diff options
-rw-r--r-- | source/gameengine/Ketsji/KX_Scene.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp index d8f983b2d86..b6fd69fe1f4 100644 --- a/source/gameengine/Ketsji/KX_Scene.cpp +++ b/source/gameengine/Ketsji/KX_Scene.cpp @@ -1502,6 +1502,15 @@ void KX_Scene::CalculateVisibleMeshes(RAS_IRasterizer* rasty,KX_Camera* cam, int bool dbvt_culling = false; if (m_dbvt_culling) { + /* Reset KX_GameObject m_bCulled to true before doing culling + * since DBVT culling will only set it to false. + * This is similar to what RAS_BucketManager does for RAS_MeshSlot culling. + */ + for (int i = 0; i < m_objectlist->GetCount(); i++) { + KX_GameObject *gameobj = static_cast<KX_GameObject*>(m_objectlist->GetValue(i)); + gameobj->SetCulled(true); + } + // test culling through Bullet MT_Vector4 planes[6]; // get the clip planes |