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-rw-r--r--source/blender/blenkernel/BKE_sketch.h6
-rw-r--r--source/blender/blenkernel/intern/sketch.c2
-rw-r--r--source/blender/blenlib/BLI_math_geom.h2
-rw-r--r--source/blender/blenlib/intern/math_geom.c2
-rw-r--r--source/blender/editors/armature/armature_intern.h2
-rw-r--r--source/blender/editors/armature/editarmature.c8
-rw-r--r--source/blender/editors/armature/editarmature_sketch.c8
-rw-r--r--source/blender/editors/curve/editcurve.c4
-rw-r--r--source/blender/editors/gpencil/gpencil_edit.c8
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c28
-rw-r--r--source/blender/editors/include/ED_armature.h2
-rw-r--r--source/blender/editors/include/ED_curve.h2
-rw-r--r--source/blender/editors/include/ED_gpencil.h2
-rw-r--r--source/blender/editors/include/ED_mball.h2
-rw-r--r--source/blender/editors/include/ED_mesh.h8
-rw-r--r--source/blender/editors/include/ED_object.h2
-rw-r--r--source/blender/editors/include/ED_particle.h6
-rw-r--r--source/blender/editors/include/ED_view3d.h26
-rw-r--r--source/blender/editors/interface/interface_ops.c2
-rw-r--r--source/blender/editors/interface/interface_regions.c2
-rw-r--r--source/blender/editors/interface/view2d.c2
-rw-r--r--source/blender/editors/mesh/editface.c6
-rw-r--r--source/blender/editors/mesh/editmesh_loop.c2
-rw-r--r--source/blender/editors/mesh/editmesh_mods.c24
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c9
-rw-r--r--source/blender/editors/metaball/mball_edit.c2
-rw-r--r--source/blender/editors/object/object_edit.c2
-rw-r--r--source/blender/editors/object/object_lattice.c8
-rw-r--r--source/blender/editors/physics/particle_edit.c32
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c14
-rw-r--r--source/blender/editors/space_graph/graph_select.c2
-rw-r--r--source/blender/editors/space_image/image_buttons.c2
-rw-r--r--source/blender/editors/space_image/image_draw.c2
-rw-r--r--source/blender/editors/space_info/info_report.c2
-rw-r--r--source/blender/editors/space_node/node_edit.c4
-rw-r--r--source/blender/editors/space_node/node_select.c8
-rw-r--r--source/blender/editors/space_node/node_state.c6
-rw-r--r--source/blender/editors/space_sequencer/sequencer_add.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c6
-rw-r--r--source/blender/editors/space_sequencer/sequencer_intern.h2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_select.c8
-rw-r--r--source/blender/editors/space_text/text_ops.c6
-rw-r--r--source/blender/editors/space_text/text_python.c2
-rw-r--r--source/blender/editors/space_view3d/drawobject.c12
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c6
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c24
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c120
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c6
-rw-r--r--source/blender/editors/transform/transform.c66
-rw-r--r--source/blender/editors/transform/transform.h74
-rw-r--r--source/blender/editors/transform/transform_constraints.c2
-rw-r--r--source/blender/editors/transform/transform_input.c44
-rw-r--r--source/blender/editors/transform/transform_manipulator.c2
-rw-r--r--source/blender/windowmanager/WM_types.h10
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c10
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c2
58 files changed, 330 insertions, 329 deletions
diff --git a/source/blender/blenkernel/BKE_sketch.h b/source/blender/blenkernel/BKE_sketch.h
index 360a95bfb24..087cabc5c3d 100644
--- a/source/blender/blenkernel/BKE_sketch.h
+++ b/source/blender/blenkernel/BKE_sketch.h
@@ -73,8 +73,8 @@ typedef struct SK_Overdraw
typedef struct SK_DrawData
{
- short mval[2];
- short previous_mval[2];
+ int mval[2];
+ int previous_mval[2];
SK_PType type;
} SK_DrawData;
@@ -152,7 +152,7 @@ void sk_endContinuousStroke(SK_Stroke *stk);
void sk_updateNextPoint(SK_Sketch *sketch, SK_Stroke *stk);
-void sk_initDrawData(SK_DrawData *dd, const short mval[2]);
+void sk_initDrawData(SK_DrawData *dd, const int mval[2]);
void sk_deleteSelectedStrokes(SK_Sketch *sketch);
void sk_selectAllSketch(SK_Sketch *sketch, int mode);
diff --git a/source/blender/blenkernel/intern/sketch.c b/source/blender/blenkernel/intern/sketch.c
index ec0f5d1316b..4cc5a880625 100644
--- a/source/blender/blenkernel/intern/sketch.c
+++ b/source/blender/blenkernel/intern/sketch.c
@@ -543,7 +543,7 @@ int sk_stroke_filtermval(SK_DrawData *dd)
return retval;
}
-void sk_initDrawData(SK_DrawData *dd, const short mval[2])
+void sk_initDrawData(SK_DrawData *dd, const int mval[2])
{
dd->mval[0] = mval[0];
dd->mval[1] = mval[1];
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index 756d1501536..4a7d749842d 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -77,7 +77,7 @@ void closest_to_line_segment_v3(float r[3], const float p[3], const float l1[3],
#define ISECT_LINE_LINE_CROSS 2
int isect_line_line_v2(const float a1[2], const float a2[2], const float b1[2], const float b2[2]);
-int isect_line_line_v2_short(const short a1[2], const short a2[2], const short b1[2], const short b2[2]);
+int isect_line_line_v2_int(const int a1[2], const int a2[2], const int b1[2], const int b2[2]);
int isect_seg_seg_v2_point(const float v1[2], const float v2[2], const float v3[2], const float v4[2], float vi[2]);
/* Returns the number of point of interests
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index be7f2d95d04..8785415c6a1 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -239,7 +239,7 @@ float dist_to_line_segment_v3(const float v1[3], const float v2[3], const float
/******************************* Intersection ********************************/
/* intersect Line-Line, shorts */
-int isect_line_line_v2_short(const short v1[2], const short v2[2], const short v3[2], const short v4[2])
+int isect_line_line_v2_int(const int v1[2], const int v2[2], const int v3[2], const int v4[2])
{
float div, labda, mu;
diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h
index 86dc2182e03..82decf8d1cf 100644
--- a/source/blender/editors/armature/armature_intern.h
+++ b/source/blender/editors/armature/armature_intern.h
@@ -206,7 +206,7 @@ void POSE_OT_propagate(struct wmOperatorType *ot);
/* editarmature.c */
EditBone *make_boneList(struct ListBase *edbo, struct ListBase *bones, struct EditBone *parent, struct Bone *actBone);
-void BIF_sk_selectStroke(struct bContext *C, const short mval[2], short extend);
+void BIF_sk_selectStroke(struct bContext *C, const int mval[2], short extend);
/* duplicate method */
void preEditBoneDuplicate(struct ListBase *editbones);
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index f4e9c7c5d3e..7d741d31afe 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -1698,7 +1698,7 @@ void ARMATURE_OT_select_linked(wmOperatorType *ot)
/* does bones and points */
/* note that BONE ROOT only gets drawn for root bones (or without IK) */
-static EditBone *get_nearest_editbonepoint (ViewContext *vc, const short mval[2], ListBase *edbo, int findunsel, int *selmask)
+static EditBone *get_nearest_editbonepoint (ViewContext *vc, const int mval[2], ListBase *edbo, int findunsel, int *selmask)
{
EditBone *ebone;
rcti rect;
@@ -1958,7 +1958,7 @@ static int ebone_select_flag(EditBone *ebone)
}
/* context: editmode armature in view3d */
-int mouse_armature(bContext *C, const short mval[2], int extend)
+int mouse_armature(bContext *C, const int mval[2], int extend)
{
Object *obedit= CTX_data_edit_object(C);
bArmature *arm= obedit->data;
@@ -2499,7 +2499,7 @@ static int armature_click_extrude_invoke(bContext *C, wmOperator *op, wmEvent *e
View3D *v3d;
RegionView3D *rv3d;
float dx, dy, fz, *fp = NULL, dvec[3], oldcurs[3];
- short mx, my, mval[2];
+ int mx, my, mval[2];
int retv;
scene= CTX_data_scene(C);
@@ -2513,7 +2513,7 @@ static int armature_click_extrude_invoke(bContext *C, wmOperator *op, wmEvent *e
mx= event->x - ar->winrct.xmin;
my= event->y - ar->winrct.ymin;
- project_short_noclip(ar, fp, mval);
+ project_int_noclip(ar, fp, mval);
initgrabz(rv3d, fp[0], fp[1], fp[2]);
diff --git a/source/blender/editors/armature/editarmature_sketch.c b/source/blender/editors/armature/editarmature_sketch.c
index 158c0d23ddc..1fa6a88c9f3 100644
--- a/source/blender/editors/armature/editarmature_sketch.c
+++ b/source/blender/editors/armature/editarmature_sketch.c
@@ -702,7 +702,7 @@ static void sk_drawStrokeSubdivision(ToolSettings *toolsettings, SK_Stroke *stk)
}
}
-static SK_Point *sk_snapPointStroke(bContext *C, SK_Stroke *stk, short mval[2], int *dist, int *index, int all_pts)
+static SK_Point *sk_snapPointStroke(bContext *C, SK_Stroke *stk, int mval[2], int *dist, int *index, int all_pts)
{
ARegion *ar = CTX_wm_region(C);
SK_Point *pt = NULL;
@@ -736,7 +736,7 @@ static SK_Point *sk_snapPointStroke(bContext *C, SK_Stroke *stk, short mval[2],
}
#if 0 /* UNUSED 2.5 */
-static SK_Point *sk_snapPointArmature(bContext *C, Object *ob, ListBase *ebones, short mval[2], int *dist)
+static SK_Point *sk_snapPointArmature(bContext *C, Object *ob, ListBase *ebones, int mval[2], int *dist)
{
ARegion *ar = CTX_wm_region(C);
SK_Point *pt = NULL;
@@ -2157,7 +2157,7 @@ static void sk_applyGesture(bContext *C, SK_Sketch *sketch)
/********************************************/
-static int sk_selectStroke(bContext *C, SK_Sketch *sketch, const short mval[2], int extend)
+static int sk_selectStroke(bContext *C, SK_Sketch *sketch, const int mval[2], int extend)
{
ViewContext vc;
rcti rect;
@@ -2473,7 +2473,7 @@ static int sketch_delete(bContext *C, wmOperator *UNUSED(op), wmEvent *UNUSED(ev
return OPERATOR_FINISHED;
}
-void BIF_sk_selectStroke(bContext *C, const short mval[2], short extend)
+void BIF_sk_selectStroke(bContext *C, const int mval[2], short extend)
{
ToolSettings *ts = CTX_data_tool_settings(C);
SK_Sketch *sketch = contextSketch(C, 0);
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index 01a39cf208c..1bfd910523e 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -4169,7 +4169,7 @@ void CURVE_OT_make_segment(wmOperatorType *ot)
/***************** pick select from 3d view **********************/
-int mouse_nurb(bContext *C, const short mval[2], int extend)
+int mouse_nurb(bContext *C, const int mval[2], int extend)
{
Object *obedit= CTX_data_edit_object(C);
Curve *cu= obedit->data;
@@ -4666,7 +4666,7 @@ static int add_vertex_invoke(bContext *C, wmOperator *op, wmEvent *event)
Curve *cu;
ViewContext vc;
float location[3];
- short mval[2];
+ int mval[2];
Nurb *nu;
BezTriple *bezt;
diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c
index 2baefc2de8e..c552657df96 100644
--- a/source/blender/editors/gpencil/gpencil_edit.c
+++ b/source/blender/editors/gpencil/gpencil_edit.c
@@ -378,7 +378,7 @@ static void gp_strokepoint_convertcoords (bContext *C, bGPDstroke *gps, bGPDspoi
else {
float *fp= give_cursor(scene, v3d);
float dvec[3];
- short mval[2];
+ int mval[2];
int mx, my;
/* get screen coordinate */
@@ -390,13 +390,13 @@ static void gp_strokepoint_convertcoords (bContext *C, bGPDstroke *gps, bGPDspoi
mx= (int)(pt->x / 100 * ar->winx);
my= (int)(pt->y / 100 * ar->winy);
}
- mval[0]= (short)mx;
- mval[1]= (short)my;
+ mval[0]= mx;
+ mval[1]= my;
/* convert screen coordinate to 3d coordinates
* - method taken from editview.c - mouse_cursor()
*/
- project_short_noclip(ar, fp, mval);
+ project_int_noclip(ar, fp, mval);
window_to_3d(ar, dvec, mval[0]-mx, mval[1]-my);
sub_v3_v3v3(p3d, fp, dvec);
}
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 5763fcde705..7db18eaedf4 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -239,7 +239,7 @@ static short gp_stroke_filtermval (tGPsdata *p, int mval[2], int pmval[2])
/* convert screen-coordinates to buffer-coordinates */
// XXX this method needs a total overhaul!
