Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--release/scripts/modules/rigify/__init__.py30
-rw-r--r--release/scripts/modules/rigify/leg.py216
2 files changed, 232 insertions, 14 deletions
diff --git a/release/scripts/modules/rigify/__init__.py b/release/scripts/modules/rigify/__init__.py
index c61886fde1f..107823f3720 100644
--- a/release/scripts/modules/rigify/__init__.py
+++ b/release/scripts/modules/rigify/__init__.py
@@ -66,8 +66,8 @@ def _bone_class_instance_copy(self, from_prefix="", to_prefix=""):
# orig_names[attr] = bone_name_orig
# insert prefix
- bone_name = "ORG-" + bone_name_orig
- ebone.name = bone_name
+ bone_name = from_prefix + bone_name_orig
+ ebone.name = to_prefix + bone_name
bone_name = ebone.name # cant be sure we get what we ask for
setattr(self, attr, bone_name)
@@ -86,7 +86,7 @@ def _bone_class_instance_copy(self, from_prefix="", to_prefix=""):
return new_bc
-def _bone_class_instance_blend(self, from_bc, to_bc, blend_target=None, use_loc=True, use_rot=True):
+def _bone_class_instance_blend(self, from_bc, to_bc, target_bone=None, target_prop="blend", use_loc=True, use_rot=True):
'''
Use for blending bone chains.
@@ -104,23 +104,21 @@ def _bone_class_instance_blend(self, from_bc, to_bc, blend_target=None, use_loc=
raise Exception("blending cant be called in editmode")
# setup the blend property
- if blend_target:
- prop_bone_name, prop_name = blend_target
- else:
- prop_bone_name, prop_name = self.attr_names[-1], "blend"
+ if target_bone is None:
+ target_bone = self.attr_names[-1]
- prop_pbone = obj.pose.bones[prop_bone_name]
- if prop_pbone.get(prop_bone_name, None) is None:
- prop = rna_idprop_ui_prop_get(prop_pbone, prop_name, create=True)
- prop_pbone[prop_name] = 0.5
+ prop_pbone = obj.pose.bones[target_bone]
+ if prop_pbone.get(target_bone, None) is None:
+ prop = rna_idprop_ui_prop_get(prop_pbone, target_prop, create=True)
+ prop_pbone[target_prop] = 0.5
prop["soft_min"] = 0.0
prop["soft_max"] = 1.0
- driver_path = prop_pbone.path_to_id() + ('["%s"]' % prop_name)
+ driver_path = prop_pbone.path_to_id() + ('["%s"]' % target_prop)
def blend_target(driver):
tar = driver.targets.new()
- tar.name = prop_bone_name
+ tar.name = target_bone
tar.id_type = 'OBJECT'
tar.id = obj
tar.rna_path = driver_path
@@ -342,8 +340,12 @@ def generate_rig(context, ob):
# enter armature editmode
+ # Only reference bones that have a type, means we can rename any others without lookup errors
+ pose_names = [pbone.name for pbone in ob_new.pose.bones if "type" in pbone]
+
+ #for pbone_name in ob_new.pose.bones.keys():
+ for pbone_name in pose_names:
- for pbone_name in ob_new.pose.bones.keys():
bone_type = ob_new.pose.bones[pbone_name].get("type", "")
if bone_type == "":
diff --git a/release/scripts/modules/rigify/leg.py b/release/scripts/modules/rigify/leg.py
new file mode 100644
index 00000000000..535ed1061f7
--- /dev/null
+++ b/release/scripts/modules/rigify/leg.py
@@ -0,0 +1,216 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+import bpy
+from rigify import bone_class_instance, copy_bone_simple, add_pole_target_bone, add_stretch_to
+from rna_prop_ui import rna_idprop_ui_get, rna_idprop_ui_prop_get
+
+def metarig_template():
+ # generated by rigify.write_meta_rig
+ bpy.ops.object.mode_set(mode='EDIT')
+ obj = bpy.context.object
+ arm = obj.data
+ bone = arm.edit_bones.new('hips')
+ bone.head[:] = 0.0000, 0.0000, 0.0000
+ bone.tail[:] = 0.0000, 0.0000, 1.0000
