Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--CMake/macros.cmake4
-rw-r--r--CMakeLists.txt24
-rw-r--r--config/darwin-config.py12
-rw-r--r--config/irix6-config.py5
-rw-r--r--config/linux2-config.py5
-rw-r--r--config/linuxcross-config.py5
-rw-r--r--config/openbsd3-config.py5
-rw-r--r--config/sunos5-config.py7
-rw-r--r--config/win32-mingw-config.py7
-rw-r--r--config/win32-vc-config.py9
-rw-r--r--config/win64-vc-config.py9
-rw-r--r--intern/CMakeLists.txt1
-rw-r--r--intern/Makefile2
-rw-r--r--intern/SConscript3
-rw-r--r--intern/audaspace/AUD_C-API.h330
-rw-r--r--intern/audaspace/CMakeLists.txt52
-rw-r--r--intern/audaspace/COPYING674
-rw-r--r--intern/audaspace/COPYING.LESSER165
-rw-r--r--intern/audaspace/FX/AUD_DelayFactory.cpp58
-rw-r--r--intern/audaspace/FX/AUD_DelayFactory.h70
-rw-r--r--intern/audaspace/FX/AUD_DelayReader.cpp111
-rw-r--r--intern/audaspace/FX/AUD_DelayReader.h73
-rw-r--r--intern/audaspace/FX/AUD_DoubleReader.cpp158
-rw-r--r--intern/audaspace/FX/AUD_DoubleReader.h83
-rw-r--r--intern/audaspace/FX/AUD_EffectFactory.cpp50
-rw-r--r--intern/audaspace/FX/AUD_EffectFactory.h76
-rw-r--r--intern/audaspace/FX/AUD_EffectReader.cpp78
-rw-r--r--intern/audaspace/FX/AUD_EffectReader.h66
-rw-r--r--intern/audaspace/FX/AUD_FaderFactory.cpp84
-rw-r--r--intern/audaspace/FX/AUD_FaderFactory.h111
-rw-r--r--intern/audaspace/FX/AUD_FaderReader.cpp133
-rw-r--r--intern/audaspace/FX/AUD_FaderReader.h86
-rw-r--r--intern/audaspace/FX/AUD_LimiterFactory.cpp67
-rw-r--r--intern/audaspace/FX/AUD_LimiterFactory.h84
-rw-r--r--intern/audaspace/FX/AUD_LimiterReader.cpp95
-rw-r--r--intern/audaspace/FX/AUD_LimiterReader.h64
-rw-r--r--intern/audaspace/FX/AUD_LoopFactory.cpp57
-rw-r--r--intern/audaspace/FX/AUD_LoopFactory.h74
-rw-r--r--intern/audaspace/FX/AUD_LoopReader.cpp107
-rw-r--r--intern/audaspace/FX/AUD_LoopReader.h69
-rw-r--r--intern/audaspace/FX/AUD_PingPongFactory.cpp67
-rw-r--r--intern/audaspace/FX/AUD_PingPongFactory.h51
-rw-r--r--intern/audaspace/FX/AUD_PitchFactory.cpp48
-rw-r--r--intern/audaspace/FX/AUD_PitchFactory.h70
-rw-r--r--intern/audaspace/FX/AUD_PitchReader.cpp39
-rw-r--r--intern/audaspace/FX/AUD_PitchReader.h54
-rw-r--r--intern/audaspace/FX/AUD_ReverseFactory.cpp43
-rw-r--r--intern/audaspace/FX/AUD_ReverseFactory.h50
-rw-r--r--intern/audaspace/FX/AUD_ReverseReader.cpp111
-rw-r--r--intern/audaspace/FX/AUD_ReverseReader.h74
-rw-r--r--intern/audaspace/FX/AUD_VolumeFactory.cpp57
-rw-r--r--intern/audaspace/FX/AUD_VolumeFactory.h72
-rw-r--r--intern/audaspace/FX/AUD_VolumeReader.cpp97
-rw-r--r--intern/audaspace/FX/AUD_VolumeReader.h72
-rw-r--r--intern/audaspace/Makefile57
-rw-r--r--intern/audaspace/OpenAL/AUD_OpenALDevice.cpp1362
-rw-r--r--intern/audaspace/OpenAL/AUD_OpenALDevice.h171
-rw-r--r--intern/audaspace/SConscript24
-rw-r--r--intern/audaspace/SDL/AUD_SDLDevice.cpp97
-rw-r--r--intern/audaspace/SDL/AUD_SDLDevice.h63
-rw-r--r--intern/audaspace/SDL/AUD_SDLMixer.cpp83
-rw-r--r--intern/audaspace/SDL/AUD_SDLMixer.h76
-rw-r--r--intern/audaspace/SDL/AUD_SDLMixerFactory.cpp63
-rw-r--r--intern/audaspace/SDL/AUD_SDLMixerFactory.h45
-rw-r--r--intern/audaspace/SDL/AUD_SDLMixerReader.cpp214
-rw-r--r--intern/audaspace/SDL/AUD_SDLMixerReader.h128
-rw-r--r--intern/audaspace/SDL/Makefile41
-rw-r--r--intern/audaspace/SRC/AUD_SRCResampleFactory.cpp53
-rw-r--r--intern/audaspace/SRC/AUD_SRCResampleFactory.h46
-rw-r--r--intern/audaspace/SRC/AUD_SRCResampleReader.cpp119
-rw-r--r--intern/audaspace/SRC/AUD_SRCResampleReader.h102
-rw-r--r--intern/audaspace/ffmpeg/AUD_FFMPEGFactory.cpp88
-rw-r--r--intern/audaspace/ffmpeg/AUD_FFMPEGFactory.h76
-rw-r--r--intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp388
-rw-r--r--intern/audaspace/ffmpeg/AUD_FFMPEGReader.h133