-static void gp_stroke_convertcoords (tGPsdata *p, short mval[2], float out[3], float *depth)
+static void gp_stroke_convertcoords (tGPsdata *p, int mval[2], float out[3], float *depth)
{
bGPdata *gpd= p->gpd;
@@ -251,7 +251,7 @@ static void gp_stroke_convertcoords (tGPsdata *p, short mval[2], float out[3], f
*/
}
else {
- const short mx=mval[0], my=mval[1];
+ const int mx=mval[0], my=mval[1];
float rvec[3], dvec[3];
/* Current method just converts each point in screen-coordinates to
@@ -266,7 +266,7 @@ static void gp_stroke_convertcoords (tGPsdata *p, short mval[2], float out[3], f
gp_get_3d_reference(p, rvec);
/* method taken from editview.c - mouse_cursor() */
- project_short_noclip(p->ar, rvec, mval);
+ project_int_noclip(p->ar, rvec, mval);
window_to_3d_delta(p->ar, dvec, mval[0]-mx, mval[1]-my);
sub_v3_v3v3(out, rvec, dvec);
}
@@ -387,8 +387,8 @@ static short gp_stroke_addpoint (tGPsdata *p, int mval[2], float pressure)
/* temp struct for gp_stroke_smooth() */
typedef struct tGpSmoothCo {
- short x;
- short y;
+ int x;
+ int y;
} tGpSmoothCo;
/* smooth a stroke (in buffer) before storing it */
@@ -417,8 +417,8 @@ static void gp_stroke_smooth (tGPsdata *p)
const tGPspoint *pd= (i+1 < cmx)?(pc+1):(pc);
const tGPspoint *pe= (i+2 < cmx)?(pc+2):(pd);
- spc->x= (short)(0.1*pa->x + 0.2*pb->x + 0.4*pc->x + 0.2*pd->x + 0.1*pe->x);
- spc->y= (short)(0.1*pa->y + 0.2*pb->y + 0.4*pc->y + 0.2*pd->y + 0.1*pe->y);
+ spc->x= (int)(0.1*pa->x + 0.2*pb->x + 0.4*pc->x + 0.2*pd->x + 0.1*pe->x);
+ spc->y= (int)(0.1*pa->y + 0.2*pb->y + 0.4*pc->y + 0.2*pd->y + 0.1*pe->y);
}
/* second pass: apply smoothed coordinates */
@@ -574,7 +574,7 @@ static void gp_stroke_newfrombuffer (tGPsdata *p)
/* get an array of depths, far depths are blended */
if (gpencil_project_check(p)) {
- short mval[2], mval_prev[2]= {0};
+ int mval[2], mval_prev[2]= {0};
int interp_depth = 0;
int found_depth = 0;
@@ -738,7 +738,7 @@ static void gp_stroke_eraser_dostroke (tGPsdata *p, int mval[], int mvalo[], sho
{
bGPDspoint *pt1, *pt2;
int x0=0, y0=0, x1=0, y1=0;
- short xyval[2];
+ int xyval[2];
int i;
if (gps->totpoints == 0) {
@@ -750,7 +750,7 @@ static void gp_stroke_eraser_dostroke (tGPsdata *p, int mval[], int mvalo[], sho
else if (gps->totpoints == 1) {
/* get coordinates */
if (gps->flag & GP_STROKE_3DSPACE) {
- project_short(p->ar, &gps->points->x, xyval);
+ project_int(p->ar, &gps->points->x, xyval);
x0= xyval[0];
y0= xyval[1];
}
@@ -804,11 +804,11 @@ static void gp_stroke_eraser_dostroke (tGPsdata *p, int mval[], int mvalo[], sho
/* get coordinates */
if (gps->flag & GP_STROKE_3DSPACE) {
- project_short(p->ar, &pt1->x, xyval);
+ project_int(p->ar, &pt1->x, xyval);
x0= xyval[0];
y0= xyval[1];
- project_short(p->ar, &pt2->x, xyval);
+ project_int(p->ar, &pt2->x, xyval);
x1= xyval[0];
y1= xyval[1];
}
@@ -1501,8 +1501,8 @@ static int gpencil_draw_exec (bContext *C, wmOperator *op)
/* get relevant data for this point from stroke */
RNA_float_get_array(&itemptr, "mouse", mousef);
- p->mval[0] = (short)mousef[0];
- p->mval[1] = (short)mousef[1];
+ p->mval[0] = (int)mousef[0];
+ p->mval[1] = (int)mousef[1];
p->pressure= RNA_float_get(&itemptr, "pressure");
if (RNA_boolean_get(&itemptr, "is_start")) {
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 36923736068..a029c5c1f12 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -117,7 +117,7 @@ void ED_armature_deselect_all_visible(struct Object *obedit);
int ED_do_pose_selectbuffer(struct Scene *scene, struct Base *base, unsigned int *buffer,
short hits, short extend);
-int mouse_armature(struct bContext *C, const short mval[2], int extend);
+int mouse_armature(struct bContext *C, const int mval[2], int extend);
int join_armature_exec(struct bContext *C, struct wmOperator *op);
struct Bone *get_indexed_bone (struct Object *ob, int index);
float ED_rollBoneToVector(EditBone *bone, const float new_up_axis[3], const short axis_only);
diff --git a/source/blender/editors/include/ED_curve.h b/source/blender/editors/include/ED_curve.h
index cfafd38ed15..6a92ee2e056 100644
--- a/source/blender/editors/include/ED_curve.h
+++ b/source/blender/editors/include/ED_curve.h
@@ -66,7 +66,7 @@ void free_editNurb (struct Object *obedit);
void free_curve_editNurb (struct Curve *cu);
-int mouse_nurb (struct bContext *C, const short mval[2], int extend);
+int mouse_nurb (struct bContext *C, const int mval[2], int extend);
struct Nurb *add_nurbs_primitive(struct bContext *C, float mat[4][4], int type, int newob);
diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h
index d06b0d6c4ee..e5715316a31 100644
--- a/source/blender/editors/include/ED_gpencil.h
+++ b/source/blender/editors/include/ED_gpencil.h
@@ -56,7 +56,7 @@ struct wmKeyConfig;
* Used as part of the 'stroke cache' used during drawing of new strokes
*/
typedef struct tGPspoint {
- short x, y; /* x and y coordinates of cursor (in relative to area) */
+ int x, y; /* x and y coordinates of cursor (in relative to area) */
float pressure; /* pressure of tablet at this point */
} tGPspoint;
diff --git a/source/blender/editors/include/ED_mball.h b/source/blender/editors/include/ED_mball.h
index a742be7337c..2afc3155398 100644
--- a/source/blender/editors/include/ED_mball.h
+++ b/source/blender/editors/include/ED_mball.h
@@ -42,7 +42,7 @@ void ED_keymap_metaball(struct wmKeyConfig *keyconf);
struct MetaElem *add_metaball_primitive(struct bContext *C, float mat[4][4], int type, int newname);
-int mouse_mball(struct bContext *C, const short mval[2], int extend);
+int mouse_mball(struct bContext *C, const int mval[2], int extend);
void free_editMball(struct Object *obedit);
void make_editMball(struct Object *obedit);
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index c3c843154e5..5c4dfc6ba3d 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -169,9 +169,9 @@ void EM_project_snap_verts(struct bContext *C, struct ARegion *ar, struct Object
extern unsigned int em_vertoffs, em_solidoffs, em_wireoffs;
void EM_cache_x_mirror_vert(struct Object *ob, struct EditMesh *em);
-int mouse_mesh(struct bContext *C, const short mval[2], short extend);
+int mouse_mesh(struct bContext *C, const int mval[2], short extend);
int EM_check_backbuf(unsigned int index);
-int EM_mask_init_backbuf_border(struct ViewContext *vc, short mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax);
+int EM_mask_init_backbuf_border(struct ViewContext *vc, int mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax);
void EM_free_backbuf(void);
int EM_init_backbuf_border(struct ViewContext *vc, short xmin, short ymin, short xmax, short ymax);
int EM_init_backbuf_circle(struct ViewContext *vc, short xs, short ys, short rads);
@@ -187,10 +187,10 @@ void EM_automerge(struct Scene *scene, struct Object *obedit, int update);
/* editface.c */
void paintface_flush_flags(struct Object *ob);
struct MTFace *EM_get_active_mtface(struct EditMesh *em, struct EditFace **act_efa, struct MCol **mcol, int sloppy);
-int paintface_mouse_select(struct bContext *C, struct Object *ob, const short mval[2], int extend);
+int paintface_mouse_select(struct bContext *C, struct Object *ob, const int mval[2], int extend);
int do_paintface_box_select(struct ViewContext *vc, struct rcti *rect, int select, int extend);
void paintface_deselect_all_visible(struct Object *ob, int action, short flush_flags);
-void paintface_select_linked(struct bContext *C, struct Object *ob, short mval[2], int mode);
+void paintface_select_linked(struct bContext *C, struct Object *ob, int mval[2], int mode);
int paintface_minmax(struct Object *ob, float *min, float *max);
void paintface_hide(struct Object *ob, const int unselected);
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 3b27fb45f5d..28d0a9520b2 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -126,7 +126,7 @@ void ED_object_constraint_update(struct Object *ob);
void ED_object_constraint_dependency_update(struct Main *bmain, struct Scene *scene, struct Object *ob);
/* object_lattice.c */
-int mouse_lattice(struct bContext *C, const short mval[2], int extend);
+int mouse_lattice(struct bContext *C, const int mval[2], int extend);
void undo_push_lattice(struct bContext *C, const char *name);
/* object_lattice.c */
diff --git a/source/blender/editors/include/ED_particle.h b/source/blender/editors/include/ED_particle.h
index f29284fe64d..23997e06aef 100644
--- a/source/blender/editors/include/ED_particle.h
+++ b/source/blender/editors/include/ED_particle.h
@@ -60,10 +60,10 @@ void PE_hide_keys_time(struct Scene *scene, struct PTCacheEdit *edit, float cfra
void PE_update_object(struct Scene *scene, struct Object *ob, int useflag);
/* selection tools */
-int PE_mouse_particles(struct bContext *C, const short mval[2], int extend);
+int PE_mouse_particles(struct bContext *C, const int mval[2], int extend);
int PE_border_select(struct bContext *C, struct rcti *rect, int select, int extend);
-int PE_circle_select(struct bContext *C, int selecting, const short mval[2], float rad);
-int PE_lasso_select(struct bContext *C, short mcords[][2], short moves, short extend, short select);
+int PE_circle_select(struct bContext *C, int selecting, const int mval[2], float rad);
+int PE_lasso_select(struct bContext *C, int mcords[][2], short moves, short extend, short select);
void PE_deselect_all_visible(struct PTCacheEdit *edit);
/* undo */
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 297bd234edd..16570ccd7a1 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -64,7 +64,7 @@ typedef struct ViewContext {
struct View3D *v3d;
struct RegionView3D *rv3d;
struct EditMesh *em;
- short mval[2];
+ int mval[2];
} ViewContext;
typedef struct ViewDepths {
@@ -80,9 +80,9 @@ typedef struct ViewDepths {
float *give_cursor(struct Scene *scene, struct View3D *v3d);
int initgrabz(struct RegionView3D *rv3d, float x, float y, float z);
-void window_to_3d(struct ARegion *ar, float out[3], short mx, short my);
-void window_to_3d_delta(struct ARegion *ar, float out[3], short mx, short my);
-void window_to_3d_vector(struct ARegion *ar, float out[3], short mx, short my);
+void window_to_3d(struct ARegion *ar, float out[3], const int mx, const int my);
+void window_to_3d_delta(struct ARegion *ar, float out[3], const int mx, const int my);
+void window_to_3d_vector(struct ARegion *ar, float out[3], const int mx, const int my);
void view3d_unproject(struct bglMats *mats, float out[3], const short x, const short y, const float z);
/* Depth buffer */
@@ -133,18 +133,18 @@ void drawcircball(int mode, const float cent[3], float rad, float tmat[][4]);
/* backbuffer select and draw support */
void view3d_validate_backbuf(struct ViewContext *vc);
struct ImBuf *view3d_read_backbuf(struct ViewContext *vc, short xmin, short ymin, short xmax, short ymax);
-unsigned int view3d_sample_backbuf_rect(struct ViewContext *vc, const short mval[2], int size, unsigned int min, unsigned int max, int *dist, short strict,
+unsigned int view3d_sample_backbuf_rect(struct ViewContext *vc, const int mval[2], int size, unsigned int min, unsigned int max, int *dist, short strict,
void *handle, unsigned int (*indextest)(void *handle, unsigned int index));
unsigned int view3d_sample_backbuf(struct ViewContext *vc, int x, int y);
/* draws and does a 4x4 sample */
-int view_autodist(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, const short mval[2], float mouse_worldloc[3]);
+int view_autodist(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, const int mval[2], float mouse_worldloc[3]);
/* only draw so view_autodist_simple can be called many times after */
int view_autodist_init(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, int mode);
-int view_autodist_simple(struct ARegion *ar, const short mval[2], float mouse_worldloc[3], int margin, float *force_depth);
-int view_autodist_depth(struct ARegion *ar, const short mval[2], int margin, float *depth);
-int view_autodist_depth_segment(struct ARegion *ar, const short mval_sta[2], const short mval_end[2], int margin, float *depth);
+int view_autodist_simple(struct ARegion *ar, const int mval[2], float mouse_worldloc[3], int margin, float *force_depth);
+int view_autodist_depth(struct ARegion *ar, const int mval[2], int margin, float *depth);
+int view_autodist_depth_segment(struct ARegion *ar, const int mval_sta[2], const int mval_end[2], int margin, float *depth);
/* select */
#define MAXPICKBUF 10000
@@ -153,13 +153,13 @@ short view3d_opengl_select(struct ViewContext *vc, unsigned int *buffer, unsigne
void view3d_set_viewcontext(struct bContext *C, struct ViewContext *vc);
void view3d_operator_needs_opengl(const struct bContext *C);
void view3d_region_operator_needs_opengl(struct wmWindow *win, struct ARegion *ar);
-int view3d_get_view_aligned_coordinate(struct ViewContext *vc, float fp[3], const short mval[2], const short do_fallback);
+int view3d_get_view_aligned_coordinate(struct ViewContext *vc, float fp[3], const int mval[2], const short do_fallback);
void view3d_get_transformation(struct ARegion *ar, struct RegionView3D *rv3d, struct Object *ob, struct bglMats *mats);
/* XXX should move to BLI_math */
int edge_inside_circle(short centx, short centy, short rad, short x1, short y1, short x2, short y2);
-int lasso_inside(short mcords[][2], short moves, short sx, short sy);
-int lasso_inside_edge(short mcords[][2], short moves, int x0, int y0, int x1, int y1);
+int lasso_inside(int mcords[][2], short moves, int sx, int sy);
+int lasso_inside_edge(int mcords[][2], short moves, int x0, int y0, int x1, int y1);
/* get 3d region from context, also if mouse is in header or toolbar */
struct RegionView3D *ED_view3d_context_rv3d(struct bContext *C);
@@ -178,7 +178,7 @@ struct ImBuf *ED_view3d_draw_offscreen_imbuf(struct Scene *scene, struct View3D
struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, struct Object *camera, int width, int height, unsigned int flag, int drawtype, char err_out[256]);
-Base *ED_view3d_give_base_under_cursor(struct bContext *C, const short mval[2]);
+Base *ED_view3d_give_base_under_cursor(struct bContext *C, const int mval[2]);
void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar, short do_clip);
int ED_view3d_lock(struct RegionView3D *rv3d);
diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c
index 12506d28593..e9fad382beb 100644
--- a/source/blender/editors/interface/interface_ops.c
+++ b/source/blender/editors/interface/interface_ops.c
@@ -97,7 +97,7 @@ static int eyedropper_cancel(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
-static void eyedropper_sample(bContext *C, Eyedropper *eye, short mx, short my)
+static void eyedropper_sample(bContext *C, Eyedropper *eye, int mx, int my)
{
if(RNA_property_type(eye->prop) == PROP_FLOAT) {
const int color_manage = CTX_data_scene(C)->r.color_mgt_flag & R_COLOR_MANAGEMENT;
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c
index a4c2dbb9943..624f06db3c1 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -1625,7 +1625,7 @@ void ui_block_func_ICONTEXTROW(bContext *UNUSED(C), uiLayout *layout, void *arg_
}
#if 0
-static void ui_warp_pointer(short x, short y)
+static void ui_warp_pointer(int x, int y)
{
/* XXX 2.50 which function to use for this? */
/* OSX has very poor mousewarp support, it sends events;
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index 32301dd6423..84cf5af5414 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -2028,7 +2028,7 @@ typedef struct View2DString {
unsigned char ub[4];
int pack;
} col;
- short mval[2];
+ int mval[2];
rcti rect;
} View2DString;
diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c
index 9cec034af28..ab62c88deaa 100644
--- a/source/blender/editors/mesh/editface.c
+++ b/source/blender/editors/mesh/editface.c
@@ -98,7 +98,7 @@ void paintface_flush_flags(Object *ob)
}
/* returns 0 if not found, otherwise 1 */
-static int facesel_face_pick(struct bContext *C, Mesh *me, const short mval[2], unsigned int *index, short rect)
+static int facesel_face_pick(struct bContext *C, Mesh *me, const int mval[2], unsigned int *index, short rect)
{
ViewContext vc;
view3d_set_viewcontext(C, &vc);
@@ -327,7 +327,7 @@ static void select_linked_tfaces_with_seams(int mode, Mesh *me, unsigned int ind
MEM_freeN(linkflag);
}
-void paintface_select_linked(bContext *UNUSED(C), Object *ob, short UNUSED(mval[2]), int mode)
+void paintface_select_linked(bContext *UNUSED(C), Object *ob, int UNUSED(mval[2]), int mode)
{
Mesh *me;
unsigned int index=0;
@@ -716,7 +716,7 @@ void seam_mark_clear_tface(Scene *scene, short mode)
}
#endif
-int paintface_mouse_select(struct bContext *C, Object *ob, const short mval[2], int extend)
+int paintface_mouse_select(struct bContext *C, Object *ob, const int mval[2], int extend)
{
Mesh *me;
MFace *mface, *msel;
diff --git a/source/blender/editors/mesh/editmesh_loop.c b/source/blender/editors/mesh/editmesh_loop.c
index 72e9e3b6d9e..d7e59e0a68f 100644
--- a/source/blender/editors/mesh/editmesh_loop.c
+++ b/source/blender/editors/mesh/editmesh_loop.c
@@ -199,7 +199,7 @@ static void CutEdgeloop(Object *obedit, wmOperator *op, EditMesh *em, int numcut
EditEdge *nearest=NULL, *eed;
float fac;
int keys = 0, holdnum=0, selectmode, dist;
- short mvalo[2] = {0, 0}, mval[2] = {0, 0};
+ int mvalo[2] = {0, 0}, mval[2] = {0, 0};
short event=0, val, choosing=1, cancel=0, cuthalf = 0, smooth=0;
short hasHidden = 0;
char msg[128];
diff --git a/source/blender/editors/mesh/editmesh_mods.c b/source/blender/editors/mesh/editmesh_mods.c
index 8cdbe6707a3..bd49fab1de1 100644
--- a/source/blender/editors/mesh/editmesh_mods.c
+++ b/source/blender/editors/mesh/editmesh_mods.c
@@ -162,7 +162,7 @@ unsigned int em_solidoffs=0, em_wireoffs=0, em_vertoffs=0; /* set in drawobject.
