diff options
-rw-r--r-- | release/scripts/startup/nodeitems_builtins.py | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/BKE_blender_version.h | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/BKE_node.h | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/node.cc | 2 | ||||
-rw-r--r-- | source/blender/blenloader/intern/versioning_290.c | 12 | ||||
-rw-r--r-- | source/blender/nodes/CMakeLists.txt | 2 | ||||
-rw-r--r-- | source/blender/nodes/NOD_geometry.h | 2 | ||||
-rw-r--r-- | source/blender/nodes/NOD_static_types.h | 2 | ||||
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc (renamed from source/blender/nodes/geometry/nodes/node_geo_subdivide_smooth.cc) | 23 |
9 files changed, 31 insertions, 18 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index e8f2d7db683..6e1397ff971 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -518,7 +518,7 @@ geometry_node_categories = [ NodeItem("GeometryNodeBoolean"), NodeItem("GeometryNodeTriangulate"), NodeItem("GeometryNodeEdgeSplit"), - NodeItem("GeometryNodeSubdivideSmooth"), + NodeItem("GeometryNodeSubdivisionSurface"), NodeItem("GeometryNodeSubdivide"), # These should be in a sub-menu, but that requires a refactor to build the add menu manually. diff --git a/source/blender/blenkernel/BKE_blender_version.h b/source/blender/blenkernel/BKE_blender_version.h index a77144bfa82..eb5f910f555 100644 --- a/source/blender/blenkernel/BKE_blender_version.h +++ b/source/blender/blenkernel/BKE_blender_version.h @@ -39,7 +39,7 @@ extern "C" { /* Blender file format version. */ #define BLENDER_FILE_VERSION BLENDER_VERSION -#define BLENDER_FILE_SUBVERSION 12 +#define BLENDER_FILE_SUBVERSION 13 /* Minimum Blender version that supports reading file written with the current * version. Older Blender versions will test this and show a warning if the file diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 04a9855de68..013c90197b2 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -1360,7 +1360,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree, #define GEO_NODE_BOOLEAN 1003 #define GEO_NODE_POINT_DISTRIBUTE 1004 #define GEO_NODE_POINT_INSTANCE 1005 -#define GEO_NODE_SUBDIVIDE_SMOOTH 1006 +#define GEO_NODE_SUBDIVISION_SURFACE 1006 #define GEO_NODE_OBJECT_INFO 1007 #define GEO_NODE_ATTRIBUTE_RANDOMIZE 1008 #define GEO_NODE_ATTRIBUTE_MATH 1009 diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc index ca973bd9d65..5041f914ef9 100644 --- a/source/blender/blenkernel/intern/node.cc +++ b/source/blender/blenkernel/intern/node.cc @@ -4937,8 +4937,8 @@ static void registerGeometryNodes() register_node_type_geo_point_translate(); register_node_type_geo_points_to_volume(); register_node_type_geo_sample_texture(); - register_node_type_geo_subdivide_smooth(); register_node_type_geo_subdivide(); + register_node_type_geo_subdivision_surface(); register_node_type_geo_transform(); register_node_type_geo_triangulate(); register_node_type_geo_volume_to_mesh(); diff --git a/source/blender/blenloader/intern/versioning_290.c b/source/blender/blenloader/intern/versioning_290.c index 0c6ad001e46..bf70a50631f 100644 --- a/source/blender/blenloader/intern/versioning_290.c +++ b/source/blender/blenloader/intern/versioning_290.c @@ -1892,6 +1892,18 @@ void blo_do_versions_290(FileData *fd, Library *UNUSED(lib), Main *bmain) } } + if (!MAIN_VERSION_ATLEAST(bmain, 293, 13)) { + LISTBASE_FOREACH (bNodeTree *, ntree, &bmain->nodetrees) { + if (ntree->type == NTREE_GEOMETRY) { + LISTBASE_FOREACH (bNode *, node, &ntree->nodes) { + if (STREQ(node->idname, "GeometryNodeSubdivideSmooth")) { + STRNCPY(node->idname, "GeometryNodeSubdivisionSurface"); + } + } + } + } + } + /** * Versioning code until next subversion bump goes here. * diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt index baa1f1bc579..366cac48a40 100644 --- a/source/blender/nodes/CMakeLists.txt +++ b/source/blender/nodes/CMakeLists.txt @@ -178,8 +178,8 @@ set(SRC geometry/nodes/node_geo_point_separate.cc geometry/nodes/node_geo_point_translate.cc geometry/nodes/node_geo_points_to_volume.cc - geometry/nodes/node_geo_subdivide_smooth.cc geometry/nodes/node_geo_subdivide.cc + geometry/nodes/node_geo_subdivision_surface.cc geometry/nodes/node_geo_transform.cc geometry/nodes/node_geo_triangulate.cc geometry/nodes/node_geo_volume_to_mesh.cc diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h index 86d3861c5ba..03115852d80 100644 --- a/source/blender/nodes/NOD_geometry.h +++ b/source/blender/nodes/NOD_geometry.h @@ -61,8 +61,8 @@ void register_node_type_geo_point_separate(void); void register_node_type_geo_point_translate(void); void register_node_type_geo_points_to_volume(void); void register_node_type_geo_sample_texture(void); -void register_node_type_geo_subdivide_smooth(void); void register_node_type_geo_subdivide(void); +void register_node_type_geo_subdivision_surface(void); void register_node_type_geo_transform(void); void register_node_type_geo_triangulate(void); void register_node_type_geo_volume_to_mesh(void); diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h index 89144b678e7..abb467961b1 100644 --- a/source/blender/nodes/NOD_static_types.h +++ b/source/blender/nodes/NOD_static_types.h @@ -273,7 +273,7 @@ DefNode(FunctionNode, FN_NODE_INPUT_STRING, def_fn_input_string, "INPUT_STRING", DefNode(GeometryNode, GEO_NODE_TRIANGULATE, def_geo_triangulate, "TRIANGULATE", Triangulate, "Triangulate", "") DefNode(GeometryNode, GEO_NODE_EDGE_SPLIT, 0, "EDGE_SPLIT", EdgeSplit, "Edge Split", "") DefNode(GeometryNode, GEO_NODE_TRANSFORM, 0, "TRANSFORM", Transform, "Transform", "") -DefNode(GeometryNode, GEO_NODE_SUBDIVIDE_SMOOTH, 0, "SUBDIVIDE_SMOOTH", SubdivideSmooth, "Subdivide Smooth", "") +DefNode(GeometryNode, GEO_NODE_SUBDIVISION_SURFACE, 0, "SUBDIVISION_SURFACE", SubdivisionSurface, "Subdivision Surface", "") DefNode(GeometryNode, GEO_NODE_BOOLEAN, def_geo_boolean, "BOOLEAN", Boolean, "Boolean", "") DefNode(GeometryNode, GEO_NODE_POINT_DISTRIBUTE, def_geo_point_distribute, "POINT_DISTRIBUTE", PointDistribute, "Point Distribute", "") DefNode(GeometryNode, GEO_NODE_POINT_INSTANCE, def_geo_point_instance, "POINT_INSTANCE", PointInstance, "Point Instance", "") diff --git a/source/blender/nodes/geometry/nodes/node_geo_subdivide_smooth.cc b/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc index b56100e21bf..b14a512ce28 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_subdivide_smooth.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc @@ -25,7 +25,7 @@ #include "node_geometry_util.hh" -static bNodeSocketTemplate geo_node_subdivide_smooth_in[] = { +static bNodeSocketTemplate geo_node_subdivision_surface_in[] = { {SOCK_GEOMETRY, N_("Geometry")}, {SOCK_INT, N_("Level"), 1, 0, 0, 0, 0, 6}, {SOCK_BOOLEAN, N_("Use Creases")}, @@ -34,14 +34,14 @@ static bNodeSocketTemplate geo_node_subdivide_smooth_in[] = { {-1, ""}, }; -static bNodeSocketTemplate geo_node_subdivide_smooth_out[] = { +static bNodeSocketTemplate geo_node_subdivision_surface_out[] = { {SOCK_GEOMETRY, N_("Geometry")}, {-1, ""}, }; -static void geo_node_subdivide_smooth_layout(uiLayout *layout, - bContext *UNUSED(C), - PointerRNA *UNUSED(ptr)) +static void geo_node_subdivision_surface_layout(uiLayout *layout, + bContext *UNUSED(C), + PointerRNA *UNUSED(ptr)) { #ifndef WITH_OPENSUBDIV uiItemL(layout, IFACE_("Disabled, built without OpenSubdiv"), ICON_ERROR); @@ -51,7 +51,7 @@ static void geo_node_subdivide_smooth_layout(uiLayout *layout, } namespace blender::nodes { -static void geo_node_subdivide_smooth_exec(GeoNodeExecParams params) +static void geo_node_subdivision_surface_exec(GeoNodeExecParams params) { GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry"); @@ -120,14 +120,15 @@ static void geo_node_subdivide_smooth_exec(GeoNodeExecParams params) } } // namespace blender::nodes -void register_node_type_geo_subdivide_smooth() +void register_node_type_geo_subdivision_surface() { static bNodeType ntype; geo_node_type_base( - &ntype, GEO_NODE_SUBDIVIDE_SMOOTH, "Subdivide Smooth", NODE_CLASS_GEOMETRY, 0); - node_type_socket_templates(&ntype, geo_node_subdivide_smooth_in, geo_node_subdivide_smooth_out); - ntype.geometry_node_execute = blender::nodes::geo_node_subdivide_smooth_exec; - ntype.draw_buttons = geo_node_subdivide_smooth_layout; + &ntype, GEO_NODE_SUBDIVISION_SURFACE, "Subdivision Surface", NODE_CLASS_GEOMETRY, 0); + node_type_socket_templates( + &ntype, geo_node_subdivision_surface_in, geo_node_subdivision_surface_out); + ntype.geometry_node_execute = blender::nodes::geo_node_subdivision_surface_exec; + ntype.draw_buttons = geo_node_subdivision_surface_layout; nodeRegisterType(&ntype); } |