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-rw-r--r--release/plugins/sequence/color-correction-hsv.c166
-rw-r--r--source/blender/blenkernel/intern/image_gen.c42
-rw-r--r--source/blender/blenlib/BLI_math_color.h3
-rw-r--r--source/blender/blenlib/intern/math_color.c18
-rw-r--r--source/blender/editors/animation/anim_ipo_utils.c17
-rw-r--r--source/blender/editors/include/ED_anim_api.h2
-rw-r--r--source/blender/editors/interface/interface.c22
-rw-r--r--source/blender/editors/interface/interface_handlers.c38
-rw-r--r--source/blender/editors/interface/interface_regions.c24
-rw-r--r--source/blender/editors/interface/interface_widgets.c34
-rw-r--r--source/blender/imbuf/intern/divers.c4
-rw-r--r--source/blender/modifiers/intern/MOD_weightvg_util.c14
-rw-r--r--source/blender/python/mathutils/mathutils_Color.c6
13 files changed, 209 insertions, 181 deletions
diff --git a/release/plugins/sequence/color-correction-hsv.c b/release/plugins/sequence/color-correction-hsv.c
index b9ffd88b26c..f77acd2ce93 100644
--- a/release/plugins/sequence/color-correction-hsv.c
+++ b/release/plugins/sequence/color-correction-hsv.c
@@ -19,24 +19,24 @@
#include "plugin.h"
#include <stdio.h>
-char name[]= "Color Correction";
+char name[] = "Color Correction";
-VarStruct varstr[]= {
- { NUMSLI|FLO, "St Y:", 0.0, -1.0, 1.0, "Setup Y"},
- { NUMSLI|FLO, "Gn Y:", 1.0, 0.0, 10.0,"Gain Y"},
- { NUMSLI|FLO, "Ga Y:", 1.0, 0.0, 10.0, "Gamma Y"},
+VarStruct varstr[] = {
+ { NUMSLI | FLO, "St Y:", 0.0, -1.0, 1.0, "Setup Y"},
+ { NUMSLI | FLO, "Gn Y:", 1.0, 0.0, 10.0, "Gain Y"},
+ { NUMSLI | FLO, "Ga Y:", 1.0, 0.0, 10.0, "Gamma Y"},
- { NUMSLI|FLO, "Lo S:", 1.0, 0.0, 10.0,"Saturation Shadows"},
- { NUMSLI|FLO, "Md S:", 1.0, 0.0, 10.0,"Saturation Midtones"},
- { NUMSLI|FLO, "Hi S:", 1.0, 0.0, 10.0,"Saturation Highlights"},
+ { NUMSLI | FLO, "Lo S:", 1.0, 0.0, 10.0, "Saturation Shadows"},
+ { NUMSLI | FLO, "Md S:", 1.0, 0.0, 10.0, "Saturation Midtones"},
+ { NUMSLI | FLO, "Hi S:", 1.0, 0.0, 10.0, "Saturation Highlights"},
- { NUMSLI|FLO, "MA S:", 1.0, 0.0, 10.0,"Master Saturation"},
+ { NUMSLI | FLO, "MA S:", 1.0, 0.0, 10.0, "Master Saturation"},
- { NUMSLI|FLO, "Lo T:", 0.25, 0.0, 1.0,
+ { NUMSLI | FLO, "Lo T:", 0.25, 0.0, 1.0,
"Saturation Shadow Thres"},
- { NUMSLI|FLO, "Hi T:", 0.75, 0.0, 1.0,
+ { NUMSLI | FLO, "Hi T:", 0.75, 0.0, 1.0,
"Saturation Highlights Thres"},
- { TOG|INT, "Debug", 0.0, 0.0, 1.0,
+ { TOG | INT, "Debug", 0.0, 0.0, 1.0,
"Show curves as overlay"},
};
@@ -58,25 +58,28 @@ float cfra;
void plugin_seq_doit(Cast *, float, float, int, int, ImBuf *, ImBuf *, ImBuf *, ImBuf *);
-int plugin_seq_getversion(void) { return B_PLUGIN_VERSION;}
+int plugin_seq_getversion(void)
+{
+ return B_PLUGIN_VERSION;
+}
void plugin_but_changed(int but) {}
void plugin_init() {}
void plugin_getinfo(PluginInfo *info)
{
- info->name= name;
- info->nvars= sizeof(varstr)/sizeof(VarStruct);
- info->cfra= &cfra;
+ info->name = name;
+ info->nvars = sizeof(varstr) / sizeof(VarStruct);
+ info->cfra = &cfra;
- info->varstr= varstr;
+ info->varstr = varstr;
- info->init= plugin_init;
- info->seq_doit= (SeqDoit) plugin_seq_doit;
- info->callback= plugin_but_changed;
+ info->init = plugin_init;
+ info->seq_doit = (SeqDoit) plugin_seq_doit;
+ info->callback = plugin_but_changed;
}
-static void hsv_to_rgb (double h, double s, double v,
- double *r, double *g, double *b)
+static void hsv_to_rgb(double h, double s, double v,
+ double *r, double *g, double *b)
{
int i;
double f, w, q, t;
@@ -90,8 +93,7 @@ static void hsv_to_rgb (double h, double s, double v,
*g = v;
*b = v;
}
- else
- {
+ else {
if (h == 360.0)
h = 0.0;
h = h / 60.0;
@@ -103,42 +105,42 @@ static void hsv_to_rgb (double h, double s, double v,
switch (i)
{
- case 0:
- *r = v;
- *g = t;
- *b = w;
- break;
