diff options
-rw-r--r-- | source/blender/draw/engines/workbench/workbench_deferred.c | 2 | ||||
-rw-r--r-- | source/blender/draw/engines/workbench/workbench_forward.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_deferred.c b/source/blender/draw/engines/workbench/workbench_deferred.c index b9dcb6bff8d..6a96822984d 100644 --- a/source/blender/draw/engines/workbench/workbench_deferred.c +++ b/source/blender/draw/engines/workbench/workbench_deferred.c @@ -72,7 +72,7 @@ static struct { float light_direction_vs[3]; int next_object_id; float normal_world_matrix[3][3]; -} e_data = {NULL}; +} e_data = {{NULL}}; /* Shaders */ extern char datatoc_workbench_prepass_vert_glsl[]; diff --git a/source/blender/draw/engines/workbench/workbench_forward.c b/source/blender/draw/engines/workbench/workbench_forward.c index 11cf20744ec..d2c262bc4ac 100644 --- a/source/blender/draw/engines/workbench/workbench_forward.c +++ b/source/blender/draw/engines/workbench/workbench_forward.c @@ -63,7 +63,7 @@ static struct { struct GPUTexture *composite_buffer_tx; /* ref only, not alloced */ int next_object_id; float normal_world_matrix[3][3]; -} e_data = {NULL}; +} e_data = {{NULL}}; /* Shaders */ extern char datatoc_workbench_forward_composite_frag_glsl[]; |