-rw-r--r--intern/audaspace/ffmpeg/Makefile41
-rw-r--r--intern/audaspace/intern/AUD_Buffer.cpp67
-rw-r--r--intern/audaspace/intern/AUD_Buffer.h75
-rw-r--r--intern/audaspace/intern/AUD_BufferReader.cpp91
-rw-r--r--intern/audaspace/intern/AUD_BufferReader.h74
-rw-r--r--intern/audaspace/intern/AUD_C-API.cpp558
-rw-r--r--intern/audaspace/intern/AUD_ChannelMapperFactory.cpp125
-rw-r--r--intern/audaspace/intern/AUD_ChannelMapperFactory.h65
-rw-r--r--intern/audaspace/intern/AUD_ChannelMapperReader.cpp108
-rw-r--r--intern/audaspace/intern/AUD_ChannelMapperReader.h76
-rw-r--r--intern/audaspace/intern/AUD_ConverterFactory.cpp54
-rw-r--r--intern/audaspace/intern/AUD_ConverterFactory.h45
-rw-r--r--intern/audaspace/intern/AUD_ConverterFunctions.cpp502
-rw-r--r--intern/audaspace/intern/AUD_ConverterFunctions.h156
-rw-r--r--intern/audaspace/intern/AUD_ConverterReader.cpp244
-rw-r--r--intern/audaspace/intern/AUD_ConverterReader.h71
-rw-r--r--intern/audaspace/intern/AUD_FloatMixer.cpp170
-rw-r--r--intern/audaspace/intern/AUD_FloatMixer.h100
-rw-r--r--intern/audaspace/intern/AUD_I3DDevice.h103
-rw-r--r--intern/audaspace/intern/AUD_IDevice.h191
-rw-r--r--intern/audaspace/intern/AUD_IFactory.h55
-rw-r--r--intern/audaspace/intern/AUD_IMixer.h77
-rw-r--r--intern/audaspace/intern/AUD_IReader.h117
-rw-r--r--intern/audaspace/intern/AUD_MixerFactory.cpp109
-rw-r--r--intern/audaspace/intern/AUD_MixerFactory.h117
-rw-r--r--intern/audaspace/intern/AUD_NULLDevice.cpp108
-rw-r--r--intern/audaspace/intern/AUD_NULLDevice.h65
-rw-r--r--intern/audaspace/intern/AUD_ReadDevice.cpp64
-rw-r--r--intern/audaspace/intern/AUD_ReadDevice.h68
-rw-r--r--intern/audaspace/intern/AUD_Reference.h115
-rw-r--r--intern/audaspace/intern/AUD_ResampleFactory.h33
-rw-r--r--intern/audaspace/intern/AUD_SinusFactory.cpp51
-rw-r--r--intern/audaspace/intern/AUD_SinusFactory.h70
-rw-r--r--intern/audaspace/intern/AUD_SinusReader.cpp104
-rw-r--r--intern/audaspace/intern/AUD_SinusReader.h86
-rw-r--r--intern/audaspace/intern/AUD_SoftwareDevice.cpp444
-rw-r--r--intern/audaspace/intern/AUD_SoftwareDevice.h137
-rw-r--r--intern/audaspace/intern/AUD_SourceCaps.h41
-rw-r--r--intern/audaspace/intern/AUD_Space.h294
-rw-r--r--intern/audaspace/intern/AUD_StreamBufferFactory.cpp80
-rw-r--r--intern/audaspace/intern/AUD_StreamBufferFactory.h62
-rw-r--r--intern/audaspace/intern/Makefile41
-rw-r--r--source/blender/blenkernel/BKE_packedFile.h3
-rw-r--r--source/blender/blenkernel/BKE_sequence.h7
-rw-r--r--source/blender/blenkernel/BKE_sound.h49
-rw-r--r--source/blender/blenkernel/BKE_writeavi.h5
-rw-r--r--source/blender/blenkernel/BKE_writeffmpeg.h3
-rw-r--r--source/blender/blenkernel/BKE_writeframeserver.h3
-rw-r--r--source/blender/blenkernel/CMakeLists.txt1
-rw-r--r--source/blender/blenkernel/SConscript1
-rw-r--r--source/blender/blenkernel/intern/blender.c5
-rw-r--r--source/blender/blenkernel/intern/library.c2
-rw-r--r--source/blender/blenkernel/intern/packedFile.c55
-rw-r--r--source/blender/blenkernel/intern/sca.c12
-rw-r--r--source/blender/blenkernel/intern/scene.c2
-rw-r--r--source/blender/blenkernel/intern/sequence.c66
-rw-r--r--source/blender/blenkernel/intern/sound.c515
-rw-r--r--source/blender/blenkernel/intern/writeavi.c2
-rw-r--r--source/blender/blenkernel/intern/writeffmpeg.c29
-rw-r--r--source/blender/blenkernel/intern/writeframeserver.c2
-rw-r--r--source/blender/blenlib/intern/bpath.c2
-rw-r--r--source/blender/blenloader/intern/readfile.c90
-rw-r--r--source/blender/blenloader/intern/writefile.c28
-rw-r--r--source/blender/editors/CMakeLists.txt1
-rw-r--r--source/blender/editors/animation/anim_ops.c5
-rw-r--r--source/blender/editors/screen/screen_ops.c6
-rw-r--r--source/blender/editors/screen/screendump.c2