- case 1:
- *r = q;
- *g = v;
- *b = w;
- break;
- case 2:
- *r = w;
- *g = v;
- *b = t;
- break;
- case 3:
- *r = w;
- *g = q;
- *b = v;
- break;
- case 4:
- *r = t;
- *g = w;
- *b = v;
- break;
- case 5:
- *r = v;
- *g = w;
- *b = q;
- break;
+ case 0:
+ *r = v;
+ *g = t;
+ *b = w;
+ break;
+ case 1:
+ *r = q;
+ *g = v;
+ *b = w;
+ break;
+ case 2:
+ *r = w;
+ *g = v;
+ *b = t;
+ break;
+ case 3:
+ *r = w;
+ *g = q;
+ *b = v;
+ break;
+ case 4:
+ *r = t;
+ *g = w;
+ *b = v;
+ break;
+ case 5:
+ *r = v;
+ *g = w;
+ *b = q;
+ break;
}
}
}
-static void rgb_to_hsv (double r, double g, double b,
- double *h, double *s, double *v)
+static void rgb_to_hsv(double r, double g, double b,
+ double *h, double *s, double *v)
{
double max, min, delta;
@@ -163,8 +165,7 @@ static void rgb_to_hsv (double r, double g, double b,
if (*s == 0.0)
*h = -1.0;
- else
- {
+ else {
delta = max - min;
if (r == max)
@@ -182,7 +183,8 @@ static void rgb_to_hsv (double r, double g, double b,
}
void plugin_seq_doit(Cast *cast, float facf0, float facf1, int width,
- int height, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *out, ImBuf *use) {
+ int height, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *out, ImBuf *use)
+{
char *dest, *src1;
int x, y, c;
double gamma_table[256];
@@ -192,18 +194,19 @@ void plugin_seq_doit(Cast *cast, float facf0, float facf1, int width,
if (!ibuf1) return;
- dest= (char *) out->rect;
- src1= (char *) ibuf1->rect;
- src1f= ibuf1->rect_float;
+ dest = (char *) out->rect;
+ src1 = (char *) ibuf1->rect;
+ src1f = ibuf1->rect_float;
for (y = 0; y < 256; y++) {
float v = 1.0 * y / 255;
v += cast->setup_y;
v *= cast->gain_y;
v = pow(v, cast->gamma_y);
- if ( v > 1.0) {
+ if (v > 1.0) {
v = 1.0;
- } else if (v < 0.0) {
+ }
+ else if (v < 0.0) {
v = 0.0;
}
gamma_table[y] = v * 255;
@@ -214,9 +217,11 @@ void plugin_seq_doit(Cast *cast, float facf0, float facf1, int width,
v *= cast->master_sat;
if (y < cast->lo_thres * 255) {
v *= cast->sat_shadows;
- } else if (y > cast->hi_thres * 255) {
+ }
+ else if (y > cast->hi_thres * 255) {
v *= cast->sat_highlights;
- } else {
+ }
+ else {
v *= cast->sat_midtones;
}
uv_table[y] = v;
@@ -225,15 +230,15 @@ void plugin_seq_doit(Cast *cast, float facf0, float facf1, int width,
for (y = 0; y < height; y++) {
for (x = 0; x < width; x++) {
- double h,s,v,r,g,b;
+ double h, s, v, r, g, b;
double fac;
if (ibuf1->rect_float) rgb_to_hsv(src1f[0], src1f[1],
- src1f[2],&h,&s,&v);
- else rgb_to_hsv((double) src1[0]/255.0,
- (double) src1[1]/255.0,
- (double) src1[2]/255.0,
- &h, &s, &v);
+ src1f[2], &h, &s, &v);
+ else rgb_to_hsv((double) src1[0] / 255.0,
+ (double) src1[1] / 255.0,
+ (double) src1[2] / 255.0,
+ &h, &s, &v);
v = gamma_table[(int) (v * 255.0)] / 255.0;
fac = uv_table[(int) (255.0 * v)];
@@ -242,18 +247,19 @@ void plugin_seq_doit(Cast *cast, float facf0, float facf1, int width,
if (s >= 1.0) {
s = 1.0;
}
- hsv_to_rgb(h,s,v, &r, &g, &b);
+ hsv_to_rgb(h, s, v, &r, &g, &b);
if (out->rect_float) {
destf[0] = r;
destf[1] = g;
destf[2] = b;
destf = destf + 4;
- src1f +=4;
- } else {
- dest[0] = r*255.0;
- dest[1] = g*255.0;
- dest[2] = b*255.0;
+ src1f += 4;
+ }
+ else {
+ dest[0] = r * 255.0;
+ dest[1] = g * 255.0;
+ dest[2] = b * 255.0;
dest += 4;
}
@@ -262,7 +268,7 @@ void plugin_seq_doit(Cast *cast, float facf0, float facf1, int width,
}
if (cast->debug) {
- dest= (char *) out->rect;
+ dest = (char *) out->rect;
for (c = 0; c < 10; c++) {
x = 0;
for (y = 0; y < 256; y++) {
@@ -279,7 +285,7 @@ void plugin_seq_doit(Cast *cast, float facf0, float facf1, int width,
for (c = 0; c < 10; c++) {
x = 0;
for (y = 0; y < 256; y++) {
- char val = uv_table[y] * 255.0/10.0;
+ char val = uv_table[y] * 255.0 / 10.0;
while (x < y * width / 255) {
*dest++ = val;
*dest++ = val;