static char *selbuf= NULL;
/* opengl doesn't support concave... */
-static void draw_triangulated(short mcords[][2], short tot)
+static void draw_triangulated(int mcords[][2], short tot)
{
ListBase lb={NULL, NULL};
DispList *dl;
@@ -256,7 +256,7 @@ void EM_free_backbuf(void)
- grab again and compare
returns 'OK'
*/
-int EM_mask_init_backbuf_border(ViewContext *vc, short mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax)
+int EM_mask_init_backbuf_border(ViewContext *vc, int mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax)
{
unsigned int *dr, *drm;
struct ImBuf *buf, *bufmask;
@@ -290,7 +290,7 @@ int EM_mask_init_backbuf_border(ViewContext *vc, short mcords[][2], short tot, s
draw_triangulated(mcords, tot);
glBegin(GL_LINE_LOOP); /* for zero sized masks, lines */
- for(a=0; a<tot; a++) glVertex2s(mcords[a][0], mcords[a][1]);
+ for(a=0; a<tot; a++) glVertex2iv(mcords[a]);
glEnd();
glFinish(); /* to be sure readpixels sees mask */
@@ -358,7 +358,7 @@ int EM_init_backbuf_circle(ViewContext *vc, short xs, short ys, short rads)
static void findnearestvert__doClosest(void *userData, EditVert *eve, int x, int y, int index)
{
- struct { short mval[2], pass, select, strict; int dist, lastIndex, closestIndex; EditVert *closest; } *data = userData;
+ struct { int mval[2]; short pass, select, strict; int dist, lastIndex, closestIndex; EditVert *closest; } *data = userData;
if (data->pass==0) {
if (index<=data->lastIndex)
@@ -426,7 +426,7 @@ EditVert *findnearestvert(ViewContext *vc, int *dist, short sel, short strict)
}
else {
- struct { short mval[2], pass, select, strict; int dist, lastIndex, closestIndex; EditVert *closest; } data;
+ struct { int mval[2]; short pass, select, strict; int dist, lastIndex, closestIndex; EditVert *closest; } data;
static int lastSelectedIndex=0;
static EditVert *lastSelected=NULL;
@@ -549,7 +549,7 @@ EditEdge *findnearestedge(ViewContext *vc, int *dist)
static void findnearestface__getDistance(void *userData, EditFace *efa, int x, int y, int UNUSED(index))
{
- struct { short mval[2]; int dist; EditFace *toFace; } *data = userData;
+ struct { int mval[2]; int dist; EditFace *toFace; } *data = userData;
if (efa==data->toFace) {
int temp = abs(data->mval[0]-x) + abs(data->mval[1]-y);
@@ -560,7 +560,7 @@ static void findnearestface__getDistance(void *userData, EditFace *efa, int x, i
}
static void findnearestface__doClosest(void *userData, EditFace *efa, int x, int y, int index)
{
- struct { short mval[2], pass; int dist, lastIndex, closestIndex; EditFace *closest; } *data = userData;
+ struct { int mval[2]; short pass; int dist, lastIndex, closestIndex; EditFace *closest; } *data = userData;
if (data->pass==0) {
if (index<=data->lastIndex)
@@ -588,7 +588,7 @@ static EditFace *findnearestface(ViewContext *vc, int *dist)
EditFace *efa = BLI_findlink(&vc->em->faces, index-1);
if (efa) {
- struct { short mval[2]; int dist; EditFace *toFace; } data;
+ struct { int mval[2]; int dist; EditFace *toFace; } data;
data.mval[0] = vc->mval[0];
data.mval[1] = vc->mval[1];
@@ -607,7 +607,7 @@ static EditFace *findnearestface(ViewContext *vc, int *dist)
return NULL;
}
else {
- struct { short mval[2], pass; int dist, lastIndex, closestIndex; EditFace *closest; } data;
+ struct { int mval[2]; short pass; int dist, lastIndex, closestIndex; EditFace *closest; } data;
static int lastSelectedIndex=0;
static EditFace *lastSelected=NULL;
@@ -2061,7 +2061,7 @@ void MESH_OT_loop_multi_select(wmOperatorType *ot)
/* ***************** loop select (non modal) ************** */
-static void mouse_mesh_loop(bContext *C, const short mval[2], short extend, short ring)
+static void mouse_mesh_loop(bContext *C, const int mval[2], short extend, short ring)
{
ViewContext vc;
EditMesh *em;
@@ -2149,7 +2149,7 @@ void MESH_OT_loop_select(wmOperatorType *ot)
/* ******************* mesh shortest path select, uses prev-selected edge ****************** */
/* since you want to create paths with multiple selects, it doesn't have extend option */
-static void mouse_mesh_shortest_path(bContext *C, const short mval[2])
+static void mouse_mesh_shortest_path(bContext *C, const int mval[2])
{
ViewContext vc;
EditMesh *em;
@@ -2282,7 +2282,7 @@ void MESH_OT_select_shortest_path(wmOperatorType *ot)
/* here actual select happens */
/* gets called via generic mouse select operator */
-int mouse_mesh(bContext *C, const short mval[2], short extend)
+int mouse_mesh(bContext *C, const int mval[2], short extend)
{
ViewContext vc;
EditVert *eve;
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index a78029da079..11e7d64c667 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -4011,7 +4011,7 @@ useless:
LinkNode *fuv_link;
short event, draw=1;
- short mval[2], mvalo[2];
+ int mval[2], mvalo[2];
char str[128];
float labda = 0.0f;
@@ -4416,7 +4416,7 @@ useless:
percp = -1;
while(draw) {
/* For the % calculation */
- short mval[2];
+ int mval[2];
float rc[2];
float v2[2], v3[2];
EditVert *centerVert, *upVert, *downVert;
@@ -4867,7 +4867,7 @@ void mesh_set_face_flags(EditMesh *em, short mode)
/********************** Rip Operator *************************/
/* helper to find edge for edge_rip */
-static float mesh_rip_edgedist(ARegion *ar, float mat[][4], float *co1, float *co2, const short mval[2])
+static float mesh_rip_edgedist(ARegion *ar, float mat[][4], float *co1, float *co2, const int mval[2])
{
float vec1[3], vec2[3], mvalf[2];
@@ -4910,7 +4910,8 @@ static int mesh_rip_invoke(bContext *C, wmOperator *op, wmEvent *event)
EditEdge *eed, *seed= NULL;
EditFace *efa, *sefa= NULL;
float projectMat[4][4], vec[3], dist, mindist;
- short doit= 1, *mval= event->mval;
+ short doit= 1;
+ int *mval= event->mval;
/* select flush... vertices are important */
EM_selectmode_set(em);
diff --git a/source/blender/editors/metaball/mball_edit.c b/source/blender/editors/metaball/mball_edit.c
index b67f9d6de29..b007e30422d 100644
--- a/source/blender/editors/metaball/mball_edit.c
+++ b/source/blender/editors/metaball/mball_edit.c
@@ -455,7 +455,7 @@ void MBALL_OT_reveal_metaelems(wmOperatorType *ot)
/* Select MetaElement with mouse click (user can select radius circle or
* stiffness circle) */
-int mouse_mball(bContext *C, const short mval[2], int extend)
+int mouse_mball(bContext *C, const int mval[2], int extend)
{
static MetaElem *startelem=NULL;
Object *obedit= CTX_data_edit_object(C);
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index eb04a2743e3..ab6fd7a6a6a 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -607,7 +607,7 @@ static void spot_interactive(Object *ob, int mode)
Lamp *la= ob->data;
float transfac, dx, dy, ratio, origval;
int keep_running= 1, center2d[2];
- short mval[2], mvalo[2];
+ int mval[2], mvalo[2];
// getmouseco_areawin(mval);
// getmouseco_areawin(mvalo);
diff --git a/source/blender/editors/object/object_lattice.c b/source/blender/editors/object/object_lattice.c
index 198c8cab7fa..14ce223db5e 100644
--- a/source/blender/editors/object/object_lattice.c
+++ b/source/blender/editors/object/object_lattice.c
@@ -305,7 +305,7 @@ void LATTICE_OT_make_regular(wmOperatorType *ot)
static void findnearestLattvert__doClosest(void *userData, BPoint *bp, int x, int y)
{
- struct { BPoint *bp; short dist, select, mval[2]; } *data = userData;
+ struct { BPoint *bp; short dist, select; int mval[2]; } *data = userData;
float temp = abs(data->mval[0]-x) + abs(data->mval[1]-y);
if((bp->f1 & SELECT)==data->select)
@@ -318,12 +318,12 @@ static void findnearestLattvert__doClosest(void *userData, BPoint *bp, int x, in
}
}
-static BPoint *findnearestLattvert(ViewContext *vc, const short mval[2], int sel)
+static BPoint *findnearestLattvert(ViewContext *vc, const int mval[2], int sel)
{
/* sel==1: selected gets a disadvantage */
/* in nurb and bezt or bp the nearest is written */
/* return 0 1 2: handlepunt */
- struct { BPoint *bp; short dist, select, mval[2]; } data = {NULL};
+ struct { BPoint *bp; short dist, select; int mval[2]; } data = {NULL};
data.dist = 100;
data.select = sel;
@@ -336,7 +336,7 @@ static BPoint *findnearestLattvert(ViewContext *vc, const short mval[2], int sel
return data.bp;
}
-int mouse_lattice(bContext *C, const short mval[2], int extend)
+int mouse_lattice(bContext *C, const int mval[2], int extend)
{
ViewContext vc;
BPoint *bp= NULL;
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 733919ff166..f4f66c17459 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -338,7 +338,7 @@ typedef struct PEData {
DerivedMesh *dm;
PTCacheEdit *edit;
- const short *mval;
+ const int *mval;
rcti *rect;
float rad;
float dist;
@@ -439,9 +439,9 @@ static int key_test_depth(PEData *data, float co[3])
static int key_inside_circle(PEData *data, float rad, float co[3], float *distance)
{
float dx, dy, dist;
- short sco[2];
+ int sco[2];
- project_short(data->vc.ar, co, sco);
+ project_int(data->vc.ar, co, sco);
if(sco[0] == IS_CLIPPED)
return 0;
@@ -465,9 +465,9 @@ static int key_inside_circle(PEData *data, float rad, float co[3], float *distan
static int key_inside_rect(PEData *data, float co[3])
{
- short sco[2];
+ int sco[2];
- project_short(data->vc.ar, co,sco);
+ project_int(data->vc.ar, co,sco);
if(sco[0] == IS_CLIPPED)
return 0;
@@ -1369,7 +1369,7 @@ void PARTICLE_OT_select_all(wmOperatorType *ot)
/************************ pick select operator ************************/
-int PE_mouse_particles(bContext *C, const short mval[2], int extend)
+int PE_mouse_particles(bContext *C, const int mval[2], int extend)
{
PEData data;
Scene *scene= CTX_data_scene(C);
@@ -1484,7 +1484,7 @@ void PARTICLE_OT_select_tips(wmOperatorType *ot)
static int select_linked_exec(bContext *C, wmOperator *op)
{
PEData data;
- short mval[2];
+ int mval[2];
int location[2];
RNA_int_get_array(op->ptr, "location", location);
@@ -1574,7 +1574,7 @@ int PE_border_select(bContext *C, rcti *rect, int select, int extend)
/************************ circle select operator ************************/
-int PE_circle_select(bContext *C, int selecting, const short mval[2], float rad)
+int PE_circle_select(bContext *C, int selecting, const int mval[2], float rad)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
@@ -1599,7 +1599,7 @@ int PE_circle_select(bContext *C, int selecting, const short mval[2], float rad)
/************************ lasso select operator ************************/
-int PE_lasso_select(bContext *C, short mcords[][2], short moves, short extend, short select)
+int PE_lasso_select(bContext *C, int mcords[][2], short moves, short extend, short select)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
@@ -1610,7 +1610,7 @@ int PE_lasso_select(bContext *C, short mcords[][2], short moves, short extend, s
ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
POINT_P; KEY_K;
float co[3], mat[4][4]= MAT4_UNITY;
- short vertco[2];
+ int vertco[2];
PEData data;
@@ -1631,7 +1631,7 @@ int PE_lasso_select(bContext *C, short mcords[][2], short moves, short extend, s
LOOP_KEYS {
VECCOPY(co, key->co);
mul_m4_v3(mat, co);
- project_short(ar, co, vertco);
+ project_int(ar, co, vertco);
if((vertco[0] != IS_CLIPPED) && lasso_inside(mcords,moves,vertco[0],vertco[1]) && key_test_depth(&data, co)) {
if(select && !(key->flag & PEK_SELECT)) {
key->flag |= PEK_SELECT;
@@ -1649,7 +1649,7 @@ int PE_lasso_select(bContext *C, short mcords[][2], short moves, short extend, s
VECCOPY(co, key->co);
mul_m4_v3(mat, co);
- project_short(ar, co,vertco);
+ project_int(ar, co,vertco);
if((vertco[0] != IS_CLIPPED) && lasso_inside(mcords,moves,vertco[0],vertco[1]) && key_test_depth(&data, co)) {
if(select && !(key->flag & PEK_SELECT)) {
key->flag |= PEK_SELECT;
@@ -2771,7 +2771,7 @@ static void brush_cut(PEData *data, int pa_index)
float rad2, cut_time= 1.0;
float x0, x1, v0, v1, o0, o1, xo0, xo1, d, dv;
int k, cut, keys= (int)pow(2.0, (double)pset->draw_step);
- short vertco[2];
+ int vertco[2];
/* blunt scissors */
if(BLI_frand() > data->cutfac) return;
@@ -2784,7 +2784,7 @@ static void brush_cut(PEData *data, int pa_index)
cut=0;
- project_short_noclip(ar, key->co, vertco);
+ project_int_noclip(ar, key->co, vertco);
x0= (float)vertco[0];
x1= (float)vertco[1];
@@ -2802,7 +2802,7 @@ static void brush_cut(PEData *data, int pa_index)
else {
/* calculate path time closest to root that was inside the circle */
for(k=1, key++; k<=keys; k++, key++) {
- project_short_noclip(ar, key->co, vertco);
+ project_int_noclip(ar, key->co, vertco);
if(key_test_depth(data, key->co) == 0) {
x0= (float)vertco[0];