-rw-r--r--source/blender/editors/space_file/filelist.c22
-rw-r--r--source/blender/editors/space_logic/logic_window.c17
-rw-r--r--source/blender/editors/space_outliner/outliner.c4
-rw-r--r--source/blender/editors/space_sequencer/SConscript1
-rw-r--r--source/blender/editors/space_sequencer/sequencer_add.c140
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c15
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c53
-rw-r--r--source/blender/editors/space_sequencer/sequencer_select.c4
-rw-r--r--source/blender/makesdna/DNA_actuator_types.h8
-rw-r--r--source/blender/makesdna/DNA_scene_types.h1
-rw-r--r--source/blender/makesdna/DNA_sequence_types.h4
-rw-r--r--source/blender/makesdna/DNA_sound_types.h75
-rw-r--r--source/blender/makesdna/DNA_userdef_types.h5
-rw-r--r--source/blender/makesrna/intern/rna_sequence.c24
-rw-r--r--source/blender/makesrna/intern/rna_sound.c65
-rw-r--r--source/blender/makesrna/intern/rna_userdef.c72
-rw-r--r--source/blender/render/intern/source/pipeline.c2
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c8
-rw-r--r--source/creator/CMakeLists.txt2
-rw-r--r--source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp24
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.cpp21
-rw-r--r--source/gameengine/Converter/CMakeLists.txt1
-rw-r--r--source/gameengine/Converter/KX_ConvertActuators.cpp154
-rw-r--r--source/gameengine/Converter/SConscript1
-rw-r--r--source/gameengine/Ketsji/CMakeLists.txt1
-rw-r--r--source/gameengine/Ketsji/KX_CDActuator.cpp86
-rw-r--r--source/gameengine/Ketsji/KX_CDActuator.h4
-rw-r--r--source/gameengine/Ketsji/KX_KetsjiEngine.cpp58
-rw-r--r--source/gameengine/Ketsji/KX_KetsjiEngine.h2
-rw-r--r--source/gameengine/Ketsji/KX_Scene.cpp13
-rw-r--r--source/gameengine/Ketsji/KX_Scene.h11
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.cpp592
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.h65
-rw-r--r--source/gameengine/Ketsji/SConscript1
-rw-r--r--source/nan_definitions.mk1
-rw-r--r--tools/Blender.py4
-rwxr-xr-xtools/btools.py6
179 files changed, 14032 insertions, 1192 deletions
diff --git a/CMake/macros.cmake b/CMake/macros.cmake
index 8744fc2cdf9..3f706e5ed95 100644
--- a/CMake/macros.cmake
+++ b/CMake/macros.cmake
@@ -43,7 +43,7 @@ MACRO(SETUP_LIBDIRS)
CMAKE_POLICY(SET CMP0003 NEW)
endif(COMMAND cmake_policy)
LINK_DIRECTORIES(${PYTHON_LIBPATH} ${SDL_LIBPATH} ${JPEG_LIBPATH} ${PNG_LIBPATH} ${ZLIB_LIBPATH} ${ICONV_LIBPATH} ${OPENEXR_LIBPATH} ${QUICKTIME_LIBPATH} ${FFMPEG_LIBPATH})
- LINK_DIRECTORIES(${FREETYPE_LIBPATH})
+ LINK_DIRECTORIES(${FREETYPE_LIBPATH} ${LIBSAMPLERATE_LIBPATH})
IF(WITH_INTERNATIONAL)
LINK_DIRECTORIES(${GETTEXT_LIBPATH})
ENDIF(WITH_INTERNATIONAL)
@@ -82,7 +82,7 @@ MACRO(SETUP_LIBLINKS
TARGET_LINK_LIBRARIES(${target} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${PYTHON_LINKFLAGS} ${JPEG_LIB} ${PNG_LIB} ${ZLIB_LIB} ${SDL_LIB} ${LLIBS})
- TARGET_LINK_LIBRARIES(${target} ${FREETYPE_LIB})
+ TARGET_LINK_LIBRARIES(${target} ${FREETYPE_LIB} ${LIBSAMPLERATE_LIB})
# since we are using the local libs for python when compiling msvc projects, we need to add _d when compiling debug versions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 6da0015d427..895af9d1a1c 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -165,6 +165,11 @@ IF(UNIX AND NOT APPLE)
SET(FFTW3_LIBPATH ${FFTW3}/lib)
ENDIF(WITH_FFTW3)
+ SET(LIBSAMPLERATE /usr)
+ SET(LIBSAMPLERATE_INC ${LIBSAMPLERATE}/include)
+ SET(LIBSAMPLERATE_LIB samplerate)
+ SET(LIBSAMPLERATE_LIBPATH ${LIBSAMPLERATE}/lib)
+
FIND_PACKAGE(JPEG REQUIRED)
FIND_PACKAGE(PNG REQUIRED)
@@ -213,11 +218,11 @@ IF(WIN32)
IF(CMAKE_CL_64)
SET(WITH_OPENAL OFF)
ELSE(CMAKE_CL_64)
- #SET(WITH_OPENAL ON)
- SET(OPENAL ${LIBDIR}/openal)
- SET(OPENAL_INC ${OPENAL}/include ${OPENAL}/include/AL)