diff --git a/source/blender/blenkernel/intern/image_gen.c b/source/blender/blenkernel/intern/image_gen.c
index f135bebb8ce..d460368784a 100644
--- a/source/blender/blenkernel/intern/image_gen.c
+++ b/source/blender/blenkernel/intern/image_gen.c
@@ -78,7 +78,9 @@ void BKE_image_buf_fill_checker(unsigned char *rect, float *rect_float, int widt
float *rect_float_orig = rect_float;
- float h = 0.0, hoffs = 0.0, hue = 0.0, s = 0.9, v = 0.9, r, g, b;
+ float h = 0.0, hoffs = 0.0;
+ float hsv[3] = {0.0f, 0.9f, 0.9f};
+ float rgb[3];
/* checkers */
for (y = 0; y < height; y++) {
@@ -128,20 +130,20 @@ void BKE_image_buf_fill_checker(unsigned char *rect, float *rect_float, int widt
if ((fabs((x % checkerwidth) - (checkerwidth / 2)) < 1) ||
(fabs((y % checkerwidth) - (checkerwidth / 2)) < 1))
{
- hue = fmodf(fabs(h - hoffs), 1.0f);
- hsv_to_rgb(hue, s, v, &r, &g, &b);
+ hsv[0] = fmodf(fabs(h - hoffs), 1.0f);
+ hsv_to_rgb_v(hsv, rgb);
if (rect) {
- rect[0] = (char)(r * 255.0f);
- rect[1] = (char)(g * 255.0f);
- rect[2] = (char)(b * 255.0f);
+ rect[0] = (char)(rgb[0] * 255.0f);
+ rect[1] = (char)(rgb[1] * 255.0f);
+ rect[2] = (char)(rgb[2] * 255.0f);
rect[3] = 255;
}
if (rect_float) {
- rect_float[0] = r;
- rect_float[1] = g;
- rect_float[2] = b;
+ rect_float[0] = rgb[0];
+ rect_float[1] = rgb[1];
+ rect_float[2] = rgb[2];
rect_float[3] = 1.0f;
}
}
@@ -162,33 +164,33 @@ void BKE_image_buf_fill_checker(unsigned char *rect, float *rect_float, int widt
static void checker_board_color_fill(unsigned char *rect, float *rect_float, int width, int height)
{
int hue_step, y, x;
- float hue, val, sat, r, g, b;
+ float hsv[3], rgb[3];
- sat = 1.0;
+ hsv[1] = 1.0;
hue_step = power_of_2_max_i(width / 8);
if (hue_step < 8) hue_step = 8;
for (y = 0; y < height; y++) {
- val = 0.1 + (y * (0.4 / height)); /* use a number lower then 1.0 else its too bright */
+ hsv[2] = 0.1 + (y * (0.4 / height)); /* use a number lower then 1.0 else its too bright */
for (x = 0; x < width; x++) {
- hue = (float)((double)(x / hue_step) * 1.0 / width * hue_step);
- hsv_to_rgb(hue, sat, val, &r, &g, &b);
+ hsv[0] = (float)((double)(x / hue_step) * 1.0 / width * hue_step);
+ hsv_to_rgb_v(hsv, rgb);
if (rect) {
- rect[0] = (char)(r * 255.0f);
- rect[1] = (char)(g * 255.0f);
- rect[2] = (char)(b * 255.0f);
+ rect[0] = (char)(rgb[0] * 255.0f);
+ rect[1] = (char)(rgb[1] * 255.0f);
+ rect[2] = (char)(rgb[2] * 255.0f);
rect[3] = 255;
rect += 4;
}
if (rect_float) {
- rect_float[0] = r;
- rect_float[1] = g;
- rect_float[2] = b;
+ rect_float[0] = rgb[0];
+ rect_float[1] = rgb[1];
+ rect_float[2] = rgb[2];
rect_float[3] = 1.0f;
rect_float += 4;
diff --git a/source/blender/blenlib/BLI_math_color.h b/source/blender/blenlib/BLI_math_color.h
index afdb5d40bd5..746a2b958ea 100644
--- a/source/blender/blenlib/BLI_math_color.h
+++ b/source/blender/blenlib/BLI_math_color.h
@@ -54,6 +54,7 @@ extern "C" {
/******************* Conversion to RGB ********************/
void hsv_to_rgb(float h, float s, float v, float *r, float *g, float *b);
+void hsv_to_rgb_v(const float hsv[3], float r_rgb[3]);
void hex_to_rgb(char *hexcol, float *r, float *g, float *b);
void yuv_to_rgb(float y, float u, float v, float *lr, float *lg, float *lb);
void ycc_to_rgb(float y, float cb, float cr, float *lr, float *lg, float *lb, int colorspace);
@@ -65,7 +66,9 @@ void cpack_to_rgb(unsigned int col, float *r, float *g, float *b);
void rgb_to_yuv(float r, float g, float b, float *ly, float *lu, float *lv);
void rgb_to_ycc(float r, float g, float b, float *ly, float *lcb, float *lcr, int colorspace);
void rgb_to_hsv(float r, float g, float b, float *lh, float *ls, float *lv);
+void rgb_to_hsv_v(const float rgb[3], float r_hsv[3]);
void rgb_to_hsv_compat(float r, float g, float b, float *lh, float *ls, float *lv);
