Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py1
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c2
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h37
-rw-r--r--source/blender/makesrna/intern/rna_space.c5
4 files changed, 28 insertions, 17 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 0ea552e51e7..d0cfd190f0e 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -2813,6 +2813,7 @@ class VIEW3D_PT_view3d_display(Panel):
col = layout.column()
col.prop(view, "show_only_render")
+ col.prop(view, "show_world")
col = layout.column()
display_all = not view.show_only_render
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 21329e6ffe7..d681915e555 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -3211,7 +3211,7 @@ static void view3d_main_area_draw_engine_info(View3D *v3d, RegionView3D *rv3d, A
static void view3d_main_area_clear(Scene *scene, View3D *v3d, ARegion *ar)
{
/* clear background */
- if (scene->world && (v3d->flag2 & V3D_RENDER_OVERRIDE)) { /* clear with solid color */
+ if (scene->world && (v3d->flag3 & V3D_SHOW_WORLD)) { /* clear with solid color */
if (scene->world->skytype & WO_SKYBLEND) { /* blend sky */
int x, y;
float col_hor[3];
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 3efba488299..0eee28e73d9 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -201,7 +201,9 @@ typedef struct View3D {
char gridflag;
/* transform widget info */
- char twtype, twmode, twflag, pad2[2];
+ char twtype, twmode, twflag;
+
+ short flag3;
/* afterdraw, for xray & transparent */
struct ListBase afterdraw_transp;
@@ -267,21 +269,24 @@ typedef struct View3D {
((view >= RV3D_VIEW_FRONT) && (view <= RV3D_VIEW_BOTTOM))
/* View3d->flag2 (short) */
-#define V3D_RENDER_OVERRIDE 4
-#define V3D_SOLID_TEX 8
-#define V3D_SHOW_GPENCIL 16
-#define V3D_LOCK_CAMERA 32
-#define V3D_RENDER_SHADOW 64 /* This is a runtime only flag that's used to tell draw_mesh_object() that we're doing a shadow pass instead of a regular draw */
-#define V3D_SHOW_RECONSTRUCTION 128
-#define V3D_SHOW_CAMERAPATH 256
-#define V3D_SHOW_BUNDLENAME 512
-#define V3D_BACKFACE_CULLING 1024
-#define V3D_RENDER_BORDER 2048
-#define V3D_SOLID_MATCAP 4096 /* user flag */
-#define V3D_SHOW_SOLID_MATCAP 8192 /* runtime flag */
-#define V3D_OCCLUDE_WIRE 16384
-#define V3D_SHADELESS_TEX 32768
-
+#define V3D_RENDER_OVERRIDE (1 << 2)
+#define V3D_SOLID_TEX (1 << 3)
+#define V3D_SHOW_GPENCIL (1 << 4)
+#define V3D_LOCK_CAMERA (1 << 5)
+#define V3D_RENDER_SHADOW (1 << 6) /* This is a runtime only flag that's used to tell draw_mesh_object() that we're doing a shadow pass instead of a regular draw */
+#define V3D_SHOW_RECONSTRUCTION (1 << 7)
+#define V3D_SHOW_CAMERAPATH (1 << 8)
+#define V3D_SHOW_BUNDLENAME (1 << 9)
+#define V3D_BACKFACE_CULLING (1 << 10)
+#define V3D_RENDER_BORDER (1 << 11)
+#define V3D_SOLID_MATCAP (1 << 12) /* user flag */
+#define V3D_SHOW_SOLID_MATCAP (1 << 13) /* runtime flag */
+#define V3D_OCCLUDE_WIRE (1 << 14)
+#define V3D_SHADELESS_TEX (1 << 15)
+
+
+/* View3d->flag3 (short) */
+#define V3D_SHOW_WORLD (1 << 0)
/* View3D->around */
#define V3D_CENTER 0
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 68173ebefb4..cb5da547c80 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -2041,6 +2041,11 @@ static void rna_def_space_view3d(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Only Render", "Display only objects which will be rendered");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+ prop = RNA_def_property(srna, "show_world", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag3", V3D_SHOW_WORLD);
+ RNA_def_property_ui_text(prop, "World Background", "Display world colors in the background");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
prop = RNA_def_property(srna, "use_occlude_geometry", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", V3D_ZBUF_SELECT);
RNA_def_property_ui_text(prop, "Occlude Geometry", "Limit selection to visible (clipped with depth buffer)");