- SET(OPENAL_LIB openal_static)
- SET(OPENAL_LIBPATH ${OPENAL}/lib)
+ #SET(WITH_OPENAL ON)
+ SET(OPENAL ${LIBDIR}/openal)
+ SET(OPENAL_INC ${OPENAL}/include)
+ SET(OPENAL_LIB wrap_oal)
+ SET(OPENAL_LIBPATH ${OPENAL}/lib)
ENDIF(CMAKE_CL_64)
IF(CMAKE_CL_64)
@@ -286,15 +291,16 @@ IF(WIN32)
SET(FFMPEG_LIB avcodec-52 avformat-52 avdevice-52 avutil-50 swscale-0)
SET(FFMPEG_LIBPATH ${FFMPEG}/lib)
+ SET(LIBSAMPLERATE ${LIBDIR}/samplerate)
+ SET(LIBSAMPLERATE_INC ${LIBSAMPLERATE}/include)
+ SET(LIBSAMPLERATE_LIB libsamplerate)
+ SET(LIBSAMPLERATE_LIBPATH ${LIBSAMPLERATE}/lib)
+
IF(CMAKE_CL_64)
SET(LLIBS kernel32 user32 vfw32 winmm ws2_32 )
ELSE(CMAKE_CL_64)
SET(LLIBS kernel32 user32 gdi32 comdlg32 advapi32 shell32 ole32 oleaut32 uuid ws2_32 vfw32 winmm)
ENDIF(CMAKE_CL_64)
-
- IF(WITH_OPENAL)
- SET(LLIBS ${LLIBS} dxguid)
- ENDIF(WITH_OPENAL)
SET(CMAKE_CXX_FLAGS_DEBUG "/D_CRT_NONSTDC_NO_DEPRECATE /D_CRT_SECURE_NO_DEPRECATE /D_SCL_SECURE_NO_DEPRECATE /wd4800 /wd4244 /wd4305 /D_DEBUG /Od /Gm /EHsc /RTC1 /MTd /W3 /nologo /ZI /J" CACHE STRING "MSVC MT flags " FORCE)
SET(CMAKE_CXX_FLAGS_RELEASE "/D_CRT_NONSTDC_NO_DEPRECATE /D_CRT_SECURE_NO_DEPRECATE /D_SCL_SECURE_NO_DEPRECATE /wd4800 /wd4244 /wd4305 /O2 /Ob2 /DNDEBUG /EHsc /MT /W3 /nologo /J" CACHE STRING "MSVC MT flags " FORCE)
diff --git a/config/darwin-config.py b/config/darwin-config.py
index d12d0234ddc..5e8d94fbaac 100644
--- a/config/darwin-config.py
+++ b/config/darwin-config.py
@@ -86,11 +86,6 @@ else:
BF_QUIET = '1'
WITH_BF_OPENMP = '0'
-# Note : should be true, but openal simply dont work on intel
-if MAC_PROC == 'i386':
- WITH_BF_OPENAL = False
-else:
- WITH_BF_OPENAL = True
#different lib must be used following version of gcc
# for gcc 3.3
#BF_OPENAL = LIBDIR + '/openal'
@@ -112,7 +107,7 @@ BF_CXX = '/usr'
WITH_BF_STATICCXX = False
BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
-BF_LIBSAMPLERATE = LIBDIR + '/SRC'
+BF_LIBSAMPLERATE = LIBDIR + '/samplerate'
BF_LIBSAMPLERATE_INC = '${BF_LIBSAMPLERATE}/include'
BF_LIBSAMPLERATE_LIB = 'samplerate'
BF_LIBSAMPLERATE_LIBPATH = '${BF_LIBSAMPLERATE}/lib'
@@ -206,11 +201,6 @@ BF_ICONV_INC = '${BF_ICONV}/include'
BF_ICONV_LIB = 'iconv'
#BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
-BF_LIBSAMPLERATE = LIBDIR + '/samplerate'
-BF_LIBSAMPLERATE_INC = '${BF_LIBSAMPLERATE}/include'
-BF_LIBSAMPLERATE_LIB = 'samplerate'
-BF_LIBSAMPLERATE_LIBPATH = '${BF_LIBSAMPLERATE}/lib'
-
# Mesa Libs should go here if your using them as well....
WITH_BF_STATICOPENGL = True
BF_OPENGL_LIB = 'GL GLU'
diff --git a/config/irix6-config.py b/config/irix6-config.py
index 93d6506ccc7..d38665f282a 100644
--- a/config/irix6-config.py
+++ b/config/irix6-config.py
@@ -24,6 +24,11 @@ BF_CXX = '/usr'
WITH_BF_STATICCXX = 'false'
BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
+BF_LIBSAMPLERATE = LCGDIR+'/samplerate'
+BF_LIBSAMPLERATE_INC = '${BF_LIBSAMPLERATE}/include'
+BF_LIBSAMPLERATE_LIB = 'samplerate'
+BF_LIBSAMPLERATE_LIBPATH = '${BF_LIBSAMPLERATE}/lib'
+
WITH_BF_SDL = 'true'
BF_SDL = LCGDIR+'/sdl' #$(shell sdl-config --prefix)
BF_SDL_INC = '${BF_SDL}/include/SDL' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
diff --git a/config/linux2-config.py b/config/linux2-config.py
index 62a7667d8e7..c1707a02cc4 100644
--- a/config/linux2-config.py
+++ b/config/linux2-config.py
@@ -22,6 +22,11 @@ BF_CXX = '/usr'
WITH_BF_STATICCXX = False
BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
+BF_LIBSAMPLERATE = '/usr'
+BF_LIBSAMPLERATE_INC = '${BF_LIBSAMPLERATE}/include'
+BF_LIBSAMPLERATE_LIB = 'samplerate'
+BF_LIBSAMPLERATE_LIBPATH = '${BF_LIBSAMPLERATE}/lib'
+
WITH_BF_SDL = True
BF_SDL = '/usr' #$(shell sdl-config --prefix)