+void rgb_to_hsv_compat_v(const float rgb[3], float r_hsv[3]);
unsigned int rgb_to_cpack(float r, float g, float b);
unsigned int hsv_to_cpack(float h, float s, float v);
diff --git a/source/blender/blenlib/intern/math_color.c b/source/blender/blenlib/intern/math_color.c
index abd9c1ea5b8..152fc98945f 100644
--- a/source/blender/blenlib/intern/math_color.c
+++ b/source/blender/blenlib/intern/math_color.c
@@ -90,6 +90,12 @@ void hsv_to_rgb(float h, float s, float v, float *r, float *g, float *b)
}
}
+/* convenience function for now */
+void hsv_to_rgb_v(const float hsv[3], float r_rgb[3])
+{
+ hsv_to_rgb(hsv[0], hsv[1], hsv[2], &r_rgb[0], &r_rgb[1], &r_rgb[2]);
+}
+
void rgb_to_yuv(float r, float g, float b, float *ly, float *lu, float *lv)
{
float y, u, v;
@@ -252,6 +258,12 @@ void rgb_to_hsv(float r, float g, float b, float *lh, float *ls, float *lv)
*lv = v;
}
+/* convenience function for now */
+void rgb_to_hsv_v(const float rgb[3], float r_hsv[3])
+{
+ rgb_to_hsv(rgb[0], rgb[1], rgb[2], &r_hsv[0], &r_hsv[1], &r_hsv[2]);
+}
+
void rgb_to_hsv_compat(float r, float g, float b, float *lh, float *ls, float *lv)
{
float orig_h = *lh;
@@ -272,6 +284,12 @@ void rgb_to_hsv_compat(float r, float g, float b, float *lh, float *ls, float *l
}
}
+/* convenience function for now */
+void rgb_to_hsv_compat_v(const float rgb[3], float r_hsv[3])
+{
+ rgb_to_hsv_compat(rgb[0], rgb[1], rgb[2], &r_hsv[0], &r_hsv[1], &r_hsv[2]);
+}
+
/*http://brucelindbloom.com/index.html?Eqn_RGB_XYZ_Matrix.html */
void xyz_to_rgb(float xc, float yc, float zc, float *r, float *g, float *b, int colorspace)
diff --git a/source/blender/editors/animation/anim_ipo_utils.c b/source/blender/editors/animation/anim_ipo_utils.c
index 593010fae09..a73651d7664 100644
--- a/source/blender/editors/animation/anim_ipo_utils.c
+++ b/source/blender/editors/animation/anim_ipo_utils.c
@@ -191,9 +191,9 @@ int getname_anim_fcurve(char *name, ID *id, FCurve *fcu)
/* used to determine the color of F-Curves with FCURVE_COLOR_AUTO_RAINBOW set */
//void fcurve_rainbow (unsigned int cur, unsigned int tot, float *out)
-void getcolor_fcurve_rainbow(int cur, int tot, float *out)
+void getcolor_fcurve_rainbow(int cur, int tot, float out[3])
{
- float hue, val, sat, fac;
+ float hsv[3], fac;
int grouping;
/* we try to divide the color into groupings of n colors,
@@ -203,7 +203,7 @@ void getcolor_fcurve_rainbow(int cur, int tot, float *out)
* so the base color is simply one of the three primary colors
*/
grouping = (4 - (tot % 2));
- hue = HSV_BANDWIDTH * (float)(cur % grouping);
+ hsv[0] = HSV_BANDWIDTH * (float)(cur % grouping);
/* 'Value' (i.e. darkness) needs to vary so that larger sets of three will be
* 'darker' (i.e. smaller value), so that they don't look that similar to previous ones.
@@ -213,16 +213,15 @@ void getcolor_fcurve_rainbow(int cur, int tot, float *out)
fac = ((float)cur / (float)tot) * 0.7f;
/* the base color can get offset a bit so that the colors aren't so identical */
- hue += fac * HSV_BANDWIDTH;
- if (hue > 1.0f) hue = fmod(hue, 1.0f);
+ hsv[0] += fac * HSV_BANDWIDTH;
+ if (hsv[0] > 1.0f) hsv[0] = fmod(hsv[0], 1.0f);
/* saturation adjustments for more visible range */
- if ((hue > 0.5f) && (hue < 0.8f)) sat = 0.5f;
- else sat = 0.6f;
+ hsv[1] = ((hsv[0] > 0.5f) && (hsv[0] < 0.8f)) ? 0.5f : 0.6f;
/* value is fixed at 1.0f, otherwise we cannot clearly see the curves... */
- val = 1.0f;
+ hsv[2] = 1.0f;
/* finally, conver this to RGB colors */
- hsv_to_rgb(hue, sat, val, out, out + 1, out + 2);
+ hsv_to_rgb_v(hsv, out);
}
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index f4d922dba3c..4f24d254cbf 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -509,7 +509,7 @@ short ANIM_fmodifiers_paste_from_buf(ListBase *modifiers, short replace);