@@ -3466,7 +3466,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
ParticleBrushData *brush= &pset->brush[pset->brushtype];
ARegion *ar= CTX_wm_region(C);
float vec[3], mousef[2];
- short mval[2], mvalo[2];
+ int mval[2], mvalo[2];
int flip, mouse[2], dx, dy, removed= 0, added=0, selected= 0;
int lock_root = pset->flag & PE_LOCK_FIRST;
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 66a0044d55e..db575907b49 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -5284,7 +5284,7 @@ static int set_clone_cursor_invoke(bContext *C, wmOperator *op, wmEvent *event)
View3D *v3d= CTX_wm_view3d(C);
ARegion *ar= CTX_wm_region(C);
float location[3];
- short mval[2];
+ int mval[2];
mval[0]= event->x - ar->winrct.xmin;
mval[1]= event->y - ar->winrct.ymin;
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 90cfdda78a8..f4fc004f413 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -736,10 +736,10 @@ static float calc_vp_alpha_dl(VPaint *vp, ViewContext *vc, float vpimat[][3], fl
Brush *brush = paint_brush(&vp->paint);
float fac, fac_2, size, dx, dy;
float alpha;
- short vertco[2];
+ int vertco[2];
const int radius= brush_size(brush);
- project_short_noclip(vc->ar, vert_nor, vertco);
+ project_int_noclip(vc->ar, vert_nor, vertco);
dx= mval[0]-vertco[0];
dy= mval[1]-vertco[1];
@@ -868,7 +868,7 @@ static void sample_wpaint(Scene *scene, ARegion *ar, View3D *UNUSED(v3d), int mo
Object *ob= OBACT;
Mesh *me= get_mesh(ob);
int index;
- short mval[2] = {0, 0}, sco[2];
+ int mval[2] = {0, 0}, sco[2];
int vgroup= ob->actdef-1;
if (!me) return;
@@ -953,20 +953,20 @@ static void sample_wpaint(Scene *scene, ARegion *ar, View3D *UNUSED(v3d), int mo
else {
/* calc 3 or 4 corner weights */
dm->getVertCo(dm, mface->v1, co);
- project_short_noclip(ar, co, sco);
+ project_int_noclip(ar, co, sco);
w1= ((mval[0]-sco[0])*(mval[0]-sco[0]) + (mval[1]-sco[1])*(mval[1]-sco[1]));
dm->getVertCo(dm, mface->v2, co);
- project_short_noclip(ar, co, sco);
+ project_int_noclip(ar, co, sco);
w2= ((mval[0]-sco[0])*(mval[0]-sco[0]) + (mval[1]-sco[1])*(mval[1]-sco[1]));
dm->getVertCo(dm, mface->v3, co);
- project_short_noclip(ar, co, sco);
+ project_int_noclip(ar, co, sco);
w3= ((mval[0]-sco[0])*(mval[0]-sco[0]) + (mval[1]-sco[1])*(mval[1]-sco[1]));
if(mface->v4) {
dm->getVertCo(dm, mface->v4, co);
- project_short_noclip(ar, co, sco);
+ project_int_noclip(ar, co, sco);
w4= ((mval[0]-sco[0])*(mval[0]-sco[0]) + (mval[1]-sco[1])*(mval[1]-sco[1]));
}
else w4= 1.0e10;
diff --git a/source/blender/editors/space_graph/graph_select.c b/source/blender/editors/space_graph/graph_select.c
index 6c713d6e469..47b3a71a9ea 100644
--- a/source/blender/editors/space_graph/graph_select.c
+++ b/source/blender/editors/space_graph/graph_select.c
@@ -818,7 +818,7 @@ static int graphkeys_select_leftright_invoke (bContext *C, wmOperator *op, wmEve
ARegion *ar= ac.ar;
View2D *v2d= &ar->v2d;
- short mval[2];
+ int mval[2];
float x;
/* get mouse coordinates (in region coordinates) */
diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c
index 60c55375262..7e881e7e62f 100644
--- a/source/blender/editors/space_image/image_buttons.c
+++ b/source/blender/editors/space_image/image_buttons.c
@@ -268,7 +268,7 @@ static void preview_cb(struct ScrArea *sa, struct uiBlock *block)
rcti *disprect= &G.scene->r.disprect;
int winx= (G.scene->r.size*G.scene->r.xsch)/100;
int winy= (G.scene->r.size*G.scene->r.ysch)/100;
- short mval[2];
+ int mval[2];
if(G.scene->r.mode & R_BORDER) {
winx*= (G.scene->r.border.xmax - G.scene->r.border.xmin);
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index 0f361b43de6..4cdac361bf3 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -702,7 +702,7 @@ static void draw_image_view_tool(Scene *scene)
{
ToolSettings *settings= scene->toolsettings;
Brush *brush= settings->imapaint.brush;
- short mval[2];
+ int mval[2];
float radius;
int draw= 0;
diff --git a/source/blender/editors/space_info/info_report.c b/source/blender/editors/space_info/info_report.c
index 67f02ce4f8e..937b683e880 100644
--- a/source/blender/editors/space_info/info_report.c
+++ b/source/blender/editors/space_info/info_report.c
@@ -230,7 +230,7 @@ static int borderselect_exec(bContext *C, wmOperator *op)
rcti rect;
//rctf rectf, rq;
short selecting= (RNA_int_get(op->ptr, "gesture_mode")==GESTURE_MODAL_SELECT);
- //short mval[2];
+ //int mval[2];
rect.xmin= RNA_int_get(op->ptr, "xmin");
rect.ymin= RNA_int_get(op->ptr, "ymin");
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index 01f32b49888..19a9bfb224b 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -1010,7 +1010,7 @@ static bNode *visible_node(SpaceNode *snode, rctf *rct)
/* **************************** */
typedef struct NodeViewMove {
- short mvalo[2];
+ int mvalo[2];
int xmin, ymin, xmax, ymax;
} NodeViewMove;
@@ -1615,7 +1615,7 @@ static int node_mouse_groupheader(SpaceNode *snode)
{
bNode *gnode;
float mx=0, my=0;
-// XXX short mval[2];
+// XXX int mval[2];
gnode= node_tree_get_editgroup(snode->nodetree);
if(gnode==NULL) return 0;
diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c
index 78368d91378..6bda47e5c8f 100644
--- a/source/blender/editors/space_node/node_select.c
+++ b/source/blender/editors/space_node/node_select.c
@@ -70,7 +70,7 @@ static bNode *node_under_mouse(bNodeTree *ntree, int mx, int my)
/* ****** Click Select ****** */
-static bNode *node_mouse_select(SpaceNode *snode, ARegion *ar, const short mval[2], short extend)
+static bNode *node_mouse_select(SpaceNode *snode, ARegion *ar, const int mval[2], short extend)
{
bNode *node;
float mx, my;
@@ -102,7 +102,7 @@ static int node_select_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode= CTX_wm_space_node(C);
ARegion *ar= CTX_wm_region(C);
- short mval[2];
+ int mval[2];
short extend;
bNode *node= NULL;
@@ -125,7 +125,7 @@ static int node_select_exec(bContext *C, wmOperator *op)
static int node_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
ARegion *ar= CTX_wm_region(C);
- short mval[2];
+ int mval[2];
mval[0]= event->x - ar->winrct.xmin;
mval[1]= event->y - ar->winrct.ymin;
@@ -199,7 +199,7 @@ static int node_border_select_invoke(bContext *C, wmOperator *op, wmEvent *event
/* this allows border select on empty space, but drag-translate on nodes */
SpaceNode *snode= CTX_wm_space_node(C);
ARegion *ar= CTX_wm_region(C);
- short mval[2];
+ int mval[2];
float mx, my;
mval[0]= event->x - ar->winrct.xmin;
diff --git a/source/blender/editors/space_node/node_state.c b/source/blender/editors/space_node/node_state.c
index 1ae36b077af..9665a152970 100644
--- a/source/blender/editors/space_node/node_state.c
+++ b/source/blender/editors/space_node/node_state.c
@@ -158,7 +158,7 @@ static int do_header_hidden_node(bNode *node, float mx, float my)
return 0;
}
-static int node_toggle_visibility(SpaceNode *snode, ARegion *ar, const short mval[2])
+static int node_toggle_visibility(SpaceNode *snode, ARegion *ar, const int mval[2])
{
bNode *node;
float mx, my;
@@ -189,7 +189,7 @@ static int node_toggle_visibility_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode= CTX_wm_space_node(C);
ARegion *ar= CTX_wm_region(C);
- short mval[2];
+ int mval[2];
mval[0] = RNA_int_get(op->ptr, "mouse_x");
mval[1] = RNA_int_get(op->ptr, "mouse_y");
@@ -202,7 +202,7 @@ static int node_toggle_visibility_exec(bContext *C, wmOperator *op)
static int node_toggle_visibility_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
ARegion *ar= CTX_wm_region(C);
- short mval[2];
+ int mval[2];
mval[0]= event->x - ar->winrct.xmin;
mval[1]= event->y - ar->winrct.ymin;
diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c
index 2ef8fb12965..77901f7fd29 100644
--- a/source/blender/editors/space_sequencer/sequencer_add.c
+++ b/source/blender/editors/space_sequencer/sequencer_add.c
@@ -120,7 +120,7 @@ static void sequencer_generic_invoke_xy__internal(bContext *C, wmOperator *op, w
ARegion *ar= CTX_wm_region(C);
View2D *v2d= UI_view2d_fromcontext(C);
- short mval[2];
+ int mval[2];
float mval_v2d[2];
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 92fae3d4820..6d74ba07005 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -191,7 +191,7 @@ void boundbox_seq(Scene *scene, rctf *rect)
static int mouse_frame_side(View2D *v2d, short mouse_x, int frame )
{
- short mval[2];
+ int mval[2];
float mouseloc[2];
mval[0]= mouse_x;
@@ -284,7 +284,7 @@ static Sequence *find_next_prev_sequence(Scene *scene, Sequence *test, int lr, i
}
-Sequence *find_nearest_seq(Scene *scene, View2D *v2d, int *hand, const short mval[2])
+Sequence *find_nearest_seq(Scene *scene, View2D *v2d, int *hand, const int mval[2])
{
Sequence *seq;
Editing *ed= seq_give_editing(scene, FALSE);
@@ -1084,7 +1084,7 @@ static int seq_get_snaplimit(View2D *v2d)
/* fake mouse coords to get the snap value
a bit lazy but its only done once pre transform */
float xmouse, ymouse, x;
- short mval[2] = {24, 0}; /* 24 screen px snap */
+ int mval[2] = {24, 0}; /* 24 screen px snap */
UI_view2d_region_to_view(v2d, mval[0], mval[1], &xmouse, &ymouse);
x = xmouse;
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h
index 9a4796ced5e..209b39662aa 100644
--- a/source/blender/editors/space_sequencer/sequencer_intern.h
+++ b/source/blender/editors/space_sequencer/sequencer_intern.h
@@ -61,7 +61,7 @@ void seq_reset_imageofs(struct SpaceSeq *sseq);
struct View2D;
void seq_rectf(struct Sequence *seq, struct rctf *rectf);
void boundbox_seq(struct Scene *scene, struct rctf *rect);
-struct Sequence *find_nearest_seq(struct Scene *scene, struct View2D *v2d, int *hand, const short mval[2]);
+struct Sequence *find_nearest_seq(struct Scene *scene, struct View2D *v2d, int *hand, const int mval[2]);
struct Sequence *find_neighboring_sequence(struct Scene *scene, struct Sequence *test, int lr, int sel);
void deselect_all_seq(struct Scene *scene);
void recurs_sel_seq(struct Sequence *seqm);
diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c
index b2d6ab6f8ca..2cae2d17a33 100644
--- a/source/blender/editors/space_sequencer/sequencer_select.c
+++ b/source/blender/editors/space_sequencer/sequencer_select.c
@@ -307,7 +307,7 @@ static int sequencer_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
short left_right= RNA_boolean_get(op->ptr, "left_right");
short linked_time= RNA_boolean_get(op->ptr, "linked_time");
- short mval[2];
+ int mval[2];
Sequence *seq,*neighbor, *act_orig;
int hand,sel_side;
@@ -489,7 +489,7 @@ static int sequencer_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
/* marker transform */
#if 0 // XXX probably need to redo this differently for 2.5
if (marker) {
- short mval[2], xo, yo;
+ int mval[2], xo, yo;
// getmouseco_areawin(mval);
xo= mval[0];
yo= mval[1];
@@ -656,7 +656,7 @@ static int sequencer_select_linked_pick_invoke(bContext *C, wmOperator *op, wmEv
View2D *v2d= UI_view2d_fromcontext(C);
short extend= RNA_boolean_get(op->ptr, "extend");
- short mval[2];
+ int mval[2];
Sequence *mouse_seq;
int selected, hand;
@@ -837,7 +837,7 @@ static int sequencer_borderselect_exec(bContext *C, wmOperator *op)
rcti rect;
rctf rectf, rq;
short selecting = (RNA_int_get(op->ptr, "gesture_mode")==GESTURE_MODAL_SELECT);
- short mval[2];
+ int mval[2];
if(ed==NULL)
return OPERATOR_CANCELLED;
diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c
index e87719084ce..635e922cd65 100644
--- a/source/blender/editors/space_text/text_ops.c
+++ b/source/blender/editors/space_text/text_ops.c
@@ -2109,7 +2109,7 @@ static void scroll_apply(bContext *C, wmOperator *op, wmEvent *event)
SpaceText *st= CTX_wm_space_text(C);
ARegion *ar= CTX_wm_region(C);
TextScroll *tsc= op->customdata;
- short mval[2]= {event->x, event->y};
+ int mval[2]= {event->x, event->y};
short txtdelta[2] = {0, 0};
text_update_character_width(st);
@@ -2283,7 +2283,7 @@ static int scroll_bar_invoke(bContext *C, wmOperator *op, wmEvent *event)
SpaceText *st= CTX_wm_space_text(C);
ARegion *ar= CTX_wm_region(C);
TextScroll *tsc;
- const short *mval= event->mval;
+ const int *mval= event->mval;
int zone= -1;
if(RNA_property_is_set(op->ptr, "lines"))
@@ -2694,7 +2694,7 @@ static int line_number_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *even
SpaceText *st= CTX_wm_space_text(C);
Text *text= CTX_data_edit_text(C);
ARegion *ar= CTX_wm_region(C);
- const short *mval= event->mval;
+ const int *mval= event->mval;
double time;
static int jump_to= 0;
static double last_jump= 0;
diff --git a/source/blender/editors/space_text/text_python.c b/source/blender/editors/space_text/text_python.c