BF_SDL_INC = '${BF_SDL}/include/SDL' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
diff --git a/config/linuxcross-config.py b/config/linuxcross-config.py
index 88ad0ddd14e..a7ce2dc2908 100644
--- a/config/linuxcross-config.py
+++ b/config/linuxcross-config.py
@@ -22,6 +22,11 @@ BF_CXX = '/usr'
WITH_BF_STATICCXX = False
BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
+BF_LIBSAMPLERATE = LIBDIR + '/samplerate'
+BF_LIBSAMPLERATE_INC = '${BF_LIBSAMPLERATE}/include'
+BF_LIBSAMPLERATE_LIB = 'samplerate'
+BF_LIBSAMPLERATE_LIBPATH = '${BF_LIBSAMPLERATE}/lib'
+
WITH_BF_SDL = True
BF_SDL = LIBDIR + '/sdl'
BF_SDL_INC = '${BF_SDL}/include'
diff --git a/config/openbsd3-config.py b/config/openbsd3-config.py
index 92f044394d6..95649321c07 100644
--- a/config/openbsd3-config.py
+++ b/config/openbsd3-config.py
@@ -16,6 +16,11 @@ WITH_BF_OPENAL = False
#BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib'
#BF_OPENAL_LIB_STATIC = '${BF_OPENAL}/lib/libopenal.a'
+BF_LIBSAMPLERATE = '/usr/local'
+BF_LIBSAMPLERATE_INC = '${BF_LIBSAMPLERATE}/include'
+BF_LIBSAMPLERATE_LIB = 'samplerate'
+BF_LIBSAMPLERATE_LIBPATH = '${BF_LIBSAMPLERATE}/lib'
+
WITH_BF_SDL = True
BF_SDL = '/usr/local' #$(shell sdl-config --prefix)
BF_SDL_INC = '${BF_SDL}/include/SDL' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
diff --git a/config/sunos5-config.py b/config/sunos5-config.py
index 6e970b9cab2..8af30e4f4f3 100644
--- a/config/sunos5-config.py
+++ b/config/sunos5-config.py
@@ -22,6 +22,11 @@ BF_CXX = '/usr'
WITH_BF_STATICCXX = False
BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
+BF_LIBSAMPLERATE = '/usr/local'
+BF_LIBSAMPLERATE_INC = '${BF_LIBSAMPLERATE}/include'
+BF_LIBSAMPLERATE_LIB = 'samplerate'
+BF_LIBSAMPLERATE_LIBPATH = '${BF_LIBSAMPLERATE}/lib'
+
WITH_BF_SDL = True
BF_SDL = '/usr/local' #$(shell sdl-config --prefix)
BF_SDL_INC = '${BF_SDL}/include/SDL' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
@@ -109,7 +114,7 @@ BF_ICONV_LIB = 'iconv'
BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
# enable ffmpeg support
-WITH_BF_FFMPEG = False # -DWITH_FFMPEG
+WITH_BF_FFMPEG = True # -DWITH_FFMPEG
BF_FFMPEG = '/usr/local'
BF_FFMPEG_INC = '${BF_FFMPEG}/include'
BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib'
diff --git a/config/win32-mingw-config.py b/config/win32-mingw-config.py
index 5711fa8e0a8..1570698d261 100644
--- a/config/win32-mingw-config.py
+++ b/config/win32-mingw-config.py
@@ -18,7 +18,7 @@ BF_PYTHON_LIB_STATIC = '${BF_PYTHON}/lib/libpython${BF_PYTHON_VERSION[0]}${BF_PY
WITH_BF_OPENAL = True
BF_OPENAL = LIBDIR + '/openal'
BF_OPENAL_INC = '${BF_OPENAL}/include'
-BF_OPENAL_LIB = 'OpenAL32 wrap_oal'
+BF_OPENAL_LIB = 'wrap_oal'
BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib'
WITH_BF_FFMPEG = False
@@ -26,6 +26,11 @@ BF_FFMPEG_LIB = 'avformat swscale avcodec avutil avdevice xvidcore x264'
BF_FFMPEG_LIBPATH = LIBDIR + '/gcc/ffmpeg/lib'
BF_FFMPEG_INC = LIBDIR + '/gcc/ffmpeg/include'
+BF_LIBSAMPLERATE = LIBDIR + '/samplerate'
+BF_LIBSAMPLERATE_INC = '${BF_LIBSAMPLERATE}/include'
+BF_LIBSAMPLERATE_LIB = 'libsamplerate'
+BF_LIBSAMPLERATE_LIBPATH = '${BF_LIBSAMPLERATE}/lib'
+
WITH_BF_SDL = True
BF_SDL = LIBDIR + '/sdl'
BF_SDL_INC = '${BF_SDL}/include'
diff --git a/config/win32-vc-config.py b/config/win32-vc-config.py
index 4e2a735243a..bb1bc02ccdb 100644
--- a/config/win32-vc-config.py
+++ b/config/win32-vc-config.py
@@ -17,8 +17,8 @@ BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib'
WITH_BF_OPENAL = True
BF_OPENAL = LIBDIR + '/openal'
-BF_OPENAL_INC = '${BF_OPENAL}/include ${BF_OPENAL}/include/AL '
-BF_OPENAL_LIB = 'OpenAL32 wrap_oal'
+BF_OPENAL_INC = '${BF_OPENAL}/include '
+BF_OPENAL_LIB = 'wrap_oal'
BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib'