int getname_anim_fcurve(char *name, struct ID *id, struct FCurve *fcu);
/* Automatically determine a color for the nth F-Curve */
-void getcolor_fcurve_rainbow(int cur, int tot, float *out);
+void getcolor_fcurve_rainbow(int cur, int tot, float out[3]);
/* ----------------- NLA-Mapping ----------------------- */
/* anim_draw.c */
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index c0cd17d16d2..5394cb46049 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -1437,15 +1437,15 @@ double ui_get_but_val(uiBut *but)
}
}
else if (but->type == HSVSLI) {
- float h, s, v, *fp;
+ float *fp, hsv[3];
fp = (but->editvec) ? but->editvec : (float *)but->poin;
- rgb_to_hsv(fp[0], fp[1], fp[2], &h, &s, &v);
+ rgb_to_hsv_v(fp, hsv);
switch (but->str[0]) {
- case 'H': value = h; break;
- case 'S': value = s; break;
- case 'V': value = v; break;
+ case 'H': value = hsv[0]; break;
+ case 'S': value = hsv[1]; break;
+ case 'V': value = hsv[2]; break;
}
}
else if (but->pointype == CHA) {
@@ -1513,18 +1513,18 @@ void ui_set_but_val(uiBut *but, double value)
}
else if (but->pointype == 0) ;
else if (but->type == HSVSLI) {
- float h, s, v, *fp;
+ float *fp, hsv[3];
fp = (but->editvec) ? but->editvec : (float *)but->poin;
- rgb_to_hsv(fp[0], fp[1], fp[2], &h, &s, &v);
+ rgb_to_hsv_v(fp, hsv);
switch (but->str[0]) {
- case 'H': h = value; break;
- case 'S': s = value; break;
- case 'V': v = value; break;
+ case 'H': hsv[0] = value; break;
+ case 'S': hsv[1] = value; break;
+ case 'V': hsv[2] = value; break;
}
- hsv_to_rgb(h, s, v, fp, fp + 1, fp + 2);
+ hsv_to_rgb_v(hsv, fp);
}
else {
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 91e6b3d0590..edb0bdc05f5 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -2953,14 +2953,14 @@ static int ui_do_but_BLOCK(bContext *C, uiBut *but, uiHandleButtonData *data, wm
float col[3];
ui_get_but_vectorf(but, col);
- rgb_to_hsv_compat(col[0], col[1], col[2], hsv, hsv + 1, hsv + 2);
+ rgb_to_hsv_compat_v(col, hsv);
if (event->type == WHEELDOWNMOUSE)
hsv[2] = CLAMPIS(hsv[2] - 0.05f, 0.0f, 1.0f);
else
hsv[2] = CLAMPIS(hsv[2] + 0.05f, 0.0f, 1.0f);
- hsv_to_rgb(hsv[0], hsv[1], hsv[2], data->vec, data->vec + 1, data->vec + 2);
+ hsv_to_rgb_v(hsv, data->vec);
ui_set_but_vectorf(but, data->vec);
button_activate_state(C, but, BUTTON_STATE_EXIT);
@@ -3106,7 +3106,7 @@ static int ui_numedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data, int mx,
ui_get_but_vectorf(but, rgb);
- rgb_to_hsv_compat(rgb[0], rgb[1], rgb[2], hsv, hsv + 1, hsv + 2);
+ rgb_to_hsv_compat_v(rgb, hsv);
/* relative position within box */
x = ((float)mx - but->x1) / (but->x2 - but->x1);
@@ -3152,7 +3152,7 @@ static int ui_numedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data, int mx,
assert(!"invalid hsv type");
}
- hsv_to_rgb(hsv[0], hsv[1], hsv[2], rgb, rgb + 1, rgb + 2);
+ hsv_to_rgb_v(hsv, rgb);
copy_v3_v3(data->vec, rgb);
data->draglastx = mx;
@@ -3175,7 +3175,7 @@ static void ui_ndofedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data, wmNDOF
}
ui_get_but_vectorf(but, rgb);
- rgb_to_hsv_compat(rgb[0], rgb[1], rgb[2], hsv, hsv + 1, hsv + 2);
+ rgb_to_hsv_compat_v(rgb, hsv);
switch ((int)but->a1) {
case UI_GRAD_SV:
@@ -3213,7 +3213,7 @@ static void ui_ndofedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data, wmNDOF
assert(!"invalid hsv type");
}
- hsv_to_rgb(hsv[0], hsv[1], hsv[2], rgb, rgb + 1, rgb + 2);
+ hsv_to_rgb_v(hsv, rgb);
copy_v3_v3(data->vec, rgb);
ui_set_but_vectorf(but, data->vec);
}
@@ -3265,12 +3265,15 @@ static int ui_do_but_HSVCUBE(bContext *C, uiBlock *block, uiBut *but, uiHandleBu
def = MEM_callocN(sizeof(float) * len, "reset_defaults - float");
RNA_property_float_get_default_array(&but->rnapoin, but->rnaprop, def);
- rgb_to_hsv(def[0], def[1], def[2], def_hsv, def_hsv + 1, def_hsv + 2);
