diff options
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_engine.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_engine.c b/source/blender/draw/engines/eevee/eevee_engine.c index f8e68156aa8..6480847092b 100644 --- a/source/blender/draw/engines/eevee/eevee_engine.c +++ b/source/blender/draw/engines/eevee/eevee_engine.c @@ -177,9 +177,6 @@ static void eevee_cache_finish(void *vedata) if (g_data->queued_shaders_count != g_data->queued_shaders_count_prev) { g_data->queued_shaders_count_prev = g_data->queued_shaders_count; EEVEE_temporal_sampling_reset(vedata); - /* At this moment the TAA sampling will be redrawn in the next iteration. - * we set the taa_current_sample to 0 so the next iteration will use sample 1 */ - stl->effects->taa_current_sample = 0; } } |