diff options
-rw-r--r-- | source/blender/sequencer/CMakeLists.txt | 4 | ||||
-rw-r--r-- | source/blender/sequencer/SEQ_sequencer.h | 28 | ||||
-rw-r--r-- | source/blender/sequencer/intern/effects.c | 17 | ||||
-rw-r--r-- | source/blender/sequencer/intern/modifier.c | 373 | ||||
-rw-r--r-- | source/blender/sequencer/intern/prefetch.c | 3 | ||||
-rw-r--r-- | source/blender/sequencer/intern/proxy.c | 570 | ||||
-rw-r--r-- | source/blender/sequencer/intern/proxy.h | 40 | ||||
-rw-r--r-- | source/blender/sequencer/intern/render.c | 2106 | ||||
-rw-r--r-- | source/blender/sequencer/intern/render.h | 75 | ||||
-rw-r--r-- | source/blender/sequencer/intern/sequencer.c | 2935 | ||||
-rw-r--r-- | source/blender/sequencer/intern/sequencer.h | 61 |
11 files changed, 3208 insertions, 3004 deletions
diff --git a/source/blender/sequencer/CMakeLists.txt b/source/blender/sequencer/CMakeLists.txt index 7aac6eebc66..1b14207b840 100644 --- a/source/blender/sequencer/CMakeLists.txt +++ b/source/blender/sequencer/CMakeLists.txt @@ -48,6 +48,10 @@ set(SRC intern/effects.c intern/modifier.c intern/prefetch.c + intern/proxy.c + intern/proxy.h + intern/render.c + intern/render.h ) set(LIB diff --git a/source/blender/sequencer/SEQ_sequencer.h b/source/blender/sequencer/SEQ_sequencer.h index a154b5d908b..b38f92e7b01 100644 --- a/source/blender/sequencer/SEQ_sequencer.h +++ b/source/blender/sequencer/SEQ_sequencer.h @@ -108,7 +108,7 @@ void BKE_sequence_iterator_next(SeqIterator *iter); void BKE_sequence_iterator_end(SeqIterator *iter); /* ********************************************************************** - * sequencer.c + * render.c * * Sequencer render functions * ********************************************************************** @@ -146,7 +146,6 @@ struct ImBuf *BKE_sequencer_give_ibuf(const SeqRenderData *context, float cfra, struct ImBuf *BKE_sequencer_give_ibuf_direct(const SeqRenderData *context, float cfra, struct Sequence *seq); -void BKE_sequence_alpha_mode_from_extension(struct Sequence *seq); void BKE_sequence_init_colorspace(struct Sequence *seq); void BKE_sequencer_new_render_data(struct Main *bmain, struct Depsgraph *depsgraph, @@ -156,11 +155,11 @@ void BKE_sequencer_new_render_data(struct Main *bmain, int preview_render_size, int for_render, SeqRenderData *r_context); -bool SEQ_can_use_proxy(struct Sequence *seq, int psize); -int SEQ_rendersize_to_proxysize(int render_size); +int BKE_sequencer_evaluate_frame(struct Scene *scene, int cfra); +struct StripElem *BKE_sequencer_give_stripelem(struct Sequence *seq, int cfra); /* ********************************************************************** - * sequencer.c + * render.c * * Sequencer color space functions * ********************************************************************** */ @@ -173,6 +172,7 @@ void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixe * * Sequencer scene functions * ********************************************************************** */ + struct Editing *BKE_sequencer_editing_get(struct Scene *scene, bool alloc); struct Editing *BKE_sequencer_editing_ensure(struct Scene *scene); void BKE_sequencer_editing_free(struct Scene *scene, const bool do_id_user); @@ -214,12 +214,21 @@ void BKE_sequence_movie_reload_if_needed(struct Main *bmain, struct Sequence *seq, bool *r_was_reloaded, bool *r_can_produce_frames); -int BKE_sequencer_evaluate_frame(struct Scene *scene, int cfra); -struct StripElem *BKE_sequencer_give_stripelem(struct Sequence *seq, int cfra); +void BKE_sequence_alpha_mode_from_extension(struct Sequence *seq); void BKE_sequencer_update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_seq, int len_change, int ibuf_change); +bool BKE_sequencer_check_scene_recursion(struct Scene *scene, struct ReportList *reports); +bool BKE_sequencer_render_loop_check(struct Sequence *seq_main, struct Sequence *seq); +int BKE_sequencer_cmp_time_startdisp(const void *a, const void *b); + +/* ********************************************************************** + * proxy.c + * + * Proxy functions + * ********************************************************************** */ + bool BKE_sequencer_proxy_rebuild_context(struct Main *bmain, struct Depsgraph *depsgraph, struct Scene *scene, @@ -232,9 +241,8 @@ void BKE_sequencer_proxy_rebuild(struct SeqIndexBuildContext *context, float *progress); void BKE_sequencer_proxy_rebuild_finish(struct SeqIndexBuildContext *context, bool stop); void BKE_sequencer_proxy_set(struct Sequence *seq, bool value); -bool BKE_sequencer_check_scene_recursion(struct Scene *scene, struct ReportList *reports); -bool BKE_sequencer_render_loop_check(struct Sequence *seq_main, struct Sequence *seq); -int BKE_sequencer_cmp_time_startdisp(const void *a, const void *b); +bool SEQ_can_use_proxy(struct Sequence *seq, int psize); +int SEQ_rendersize_to_proxysize(int render_size); double BKE_sequencer_rendersize_to_scale_factor(int size); /* ********************************************************************** diff --git a/source/blender/sequencer/intern/effects.c b/source/blender/sequencer/intern/effects.c index ee94ecadb14..06bd6022607 100644 --- a/source/blender/sequencer/intern/effects.c +++ b/source/blender/sequencer/intern/effects.c @@ -62,6 +62,7 @@ #include "BLF_api.h" +#include "render.h" #include "sequencer.h" static struct SeqEffectHandle get_sequence_effect_impl(int seq_type); @@ -151,15 +152,15 @@ static ImBuf *prepare_effect_imbufs(const SeqRenderData *context, if (out->rect_float) { if (ibuf1 && !ibuf1->rect_float) { - BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf1, true); + seq_imbuf_to_sequencer_space(scene, ibuf1, true); } if (ibuf2 && !ibuf2->rect_float) { - BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf2, true); + seq_imbuf_to_sequencer_space(scene, ibuf2, true); } if (ibuf3 && !ibuf3->rect_float) { - BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf3, true); + seq_imbuf_to_sequencer_space(scene, ibuf3, true); } IMB_colormanagement_assign_float_colorspace(out, scene->sequencer_colorspace_settings.name); @@ -2989,7 +2990,7 @@ static ImBuf *do_multicam(const SeqRenderData *context, return NULL; } - out = BKE_sequencer_give_ibuf_seqbase(context, cfra, seq->multicam_source, seqbasep); + out = seq_render_give_ibuf_seqbase(context, cfra, seq->multicam_source, seqbasep); return out; } @@ -3018,7 +3019,7 @@ static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, fl seqbasep = BKE_sequence_seqbase(&ed->seqbase, seq); if (seq->machine > 1) { - i = BKE_sequencer_give_ibuf_seqbase(context, cfra, seq->machine - 1, seqbasep); + i = seq_render_give_ibuf_seqbase(context, cfra, seq->machine - 1, seqbasep); } /* found nothing? so let's work the way up the metastrip stack, so @@ -3253,7 +3254,7 @@ float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context, float cfra, int input) { - int nr = BKE_sequencer_give_stripelem_index(seq, cfra); + int nr = seq_give_stripelem_index(seq, cfra); SpeedControlVars *s = (SpeedControlVars *)seq->effectdata; BKE_sequence_effect_speed_rebuild_map(context->scene, seq, false); @@ -3272,7 +3273,7 @@ float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context, static float speed_effect_interpolation_ratio_get(SpeedControlVars *s, Sequence *seq, float cfra) { - int nr = BKE_sequencer_give_stripelem_index(seq, cfra); + int nr = seq_give_stripelem_index(seq, cfra); return s->frameMap[nr] - floor(s->frameMap[nr]); } @@ -3293,7 +3294,7 @@ static ImBuf *do_speed_effect(const SeqRenderData *context, out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); facf0 = facf1 = speed_effect_interpolation_ratio_get(s, seq, cfra); /* Current frame is ibuf1, next frame is ibuf2. */ - out = BKE_sequencer_effect_execute_threaded( + out = seq_render_effect_execute_threaded( &cross_effect, context, NULL, cfra, facf0, facf1, ibuf1, ibuf2, ibuf3); return out; } diff --git a/source/blender/sequencer/intern/modifier.c b/source/blender/sequencer/intern/modifier.c index 6ddbbc6a8e9..4a922e9ce9f 100644 --- a/source/blender/sequencer/intern/modifier.c +++ b/source/blender/sequencer/intern/modifier.c @@ -46,6 +46,7 @@ #include "SEQ_sequencer.h" +#include "render.h" #include "sequencer.h" static SequenceModifierTypeInfo *modifiersTypes[NUM_SEQUENCE_MODIFIER_TYPES]; @@ -82,19 +83,58 @@ typedef struct ModifierThread { modifier_apply_threaded_cb apply_callback; } ModifierThread; +/** + * \a cfra is offset by \a fra_offset only in case we are using a real mask. + */ +static ImBuf *modifier_render_mask_input(const SeqRenderData *context, + int mask_input_type, + Sequence *mask_sequence, + Mask *mask_id, + int cfra, + int fra_offset, + bool make_float) +{ + ImBuf *mask_input = NULL; + + if (mask_input_type == SEQUENCE_MASK_INPUT_STRIP) { + if (mask_sequence) { + SeqRenderState state; + seq_render_state_init(&state); + + mask_input = seq_render_strip(context, &state, mask_sequence, cfra); + + if (make_float) { + if (!mask_input->rect_float) { + IMB_float_from_rect(mask_input); + } + } + else { + if (!mask_input->rect) { + IMB_rect_from_float(mask_input); + } + } + } + } + else if (mask_input_type == SEQUENCE_MASK_INPUT_ID) { + mask_input = seq_render_mask(context, mask_id, cfra - fra_offset, make_float); + } + + return mask_input; +} + static ImBuf *modifier_mask_get(SequenceModifierData *smd, const SeqRenderData *context, int cfra, int fra_offset, bool make_float) { - return BKE_sequencer_render_mask_input(context, - smd->mask_input_type, - smd->mask_sequence, - smd->mask_id, - cfra, - fra_offset, - make_float); + return modifier_render_mask_input(context, + smd->mask_input_type, + smd->mask_sequence, + smd->mask_id, + cfra, + fra_offset, + make_float); } static void modifier_init_handle(void *handle_v, int start_line, int tot_line, void *init_data_v) @@ -174,6 +214,291 @@ static void modifier_apply_threaded(ImBuf *ibuf, /** \name Color Balance Modifier * \{ */ +static StripColorBalance calc_cb(StripColorBalance *cb_) +{ + StripColorBalance cb = *cb_; + int c; + + for (c = 0; c < 3; c++) { + cb.lift[c] = 2.0f - cb.lift[c]; + } + + if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_LIFT) { + for (c = 0; c < 3; c++) { + /* tweak to give more subtle results + * values above 1.0 are scaled */ + if (cb.lift[c] > 1.0f) { + cb.lift[c] = pow(cb.lift[c] - 1.0f, 2.0) + 1.0; + } + + cb.lift[c] = 2.0f - cb.lift[c]; + } + } + + if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAIN) { + for (c = 0; c < 3; c++) { + if (cb.gain[c] != 0.0f) { + cb.gain[c] = 1.0f / cb.gain[c]; + } + else { + cb.gain[c] = 1000000; /* should be enough :) */ + } + } + } + + if (!(cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAMMA)) { + for (c = 0; c < 3; c++) { + if (cb.gamma[c] != 0.0f) { + cb.gamma[c] = 1.0f / cb.gamma[c]; + } + else { + cb.gamma[c] = 1000000; /* should be enough :) */ + } + } + } + + return cb; +} + +/* note: lift is actually 2-lift */ +MINLINE float color_balance_fl( + float in, const float lift, const float gain, const float gamma, const float mul) +{ + float x = (((in - 1.0f) * lift) + 1.0f) * gain; + + /* prevent NaN */ + if (x < 0.f) { + x = 0.f; + } + + x = powf(x, gamma) * mul; + CLAMP(x, FLT_MIN, FLT_MAX); + return x; +} + +static void make_cb_table_float(float lift, float gain, float gamma, float *table, float mul) +{ + int y; + + for (y = 0; y < 256; y++) { + float v = color_balance_fl((float)y * (1.0f / 255.0f), lift, gain, gamma, mul); + + table[y] = v; + } +} + +static void color_balance_byte_byte(StripColorBalance *cb_, + unsigned char *rect, + unsigned char *mask_rect, + int width, + int height, + float mul) +{ + // unsigned char cb_tab[3][256]; + unsigned char *cp = rect; + unsigned char *e = cp + width * 4 * height; + unsigned char *m = mask_rect; + + StripColorBalance cb = calc_cb(cb_); + + while (cp < e) { + float p[4]; + int c; + + straight_uchar_to_premul_float(p, cp); + + for (c = 0; c < 3; c++) { + float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul); + + if (m) { + float m_normal = (float)m[c] / 255.0f; + + p[c] = p[c] * (1.0f - m_normal) + t * m_normal; + } + else { + p[c] = t; + } + } + + premul_float_to_straight_uchar(cp, p); + + cp += 4; + if (m) { + m += 4; + } + } +} + +static void color_balance_byte_float(StripColorBalance *cb_, + unsigned char *rect, + float *rect_float, + unsigned char *mask_rect, + int width, + int height, + float mul) +{ + float cb_tab[4][256]; + int c, i; + unsigned char *p = rect; + unsigned char *e = p + width * 4 * height; + unsigned char *m = mask_rect; + float *o; + StripColorBalance cb; + + o = rect_float; + + cb = calc_cb(cb_); + + for (c = 0; c < 3; c++) { + make_cb_table_float(cb.lift[c], cb.gain[c], cb.gamma[c], cb_tab[c], mul); + } + + for (i = 0; i < 256; i++) { + cb_tab[3][i] = ((float)i) * (1.0f / 255.0f); + } + + while (p < e) { + if (m) { + const float t[3] = {m[0] / 255.0f, m[1] / 255.0f, m[2] / 255.0f}; + + p[0] = p[0] * (1.0f - t[0]) + t[0] * cb_tab[0][p[0]]; + p[1] = p[1] * (1.0f - t[1]) + t[1] * cb_tab[1][p[1]]; + p[2] = p[2] * (1.0f - t[2]) + t[2] * cb_tab[2][p[2]]; + + m += 4; + } + else { + o[0] = cb_tab[0][p[0]]; + o[1] = cb_tab[1][p[1]]; + o[2] = cb_tab[2][p[2]]; + } + + o[3] = cb_tab[3][p[3]]; + + p += 4; + o += 4; + } +} + +static void color_balance_float_float(StripColorBalance *cb_, + float *rect_float, + const float *mask_rect_float, + int width, + int height, + float mul) +{ + float *p = rect_float; + const float *e = rect_float + width * 4 * height; + const float *m = mask_rect_float; + StripColorBalance cb = calc_cb(cb_); + + while (p < e) { + int c; + for (c = 0; c < 3; c++) { + float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul); + + if (m) { + p[c] = p[c] * (1.0f - m[c]) + t * m[c]; + } + else { + p[c] = t; + } + } + + p += 4; + if (m) { + m += 4; + } + } +} + +typedef struct ColorBalanceInitData { + StripColorBalance *cb; + ImBuf *ibuf; + float mul; + ImBuf *mask; + bool make_float; +} ColorBalanceInitData; + +typedef struct ColorBalanceThread { + StripColorBalance *cb; + float mul; + + int width, height; + + unsigned char *rect, *mask_rect; + float *rect_float, *mask_rect_float; + + bool make_float; +} ColorBalanceThread; + +static void color_balance_init_handle(void *handle_v, + int start_line, + int tot_line, + void *init_data_v) +{ + ColorBalanceThread *handle = (ColorBalanceThread *)handle_v; + ColorBalanceInitData *init_data = (ColorBalanceInitData *)init_data_v; + ImBuf *ibuf = init_data->ibuf; + ImBuf *mask = init_data->mask; + + int offset = 4 * start_line * ibuf->x; + + memset(handle, 0, sizeof(ColorBalanceThread)); + + handle->cb = init_data->cb; + handle->mul = init_data->mul; + handle->width = ibuf->x; + handle->height = tot_line; + handle->make_float = init_data->make_float; + + if (ibuf->rect) { + handle->rect = (unsigned char *)ibuf->rect + offset; + } + + if (ibuf->rect_float) { + handle->rect_float = ibuf->rect_float + offset; + } + + if (mask) { + if (mask->rect) { + handle->mask_rect = (unsigned char *)mask->rect + offset; + } + + if (mask->rect_float) { + handle->mask_rect_float = mask->rect_float + offset; + } + } + else { + handle->mask_rect = NULL; + handle->mask_rect_float = NULL; + } +} + +static void *color_balance_do_thread(void *thread_data_v) +{ + ColorBalanceThread *thread_data = (ColorBalanceThread *)thread_data_v; + StripColorBalance *cb = thread_data->cb; + int width = thread_data->width, height = thread_data->height; + unsigned char *rect = thread_data->rect; + unsigned char *mask_rect = thread_data->mask_rect; + float *rect_float = thread_data->rect_float; + float *mask_rect_float = thread_data->mask_rect_float; + float mul = thread_data->mul; + + if (rect_float) { + color_balance_float_float(cb, rect_float, mask_rect_float, width, height, mul); + } + else if (thread_data->make_float) { + color_balance_byte_float(cb, rect, rect_float, mask_rect, width, height, mul); + } + else { + color_balance_byte_byte(cb, rect, mask_rect, width, height, mul); + } + + return NULL; +} + static void colorBalance_init_data(SequenceModifierData *smd) { ColorBalanceModifierData *cbmd = (ColorBalanceModifierData *)smd; @@ -188,11 +513,41 @@ static void colorBalance_init_data(SequenceModifierData *smd) } } +static void modifier_color_balance_apply( + StripColorBalance *cb, ImBuf *ibuf, float mul, bool make_float, ImBuf *mask_input) +{ + ColorBalanceInitData init_data; + + if (!ibuf->rect_float && make_float) { + imb_addrectfloatImBuf(ibuf); + } + + init_data.cb = cb; + init_data.ibuf = ibuf; + init_data.mul = mul; + init_data.make_float = make_float; + init_data.mask = mask_input; + + IMB_processor_apply_threaded(ibuf->y, + sizeof(ColorBalanceThread), + &init_data, + color_balance_init_handle, + color_balance_do_thread); + + /* color balance either happens on float buffer or byte buffer, but never on both, + * free byte buffer if there's float buffer since float buffer would be used for + * color balance in favor of byte buffer + */ + if (ibuf->rect_float && ibuf->rect) { + imb_freerectImBuf(ibuf); + } +} + static void colorBalance_apply(SequenceModifierData *smd, ImBuf *ibuf, ImBuf *mask) { ColorBalanceModifierData *cbmd = (ColorBalanceModifierData *)smd; - BKE_sequencer_color_balance_apply(&cbmd->color_balance, ibuf, cbmd->color_multiply, false, mask); + modifier_color_balance_apply(&cbmd->color_balance, ibuf, cbmd->color_multiply, false, mask); } static SequenceModifierTypeInfo seqModifier_ColorBalance = { @@ -1100,7 +1455,7 @@ ImBuf *BKE_sequence_modifier_apply_stack(const SeqRenderData *context, } if (seq->modifiers.first && (seq->flag & SEQ_USE_LINEAR_MODIFIERS)) { - BKE_sequencer_imbuf_to_sequencer_space(context->scene, processed_ibuf, false); + seq_imbuf_to_sequencer_space(context->scene, processed_ibuf, false); } return processed_ibuf; diff --git a/source/blender/sequencer/intern/prefetch.c b/source/blender/sequencer/intern/prefetch.c index 3ea3b6f1ac7..cc4c335f9af 100644 --- a/source/blender/sequencer/intern/prefetch.c +++ b/source/blender/sequencer/intern/prefetch.c @@ -55,6 +55,7 @@ #include "SEQ_sequencer.h" +#include "render.h" #include "sequencer.h" typedef struct PrefetchJob { @@ -361,7 +362,7 @@ static bool seq_prefetch_do_skip_frame(Scene *scene) PrefetchJob *pfjob = seq_prefetch_job_get(scene); float cfra = seq_prefetch_cfra(pfjob); Sequence *seq_arr[MAXSEQ + 1]; - int count = BKE_sequencer_get_shown_sequences(ed->seqbasep, cfra, 0, seq_arr); + int count = seq_get_shown_sequences(ed->seqbasep, cfra, 0, seq_arr); SeqRenderData *ctx = &pfjob->context_cpy; ImBuf *ibuf = NULL; diff --git a/source/blender/sequencer/intern/proxy.c b/source/blender/sequencer/intern/proxy.c new file mode 100644 index 00000000000..caa0ecb4ad7 --- /dev/null +++ b/source/blender/sequencer/intern/proxy.c @@ -0,0 +1,570 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include "MEM_guardedalloc.h" + +#include "DNA_anim_types.h" +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" +#include "DNA_space_types.h" + +#include "BLI_fileops.h" +#include "BLI_listbase.h" +#include "BLI_path_util.h" +#include "BLI_string.h" + +#ifdef WIN32 +# include "BLI_winstuff.h" +#else +# include <unistd.h> +#endif + +#include "BKE_global.h" +#include "BKE_image.h" +#include "BKE_main.h" +#include "BKE_scene.h" + +#include "DEG_depsgraph.h" + +#include "SEQ_sequencer.h" + +#include "IMB_colormanagement.h" +#include "IMB_imbuf.h" +#include "IMB_imbuf_types.h" +#include "IMB_metadata.h" + +#include "proxy.h" +#include "render.h" +#include "sequencer.h" + +typedef struct SeqIndexBuildContext { + struct IndexBuildContext *index_context; + + int tc_flags; + int size_flags; + int quality; + bool overwrite; + int view_id; + + Main *bmain; + Depsgraph *depsgraph; + Scene *scene; + Sequence *seq, *orig_seq; +} SeqIndexBuildContext; + +int SEQ_rendersize_to_proxysize(int render_size) +{ + switch (render_size) { + case SEQ_RENDER_SIZE_PROXY_25: + return IMB_PROXY_25; + case SEQ_RENDER_SIZE_PROXY_50: + return IMB_PROXY_50; + case SEQ_RENDER_SIZE_PROXY_75: + return IMB_PROXY_75; + case SEQ_RENDER_SIZE_PROXY_100: + return IMB_PROXY_100; + } + return IMB_PROXY_NONE; +} + +double BKE_sequencer_rendersize_to_scale_factor(int render_size) +{ + switch (render_size) { + case SEQ_RENDER_SIZE_PROXY_25: + return 0.25; + case SEQ_RENDER_SIZE_PROXY_50: + return 0.50; + case SEQ_RENDER_SIZE_PROXY_75: + return 0.75; + } + return 1.0; +} + +bool seq_proxy_get_custom_file_fname(Sequence *seq, char *name, const int view_id) +{ + char fname[FILE_MAXFILE]; + char suffix[24]; + StripProxy *proxy = seq->strip->proxy; + + if (proxy == NULL) { + return false; + } + + BLI_join_dirfile(fname, PROXY_MAXFILE, proxy->dir, proxy->file); + BLI_path_abs(fname, BKE_main_blendfile_path_from_global()); + + if (view_id > 0) { + BLI_snprintf(suffix, sizeof(suffix), "_%d", view_id); + /* TODO(sergey): This will actually append suffix after extension + * which is weird but how was originally coded in multi-view branch. + */ + BLI_snprintf(name, PROXY_MAXFILE, "%s_%s", fname, suffix); + } + else { + BLI_strncpy(name, fname, PROXY_MAXFILE); + } + + return true; +} + +static bool seq_proxy_get_fname(Editing *ed, + Sequence *seq, + int cfra, + eSpaceSeq_Proxy_RenderSize render_size, + char *name, + const int view_id) +{ + char dir[PROXY_MAXFILE]; + char suffix[24] = {'\0'}; + StripProxy *proxy = seq->strip->proxy; + + if (proxy == NULL) { + return false; + } + + /* Multi-view suffix. */ + if (view_id > 0) { + BLI_snprintf(suffix, sizeof(suffix), "_%d", view_id); + } + + /* Per strip with Custom file situation is handled separately. */ + if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE && + ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE) { + if (seq_proxy_get_custom_file_fname(seq, name, view_id)) { + return true; + } + } + + if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) { + /* Per project default. */ + if (ed->proxy_dir[0] == 0) { + BLI_strncpy(dir, "//BL_proxy", sizeof(dir)); + } + else { /* Per project with custom dir. */ + BLI_strncpy(dir, ed->proxy_dir, sizeof(dir)); + } + BLI_path_abs(name, BKE_main_blendfile_path_from_global()); + } + else { + /* Pre strip with custom dir. */ + if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) { + BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); + } + else { /* Per strip default. */ + BLI_snprintf(dir, PROXY_MAXFILE, "%s/BL_proxy", seq->strip->dir); + } + } + + /* Proxy size number to be used in path. */ + int proxy_size_number = BKE_sequencer_rendersize_to_scale_factor(render_size) * 100; + + BLI_snprintf(name, + PROXY_MAXFILE, + "%s/images/%d/%s_proxy%s", + dir, + proxy_size_number, + BKE_sequencer_give_stripelem(seq, cfra)->name, + suffix); + BLI_path_abs(name, BKE_main_blendfile_path_from_global()); + strcat(name, ".jpg"); + + return true; +} + +bool SEQ_can_use_proxy(Sequence *seq, int psize) +{ + if (seq->strip->proxy == NULL) { + return false; + } + short size_flags = seq->strip->proxy->build_size_flags; + return (seq->flag & SEQ_USE_PROXY) != 0 && psize != IMB_PROXY_NONE && (size_flags & psize) != 0; +} + +ImBuf *seq_proxy_fetch(const SeqRenderData *context, Sequence *seq, int cfra) +{ + char name[PROXY_MAXFILE]; + StripProxy *proxy = seq->strip->proxy; + const eSpaceSeq_Proxy_RenderSize psize = context->preview_render_size; + Editing *ed = context->scene->ed; + StripAnim *sanim; + + /* only use proxies, if they are enabled (even if present!) */ + if (!SEQ_can_use_proxy(seq, SEQ_rendersize_to_proxysize(psize))) { + return NULL; + } + + if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { + int frameno = (int)seq_give_stripelem_index(seq, cfra) + seq->anim_startofs; + if (proxy->anim == NULL) { + if (seq_proxy_get_fname(ed, seq, cfra, psize, name, context->view_id) == 0) { + return NULL; + } + + proxy->anim = openanim(name, IB_rect, 0, seq->strip->colorspace_settings.name); + } + if (proxy->anim == NULL) { + return NULL; + } + + seq_open_anim_file(context->scene, seq, true); + sanim = seq->anims.first; + + frameno = IMB_anim_index_get_frame_index( + sanim ? sanim->anim : NULL, seq->strip->proxy->tc, frameno); + + return IMB_anim_absolute(proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE); + } + + if (seq_proxy_get_fname(ed, seq, cfra, psize, name, context->view_id) == 0) { + return NULL; + } + + if (BLI_exists(name)) { + ImBuf *ibuf = IMB_loadiffname(name, IB_rect, NULL); + + if (ibuf) { + seq_imbuf_assign_spaces(context->scene, ibuf); + } + + return ibuf; + } + + return NULL; +} + +static void seq_proxy_build_frame(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + int cfra, + int proxy_render_size, + const bool overwrite) +{ + char name[PROXY_MAXFILE]; + int quality; + int rectx, recty; + int ok; + ImBuf *ibuf_tmp, *ibuf; + Editing *ed = context->scene->ed; + + if (!seq_proxy_get_fname(ed, seq, cfra, proxy_render_size, name, context->view_id)) { + return; + } + + if (!overwrite && BLI_exists(name)) { + return; + } + + ibuf_tmp = seq_render_strip(context, state, seq, cfra); + + rectx = (proxy_render_size * ibuf_tmp->x) / 100; + recty = (proxy_render_size * ibuf_tmp->y) / 100; + + if (ibuf_tmp->x != rectx || ibuf_tmp->y != recty) { + ibuf = IMB_dupImBuf(ibuf_tmp); + IMB_metadata_copy(ibuf, ibuf_tmp); + IMB_freeImBuf(ibuf_tmp); + IMB_scalefastImBuf(ibuf, (short)rectx, (short)recty); + } + else { + ibuf = ibuf_tmp; + } + + /* depth = 32 is intentionally left in, otherwise ALPHA channels + * won't work... */ + quality = seq->strip->proxy->quality; + ibuf->ftype = IMB_FTYPE_JPG; + ibuf->foptions.quality = quality; + + /* unsupported feature only confuses other s/w */ + if (ibuf->planes == 32) { + ibuf->planes = 24; + } + + BLI_make_existing_file(name); + + ok = IMB_saveiff(ibuf, name, IB_rect | IB_zbuf | IB_zbuffloat); + if (ok == 0) { + perror(name); + } + + IMB_freeImBuf(ibuf); +} + +/** + * Returns whether the file this context would read from even exist, + * if not, don't create the context + */ +static bool seq_proxy_multiview_context_invalid(Sequence *seq, Scene *scene, const int view_id) +{ + if ((scene->r.scemode & R_MULTIVIEW) == 0) { + return false; + } + + if ((seq->type == SEQ_TYPE_IMAGE) && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) { + static char prefix[FILE_MAX]; + static const char *ext = NULL; + char str[FILE_MAX]; + + if (view_id == 0) { + char path[FILE_MAX]; + BLI_join_dirfile(path, sizeof(path), seq->strip->dir, seq->strip->stripdata->name); + BLI_path_abs(path, BKE_main_blendfile_path_from_global()); + BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); + } + else { + prefix[0] = '\0'; + } + + if (prefix[0] == '\0') { + return view_id != 0; + } + + seq_multiview_name(scene, view_id, prefix, ext, str, FILE_MAX); + + if (BLI_access(str, R_OK) == 0) { + return false; + } + + return view_id != 0; + } + return false; +} + +/** + * This returns the maximum possible number of required contexts + */ +static int seq_proxy_context_count(Sequence *seq, Scene *scene) +{ + int num_views = 1; + + if ((scene->r.scemode & R_MULTIVIEW) == 0) { + return 1; + } + + switch (seq->type) { + case SEQ_TYPE_MOVIE: { + num_views = BLI_listbase_count(&seq->anims); + break; + } + case SEQ_TYPE_IMAGE: { + switch (seq->views_format) { + case R_IMF_VIEWS_INDIVIDUAL: + num_views = BKE_scene_multiview_num_views_get(&scene->r); + break; + case R_IMF_VIEWS_STEREO_3D: + num_views = 2; + break; + case R_IMF_VIEWS_MULTIVIEW: + /* not supported at the moment */ + /* pass through */ + default: + num_views = 1; + } + break; + } + } + + return num_views; +} + +bool BKE_sequencer_proxy_rebuild_context(Main *bmain, + Depsgraph *depsgraph, + Scene *scene, + Sequence *seq, + struct GSet *file_list, + ListBase *queue) +{ + SeqIndexBuildContext *context; + Sequence *nseq; + LinkData *link; + int num_files; + int i; + + if (!seq->strip || !seq->strip->proxy) { + return true; + } + + if (!(seq->flag & SEQ_USE_PROXY)) { + return true; + } + + num_files = seq_proxy_context_count(seq, scene); + + for (i = 0; i < num_files; i++) { + if (seq_proxy_multiview_context_invalid(seq, scene, i)) { + continue; + } + + context = MEM_callocN(sizeof(SeqIndexBuildContext), "seq proxy rebuild context"); + + nseq = BKE_sequence_dupli_recursive(scene, scene, NULL, seq, 0); + + context->tc_flags = nseq->strip->proxy->build_tc_flags; + context->size_flags = nseq->strip->proxy->build_size_flags; + context->quality = nseq->strip->proxy->quality; + context->overwrite = (nseq->strip->proxy->build_flags & SEQ_PROXY_SKIP_EXISTING) == 0; + + context->bmain = bmain; + context->depsgraph = depsgraph; + context->scene = scene; + context->orig_seq = seq; + context->seq = nseq; + + context->view_id = i; /* only for images */ + + if (nseq->type == SEQ_TYPE_MOVIE) { + StripAnim *sanim; + + seq_open_anim_file(scene, nseq, true); + sanim = BLI_findlink(&nseq->anims, i); + + if (sanim->anim) { + context->index_context = IMB_anim_index_rebuild_context(sanim->anim, + context->tc_flags, + context->size_flags, + context->quality, + context->overwrite, + file_list); + } + if (!context->index_context) { + MEM_freeN(context); + return false; + } + } + + link = BLI_genericNodeN(context); + BLI_addtail(queue, link); + } + return true; +} + +void BKE_sequencer_proxy_rebuild(SeqIndexBuildContext *context, + short *stop, + short *do_update, + float *progress) +{ + const bool overwrite = context->overwrite; + SeqRenderData render_context; + Sequence *seq = context->seq; + Scene *scene = context->scene; + Main *bmain = context->bmain; + int cfra; + + if (seq->type == SEQ_TYPE_MOVIE) { + if (context->index_context) { + IMB_anim_index_rebuild(context->index_context, stop, do_update, progress); + } + + return; + } + + if (!(seq->flag & SEQ_USE_PROXY)) { + return; + } + + /* that's why it is called custom... */ + if (seq->strip->proxy && seq->strip->proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { + return; + } + + /* fail safe code */ + + BKE_sequencer_new_render_data(bmain, + context->depsgraph, + context->scene, + roundf((scene->r.size * (float)scene->r.xsch) / 100.0f), + roundf((scene->r.size * (float)scene->r.ysch) / 100.0f), + 100, + false, + &render_context); + + render_context.skip_cache = true; + render_context.is_proxy_render = true; + render_context.view_id = context->view_id; + + SeqRenderState state; + seq_render_state_init(&state); + + for (cfra = seq->startdisp + seq->startstill; cfra < seq->enddisp - seq->endstill; cfra++) { + if (context->size_flags & IMB_PROXY_25) { + seq_proxy_build_frame(&render_context, &state, seq, cfra, 25, overwrite); + } + if (context->size_flags & IMB_PROXY_50) { + seq_proxy_build_frame(&render_context, &state, seq, cfra, 50, overwrite); + } + if (context->size_flags & IMB_PROXY_75) { + seq_proxy_build_frame(&render_context, &state, seq, cfra, 75, overwrite); + } + if (context->size_flags & IMB_PROXY_100) { + seq_proxy_build_frame(&render_context, &state, seq, cfra, 100, overwrite); + } + + *progress = (float)(cfra - seq->startdisp - seq->startstill) / + (seq->enddisp - seq->endstill - seq->startdisp - seq->startstill); + *do_update = true; + + if (*stop || G.is_break) { + break; + } + } +} + +void BKE_sequencer_proxy_rebuild_finish(SeqIndexBuildContext *context, bool stop) +{ + if (context->index_context) { + StripAnim *sanim; + + for (sanim = context->seq->anims.first; sanim; sanim = sanim->next) { + IMB_close_anim_proxies(sanim->anim); + } + + for (sanim = context->orig_seq->anims.first; sanim; sanim = sanim->next) { + IMB_close_anim_proxies(sanim->anim); + } + + IMB_anim_index_rebuild_finish(context->index_context, stop); + } + + seq_free_sequence_recurse(NULL, context->seq, true); + + MEM_freeN(context); +} + +void BKE_sequencer_proxy_set(struct Sequence *seq, bool value) +{ + if (value) { + seq->flag |= SEQ_USE_PROXY; + if (seq->strip->proxy == NULL) { + seq->strip->proxy = MEM_callocN(sizeof(struct StripProxy), "StripProxy"); + seq->strip->proxy->quality = 90; + seq->strip->proxy->build_tc_flags = SEQ_PROXY_TC_ALL; + seq->strip->proxy->build_size_flags = SEQ_PROXY_IMAGE_SIZE_25; + } + } + else { + seq->flag &= ~SEQ_USE_PROXY; + } +} diff --git a/source/blender/sequencer/intern/proxy.h b/source/blender/sequencer/intern/proxy.h new file mode 100644 index 00000000000..ed23db1a826 --- /dev/null +++ b/source/blender/sequencer/intern/proxy.h @@ -0,0 +1,40 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation. + * All rights reserved. + */ + +#pragma once + +/** \file + * \ingroup sequencer + */ + +#ifdef __cplusplus +extern "C" { +#endif + +struct SeqRenderData; +struct ImBuf; +struct Sequence; + +#define PROXY_MAXFILE (2 * FILE_MAXDIR + FILE_MAXFILE) +struct ImBuf *seq_proxy_fetch(const struct SeqRenderData *context, struct Sequence *seq, int cfra); +bool seq_proxy_get_custom_file_fname(struct Sequence *seq, char *name, const int view_id); + +#ifdef __cplusplus +} +#endif diff --git a/source/blender/sequencer/intern/render.c b/source/blender/sequencer/intern/render.c new file mode 100644 index 00000000000..d59fdabe504 --- /dev/null +++ b/source/blender/sequencer/intern/render.c @@ -0,0 +1,2106 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include <time.h> + +#include "MEM_guardedalloc.h" + +#include "DNA_anim_types.h" +#include "DNA_mask_types.h" +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" +#include "DNA_space_types.h" + +#include "BLI_linklist.h" +#include "BLI_listbase.h" +#include "BLI_path_util.h" + +#include "BKE_anim_data.h" +#include "BKE_animsys.h" +#include "BKE_fcurve.h" +#include "BKE_global.h" +#include "BKE_image.h" +#include "BKE_layer.h" +#include "BKE_lib_id.h" +#include "BKE_main.h" +#include "BKE_mask.h" +#include "BKE_movieclip.h" +#include "BKE_scene.h" +#include "BKE_sequencer_offscreen.h" + +#include "DEG_depsgraph.h" +#include "DEG_depsgraph_query.h" + +#include "IMB_colormanagement.h" +#include "IMB_imbuf.h" +#include "IMB_imbuf_types.h" +#include "IMB_metadata.h" + +#include "RNA_access.h" + +#include "RE_engine.h" +#include "RE_pipeline.h" + +#include "SEQ_sequencer.h" + +#include "proxy.h" +#include "render.h" +#include "sequencer.h" + +static ImBuf *seq_render_strip_stack(const SeqRenderData *context, + SeqRenderState *state, + ListBase *seqbasep, + float cfra, + int chanshown); + +static ThreadMutex seq_render_mutex = BLI_MUTEX_INITIALIZER; +SequencerDrawView sequencer_view3d_fn = NULL; /* NULL in background mode */ + +/* -------------------------------------------------------------------- */ +/** \name Colorspace utility functions + * \{ */ +void seq_imbuf_assign_spaces(Scene *scene, ImBuf *ibuf) +{ +#if 0 + /* Bute buffer is supposed to be in sequencer working space already. */ + if (ibuf->rect != NULL) { + IMB_colormanagement_assign_rect_colorspace(ibuf, scene->sequencer_colorspace_settings.name); + } +#endif + if (ibuf->rect_float != NULL) { + IMB_colormanagement_assign_float_colorspace(ibuf, scene->sequencer_colorspace_settings.name); + } +} + +void seq_imbuf_to_sequencer_space(Scene *scene, ImBuf *ibuf, bool make_float) +{ + /* Early output check: if both buffers are NULL we have nothing to convert. */ + if (ibuf->rect_float == NULL && ibuf->rect == NULL) { + return; + } + /* Get common conversion settings. */ + const char *to_colorspace = scene->sequencer_colorspace_settings.name; + /* Perform actual conversion logic. */ + if (ibuf->rect_float == NULL) { + /* We are not requested to give float buffer and byte buffer is already + * in thee required colorspace. Can skip doing anything here. + */ + const char *from_colorspace = IMB_colormanagement_get_rect_colorspace(ibuf); + if (!make_float && STREQ(from_colorspace, to_colorspace)) { + return; + } + if (false) { + /* The idea here is to provide as fast playback as possible and + * enforcing float buffer here (a) uses more cache memory (b) might + * make some other effects slower to apply. + * + * However, this might also have negative effect by adding weird + * artifacts which will then not happen in final render. + */ + IMB_colormanagement_transform_byte_threaded((unsigned char *)ibuf->rect, + ibuf->x, + ibuf->y, + ibuf->channels, + from_colorspace, + to_colorspace); + } + else { + /* We perform conversion to a float buffer so we don't worry about + * precision loss. + */ + imb_addrectfloatImBuf(ibuf); + IMB_colormanagement_transform_from_byte_threaded(ibuf->rect_float, + (unsigned char *)ibuf->rect, + ibuf->x, + ibuf->y, + ibuf->channels, + from_colorspace, + to_colorspace); + /* We don't need byte buffer anymore. */ + imb_freerectImBuf(ibuf); + } + } + else { + const char *from_colorspace = IMB_colormanagement_get_float_colorspace(ibuf); + /* Unknown input color space, can't perform conversion. */ + if (from_colorspace == NULL || from_colorspace[0] == '\0') { + return; + } + /* We don't want both byte and float buffers around: they'll either run + * out of sync or conversion of byte buffer will lose precision in there. + */ + if (ibuf->rect != NULL) { + imb_freerectImBuf(ibuf); + } + IMB_colormanagement_transform_threaded( + ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels, from_colorspace, to_colorspace, true); + } + seq_imbuf_assign_spaces(scene, ibuf); +} + +void BKE_sequencer_imbuf_from_sequencer_space(Scene *scene, ImBuf *ibuf) +{ + const char *from_colorspace = scene->sequencer_colorspace_settings.name; + const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get( + COLOR_ROLE_SCENE_LINEAR); + + if (!ibuf->rect_float) { + return; + } + + if (to_colorspace && to_colorspace[0] != '\0') { + IMB_colormanagement_transform_threaded( + ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels, from_colorspace, to_colorspace, true); + IMB_colormanagement_assign_float_colorspace(ibuf, to_colorspace); + } +} + +void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]) +{ + const char *from_colorspace = scene->sequencer_colorspace_settings.name; + const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get( + COLOR_ROLE_SCENE_LINEAR); + + if (to_colorspace && to_colorspace[0] != '\0') { + IMB_colormanagement_transform_v4(pixel, from_colorspace, to_colorspace); + } + else { + /* if no color management enables fallback to legacy conversion */ + srgb_to_linearrgb_v4(pixel, pixel); + } +} + +void BKE_sequence_init_colorspace(Sequence *seq) +{ + if (seq->strip && seq->strip->stripdata) { + char name[FILE_MAX]; + ImBuf *ibuf; + + BLI_join_dirfile(name, sizeof(name), seq->strip->dir, seq->strip->stripdata->name); + BLI_path_abs(name, BKE_main_blendfile_path_from_global()); + + /* initialize input color space */ + if (seq->type == SEQ_TYPE_IMAGE) { + ibuf = IMB_loadiffname( + name, IB_test | IB_alphamode_detect, seq->strip->colorspace_settings.name); + + /* byte images are default to straight alpha, however sequencer + * works in premul space, so mark strip to be premultiplied first + */ + seq->alpha_mode = SEQ_ALPHA_STRAIGHT; + if (ibuf) { + if (ibuf->flags & IB_alphamode_premul) { + seq->alpha_mode = IMA_ALPHA_PREMUL; + } + + IMB_freeImBuf(ibuf); + } + } + } +} +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Rendering utility functions + * \{ */ +void BKE_sequencer_new_render_data(Main *bmain, + struct Depsgraph *depsgraph, + Scene *scene, + int rectx, + int recty, + int preview_render_size, + int for_render, + SeqRenderData *r_context) +{ + r_context->bmain = bmain; + r_context->depsgraph = depsgraph; + r_context->scene = scene; + r_context->rectx = rectx; + r_context->recty = recty; + r_context->preview_render_size = preview_render_size; + r_context->for_render = for_render; + r_context->motion_blur_samples = 0; + r_context->motion_blur_shutter = 0; + r_context->skip_cache = false; + r_context->is_proxy_render = false; + r_context->view_id = 0; + r_context->gpu_offscreen = NULL; + r_context->task_id = SEQ_TASK_MAIN_RENDER; + r_context->is_prefetch_render = false; +} + +void seq_render_state_init(SeqRenderState *state) +{ + state->scene_parents = NULL; +} + +float seq_give_stripelem_index(Sequence *seq, float cfra) +{ + float nr; + int sta = seq->start; + int end = seq->start + seq->len - 1; + + if (seq->type & SEQ_TYPE_EFFECT) { + end = seq->enddisp; + } + + if (end < sta) { + return -1; + } + + if (seq->flag & SEQ_REVERSE_FRAMES) { + /*reverse frame in this sequence */ + if (cfra <= sta) { + nr = end - sta; + } + else if (cfra >= end) { + nr = 0; + } + else { + nr = end - cfra; + } + } + else { + if (cfra <= sta) { + nr = 0; + } + else if (cfra >= end) { + nr = end - sta; + } + else { + nr = cfra - sta; + } + } + + if (seq->strobe < 1.0f) { + seq->strobe = 1.0f; + } + + if (seq->strobe > 1.0f) { + nr -= fmodf((double)nr, (double)seq->strobe); + } + + return nr; +} + +StripElem *BKE_sequencer_give_stripelem(Sequence *seq, int cfra) +{ + StripElem *se = seq->strip->stripdata; + + if (seq->type == SEQ_TYPE_IMAGE) { + /* only IMAGE strips use the whole array, MOVIE strips use only the first element, + * all other strips don't use this... + */ + + int nr = (int)seq_give_stripelem_index(seq, cfra); + + if (nr == -1 || se == NULL) { + return NULL; + } + + se += nr + seq->anim_startofs; + } + return se; +} + +static int evaluate_seq_frame_gen(Sequence **seq_arr, ListBase *seqbase, int cfra, int chanshown) +{ + /* Use arbitrary sized linked list, the size could be over MAXSEQ. */ + LinkNodePair effect_inputs = {NULL, NULL}; + int totseq = 0; + + memset(seq_arr, 0, sizeof(Sequence *) * (MAXSEQ + 1)); + + LISTBASE_FOREACH (Sequence *, seq, seqbase) { + if ((seq->startdisp <= cfra) && (seq->enddisp > cfra)) { + if ((seq->type & SEQ_TYPE_EFFECT) && !(seq->flag & SEQ_MUTE)) { + + if (seq->seq1) { + BLI_linklist_append_alloca(&effect_inputs, seq->seq1); + } + + if (seq->seq2) { + BLI_linklist_append_alloca(&effect_inputs, seq->seq2); + } + + if (seq->seq3) { + BLI_linklist_append_alloca(&effect_inputs, seq->seq3); + } + } + + seq_arr[seq->machine] = seq; + totseq++; + } + } + + /* Drop strips which are used for effect inputs, we don't want + * them to blend into render stack in any other way than effect + * string rendering. */ + for (LinkNode *seq_item = effect_inputs.list; seq_item; seq_item = seq_item->next) { + Sequence *seq = seq_item->link; + /* It's possible that effect strip would be placed to the same + * 'machine' as its inputs. We don't want to clear such strips + * from the stack. */ + if (seq_arr[seq->machine] && seq_arr[seq->machine]->type & SEQ_TYPE_EFFECT) { + continue; + } + /* If we're shown a specified channel, then we want to see the strips + * which belongs to this machine. */ + if (chanshown != 0 && chanshown <= seq->machine) { + continue; + } + seq_arr[seq->machine] = NULL; + } + + return totseq; +} + +int BKE_sequencer_evaluate_frame(Scene *scene, int cfra) +{ + Editing *ed = BKE_sequencer_editing_get(scene, false); + Sequence *seq_arr[MAXSEQ + 1]; + + if (ed == NULL) { + return 0; + } + + return evaluate_seq_frame_gen(seq_arr, ed->seqbasep, cfra, 0); +} + +static bool video_seq_is_rendered(Sequence *seq) +{ + return (seq && !