+ bone.roll = 0.0000
+ bone.connected = False
+ bone = arm.edit_bones.new('thigh')
+ bone.head[:] = 0.5000, 0.0000, 0.0000
+ bone.tail[:] = 0.3000, -0.1000, -1.7000
+ bone.roll = 0.1171
+ bone.connected = False
+ bone.parent = arm.edit_bones['hips']
+ bone = arm.edit_bones.new('shin')
+ bone.head[:] = 0.3000, -0.1000, -1.7000
+ bone.tail[:] = 0.3000, 0.0000, -3.5000
+ bone.roll = -0.0000
+ bone.connected = True
+ bone.parent = arm.edit_bones['thigh']
+ bone = arm.edit_bones.new('foot')
+ bone.head[:] = 0.3000, 0.0000, -3.5000
+ bone.tail[:] = 0.4042, -0.5909, -3.9000
+ bone.roll = -0.4662
+ bone.connected = True
+ bone.parent = arm.edit_bones['shin']
+ bone = arm.edit_bones.new('toe')
+ bone.head[:] = 0.4042, -0.5909, -3.9000
+ bone.tail[:] = 0.4391, -0.9894, -3.9000
+ bone.roll = -3.1416
+ bone.connected = True
+ bone.parent = arm.edit_bones['foot']
+ bone = arm.edit_bones.new('heel')
+ bone.head[:] = 0.2600, 0.2000, -4.0000
+ bone.tail[:] = 0.3700, -0.4000, -4.0000
+ bone.roll = 0.0000
+ bone.connected = False
+ bone.parent = arm.edit_bones['foot']
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+ pbone = obj.pose.bones['thigh']
+ pbone['type'] = 'leg'
+
+
+def validate(obj, orig_bone_name):
+ '''
+ The bone given is the first in a chain
+ Expects a chain of at least 3 children.
+ eg.
+ thigh -> shin -> foot -> [toe, heel]
+ '''
+ orig_bone = obj.data.bones[orig_bone_name]
+
+ bone = orig_bone
+ chain = 0
+ while chain < 3: # first 2 bones only have 1 child
+ children = bone.children
+ if len(children) != 1:
+ return "expected the thigh bone to have 3 children without a fork"
+ bone = children[0]
+ chain += 1
+
+ children = bone.children
+ # Now there must be 2 children, only one connected
+ if len(children) != 2:
+ return "expected the foot to have 2 children"
+
+ if children[0].connected == children[1].connected:
+ return "expected one bone to be connected"
+
+ return ''
+
+
+def main(obj, orig_bone_name):
+ from Mathutils import Vector
+ arm = obj.data
+
+ # setup the existing bones
+ mt_chain = bone_class_instance(obj, ["thigh", "shin", "foot", "toe"])
+ mt = bone_class_instance(obj, ["hips", "heel"])
+ #ex = bone_class_instance(obj, [""])
+ ex = bone_class_instance(obj, ["thigh_socket", "foot_roll_1", "foot_roll_2", "foot_roll_3"])
+ # children of ik_foot
+ ik = bone_class_instance(obj, ["foot", "foot_roll", "foot_roll_01", "foot_roll_02", "knee_target"])
+
+ mt_chain.thigh_e = arm.edit_bones[orig_bone_name]
+ mt_chain.thigh = orig_bone_name
+
+ mt.hips_e = mt_chain.thigh_e.parent
+ mt.hips_e.name = "ORG-" + mt.hips_e.name
+ mt.hips = mt.hips_e.name
+
+ mt_chain.shin_e = mt_chain.thigh_e.children[0]
+ mt_chain.shin = mt_chain.shin_e.name
+
+ mt_chain.foot_e = mt_chain.shin_e.children[0]
+ mt_chain.foot = mt_chain.foot_e.name
+
+ mt_chain.toe_e, mt.heel_e = mt_chain.foot_e.children
+
+ # We dont know which is which, but know the heel is disconnected
+ if not mt_chain.toe_e.connected:
+ mt_chain.toe_e, mt.heel_e = mt.heel_e, mt_chain.toe_e
+ mt.heel_e.name = "ORG-" + mt.heel_e.name
+ mt_chain.toe, mt.heel = mt_chain.toe_e.name, mt.heel_e.name
+
+ ex.thigh_socket_e = copy_bone_simple(arm, mt_chain.thigh, "MCH-%s_socket" % mt_chain.thigh, parent=True)
+ ex.thigh_socket = ex.thigh_socket_e.name
+ ex.thigh_socket_e.tail = ex.thigh_socket_e.head + Vector(0.0, 0.0, ex.thigh_socket_e.length / 4.0)
+
+ # Make a new chain, ORG are the original bones renamed.