# TODO - are these useful on win32?
@@ -32,6 +32,11 @@ BF_ICONV_INC = '${BF_ICONV}/include'
BF_ICONV_LIB = 'iconv'
BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
+BF_LIBSAMPLERATE = LIBDIR + '/samplerate'
+BF_LIBSAMPLERATE_INC = '${BF_LIBSAMPLERATE}/include'
+BF_LIBSAMPLERATE_LIB = 'libsamplerate'
+BF_LIBSAMPLERATE_LIBPATH = '${BF_LIBSAMPLERATE}/lib'
+
WITH_BF_SDL = True
BF_SDL = LIBDIR + '/sdl'
BF_SDL_INC = '${BF_SDL}/include'
diff --git a/config/win64-vc-config.py b/config/win64-vc-config.py
index 56ea356715b..ed08e578df8 100644
--- a/config/win64-vc-config.py
+++ b/config/win64-vc-config.py
@@ -17,8 +17,8 @@ BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib'
WITH_BF_OPENAL = False
BF_OPENAL = LIBDIR + '/openal'
-BF_OPENAL_INC = '${BF_OPENAL}/include ${BF_OPENAL}/include/AL '
-BF_OPENAL_LIB = 'OpenAL32 wrap_oal'
+BF_OPENAL_INC = '${BF_OPENAL}/include '
+BF_OPENAL_LIB = 'wrap_oal'
BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib'
# TODO - are these useful on win32?
@@ -32,6 +32,11 @@ BF_ICONV_INC = '${BF_ICONV}/include'
BF_ICONV_LIB = 'iconv'
BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
+BF_LIBSAMPLERATE = LIBDIR + '/samplerate'
+BF_LIBSAMPLERATE_INC = '${BF_LIBSAMPLERATE}/include'
+BF_LIBSAMPLERATE_LIB = 'libsamplerate'
+BF_LIBSAMPLERATE_LIBPATH = '${BF_LIBSAMPLERATE}/lib'
+
WITH_BF_SDL = True
BF_SDL = LIBDIR + '/sdl'
BF_SDL_INC = '${BF_SDL}/include'
diff --git a/intern/CMakeLists.txt b/intern/CMakeLists.txt
index 71bd00f71ee..f6877e3bce0 100644
--- a/intern/CMakeLists.txt
+++ b/intern/CMakeLists.txt
@@ -24,6 +24,7 @@
#
# ***** END GPL LICENSE BLOCK *****
+ADD_SUBDIRECTORY(audaspace)
ADD_SUBDIRECTORY(SoundSystem)
ADD_SUBDIRECTORY(string)
ADD_SUBDIRECTORY(ghost)
diff --git a/intern/Makefile b/intern/Makefile
index b559ce6978a..033e44b6e3d 100644
--- a/intern/Makefile
+++ b/intern/Makefile
@@ -32,7 +32,7 @@ SOURCEDIR = intern
# include nan_subdirs.mk
ALLDIRS = string ghost guardedalloc moto container memutil
-ALLDIRS += decimation iksolver bsp SoundSystem opennl elbeem boolop smoke
+ALLDIRS += decimation iksolver bsp SoundSystem opennl elbeem boolop smoke audaspace
all::
@for i in $(ALLDIRS); do \
diff --git a/intern/SConscript b/intern/SConscript
index bdbdc7fd6e9..34b88eee3ff 100644
--- a/intern/SConscript
+++ b/intern/SConscript
@@ -1,7 +1,8 @@
#!/usr/bin/python
Import ('env')
-SConscript(['SoundSystem/SConscript',
+SConscript(['audaspace/SConscript',
+ 'SoundSystem/SConscript',
'string/SConscript',
'ghost/SConscript',
'guardedalloc/SConscript',
diff --git a/intern/audaspace/AUD_C-API.h b/intern/audaspace/AUD_C-API.h
new file mode 100644
index 00000000000..1ee4b33e9fe
--- /dev/null
+++ b/intern/audaspace/AUD_C-API.h
@@ -0,0 +1,330 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_CAPI
+#define AUD_CAPI
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "intern/AUD_Space.h"
+
+typedef enum
+{
+ AUD_NULL_DEVICE = 0,
+ AUD_SDL_DEVICE,
+ AUD_OPENAL_DEVICE
+} AUD_DeviceType;
+
+typedef struct
+{
+ AUD_Specs specs;
+ float length;
+} AUD_SoundInfo;
+
+#ifndef AUD_CAPI_IMPLEMENTATION
+ typedef void AUD_Sound;
+ typedef void AUD_Handle;
+ typedef void AUD_Device;
+#endif
+
+/**
+ * Initializes an audio device.
+ * \param device The device type that should be used.
+ * \param specs The audio specification to be used.
+ * \param buffersize The buffersize for the device.
+ * \return Whether the device has been initialized.
+ */
+extern int AUD_init(AUD_DeviceType device, AUD_Specs specs, int buffersize);
+
+/**
+ * Returns a integer list with available sound devices. The last one is always
+ * AUD_NULL_DEVICE.
+ */
+extern int* AUD_enumDevices();
+
+/**
+ * Unitinitializes an audio device.
+ */
+extern void AUD_exit();
+
+/**
+ * Locks the playback device.
+ */
+extern void AUD_lock();
+
+/**
+ * Unlocks the device.
+ */
+extern void AUD_unlock();
+
+/**
+ * Returns information about a sound.
+ * \param sound The sound to get the info about.
+ * \return The AUD_SoundInfo structure with filled in data.
+ */
+extern AUD_SoundInfo AUD_getInfo(AUD_Sound* sound);
+
+/**
+ * Loads a sound file.
+ * \param filename The filename of the sound file.
+ * \return A handle of the sound file.
+ */
+extern AUD_Sound* AUD_load(const char* filename);
+
+/**
+ * Loads a sound file.
+ * \param buffer The buffer which contains the sound file.
+ * \param size The size of the buffer.