(seq->flag & SEQ_MUTE) && seq->type != SEQ_TYPE_SOUND_RAM); +} + +int seq_get_shown_sequences(ListBase *seqbasep, int cfra, int chanshown, Sequence **seq_arr_out) +{ + Sequence *seq_arr[MAXSEQ + 1]; + int b = chanshown; + int cnt = 0; + + if (b > MAXSEQ) { + return 0; + } + + if (evaluate_seq_frame_gen(seq_arr, seqbasep, cfra, chanshown)) { + if (b == 0) { + b = MAXSEQ; + } + for (; b > 0; b--) { + if (video_seq_is_rendered(seq_arr[b])) { + break; + } + } + } + + chanshown = b; + + for (; b > 0; b--) { + if (video_seq_is_rendered(seq_arr[b])) { + if (seq_arr[b]->blend_mode == SEQ_BLEND_REPLACE) { + break; + } + } + } + + for (; b <= chanshown && b >= 0; b++) { + if (video_seq_is_rendered(seq_arr[b])) { + seq_arr_out[cnt++] = seq_arr[b]; + } + } + + return cnt; +} + +/* Estimate time spent by the program rendering the strip */ +static clock_t seq_estimate_render_cost_begin(void) +{ + return clock(); +} + +static float seq_estimate_render_cost_end(Scene *scene, clock_t begin) +{ + clock_t end = clock(); + float time_spent = (float)(end - begin); + float time_max = (1.0f / scene->r.frs_sec) * CLOCKS_PER_SEC; + + if (time_max != 0) { + return time_spent / time_max; + } + + return 1; +} +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Preprocessing and effects + * \{ */ +/* + * input preprocessing for SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP and SEQ_TYPE_SCENE + * + * Do all the things you can't really do afterwards using sequence effects + * (read: before rescaling to render resolution has been done) + * + * Order is important! + * + * - Deinterlace + * - Crop and transform in image source coordinate space + * - Flip X + Flip Y (could be done afterwards, backward compatibility) + * - Promote image to float data (affects pipeline operations afterwards) + * - Color balance (is most efficient in the byte -> float + * (future: half -> float should also work fine!) + * case, if done on load, since we can use lookup tables) + * - Premultiply + */ + +static bool sequencer_use_transform(const Sequence *seq) +{ + const StripTransform *transform = seq->strip->transform; + + if (transform->xofs != 0 || transform->yofs != 0 || transform->scale_x != 1 || + transform->scale_y != 1 || transform->rotation != 0) { + return true; + } + + return false; +} + +static bool sequencer_use_crop(const Sequence *seq) +{ + const StripCrop *crop = seq->strip->crop; + if (crop->left > 0 || crop->right > 0 || crop->top > 0 || crop->bottom > 0) { + return true; + } + + return false; +} + +static bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, + Sequence *seq, + float UNUSED(cfra)) +{ + float mul; + + if (context && context->is_proxy_render) { + return false; + } + + if ((seq->flag & (SEQ_FILTERY | SEQ_FLIPX | SEQ_FLIPY | SEQ_MAKE_FLOAT)) || + sequencer_use_crop(seq) || sequencer_use_transform(seq)) { + return true; + } + + mul = seq->mul; + + if (seq->blend_mode == SEQ_BLEND_REPLACE) { + mul *= seq->blend_opacity / 100.0f; + } + + if (mul != 1.0f) { + return true; + } + + if (seq->sat != 1.0f) { + return true; + } + + if (seq->modifiers.first) { + return true; + } + + return false; +} + +typedef struct ImageTransformThreadInitData { + ImBuf *ibuf_source; + ImBuf *ibuf_out; + StripTransform *transform; + float scale_to_fit; + float image_scale_factor; + bool for_render; +} ImageTransformThreadInitData; + +typedef struct ImageTransformThreadData { + ImBuf *ibuf_source; + ImBuf *ibuf_out; + StripTransform *transform; + float scale_to_fit; + float image_scale_factor; + bool for_render; + int start_line; + int tot_line; +} ImageTransformThreadData; + +static void sequencer_image_transform_init(void *handle_v, + int start_line, + int tot_line, + void *init_data_v) +{ + ImageTransformThreadData *handle = (ImageTransformThreadData *)handle_v; + const ImageTransformThreadInitData *init_data = (ImageTransformThreadInitData *)init_data_v; + + handle->ibuf_source = init_data->ibuf_source; + handle->ibuf_out = init_data->ibuf_out; + handle->transform = init_data->transform; + handle->scale_to_fit = init_data->scale_to_fit; + handle->image_scale_factor = init_data->image_scale_factor; + handle->for_render = init_data->for_render; + + handle->start_line = start_line; + handle->tot_line = tot_line; +} + +static void *sequencer_image_transform_do_thread(void *data_v) +{ + const ImageTransformThreadData *data = (ImageTransformThreadData *)data_v; + const StripTransform *transform = data->transform; + const float scale_x = transform->scale_x * data->scale_to_fit; + const float scale_y = transform->scale_y * data->scale_to_fit; + const float scale_to_fit_offs_x = (data->ibuf_out->x - data->ibuf_source->x) / 2; + const float scale_to_fit_offs_y = (data->ibuf_out->y - data->ibuf_source->y) / 2; + const float translate_x = transform->xofs * data->image_scale_factor + scale_to_fit_offs_x; + const float translate_y = transform->yofs * data->image_scale_factor + scale_to_fit_offs_y; + const int width = data->ibuf_out->x; + const int height = data->ibuf_out->y; + const float pivot[2] = {width / 2 - scale_to_fit_offs_x, height / 2 - scale_to_fit_offs_y}; + float transform_matrix[3][3]; + loc_rot_size_to_mat3(transform_matrix, + (const float[]){translate_x, translate_y}, + transform->rotation, + (const float[]){scale_x, scale_y}); + invert_m3(transform_matrix); + transform_pivot_set_m3(transform_matrix, pivot); + + for (int yi = data->start_line; yi < data->start_line + data->tot_line; yi++) { + for (int xi = 0; xi < width; xi++) { + float uv[2] = {xi, yi}; + mul_v2_m3v2(uv, transform_matrix, uv); + + if (data->for_render) { + bilinear_interpolation(data->ibuf_source, data->ibuf_out, uv[0], uv[1], xi, yi); + } + else { + nearest_interpolation(data->ibuf_source, data->ibuf_out, uv[0], uv[1], xi, yi); + } + } + } + + return NULL; +} + +static void multibuf(ImBuf *ibuf, const float fmul) +{ + char *rt; + float *rt_float; + + int a; + + rt = (char *)ibuf->rect; + rt_float = ibuf->rect_float; + + if (rt) { + const int imul = (int)(256.0f * fmul); + a = ibuf->x * ibuf->y; + while (a--) { + rt[0] = min_ii((imul * rt[0]) >> 8, 255); + rt[1] = min_ii((imul * rt[1]) >> 8, 255); + rt[2] = min_ii((imul * rt[2]) >> 8, 255); + rt[3] = min_ii((imul * rt[3]) >> 8, 255); + + rt += 4; + } + } + if (rt_float) { + a = ibuf->x * ibuf->y; + while (a--) { + rt_float[0] *= fmul; + rt_float[1] *= fmul; + rt_float[2] *= fmul; + rt_float[3] *= fmul; + + rt_float += 4; + } + } +} + +static ImBuf *input_preprocess(const SeqRenderData *context, + Sequence *seq, + float cfra, + ImBuf *ibuf, + const bool UNUSED(is_proxy_image)) +{ + Scene *scene = context->scene; + ImBuf *preprocessed_ibuf = NULL; + + /* Deinterlace. */ + if ((seq->flag & SEQ_FILTERY) && !ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP)) { + /* Change original image pointer to avoid another duplication in SEQ_USE_TRANSFORM. */ + preprocessed_ibuf = IMB_makeSingleUser(ibuf); + ibuf = preprocessed_ibuf; + + IMB_filtery(preprocessed_ibuf); + } + + /* Calculate scale factor, so image fits in preview area with original aspect ratio. */ + const float scale_to_fit_factor = MIN2((float)context->rectx / (float)ibuf->x, + (float)context->recty / (float)ibuf->y); + + /* Get scale factor if preview resolution doesn't match project resolution. */ + float preview_scale_factor; + if (context->preview_render_size == SEQ_RENDER_SIZE_SCENE) { + preview_scale_factor = (float)scene->r.size / 100; + } + else { + preview_scale_factor = BKE_sequencer_rendersize_to_scale_factor(context->preview_render_size); + } + + if (sequencer_use_crop(seq)) { + /* Change original image pointer to avoid another duplication in SEQ_USE_TRANSFORM. */ + preprocessed_ibuf = IMB_makeSingleUser(ibuf); + ibuf = preprocessed_ibuf; + + const int width = ibuf->x; + const int height = ibuf->y; + const StripCrop *c = seq->strip->crop; + + const int left = c->left / scale_to_fit_factor * preview_scale_factor; + const int right = c->right / scale_to_fit_factor * preview_scale_factor; + const int top = c->top / scale_to_fit_factor * preview_scale_factor; + const int bottom = c->bottom / scale_to_fit_factor * preview_scale_factor; + const float col[4] = {0.0f, 0.0f, 0.0f, 0.0f}; + + /* Left. */ + IMB_rectfill_area_replace(preprocessed_ibuf, col, 0, 0, left, height); + /* Bottom. */ + IMB_rectfill_area_replace(preprocessed_ibuf, col, left, 0, width, bottom); + /* Right. */ + IMB_rectfill_area_replace(preprocessed_ibuf, col, width - right, bottom, width, height); + /* Top. */ + IMB_rectfill_area_replace(preprocessed_ibuf, col, left, height - top, width - right, height); + } + + if (sequencer_use_transform(seq) || context->rectx != ibuf->x || context->recty != ibuf->y) { + const int x = context->rectx; + const int y = context->recty; + preprocessed_ibuf = IMB_allocImBuf(x, y, 32, ibuf->rect_float ? IB_rectfloat : IB_rect); + + ImageTransformThreadInitData init_data = {NULL}; + init_data.ibuf_source = ibuf; + init_data.ibuf_out = preprocessed_ibuf; + init_data.transform = seq->strip->transform; + init_data.scale_to_fit = scale_to_fit_factor; + init_data.image_scale_factor = preview_scale_factor; + init_data.for_render = context->for_render; + IMB_processor_apply_threaded(context->recty, + sizeof(ImageTransformThreadData), + &init_data, + sequencer_image_transform_init, + sequencer_image_transform_do_thread); + seq_imbuf_assign_spaces(scene, preprocessed_ibuf); + IMB_metadata_copy(preprocessed_ibuf, ibuf); + IMB_freeImBuf(ibuf); + } + + /* Duplicate ibuf if we still have original. */ + if (preprocessed_ibuf == NULL) { + preprocessed_ibuf = IMB_makeSingleUser(ibuf); + } + + if (seq->flag & SEQ_FLIPX) { + IMB_flipx(preprocessed_ibuf); + } + + if (seq->flag & SEQ_FLIPY) { + IMB_flipy(preprocessed_ibuf); + } + + if (seq->sat != 1.0f) { + IMB_saturation(preprocessed_ibuf, seq->sat); + } + + if (seq->flag & SEQ_MAKE_FLOAT) { + if (!preprocessed_ibuf->rect_float) { + seq_imbuf_to_sequencer_space(scene, preprocessed_ibuf, true); + } + + if (preprocessed_ibuf->rect) { + imb_freerectImBuf(preprocessed_ibuf); + } + } + + float mul = seq->mul; + if (seq->blend_mode == SEQ_BLEND_REPLACE) { + mul *= seq->blend_opacity / 100.0f; + } + + if (mul != 1.0f) { + multibuf(preprocessed_ibuf, mul); + } + + if (seq->modifiers.first) { + ImBuf *ibuf_new = BKE_sequence_modifier_apply_stack(context, seq, preprocessed_ibuf, cfra); + + if (ibuf_new != preprocessed_ibuf) { + IMB_metadata_copy(ibuf_new, preprocessed_ibuf); + IMB_freeImBuf(preprocessed_ibuf); + preprocessed_ibuf = ibuf_new; + } + } + + return preprocessed_ibuf; +} + +static ImBuf *seq_render_preprocess_ibuf(const SeqRenderData *context, + Sequence *seq, + ImBuf *ibuf, + float cfra, + clock_t begin, + bool use_preprocess, + const bool is_proxy_image) +{ + if (context->is_proxy_render == false && + (ibuf->x != context->rectx || ibuf->y != context->recty)) { + use_preprocess = true; + } + + if (use_preprocess) { + float cost = seq_estimate_render_cost_end(context->scene, begin); + + /* TODO(Richard): It should be possible to store in cache if image is proxy, + * but it adds quite a bit of complexity. Since proxies are fast to read, I would + * rather simplify existing code a bit. */ + if (!is_proxy_image) { + BKE_sequencer_cache_put(context, seq, cfra, SEQ_CACHE_STORE_RAW, ibuf, cost, false); + } + + /* Reset timer so we can get partial render time. */ + begin = seq_estimate_render_cost_begin(); + ibuf = input_preprocess(context, seq, cfra, ibuf, is_proxy_image); + } + + float cost = seq_estimate_render_cost_end(context->scene, begin); + BKE_sequencer_cache_put(context, seq, cfra, SEQ_CACHE_STORE_PREPROCESSED, ibuf, cost, false); + return ibuf; +} + +typedef struct RenderEffectInitData { + struct SeqEffectHandle *sh; + const SeqRenderData *context; + Sequence *seq; + float cfra, facf0, facf1; + ImBuf *ibuf1, *ibuf2, *ibuf3; + + ImBuf *out; +} RenderEffectInitData; + +typedef struct RenderEffectThread { + struct SeqEffectHandle *sh; + const SeqRenderData *context; + Sequence *seq; + float cfra, facf0, facf1; + ImBuf *ibuf1, *ibuf2, *ibuf3; + + ImBuf *out; + int start_line, tot_line; +} RenderEffectThread; + +static void render_effect_execute_init_handle(void *handle_v, + int start_line, + int tot_line, + void *init_data_v) +{ + RenderEffectThread *handle = (RenderEffectThread *)handle_v; + RenderEffectInitData *init_data = (RenderEffectInitData *)init_data_v; + + handle->sh = init_data->sh; + handle->context = init_data->context; + handle->seq = init_data->seq; + handle->cfra = init_data->cfra; + handle->facf0 = init_data->facf0; + handle->facf1 = init_data->facf1; + handle->ibuf1 = init_data->ibuf1; + handle->ibuf2 = init_data->ibuf2; + handle->ibuf3 = init_data->ibuf3; + handle->out = init_data->out; + + handle->start_line = start_line; + handle->tot_line = tot_line; +} + +static void *render_effect_execute_do_thread(void *thread_data_v) +{ + RenderEffectThread *thread_data = (RenderEffectThread *)thread_data_v; + + thread_data->sh->execute_slice(thread_data->context, + thread_data->seq, + thread_data->cfra, + thread_data->facf0, + thread_data->facf1, + thread_data->ibuf1, + thread_data->ibuf2, + thread_data->ibuf3, + thread_data->start_line, + thread_data->tot_line, + thread_data->out); + + return NULL; +} + +ImBuf *seq_render_effect_execute_threaded(struct SeqEffectHandle *sh, + const SeqRenderData *context, + Sequence *seq, + float cfra, + float facf0, + float facf1, + ImBuf *ibuf1, + ImBuf *ibuf2, + ImBuf *ibuf3) +{ + RenderEffectInitData init_data; + ImBuf *out = sh->init_execution(context, ibuf1, ibuf2, ibuf3); + + init_data.sh = sh; + init_data.context = context; + init_data.seq = seq; + init_data.cfra = cfra; + init_data.facf0 = facf0; + init_data.facf1 = facf1; + init_data.ibuf1 = ibuf1; + init_data.ibuf2 = ibuf2; + init_data.ibuf3 = ibuf3; + init_data.out = out; + + IMB_processor_apply_threaded(out->y, + sizeof(RenderEffectThread), + &init_data, + render_effect_execute_init_handle, + render_effect_execute_do_thread); + + return out; +} + +static ImBuf *seq_render_effect_strip_impl(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + float cfra) +{ + Scene *scene = context->scene; + float fac, facf; + int early_out; + int i; + struct SeqEffectHandle sh = BKE_sequence_get_effect(seq); + FCurve *fcu = NULL; + ImBuf *ibuf[3]; + Sequence *input[3]; + ImBuf *out = NULL; + + ibuf[0] = ibuf[1] = ibuf[2] = NULL; + + input[0] = seq->seq1; + input[1] = seq->seq2; + input[2] = seq->seq3; + + if (!sh.execute && !(sh.execute_slice && sh.init_execution)) { + /* effect not supported in this version... */ + out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + return out; + } + + if (seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) { + sh.get_default_fac(seq, cfra, &fac, &facf); + facf = fac; + } + else { + fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "effect_fader", 0, NULL); + if (fcu) { + fac = facf = evaluate_fcurve(fcu, cfra); + } + else { + fac = facf = seq->effect_fader; + } + } + + early_out = sh.early_out(seq, fac, facf); + + switch (early_out) { + case EARLY_NO_INPUT: + out = sh.execute(context, seq, cfra, fac, facf, NULL, NULL, NULL); + break; + case EARLY_DO_EFFECT: + for (i = 0; i < 3; i++) { + /* Speed effect requires time remapping of `cfra` for input(s). */ + if (input[0] && seq->type == SEQ_TYPE_SPEED) { + float target_frame = BKE_sequencer_speed_effect_target_frame_get(context, seq, cfra, i); + ibuf[i] = seq_render_strip(context, state, input[0], target_frame); + } + else { /* Other effects. */ + if (input[i]) { + ibuf[i] = seq_render_strip(context, state, input[i], cfra); + } + } + } + + if (ibuf[0] && (ibuf[1] || BKE_sequence_effect_get_num_inputs(seq->type) == 1)) { + if (sh.multithreaded) { + out = seq_render_effect_execute_threaded( + &sh, context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]); + } + else { + out = sh.execute(context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]); + } + } + break; + case EARLY_USE_INPUT_1: + if (input[0]) { + out = seq_render_strip(context, state, input[0], cfra); + } + break; + case EARLY_USE_INPUT_2: + if (input[1]) { + out = seq_render_strip(context, state, input[1], cfra); + } + break; + } + + for (i = 0; i < 3; i++) { + IMB_freeImBuf(ibuf[i]); + } + + if (out == NULL) { + out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + } + + return out; +} +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Individual strip rendering functions + * \{ */ +/** + * Render individual view for multi-view or single (default view) for mono-view. + */ +static ImBuf *seq_render_image_strip_view(const SeqRenderData *context, + Sequence *seq, + char *name, + char *prefix, + const char *ext, + int view_id) +{ + + ImBuf *ibuf = NULL; + + int flag = IB_rect | IB_metadata; + if (seq->alpha_mode == SEQ_ALPHA_PREMUL) { + flag |= IB_alphamode_premul; + } + + if (prefix[0] == '\0') { + ibuf = IMB_loadiffname(name, flag, seq->strip->colorspace_settings.name); + } + else { + char str[FILE_MAX]; + BKE_scene_multiview_view_prefix_get(context->scene, name, prefix, &ext); + seq_multiview_name(context->scene, view_id, prefix, ext, str, FILE_MAX); + ibuf = IMB_loadiffname(str, flag, seq->strip->colorspace_settings.name); + } + + if (ibuf == NULL) { + return NULL; + } + + /* We don't need both (speed reasons)! */ + if (ibuf->rect_float != NULL && ibuf->rect != NULL) { + imb_freerectImBuf(ibuf); + } + + /* All sequencer color is done in SRGB space, linear gives odd cross-fades. */ + seq_imbuf_to_sequencer_space(context->scene, ibuf, false); + + return ibuf; +} + +static bool seq_image_strip_is_multiview_render( + Scene *scene, Sequence *seq, int totfiles, char *name, char *r_prefix, const char *r_ext) +{ + if (totfiles > 1) { + BKE_scene_multiview_view_prefix_get(scene, name, r_prefix, &r_ext); + if (r_prefix[0] == '\0') { + return false; + } + } + else { + r_prefix[0] = '\0'; + } + + return (seq->flag & SEQ_USE_VIEWS) != 0 && (scene->r.scemode & R_MULTIVIEW) != 0; +} + +static ImBuf *seq_render_image_strip(const SeqRenderData *context, + Sequence *seq, + float UNUSED(nr), + float cfra, + bool *r_is_proxy_image) +{ + char name[FILE_MAX]; + const char *ext = NULL; + char prefix[FILE_MAX]; + ImBuf *ibuf = NULL; + + StripElem *s_elem = BKE_sequencer_give_stripelem(seq, cfra); + if (s_elem == NULL) { + return NULL; + } + + BLI_join_dirfile(name, sizeof(name), seq->strip->dir, s_elem->name); + BLI_path_abs(name, BKE_main_blendfile_path_from_global()); + + /* Try to get a proxy image. */ + ibuf = seq_proxy_fetch(context, seq, cfra); + if (ibuf != NULL) { + s_elem->orig_width = ibuf->x; + s_elem->orig_height = ibuf->y; + *r_is_proxy_image = true; + return ibuf; + } + + /* Proxy not found, render original. */ + const int totfiles = seq_num_files(context->scene, seq->views_format, true); + bool is_multiview_render = seq_image_strip_is_multiview_render( + context->scene, seq, totfiles, name, prefix, ext); + + if (is_multiview_render) { + int totviews = BKE_scene_multiview_num_views_get(&context->scene->r); + ImBuf **ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); + + for (int view_id = 0; view_id < totfiles; view_id++) { + ibufs_arr[view_id] = seq_render_image_strip_view(context, seq, name, prefix, ext, view_id); + } + + if (ibufs_arr[0] == NULL) { + return NULL; + } + + if (seq->views_format == R_IMF_VIEWS_STEREO_3D) { + IMB_ImBufFromStereo3d(seq->stereo3d_format, ibufs_arr[0], &ibufs_arr[0], &ibufs_arr[1]); + } + + for (int view_id = 0; view_id < totviews; view_id++) { + SeqRenderData localcontext = *context; + localcontext.view_id = view_id; + + if (view_id != context->view_id) { + ibufs_arr[view_id] = seq_render_preprocess_ibuf( + &localcontext, seq, ibufs_arr[view_id], cfra, clock(), true, false); + } + } + + /* Return the original requested ImBuf. */ + ibuf = ibufs_arr[context->view_id]; + + /* Remove the others (decrease their refcount). */ + for (int view_id = 0; view_id < totviews; view_id++) { + if (ibufs_arr[view_id] != ibuf) { + IMB_freeImBuf(ibufs_arr[view_id]); + } + } + + MEM_freeN(ibufs_arr); + } + else { + ibuf = seq_render_image_strip_view(context, seq, name, prefix, ext, context->view_id); + } + + if (ibuf == NULL) { + return NULL; + } + + s_elem->orig_width = ibuf->x; + s_elem->orig_height = ibuf->y; + + return ibuf; +} + +static ImBuf *seq_render_movie_strip_custom_file_proxy(const SeqRenderData *context, + Sequence *seq, + int cfra) +{ + char name[PROXY_MAXFILE]; + StripProxy *proxy = seq->strip->proxy; + + if (proxy->anim == NULL) { + if (seq_proxy_get_custom_file_fname(seq, name, context->view_id)) { + proxy->anim = openanim(name, IB_rect, 0, seq->strip->colorspace_settings.name); + } + if (proxy->anim == NULL) { + return NULL; + } + } + + int frameno = (int)seq_give_stripelem_index(seq, cfra) + seq->anim_startofs; + return IMB_anim_absolute(proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE); +} + +/** + * Render individual view for multi-view or single (default view) for mono-view. + */ +static ImBuf *seq_render_movie_strip_view(const SeqRenderData *context, + Sequence *seq, + float nr, + float cfra, + StripAnim *sanim, + bool *r_is_proxy_image) +{ + ImBuf *ibuf = NULL; + IMB_Proxy_Size psize = SEQ_rendersize_to_proxysize(context->preview_render_size); + + IMB_anim_set_preseek(sanim->anim, seq->anim_preseek); + + if (SEQ_can_use_proxy(seq, psize)) { + /* Try to get a proxy image. + * Movie proxies are handled by ImBuf module with exception of `custom file` setting. */ + if (context->scene->ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE && + seq->strip->proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { + ibuf = seq_render_movie_strip_custom_file_proxy(context, seq, cfra); + } + else { + ibuf = IMB_anim_absolute(sanim->anim, + nr + seq->anim_startofs, + seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN, + psize); + } + + if (ibuf != NULL) { + *r_is_proxy_image = true; + } + } + + /* Fetching for requested proxy size failed, try fetching the original instead. */ + if (ibuf == NULL) { + ibuf = IMB_anim_absolute(sanim->anim, + nr + seq->anim_startofs, + seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN, + IMB_PROXY_NONE); + } + if (ibuf == NULL) { + return NULL; + } + + seq_imbuf_to_sequencer_space(context->scene, ibuf, false); + + /* We don't need both (speed reasons)! */ + if (ibuf->rect_float != NULL && ibuf->rect != NULL) { + imb_freerectImBuf(ibuf); + } + + return ibuf; +} + +static ImBuf *seq_render_movie_strip( + const SeqRenderData *context, Sequence *seq, float nr, float cfra, bool *r_is_proxy_image) +{ + /* Load all the videos. */ + seq_open_anim_file(context->scene, seq, false); + + ImBuf *ibuf = NULL; + StripAnim *sanim = seq->anims.first; + const int totfiles = seq_num_files(context->scene, seq->views_format, true); + bool is_multiview_render = (seq->flag & SEQ_USE_VIEWS) != 0 && + (context->scene->r.scemode & R_MULTIVIEW) != 0 && + BLI_listbase_count_at_most(&seq->anims, totfiles + 1) == totfiles; + + if (is_multiview_render) { + ImBuf **ibuf_arr; + int totviews = BKE_scene_multiview_num_views_get(&context->scene->r); + ibuf_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); + int ibuf_view_id; + + for (ibuf_view_id = 0, sanim = seq->anims.first; sanim; sanim = sanim->next, ibuf_view_id++) { + if (sanim->anim) { + ibuf_arr[ibuf_view_id] = seq_render_movie_strip_view( + context, seq, nr, cfra, sanim, r_is_proxy_image); + } + } + + if (seq->views_format == R_IMF_VIEWS_STEREO_3D) { + if (ibuf_arr[0] == NULL) { + /* Probably proxy hasn't been created yet. */ + MEM_freeN(ibuf_arr); + return NULL; + } + + IMB_ImBufFromStereo3d(seq->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]); + } + + for (int view_id = 0; view_id < totviews; view_id++) { + SeqRenderData localcontext = *context; + localcontext.view_id = view_id; + + if (view_id != context->view_id) { + ibuf_arr[view_id] = seq_render_preprocess_ibuf( + &localcontext, seq, ibuf_arr[view_id], cfra, clock(), true, false); + } + } + + /* Return the original requested ImBuf. */ + ibuf = ibuf_arr[context->view_id]; + + /* Remove the others (decrease their refcount). */ + for (int view_id = 0; view_id < totviews; view_id++) { + if (ibuf_arr[view_id] != ibuf) { + IMB_freeImBuf(ibuf_arr[view_id]); + } + } + + MEM_freeN(ibuf_arr); + } + else { + ibuf = seq_render_movie_strip_view(context, seq, nr, cfra, sanim, r_is_proxy_image); + } + + if (ibuf == NULL) { + return NULL; + } + + seq->strip->stripdata->orig_width = ibuf->x; + seq->strip->stripdata->orig_height = ibuf->y; + + return ibuf; +} + +static ImBuf *seq_get_movieclip_ibuf(Sequence *seq, MovieClipUser user) +{ + ImBuf *ibuf = NULL; + float tloc[2], tscale, tangle; + if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_STABILIZED) { + ibuf = BKE_movieclip_get_stable_ibuf(seq->clip, &user, tloc, &tscale, &tangle, 0); + } + else { + ibuf = BKE_movieclip_get_ibuf_flag(seq->clip, &user, seq->clip->flag, MOVIECLIP_CACHE_SKIP); + } + return ibuf; +} + +static ImBuf *seq_render_movieclip_strip(const SeqRenderData *context, + Sequence *seq, + float nr, + bool *r_is_proxy_image) +{ + ImBuf *ibuf = NULL; + MovieClipUser user; + IMB_Proxy_Size psize = SEQ_rendersize_to_proxysize(context->preview_render_size); + + if (!seq->clip) { + return NULL; + } + + memset(&user, 0, sizeof(MovieClipUser)); + + BKE_movieclip_user_set_frame(&user, nr + seq->anim_startofs + seq->clip->start_frame); + + user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL; + switch (psize) { + case IMB_PROXY_NONE: + user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL; + break; + case IMB_PROXY_100: + user.render_size = MCLIP_PROXY_RENDER_SIZE_100; + break; + case IMB_PROXY_75: + user.render_size = MCLIP_PROXY_RENDER_SIZE_75; + break; + case IMB_PROXY_50: + user.render_size = MCLIP_PROXY_RENDER_SIZE_50; + break; + case IMB_PROXY_25: + user.render_size = MCLIP_PROXY_RENDER_SIZE_25; + break; + } + + if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_UNDISTORTED) { + user.render_flag |= MCLIP_PROXY_RENDER_UNDISTORT; + } + + /* Try to get a proxy image. */ + ibuf = seq_get_movieclip_ibuf(seq, user); + + if (ibuf != NULL && psize != IMB_PROXY_NONE) { + *r_is_proxy_image = true; + } + + /* If proxy is not found, grab full-size frame. */ + if (ibuf == NULL) { + user.render_flag |= MCLIP_PROXY_RENDER_USE_FALLBACK_RENDER; + ibuf = seq_get_movieclip_ibuf(seq, user); + } + + return ibuf; +} + +ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr, bool make_float) +{ + /* TODO - add option to rasterize to alpha imbuf? */ + ImBuf *ibuf = NULL; + float *maskbuf; + int i; + + if (!mask) { + return NULL; + } + + AnimData *adt; + Mask *mask_temp; + MaskRasterHandle *mr_handle; + + mask_temp = (Mask *)BKE_id_copy_ex( + NULL, &mask->id, NULL, LIB_ID_COPY_LOCALIZE | LIB_ID_COPY_NO_ANIMDATA); + + BKE_mask_evaluate(mask_temp, mask->sfra + nr, true); + + /* anim-data */ + adt = BKE_animdata_from_id(&mask->id); + const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct( + context->depsgraph, mask->sfra + nr); + BKE_animsys_evaluate_animdata(&mask_temp->id, adt, &anim_eval_context, ADT_RECALC_ANIM, false); + + maskbuf = MEM_mallocN(sizeof(float) * context->rectx * context->recty, __func__); + + mr_handle = BKE_maskrasterize_handle_new(); + + BKE_maskrasterize_handle_init( + mr_handle, mask_temp, context->rectx, context->recty, true, true, true); + + BKE_id_free(NULL, &mask_temp->id); + + BKE_maskrasterize_buffer(mr_handle, context->rectx, context->recty, maskbuf); + + BKE_maskrasterize_handle_free(mr_handle); + + if (make_float) { + /* pixels */ + const float *fp_src; + float *fp_dst; + + ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rectfloat); + + fp_src = maskbuf; + fp_dst = ibuf->rect_float; + i = context->rectx * context->recty; + while (--i) { + fp_dst[0] = fp_dst[1] = fp_dst[2] = *fp_src; + fp_dst[3] = 1.0f; + + fp_src += 1; + fp_dst += 4; + } + } + else { + /* pixels */ + const float *fp_src; + unsigned char *ub_dst; + + ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + + fp_src = maskbuf; + ub_dst = (unsigned char *)ibuf->rect; + i = context->rectx * context->recty; + while (--i) { + ub_dst[0] = ub_dst[1] = ub_dst[2] = (unsigned char)(*fp_src * 255.0f); /* already clamped */ + ub_dst[3] = 255; + + fp_src += 1; + ub_dst += 4; + } + } + + MEM_freeN(maskbuf); + + return ibuf; +} + +static ImBuf *seq_render_mask_strip(const SeqRenderData *context, Sequence *seq, float nr) +{ + bool make_float = (seq->flag & SEQ_MAKE_FLOAT) != 0; + + return seq_render_mask(context, seq->mask, nr, make_float); +} + +static ImBuf *seq_render_scene_strip(const SeqRenderData *context, + Sequence *seq, + float nr, + float cfra) +{ + ImBuf *ibuf = NULL; + double frame; + Object *camera; + + struct { + int scemode; + int cfra; + float subframe; + +#ifdef DURIAN_CAMERA_SWITCH + int mode; +#endif + } orig_data; + + /* Old info: + * Hack! This function can be called from do_render_seq(), in that case + * the seq->scene can already have a Render initialized with same name, + * so we have to use a default name. (compositor uses scene name to + * find render). + * However, when called from within the UI (image preview in sequencer) + * we do want to use scene Render, that way the render result is defined + * for display in render/imagewindow + * + * Hmm, don't see, why we can't do that all the time, + * and since G.is_rendering is uhm, gone... (Peter) + */ + + /* New info: + * Using the same name for the renders works just fine as the do_render_seq() + * render is not used while the scene strips are rendered. + * + * However rendering from UI (through sequencer_preview_area_draw) can crash in + * very many cases since other renders (material preview, an actual render etc.) + * can be started while this sequence preview render is running. The only proper + * solution is to make the sequencer preview render a proper job, which can be + * stopped when needed. This would also give a nice progress bar for the preview + * space so that users know there's something happening. + * + * As a result the active scene now only uses OpenGL rendering for the sequencer + * preview. This is far from nice, but is the only way to prevent crashes at this + * time. + * + * -jahka + */ + + const bool is_rendering = G.is_rendering; + const bool is_background = G.background; + const bool do_seq_gl = is_rendering ? 0 : (context->scene->r.seq_prev_type) != OB_RENDER; + bool have_comp = false; + bool use_gpencil = true; + /* do we need to re-evaluate the frame after rendering? */ + bool is_frame_update = false; + Scene *scene; + int is_thread_main = BLI_thread_is_main(); + + /* don't refer to seq->scene above this point!, it can be NULL */ + if (seq->scene == NULL) { + return NULL; + } + + /* Prevent rendering scene recursively. */ + if (seq->scene == context->scene) { + return NULL; + } + + scene = seq->scene; + frame = (double)scene->r.sfra + (double)nr + (double)seq->anim_startofs; + +#if 0 /* UNUSED */ + have_seq = (scene->r.scemode & R_DOSEQ) && scene->ed && scene->ed->seqbase.first); +#endif + have_comp = (scene->r.scemode & R_DOCOMP) && scene->use_nodes && scene->nodetree; + + /* Get view layer for the strip. */ + ViewLayer *view_layer = BKE_view_layer_default_render(scene); + /* Depsgraph will be NULL when doing rendering. */ + Depsgraph *depsgraph = NULL; + + orig_data.scemode = scene->r.scemode; + orig_data.cfra = scene->r.cfra; + orig_data.subframe = scene->r.subframe; +#ifdef DURIAN_CAMERA_SWITCH + orig_data.mode = scene->r.mode; +#endif + + BKE_scene_frame_set(scene, frame); + + if (seq->scene_camera) { + camera = seq->scene_camera; + } + else { + BKE_scene_camera_switch_update(scene); + camera = scene->camera; + } + + if (have_comp == false && camera == NULL) { + goto finally; + } + + if (seq->flag & SEQ_SCENE_NO_GPENCIL) { + use_gpencil = false; + } + + /* prevent eternal loop */ + scene->r.scemode &= ~R_DOSEQ; + +#ifdef DURIAN_CAMERA_SWITCH + /* stooping to new low's in hackyness :( */ + scene->r.mode |= R_NO_CAMERA_SWITCH; +#endif + + is_frame_update = (orig_data.cfra != scene->r.cfra) || (orig_data.subframe != scene->r.subframe); + + if ((sequencer_view3d_fn && do_seq_gl && camera) && is_thread_main) { + char err_out[256] = "unknown"; + const int width = (scene->r.xsch * scene->r.size) / 100; + const int height = (scene->r.ysch * scene->r.size) / 100; + const char *viewname = BKE_scene_multiview_render_view_name_get(&scene->r, context->view_id); + + unsigned int draw_flags = V3D_OFSDRAW_NONE; + draw_flags |= (use_gpencil) ? V3D_OFSDRAW_SHOW_ANNOTATION : 0; + draw_flags |= (context->scene->r.seq_flag & R_SEQ_OVERRIDE_SCENE_SETTINGS) ? + V3D_OFSDRAW_OVERRIDE_SCENE_SETTINGS : + 0; + + /* for old scene this can be uninitialized, + * should probably be added to do_versions at some point if the functionality stays */ + if (context->scene->r.seq_prev_type == 0) { + context->scene->r.seq_prev_type = 3 /* == OB_SOLID */; + } + + /* opengl offscreen render */ + depsgraph = BKE_scene_ensure_depsgraph(context->bmain, scene, view_layer); + BKE_scene_graph_update_for_newframe(depsgraph); + ibuf = sequencer_view3d_fn( + /* set for OpenGL render (NULL when scrubbing) */ + depsgraph, + scene, + &context->scene->display.shading, + context->scene->r.seq_prev_type, + camera, + width, + height, + IB_rect, + draw_flags, + scene->r.alphamode, + viewname, + context->gpu_offscreen, + err_out); + if (ibuf == NULL) { + fprintf(stderr, "seq_render_scene_strip failed to get opengl buffer: %s\n", err_out); + } + } + else { + Render *re = RE_GetSceneRender(scene); + const int totviews = BKE_scene_multiview_num_views_get(&scene->r); + ImBuf **ibufs_arr; + + ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); + + /* XXX: this if can be removed when sequence preview rendering uses the job system + * + * disable rendered preview for sequencer while rendering -- it's very much possible + * that preview render will went into conflict with final render + * + * When rendering from command line renderer is called from main thread, in this + * case it's always safe to render scene here + */ + if (!is_thread_main || is_rendering == false || is_background || context->for_render) { + if (re == NULL) { + re = RE_NewSceneRender(scene); + } + + RE_RenderFrame( + re, context->bmain, scene, have_comp ? NULL : view_layer, camera, frame, false); + + /* restore previous state after it was toggled on & off by RE_RenderFrame */ + G.is_rendering = is_rendering; + } + + for (int view_id = 0; view_id < totviews; view_id++) { + SeqRenderData localcontext = *context; + RenderResult rres; + + localcontext.view_id = view_id; + + RE_AcquireResultImage(re, &rres, view_id); + + if (rres.rectf) { + ibufs_arr[view_id] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat); + memcpy(ibufs_arr[view_id]->rect_float, + rres.rectf, + sizeof(float[4]) * rres.rectx * rres.recty); + + if (rres.rectz) { + addzbuffloatImBuf(ibufs_arr[view_id]); + memcpy( + ibufs_arr[view_id]->zbuf_float, rres.rectz, sizeof(float) * rres.rectx * rres.recty); + } + + /* float buffers in the sequencer are not linear */ + seq_imbuf_to_sequencer_space(context->scene, ibufs_arr[view_id], false); + } + else if (rres.rect32) { + ibufs_arr[view_id] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect); + memcpy(ibufs_arr[view_id]->rect, rres.rect32, 4 * rres.rectx * rres.recty); + } + + if (view_id != context->view_id) { + BKE_sequencer_cache_put( + &localcontext, seq, cfra, SEQ_CACHE_STORE_RAW, ibufs_arr[view_id], 0, false); + } + + RE_ReleaseResultImage(re); + } + + /* return the original requested ImBuf */ + ibuf = ibufs_arr[context->view_id]; + + /* "remove" the others (decrease their refcount) */ + for (int view_id = 0; view_id < totviews; view_id++) { + if (ibufs_arr[view_id] != ibuf) { + IMB_freeImBuf(ibufs_arr[view_id]); + } + } + MEM_freeN(ibufs_arr); + } + +finally: + /* restore */ + scene->r.scemode = orig_data.scemode; + scene->r.cfra = orig_data.cfra; + scene->r.subframe = orig_data.subframe; + + if (is_frame_update && (depsgraph != NULL)) { + BKE_scene_graph_update_for_newframe(depsgraph); + } + +#ifdef DURIAN_CAMERA_SWITCH + /* stooping to new low's in hackyness :( */ + scene->r.mode &= orig_data.mode | ~R_NO_CAMERA_SWITCH; +#endif + + return ibuf; +} + +/** + * Used for meta-strips & scenes with #SEQ_SCENE_STRIPS flag set. + */ +static ImBuf *do_render_strip_seqbase(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + float nr) +{ + ImBuf *ibuf = NULL; + ListBase *seqbase = NULL; + int offset; + + seqbase = BKE_sequence_seqbase_get(seq, &offset); + + if (seqbase && !BLI_listbase_is_empty(seqbase)) { + + if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) { + BKE_animsys_evaluate_all_animation(context->bmain, context->depsgraph, nr + offset); + } + + ibuf = seq_render_strip_stack(context, + state, + seqbase, + /* scene strips don't have their start taken into account */ + nr + offset, + 0); + } + + return ibuf; +} +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Strip stack rendering functions + * \{ */ +static ImBuf *do_render_strip_uncached(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + float cfra, + bool *r_is_proxy_image) +{ + ImBuf *ibuf = NULL; + float nr = seq_give_stripelem_index(seq, cfra); + int type = (seq->type & SEQ_TYPE_EFFECT) ? SEQ_TYPE_EFFECT : seq->type; + switch (type) { + case SEQ_TYPE_META: { + ibuf = do_render_strip_seqbase(context, state, seq, nr); + break; + } + + case SEQ_TYPE_SCENE: { + if (seq->flag & SEQ_SCENE_STRIPS) { + if (seq->scene && (context->scene != seq->scene)) { + /* recursive check */ + if (BLI_linklist_index(state->scene_parents, seq->scene) != -1) { + break; + } + LinkNode scene_parent = { + .next = state->scene_parents, + .link = seq->scene, + }; + state->scene_parents = &scene_parent; + /* end check */ + + /* Use the Scene Seq's scene for the context when rendering the scene's sequences + * (necessary for Multicam Selector among others). + */ + SeqRenderData local_context = *context; + local_context.scene = seq->scene; + local_context.skip_cache = true; + + ibuf = do_render_strip_seqbase(&local_context, state, seq, nr); + + /* step back in the list */ + state->scene_parents = state->scene_parents->next; + } + } + else { + /* scene can be NULL after deletions */ + ibuf = seq_render_scene_strip(context, seq, nr, cfra); + } + + break; + } + + case SEQ_TYPE_EFFECT: { + ibuf = seq_render_effect_strip_impl(context, state, seq, cfra); + break; + } + + case SEQ_TYPE_IMAGE: { + ibuf = seq_render_image_strip(context, seq, nr, cfra, r_is_proxy_image); + break; + } + + case SEQ_TYPE_MOVIE: { + ibuf = seq_render_movie_strip(context, seq, nr, cfra, r_is_proxy_image); + break; + } + + case SEQ_TYPE_MOVIECLIP: { + ibuf = seq_render_movieclip_strip(context, seq, nr, r_is_proxy_image); + + if (ibuf) { + /* duplicate frame so movie cache wouldn't be confused by sequencer's stuff */ + ImBuf *i = IMB_dupImBuf(ibuf); + IMB_freeImBuf(ibuf); + ibuf = i; + + if (ibuf->rect_float) { + seq_imbuf_to_sequencer_space(context->scene, ibuf, false); + } + } + + break; + } + + case SEQ_TYPE_MASK: { + /* ibuf is always new */ + ibuf = seq_render_mask_strip(context, seq, nr); + break; + } + } + + if (ibuf) { + seq_imbuf_assign_spaces(context->scene, ibuf); + } + + return ibuf; +} + +ImBuf *seq_render_strip(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + float cfra) +{ + ImBuf *ibuf = NULL; + bool use_preprocess = false; + bool is_proxy_image = false; + + clock_t begin = seq_estimate_render_cost_begin(); + + ibuf = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_PREPROCESSED, false); + if (ibuf != NULL) { + return ibuf; + } + + ibuf = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_RAW, false); + if (ibuf == NULL) { + ibuf = do_render_strip_uncached(context, state, seq, cfra, &is_proxy_image); + } + + if (ibuf) { + use_preprocess = BKE_sequencer_input_have_to_preprocess(context, seq, cfra); + ibuf = seq_render_preprocess_ibuf( + context, seq, ibuf, cfra, begin, use_preprocess, is_proxy_image); + } + + if (ibuf == NULL) { + ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + seq_imbuf_assign_spaces(context->scene, ibuf); + } + + return ibuf; +} + +static bool seq_must_swap_input_in_blend_mode(Sequence *seq) +{ + bool swap_input = false; + + /* bad hack, to fix crazy input ordering of + * those two effects */ + + if (ELEM(seq->blend_mode, SEQ_TYPE_ALPHAOVER, SEQ_TYPE_ALPHAUNDER, SEQ_TYPE_OVERDROP)) { + swap_input = true; + } + + return swap_input; +} + +static int seq_get_early_out_for_blend_mode(Sequence *seq) +{ + struct SeqEffectHandle sh = BKE_sequence_get_blend(seq); + float facf = seq->blend_opacity / 100.0f; + int early_out = sh.early_out(seq, facf, facf); + + if (ELEM(early_out, EARLY_DO_EFFECT, EARLY_NO_INPUT)) { + return early_out; + } + + if (seq_must_swap_input_in_blend_mode(seq)) { + if (early_out == EARLY_USE_INPUT_2) { + return EARLY_USE_INPUT_1; + } + if (early_out == EARLY_USE_INPUT_1) { + return EARLY_USE_INPUT_2; + } + } + return early_out; +} + +static ImBuf *seq_render_strip_stack_apply_effect( + const SeqRenderData *context, Sequence *seq, float cfra, ImBuf *ibuf1, ImBuf *ibuf2) +{ + ImBuf *out; + struct SeqEffectHandle sh = BKE_sequence_get_blend(seq); + float facf = seq->blend_opacity / 100.0f; + int swap_input = seq_must_swap_input_in_blend_mode(seq); + + if (swap_input) { + if (sh.multithreaded) { + out = seq_render_effect_execute_threaded( + &sh, context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL); + } + else { + out = sh.execute(context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL); + } + } + else { + if (sh.multithreaded) { + out = seq_render_effect_execute_threaded( + &sh, context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL); + } + else { + out = sh.execute(context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL); + } + } + + return out; +} + +static ImBuf *seq_render_strip_stack(const SeqRenderData *context, + SeqRenderState *state, + ListBase *seqbasep, + float cfra, + int chanshown) +{ + Sequence *seq_arr[MAXSEQ + 1]; + int count; + int i; + ImBuf *out = NULL; + clock_t begin; + + count = seq_get_shown_sequences(seqbasep, cfra, chanshown, (Sequence **)&seq_arr); + + if (count == 0) { + return NULL; + } + + for (i = count - 1; i >= 0; i--) { + int early_out; + Sequence *seq = seq_arr[i]; + + out = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_COMPOSITE, false); + + if (out) { + break; + } + if (seq->blend_mode == SEQ_BLEND_REPLACE) { + out = seq_render_strip(context, state, seq, cfra); + break; + } + + early_out = seq_get_early_out_for_blend_mode(seq); + + switch (early_out) { + case EARLY_NO_INPUT: + case EARLY_USE_INPUT_2: + out = seq_render_strip(context, state, seq, cfra); + break; + case EARLY_USE_INPUT_1: + if (i == 0) { + out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + } + break; + case EARLY_DO_EFFECT: + if (i == 0) { + begin = seq_estimate_render_cost_begin(); + + ImBuf *ibuf1 = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + ImBuf *ibuf2 = seq_render_strip(context, state, seq, cfra); + + out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2); + + float cost = seq_estimate_render_cost_end(context->scene, begin); + BKE_sequencer_cache_put( + context, seq_arr[i], cfra, SEQ_CACHE_STORE_COMPOSITE, out, cost, false); + + IMB_freeImBuf(ibuf1); + IMB_freeImBuf(ibuf2); + } + break; + } + if (out) { + break; + } + } + + i++; + for (; i < count; i++) { + begin = seq_estimate_render_cost_begin(); + Sequence *seq = seq_arr[i]; + + if (seq_get_early_out_for_blend_mode(seq) == EARLY_DO_EFFECT) { + ImBuf *ibuf1 = out; + ImBuf *ibuf2 = seq_render_strip(context, state, seq, cfra); + + out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2); + + IMB_freeImBuf(ibuf1); + IMB_freeImBuf(ibuf2); + } + + float cost = seq_estimate_render_cost_end(context->scene, begin); + BKE_sequencer_cache_put( + context, seq_arr[i], cfra, SEQ_CACHE_STORE_COMPOSITE, out, cost, false); + } + + return out; +} + +/* + * returned ImBuf is refed! + * you have to free after usage! + */ + +ImBuf *BKE_sequencer_give_ibuf(const SeqRenderData *context, float cfra, int chanshown) +{ + Scene *scene = context->scene; + Editing *ed = BKE_sequencer_editing_get(scene, false); + ListBase *seqbasep; + + if (ed == NULL) { + return NULL; + } + + if ((chanshown < 0) && !BLI_listbase_is_empty(&ed->metastack)) { + int count = BLI_listbase_count(&ed->metastack); + count = max_ii(count + chanshown, 0); + seqbasep = ((MetaStack *)BLI_findlink(&ed->metastack, count))->oldbasep; + } + else { + seqbasep = ed->seqbasep; + } + + SeqRenderState state; + seq_render_state_init(&state); + ImBuf *out = NULL; + Sequence *seq_arr[MAXSEQ + 1]; + int count; + + count = seq_get_shown_sequences(seqbasep, cfra, chanshown, seq_arr); + + if (count) { + out = BKE_sequencer_cache_get( + context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, false); + } + + BKE_sequencer_cache_free_temp_cache(context->scene, context->task_id, cfra); + + clock_t begin = seq_estimate_render_cost_begin(); + float cost = 0; + + if (count && !out) { + BLI_mutex_lock(&seq_render_mutex); + out = seq_render_strip_stack(context, &state, seqbasep, cfra, chanshown); + cost = seq_estimate_render_cost_end(context->scene, begin); + + if (context->is_prefetch_render) { + BKE_sequencer_cache_put( + context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, out, cost, false); + } + else { + BKE_sequencer_cache_put_if_possible( + context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, out, cost, false); + } + BLI_mutex_unlock(&seq_render_mutex); + } + + BKE_sequencer_prefetch_start(context, cfra, cost); + + return out; +} + +ImBuf *seq_render_give_ibuf_seqbase(const SeqRenderData *context, + float cfra, + int chan_shown, + ListBase *seqbasep) +{ + SeqRenderState state; + seq_render_state_init(&state); + + return seq_render_strip_stack(context, &state, seqbasep, cfra, chan_shown); +} + +ImBuf *BKE_sequencer_give_ibuf_direct(const SeqRenderData *context, float cfra, Sequence *seq) +{ + SeqRenderState state; + seq_render_state_init(&state); + + ImBuf *ibuf = seq_render_strip(context, &state, seq, cfra); + + return ibuf; +} +/** \} */ diff --git a/source/blender/sequencer/intern/render.h b/source/blender/sequencer/intern/render.h new file mode 100644 index 00000000000..8be4ed7c2ab --- /dev/null +++ b/source/blender/sequencer/intern/render.h @@ -0,0 +1,75 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation. + * All rights reserved. + */ + +#pragma once + +/** \file + * \ingroup sequencer + */ + +#ifdef __cplusplus +extern "C" { +#endif + +struct Editing; +struct SeqRenderData; +struct ListBase; +struct ImBuf; +struct Scene; +struct Sequence; + +/* mutable state for sequencer */ +typedef struct SeqRenderState { + struct LinkNode *scene_parents; +} SeqRenderState; + +void seq_render_state_init(SeqRenderState *state); + +struct ImBuf *seq_render_give_ibuf_seqbase(const struct SeqRenderData *context, + float cfra, + int chan_shown, + struct ListBase *seqbasep); +struct ImBuf *seq_render_effect_execute_threaded(struct SeqEffectHandle *sh, + const SeqRenderData *context, + struct Sequence *seq, + float cfra, + float facf0, + float facf1, + struct ImBuf *ibuf1, + struct ImBuf *ibuf2, + struct ImBuf *ibuf3); +void seq_imbuf_to_sequencer_space(struct Scene *scene, struct ImBuf *ibuf, bool make_float); +float seq_give_stripelem_index(struct Sequence *seq, float cfra); +int seq_get_shown_sequences(struct ListBase *seqbasep, + int cfra, + int chanshown, + struct Sequence **seq_arr_out); +struct ImBuf *seq_render_strip(const struct SeqRenderData *context, + struct SeqRenderState *state, + struct Sequence *seq, + float cfra); +struct ImBuf *seq_render_mask(const struct SeqRenderData *context, + struct Mask *mask, + float nr, + bool make_float); +void seq_imbuf_assign_spaces(struct Scene *scene, struct ImBuf *ibuf); + +#ifdef __cplusplus +} +#endif diff --git a/source/blender/sequencer/intern/sequencer.c b/source/blender/sequencer/intern/sequencer.c index 8082356b8f4..89709c54942 100644 --- a/source/blender/sequencer/intern/sequencer.c +++ b/source/blender/sequencer/intern/sequencer.c @@ -103,41 +103,14 @@ # include <AUD_Special.h> #endif -/* mutable state for sequencer */ -typedef struct SeqRenderState { - LinkNode *scene_parents; -} SeqRenderState; - -static ImBuf *seq_render_strip_stack(const SeqRenderData *context, - SeqRenderState *state, - ListBase *seqbasep, - float cfra, - int chanshown); -static ImBuf *seq_render_preprocess_ibuf(const SeqRenderData *context, - Sequence *seq, - ImBuf *ibuf, - float cfra, - clock_t begin, - bool use_preprocess, - const bool is_proxy_image); -static ImBuf *seq_render_strip(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - float cfra); static void seq_free_animdata(Scene *scene, Sequence *seq); -static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr, bool make_float); -static int seq_num_files(Scene *scene, char views_format, const bool is_multiview); static void seq_anim_add_suffix(Scene *scene, struct anim *anim, const int view_id); -static ThreadMutex seq_render_mutex = BLI_MUTEX_INITIALIZER; - /* **** XXX ******** */ #define SELECT 1 ListBase seqbase_clipboard; int seqbase_clipboard_frame; -SequencerDrawView sequencer_view3d_fn = NULL; /* NULL in background mode */ - #if 0 /* unused function */ static void printf_strip(Sequence *seq) { @@ -162,11 +135,6 @@ static void printf_strip(Sequence *seq) } #endif -static void sequencer_state_init(SeqRenderState *state) -{ - state->scene_parents = NULL; -} - int BKE_sequencer_base_recursive_apply(ListBase *seqbase, int (*apply_fn)(Sequence *seq, void *), void *arg) @@ -333,7 +301,7 @@ void BKE_sequence_free_anim(Sequence *seq) /* cache must be freed before calling this function * since it leaves the seqbase in an invalid state */ -static void seq_free_sequence_recurse(Scene *scene, Sequence *seq, const bool do_id_user) +void seq_free_sequence_recurse(Scene *scene, Sequence *seq, const bool do_id_user) { Sequence *iseq, *iseq_next; @@ -523,147 +491,6 @@ void BKE_sequencer_editing_free(Scene *scene, const bool do_id_user) scene->ed = NULL; } -/*********************** Sequencer color space functions *************************/ - -static void sequencer_imbuf_assign_spaces(Scene *scene, ImBuf *ibuf) -{ -#if 0 - /* Bute buffer is supposed to be in sequencer working space already. */ - if (ibuf->rect != NULL) { - IMB_colormanagement_assign_rect_colorspace(ibuf, scene->sequencer_colorspace_settings.name); - } -#endif - if (ibuf->rect_float != NULL) { - IMB_colormanagement_assign_float_colorspace(ibuf, scene->sequencer_colorspace_settings.name); - } -} - -void BKE_sequencer_imbuf_to_sequencer_space(Scene *scene, ImBuf *ibuf, bool make_float) -{ - /* Early output check: if both buffers are NULL we have nothing to convert. */ - if (ibuf->rect_float == NULL && ibuf->rect == NULL) { - return; - } - /* Get common conversion settings. */ - const char *to_colorspace = scene->sequencer_colorspace_settings.name; - /* Perform actual conversion logic. */ - if (ibuf->rect_float == NULL) { - /* We are not requested to give float buffer and byte buffer is already - * in thee required colorspace. Can skip doing anything here. - */ - const char *from_colorspace = IMB_colormanagement_get_rect_colorspace(ibuf); - if (!make_float && STREQ(from_colorspace, to_colorspace)) { - return; - } - if (false) { - /* The idea here is to provide as fast playback as possible and - * enforcing float buffer here (a) uses more cache memory (b) might - * make some other effects slower to apply. - * - * However, this might also have negative effect by adding weird - * artifacts which will then not happen in final render. - */ - IMB_colormanagement_transform_byte_threaded((unsigned char *)ibuf->rect, - ibuf->x, - ibuf->y, - ibuf->channels, - from_colorspace, - to_colorspace); - } - else { - /* We perform conversion to a float buffer so we don't worry about - * precision loss. - */ - imb_addrectfloatImBuf(ibuf); - IMB_colormanagement_transform_from_byte_threaded(ibuf->rect_float, - (unsigned char *)ibuf->rect, - ibuf->x, - ibuf->y, - ibuf->channels, - from_colorspace, - to_colorspace); - /* We don't need byte buffer anymore. */ - imb_freerectImBuf(ibuf); - } - } - else { - const char *from_colorspace = IMB_colormanagement_get_float_colorspace(ibuf); - /* Unknown input color space, can't perform conversion. */ - if (from_colorspace == NULL || from_colorspace[0] == '\0') { - return; - } - /* We don't want both byte and float buffers around: they'll either run - * out of sync or conversion of byte buffer will lose precision in there. - */ - if (ibuf->rect != NULL) { - imb_freerectImBuf(ibuf); - } - IMB_colormanagement_transform_threaded( - ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels, from_colorspace, to_colorspace, true); - } - sequencer_imbuf_assign_spaces(scene, ibuf); -} - -void BKE_sequencer_imbuf_from_sequencer_space(Scene *scene, ImBuf *ibuf) -{ - const char *from_colorspace = scene->sequencer_colorspace_settings.name; - const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get( - COLOR_ROLE_SCENE_LINEAR); - - if (!ibuf->rect_float) { - return; - } - - if (to_colorspace && to_colorspace[0] != '\0') { - IMB_colormanagement_transform_threaded( - ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels, from_colorspace, to_colorspace, true); - IMB_colormanagement_assign_float_colorspace(ibuf, to_colorspace); - } -} - -void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]) -{ - const char *from_colorspace = scene->sequencer_colorspace_settings.name; - const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get( - COLOR_ROLE_SCENE_LINEAR); - - if (to_colorspace && to_colorspace[0] != '\0') { - IMB_colormanagement_transform_v4(pixel, from_colorspace, to_colorspace); - } - else { - /* if no color management enables fallback to legacy conversion */ - srgb_to_linearrgb_v4(pixel, pixel); - } -} - -/*********************** sequencer pipeline functions *************************/ - -void BKE_sequencer_new_render_data(Main *bmain, - struct Depsgraph *depsgraph, - Scene *scene, - int rectx, - int recty, - int preview_render_size, - int for_render, - SeqRenderData *r_context) -{ - r_context->bmain = bmain; - r_context->depsgraph = depsgraph; - r_context->scene = scene; - r_context->rectx = rectx; - r_context->recty = recty; - r_context->preview_render_size = preview_render_size; - r_context->for_render = for_render; - r_context->motion_blur_samples = 0; - r_context->motion_blur_shutter = 0; - r_context->skip_cache = false; - r_context->is_proxy_render = false; - r_context->view_id = 0; - r_context->gpu_offscreen = NULL; - r_context->task_id = SEQ_TASK_MAIN_RENDER; - r_context->is_prefetch_render = false; -} - /* ************************* iterator ************************** */ /* *************** (replaces old WHILE_SEQ) ********************* */ /* **************** use now SEQ_ALL_BEGIN () SEQ_ALL_END ***************** */ @@ -911,12 +738,12 @@ void BKE_sequence_calc(Scene *scene, Sequence *seq) } } -static void seq_multiview_name(Scene *scene, - const int view_id, - const char *prefix, - const char *ext, - char *r_path, - size_t r_size) +void seq_multiview_name(Scene *scene, + const int view_id, + const char *prefix, + const char *ext, + char *r_path, + size_t r_size) { const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id); BLI_assert(ext != NULL && suffix != NULL && prefix != NULL); @@ -1394,273 +1221,8 @@ ListBase *BKE_sequence_seqbase_get(Sequence *seq, int *r_offset) return seqbase; } -/*********************** DO THE SEQUENCE *************************/ - -static void multibuf(ImBuf *ibuf, const float fmul) -{ - char *rt; - float *rt_float; - - int a; - - rt = (char *)ibuf->rect; - rt_float = ibuf->rect_float; - - if (rt) { - const int imul = (int)(256.0f * fmul); - a = ibuf->x * ibuf->y; - while (a--) { - rt[0] = min_ii((imul * rt[0]) >> 8, 255); - rt[1] = min_ii((imul * rt[1]) >> 8, 255); - rt[2] = min_ii((imul * rt[2]) >> 8, 255); - rt[3] = min_ii((imul * rt[3]) >> 8, 255); - - rt += 4; - } - } - if (rt_float) { - a = ibuf->x * ibuf->y; - while (a--) { - rt_float[0] *= fmul; - rt_float[1] *= fmul; - rt_float[2] *= fmul; - rt_float[3] *= fmul; - - rt_float += 4; - } - } -} - -float BKE_sequencer_give_stripelem_index(Sequence *seq, float cfra) -{ - float nr; - int sta = seq->start; - int end = seq->start + seq->len - 1; - - if (seq->type & SEQ_TYPE_EFFECT) { - end = seq->enddisp; - } - - if (end < sta) { - return -1; - } - - if (seq->flag & SEQ_REVERSE_FRAMES) { - /*reverse frame in this sequence */ - if (cfra <= sta) { - nr = end - sta; - } - else if (cfra >= end) { - nr = 0; - } - else { - nr = end - cfra; - } - } - else { - if (cfra <= sta) { - nr = 0; - } - else if (cfra >= end) { - nr = end - sta; - } - else { - nr = cfra - sta; - } - } - - if (seq->strobe < 1.0f) { - seq->strobe = 1.0f; - } - - if (seq->strobe > 1.0f) { - nr -= fmodf((double)nr, (double)seq->strobe); - } - - return nr; -} - -StripElem *BKE_sequencer_give_stripelem(Sequence *seq, int cfra) -{ - StripElem *se = seq->strip->stripdata; - - if (seq->type == SEQ_TYPE_IMAGE) { - /* only IMAGE strips use the whole array, MOVIE strips use only the first element, - * all other strips don't use this... - */ - - int nr = (int)BKE_sequencer_give_stripelem_index(seq, cfra); - - if (nr == -1 || se == NULL) { - return NULL; - } - - se += nr + seq->anim_startofs; - } - return se; -} - -static int evaluate_seq_frame_gen(Sequence **seq_arr, ListBase *seqbase, int cfra, int chanshown) -{ - /* Use arbitrary sized linked list, the size could be over MAXSEQ. */ - LinkNodePair effect_inputs = {NULL, NULL}; - int totseq = 0; - - memset(seq_arr, 0, sizeof(Sequence *) * (MAXSEQ + 1)); - - LISTBASE_FOREACH (Sequence *, seq, seqbase) { - if ((seq->startdisp <= cfra) && (seq->enddisp > cfra)) { - if ((seq->type & SEQ_TYPE_EFFECT) && !(seq->flag & SEQ_MUTE)) { - - if (seq->seq1) { - BLI_linklist_append_alloca(&effect_inputs, seq->seq1); - } - - if (seq->seq2) { - BLI_linklist_append_alloca(&effect_inputs, seq->seq2); - } - - if (seq->seq3) { - BLI_linklist_append_alloca(&effect_inputs, seq->seq3); - } - } - - seq_arr[seq->machine] = seq; - totseq++; - } - } - - /* Drop strips which are used for effect inputs, we don't want - * them to blend into render stack in any other way than effect - * string rendering. */ - for (LinkNode *seq_item = effect_inputs.list; seq_item; seq_item = seq_item->next) { - Sequence *seq = seq_item->link; - /* It's possible that effect strip would be placed to the same - * 'machine' as its inputs. We don't want to clear such strips - * from the stack. */ - if (seq_arr[seq->machine] && seq_arr[seq->machine]->type & SEQ_TYPE_EFFECT) { - continue; - } - /* If we're shown a specified channel, then we want to see the strips - * which belongs to this machine. */ - if (chanshown != 0 && chanshown <= seq->machine) { - continue; - } - seq_arr[seq->machine] = NULL; - } - - return totseq; -} - -int BKE_sequencer_evaluate_frame(Scene *scene, int cfra) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - Sequence *seq_arr[MAXSEQ + 1]; - - if (ed == NULL) { - return 0; - } - - return evaluate_seq_frame_gen(seq_arr, ed->seqbasep, cfra, 0); -} - -static bool video_seq_is_rendered(Sequence *seq) -{ - return (seq && !(seq->flag & SEQ_MUTE) && seq->type != SEQ_TYPE_SOUND_RAM); -} - -int BKE_sequencer_get_shown_sequences(ListBase *seqbasep, - int cfra, - int chanshown, - Sequence **seq_arr_out) -{ - Sequence *seq_arr[MAXSEQ + 1]; - int b = chanshown; - int cnt = 0; - - if (b > MAXSEQ) { - return 0; - } - - if (evaluate_seq_frame_gen(seq_arr, seqbasep, cfra, chanshown)) { - if (b == 0) { - b = MAXSEQ; - } - for (; b > 0; b--) { - if (video_seq_is_rendered(seq_arr[b])) { - break; - } - } - } - - chanshown = b; - - for (; b > 0; b--) { - if (video_seq_is_rendered(seq_arr[b])) { - if (seq_arr[b]->blend_mode == SEQ_BLEND_REPLACE) { - break; - } - } - } - - for (; b <= chanshown && b >= 0; b++) { - if (video_seq_is_rendered(seq_arr[b])) { - seq_arr_out[cnt++] = seq_arr[b]; - } - } - - return cnt; -} - -/*********************** proxy management *************************/ - -typedef struct SeqIndexBuildContext { - struct IndexBuildContext *index_context; - - int tc_flags; - int size_flags; - int quality; - bool overwrite; - int view_id; - - Main *bmain; - Depsgraph *depsgraph; - Scene *scene; - Sequence *seq, *orig_seq; -} SeqIndexBuildContext; - -#define PROXY_MAXFILE (2 * FILE_MAXDIR + FILE_MAXFILE) - -int SEQ_rendersize_to_proxysize(int render_size) -{ - switch (render_size) { - case SEQ_RENDER_SIZE_PROXY_25: - return IMB_PROXY_25; - case SEQ_RENDER_SIZE_PROXY_50: - return IMB_PROXY_50; - case SEQ_RENDER_SIZE_PROXY_75: - return IMB_PROXY_75; - case SEQ_RENDER_SIZE_PROXY_100: - return IMB_PROXY_100; - } - return IMB_PROXY_NONE; -} - -double BKE_sequencer_rendersize_to_scale_factor(int render_size) -{ - switch (render_size) { - case SEQ_RENDER_SIZE_PROXY_25: - return 0.25; - case SEQ_RENDER_SIZE_PROXY_50: - return 0.50; - case SEQ_RENDER_SIZE_PROXY_75: - return 0.75; - } - return 1.0; -} - /* the number of files will vary according to the stereo format */ -static int seq_num_files(Scene *scene, char views_format, const bool is_multiview) +int seq_num_files(Scene *scene, char views_format, const bool is_multiview) { if (!is_multiview) { return 1; @@ -1673,7 +1235,7 @@ static int seq_num_files(Scene *scene, char views_format, const bool is_multivie return BKE_scene_multiview_num_views_get(&scene->r); } -static void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir) +void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir) { char dir[FILE_MAX]; char fname[FILE_MAXFILE]; @@ -1684,7 +1246,7 @@ static void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir) IMB_anim_set_index_dir(anim, dir); } -static void seq_open_anim_file(Scene *scene, Sequence *seq, bool openfile) +void seq_open_anim_file(Scene *scene, Sequence *seq, bool openfile) { char dir[FILE_MAX]; char name[FILE_MAX]; @@ -1813,2454 +1375,6 @@ static void seq_open_anim_file(Scene *scene, Sequence *seq, bool openfile) } } -static bool seq_proxy_get_custom_file_fname(Sequence *seq, char *name, const int view_id) -{ - char fname[FILE_MAXFILE]; - char suffix[24]; - StripProxy *proxy = seq->strip->proxy; - - if (proxy == NULL) { - return false; - } - - BLI_join_dirfile(fname, PROXY_MAXFILE, proxy->dir, proxy->file); - BLI_path_abs(fname, BKE_main_blendfile_path_from_global()); - - if (view_id > 0) { - BLI_snprintf(suffix, sizeof(suffix), "_%d", view_id); - /* TODO(sergey): This will actually append suffix after extension - * which is weird but how was originally coded in multi-view branch. - */ - BLI_snprintf(name, PROXY_MAXFILE, "%s_%s", fname, suffix); - } - else { - BLI_strncpy(name, fname, PROXY_MAXFILE); - } - - return true; -} - -static bool seq_proxy_get_fname(Editing *ed, - Sequence *seq, - int cfra, - eSpaceSeq_Proxy_RenderSize render_size, - char *name, - const int view_id) -{ - char dir[PROXY_MAXFILE]; - char suffix[24] = {'\0'}; - StripProxy *proxy = seq->strip->proxy; - - if (proxy == NULL) { - return false; - } - - /* Multi-view suffix. */ - if (view_id > 0) { - BLI_snprintf(suffix, sizeof(suffix), "_%d", view_id); - } - - /* Per strip with Custom file situation is handled separately. */ - if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE && - ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE) { - if (seq_proxy_get_custom_file_fname(seq, name, view_id)) { - return true; - } - } - - if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) { - /* Per project default. */ - if (ed->proxy_dir[0] == 0) { - BLI_strncpy(dir, "//BL_proxy", sizeof(dir)); - } - else { /* Per project with custom dir. */ - BLI_strncpy(dir, ed->proxy_dir, sizeof(dir)); - } - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - } - else { - /* Pre strip with custom dir. */ - if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) { - BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); - } - else { /* Per strip default. */ - BLI_snprintf(dir, PROXY_MAXFILE, "%s/BL_proxy", seq->strip->dir); - } - } - - /* Proxy size number to be used in path. */ - int proxy_size_number = BKE_sequencer_rendersize_to_scale_factor(render_size) * 100; - - BLI_snprintf(name, - PROXY_MAXFILE, - "%s/images/%d/%s_proxy%s", - dir, - proxy_size_number, - BKE_sequencer_give_stripelem(seq, cfra)->name, - suffix); - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - strcat(name, ".jpg"); - - return true; -} - -bool SEQ_can_use_proxy(Sequence *seq, int psize) -{ - if (seq->strip->proxy == NULL) { - return false; - } - short size_flags = seq->strip->proxy->build_size_flags; - return (seq->flag & SEQ_USE_PROXY) != 0 && psize != IMB_PROXY_NONE && (size_flags & psize) != 0; -} - -static ImBuf *seq_proxy_fetch(const SeqRenderData *context, Sequence *seq, int cfra) -{ - char name[PROXY_MAXFILE]; - StripProxy *proxy = seq->strip->proxy; - const eSpaceSeq_Proxy_RenderSize psize = context->preview_render_size; - Editing *ed = context->scene->ed; - StripAnim *sanim; - - /* only use proxies, if they are enabled (even if present!) */ - if (!SEQ_can_use_proxy(seq, SEQ_rendersize_to_proxysize(psize))) { - return NULL; - } - - if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { - int frameno = (int)BKE_sequencer_give_stripelem_index(seq, cfra) + seq->anim_startofs; - if (proxy->anim == NULL) { - if (seq_proxy_get_fname(ed, seq, cfra, psize, name, context->view_id) == 0) { - return NULL; - } - - proxy->anim = openanim(name, IB_rect, 0, seq->strip->colorspace_settings.name); - } - if (proxy->anim == NULL) { - return NULL; - } - - seq_open_anim_file(context->scene, seq, true); - sanim = seq->anims.first; - - frameno = IMB_anim_index_get_frame_index( - sanim ? sanim->anim : NULL, seq->strip->proxy->tc, frameno); - - return IMB_anim_absolute(proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE); - } - - if (seq_proxy_get_fname(ed, seq, cfra, psize, name, context->view_id) == 0) { - return NULL; - } - - if (BLI_exists(name)) { - ImBuf *ibuf = IMB_loadiffname(name, IB_rect, NULL); - - if (ibuf) { - sequencer_imbuf_assign_spaces(context->scene, ibuf); - } - - return ibuf; - } - - return NULL; -} - -static void seq_proxy_build_frame(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - int cfra, - int proxy_render_size, - const bool overwrite) -{ - char name[PROXY_MAXFILE]; - int quality; - int rectx, recty; - int ok; - ImBuf *ibuf_tmp, *ibuf; - Editing *ed = context->scene->ed; - - if (!seq_proxy_get_fname(ed, seq, cfra, proxy_render_size, name, context->view_id)) { - return; - } - - if (!overwrite && BLI_exists(name)) { - return; - } - - ibuf_tmp = seq_render_strip(context, state, seq, cfra); - - rectx = (proxy_render_size * ibuf_tmp->x) / 100; - recty = (proxy_render_size * ibuf_tmp->y) / 100; - - if (ibuf_tmp->x != rectx || ibuf_tmp->y != recty) { - ibuf = IMB_dupImBuf(ibuf_tmp); - IMB_metadata_copy(ibuf, ibuf_tmp); - IMB_freeImBuf(ibuf_tmp); - IMB_scalefastImBuf(ibuf, (short)rectx, (short)recty); - } - else { - ibuf = ibuf_tmp; - } - - /* depth = 32 is intentionally left in, otherwise ALPHA channels - * won't work... */ - quality = seq->strip->proxy->quality; - ibuf->ftype = IMB_FTYPE_JPG; - ibuf->foptions.quality = quality; - - /* unsupported feature only confuses other s/w */ - if (ibuf->planes == 32) { - ibuf->planes = 24; - } - - BLI_make_existing_file(name); - - ok = IMB_saveiff(ibuf, name, IB_rect | IB_zbuf | IB_zbuffloat); - if (ok == 0) { - perror(name); - } - - IMB_freeImBuf(ibuf); -} - -/** - * Returns whether the file this context would read from even exist, - * if not, don't create the context - */ -static bool seq_proxy_multiview_context_invalid(Sequence *seq, Scene *scene, const int view_id) -{ - if ((scene->r.scemode & R_MULTIVIEW) == 0) { - return false; - } - - if ((seq->type == SEQ_TYPE_IMAGE) && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) { - static char prefix[FILE_MAX]; - static const char *ext = NULL; - char str[FILE_MAX]; - - if (view_id == 0) { - char path[FILE_MAX]; - BLI_join_dirfile(path, sizeof(path), seq->strip->dir, seq->strip->stripdata->name); - BLI_path_abs(path, BKE_main_blendfile_path_from_global()); - BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); - } - else { - prefix[0] = '\0'; - } - - if (prefix[0] == '\0') { - return view_id != 0; - } - - seq_multiview_name(scene, view_id, prefix, ext, str, FILE_MAX); - - if (BLI_access(str, R_OK) == 0) { - return false; - } - - return view_id != 0; - } - return false; -} - -/** - * This returns the maximum possible number of required contexts - */ -static int seq_proxy_context_count(Sequence *seq, Scene *scene) -{ - int num_views = 1; - - if ((scene->r.scemode & R_MULTIVIEW) == 0) { - return 1; - } - - switch (seq->type) { - case SEQ_TYPE_MOVIE: { - num_views = BLI_listbase_count(&seq->anims); - break; - } - case SEQ_TYPE_IMAGE: { - switch (seq->views_format) { - case R_IMF_VIEWS_INDIVIDUAL: - num_views = BKE_scene_multiview_num_views_get(&scene->r); - break; - case R_IMF_VIEWS_STEREO_3D: - num_views = 2; - break; - case R_IMF_VIEWS_MULTIVIEW: - /* not supported at the moment */ - /* pass through */ - default: - num_views = 1; - } - break; - } - } - - return num_views; -} - -bool BKE_sequencer_proxy_rebuild_context(Main *bmain, - Depsgraph *depsgraph, - Scene *scene, - Sequence *seq, - struct GSet *file_list, - ListBase *queue) -{ - SeqIndexBuildContext *context; - Sequence *nseq; - LinkData *link; - int num_files; - int i; - - if (!seq->strip || !seq->strip->proxy) { - return true; - } - - if (!(seq->flag & SEQ_USE_PROXY)) { - return true; - } - - num_files = seq_proxy_context_count(seq, scene); - - for (i = 0; i < num_files; i++) { - if (seq_proxy_multiview_context_invalid(seq, scene, i)) { - continue; - } - - context = MEM_callocN(sizeof(SeqIndexBuildContext), "seq proxy rebuild context"); - - nseq = BKE_sequence_dupli_recursive(scene, scene, NULL, seq, 0); - - context->tc_flags = nseq->strip->proxy->build_tc_flags; - context->size_flags = nseq->strip->proxy->build_size_flags; - context->quality = nseq->strip->proxy->quality; - context->overwrite = (nseq->strip->proxy->build_flags & SEQ_PROXY_SKIP_EXISTING) == 0; - - context->bmain = bmain; - context->depsgraph = depsgraph; - context->scene = scene; - context->orig_seq = seq; - context->seq = nseq; - - context->view_id = i; /* only for images */ - - if (nseq->type == SEQ_TYPE_MOVIE) { - StripAnim *sanim; - - seq_open_anim_file(scene, nseq, true); - sanim = BLI_findlink(&nseq->anims, i); - - if (sanim->anim) { - context->index_context = IMB_anim_index_rebuild_context(sanim->anim, - context->tc_flags, - context->size_flags, - context->quality, - context->overwrite, - file_list); - } - if (!context->index_context) { - MEM_freeN(context); - return false; - } - } - - link = BLI_genericNodeN(context); - BLI_addtail(queue, link); - } - return true; -} - -void BKE_sequencer_proxy_rebuild(SeqIndexBuildContext *context, - short *stop, - short *do_update, - float *progress) -{ - const bool overwrite = context->overwrite; - SeqRenderData render_context; - Sequence *seq = context->seq; - Scene *scene = context->scene; - Main *bmain = context->bmain; - int cfra; - - if (seq->type == SEQ_TYPE_MOVIE) { - if (context->index_context) { - IMB_anim_index_rebuild(context->index_context, stop, do_update, progress); - } - - return; - } - - if (!(seq->flag & SEQ_USE_PROXY)) { - return; - } - - /* that's why it is called custom... */ - if (seq->strip->proxy && seq->strip->proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { - return; - } - - /* fail safe code */ - - BKE_sequencer_new_render_data(bmain, - context->depsgraph, - context->scene, - roundf((scene->r.size * (float)scene->r.xsch) / 100.0f), - roundf((scene->r.size * (float)scene->r.ysch) / 100.0f), - 100, - false, - &render_context); - - render_context.skip_cache = true; - render_context.is_proxy_render = true; - render_context.view_id = context->view_id; - - SeqRenderState state; - sequencer_state_init(&state); - - for (cfra = seq->startdisp + seq->startstill; cfra < seq->enddisp - seq->endstill; cfra++) { - if (context->size_flags & IMB_PROXY_25) { - seq_proxy_build_frame(&render_context, &state, seq, cfra, 25, overwrite); - } - if (context->size_flags & IMB_PROXY_50) { - seq_proxy_build_frame(&render_context, &state, seq, cfra, 50, overwrite); - } - if (context->size_flags & IMB_PROXY_75) { - seq_proxy_build_frame(&render_context, &state, seq, cfra, 75, overwrite); - } - if (context->size_flags & IMB_PROXY_100) { - seq_proxy_build_frame(&render_context, &state, seq, cfra, 100, overwrite); - } - - *progress = (float)(cfra - seq->startdisp - seq->startstill) / - (seq->enddisp - seq->endstill - seq->startdisp - seq->startstill); - *do_update = true; - - if (*stop || G.is_break) { - break; - } - } -} - -void BKE_sequencer_proxy_rebuild_finish(SeqIndexBuildContext *context, bool stop) -{ - if (context->index_context) { - StripAnim *sanim; - - for (sanim = context->seq->anims.first; sanim; sanim = sanim->next) { - IMB_close_anim_proxies(sanim->anim); - } - - for (sanim = context->orig_seq->anims.first; sanim; sanim = sanim->next) { - IMB_close_anim_proxies(sanim->anim); - } - - IMB_anim_index_rebuild_finish(context->index_context, stop); - } - - seq_free_sequence_recurse(NULL, context->seq, true); - - MEM_freeN(context); -} - -void BKE_sequencer_proxy_set(struct Sequence *seq, bool value) -{ - if (value) { - seq->flag |= SEQ_USE_PROXY; - if (seq->strip->proxy == NULL) { - seq->strip->proxy = MEM_callocN(sizeof(struct StripProxy), "StripProxy"); - seq->strip->proxy->quality = 90; - seq->strip->proxy->build_tc_flags = SEQ_PROXY_TC_ALL; - seq->strip->proxy->build_size_flags = SEQ_PROXY_IMAGE_SIZE_25; - } - } - else { - seq->flag &= ~SEQ_USE_PROXY; - } -} - -/*********************** color balance *************************/ - -static StripColorBalance calc_cb(StripColorBalance *cb_) -{ - StripColorBalance cb = *cb_; - int c; - - for (c = 0; c < 3; c++) { - cb.lift[c] = 2.0f - cb.lift[c]; - } - - if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_LIFT) { - for (c = 0; c < 3; c++) { - /* tweak to give more subtle results - * values above 1.0 are scaled */ - if (cb.lift[c] > 1.0f) { - cb.lift[c] = pow(cb.lift[c] - 1.0f, 2.0) + 1.0; - } - - cb.lift[c] = 2.0f - cb.lift[c]; - } - } - - if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAIN) { - for (c = 0; c < 3; c++) { - if (cb.gain[c] != 0.0f) { - cb.gain[c] = 1.0f / cb.gain[c]; - } - else { - cb.gain[c] = 1000000; /* should be enough :) */ - } - } - } - - if (!(cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAMMA)) { - for (c = 0; c < 3; c++) { - if (cb.gamma[c] != 0.0f) { - cb.gamma[c] = 1.0f / cb.gamma[c]; - } - else { - cb.gamma[c] = 1000000; /* should be enough :) */ - } - } - } - - return cb; -} - -/* note: lift is actually 2-lift */ -MINLINE float color_balance_fl( - float in, const float lift, const float gain, const float gamma, const float mul) -{ - float x = (((in - 1.0f) * lift) + 1.0f) * gain; - - /* prevent NaN */ - if (x < 0.f) { - x = 0.f; - } - - x = powf(x, gamma) * mul; - CLAMP(x, FLT_MIN, FLT_MAX); - return x; -} - -static void make_cb_table_float(float lift, float gain, float gamma, float *table, float mul) -{ - int y; - - for (y = 0; y < 256; y++) { - float v = color_balance_fl((float)y * (1.0f / 255.0f), lift, gain, gamma, mul); - - table[y] = v; - } -} - -static void color_balance_byte_byte(StripColorBalance *cb_, - unsigned char *rect, - unsigned char *mask_rect, - int width, - int height, - float mul) -{ - // unsigned char cb_tab[3][256]; - unsigned char *cp = rect; - unsigned char *e = cp + width * 4 * height; - unsigned char *m = mask_rect; - - StripColorBalance cb = calc_cb(cb_); - - while (cp < e) { - float p[4]; - int c; - - straight_uchar_to_premul_float(p, cp); - - for (c = 0; c < 3; c++) { - float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul); - - if (m) { - float m_normal = (float)m[c] / 255.0f; - - p[c] = p[c] * (1.0f - m_normal) + t * m_normal; - } - else { - p[c] = t; - } - } - - premul_float_to_straight_uchar(cp, p); - - cp += 4; - if (m) { - m += 4; - } - } -} - -static void color_balance_byte_float(StripColorBalance *cb_, - unsigned char *rect, - float *rect_float, - unsigned char *mask_rect, - int width, - int height, - float mul) -{ - float cb_tab[4][256]; - int c, i; - unsigned char *p = rect; - unsigned char *e = p + width * 4 * height; - unsigned char *m = mask_rect; - float *o; - StripColorBalance cb; - - o = rect_float; - - cb = calc_cb(cb_); - - for (c = 0; c < 3; c++) { - make_cb_table_float(cb.lift[c], cb.gain[c], cb.gamma[c], cb_tab[c], mul); - } - - for (i = 0; i < 256; i++) { - cb_tab[3][i] = ((float)i) * (1.0f / 255.0f); - } - - while (p < e) { - if (m) { - const float t[3] = {m[0] / 255.0f, m[1] / 255.0f, m[2] / 255.0f}; - - p[0] = p[0] * (1.0f - t[0]) + t[0] * cb_tab[0][p[0]]; - p[1] = p[1] * (1.0f - t[1]) + t[1] * cb_tab[1][p[1]]; - p[2] = p[2] * (1.0f - t[2]) + t[2] * cb_tab[2][p[2]]; - - m += 4; - } - else { - o[0] = cb_tab[0][p[0]]; - o[1] = cb_tab[1][p[1]]; - o[2] = cb_tab[2][p[2]]; - } - - o[3] = cb_tab[3][p[3]]; - - p += 4; - o += 4; - } -} - -static void color_balance_float_float(StripColorBalance *cb_, - float *rect_float, - const float *mask_rect_float, - int width, - int height, - float mul) -{ - float *p = rect_float; - const float *e = rect_float + width * 4 * height; - const float *m = mask_rect_float; - StripColorBalance cb = calc_cb(cb_); - - while (p < e) { - int c; - for (c = 0; c < 3; c++) { - float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul); - - if (m) { - p[c] = p[c] * (1.0f - m[c]) + t * m[c]; - } - else { - p[c] = t; - } - } - - p += 4; - if (m) { - m += 4; - } - } -} - -typedef struct ColorBalanceInitData { - StripColorBalance *cb; - ImBuf *ibuf; - float mul; - ImBuf *mask; - bool make_float; -} ColorBalanceInitData; - -typedef struct ColorBalanceThread { - StripColorBalance *cb; - float mul; - - int width, height; - - unsigned char *rect, *mask_rect; - float *rect_float, *mask_rect_float; - - bool make_float; -} ColorBalanceThread; - -static void color_balance_init_handle(void *handle_v, - int start_line, - int tot_line, - void *init_data_v) -{ - ColorBalanceThread *handle = (ColorBalanceThread *)handle_v; - ColorBalanceInitData *init_data = (ColorBalanceInitData *)init_data_v; - ImBuf *ibuf = init_data->ibuf; - ImBuf *mask = init_data->mask; - - int offset = 4 * start_line * ibuf->x; - - memset(handle, 0, sizeof(ColorBalanceThread)); - - handle->cb = init_data->cb; - handle->mul = init_data->mul; - handle->width = ibuf->x; - handle->height = tot_line; - handle->make_float = init_data->make_float; - - if (ibuf->rect) { - handle->rect = (unsigned char *)ibuf->rect + offset; - } - - if (ibuf->rect_float) { - handle->rect_float = ibuf->rect_float + offset; - } - - if (mask) { - if (mask->rect) { - handle->mask_rect = (unsigned char *)mask->rect + offset; - } - - if (mask->rect_float) { - handle->mask_rect_float = mask->rect_float + offset; - } - } - else { - handle->mask_rect = NULL; - handle->mask_rect_float = NULL; - } -} - -static void *color_balance_do_thread(void *thread_data_v) -{ - ColorBalanceThread *thread_data = (ColorBalanceThread *)thread_data_v; - StripColorBalance *cb = thread_data->cb; - int width = thread_data->width, height = thread_data->height; - unsigned char *rect = thread_data->rect; - unsigned char *mask_rect = thread_data->mask_rect; - float *rect_float = thread_data->rect_float; - float *mask_rect_float = thread_data->mask_rect_float; - float mul = thread_data->mul; - - if (rect_float) { - color_balance_float_float(cb, rect_float, mask_rect_float, width, height, mul); - } - else if (thread_data->make_float) { - color_balance_byte_float(cb, rect, rect_float, mask_rect, width, height, mul); - } - else { - color_balance_byte_byte(cb, rect, mask_rect, width, height, mul); - } - - return NULL; -} - -/** - * \a cfra is offset by \a fra_offset only in case we are using a real mask. - */ -ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context, - int mask_input_type, - Sequence *mask_sequence, - Mask *mask_id, - int cfra, - int fra_offset, - bool make_float) -{ - ImBuf *mask_input = NULL; - - if (mask_input_type == SEQUENCE_MASK_INPUT_STRIP) { - if (mask_sequence) { - SeqRenderState state; - sequencer_state_init(&state); - - mask_input = seq_render_strip(context, &state, mask_sequence, cfra); - - if (make_float) { - if (!mask_input->rect_float) { - IMB_float_from_rect(mask_input); - } - } - else { - if (!mask_input->rect) { - IMB_rect_from_float(mask_input); - } - } - } - } - else if (mask_input_type == SEQUENCE_MASK_INPUT_ID) { - mask_input = seq_render_mask(context, mask_id, cfra - fra_offset, make_float); - } - - return mask_input; -} - -void BKE_sequencer_color_balance_apply( - StripColorBalance *cb, ImBuf *ibuf, float mul, bool make_float, ImBuf *mask_input) -{ - ColorBalanceInitData init_data; - - if (!ibuf->rect_float && make_float) { - imb_addrectfloatImBuf(ibuf); - } - - init_data.cb = cb; - init_data.ibuf = ibuf; - init_data.mul = mul; - init_data.make_float = make_float; - init_data.mask = mask_input; - - IMB_processor_apply_threaded(ibuf->y, - sizeof(ColorBalanceThread), - &init_data, - color_balance_init_handle, - color_balance_do_thread); - - /* color balance either happens on float buffer or byte buffer, but never on both, - * free byte buffer if there's float buffer since float buffer would be used for - * color balance in favor of byte buffer - */ - if (ibuf->rect_float && ibuf->rect) { - imb_freerectImBuf(ibuf); - } -} - -/* - * input preprocessing for SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP and SEQ_TYPE_SCENE - * - * Do all the things you can't really do afterwards using sequence effects - * (read: before rescaling to render resolution has been done) - * - * Order is important! - * - * - Deinterlace - * - Crop and transform in image source coordinate space - * - Flip X + Flip Y (could be done afterwards, backward compatibility) - * - Promote image to float data (affects pipeline operations afterwards) - * - Color balance (is most efficient in the byte -> float - * (future: half -> float should also work fine!) - * case, if done on load, since we can use lookup tables) - * - Premultiply - */ - -static bool sequencer_use_transform(const Sequence *seq) -{ - const StripTransform *transform = seq->strip->transform; - - if (transform->xofs != 0 || transform->yofs != 0 || transform->scale_x != 1 || - transform->scale_y != 1 || transform->rotation != 0) { - return true; - } - - return false; -} - -static bool sequencer_use_crop(const Sequence *seq) -{ - const StripCrop *crop = seq->strip->crop; - if (crop->left > 0 || crop->right > 0 || crop->top > 0 || crop->bottom > 0) { - return true; - } - - return false; -} - -bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, - Sequence *seq, - float UNUSED(cfra)) -{ - float mul; - - if (context && context->is_proxy_render) { - return false; - } - - if ((seq->flag & (SEQ_FILTERY | SEQ_FLIPX | SEQ_FLIPY | SEQ_MAKE_FLOAT)) || - sequencer_use_crop(seq) || sequencer_use_transform(seq)) { - return true; - } - - mul = seq->mul; - - if (seq->blend_mode == SEQ_BLEND_REPLACE) { - mul *= seq->blend_opacity / 100.0f; - } - - if (mul != 1.0f) { - return true; - } - - if (seq->sat != 1.0f) { - return true; - } - - if (seq->modifiers.first) { - return true; - } - - return false; -} - -typedef struct ImageTransformThreadInitData { - ImBuf *ibuf_source; - ImBuf *ibuf_out; - StripTransform *transform; - float scale_to_fit; - float image_scale_factor; - bool for_render; -} ImageTransformThreadInitData; - -typedef struct ImageTransformThreadData { - ImBuf *ibuf_source; - ImBuf *ibuf_out; - StripTransform *transform; - float scale_to_fit; - float image_scale_factor; - bool for_render; - int start_line; - int tot_line; -} ImageTransformThreadData; - -static void sequencer_image_transform_init(void *handle_v, - int start_line, - int tot_line, - void *init_data_v) -{ - ImageTransformThreadData *handle = (ImageTransformThreadData *)handle_v; - const ImageTransformThreadInitData *init_data = (ImageTransformThreadInitData *)init_data_v; - - handle->ibuf_source = init_data->ibuf_source; - handle->ibuf_out = init_data->ibuf_out; - handle->transform = init_data->transform; - handle->scale_to_fit = init_data->scale_to_fit; - handle->image_scale_factor = init_data->image_scale_factor; - handle->for_render = init_data->for_render; - - handle->start_line = start_line; - handle->tot_line = tot_line; -} - -static void *sequencer_image_transform_do_thread(void *data_v) -{ - const ImageTransformThreadData *data = (ImageTransformThreadData *)data_v; - const StripTransform *transform = data->transform; - const float scale_x = transform->scale_x * data->scale_to_fit; - const float scale_y = transform->scale_y * data->scale_to_fit; - const float scale_to_fit_offs_x = (data->ibuf_out->x - data->ibuf_source->x) / 2; - const float scale_to_fit_offs_y = (data->ibuf_out->y - data->ibuf_source->y) / 2; - const float translate_x = transform->xofs * data->image_scale_factor + scale_to_fit_offs_x; - const float translate_y = transform->yofs * data->image_scale_factor + scale_to_fit_offs_y; - const int width = data->ibuf_out->x; - const int height = data->ibuf_out->y; - const float pivot[2] = {width / 2 - scale_to_fit_offs_x, height / 2 - scale_to_fit_offs_y}; - float transform_matrix[3][3]; - loc_rot_size_to_mat3(transform_matrix, - (const float[]){translate_x, translate_y}, - transform->rotation, - (const float[]){scale_x, scale_y}); - invert_m3(transform_matrix); - transform_pivot_set_m3(transform_matrix, pivot); - - for (int yi = data->start_line; yi < data->start_line + data->tot_line; yi++) { - for (int xi = 0; xi < width; xi++) { - float uv[2] = {xi, yi}; - mul_v2_m3v2(uv, transform_matrix, uv); - - if (data->for_render) { - bilinear_interpolation(data->ibuf_source, data->ibuf_out, uv[0], uv[1], xi, yi); - } - else { - nearest_interpolation(data->ibuf_source, data->ibuf_out, uv[0], uv[1], xi, yi); - } - } - } - - return NULL; -} - -static ImBuf *input_preprocess(const SeqRenderData *context, - Sequence *seq, - float cfra, - ImBuf *ibuf, - const bool UNUSED(is_proxy_image)) -{ - Scene *scene = context->scene; - ImBuf *preprocessed_ibuf = NULL; - - /* Deinterlace. */ - if ((seq->flag & SEQ_FILTERY) && !ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP)) { - /* Change original image pointer to avoid another duplication in SEQ_USE_TRANSFORM. */ - preprocessed_ibuf = IMB_makeSingleUser(ibuf); - ibuf = preprocessed_ibuf; - - IMB_filtery(preprocessed_ibuf); - } - - /* Calculate scale factor, so image fits in preview area with original aspect ratio. */ - const float scale_to_fit_factor = MIN2((float)context->rectx / (float)ibuf->x, - (float)context->recty / (float)ibuf->y); - - /* Get scale factor if preview resolution doesn't match project resolution. */ - float preview_scale_factor; - if (context->preview_render_size == SEQ_RENDER_SIZE_SCENE) { - preview_scale_factor = (float)scene->r.size / 100; - } - else { - preview_scale_factor = BKE_sequencer_rendersize_to_scale_factor(context->preview_render_size); - } - - if (sequencer_use_crop(seq)) { - /* Change original image pointer to avoid another duplication in SEQ_USE_TRANSFORM. */ - preprocessed_ibuf = IMB_makeSingleUser(ibuf); - ibuf = preprocessed_ibuf; - - const int width = ibuf->x; - const int height = ibuf->y; - const StripCrop *c = seq->strip->crop; - - const int left = c->left / scale_to_fit_factor * preview_scale_factor; - const int right = c->right / scale_to_fit_factor * preview_scale_factor; - const int top = c->top / scale_to_fit_factor * preview_scale_factor; - const int bottom = c->bottom / scale_to_fit_factor * preview_scale_factor; - const float col[4] = {0.0f, 0.0f, 0.0f, 0.0f}; - - /* Left. */ - IMB_rectfill_area_replace(preprocessed_ibuf, col, 0, 0, left, height); - /* Bottom. */ - IMB_rectfill_area_replace(preprocessed_ibuf, col, left, 0, width, bottom); - /* Right. */ - IMB_rectfill_area_replace(preprocessed_ibuf, col, width - right, bottom, width, height); - /* Top. */ - IMB_rectfill_area_replace(preprocessed_ibuf, col, left, height - top, width - right, height); - } - - if (sequencer_use_transform(seq) || context->rectx != ibuf->x || context->recty != ibuf->y) { - const int x = context->rectx; - const int y = context->recty; - preprocessed_ibuf = IMB_allocImBuf(x, y, 32, ibuf->rect_float ? IB_rectfloat : IB_rect); - - ImageTransformThreadInitData init_data = {NULL}; - init_data.ibuf_source = ibuf; - init_data.ibuf_out = preprocessed_ibuf; - init_data.transform = seq->strip->transform; - init_data.scale_to_fit = scale_to_fit_factor; - init_data.image_scale_factor = preview_scale_factor; - init_data.for_render = context->for_render; - IMB_processor_apply_threaded(context->recty, - sizeof(ImageTransformThreadData), - &init_data, - sequencer_image_transform_init, - sequencer_image_transform_do_thread); - sequencer_imbuf_assign_spaces(scene, preprocessed_ibuf); - IMB_metadata_copy(preprocessed_ibuf, ibuf); - IMB_freeImBuf(ibuf); - } - - /* Duplicate ibuf if we still have original. */ - if (preprocessed_ibuf == NULL) { - preprocessed_ibuf = IMB_makeSingleUser(ibuf); - } - - if (seq->flag & SEQ_FLIPX) { - IMB_flipx(preprocessed_ibuf); - } - - if (seq->flag & SEQ_FLIPY) { - IMB_flipy(preprocessed_ibuf); - } - - if (seq->sat != 1.0f) { - IMB_saturation(preprocessed_ibuf, seq->sat); - } - - if (seq->flag & SEQ_MAKE_FLOAT) { - if (!preprocessed_ibuf->rect_float) { - BKE_sequencer_imbuf_to_sequencer_space(scene, preprocessed_ibuf, true); - } - - if (preprocessed_ibuf->rect) { - imb_freerectImBuf(preprocessed_ibuf); - } - } - - float mul = seq->mul; - if (seq->blend_mode == SEQ_BLEND_REPLACE) { - mul *= seq->blend_opacity / 100.0f; - } - - if (mul != 1.0f) { - multibuf(preprocessed_ibuf, mul); - } - - if (seq->modifiers.first) { - ImBuf *ibuf_new = BKE_sequence_modifier_apply_stack(context, seq, preprocessed_ibuf, cfra); - - if (ibuf_new != preprocessed_ibuf) { - IMB_metadata_copy(ibuf_new, preprocessed_ibuf); - IMB_freeImBuf(preprocessed_ibuf); - preprocessed_ibuf = ibuf_new; - } - } - - return preprocessed_ibuf; -} - -/*********************** strip rendering functions *************************/ - -typedef struct RenderEffectInitData { - struct SeqEffectHandle *sh; - const SeqRenderData *context; - Sequence *seq; - float cfra, facf0, facf1; - ImBuf *ibuf1, *ibuf2, *ibuf3; - - ImBuf *out; -} RenderEffectInitData; - -typedef struct RenderEffectThread { - struct SeqEffectHandle *sh; - const SeqRenderData *context; - Sequence *seq; - float cfra, facf0, facf1; - ImBuf *ibuf1, *ibuf2, *ibuf3; - - ImBuf *out; - int start_line, tot_line; -} RenderEffectThread; - -static void render_effect_execute_init_handle(void *handle_v, - int start_line, - int tot_line, - void *init_data_v) -{ - RenderEffectThread *handle = (RenderEffectThread *)handle_v; - RenderEffectInitData *init_data = (RenderEffectInitData *)init_data_v; - - handle->sh = init_data->sh; - handle->context = init_data->context; - handle->seq = init_data->seq; - handle->cfra = init_data->cfra; - handle->facf0 = init_data->facf0; - handle->facf1 = init_data->facf1; - handle->ibuf1 = init_data->ibuf1; - handle->ibuf2 = init_data->ibuf2; - handle->ibuf3 = init_data->ibuf3; - handle->out = init_data->out; - - handle->start_line = start_line; - handle->tot_line = tot_line; -} - -static void *render_effect_execute_do_thread(void *thread_data_v) -{ - RenderEffectThread *thread_data = (RenderEffectThread *)thread_data_v; - - thread_data->sh->execute_slice(thread_data->context, - thread_data->seq, - thread_data->cfra, - thread_data->facf0, - thread_data->facf1, - thread_data->ibuf1, - thread_data->ibuf2, - thread_data->ibuf3, - thread_data->start_line, - thread_data->tot_line, - thread_data->out); - - return NULL; -} - -ImBuf *BKE_sequencer_effect_execute_threaded(struct SeqEffectHandle *sh, - const SeqRenderData *context, - Sequence *seq, - float cfra, - float facf0, - float facf1, - ImBuf *ibuf1, - ImBuf *ibuf2, - ImBuf *ibuf3) -{ - RenderEffectInitData init_data; - ImBuf *out = sh->init_execution(context, ibuf1, ibuf2, ibuf3); - - init_data.sh = sh; - init_data.context = context; - init_data.seq = seq; - init_data.cfra = cfra; - init_data.facf0 = facf0; - init_data.facf1 = facf1; - init_data.ibuf1 = ibuf1; - init_data.ibuf2 = ibuf2; - init_data.ibuf3 = ibuf3; - init_data.out = out; - - IMB_processor_apply_threaded(out->y, - sizeof(RenderEffectThread), - &init_data, - render_effect_execute_init_handle, - render_effect_execute_do_thread); - - return out; -} - -static ImBuf *seq_render_effect_strip_impl(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - float cfra) -{ - Scene *scene = context->scene; - float fac, facf; - int early_out; - int i; - struct SeqEffectHandle sh = BKE_sequence_get_effect(seq); - FCurve *fcu = NULL; - ImBuf *ibuf[3]; - Sequence *input[3]; - ImBuf *out = NULL; - - ibuf[0] = ibuf[1] = ibuf[2] = NULL; - - input[0] = seq->seq1; - input[1] = seq->seq2; - input[2] = seq->seq3; - - if (!sh.execute && !(sh.execute_slice && sh.init_execution)) { - /* effect not supported in this version... */ - out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - return out; - } - - if (seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) { - sh.get_default_fac(seq, cfra, &fac, &facf); - facf = fac; - } - else { - fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "effect_fader", 0, NULL); - if (fcu) { - fac = facf = evaluate_fcurve(fcu, cfra); - } - else { - fac = facf = seq->effect_fader; - } - } - - early_out = sh.early_out(seq, fac, facf); - - switch (early_out) { - case EARLY_NO_INPUT: - out = sh.execute(context, seq, cfra, fac, facf, NULL, NULL, NULL); - break; - case EARLY_DO_EFFECT: - for (i = 0; i < 3; i++) { - /* Speed effect requires time remapping of `cfra` for input(s). */ - if (input[0] && seq->type == SEQ_TYPE_SPEED) { - float target_frame = BKE_sequencer_speed_effect_target_frame_get(context, seq, cfra, i); - ibuf[i] = seq_render_strip(context, state, input[0], target_frame); - } - else { /* Other effects. */ - if (input[i]) { - ibuf[i] = seq_render_strip(context, state, input[i], cfra); - } - } - } - - if (ibuf[0] && (ibuf[1] || BKE_sequence_effect_get_num_inputs(seq->type) == 1)) { - if (sh.multithreaded) { - out = BKE_sequencer_effect_execute_threaded( - &sh, context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]); - } - else { - out = sh.execute(context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]); - } - } - break; - case EARLY_USE_INPUT_1: - if (input[0]) { - out = seq_render_strip(context, state, input[0], cfra); - } - break; - case EARLY_USE_INPUT_2: - if (input[1]) { - out = seq_render_strip(context, state, input[1], cfra); - } - break; - } - - for (i = 0; i < 3; i++) { - IMB_freeImBuf(ibuf[i]); - } - - if (out == NULL) { - out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - } - - return out; -} - -/** - * Render individual view for multi-view or single (default view) for mono-view. - */ -static ImBuf *seq_render_image_strip_view(const SeqRenderData *context, - Sequence *seq, - char *name, - char *prefix, - const char *ext, - int view_id) -{ - - ImBuf *ibuf = NULL; - - int flag = IB_rect | IB_metadata; - if (seq->alpha_mode == SEQ_ALPHA_PREMUL) { - flag |= IB_alphamode_premul; - } - - if (prefix[0] == '\0') { - ibuf = IMB_loadiffname(name, flag, seq->strip->colorspace_settings.name); - } - else { - char str[FILE_MAX]; - BKE_scene_multiview_view_prefix_get(context->scene, name, prefix, &ext); - seq_multiview_name(context->scene, view_id, prefix, ext, str, FILE_MAX); - ibuf = IMB_loadiffname(str, flag, seq->strip->colorspace_settings.name); - } - - if (ibuf == NULL) { - return NULL; - } - - /* We don't need both (speed reasons)! */ - if (ibuf->rect_float != NULL && ibuf->rect != NULL) { - imb_freerectImBuf(ibuf); - } - - /* All sequencer color is done in SRGB space, linear gives odd cross-fades. */ - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false); - - return ibuf; -} - -static bool seq_image_strip_is_multiview_render( - Scene *scene, Sequence *seq, int totfiles, char *name, char *r_prefix, const char *r_ext) -{ - if (totfiles > 1) { - BKE_scene_multiview_view_prefix_get(scene, name, r_prefix, &r_ext); - if (r_prefix[0] == '\0') { - return false; - } - } - else { - r_prefix[0] = '\0'; - } - - return (seq->flag & SEQ_USE_VIEWS) != 0 && (scene->r.scemode & R_MULTIVIEW) != 0; -} - -static ImBuf *seq_render_image_strip(const SeqRenderData *context, - Sequence *seq, - float UNUSED(nr), - float cfra, - bool *r_is_proxy_image) -{ - char name[FILE_MAX]; - const char *ext = NULL; - char prefix[FILE_MAX]; - ImBuf *ibuf = NULL; - - StripElem *s_elem = BKE_sequencer_give_stripelem(seq, cfra); - if (s_elem == NULL) { - return NULL; - } - - BLI_join_dirfile(name, sizeof(name), seq->strip->dir, s_elem->name); - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - - /* Try to get a proxy image. */ - ibuf = seq_proxy_fetch(context, seq, cfra); - if (ibuf != NULL) { - s_elem->orig_width = ibuf->x; - s_elem->orig_height = ibuf->y; - *r_is_proxy_image = true; - return ibuf; - } - - /* Proxy not found, render original. */ - const int totfiles = seq_num_files(context->scene, seq->views_format, true); - bool is_multiview_render = seq_image_strip_is_multiview_render( - context->scene, seq, totfiles, name, prefix, ext); - - if (is_multiview_render) { - int totviews = BKE_scene_multiview_num_views_get(&context->scene->r); - ImBuf **ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); - - for (int view_id = 0; view_id < totfiles; view_id++) { - ibufs_arr[view_id] = seq_render_image_strip_view(context, seq, name, prefix, ext, view_id); - } - - if (ibufs_arr[0] == NULL) { - return NULL; - } - - if (seq->views_format == R_IMF_VIEWS_STEREO_3D) { - IMB_ImBufFromStereo3d(seq->stereo3d_format, ibufs_arr[0], &ibufs_arr[0], &ibufs_arr[1]); - } - - for (int view_id = 0; view_id < totviews; view_id++) { - SeqRenderData localcontext = *context; - localcontext.view_id = view_id; - - if (view_id != context->view_id) { - ibufs_arr[view_id] = seq_render_preprocess_ibuf( - &localcontext, seq, ibufs_arr[view_id], cfra, clock(), true, false); - } - } - - /* Return the original requested ImBuf. */ - ibuf = ibufs_arr[context->view_id]; - - /* Remove the others (decrease their refcount). */ - for (int view_id = 0; view_id < totviews; view_id++) { - if (ibufs_arr[view_id] != ibuf) { - IMB_freeImBuf(ibufs_arr[view_id]); - } - } - - MEM_freeN(ibufs_arr); - } - else { - ibuf = seq_render_image_strip_view(context, seq, name, prefix, ext, context->view_id); - } - - if (ibuf == NULL) { - return NULL; - } - - s_elem->orig_width = ibuf->x; - s_elem->orig_height = ibuf->y; - - return ibuf; -} - -static ImBuf *seq_render_movie_strip_custom_file_proxy(const SeqRenderData *context, - Sequence *seq, - int cfra) -{ - char name[PROXY_MAXFILE]; - StripProxy *proxy = seq->strip->proxy; - - if (proxy->anim == NULL) { - if (seq_proxy_get_custom_file_fname(seq, name, context->view_id)) { - proxy->anim = openanim(name, IB_rect, 0, seq->strip->colorspace_settings.name); - } - if (proxy->anim == NULL) { - return NULL; - } - } - - int frameno = (int)BKE_sequencer_give_stripelem_index(seq, cfra) + seq->anim_startofs; - return IMB_anim_absolute(proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE); -} - -/** - * Render individual view for multi-view or single (default view) for mono-view. - */ -static ImBuf *seq_render_movie_strip_view(const SeqRenderData *context, - Sequence *seq, - float nr, - float cfra, - StripAnim *sanim, - bool *r_is_proxy_image) -{ - ImBuf *ibuf = NULL; - IMB_Proxy_Size psize = SEQ_rendersize_to_proxysize(context->preview_render_size); - - IMB_anim_set_preseek(sanim->anim, seq->anim_preseek); - - if (SEQ_can_use_proxy(seq, psize)) { - /* Try to get a proxy image. - * Movie proxies are handled by ImBuf module with exception of `custom file` setting. */ - if (context->scene->ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE && - seq->strip->proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { - ibuf = seq_render_movie_strip_custom_file_proxy(context, seq, cfra); - } - else { - ibuf = IMB_anim_absolute(sanim->anim, - nr + seq->anim_startofs, - seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN, - psize); - } - - if (ibuf != NULL) { - *r_is_proxy_image = true; - } - } - - /* Fetching for requested proxy size failed, try fetching the original instead. */ - if (ibuf == NULL) { - ibuf = IMB_anim_absolute(sanim->anim, - nr + seq->anim_startofs, - seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN, - IMB_PROXY_NONE); - } - if (ibuf == NULL) { - return NULL; - } - - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false); - - /* We don't need both (speed reasons)! */ - if (ibuf->rect_float != NULL && ibuf->rect != NULL) { - imb_freerectImBuf(ibuf); - } - - return ibuf; -} - -static ImBuf *seq_render_movie_strip( - const SeqRenderData *context, Sequence *seq, float nr, float cfra, bool *r_is_proxy_image) -{ - /* Load all the videos. */ - seq_open_anim_file(context->scene, seq, false); - - ImBuf *ibuf = NULL; - StripAnim *sanim = seq->anims.first; - const int totfiles = seq_num_files(context->scene, seq->views_format, true); - bool is_multiview_render = (seq->flag & SEQ_USE_VIEWS) != 0 && - (context->scene->r.scemode & R_MULTIVIEW) != 0 && - BLI_listbase_count_at_most(&seq->anims, totfiles + 1) == totfiles; - - if (is_multiview_render) { - ImBuf **ibuf_arr; - int totviews = BKE_scene_multiview_num_views_get(&context->scene->r); - ibuf_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); - int ibuf_view_id; - - for (ibuf_view_id = 0, sanim = seq->anims.first; sanim; sanim = sanim->next, ibuf_view_id++) { - if (sanim->anim) { - ibuf_arr[ibuf_view_id] = seq_render_movie_strip_view( - context, seq, nr, cfra, sanim, r_is_proxy_image); - } - } - - if (seq->views_format == R_IMF_VIEWS_STEREO_3D) { - if (ibuf_arr[0] == NULL) { - /* Probably proxy hasn't been created yet. */ - MEM_freeN(ibuf_arr); - return NULL; - } - - IMB_ImBufFromStereo3d(seq->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]); - } - - for (int view_id = 0; view_id < totviews; view_id++) { - SeqRenderData localcontext = *context; - localcontext.view_id = view_id; - - if (view_id != context->view_id) { - ibuf_arr[view_id] = seq_render_preprocess_ibuf( - &localcontext, seq, ibuf_arr[view_id], cfra, clock(), true, false); - } - } - - /* Return the original requested ImBuf. */ - ibuf = ibuf_arr[context->view_id]; - - /* Remove the others (decrease their refcount). */ - for (int view_id = 0; view_id < totviews; view_id++) { - if (ibuf_arr[view_id] != ibuf) { - IMB_freeImBuf(ibuf_arr[view_id]); - } - } - - MEM_freeN(ibuf_arr); - } - else { - ibuf = seq_render_movie_strip_view(context, seq, nr, cfra, sanim, r_is_proxy_image); - } - - if (ibuf == NULL) { - return NULL; - } - - seq->strip->stripdata->orig_width = ibuf->x; - seq->strip->stripdata->orig_height = ibuf->y; - - return ibuf; -} - -static ImBuf *seq_get_movieclip_ibuf(Sequence *seq, MovieClipUser user) -{ - ImBuf *ibuf = NULL; - float tloc[2], tscale, tangle; - if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_STABILIZED) { - ibuf = BKE_movieclip_get_stable_ibuf(seq->clip, &user, tloc, &tscale, &tangle, 0); - } - else { - ibuf = BKE_movieclip_get_ibuf_flag(seq->clip, &user, seq->clip->flag, MOVIECLIP_CACHE_SKIP); - } - return ibuf; -} - -static ImBuf *seq_render_movieclip_strip(const SeqRenderData *context, - Sequence *seq, - float nr, - bool *r_is_proxy_image) -{ - ImBuf *ibuf = NULL; - MovieClipUser user; - IMB_Proxy_Size psize = SEQ_rendersize_to_proxysize(context->preview_render_size); - - if (!seq->clip) { - return NULL; - } - - memset(&user, 0, sizeof(MovieClipUser)); - - BKE_movieclip_user_set_frame(&user, nr + seq->anim_startofs + seq->clip->start_frame); - - user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL; - switch (psize) { - case IMB_PROXY_NONE: - user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL; - break; - case IMB_PROXY_100: - user.render_size = MCLIP_PROXY_RENDER_SIZE_100; - break; - case IMB_PROXY_75: - user.render_size = MCLIP_PROXY_RENDER_SIZE_75; - break; - case IMB_PROXY_50: - user.render_size = MCLIP_PROXY_RENDER_SIZE_50; - break; - case IMB_PROXY_25: - user.render_size = MCLIP_PROXY_RENDER_SIZE_25; - break; - } - - if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_UNDISTORTED) { - user.render_flag |= MCLIP_PROXY_RENDER_UNDISTORT; - } - - /* Try to get a proxy image. */ - ibuf = seq_get_movieclip_ibuf(seq, user); - - if (ibuf != NULL && psize != IMB_PROXY_NONE) { - *r_is_proxy_image = true; - } - - /* If proxy is not found, grab full-size frame. */ - if (ibuf == NULL) { - user.render_flag |= MCLIP_PROXY_RENDER_USE_FALLBACK_RENDER; - ibuf = seq_get_movieclip_ibuf(seq, user); - } - - return ibuf; -} - -static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr, bool make_float) -{ - /* TODO - add option to rasterize to alpha imbuf? */ - ImBuf *ibuf = NULL; - float *maskbuf; - int i; - - if (!mask) { - return NULL; - } - - AnimData *adt; - Mask *mask_temp; - MaskRasterHandle *mr_handle; - - mask_temp = (Mask *)BKE_id_copy_ex( - NULL, &mask->id, NULL, LIB_ID_COPY_LOCALIZE | LIB_ID_COPY_NO_ANIMDATA); - - BKE_mask_evaluate(mask_temp, mask->sfra + nr, true); - - /* anim-data */ - adt = BKE_animdata_from_id(&mask->id); - const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct( - context->depsgraph, mask->sfra + nr); - BKE_animsys_evaluate_animdata(&mask_temp->id, adt, &anim_eval_context, ADT_RECALC_ANIM, false); - - maskbuf = MEM_mallocN(sizeof(float) * context->rectx * context->recty, __func__); - - mr_handle = BKE_maskrasterize_handle_new(); - - BKE_maskrasterize_handle_init( - mr_handle, mask_temp, context->rectx, context->recty, true, true, true); - - BKE_id_free(NULL, &mask_temp->id); - - BKE_maskrasterize_buffer(mr_handle, context->rectx, context->recty, maskbuf); - - BKE_maskrasterize_handle_free(mr_handle); - - if (make_float) { - /* pixels */ - const float *fp_src; - float *fp_dst; - - ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rectfloat); - - fp_src = maskbuf; - fp_dst = ibuf->rect_float; - i = context->rectx * context->recty; - while (--i) { - fp_dst[0] = fp_dst[1] = fp_dst[2] = *fp_src; - fp_dst[3] = 1.0f; - - fp_src += 1; - fp_dst += 4; - } - } - else { - /* pixels */ - const float *fp_src; - unsigned char *ub_dst; - - ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - - fp_src = maskbuf; - ub_dst = (unsigned char *)ibuf->rect; - i = context->rectx * context->recty; - while (--i) { - ub_dst[0] = ub_dst[1] = ub_dst[2] = (unsigned char)(*fp_src * 255.0f); /* already clamped */ - ub_dst[3] = 255; - - fp_src += 1; - ub_dst += 4; - } - } - - MEM_freeN(maskbuf); - - return ibuf; -} - -static ImBuf *seq_render_mask_strip(const SeqRenderData *context, Sequence *seq, float nr) -{ - bool make_float = (seq->flag & SEQ_MAKE_FLOAT) != 0; - - return seq_render_mask(context, seq->mask, nr, make_float); -} - -static ImBuf *seq_render_scene_strip(const SeqRenderData *context, - Sequence *seq, - float nr, - float cfra) -{ - ImBuf *ibuf = NULL; - double frame; - Object *camera; - - struct { - int scemode; - int cfra; - float subframe; - -#ifdef DURIAN_CAMERA_SWITCH - int mode; -#endif - } orig_data; - - /* Old info: - * Hack! This function can be called from do_render_seq(), in that case - * the seq->scene can already have a Render initialized with same name, - * so we have to use a default name. (compositor uses scene name to - * find render). - * However, when called from within the UI (image preview in sequencer) - * we do want to use scene Render, that way the render result is defined - * for display in render/imagewindow - * - * Hmm, don't see, why we can't do that all the time, - * and since G.is_rendering is uhm, gone... (Peter) - */ - - /* New info: - * Using the same name for the renders works just fine as the do_render_seq() - * render is not used while the scene strips are rendered. - * - * However rendering from UI (through sequencer_preview_area_draw) can crash in - * very many cases since other renders (material preview, an actual render etc.) - * can be started while this sequence preview render is running. The only proper - * solution is to make the sequencer preview render a proper job, which can be - * stopped when needed. This would also give a nice progress bar for the preview - * space so that users know there's something happening. - * - * As a result the active scene now only uses OpenGL rendering for the sequencer - * preview. This is far from nice, but is the only way to prevent crashes at this - * time. - * - * -jahka - */ - - const bool is_rendering = G.is_rendering; - const bool is_background = G.background; - const bool do_seq_gl = is_rendering ? 