index bd8710ec120..6e6f131655b 100644
--- a/source/blender/editors/space_text/text_python.c
+++ b/source/blender/editors/space_text/text_python.c
@@ -54,7 +54,7 @@ int text_do_suggest_select(SpaceText *st, ARegion *ar)
TextLine *tmp;
int l, x, y, w, h, i;
int tgti, *top;
- short mval[2] = {0, 0};
+ int mval[2] = {0, 0};
if(!st || !st->text) return 0;
if(!texttool_text_is_active(st->text)) return 0;
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index ba30aecc9ab..e88ee7dd69a 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -666,7 +666,7 @@ typedef struct ViewCachedString {
unsigned char ub[4];
int pack;
} col;
- short mval[2];
+ short sco[2];
short xoffs;
short flag;
int str_len, pad;
@@ -708,8 +708,8 @@ void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, int depth_write, floa
for(vos= strings->first; vos; vos= vos->next) {
if(mat && !(vos->flag & V3D_CACHE_TEXT_WORLDSPACE))
mul_m4_v3(mat, vos->vec);
- view3d_project_short_clip(ar, vos->vec, vos->mval, 0);
- if(vos->mval[0]!=IS_CLIPPED)
+ view3d_project_short_clip(ar, vos->vec, vos->sco, 0);
+ if(vos->sco[0]!=IS_CLIPPED)
tot++;
}
@@ -749,7 +749,7 @@ void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, int depth_write, floa
continue;
}
#endif
- if(vos->mval[0]!=IS_CLIPPED) {
+ if(vos->sco[0]!=IS_CLIPPED) {
const char *str= (char *)(vos+1);
if(col_pack_prev != vos->col.pack) {
@@ -757,10 +757,10 @@ void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, int depth_write, floa
col_pack_prev= vos->col.pack;
}
if(vos->flag & V3D_CACHE_TEXT_ASCII) {
- BLF_draw_default_ascii((float)vos->mval[0]+vos->xoffs, (float)vos->mval[1], (depth_write)? 0.0f: 2.0f, str, vos->str_len);
+ BLF_draw_default_ascii((float)vos->sco[0]+vos->xoffs, (float)vos->sco[1], (depth_write)? 0.0f: 2.0f, str, vos->str_len);
}
else {
- BLF_draw_default((float)vos->mval[0]+vos->xoffs, (float)vos->mval[1], (depth_write)? 0.0f: 2.0f, str, vos->str_len);
+ BLF_draw_default((float)vos->sco[0]+vos->xoffs, (float)vos->sco[1], (depth_write)? 0.0f: 2.0f, str, vos->str_len);
}
}
}
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 66f5ac18fbf..6f5960f5ed3 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -564,13 +564,13 @@ static void drawfloor(Scene *scene, View3D *v3d, const char **grid_unit)
static void drawcursor(Scene *scene, ARegion *ar, View3D *v3d)
{
- short mx,my,co[2];
+ int mx, my, co[2];
int flag;
/* we dont want the clipping for cursor */
flag= v3d->flag;
v3d->flag= 0;
- project_short(ar, give_cursor(scene, v3d), co);
+ project_int(ar, give_cursor(scene, v3d), co);
v3d->flag= flag;
mx = co[0];
@@ -1279,7 +1279,7 @@ ImBuf *view3d_read_backbuf(ViewContext *vc, short xmin, short ymin, short xmax,
}
/* smart function to sample a rect spiralling outside, nice for backbuf selection */
-unsigned int view3d_sample_backbuf_rect(ViewContext *vc, const short mval[2], int size,
+unsigned int view3d_sample_backbuf_rect(ViewContext *vc, const int mval[2], int size,
unsigned int min, unsigned int max, int *dist, short strict,
void *handle, unsigned int (*indextest)(void *handle, unsigned int index))
{
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index fb0a33674f7..53d2bed996e 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -2735,7 +2735,7 @@ static int set_3dcursor_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *eve
View3D *v3d = CTX_wm_view3d(C);
RegionView3D *rv3d= CTX_wm_region_view3d(C);
float dx, dy, fz, *fp = NULL, dvec[3], oldcurs[3];
- short mx, my, mval[2];
+ int mx, my, mval[2];
// short ctrl= 0; // XXX
int flip;
fp= give_cursor(scene, v3d);
@@ -2746,7 +2746,7 @@ static int set_3dcursor_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *eve
mx= event->x - ar->winrct.xmin;
my= event->y - ar->winrct.ymin;
- project_short_noclip(ar, fp, mval);
+ project_int_noclip(ar, fp, mval);
flip= initgrabz(rv3d, fp[0], fp[1], fp[2]);
/* reset the depth based on the view offset */
@@ -2754,7 +2754,7 @@ static int set_3dcursor_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *eve
negate_v3_v3(fp, rv3d->ofs);
/* re initialize */
- project_short_noclip(ar, fp, mval);
+ project_int_noclip(ar, fp, mval);
flip= initgrabz(rv3d, fp[0], fp[1], fp[2]);
}
@@ -2762,7 +2762,7 @@ static int set_3dcursor_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *eve
short depth_used = 0;
if (U.uiflag & USER_ORBIT_ZBUF) { /* maybe this should be accessed some other way */
- short mval_depth[2];
+ int mval_depth[2];
mval_depth[0]= mx;
mval_depth[1]= my;
view3d_operator_needs_opengl(C);
@@ -2893,7 +2893,7 @@ void VIEW3D_OT_enable_manipulator(wmOperatorType *ot)
/* ************************* below the line! *********************** */
-static float view_autodist_depth_margin(ARegion *ar, const short mval[2], int margin)
+static float view_autodist_depth_margin(ARegion *ar, const int mval[2], int margin)
{
ViewDepths depth_temp= {0};
rcti rect;
@@ -2921,7 +2921,7 @@ static float view_autodist_depth_margin(ARegion *ar, const short mval[2], int ma
}
/* XXX todo Zooms in on a border drawn by the user */
-int view_autodist(Scene *scene, ARegion *ar, View3D *v3d, const short mval[2], float mouse_worldloc[3] ) //, float *autodist )
+int view_autodist(Scene *scene, ARegion *ar, View3D *v3d, const int mval[2], float mouse_worldloc[3] ) //, float *autodist )
{
bglMats mats; /* ZBuffer depth vars */
float depth_close= FLT_MAX;
@@ -2964,7 +2964,7 @@ int view_autodist_init(Scene *scene, ARegion *ar, View3D *v3d, int mode) //, flo
}
// no 4x4 sampling, run view_autodist_init first
-int view_autodist_simple(ARegion *ar, const short mval[2], float mouse_worldloc[3], int margin, float *force_depth) //, float *autodist )
+int view_autodist_simple(ARegion *ar, const int mval[2], float mouse_worldloc[3], int margin, float *force_depth) //, float *autodist )
{
bglMats mats; /* ZBuffer depth vars, could cache? */
float depth;
@@ -2992,7 +2992,7 @@ int view_autodist_simple(ARegion *ar, const short mval[2], float mouse_worldloc[
return 1;
}
-int view_autodist_depth(struct ARegion *ar, const short mval[2], int margin, float *depth)
+int view_autodist_depth(struct ARegion *ar, const int mval[2], int margin, float *depth)
{
*depth= view_autodist_depth_margin(ar, mval, margin);
@@ -3002,11 +3002,11 @@ int view_autodist_depth(struct ARegion *ar, const short mval[2], int margin, flo
static int depth_segment_cb(int x, int y, void *userData)
{
struct { struct ARegion *ar; int margin; float depth; } *data = userData;
- short mval[2];
+ int mval[2];
float depth;
- mval[0]= (short)x;
- mval[1]= (short)y;
+ mval[0]= x;
+ mval[1]= y;
depth= view_autodist_depth_margin(data->ar, mval, data->margin);
@@ -3019,7 +3019,7 @@ static int depth_segment_cb(int x, int y, void *userData)
}
}
-int view_autodist_depth_segment(struct ARegion *ar, const short mval_sta[2], const short mval_end[2], int margin, float *depth)
+int view_autodist_depth_segment(struct ARegion *ar, const int mval_sta[2], const int mval_end[2], int margin, float *depth)
{
struct { struct ARegion *ar; int margin; float depth; } data = {NULL};
int p1[2];
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index 32deee50fb2..e37361fbc54 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -158,7 +158,7 @@ typedef struct FlyInfo {
short state;
short use_precision;
short redraw;
- short mval[2];
+ int mval[2];
/* fly state state */
float speed; /* the speed the view is moving per redraw */
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index f51a780787e..c4999b961f0 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -93,15 +93,15 @@ void view3d_set_viewcontext(bContext *C, ViewContext *vc)
vc->obedit= CTX_data_edit_object(C);
}
-int view3d_get_view_aligned_coordinate(ViewContext *vc, float fp[3], const short mval[2], const short do_fallback)
+int view3d_get_view_aligned_coordinate(ViewContext *vc, float fp[3], const int mval[2], const short do_fallback)
{
float dvec[3];
- short mval_cpy[2];
+ int mval_cpy[2];
mval_cpy[0]= mval[0];
mval_cpy[1]= mval[1];
- project_short_noclip(vc->ar, fp, mval_cpy);
+ project_int_noclip(vc->ar, fp, mval_cpy);
initgrabz(vc->rv3d, fp[0], fp[1], fp[2]);
@@ -274,12 +274,12 @@ static int edge_inside_rect(rcti *rect, short x1, short y1, short x2, short y2)
#define MOVES_GESTURE 50
#define MOVES_LASSO 500
-int lasso_inside(short mcords[][2], short moves, short sx, short sy)
+int lasso_inside(int mcords[][2], short moves, int sx, int sy)
{
/* we do the angle rule, define that all added angles should be about zero or 2*PI */
float angletot=0.0, len, dot, ang, cross, fp1[2], fp2[2];
int a;
- short *p1, *p2;
+ int *p1, *p2;
if(sx==IS_CLIPPED)
return 0;
@@ -322,9 +322,9 @@ int lasso_inside(short mcords[][2], short moves, short sx, short sy)
}
/* edge version for lasso select. we assume boundbox check was done */
-int lasso_inside_edge(short mcords[][2], short moves, int x0, int y0, int x1, int y1)
+int lasso_inside_edge(int mcords[][2], short moves, int x0, int y0, int x1, int y1)
{
- short v1[2], v2[2];
+ int v1[2], v2[2];
int a;
if(x0==IS_CLIPPED || x1==IS_CLIPPED)
@@ -339,9 +339,9 @@ int lasso_inside_edge(short mcords[][2], short moves, int x0, int y0, int x1, in
/* no points in lasso, so we have to intersect with lasso edge */
- if( isect_line_line_v2_short(mcords[0], mcords[moves-1], v1, v2) > 0) return 1;
+ if( isect_line_line_v2_int(mcords[0], mcords[moves-1], v1, v2) > 0) return 1;
for(a=0; a<moves-1; a++) {
- if( isect_line_line_v2_short(mcords[a], mcords[a+1], v1, v2) > 0) return 1;
+ if( isect_line_line_v2_int(mcords[a], mcords[a+1], v1, v2) > 0) return 1;
}
return 0;
@@ -351,11 +351,11 @@ int lasso_inside_edge(short mcords[][2], short moves, int x0, int y0, int x1, in
/* warning; lasso select with backbuffer-check draws in backbuf with persp(PERSP_WIN)
and returns with persp(PERSP_VIEW). After lasso select backbuf is not OK
*/
-static void do_lasso_select_pose(ViewContext *vc, Object *ob, short mcords[][2], short moves, short select)
+static void do_lasso_select_pose(ViewContext *vc, Object *ob, int mcords[][2], short moves, short select)
{
bPoseChannel *pchan;
float vec[3];
- short sco1[2], sco2[2];
+ int sco1[2], sco2[2];
bArmature *arm= ob->data;
if(ob->type!=OB_ARMATURE || ob->pose==NULL) return;
@@ -363,9 +363,9 @@ static void do_lasso_select_pose(ViewContext *vc, Object *ob, short mcords[][2],
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
if (PBONE_VISIBLE(arm, pchan->bone) && (pchan->bone->flag & BONE_UNSELECTABLE)==0) {
mul_v3_m4v3(vec, ob->obmat, pchan->pose_head);
- project_short(vc->ar, vec, sco1);
+ project_int(vc->ar, vec, sco1);
mul_v3_m4v3(vec, ob->obmat, pchan->pose_tail);
- project_short(vc->ar, vec, sco2);
+ project_int(vc->ar, vec, sco2);
if(lasso_inside_edge(mcords, moves, sco1[0], sco1[1], sco2[0], sco2[1])) {
if(select) pchan->bone->flag |= BONE_SELECTED;
@@ -386,7 +386,7 @@ static void object_deselect_all_visible(Scene *scene, View3D *v3d)
}
}
-static void do_lasso_select_objects(ViewContext *vc, short mcords[][2], short moves, short extend, short select)
+static void do_lasso_select_objects(ViewContext *vc, int mcords[][2], short moves, short extend, short select)
{
Base *base;
@@ -409,7 +409,7 @@ static void do_lasso_select_objects(ViewContext *vc, short mcords[][2], short mo
}
}
-static void lasso_select_boundbox(rcti *rect, short mcords[][2], short moves)
+static void lasso_select_boundbox(rcti *rect, int mcords[][2], short moves)
{
short a;
@@ -426,7 +426,7 @@ static void lasso_select_boundbox(rcti *rect, short mcords[][2], short moves)
static void do_lasso_select_mesh__doSelectVert(void *userData, EditVert *eve, int x, int y, int UNUSED(index))
{
- struct { ViewContext vc; rcti *rect; short (*mcords)[2], moves, select, pass, done; } *data = userData;
+ struct { ViewContext vc; rcti *rect; int (*mcords)[2], moves, select, pass, done; } *data = userData;
if (BLI_in_rcti(data->rect, x, y) && lasso_inside(data->mcords, data->moves, x, y)) {
eve->f = data->select?(eve->f|1):(eve->f&~1);
@@ -434,7 +434,7 @@ static void do_lasso_select_mesh__doSelectVert(void *userData, EditVert *eve, in
}
static void do_lasso_select_mesh__doSelectEdge(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int index)
{
- struct { ViewContext vc; rcti *rect; short (*mcords)[2], moves, select, pass, done; } *data = userData;
+ struct { ViewContext vc; rcti *rect; int (*mcords)[2], moves, select, pass, done; } *data = userData;
if (EM_check_backbuf(em_solidoffs+index)) {
if (data->pass==0) {