+ * \return A handle of the sound file.
+ */
+extern AUD_Sound* AUD_loadBuffer(unsigned char* buffer, int size);
+
+/**
+ * Buffers a sound.
+ * \param sound The sound to buffer.
+ * \return A handle of the sound buffer.
+ */
+extern AUD_Sound* AUD_bufferSound(AUD_Sound* sound);
+
+/**
+ * Delays a sound.
+ * \param sound The sound to dealy.
+ * \param delay The delay in seconds.
+ * \return A handle of the delayed sound.
+ */
+extern AUD_Sound* AUD_delaySound(AUD_Sound* sound, float delay);
+
+/**
+ * Limits a sound.
+ * \param sound The sound to limit.
+ * \param start The start time in seconds.
+ * \param end The stop time in seconds.
+ * \return A handle of the limited sound.
+ */
+extern AUD_Sound* AUD_limitSound(AUD_Sound* sound, float start, float end);
+
+/**
+ * Ping pongs a sound.
+ * \param sound The sound to ping pong.
+ * \return A handle of the ping pong sound.
+ */
+extern AUD_Sound* AUD_pingpongSound(AUD_Sound* sound);
+
+/**
+ * Loops a sound.
+ * \param sound The sound to loop.
+ * \return A handle of the looped sound.
+ */
+extern AUD_Sound* AUD_loopSound(AUD_Sound* sound);
+
+/**
+ * Stops a looping sound when the current playback finishes.
+ * \param handle The playback handle.
+ * \return Whether the handle is valid.
+ */
+extern int AUD_stopLoop(AUD_Handle* handle);
+
+/**
+ * Unloads a sound of any type.
+ * \param sound The handle of the sound.
+ */
+extern void AUD_unload(AUD_Sound* sound);
+
+/**
+ * Plays back a sound file.
+ * \param sound The handle of the sound file.
+ * \param keep When keep is true the sound source will not be deleted but set to
+ * paused when its end has been reached.
+ * \return A handle to the played back sound.
+ */
+extern AUD_Handle* AUD_play(AUD_Sound* sound, int keep);
+
+/**
+ * Pauses a played back sound.
+ * \param handle The handle to the sound.
+ * \return Whether the handle has been playing or not.
+ */
+extern int AUD_pause(AUD_Handle* handle);
+
+/**
+ * Resumes a paused sound.
+ * \param handle The handle to the sound.
+ * \return Whether the handle has been paused or not.
+ */
+extern int AUD_resume(AUD_Handle* handle);
+
+/**
+ * Stops a playing or paused sound.
+ * \param handle The handle to the sound.
+ * \return Whether the handle has been valid or not.
+ */
+extern int AUD_stop(AUD_Handle* handle);
+
+/**
+ * Sets the end behaviour of a playing or paused sound.
+ * \param handle The handle to the sound.
+ * \param keep When keep is true the sound source will not be deleted but set to
+ * paused when its end has been reached.
+ * \return Whether the handle has been valid or not.
+ */
+extern int AUD_setKeep(AUD_Handle* handle, int keep);
+
+/**
+ * Seeks a playing or paused sound.
+ * \param handle The handle to the sound.
+ * \param seekTo From where the sound file should be played back in seconds.
+ * \return Whether the handle has been valid or not.
+ */
+extern int AUD_seek(AUD_Handle* handle, float seekTo);
+
+/**
+ * Retrieves the playback position of a handle.
+ * \return The current playback position in seconds or 0.0 if the handle is
+ * invalid.
+ */
+extern float AUD_getPosition(AUD_Handle* handle);
+
+/**
+ * Returns the status of a playing, paused or stopped sound.
+ * \param handle The handle to the sound.
+ * \return The status of the sound behind the handle.
+ */
+extern AUD_Status AUD_getStatus(AUD_Handle* handle);
+
+/**
+ * Plays a 3D sound.
+ * \param sound The handle of the sound file.
+ * \param keep When keep is true the sound source will not be deleted but set to
+ * paused when its end has been reached.
+ * \return A handle to the played back sound.
+ * \note The factory must provide a mono (single channel) source and the device
+ * must support 3D audio, otherwise the sound is played back normally.
+ */
+extern AUD_Handle* AUD_play3D(AUD_Sound* sound, int keep);
+
+/**
+ * Updates the listener 3D data.
+ * \param data The 3D data.
+ * \return Whether the action succeeded.
+ */
+extern int AUD_updateListener(AUD_3DData* data);
+
+/**
+ * Sets a 3D device setting.
+ * \param setting The setting type.
+ * \param value The new setting value.
+ * \return Whether the action succeeded.
+ */
+extern int AUD_set3DSetting(AUD_3DSetting setting, float value);
+
+/**
+ * Retrieves a 3D device setting.
+ * \param setting The setting type.
+ * \return The setting value.
+ */
+extern float AUD_get3DSetting(AUD_3DSetting setting);
+
+/**
+ * Updates a listeners 3D data.
+ * \param handle The source handle.
+ * \param data The 3D data.
+ * \return Whether the action succeeded.
+ */
+extern int AUD_update3DSource(AUD_Handle* handle, AUD_3DData* data);
+
+/**
+ * Sets a 3D source setting.
+ * \param handle The source handle.
+ * \param setting The setting type.
+ * \param value The new setting value.
+ * \return Whether the action succeeded.
+ */
+extern int AUD_set3DSourceSetting(AUD_Handle* handle,
+ AUD_3DSourceSetting setting, float value);
+
+/**
+ * Retrieves a 3D source setting.
+ * \param handle The source handle.
+ * \param setting The setting type.
+ * \return The setting value.
