, 240, 200, 300);
diff --git a/source/blender/nodes/texture/nodes/node_texture_valToRgb.c b/source/blender/nodes/texture/nodes/node_texture_valToRgb.c
index 45c5de39044..1d282b4d4cc 100644
--- a/source/blender/nodes/texture/nodes/node_texture_valToRgb.c
+++ b/source/blender/nodes/texture/nodes/node_texture_valToRgb.c
@@ -66,7 +66,7 @@ void register_node_type_tex_valtorgb(bNodeTreeType *ttype)
{
static bNodeType ntype;
- node_type_base(ttype, &ntype, TEX_NODE_VALTORGB, "Value to RGB", NODE_CLASS_CONVERTOR, NODE_OPTIONS);
+ node_type_base(ttype, &ntype, TEX_NODE_VALTORGB, "ColorRamp", NODE_CLASS_CONVERTOR, NODE_OPTIONS);
node_type_socket_templates(&ntype, valtorgb_in, valtorgb_out);
node_type_size(&ntype, 240, 200, 300);
node_type_init(&ntype, valtorgb_init);