@@ -453,16 +453,16 @@ static void do_lasso_select_mesh__doSelectEdge(void *userData, EditEdge *eed, in
}
static void do_lasso_select_mesh__doSelectFace(void *userData, EditFace *efa, int x, int y, int UNUSED(index))
{
- struct { ViewContext vc; rcti *rect; short (*mcords)[2], moves, select, pass, done; } *data = userData;
+ struct { ViewContext vc; rcti *rect; int (*mcords)[2], moves, select, pass, done; } *data = userData;
if (BLI_in_rcti(data->rect, x, y) && lasso_inside(data->mcords, data->moves, x, y)) {
EM_select_face_fgon(data->vc.em, efa, data->select);
}
}
-static void do_lasso_select_mesh(ViewContext *vc, short mcords[][2], short moves, short extend, short select)
+static void do_lasso_select_mesh(ViewContext *vc, int mcords[][2], short moves, short extend, short select)
{
- struct { ViewContext vc; rcti *rect; short (*mcords)[2], moves, select, pass, done; } data;
+ struct { ViewContext vc; rcti *rect; int (*mcords)[2], moves, select, pass, done; } data;
ToolSettings *ts= vc->scene->toolsettings;
rcti rect;
int bbsel;
@@ -528,7 +528,7 @@ static void do_lasso_select_mesh(ViewContext *vc, short mcords[][2], short moves
#if 0
/* this is an exception in that its the only lasso that dosnt use the 3d view (uses space image view) */
-static void do_lasso_select_mesh_uv(short mcords[][2], short moves, short select)
+static void do_lasso_select_mesh_uv(int mcords[][2], short moves, short select)
{
EditFace *efa;
MTFace *tf;
@@ -585,7 +585,7 @@ static void do_lasso_select_mesh_uv(short mcords[][2], short moves, short select
static void do_lasso_select_curve__doSelect(void *userData, Nurb *UNUSED(nu), BPoint *bp, BezTriple *bezt, int beztindex, int x, int y)
{
- struct { ViewContext *vc; short (*mcords)[2]; short moves; short select; } *data = userData;
+ struct { ViewContext *vc; int (*mcords)[2]; short moves; short select; } *data = userData;
Object *obedit= data->vc->obedit;
Curve *cu= (Curve*)obedit->data;
@@ -612,9 +612,9 @@ static void do_lasso_select_curve__doSelect(void *userData, Nurb *UNUSED(nu), BP
}
}
-static void do_lasso_select_curve(ViewContext *vc, short mcords[][2], short moves, short extend, short select)
+static void do_lasso_select_curve(ViewContext *vc, int mcords[][2], short moves, short extend, short select)
{
- struct { ViewContext *vc; short (*mcords)[2]; short moves; short select; } data;
+ struct { ViewContext *vc; int (*mcords)[2]; short moves; short select; } data;
/* set vc->editnurb */
data.vc = vc;
@@ -631,15 +631,15 @@ static void do_lasso_select_curve(ViewContext *vc, short mcords[][2], short move
static void do_lasso_select_lattice__doSelect(void *userData, BPoint *bp, int x, int y)
{
- struct { short (*mcords)[2]; short moves; short select; } *data = userData;
+ struct { int (*mcords)[2]; short moves; short select; } *data = userData;
if (lasso_inside(data->mcords, data->moves, x, y)) {
bp->f1 = data->select?(bp->f1|SELECT):(bp->f1&~SELECT);
}
}
-static void do_lasso_select_lattice(ViewContext *vc, short mcords[][2], short moves, short extend, short select)
+static void do_lasso_select_lattice(ViewContext *vc, int mcords[][2], short moves, short extend, short select)
{
- struct { short (*mcords)[2]; short moves; short select; } data;
+ struct { int (*mcords)[2]; short moves; short select; } data;
/* set editdata in vc */
data.mcords = mcords;
@@ -653,7 +653,7 @@ static void do_lasso_select_lattice(ViewContext *vc, short mcords[][2], short mo
lattice_foreachScreenVert(vc, do_lasso_select_lattice__doSelect, &data);
}
-static void do_lasso_select_armature(ViewContext *vc, short mcords[][2], short moves, short extend, short select)
+static void do_lasso_select_armature(ViewContext *vc, int mcords[][2], short moves, short extend, short select)
{
bArmature *arm= vc->obedit->data;
EditBone *ebone;
@@ -705,7 +705,7 @@ static void do_lasso_select_armature(ViewContext *vc, short mcords[][2], short m
-static void do_lasso_select_meta(ViewContext *vc, short mcords[][2], short moves, short extend, short select)
+static void do_lasso_select_meta(ViewContext *vc, int mcords[][2], short moves, short extend, short select)
{
MetaBall *mb = (MetaBall*)vc->obedit->data;
MetaElem *ml;
@@ -730,7 +730,7 @@ static void do_lasso_select_meta(ViewContext *vc, short mcords[][2], short moves
}
}
-static void do_lasso_select_paintface(ViewContext *vc, short mcords[][2], short moves, short extend, short select)
+static void do_lasso_select_paintface(ViewContext *vc, int mcords[][2], short moves, short extend, short select)
{
Object *ob= vc->obact;
Mesh *me= ob?ob->data:NULL;
@@ -755,7 +755,7 @@ static void do_lasso_select_paintface(ViewContext *vc, short mcords[][2], short
}
#if 0
-static void do_lasso_select_node(short mcords[][2], short moves, short select)
+static void do_lasso_select_node(int mcords[][2], short moves, short select)
{
SpaceNode *snode = sa->spacedata.first;
@@ -785,7 +785,7 @@ static void do_lasso_select_node(short mcords[][2], short moves, short select)
}
#endif
-static void view3d_lasso_select(bContext *C, ViewContext *vc, short mcords[][2], short moves, short extend, short select)
+static void view3d_lasso_select(bContext *C, ViewContext *vc, int mcords[][2], short moves, short extend, short select)
{
Object *ob = CTX_data_active_object(C);
@@ -834,14 +834,14 @@ static int view3d_lasso_select_exec(bContext *C, wmOperator *op)
{
ViewContext vc;
int i= 0;
- short mcords[1024][2];
+ int mcords[1024][2];
RNA_BEGIN(op->ptr, itemptr, "path") {
float loc[2];
RNA_float_get_array(&itemptr, "loc", loc);
- mcords[i][0]= (short)loc[0];
- mcords[i][1]= (short)loc[1];
+ mcords[i][0]= (int)loc[0];
+ mcords[i][1]= (int)loc[1];
i++;
if(i>=1024) break;
}
@@ -953,7 +953,7 @@ static void deselectall_except(Scene *scene, Base *b) /* deselect all except b
}
}
-static Base *mouse_select_menu(bContext *C, ViewContext *vc, unsigned int *buffer, int hits, const short mval[2], short extend)
+static Base *mouse_select_menu(bContext *C, ViewContext *vc, unsigned int *buffer, int hits, const int mval[2], short extend)
{
short baseCount = 0;
short ok;
@@ -1039,7 +1039,7 @@ static Base *mouse_select_menu(bContext *C, ViewContext *vc, unsigned int *buffe
/* we want a select buffer with bones, if there are... */
/* so check three selection levels and compare */
-static short mixed_bones_object_selectbuffer(ViewContext *vc, unsigned int *buffer, const short mval[2])
+static short mixed_bones_object_selectbuffer(ViewContext *vc, unsigned int *buffer, const int mval[2])
{
rcti rect;
int offs;
@@ -1096,12 +1096,12 @@ static short mixed_bones_object_selectbuffer(ViewContext *vc, unsigned int *buff
}
/* returns basact */
-static Base *mouse_select_eval_buffer(ViewContext *vc, unsigned int *buffer, int hits, const short mval[2], Base *startbase, int has_bones)
+static Base *mouse_select_eval_buffer(ViewContext *vc, unsigned int *buffer, int hits, const int mval[2], Base *startbase, int has_bones)
{
Scene *scene= vc->scene;
View3D *v3d= vc->v3d;
Base *base, *basact= NULL;
- static short lastmval[2]={-100, -100};
+ static int lastmval[2]={-100, -100};
int a, donearest= 0;
/* define if we use solid nearest select or not */
@@ -1189,7 +1189,7 @@ static Base *mouse_select_eval_buffer(ViewContext *vc, unsigned int *buffer, int
}
/* mval comes from event->mval, only use within region handlers */
-Base *ED_view3d_give_base_under_cursor(bContext *C, const short mval[2])
+Base *ED_view3d_give_base_under_cursor(bContext *C, const int mval[2])
{
ViewContext vc;
Base *basact= NULL;
@@ -1214,7 +1214,7 @@ Base *ED_view3d_give_base_under_cursor(bContext *C, const short mval[2])
}
/* mval is region coords */
-static int mouse_select(bContext *C, const short mval[2], short extend, short obcenter, short enumerate)
+static int mouse_select(bContext *C, const int mval[2], short extend, short obcenter, short enumerate)
{
ViewContext vc;
ARegion *ar= CTX_wm_region(C);
@@ -1905,7 +1905,7 @@ void VIEW3D_OT_select(wmOperatorType *ot)
static void mesh_circle_doSelectVert(void *userData, EditVert *eve, int x, int y, int UNUSED(index))
{
- struct {ViewContext *vc; short select, mval[2]; float radius; } *data = userData;
+ struct {ViewContext *vc; short select; int mval[2]; float radius; } *data = userData;
int mx = x - data->mval[0], my = y - data->mval[1];
float r = sqrt(mx*mx + my*my);
@@ -1915,7 +1915,7 @@ static void mesh_circle_doSelectVert(void *userData, EditVert *eve, int x, int y
}
static void mesh_circle_doSelectEdge(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int UNUSED(index))
{
- struct {ViewContext *vc; short select, mval[2]; float radius; } *data = userData;
+ struct {ViewContext *vc; short select; int mval[2]; float radius; } *data = userData;
if (edge_inside_circle(data->mval[0], data->mval[1], (short) data->radius, x0, y0, x1, y1)) {
EM_select_edge(eed, data->select);
@@ -1923,7 +1923,7 @@ static void mesh_circle_doSelectEdge(void *userData, EditEdge *eed, int x0, int
}
static void mesh_circle_doSelectFace(void *userData, EditFace *efa, int x, int y, int UNUSED(index))
{
- struct {ViewContext *vc; short select, mval[2]; float radius; } *data = userData;
+ struct {ViewContext *vc; short select; int mval[2]; float radius; } *data = userData;
int mx = x - data->mval[0], my = y - data->mval[1];
float r = sqrt(mx*mx + my*my);
@@ -1932,11 +1932,11 @@ static void mesh_circle_doSelectFace(void *userData, EditFace *efa, int x, int y
}
}
-static void mesh_circle_select(ViewContext *vc, int select, const short mval[2], float rad)
+static void mesh_circle_select(ViewContext *vc, int select, const int mval[2], float rad)
{
ToolSettings *ts= vc->scene->toolsettings;
int bbsel;
- struct {ViewContext *vc; short select, mval[2]; float radius; } data;
+ struct {ViewContext *vc; short select; int mval[2]; float radius; } data;
bbsel= EM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad+1.0f));
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
@@ -1977,7 +1977,7 @@ static void mesh_circle_select(ViewContext *vc, int select, const short mval[2],
EM_selectmode_flush(vc->em);
}
-static void paint_facesel_circle_select(ViewContext *vc, int select, const short mval[2], float rad)
+static void paint_facesel_circle_select(ViewContext *vc, int select, const int mval[2], float rad)
{
Object *ob= vc->obact;
Mesh *me = ob?ob->data:NULL;
@@ -1995,7 +1995,7 @@ static void paint_facesel_circle_select(ViewContext *vc, int select, const short
static void nurbscurve_circle_doSelect(void *userData, Nurb *UNUSED(nu), BPoint *bp, BezTriple *bezt, int beztindex, int x, int y)
{
- struct {ViewContext *vc; short select, mval[2]; float radius; } *data = userData;
+ struct {ViewContext *vc; short select; int mval[2]; float radius; } *data = userData;
int mx = x - data->mval[0], my = y - data->mval[1];
float r = sqrt(mx*mx + my*my);
Object *obedit= data->vc->obedit;
@@ -2024,9 +2024,9 @@ static void nurbscurve_circle_doSelect(void *userData, Nurb *UNUSED(nu), BPoint
}
}
}
-static void nurbscurve_circle_select(ViewContext *vc, int select, const short mval[2], float rad)
+static void nurbscurve_circle_select(ViewContext *vc, int select, const int mval[2], float rad)
{
- struct {ViewContext *vc; short select, mval[2]; float radius; } data;
+ struct {ViewContext *vc; short select; int mval[2]; float radius; } data;
/* set vc-> edit data */
@@ -2043,7 +2043,7 @@ static void nurbscurve_circle_select(ViewContext *vc, int select, const short mv
static void latticecurve_circle_doSelect(void *userData, BPoint *bp, int x, int y)
{
- struct {ViewContext *vc; short select, mval[2]; float radius; } *data = userData;
+ struct {ViewContext *vc; short select; int mval[2]; float radius; } *data = userData;
int mx = x - data->mval[0], my = y - data->mval[1];
float r = sqrt(mx*mx + my*my);
@@ -2051,9 +2051,9 @@ static void latticecurve_circle_doSelect(void *userData, BPoint *bp, int x, int
bp->f1 = data->select?(bp->f1|SELECT):(bp->f1&~SELECT);
}
}
-static void lattice_circle_select(ViewContext *vc, int select, const short mval[2], float rad)
+static void lattice_circle_select(ViewContext *vc, int select, const int mval[2], float rad)
{
- struct {ViewContext *vc; short select, mval[2]; float radius; } data;
+ struct {ViewContext *vc; short select; int mval[2]; float radius; } data;
/* set vc-> edit data */
@@ -2070,7 +2070,7 @@ static void lattice_circle_select(ViewContext *vc, int select, const short mval[
// NOTE: pose-bone case is copied from editbone case...