+ rgb_to_hsv_v(def, def_hsv);
ui_get_but_vectorf(but, rgb);
- rgb_to_hsv_compat(rgb[0], rgb[1], rgb[2], hsv, hsv + 1, hsv + 2);
+ rgb_to_hsv_compat_v(rgb, hsv);
+
+ def_hsv[0] = hsv[0];
+ def_hsv[1] = hsv[1];
- hsv_to_rgb(hsv[0], hsv[1], def_hsv[2], rgb, rgb + 1, rgb + 2);
+ hsv_to_rgb_v(def_hsv, rgb);
ui_set_but_vectorf(but, rgb);
RNA_property_update(C, &but->rnapoin, but->rnaprop);
@@ -3314,7 +3317,7 @@ static int ui_numedit_but_HSVCIRCLE(uiBut *but, uiHandleButtonData *data, int mx
ui_get_but_vectorf(but, rgb);
copy_v3_v3(hsv, ui_block_hsv_get(but->block));
- rgb_to_hsv_compat(rgb[0], rgb[1], rgb[2], hsv, hsv + 1, hsv + 2);
+ rgb_to_hsv_compat_v(rgb, hsv);
/* exception, when using color wheel in 'locked' value state:
* allow choosing a hue for black values, by giving a tiny increment */
@@ -3334,7 +3337,7 @@ static int ui_numedit_but_HSVCIRCLE(uiBut *but, uiHandleButtonData *data, int mx
if (but->flag & UI_BUT_COLOR_CUBIC)
hsv[1] = 1.0f - sqrt3f(1.0f - hsv[1]);
- hsv_to_rgb(hsv[0], hsv[1], hsv[2], rgb, rgb + 1, rgb + 2);
+ hsv_to_rgb_v(hsv, rgb);
if ((but->flag & UI_BUT_VEC_SIZE_LOCK) && (rgb[0] || rgb[1] || rgb[2])) {
normalize_v3(rgb);
@@ -3357,7 +3360,7 @@ static void ui_ndofedit_but_HSVCIRCLE(uiBut *but, uiHandleButtonData *data, wmND
float sensitivity = (shift ? 0.15f : 0.3f) * ndof->dt;
ui_get_but_vectorf(but, rgb);
- rgb_to_hsv_compat(rgb[0], rgb[1], rgb[2], hsv, hsv + 1, hsv + 2);
+ rgb_to_hsv_compat_v(rgb, hsv);
/* Convert current colour on hue/sat disc to circular coordinates phi, r */
phi = fmodf(hsv[0] + 0.25f, 1.0f) * -2.0f * (float)M_PI;
@@ -3391,7 +3394,7 @@ static void ui_ndofedit_but_HSVCIRCLE(uiBut *but, uiHandleButtonData *data, wmND
if (hsv[2] == 0.0f) hsv[2] = 0.0001f;
}
- hsv_to_rgb(hsv[0], hsv[1], hsv[2], data->vec, data->vec + 1, data->vec + 2);
+ hsv_to_rgb_v(hsv, data->vec);
if ((but->flag & UI_BUT_VEC_SIZE_LOCK) && (data->vec[0] || data->vec[1] || data->vec[2])) {
normalize_v3(data->vec);
@@ -3447,12 +3450,15 @@ static int ui_do_but_HSVCIRCLE(bContext *C, uiBlock *block, uiBut *but, uiHandle
def = MEM_callocN(sizeof(float) * len, "reset_defaults - float");
RNA_property_float_get_default_array(&but->rnapoin, but->rnaprop, def);
- rgb_to_hsv(def[0], def[1], def[2], def_hsv, def_hsv + 1, def_hsv + 2);
+ rgb_to_hsv_v(def, def_hsv);
ui_get_but_vectorf(but, rgb);
- rgb_to_hsv_compat(rgb[0], rgb[1], rgb[2], hsv, hsv + 1, hsv + 2);
+ rgb_to_hsv_compat_v(rgb, hsv);
- hsv_to_rgb(hsv[0], def_hsv[1], hsv[2], rgb, rgb + 1, rgb + 2);
+ def_hsv[0] = hsv[0];
+ def_hsv[2] = hsv[2];
+
+ hsv_to_rgb_v(def_hsv, rgb);
ui_set_but_vectorf(but, rgb);
RNA_property_update(C, &but->rnapoin, but->rnaprop);
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c
index 5459f689e9f..b690d1f9dc9 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -339,13 +339,13 @@ static void rgb_tint(float col[3],
float col_hsv_from[3];
float col_hsv_to[3];
- rgb_to_hsv(col[0], col[1], col[2], col_hsv_from + 0, col_hsv_from + 1, col_hsv_from + 2);
+ rgb_to_hsv_v(col, col_hsv_from);
col_hsv_to[0] = h;
col_hsv_to[1] = h_strength;
col_hsv_to[2] = (col_hsv_from[2] * (1.0f - v_strength)) + (v * v_strength);
- hsv_to_rgb(col_hsv_to[0], col_hsv_to[1], col_hsv_to[2], col + 0, col + 1, col + 2);
+ hsv_to_rgb_v(col_hsv_to, col);
}
static void ui_tooltip_region_draw_cb(const bContext *UNUSED(C), ARegion *ar)
@@ -1847,7 +1847,7 @@ void ui_set_but_hsv(uiBut *but)
float col[3];
float *hsv = ui_block_hsv_get(but->block);
- hsv_to_rgb(hsv[0], hsv[1], hsv[2], col, col + 1, col + 2);
+ hsv_to_rgb_v(hsv, col);
ui_set_but_vectorf(but, col);
}
@@ -1860,7 +1860,7 @@ static void ui_update_block_buts_rgb(uiBlock *block, const float rgb[3])
/* this is to keep the H and S value when V is equal to zero
* and we are working in HSV mode, of course!
