diff options
-rw-r--r-- | release/scripts/startup/bl_ui/space_userpref.py | 1 | ||||
-rw-r--r-- | source/blender/gpu/GPU_draw.h | 2 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_draw.c | 12 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_userdef.c | 11 | ||||
-rw-r--r-- | source/blender/windowmanager/intern/wm_init_exit.c | 2 | ||||
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_ghost.cpp | 1 |
6 files changed, 6 insertions, 23 deletions
diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py index 0bb25e98456..f6eaf421a7a 100644 --- a/release/scripts/startup/bl_ui/space_userpref.py +++ b/release/scripts/startup/bl_ui/space_userpref.py @@ -437,7 +437,6 @@ class USERPREF_PT_system(Panel): col.label(text="OpenGL:") col.prop(system, "gl_clip_alpha", slider=True) col.prop(system, "use_mipmaps") - col.prop(system, "use_gpu_mipmap") col.prop(system, "use_16bit_textures") col.label(text="Anisotropic Filtering") col.prop(system, "anisotropic_filter", text="") diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h index b26c25558c3..5f6eb45ad70 100644 --- a/source/blender/gpu/GPU_draw.h +++ b/source/blender/gpu/GPU_draw.h @@ -116,7 +116,7 @@ void GPU_set_anisotropic(float value); float GPU_get_anisotropic(void); /* enable gpu mipmapping */ -void GPU_set_gpu_mipmapping(int gpu_mipmap); +void GPU_set_gpu_mipmapping(void); /* Image updates and free * - these deal with images bound as opengl textures */ diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index e3ba4cb1f95..f2ddedcd76c 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -240,16 +240,10 @@ static struct GPUTextureState { /* Mipmap settings */ -void GPU_set_gpu_mipmapping(int gpu_mipmap) +void GPU_set_gpu_mipmapping() { - int old_value = GTS.gpu_mipmap; - - /* only actually enable if it's supported */ - GTS.gpu_mipmap = gpu_mipmap && GLEW_EXT_framebuffer_object; - - if (old_value != GTS.gpu_mipmap) { - GPU_free_images(); - } + /* always enable if it's supported */ + GTS.gpu_mipmap = GLEW_EXT_framebuffer_object; } void GPU_set_mipmap(int mipmap) diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c index 7be34c398ae..bd454bab25d 100644 --- a/source/blender/makesrna/intern/rna_userdef.c +++ b/source/blender/makesrna/intern/rna_userdef.c @@ -144,12 +144,6 @@ static void rna_userdef_anisotropic_update(Main *bmain, Scene *scene, PointerRNA rna_userdef_update(bmain, scene, ptr); } -static void rna_userdef_gl_gpu_mipmaps(Main *bmain, Scene *scene, PointerRNA *ptr) -{ - GPU_set_gpu_mipmapping(U.use_gpu_mipmap); - rna_userdef_update(bmain, scene, ptr); -} - static void rna_userdef_gl_texture_limit_update(Main *bmain, Scene *scene, PointerRNA *ptr) { GPU_free_images(); @@ -3224,11 +3218,6 @@ static void rna_def_userdef_system(BlenderRNA *brna) RNA_def_property_ui_text(prop, "16 Bit Float Textures", "Use 16 bit per component texture for float images"); RNA_def_property_update(prop, 0, "rna_userdef_gl_use_16bit_textures"); - prop = RNA_def_property(srna, "use_gpu_mipmap", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "use_gpu_mipmap", 1); - RNA_def_property_ui_text(prop, "GPU Mipmap Generation", "Generate Image Mipmaps on the GPU"); - RNA_def_property_update(prop, 0, "rna_userdef_gl_gpu_mipmaps"); - prop = RNA_def_property(srna, "use_vertex_buffer_objects", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "gameflags", USER_DISABLE_VBO); RNA_def_property_ui_text(prop, "VBOs", diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c index c9f0bbffc63..1b8bcd51564 100644 --- a/source/blender/windowmanager/intern/wm_init_exit.c +++ b/source/blender/windowmanager/intern/wm_init_exit.c @@ -183,7 +183,7 @@ void WM_init(bContext *C, int argc, const char **argv) GPU_extensions_init(); GPU_set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP)); GPU_set_anisotropic(U.anisotropic_filter); - GPU_set_gpu_mipmapping(U.use_gpu_mipmap); + GPU_set_gpu_mipmapping(); UI_init(); } diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp index 4451c78b99c..475e139bfcc 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp @@ -756,6 +756,7 @@ int main(int argc, char** argv) } GPU_set_anisotropic(U.anisotropic_filter); + GPU_set_gpu_mipmapping(); // Create the system if (GHOST_ISystem::createSystem() == GHOST_kSuccess) |