static short pchan_circle_doSelectJoint(void *userData, bPoseChannel *pchan, int x, int y)
{
- struct {ViewContext *vc; short select, mval[2]; float radius; } *data = userData;
+ struct {ViewContext *vc; short select; int mval[2]; float radius; } *data = userData;
int mx = x - data->mval[0], my = y - data->mval[1];
float r = sqrt(mx*mx + my*my);
@@ -2083,9 +2083,9 @@ static short pchan_circle_doSelectJoint(void *userData, bPoseChannel *pchan, int
}
return 0;
}
-static void pose_circle_select(ViewContext *vc, int select, const short mval[2], float rad)
+static void pose_circle_select(ViewContext *vc, int select, const int mval[2], float rad)
{
- struct {ViewContext *vc; short select, mval[2]; float radius; } data;
+ struct {ViewContext *vc; short select; int mval[2]; float radius; } data;
bPose *pose = vc->obact->pose;
bPoseChannel *pchan;
int change= FALSE;
@@ -2130,7 +2130,7 @@ static void pose_circle_select(ViewContext *vc, int select, const short mval[2],
static short armature_circle_doSelectJoint(void *userData, EditBone *ebone, int x, int y, short head)
{
- struct {ViewContext *vc; short select, mval[2]; float radius; } *data = userData;
+ struct {ViewContext *vc; short select; int mval[2]; float radius; } *data = userData;
int mx = x - data->mval[0], my = y - data->mval[1];
float r = sqrt(mx*mx + my*my);
@@ -2151,7 +2151,7 @@ static short armature_circle_doSelectJoint(void *userData, EditBone *ebone, int
}
return 0;
}
-static void armature_circle_select(ViewContext *vc, int select, const short mval[2], float rad)
+static void armature_circle_select(ViewContext *vc, int select, const int mval[2], float rad)
{
struct {ViewContext *vc; short select, mval[2]; float radius; } data;
bArmature *arm= vc->obedit->data;
@@ -2210,7 +2210,7 @@ static void armature_circle_select(ViewContext *vc, int select, const short mval
/** Callbacks for circle selection in Editmode */
-static void obedit_circle_select(ViewContext *vc, short select, const short mval[2], float rad)
+static void obedit_circle_select(ViewContext *vc, short select, const int mval[2], float rad)
{
switch(vc->obedit->type) {
case OB_MESH:
@@ -2251,7 +2251,7 @@ static int view3d_circle_select_exec(bContext *C, wmOperator *op)
(obact && (obact->mode & (OB_MODE_PARTICLE_EDIT|OB_MODE_POSE))) )
{
ViewContext vc;
- short mval[2];
+ int mval[2];
view3d_operator_needs_opengl(C);
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index f8a5a5ad78a..39169318ace 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -647,7 +647,7 @@ int initgrabz(RegionView3D *rv3d, float x, float y, float z)
}
/* always call initgrabz */
-void window_to_3d(ARegion *ar, float out[3], short mx, short my)
+void window_to_3d(ARegion *ar, float out[3], const int mx, const int my)
{
RegionView3D *rv3d= ar->regiondata;
@@ -665,7 +665,7 @@ void window_to_3d(ARegion *ar, float out[3], short mx, short my)
/* always call initgrabz */
/* only to detect delta motion */
-void window_to_3d_delta(ARegion *ar, float out[3], short mx, short my)
+void window_to_3d_delta(ARegion *ar, float out[3], const int mx, const int my)
{
RegionView3D *rv3d= ar->regiondata;
float dx, dy;
@@ -681,7 +681,7 @@ void window_to_3d_delta(ARegion *ar, float out[3], short mx, short my)
/* doesn't rely on initgrabz */
/* for perspective view, get the vector direction to
* the mouse cursor as a normalized vector */
-void window_to_3d_vector(ARegion *ar, float out[3], short mx, short my)
+void window_to_3d_vector(ARegion *ar, float out[3], const int mx, const int my)
{
RegionView3D *rv3d= ar->regiondata;
float dx, dy;
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 614b048e0b8..4ea1e8742f5 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -120,7 +120,7 @@ void setTransformViewMatrices(TransInfo *t)
calculateCenter2D(t);
}
-void convertViewVec(TransInfo *t, float *vec, short dx, short dy)
+void convertViewVec(TransInfo *t, float *vec, int dx, int dy)
{
if (t->spacetype==SPACE_VIEW3D) {
if (t->ar->regiontype == RGN_TYPE_WINDOW)
@@ -783,7 +783,7 @@ int transformEvent(TransInfo *t, wmEvent *event)
case SPACEKEY:
if ((t->spacetype==SPACE_VIEW3D) && event->alt) {
#if 0 // TRANSFORM_FIX_ME
- short mval[2];
+ int mval[2];
getmouseco_sc(mval);
BIF_selectOrientation();
@@ -1270,7 +1270,7 @@ static void drawHelpline(bContext *UNUSED(C), int x, int y, void *customdata)
setlinestyle(3);
glBegin(GL_LINE_STRIP);
- glVertex2sv(t->mval);
+ glVertex2iv(t->mval);
glVertex2fv(cent);
glEnd();
@@ -1315,7 +1315,7 @@ static void drawHelpline(bContext *UNUSED(C), int x, int y, void *customdata)
setlinestyle(3);
glBegin(GL_LINE_STRIP);
- glVertex2sv(t->mval);
+ glVertex2iv(t->mval);
glVertex2fv(cent);
glEnd();
@@ -2286,7 +2286,7 @@ int handleEventWarp(TransInfo *t, wmEvent *event)
return status;
}
-int Warp(TransInfo *t, const short UNUSED(mval[2]))
+int Warp(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td = t->data;
float vec[3], circumfac, dist, phi0, co, si, *curs, cursor[3], gcursor[3];
@@ -2434,7 +2434,7 @@ int handleEventShear(TransInfo *t, wmEvent *event)
}
-int Shear(TransInfo *t, const short UNUSED(mval[2]))
+int Shear(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td = t->data;
float vec[3];
@@ -2700,7 +2700,7 @@ static void ElementResize(TransInfo *t, TransData *td, float mat[3][3]) {
constraintTransLim(t, td);
}
-int Resize(TransInfo *t, const short mval[2])
+int Resize(TransInfo *t, const int mval[2])
{
TransData *td;
float size[3], mat[3][3];
@@ -2805,7 +2805,7 @@ void initToSphere(TransInfo *t)
t->val /= (float)t->total;
}
-int ToSphere(TransInfo *t, const short UNUSED(mval[2]))
+int ToSphere(TransInfo *t, const int UNUSED(mval[2]))
{
float vec[3];
float ratio, radius;
@@ -3152,7 +3152,7 @@ static void applyRotation(TransInfo *t, float angle, float axis[3])
}
}
-int Rotation(TransInfo *t, const short UNUSED(mval[2]))
+int Rotation(TransInfo *t, const int UNUSED(mval[2]))
{
char str[128], *spos= str;
@@ -3260,7 +3260,7 @@ static void applyTrackball(TransInfo *t, float axis1[3], float axis2[3], float a
}
}
-int Trackball(TransInfo *t, const short UNUSED(mval[2]))
+int Trackball(TransInfo *t, const int UNUSED(mval[2]))
{
char str[128], *spos= str;
float axis1[3], axis2[3];
@@ -3490,7 +3490,7 @@ static void applyTranslation(TransInfo *t, float vec[3]) {
}
/* uses t->vec to store actual translation in */
-int Translation(TransInfo *t, const short UNUSED(mval[2]))
+int Translation(TransInfo *t, const int UNUSED(mval[2]))
{
char str[250];
@@ -3557,7 +3557,7 @@ void initShrinkFatten(TransInfo *t)
-int ShrinkFatten(TransInfo *t, const short UNUSED(mval[2]))
+int ShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
{
float vec[3];
float distance;
@@ -3632,7 +3632,7 @@ void initTilt(TransInfo *t)
-int Tilt(TransInfo *t, const short UNUSED(mval[2]))
+int Tilt(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td = t->data;
int i;
@@ -3704,7 +3704,7 @@ void initCurveShrinkFatten(TransInfo *t)
t->flag |= T_NO_CONSTRAINT;
}
-int CurveShrinkFatten(TransInfo *t, const short UNUSED(mval[2]))
+int CurveShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td = t->data;
float ratio;
@@ -3772,7 +3772,7 @@ void initPushPull(TransInfo *t)
}
-int PushPull(TransInfo *t, const short UNUSED(mval[2]))
+int PushPull(TransInfo *t, const int UNUSED(mval[2]))
{
float vec[3], axis[3];
float distance;
@@ -3905,7 +3905,7 @@ int handleEventBevel(TransInfo *t, wmEvent *event)
return 0;
}
-int Bevel(TransInfo *t, const short UNUSED(mval[2]))
+int Bevel(TransInfo *t, const int UNUSED(mval[2]))
{
float distance,d;
int i;
@@ -3973,7 +3973,7 @@ void initBevelWeight(TransInfo *t)
t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT;
}
-int BevelWeight(TransInfo *t, const short UNUSED(mval[2]))
+int BevelWeight(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td = t->data;
float weight;
@@ -4046,7 +4046,7 @@ void initCrease(TransInfo *t)
t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT;
}
-int Crease(TransInfo *t, const short UNUSED(mval[2]))
+int Crease(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td = t->data;
float crease;
@@ -4165,7 +4165,7 @@ static void ElementBoneSize(TransInfo *t, TransData *td, float mat[3][3])
td->loc[1]= oldy;
}
-int BoneSize(TransInfo *t, const short mval[2])
+int BoneSize(TransInfo *t, const int mval[2])
{
TransData *td = t->data;
float size[3], mat[3][3];
@@ -4241,7 +4241,7 @@ void initBoneEnvelope(TransInfo *t)
t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT;
}
-int BoneEnvelope(TransInfo *t, const short UNUSED(mval[2]))
+int BoneEnvelope(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td = t->data;
float ratio;
@@ -4672,10 +4672,10 @@ static int createSlideVerts(TransInfo *t)
#undef EDGE_SLIDE_MIN
- sld->start[0] = (short) start[0];
- sld->start[1] = (short) start[1];
- sld->end[0] = (short) end[0];
- sld->end[1] = (short) end[1];
+ sld->start[0] = (int) start[0];
+ sld->start[1] = (int) start[1];
+ sld->end[0] = (int) end[0];
+ sld->end[1] = (int) end[1];
if (uvlay_tot) { // XXX && (scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT)) {
int maxnum = 0;
@@ -4975,7 +4975,7 @@ int doEdgeSlide(TransInfo *t, float perc)
return 1;
}
-int EdgeSlide(TransInfo *t, const short UNUSED(mval[2]))
+int EdgeSlide(TransInfo *t, const int UNUSED(mval[2]))
{
char str[50];
float final;
@@ -5034,7 +5034,7 @@ void initBoneRoll(TransInfo *t)
t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT;
}
-int BoneRoll(TransInfo *t, const short UNUSED(mval[2]))
+int BoneRoll(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td = t->data;
int i;
@@ -5095,7 +5095,7 @@ void initBakeTime(TransInfo *t)
t->num.increment = t->snap[1];
}
-int BakeTime(TransInfo *t, const short mval[2])
+int BakeTime(TransInfo *t, const int mval[2])
{
TransData *td = t->data;
float time;
@@ -5170,7 +5170,7 @@ void initMirror(TransInfo *t)
}
}
-int Mirror(TransInfo *t, const short UNUSED(mval[2]))
+int Mirror(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td;
float size[3], mat[3][3];
@@ -5247,7 +5247,7 @@ void initAlign(TransInfo *t)
initMouseInputMode(t, &t->mouse, INPUT_NONE);
}
-int Align(TransInfo *t, const short UNUSED(mval[2]))
+int Align(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td = t->data;
float center[3];
@@ -5350,7 +5350,7 @@ static void applySeqSlide(TransInfo *t, float val[2]) {
}
}
-int SeqSlide(TransInfo *t, const short UNUSED(mval[2]))
+int SeqSlide(TransInfo *t, const int UNUSED(mval[2]))
{
char str[200];
@@ -5640,7 +5640,7 @@ static void applyTimeTranslate(TransInfo *t, float UNUSED(sval))
}
}
-int TimeTranslate(TransInfo *t, const short mval[2])
+int TimeTranslate(TransInfo *t, const int mval[2])
{
View2D *v2d = (View2D *)t->view;
float cval[2], sval[2];
@@ -5770,7 +5770,7 @@ static void applyTimeSlide(TransInfo *t, float sval)
}
}
-int TimeSlide(TransInfo *t, const short mval[2])
+int TimeSlide(TransInfo *t, const int mval[2])
{
View2D *v2d = (View2D *)t->view;
float cval[2], sval[2];
@@ -5895,7 +5895,7 @@ static void applyTimeScale(TransInfo *t) {
}
}
-int TimeScale(TransInfo *t, const short UNUSED(mval[2]))
+int TimeScale(TransInfo *t, const int UNUSED(mval[2]))
{
char str[200];
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index b94f2cc525a..b55435fd0cf 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -119,7 +119,7 @@ typedef struct TransCon {
float pmtx[3][3]; /* Projection Constraint Matrix (same as imtx with some axis == 0) */
float center[3]; /* transformation center to define where to draw the view widget
ALWAYS in global space. Unlike the transformation center */
- short imval[2]; /* initial mouse value for visual calculation */
+ int imval[2]; /* initial mouse value for visual calculation */
/* the one in TransInfo is not garanty to stay the same (Rotates change it) */
int mode; /* Mode flags of the Constraint */
void (*drawExtra)(struct TransInfo *);
@@ -217,7 +217,7 @@ typedef struct SlideData {
struct GHash *vhash, **uvhash;
struct EditVert *nearest;
struct LinkNode *edgelist, *vertlist;
- short start[2], end[2];
+ int start[2], end[2];
} SlideData;
typedef struct TransData {
@@ -242,12 +242,12 @@ typedef struct TransData {
} TransData;
typedef struct MouseInput {
- void (*apply)(struct TransInfo *, struct MouseInput *, const short [2], float [3]);
+ void (*apply)(struct TransInfo *, struct MouseInput *, const int [2], float [3]);
void (*post)(struct TransInfo *, float [3]);
- short imval[2]; /* initial mouse position */
+ int imval[2]; /* initial mouse position */
char precision;
- short precision_mval[2]; /* mouse position when precision key was pressed */
+ int precision_mval[2]; /* mouse position when precision key was pressed */
int center[2];
float factor;
void *data; /* additional data, if needed by the particular function */
@@ -261,7 +261,7 @@ typedef struct TransInfo {
int options; /* current context/options for transform */
float val; /* init value for some transformations (and rotation angle) */
float fac; /* factor for distance based transform */
- int (*transform)(struct TransInfo *, const short *);
+ int (*transform)(struct TransInfo *, const int *);
/* transform function pointer */
int (*handleEvent)(struct TransInfo *, struct wmEvent *);
/* event handler function pointer RETURN 1 if redraw is needed */
@@ -279,7 +279,7 @@ typedef struct TransInfo {
char proptext[20]; /* proportional falloff text */
float center[3]; /* center of transformation */
int center2d[2]; /* center in screen coordinates */
- short imval[2]; /* initial mouse position */
+ int imval[2]; /* initial mouse position */
short event_type; /* event->type used to invoke transform */
short idx_max; /* maximum index on the input vector */
float snap[3]; /* Snapping Gears */
@@ -328,7 +328,7 @@ typedef struct TransInfo {
struct Scene *scene;
struct ToolSettings *settings;
struct wmTimer *animtimer;
- short mval[2]; /* current mouse position */
+ int mval[2]; /* current mouse position */
struct Object *obedit;
void *draw_handle_apply;
void *draw_handle_view;
@@ -458,7 +458,7 @@ void transformApply(struct bContext *C, TransInfo *t);
int transformEnd(struct bContext *C, TransInfo *t);
void setTransformViewMatrices(TransInfo *t);
-void convertViewVec(TransInfo *t, float *vec, short dx, short dy);
+void convertViewVec(TransInfo *t, float *vec, int dx, int dy);
void projectIntView(TransInfo *t, float *vec, int *adr);
void projectFloatView(TransInfo *t, float *vec, float *adr);
@@ -467,81 +467,81 @@ void removeAspectRatio(TransInfo *t, float *vec);
void initWarp(TransInfo *t);
int handleEventWarp(TransInfo *t, struct wmEvent *event);
-int Warp(TransInfo *t, const short mval[2]);