*/
- rgb_to_hsv_compat(rgb[0], rgb[1], rgb[2], hsv, hsv + 1, hsv + 2);
+ rgb_to_hsv_compat_v(rgb, hsv);
// this updates button strings, is hackish... but button pointers are on stack of caller function
for (bt = block->buttons.first; bt; bt = bt->next) {
@@ -1942,7 +1942,7 @@ static void do_hsv_rna_cb(bContext *UNUSED(C), void *bt1, void *UNUSED(arg))
float rgb[3];
float *hsv = ui_block_hsv_get(but->block);
- hsv_to_rgb(hsv[0], hsv[1], hsv[2], rgb, rgb + 1, rgb + 2);
+ hsv_to_rgb_v(hsv, rgb);
ui_update_block_buts_rgb(but->block, rgb);
@@ -2157,7 +2157,7 @@ static void uiBlockPicker(uiBlock *block, float rgba[4], PointerRNA *ptr, Proper
uiButSetFunc(bt, do_hex_rna_cb, bt, hexcol);
uiDefBut(block, LABEL, 0, IFACE_("(Gamma Corrected)"), 0, -80, butwidth, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
- rgb_to_hsv(rgba[0], rgba[1], rgba[2], hsv, hsv + 1, hsv + 2);
+ rgb_to_hsv_v(rgba, hsv);
picker_new_hide_reveal(block, colormode);
}
@@ -2178,18 +2178,18 @@ static int ui_picker_small_wheel_cb(const bContext *UNUSED(C), uiBlock *block, w
for (but = block->buttons.first; but; but = but->next) {
if (but->type == HSVCUBE && but->active == NULL) {
uiPopupBlockHandle *popup = block->handle;
- float col[3];
+ float rgb[3];
float *hsv = ui_block_hsv_get(block);
- ui_get_but_vectorf(but, col);
+ ui_get_but_vectorf(but, rgb);
- rgb_to_hsv_compat(col[0], col[1], col[2], hsv, hsv + 1, hsv + 2);
+ rgb_to_hsv_compat_v(rgb, hsv);
hsv[2] = CLAMPIS(hsv[2] + add, 0.0f, 1.0f);
- hsv_to_rgb(hsv[0], hsv[1], hsv[2], col, col + 1, col + 2);
+ hsv_to_rgb_v(hsv, rgb);
- ui_set_but_vectorf(but, col);
+ ui_set_but_vectorf(but, rgb);
- ui_update_block_buts_rgb(block, col);
+ ui_update_block_buts_rgb(block, rgb);
if (popup)
popup->menuretval = UI_RETURN_UPDATE;
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 4d483b69ca2..87c2f2dc20b 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -1885,7 +1885,7 @@ static void ui_draw_but_HSVCIRCLE(uiBut *but, uiWidgetColors *wcol, rcti *rect)
/* color */
ui_get_but_vectorf(but, rgb);
copy_v3_v3(hsv, ui_block_hsv_get(but->block));
- rgb_to_hsv_compat(rgb[0], rgb[1], rgb[2], hsv, hsv + 1, hsv + 2);
+ rgb_to_hsv_compat_v(rgb, hsv);
copy_v3_v3(hsvo, hsv);
/* exception: if 'lock' is set
@@ -1911,7 +1911,7 @@ static void ui_draw_but_HSVCIRCLE(uiBut *but, uiWidgetColors *wcol, rcti *rect)
ui_hsvcircle_vals_from_pos(hsv, hsv + 1, rect, centx + co * radius, centy + si * radius);
CLAMP(hsv[2], 0.0f, 1.0f); /* for display only */
- hsv_to_rgb(hsv[0], hsv[1], hsv[2], col, col + 1, col + 2);
+ hsv_to_rgb_v(hsv, col);
glColor3fv(col);
glVertex2f(centx + co * radius, centy + si * radius);
}
@@ -2081,37 +2081,31 @@ void ui_draw_gradient(rcti *rect, const float hsv[3], int type, float alpha)
static void ui_draw_but_HSVCUBE(uiBut *but, rcti *rect)
{
- float rgb[3], h, s, v;
+ float rgb[3];
float x = 0.0f, y = 0.0f;
float *hsv = ui_block_hsv_get(but->block);
- float hsvn[3];
+ float hsv_n[3];
- h = hsv[0];
- s = hsv[1];
- v = hsv[2];
+ copy_v3_v3(hsv_n, hsv);
ui_get_but_vectorf(but, rgb);
- rgb_to_hsv_compat(rgb[0], rgb[1], rgb[2], &h, &s, &v);
-
- hsvn[0] = h;
- hsvn[1] = s;
- hsvn[2] = v;
+ rgb_to_hsv_compat_v(rgb, hsv_n);
- ui_draw_gradient(rect, hsvn, but->a1, 1.f);
+ ui_draw_gradient(rect, hsv_n, but->a1, 1.0f);
switch ((int)but->a1) {
case UI_GRAD_SV:
- x = v; y = s; break;
+ x = hsv_n[2]; y = hsv_n[1]; break;
case UI_GRAD_HV:
- x = h; y = v; break;
+ x = hsv_n[0]; y = hsv_n[2]; break;
case UI_GRAD_HS:
- x = h; y = s; break;
+ x = hsv_n[0]; y = hsv_n[1]; break;
case UI_GRAD_H:
- x = h; y = 0.5; break;
+ x = hsv_n[0]; y = 0.5; break;
case UI_GRAD_S:
- x = s; y = 0.5; break;
+ x = hsv_n[1]; y = 0.5; break;
case UI_GRAD_V:
- x = v; y = 0.5; break;
+ x = hsv_n[2]; y = 0.5; break;
}
/* cursor */
@@ -2140,7 +2134,7 @@ static void ui_draw_but_HSV_v(uiBut *but, rcti *rect)