+ fk_chain = mt_chain.copy(from_prefix="ORG-") # fk has no prefix!
+ ik_chain = fk_chain.copy(to_prefix="MCH-")
+
+ # fk_chain.thigh_socket_e.parent = MCH-leg_hinge
+
+ # simple rename
+ fk_chain.thigh_e.name = fk_chain.thigh_e.name + "_ik"
+ fk_chain.thigh = ik_chain.thigh_e.name
+
+ fk_chain.shin_e.name = fk_chain.shin_e.name + "_ik"
+ fk_chain.shin = ik_chain.shin_e.name
+
+
+ # ik foot, no parents
+ base_foot_name = ik_chain.foot # whatever the foot is called, use that!
+ ik.foot_e = copy_bone_simple(arm, fk_chain.foot, "%s_ik" % base_foot_name)
+ ik.foot = ik.foot_e.name
+ ik.foot_e.tail.z = ik.foot_e.head.z
+ ik.foot_e.roll = 0.0
+
+ # heel pointing backwards, half length
+ ik.foot_roll_e = copy_bone_simple(arm, mt.heel, "%s_roll" % base_foot_name)
+ ik.foot_roll = ik.foot_roll_e.name
+ ik.foot_roll_e.tail = ik.foot_roll_e.head + (ik.foot_roll_e.head - ik.foot_roll_e.tail) / 2.0
+ ik.foot_roll_e.parent = ik.foot_e # heel is disconnected
+
+ # heel pointing forwards to the toe base, parent of the following 2 bones
+ ik.foot_roll_01_e = copy_bone_simple(arm, mt.heel, "MCH-%s_roll.01" % base_foot_name)
+ ik.foot_roll_01 = ik.foot_roll_01_e.name
+ ik.foot_roll_01_e.tail = mt_chain.foot_e.tail
+ ik.foot_roll_01_e.parent = ik.foot_e # heel is disconnected
+
+ # same as above but reverse direction
+ ik.foot_roll_02_e = copy_bone_simple(arm, mt.heel, "MCH-%s_roll.02" % base_foot_name)
+ ik.foot_roll_02 = ik.foot_roll_02_e.name
+ ik.foot_roll_02_e.parent = ik.foot_roll_01_e # heel is disconnected
+ ik.foot_roll_02_e.head = mt_chain.foot_e.tail
+ ik.foot_roll_02_e.tail = mt.heel_e.head
+
+ del base_foot_name
+
+ # rename 'MCH-toe' --> to 'toe_ik' and make the child of ik.foot_roll_01
+ fk_chain.toe_e.name = ik_chain.toe + "_ik"
+ fk_chain.toe = fk_chain.toe_e.name
+ fk_chain.toe_e.connected = True
+ fk_chain.toe_e.parent = ik.foot_roll_01_e
+
+ # re-parent ik_chain.foot to the
+ fk_chain.foot_e.connected = False
+ fk_chain.foot_e.parent = ik.foot_roll_02_e
+
+
+ # add remaining ik helper bones.
+
+ # knee target is the heel moved up and forward on its local axis
+
+ ik.knee_target_e = copy_bone_simple(arm, mt.heel, "knee_target")
+ ik.knee_target = ik.knee_target_e.name
+ offset = ik.knee_target_e.tail - ik.knee_target_e.head
+ offset.z = 0
+ offset.length = mt_chain.shin_e.head.z - mt.heel_e.head.z
+ offset.z += offset.length
+ ik.knee_target_e.translate(offset)
+ ik.knee_target_e.length *= 0.5
+ ik.knee_target_e.parent = ik.foot_e
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ ik.update()
+ ex.update()
+ mt_chain.update()
+ ik_chain.update()
+ fk_chain.update()
+
+ con = fk_chain.thigh_p.constraints.new('COPY_LOCATION')
+ con.target = obj
+ con.subtarget = ex.thigh_socket
+
+
+ # adds constraints to the original bones.
+ mt_chain.blend(fk_chain, ik_chain, target_bone=ik.foot, target_prop="ik", use_loc=False)