+int Warp(TransInfo *t, const int mval[2]);
void initShear(TransInfo *t);
int handleEventShear(TransInfo *t, struct wmEvent *event);
-int Shear(TransInfo *t, const short mval[2]);
+int Shear(TransInfo *t, const int mval[2]);
void initResize(TransInfo *t);
-int Resize(TransInfo *t, const short mval[2]);
+int Resize(TransInfo *t, const int mval[2]);
void initTranslation(TransInfo *t);
-int Translation(TransInfo *t, const short mval[2]);
+int Translation(TransInfo *t, const int mval[2]);
void initToSphere(TransInfo *t);
-int ToSphere(TransInfo *t, const short mval[2]);
+int ToSphere(TransInfo *t, const int mval[2]);
void initRotation(TransInfo *t);
-int Rotation(TransInfo *t, const short mval[2]);
+int Rotation(TransInfo *t, const int mval[2]);
void initShrinkFatten(TransInfo *t);
-int ShrinkFatten(TransInfo *t, const short mval[2]);
+int ShrinkFatten(TransInfo *t, const int mval[2]);
void initTilt(TransInfo *t);
-int Tilt(TransInfo *t, const short mval[2]);
+int Tilt(TransInfo *t, const int mval[2]);
void initCurveShrinkFatten(TransInfo *t);
-int CurveShrinkFatten(TransInfo *t, const short mval[2]);
+int CurveShrinkFatten(TransInfo *t, const int mval[2]);
void initTrackball(TransInfo *t);
-int Trackball(TransInfo *t, const short mval[2]);
+int Trackball(TransInfo *t, const int mval[2]);
void initPushPull(TransInfo *t);
-int PushPull(TransInfo *t, const short mval[2]);
+int PushPull(TransInfo *t, const int mval[2]);
void initBevel(TransInfo *t);
int handleEventBevel(TransInfo *t, struct wmEvent *event);
-int Bevel(TransInfo *t, const short mval[2]);
+int Bevel(TransInfo *t, const int mval[2]);
void initBevelWeight(TransInfo *t);
-int BevelWeight(TransInfo *t, const short mval[2]);
+int BevelWeight(TransInfo *t, const int mval[2]);
void initCrease(TransInfo *t);
-int Crease(TransInfo *t, const short mval[2]);
+int Crease(TransInfo *t, const int mval[2]);
void initBoneSize(TransInfo *t);
-int BoneSize(TransInfo *t, const short mval[2]);
+int BoneSize(TransInfo *t, const int mval[2]);
void initBoneEnvelope(TransInfo *t);
-int BoneEnvelope(TransInfo *t, const short mval[2]);
+int BoneEnvelope(TransInfo *t, const int mval[2]);
void initBoneRoll(TransInfo *t);
-int BoneRoll(TransInfo *t, const short mval[2]);
+int BoneRoll(TransInfo *t, const int mval[2]);
void initEdgeSlide(TransInfo *t);
-int EdgeSlide(TransInfo *t, const short mval[2]);
+int EdgeSlide(TransInfo *t, const int mval[2]);
void initTimeTranslate(TransInfo *t);
-int TimeTranslate(TransInfo *t, const short mval[2]);
+int TimeTranslate(TransInfo *t, const int mval[2]);
void initTimeSlide(TransInfo *t);
-int TimeSlide(TransInfo *t, const short mval[2]);
+int TimeSlide(TransInfo *t, const int mval[2]);
void initTimeScale(TransInfo *t);
-int TimeScale(TransInfo *t, const short mval[2]);
+int TimeScale(TransInfo *t, const int mval[2]);
void initBakeTime(TransInfo *t);
-int BakeTime(TransInfo *t, const short mval[2]);
+int BakeTime(TransInfo *t, const int mval[2]);
void initMirror(TransInfo *t);
-int Mirror(TransInfo *t, const short mval[2]);
+int Mirror(TransInfo *t, const int mval[2]);
void initAlign(TransInfo *t);
-int Align(TransInfo *t, const short mval[2]);
+int Align(TransInfo *t, const int mval[2]);
void initSeqSlide(TransInfo *t);
-int SeqSlide(TransInfo *t, const short mval[2]);
+int SeqSlide(TransInfo *t, const int mval[2]);
void drawPropCircle(const struct bContext *C, TransInfo *t);
@@ -645,12 +645,12 @@ typedef enum {
INPUT_CUSTOM_RATIO
} MouseInputMode;
-void initMouseInput(TransInfo *t, MouseInput *mi, int center[2], short mval[2]);
+void initMouseInput(TransInfo *t, MouseInput *mi, int center[2], int mval[2]);
void initMouseInputMode(TransInfo *t, MouseInput *mi, MouseInputMode mode);
int handleMouseInput(struct TransInfo *t, struct MouseInput *mi, struct wmEvent *event);
-void applyMouseInput(struct TransInfo *t, struct MouseInput *mi, short mval[2], float output[3]);
+void applyMouseInput(struct TransInfo *t, struct MouseInput *mi, int mval[2], float output[3]);
-void setCustomPoints(TransInfo *t, MouseInput *mi, short start[2], short end[2]);
+void setCustomPoints(TransInfo *t, MouseInput *mi, int start[2], int end[2]);
void setInputPostFct(MouseInput *mi, void (*post)(struct TransInfo *, float [3]));
/*********************** Generics ********************************/
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c
index 16a943baabe..0ca0812f050 100644
--- a/source/blender/editors/transform/transform_constraints.c
+++ b/source/blender/editors/transform/transform_constraints.c
@@ -665,7 +665,7 @@ void drawConstraint(TransInfo *t)
char col2[3] = {255,255,255};
int depth_test_enabled;
- convertViewVec(t, vec, (short)(t->mval[0] - t->con.imval[0]), (short)(t->mval[1] - t->con.imval[1]));
+ convertViewVec(t, vec, (t->mval[0] - t->con.imval[0]), (t->mval[1] - t->con.imval[1]));
add_v3_v3(vec, tc->center);
drawLine(t, tc->center, tc->mtx[0], 'X', 0);
diff --git a/source/blender/editors/transform/transform_input.c b/source/blender/editors/transform/transform_input.c
index b6c4deffe0a..7a16e25302c 100644
--- a/source/blender/editors/transform/transform_input.c
+++ b/source/blender/editors/transform/transform_input.c
@@ -43,25 +43,25 @@
/* ************************** INPUT FROM MOUSE *************************** */
-static void InputVector(TransInfo *t, MouseInput *mi, const short mval[2], float output[3])
+static void InputVector(TransInfo *t, MouseInput *mi, const int mval[2], float output[3])
{
float vec[3], dvec[3];
if(mi->precision)
{
/* calculate the main translation and the precise one separate */
- convertViewVec(t, dvec, (short)(mval[0] - mi->precision_mval[0]), (short)(mval[1] - mi->precision_mval[1]));
+ convertViewVec(t, dvec, (mval[0] - mi->precision_mval[0]), (mval[1] - mi->precision_mval[1]));
mul_v3_fl(dvec, 0.1f);
- convertViewVec(t, vec, (short)(mi->precision_mval[0] - t->imval[0]), (short)(mi->precision_mval[1] - t->imval[1]));
+ convertViewVec(t, vec, (mi->precision_mval[0] - t->imval[0]), (mi->precision_mval[1] - t->imval[1]));
add_v3_v3v3(output, vec, dvec);
}
else
{
- convertViewVec(t, output, (short)(mval[0] - t->imval[0]), (short)(mval[1] - t->imval[1]));
+ convertViewVec(t, output, (mval[0] - t->imval[0]), (mval[1] - t->imval[1]));
}
}
-static void InputSpring(TransInfo *UNUSED(t), MouseInput *mi, const short mval[2], float output[3])
+static void InputSpring(TransInfo *UNUSED(t), MouseInput *mi, const int mval[2], float output[3])
{
float ratio, precise_ratio, dx, dy;
if(mi->precision)
@@ -87,7 +87,7 @@ static void InputSpring(TransInfo *UNUSED(t), MouseInput *mi, const short mval[2
output[0] = ratio;
}
-static void InputSpringFlip(TransInfo *t, MouseInput *mi, const short mval[2], float output[3])
+static void InputSpringFlip(TransInfo *t, MouseInput *mi, const int mval[2], float output[3])
{
InputSpring(t, mi, mval, output);
@@ -100,7 +100,7 @@ static void InputSpringFlip(TransInfo *t, MouseInput *mi, const short mval[2], f
}
}
-static void InputTrackBall(TransInfo *UNUSED(t), MouseInput *mi, const short mval[2], float output[3])
+static void InputTrackBall(TransInfo *UNUSED(t), MouseInput *mi, const int mval[2], float output[3])
{
if(mi->precision)
@@ -118,7 +118,7 @@ static void InputTrackBall(TransInfo *UNUSED(t), MouseInput *mi, const short mva
output[1] *= mi->factor;
}
-static void InputHorizontalRatio(TransInfo *t, MouseInput *mi, const short mval[2], float output[3]) {
+static void InputHorizontalRatio(TransInfo *t, MouseInput *mi, const int mval[2], float output[3]) {
float x, pad;
pad = t->ar->winx / 10;
@@ -135,7 +135,7 @@ static void InputHorizontalRatio(TransInfo *t, MouseInput *mi, const short mval[
output[0] = (x - pad) / (t->ar->winx - 2 * pad);
}
-static void InputHorizontalAbsolute(TransInfo *t, MouseInput *mi, const short mval[2], float output[3]) {
+static void InputHorizontalAbsolute(TransInfo *t, MouseInput *mi, const int mval[2], float output[3]) {
float vec[3];
InputVector(t, mi, mval, vec);
@@ -144,7 +144,7 @@ static void InputHorizontalAbsolute(TransInfo *t, MouseInput *mi, const short mv
output[0] = dot_v3v3(t->viewinv[0], vec) * 2.0f;
}
-static void InputVerticalRatio(TransInfo *t, MouseInput *mi, const short mval[2], float output[3]) {
+static void InputVerticalRatio(TransInfo *t, MouseInput *mi, const int mval[2], float output[3]) {
float y, pad;
pad = t->ar->winy / 10;
@@ -160,7 +160,7 @@ static void InputVerticalRatio(TransInfo *t, MouseInput *mi, const short mval[2]
output[0] = (y - pad) / (t->ar->winy - 2 * pad);
}
-static void InputVerticalAbsolute(TransInfo *t, MouseInput *mi, const short mval[2], float output[3]) {
+static void InputVerticalAbsolute(TransInfo *t, MouseInput *mi, const int mval[2], float output[3]) {
float vec[3];
InputVector(t, mi, mval, vec);
@@ -169,12 +169,12 @@ static void InputVerticalAbsolute(TransInfo *t, MouseInput *mi, const short mval
output[0] = dot_v3v3(t->viewinv[1], vec) * 2.0f;
}
-void setCustomPoints(TransInfo *UNUSED(t), MouseInput *mi, short start[2], short end[2])
+void setCustomPoints(TransInfo *UNUSED(t), MouseInput *mi, int start[2], int end[2])
{
- short *data;
+ int *data;
if (mi->data == NULL) {
- mi->data = MEM_callocN(sizeof(short) * 4, "custom points");
+ mi->data = MEM_callocN(sizeof(int) * 4, "custom points");
}
data = mi->data;
@@ -185,12 +185,12 @@ void setCustomPoints(TransInfo *UNUSED(t), MouseInput *mi, short start[2], short
data[3] = end[1];
}
-static void InputCustomRatio(TransInfo *UNUSED(t), MouseInput *mi, const short mval[2], float output[3])
+static void InputCustomRatio(TransInfo *UNUSED(t), MouseInput *mi, const int mval[2], float output[3])
{
float length;
float distance;
- short *data = mi->data;
- short dx, dy;
+ int *data = mi->data;
+ int dx, dy;
if (data) {
dx = data[2] - data[0];
@@ -200,14 +200,14 @@ static void InputCustomRatio(TransInfo *UNUSED(t), MouseInput *mi, const short m
if (mi->precision) {
/* deal with Shift key by adding motion / 10 to motion before shift press */
- short mdx, mdy;
+ int mdx, mdy;
mdx = (mi->precision_mval[0] + (float)(mval[0] - mi->precision_mval[0]) / 10.0f) - data[2];
mdy = (mi->precision_mval[1] + (float)(mval[1] - mi->precision_mval[1]) / 10.0f) - data[3];
distance = (length != 0.0f)? (mdx*dx + mdy*dy) / length: 0.0f;
}
else {
- short mdx, mdy;
+ int mdx, mdy;
mdx = mval[0] - data[2];
mdy = mval[1] - data[3];
@@ -218,7 +218,7 @@ static void InputCustomRatio(TransInfo *UNUSED(t), MouseInput *mi, const short m
}
}
-static void InputAngle(TransInfo *UNUSED(t), MouseInput *mi, const short mval[2], float output[3])
+static void InputAngle(TransInfo *UNUSED(t), MouseInput *mi, const int mval[2], float output[3])
{
double dx2 = mval[0] - mi->center[0];
double dy2 = mval[1] - mi->center[1];
@@ -279,7 +279,7 @@ static void InputAngle(TransInfo *UNUSED(t), MouseInput *mi, const short mval[2]
output[0] = *angle;
}
-void initMouseInput(TransInfo *UNUSED(t), MouseInput *mi, int center[2], short mval[2])
+void initMouseInput(TransInfo *UNUSED(t), MouseInput *mi, int center[2], int mval[2])
{
mi->factor = 0;
mi->precision = 0;
@@ -372,7 +372,7 @@ void setInputPostFct(MouseInput *mi, void (*post)(struct TransInfo *, float [3])
mi->post = post;
}
-void applyMouseInput(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
+void applyMouseInput(TransInfo *t, MouseInput *mi, int mval[2], float output[3])
{
if (mi->apply != NULL)
{
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index 2fa094c6b8b..1933b11b308 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -1487,7 +1487,7 @@ void BIF_draw_manipulator(const bContext *C)
}
}
-static int manipulator_selectbuf(ScrArea *sa, ARegion *ar, const short mval[2], float hotspot)
+static int manipulator_selectbuf(ScrArea *sa, ARegion *ar, const int mval[2], float hotspot)
{
View3D *v3d= sa->spacedata.first;
RegionView3D *rv3d= ar->regiondata;
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index 8748703ad8e..ab68c6ef4d4 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -335,8 +335,8 @@ typedef struct wmEvent {
short type; /* event code itself (short, is also in keymap) */
short val; /* press, release, scrollvalue */
- short x, y; /* mouse pointer position, screen coord */
- short mval[2]; /* region mouse position, name convention pre 2.5 :) */
+ int x, y; /* mouse pointer position, screen coord */
+ int mval[2]; /* region mouse position, name convention pre 2.5 :) */
short unicode; /* future, ghost? */
char ascii; /* from ghost */
char pad;
@@ -344,9 +344,9 @@ typedef struct wmEvent {
/* previous state */
short prevtype;
short prevval;
- short prevx, prevy;
+ int prevx, prevy;
double prevclicktime;
- short prevclickx, prevclicky;
+ int prevclickx, prevclicky;
/* modifier states */
short shift, ctrl, alt, oskey; /* oskey is apple or windowskey, value denotes order of pressed */
@@ -494,7 +494,7 @@ typedef struct wmDrag {
struct ImBuf *imb; /* if no icon but imbuf should be drawn around cursor */
float scale;
- short sx, sy;
+ int sx, sy;
char opname[240]; /* FILE_MAX */ /* if set, draws operator name*/
} wmDrag;
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index feff0393b88..440ade914f0 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -2293,7 +2293,7 @@ static void update_tablet_data(wmWindow *win, wmEvent *event)
/* imperfect but probably usable... draw/enable drags to other windows */
static wmWindow *wm_event_cursor_other_windows(wmWindowManager *wm, wmWindow *win, wmEvent *evt)
{
- short mx= evt->x, my= evt->y;
+ int mx= evt->x, my= evt->y;
if(wm->windows.first== wm->windows.last)
return NULL;
@@ -2310,8 +2310,8 @@ static wmWindow *wm_event_cursor_other_windows(wmWindowManager *wm, wmWindow *wi
return NULL;
/* to desktop space */
- mx+= win->posx;
- my+= win->posy;
+ mx += (int)win->posx;
+ my += (int)win->posy;
/* check other windows to see if it has mouse inside */
for(owin= wm->windows.first; owin; owin= owin->next) {
@@ -2319,8 +2319,8 @@ static wmWindow *wm_event_cursor_other_windows(wmWindowManager *wm, wmWindow *wi
if(owin!=win) {
if(mx-owin->posx >= 0 && my-owin->posy >= 0 &&
mx-owin->posx <= owin->sizex && my-owin->posy <= owin->sizey) {
- evt->x= mx-owin->posx;
- evt->y= my-owin->posy;
+ evt->x= mx - (int)owin->posx;
+ evt->y= my - (int)owin->posy;
return owin;
}
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index fa693752ff7..e624768c86e 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -2492,7 +2492,7 @@ int WM_gesture_lasso_modal(bContext *C, wmOperator *op, wmEvent *event)
}
{
- short x, y;
+ int x, y;
short *lasso= gesture->customdata;
lasso += (2 * gesture->points - 2);