0 : (context->scene->r.seq_prev_type) != OB_RENDER; - bool have_comp = false; - bool use_gpencil = true; - /* do we need to re-evaluate the frame after rendering? */ - bool is_frame_update = false; - Scene *scene; - int is_thread_main = BLI_thread_is_main(); - - /* don't refer to seq->scene above this point!, it can be NULL */ - if (seq->scene == NULL) { - return NULL; - } - - /* Prevent rendering scene recursively. */ - if (seq->scene == context->scene) { - return NULL; - } - - scene = seq->scene; - frame = (double)scene->r.sfra + (double)nr + (double)seq->anim_startofs; - -#if 0 /* UNUSED */ - have_seq = (scene->r.scemode & R_DOSEQ) && scene->ed && scene->ed->seqbase.first); -#endif - have_comp = (scene->r.scemode & R_DOCOMP) && scene->use_nodes && scene->nodetree; - - /* Get view layer for the strip. */ - ViewLayer *view_layer = BKE_view_layer_default_render(scene); - /* Depsgraph will be NULL when doing rendering. */ - Depsgraph *depsgraph = NULL; - - orig_data.scemode = scene->r.scemode; - orig_data.cfra = scene->r.cfra; - orig_data.subframe = scene->r.subframe; -#ifdef DURIAN_CAMERA_SWITCH - orig_data.mode = scene->r.mode; -#endif - - BKE_scene_frame_set(scene, frame); - - if (seq->scene_camera) { - camera = seq->scene_camera; - } - else { - BKE_scene_camera_switch_update(scene); - camera = scene->camera; - } - - if (have_comp == false && camera == NULL) { - goto finally; - } - - if (seq->flag & SEQ_SCENE_NO_GPENCIL) { - use_gpencil = false; - } - - /* prevent eternal loop */ - scene->r.scemode &= ~R_DOSEQ; - -#ifdef DURIAN_CAMERA_SWITCH - /* stooping to new low's in hackyness :( */ - scene->r.mode |= R_NO_CAMERA_SWITCH; -#endif - - is_frame_update = (orig_data.cfra != scene->r.cfra) || (orig_data.subframe != scene->r.subframe); - - if ((sequencer_view3d_fn && do_seq_gl && camera) && is_thread_main) { - char err_out[256] = "unknown"; - const int width = (scene->r.xsch * scene->r.size) / 100; - const int height = (scene->r.ysch * scene->r.size) / 100; - const char *viewname = BKE_scene_multiview_render_view_name_get(&scene->r, context->view_id); - - unsigned int draw_flags = V3D_OFSDRAW_NONE; - draw_flags |= (use_gpencil) ? V3D_OFSDRAW_SHOW_ANNOTATION : 0; - draw_flags |= (context->scene->r.seq_flag & R_SEQ_OVERRIDE_SCENE_SETTINGS) ? - V3D_OFSDRAW_OVERRIDE_SCENE_SETTINGS : - 0; - - /* for old scene this can be uninitialized, - * should probably be added to do_versions at some point if the functionality stays */ - if (context->scene->r.seq_prev_type == 0) { - context->scene->r.seq_prev_type = 3 /* == OB_SOLID */; - } - - /* opengl offscreen render */ - depsgraph = BKE_scene_ensure_depsgraph(context->bmain, scene, view_layer); - BKE_scene_graph_update_for_newframe(depsgraph); - ibuf = sequencer_view3d_fn( - /* set for OpenGL render (NULL when scrubbing) */ - depsgraph, - scene, - &context->scene->display.shading, - context->scene->r.seq_prev_type, - camera, - width, - height, - IB_rect, - draw_flags, - scene->r.alphamode, - viewname, - context->gpu_offscreen, - err_out); - if (ibuf == NULL) { - fprintf(stderr, "seq_render_scene_strip failed to get opengl buffer: %s\n", err_out); - } - } - else { - Render *re = RE_GetSceneRender(scene); - const int totviews = BKE_scene_multiview_num_views_get(&scene->r); - ImBuf **ibufs_arr; - - ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); - - /* XXX: this if can be removed when sequence preview rendering uses the job system - * - * disable rendered preview for sequencer while rendering -- it's very much possible - * that preview render will went into conflict with final render - * - * When rendering from command line renderer is called from main thread, in this - * case it's always safe to render scene here - */ - if (!is_thread_main || is_rendering == false || is_background || context->for_render) { - if (re == NULL) { - re = RE_NewSceneRender(scene); - } - - RE_RenderFrame( - re, context->bmain, scene, have_comp ? NULL : view_layer, camera, frame, false); - - /* restore previous state after it was toggled on & off by RE_RenderFrame */ - G.is_rendering = is_rendering; - } - - for (int view_id = 0; view_id < totviews; view_id++) { - SeqRenderData localcontext = *context; - RenderResult rres; - - localcontext.view_id = view_id; - - RE_AcquireResultImage(re, &rres, view_id); - - if (rres.rectf) { - ibufs_arr[view_id] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat); - memcpy(ibufs_arr[view_id]->rect_float, - rres.rectf, - sizeof(float[4]) * rres.rectx * rres.recty); - - if (rres.rectz) { - addzbuffloatImBuf(ibufs_arr[view_id]); - memcpy( - ibufs_arr[view_id]->zbuf_float, rres.rectz, sizeof(float) * rres.rectx * rres.recty); - } - - /* float buffers in the sequencer are not linear */ - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibufs_arr[view_id], false); - } - else if (rres.rect32) { - ibufs_arr[view_id] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect); - memcpy(ibufs_arr[view_id]->rect, rres.rect32, 4 * rres.rectx * rres.recty); - } - - if (view_id != context->view_id) { - BKE_sequencer_cache_put( - &localcontext, seq, cfra, SEQ_CACHE_STORE_RAW, ibufs_arr[view_id], 0, false); - } - - RE_ReleaseResultImage(re); - } - - /* return the original requested ImBuf */ - ibuf = ibufs_arr[context->view_id]; - - /* "remove" the others (decrease their refcount) */ - for (int view_id = 0; view_id < totviews; view_id++) { - if (ibufs_arr[view_id] != ibuf) { - IMB_freeImBuf(ibufs_arr[view_id]); - } - } - MEM_freeN(ibufs_arr); - } - -finally: - /* restore */ - scene->r.scemode = orig_data.scemode; - scene->r.cfra = orig_data.cfra; - scene->r.subframe = orig_data.subframe; - - if (is_frame_update && (depsgraph != NULL)) { - BKE_scene_graph_update_for_newframe(depsgraph); - } - -#ifdef DURIAN_CAMERA_SWITCH - /* stooping to new low's in hackyness :( */ - scene->r.mode &= orig_data.mode | ~R_NO_CAMERA_SWITCH; -#endif - - return ibuf; -} - -/** - * Used for meta-strips & scenes with #SEQ_SCENE_STRIPS flag set. - */ -static ImBuf *do_render_strip_seqbase(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - float nr) -{ - ImBuf *ibuf = NULL; - ListBase *seqbase = NULL; - int offset; - - seqbase = BKE_sequence_seqbase_get(seq, &offset); - - if (seqbase && !BLI_listbase_is_empty(seqbase)) { - - if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) { - BKE_animsys_evaluate_all_animation(context->bmain, context->depsgraph, nr + offset); - } - - ibuf = seq_render_strip_stack(context, - state, - seqbase, - /* scene strips don't have their start taken into account */ - nr + offset, - 0); - } - - return ibuf; -} - -static ImBuf *do_render_strip_uncached(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - float cfra, - bool *r_is_proxy_image) -{ - ImBuf *ibuf = NULL; - float nr = BKE_sequencer_give_stripelem_index(seq, cfra); - int type = (seq->type & SEQ_TYPE_EFFECT) ? SEQ_TYPE_EFFECT : seq->type; - switch (type) { - case SEQ_TYPE_META: { - ibuf = do_render_strip_seqbase(context, state, seq, nr); - break; - } - - case SEQ_TYPE_SCENE: { - if (seq->flag & SEQ_SCENE_STRIPS) { - if (seq->scene && (context->scene != seq->scene)) { - /* recursive check */ - if (BLI_linklist_index(state->scene_parents, seq->scene) != -1) { - break; - } - LinkNode scene_parent = { - .next = state->scene_parents, - .link = seq->scene, - }; - state->scene_parents = &scene_parent; - /* end check */ - - /* Use the Scene Seq's scene for the context when rendering the scene's sequences - * (necessary for Multicam Selector among others). - */ - SeqRenderData local_context = *context; - local_context.scene = seq->scene; - local_context.skip_cache = true; - - ibuf = do_render_strip_seqbase(&local_context, state, seq, nr); - - /* step back in the list */ - state->scene_parents = state->scene_parents->next; - } - } - else { - /* scene can be NULL after deletions */ - ibuf = seq_render_scene_strip(context, seq, nr, cfra); - } - - break; - } - - case SEQ_TYPE_EFFECT: { - ibuf = seq_render_effect_strip_impl(context, state, seq, cfra); - break; - } - - case SEQ_TYPE_IMAGE: { - ibuf = seq_render_image_strip(context, seq, nr, cfra, r_is_proxy_image); - break; - } - - case SEQ_TYPE_MOVIE: { - ibuf = seq_render_movie_strip(context, seq, nr, cfra, r_is_proxy_image); - break; - } - - case SEQ_TYPE_MOVIECLIP: { - ibuf = seq_render_movieclip_strip(context, seq, nr, r_is_proxy_image); - - if (ibuf) { - /* duplicate frame so movie cache wouldn't be confused by sequencer's stuff */ - ImBuf *i = IMB_dupImBuf(ibuf); - IMB_freeImBuf(ibuf); - ibuf = i; - - if (ibuf->rect_float) { - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false); - } - } - - break; - } - - case SEQ_TYPE_MASK: { - /* ibuf is always new */ - ibuf = seq_render_mask_strip(context, seq, nr); - break; - } - } - - if (ibuf) { - sequencer_imbuf_assign_spaces(context->scene, ibuf); - } - - return ibuf; -} - -/* Estimate time spent by the program rendering the strip */ -static clock_t seq_estimate_render_cost_begin(void) -{ - return clock(); -} - -static float seq_estimate_render_cost_end(Scene *scene, clock_t begin) -{ - clock_t end = clock(); - float time_spent = (float)(end - begin); - float time_max = (1.0f / scene->r.frs_sec) * CLOCKS_PER_SEC; - - if (time_max != 0) { - return time_spent / time_max; - } - - return 1; -} - -static ImBuf *seq_render_preprocess_ibuf(const SeqRenderData *context, - Sequence *seq, - ImBuf *ibuf, - float cfra, - clock_t begin, - bool use_preprocess, - const bool is_proxy_image) -{ - if (context->is_proxy_render == false && - (ibuf->x != context->rectx || ibuf->y != context->recty)) { - use_preprocess = true; - } - - if (use_preprocess) { - float cost = seq_estimate_render_cost_end(context->scene, begin); - - /* TODO(Richard): It should be possible to store in cache if image is proxy, - * but it adds quite a bit of complexity. Since proxies are fast to read, I would - * rather simplify existing code a bit. */ - if (!is_proxy_image) { - BKE_sequencer_cache_put(context, seq, cfra, SEQ_CACHE_STORE_RAW, ibuf, cost, false); - } - - /* Reset timer so we can get partial render time. */ - begin = seq_estimate_render_cost_begin(); - ibuf = input_preprocess(context, seq, cfra, ibuf, is_proxy_image); - } - - float cost = seq_estimate_render_cost_end(context->scene, begin); - BKE_sequencer_cache_put(context, seq, cfra, SEQ_CACHE_STORE_PREPROCESSED, ibuf, cost, false); - return ibuf; -} - -static ImBuf *seq_render_strip(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - float cfra) -{ - ImBuf *ibuf = NULL; - bool use_preprocess = false; - bool is_proxy_image = false; - - clock_t begin = seq_estimate_render_cost_begin(); - - ibuf = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_PREPROCESSED, false); - if (ibuf != NULL) { - return ibuf; - } - - ibuf = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_RAW, false); - if (ibuf == NULL) { - ibuf = do_render_strip_uncached(context, state, seq, cfra, &is_proxy_image); - } - - if (ibuf) { - use_preprocess = BKE_sequencer_input_have_to_preprocess(context, seq, cfra); - ibuf = seq_render_preprocess_ibuf( - context, seq, ibuf, cfra, begin, use_preprocess, is_proxy_image); - } - - if (ibuf == NULL) { - ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - sequencer_imbuf_assign_spaces(context->scene, ibuf); - } - - return ibuf; -} - -/*********************** strip stack rendering functions *************************/ - -static bool seq_must_swap_input_in_blend_mode(Sequence *seq) -{ - bool swap_input = false; - - /* bad hack, to fix crazy input ordering of - * those two effects */ - - if (ELEM(seq->blend_mode, SEQ_TYPE_ALPHAOVER, SEQ_TYPE_ALPHAUNDER, SEQ_TYPE_OVERDROP)) { - swap_input = true; - } - - return swap_input; -} - -static int seq_get_early_out_for_blend_mode(Sequence *seq) -{ - struct SeqEffectHandle sh = BKE_sequence_get_blend(seq); - float facf = seq->blend_opacity / 100.0f; - int early_out = sh.early_out(seq, facf, facf); - - if (ELEM(early_out, EARLY_DO_EFFECT, EARLY_NO_INPUT)) { - return early_out; - } - - if (seq_must_swap_input_in_blend_mode(seq)) { - if (early_out == EARLY_USE_INPUT_2) { - return EARLY_USE_INPUT_1; - } - if (early_out == EARLY_USE_INPUT_1) { - return EARLY_USE_INPUT_2; - } - } - return early_out; -} - -static ImBuf *seq_render_strip_stack_apply_effect( - const SeqRenderData *context, Sequence *seq, float cfra, ImBuf *ibuf1, ImBuf *ibuf2) -{ - ImBuf *out; - struct SeqEffectHandle sh = BKE_sequence_get_blend(seq); - float facf = seq->blend_opacity / 100.0f; - int swap_input = seq_must_swap_input_in_blend_mode(seq); - - if (swap_input) { - if (sh.multithreaded) { - out = BKE_sequencer_effect_execute_threaded( - &sh, context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL); - } - else { - out = sh.execute(context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL); - } - } - else { - if (sh.multithreaded) { - out = BKE_sequencer_effect_execute_threaded( - &sh, context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL); - } - else { - out = sh.execute(context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL); - } - } - - return out; -} - -static ImBuf *seq_render_strip_stack(const SeqRenderData *context, - SeqRenderState *state, - ListBase *seqbasep, - float cfra, - int chanshown) -{ - Sequence *seq_arr[MAXSEQ + 1]; - int count; - int i; - ImBuf *out = NULL; - clock_t begin; - - count = BKE_sequencer_get_shown_sequences(seqbasep, cfra, chanshown, (Sequence **)&seq_arr); - - if (count == 0) { - return NULL; - } - - for (i = count - 1; i >= 0; i--) { - int early_out; - Sequence *seq = seq_arr[i]; - - out = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_COMPOSITE, false); - - if (out) { - break; - } - if (seq->blend_mode == SEQ_BLEND_REPLACE) { - out = seq_render_strip(context, state, seq, cfra); - break; - } - - early_out = seq_get_early_out_for_blend_mode(seq); - - switch (early_out) { - case EARLY_NO_INPUT: - case EARLY_USE_INPUT_2: - out = seq_render_strip(context, state, seq, cfra); - break; - case EARLY_USE_INPUT_1: - if (i == 0) { - out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - } - break; - case EARLY_DO_EFFECT: - if (i == 0) { - begin = seq_estimate_render_cost_begin(); - - ImBuf *ibuf1 = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - ImBuf *ibuf2 = seq_render_strip(context, state, seq, cfra); - - out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2); - - float cost = seq_estimate_render_cost_end(context->scene, begin); - BKE_sequencer_cache_put( - context, seq_arr[i], cfra, SEQ_CACHE_STORE_COMPOSITE, out, cost, false); - - IMB_freeImBuf(ibuf1); - IMB_freeImBuf(ibuf2); - } - break; - } - if (out) { - break; - } - } - - i++; - for (; i < count; i++) { - begin = seq_estimate_render_cost_begin(); - Sequence *seq = seq_arr[i]; - - if (seq_get_early_out_for_blend_mode(seq) == EARLY_DO_EFFECT) { - ImBuf *ibuf1 = out; - ImBuf *ibuf2 = seq_render_strip(context, state, seq, cfra); - - out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2); - - IMB_freeImBuf(ibuf1); - IMB_freeImBuf(ibuf2); - } - - float cost = seq_estimate_render_cost_end(context->scene, begin); - BKE_sequencer_cache_put( - context, seq_arr[i], cfra, SEQ_CACHE_STORE_COMPOSITE, out, cost, false); - } - - return out; -} - -/* - * returned ImBuf is refed! - * you have to free after usage! - */ - -ImBuf *BKE_sequencer_give_ibuf(const SeqRenderData *context, float cfra, int chanshown) -{ - Scene *scene = context->scene; - Editing *ed = BKE_sequencer_editing_get(scene, false); - ListBase *seqbasep; - - if (ed == NULL) { - return NULL; - } - - if ((chanshown < 0) && !BLI_listbase_is_empty(&ed->metastack)) { - int count = BLI_listbase_count(&ed->metastack); - count = max_ii(count + chanshown, 0); - seqbasep = ((MetaStack *)BLI_findlink(&ed->metastack, count))->oldbasep; - } - else { - seqbasep = ed->seqbasep; - } - - SeqRenderState state; - sequencer_state_init(&state); - ImBuf *out = NULL; - Sequence *seq_arr[MAXSEQ + 1]; - int count; - - count = BKE_sequencer_get_shown_sequences(seqbasep, cfra, chanshown, seq_arr); - - if (count) { - out = BKE_sequencer_cache_get( - context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, false); - } - - BKE_sequencer_cache_free_temp_cache(context->scene, context->task_id, cfra); - - clock_t begin = seq_estimate_render_cost_begin(); - float cost = 0; - - if (count && !out) { - BLI_mutex_lock(&seq_render_mutex); - out = seq_render_strip_stack(context, &state, seqbasep, cfra, chanshown); - cost = seq_estimate_render_cost_end(context->scene, begin); - - if (context->is_prefetch_render) { - BKE_sequencer_cache_put( - context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, out, cost, false); - } - else { - BKE_sequencer_cache_put_if_possible( - context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, out, cost, false); - } - BLI_mutex_unlock(&seq_render_mutex); - } - - BKE_sequencer_prefetch_start(context, cfra, cost); - - return out; -} - -ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context, - float cfra, - int chan_shown, - ListBase *seqbasep) -{ - SeqRenderState state; - sequencer_state_init(&state); - - return seq_render_strip_stack(context, &state, seqbasep, cfra, chan_shown); -} - -ImBuf *BKE_sequencer_give_ibuf_direct(const SeqRenderData *context, float cfra, Sequence *seq) -{ - SeqRenderState state; - sequencer_state_init(&state); - - ImBuf *ibuf = seq_render_strip(context, &state, seq, cfra); - - return ibuf; -} - /* check whether sequence cur depends on seq */ bool BKE_sequence_check_depend(Sequence *seq, Sequence *cur) { @@ -5491,35 +2605,6 @@ void BKE_sequence_alpha_mode_from_extension(Sequence *seq) } } -void BKE_sequence_init_colorspace(Sequence *seq) -{ - if (seq->strip && seq->strip->stripdata) { - char name[FILE_MAX]; - ImBuf *ibuf; - - BLI_join_dirfile(name, sizeof(name), seq->strip->dir, seq->strip->stripdata->name); - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - - /* initialize input color space */ - if (seq->type == SEQ_TYPE_IMAGE) { - ibuf = IMB_loadiffname( - name, IB_test | IB_alphamode_detect, seq->strip->colorspace_settings.name); - - /* byte images are default to straight alpha, however sequencer - * works in premul space, so mark strip to be premultiplied first - */ - seq->alpha_mode = SEQ_ALPHA_STRAIGHT; - if (ibuf) { - if (ibuf->flags & IB_alphamode_premul) { - seq->alpha_mode = IMA_ALPHA_PREMUL; - } - - IMB_freeImBuf(ibuf); - } - } - } -} - float BKE_sequence_get_fps(Scene *scene, Sequence *seq) { switch (seq->type) { diff --git a/source/blender/sequencer/intern/sequencer.h b/source/blender/sequencer/intern/sequencer.h index 55e19f80fcd..d5220de809f 100644 --- a/source/blender/sequencer/intern/sequencer.h +++ b/source/blender/sequencer/intern/sequencer.h @@ -44,61 +44,10 @@ struct StripElem; /* ********************************************************************** * sequencer.c * - * sequencer render functions - * ********************************************************************** */ - -struct ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context, - float cfra, - int chan_shown, - struct ListBase *seqbasep); -struct ImBuf *BKE_sequencer_effect_execute_threaded(struct SeqEffectHandle *sh, - const SeqRenderData *context, - struct Sequence *seq, - float cfra, - float facf0, - float facf1, - struct ImBuf *ibuf1, - struct ImBuf *ibuf2, - struct ImBuf *ibuf3); -struct ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context, - int mask_input_type, - struct Sequence *mask_sequence, - struct Mask *mask_id, - int cfra, - int fra_offset, - bool make_float); -void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb, - struct ImBuf *ibuf, - float mul, - bool make_float, - struct ImBuf *mask_input); - -/* ********************************************************************** - * sequencer.c - * - * sequencer color space functions - * ********************************************************************** */ - -void BKE_sequencer_imbuf_to_sequencer_space(struct Scene *scene, - struct ImBuf *ibuf, - bool make_float); - -/* ********************************************************************** - * sequencer.c - * * sequencer scene functions * ********************************************************************** */ void BKE_sequencer_base_clipboard_pointers_free(struct ListBase *seqbase); -int BKE_sequencer_get_shown_sequences(struct ListBase *seqbasep, - int cfra, - int chanshown, - struct Sequence **seq_arr_out); -bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, - struct Sequence *seq, - float cfra); -float BKE_sequencer_give_stripelem_index(struct Sequence *seq, float cfra); - /* ********************************************************************** * image_cache.c * @@ -174,6 +123,16 @@ void BKE_sequence_sound_init(struct Scene *scene, struct Sequence *seq); struct Sequence *BKE_sequence_metastrip(ListBase *seqbase /* = ed->seqbase */, struct Sequence *meta /* = NULL */, struct Sequence *seq); +void seq_free_sequence_recurse(struct Scene *scene, struct Sequence *seq, const bool do_id_user); +void seq_multiview_name(struct Scene *scene, + const int view_id, + const char *prefix, + const char *ext, + char *r_path, + size_t r_size); +int seq_num_files(struct Scene *scene, char views_format, const bool is_multiview); +void seq_open_anim_file(struct Scene *scene, struct Sequence *seq, bool openfile); +void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir); /* ********************************************************************** * sequencer.c |