diff options
6 files changed, 7 insertions, 7 deletions
diff --git a/release/scripts/modules/bl_console_utils/__init__.py b/release/scripts/modules/bl_console_utils/__init__.py index 78800fa5703..ab95fe1e68a 100644 --- a/release/scripts/modules/bl_console_utils/__init__.py +++ b/release/scripts/modules/bl_console_utils/__init__.py @@ -1,4 +1,4 @@ # SPDX-License-Identifier: GPL-2.0-or-later """ -Utilities relating to text mode console interations. +Utilities relating to text mode console interactions. """ diff --git a/source/blender/blenkernel/BKE_collection.h b/source/blender/blenkernel/BKE_collection.h index 41d369ae9b2..feb3dc7de80 100644 --- a/source/blender/blenkernel/BKE_collection.h +++ b/source/blender/blenkernel/BKE_collection.h @@ -119,7 +119,7 @@ bool BKE_collection_object_add(struct Main *bmain, /** * Add object to given collection, similar to #BKE_collection_object_add. * - * However, it additionnally ensures that the selected collection is also part of the given + * However, it additionally ensures that the selected collection is also part of the given * `view_layer`, if non-NULL. Otherwise, the object is not added to any collection. */ bool BKE_collection_viewlayer_object_add(struct Main *bmain, diff --git a/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh b/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh index 1261c855a82..eb409f076f3 100644 --- a/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh +++ b/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh @@ -126,7 +126,7 @@ BLI_STATIC_ASSERT_ALIGN(VelocityGeometryIndex, 16) * \{ */ enum eClosureBits : uint32_t { - /** NOTE: Theses are used as stencil bits. So we are limited to 8bits. */ + /** NOTE: These are used as stencil bits. So we are limited to 8bits. */ CLOSURE_DIFFUSE = (1u << 0u), CLOSURE_SSS = (1u << 1u), CLOSURE_REFLECTION = (1u << 2u), diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_attributes_lib.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_attributes_lib.glsl index fafea1e576e..a65bb7decb6 100644 --- a/source/blender/draw/engines/eevee_next/shaders/eevee_attributes_lib.glsl +++ b/source/blender/draw/engines/eevee_next/shaders/eevee_attributes_lib.glsl @@ -287,7 +287,7 @@ vec3 attr_load_uv(vec3 attr) /** \name Volume Attribute post * * TODO(@fclem): These implementation details should concern the DRWManager and not be a fix on - * the engine side. But as of now, the engines are reponsible for loading the attributes. + * the engine side. But as of now, the engines are responsible for loading the attributes. * * \{ */ diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_nodetree_lib.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_nodetree_lib.glsl index 277b2e35d8b..0ccf06a9e14 100644 --- a/source/blender/draw/engines/eevee_next/shaders/eevee_nodetree_lib.glsl +++ b/source/blender/draw/engines/eevee_next/shaders/eevee_nodetree_lib.glsl @@ -29,7 +29,7 @@ bool closure_select(float weight, inout float total_weight, inout float r) float x = weight / total_weight; bool chosen = (r < x); /* Assuming that if r is in the interval [0,x] or [x,1], it's still uniformly distributed within - * that interval, so you remaping to [0,1] again to explore this space of probability. */ + * that interval, so you remapping to [0,1] again to explore this space of probability. */ r = (chosen) ? (r / x) : ((r - x) / (1.0 - x)); return chosen; } @@ -333,7 +333,7 @@ vec3 coordinate_screen(vec3 P) window.xy = vec2(0.5); } else { - /* TODO(fclem): Actual camera tranform. */ + /* TODO(fclem): Actual camera transform. */ window.xy = project_point(ViewProjectionMatrix, P).xy * 0.5 + 0.5; window.xy = window.xy * CameraTexCoFactors.xy + CameraTexCoFactors.zw; } diff --git a/source/blender/python/intern/bpy_traceback.c b/source/blender/python/intern/bpy_traceback.c index 45977ba400c..cb93843a6de 100644 --- a/source/blender/python/intern/bpy_traceback.c +++ b/source/blender/python/intern/bpy_traceback.c @@ -165,7 +165,7 @@ finally: bool python_script_error_jump( const char *filepath, int *r_lineno, int *r_offset, int *r_lineno_end, int *r_offset_end) { - /* WARNING(@campbellbarton): The normalized exception is restored (loosing line number info). + /* WARNING(@campbellbarton): The normalized exception is restored (losing line number info). * Ideally this would leave the exception state as it found it, but that needs to be done * carefully with regards to reference counting, see: T97731. */ |