color_profile = BLI_PR_NONE;
ui_get_but_vectorf(but, rgb);
- rgb_to_hsv(rgb[0], rgb[1], rgb[2], hsv, hsv + 1, hsv + 2);
+ rgb_to_hsv_v(rgb, hsv);
v = hsv[2];
if (color_profile)
diff --git a/source/blender/imbuf/intern/divers.c b/source/blender/imbuf/intern/divers.c
index 062c7a9368d..279fd5d59be 100644
--- a/source/blender/imbuf/intern/divers.c
+++ b/source/blender/imbuf/intern/divers.c
@@ -764,7 +764,7 @@ void IMB_saturation(ImBuf *ibuf, float sat)
float rgb[3];
for (i = ibuf->x * ibuf->y; i > 0; i--, rct += 4) {
rgb_uchar_to_float(rgb, rct);
- rgb_to_hsv(rgb[0], rgb[1], rgb[2], hsv, hsv + 1, hsv + 2);
+ rgb_to_hsv_v(rgb, hsv);
hsv_to_rgb(hsv[0], hsv[1] * sat, hsv[2], rgb, rgb + 1, rgb + 2);
rgb_float_to_uchar(rct, rgb);
}
@@ -772,7 +772,7 @@ void IMB_saturation(ImBuf *ibuf, float sat)
if (rctf) {
for (i = ibuf->x * ibuf->y; i > 0; i--, rctf += 4) {
- rgb_to_hsv(rctf[0], rctf[1], rctf[2], hsv, hsv + 1, hsv + 2);
+ rgb_to_hsv_v(rctf, hsv);
hsv_to_rgb(hsv[0], hsv[1] * sat, hsv[2], rctf, rctf + 1, rctf + 2);
}
}
diff --git a/source/blender/modifiers/intern/MOD_weightvg_util.c b/source/blender/modifiers/intern/MOD_weightvg_util.c
index 5097ae8c742..81cdad0d5e5 100644
--- a/source/blender/modifiers/intern/MOD_weightvg_util.c
+++ b/source/blender/modifiers/intern/MOD_weightvg_util.c
@@ -154,7 +154,7 @@ void weightvg_do_mask(int num, const int *indices, float *org_w, const float *ne
for (i = 0; i < num; ++i) {
int idx = indices ? indices[i] : i;
TexResult texres;
- float h, s, v; /* For HSV color space. */
+ float hsv[3]; /* For HSV color space. */
texres.nor = NULL;
get_texture_value(texture, tex_co[idx], &texres);
@@ -173,16 +173,16 @@ void weightvg_do_mask(int num, const int *indices, float *org_w, const float *ne
org_w[i] = (new_w[i] * texres.tb * fact) + (org_w[i] * (1.0f - (texres.tb * fact)));
break;
case MOD_WVG_MASK_TEX_USE_HUE:
- rgb_to_hsv(texres.tr, texres.tg, texres.tb, &h, &s, &v);
- org_w[i] = (new_w[i] * h * fact) + (org_w[i] * (1.0f - (h * fact)));
+ rgb_to_hsv_v(&texres.tr, hsv);
+ org_w[i] = (new_w[i] * hsv[0] * fact) + (org_w[i] * (1.0f - (hsv[0] * fact)));
break;
case MOD_WVG_MASK_TEX_USE_SAT:
- rgb_to_hsv(texres.tr, texres.tg, texres.tb, &h, &s, &v);
- org_w[i] = (new_w[i] * s * fact) + (org_w[i] * (1.0f - (s * fact)));
+ rgb_to_hsv_v(&texres.tr, hsv);
+ org_w[i] = (new_w[i] * hsv[1] * fact) + (org_w[i] * (1.0f - (hsv[1] * fact)));
break;
case MOD_WVG_MASK_TEX_USE_VAL:
- rgb_to_hsv(texres.tr, texres.tg, texres.tb, &h, &s, &v);
- org_w[i] = (new_w[i] * v * fact) + (org_w[i] * (1.0f - (v * fact)));
+ rgb_to_hsv_v(&texres.tr, hsv);
+ org_w[i] = (new_w[i] * hsv[2] * fact) + (org_w[i] * (1.0f - (hsv[2] * fact)));
break;
case MOD_WVG_MASK_TEX_USE_ALPHA:
org_w[i] = (new_w[i] * texres.ta * fact) + (org_w[i] * (1.0f - (texres.ta * fact)));
diff --git a/source/blender/python/mathutils/mathutils_Color.c b/source/blender/python/mathutils/mathutils_Color.c
index 0f421f1ddea..59c57e916d4 100644
--- a/source/blender/python/mathutils/mathutils_Color.c
+++ b/source/blender/python/mathutils/mathutils_Color.c
@@ -723,10 +723,10 @@ static int Color_channel_hsv_set(ColorObject *self, PyObject *value, void *type)
if (BaseMath_ReadCallback(self) == -1)
return -1;
- rgb_to_hsv(self->col[0], self->col[1], self->col[2], &(hsv[0]), &(hsv[1]), &(hsv[2]));
+ rgb_to_hsv_v(self->col, hsv);
CLAMP(f, 0.0f, 1.0f);
hsv[i] = f;
- hsv_to_rgb(hsv[0], hsv[1], hsv[2], &(self->col[0]), &(self->col[1]), &(self->col[2]));
+ hsv_to_rgb_v(hsv, self->col);
if (BaseMath_WriteCallback(self) == -1)
return -1;
@@ -764,7 +764,7 @@ static int Color_hsv_set(ColorObject *self, PyObject *value, void *UNUSED(closur
CLAMP(hsv[1], 0.0f, 1.0f);
CLAMP(hsv[2], 0.0f, 1.0f);
- hsv_to_rgb(hsv[0], hsv[1], hsv[2], &(self->col[0]), &(self->col[1]), &(self->col[2]));
+ hsv_to_rgb_v(hsv, self->col);
if (BaseMath_WriteCallback(self) == -1)
return -1;