+ */
+extern float AUD_get3DSourceSetting(AUD_Handle* handle,
+ AUD_3DSourceSetting setting);
+
+/**
+ * Sets the volume of a played back sound.
+ * \param handle The handle to the sound.
+ * \param volume The new volume, must be between 0.0 and 1.0.
+ * \return Whether the action succeeded.
+ */
+extern int AUD_setSoundVolume(AUD_Handle* handle, float volume);
+
+/**
+ * Sets the pitch of a played back sound.
+ * \param handle The handle to the sound.
+ * \param pitch The new pitch.
+ * \return Whether the action succeeded.
+ */
+extern int AUD_setSoundPitch(AUD_Handle* handle, float pitch);
+
+/**
+ * Opens a read device, with which audio data can be read.
+ * \param specs The specification of the audio data.
+ * \return A device handle.
+ */
+extern AUD_Device* AUD_openReadDevice(AUD_Specs specs);
+
+/**
+ * Plays back a sound file through a read device.
+ * \param device The read device.
+ * \param sound The handle of the sound file.
+ * \return Whether the sound could be played back.
+ */
+extern int AUD_playDevice(AUD_Device* device, AUD_Sound* sound);
+
+/**
+ * Reads the next samples into the supplied buffer.
+ * \param device The read device.
+ * \param buffer The target buffer.
+ * \param length The length in samples to be filled.
+ * \return True if the reading succeeded, false if there are no sounds
+ * played back currently, in that case the buffer is filled with
+ * silence.
+ */
+extern int AUD_readDevice(AUD_Device* device, sample_t* buffer, int length);
+
+/**
+ * Closes a read device.
+ * \param device The read device.
+ */
+extern void AUD_closeReadDevice(AUD_Device* device);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif //AUD_CAPI
diff --git a/intern/audaspace/CMakeLists.txt b/intern/audaspace/CMakeLists.txt
new file mode 100644
index 00000000000..c0716e2057c
--- /dev/null
+++ b/intern/audaspace/CMakeLists.txt
@@ -0,0 +1,52 @@
+# $Id$
+# ***** BEGIN LGPL LICENSE BLOCK *****
+#
+# Copyright 2009 Jörg Hermann Müller
+#
+# This file is part of AudaSpace.
+#
+# AudaSpace is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Lesser General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# AudaSpace is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Lesser General Public License for more details.
+#
+# You should have received a copy of the GNU Lesser General Public License
+# along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+#
+# ***** END LGPL LICENSE BLOCK *****
+
+SET(INC . intern FX SRC ${PTHREADS_INC} ${LIBSAMPLERATE_INC})
+
+FILE(GLOB SRC intern/*.cpp intern/*.h FX/*.cpp SRC/*.cpp)
+
+IF(WITH_FFMPEG)
+ SET(INC ${INC} ffmpeg ${FFMPEG_INC})
+ FILE(GLOB FFMPEGSRC ffmpeg/*.cpp)
+ ADD_DEFINITIONS(-DWITH_FFMPEG)
+ENDIF(WITH_FFMPEG)
+
+IF(WITH_SDL)
+ SET(INC ${INC} SDL ${SDL_INC})
+ FILE(GLOB SDLSRC SDL/*.cpp)
+ ADD_DEFINITIONS(-DWITH_SDL)
+ENDIF(WITH_SDL)
+
+IF(WITH_OPENAL)
+ SET(INC ${INC} OpenAL ${OPENAL_INC})
+ FILE(GLOB OPENALSRC OpenAL/*.cpp)
+ ADD_DEFINITIONS(-DWITH_OPENAL)
+
+ STRING(REGEX MATCH ".*ramework.*" FRAMEWORK ${OPENAL_INC})
+ IF(FRAMEWORK)
+ ADD_DEFINITIONS(-DAPPLE_FRAMEWORK_FIX)
+ ENDIF(FRAMEWORK)
+ENDIF(WITH_OPENAL)
+
+SET(SRC ${SRC} ${FFMPEGSRC} ${SDLSRC} ${OPENALSRC})
+
+BLENDERLIB(bf_audaspace "${SRC}" "${INC}")
diff --git a/intern/audaspace/COPYING b/intern/audaspace/COPYING
new file mode 100644
index 00000000000..94a9ed024d3
--- /dev/null
+++ b/intern/audaspace/COPYING
@@ -0,0 +1,674 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+ Preamble
+
+ The GNU General Public License is a free, copyleft license for
+software and other kinds of works.
+
+ The licenses for most software and other practical works are designed
+to take away your freedom to share and change the works. By contrast,
+the GNU General Public License is intended to guarantee your freedom to
+share and change all versions of a program--to make sure it remains free
+software for all its users. We, the Free Software Foundation, use the
+GNU General Public License for most of our software; it applies also to
+any other work released this way by its authors. You can apply it to
+your programs, too.
+
+ When we speak of free software, we are referring to freedom, not
+price. Our General Public Licenses are designed to make sure that you
+have the freedom to distribute copies of free software (and charge for
+them if you wish), that you receive source code or can get it if you
+want it, that you can change the software or use pieces of it in new
+free programs, and that you know you can do these things.
+
+ To protect your rights, we need to prevent others from denying you
+these rights or asking you to surrender the rights. Therefore, you have
+certain responsibilities if you distribute copies of the software, or if
+you modify it: responsibilities to respect the freedom of others.
+
+ For example, if you distribute copies of such a program, whether
+gratis or for a fee, you must pass on to the recipients the same
+freedoms that you received. You must make sure that they, too, receive
+or can get the source code. And you must show them these terms so they
+know their rights.
+
+ Developers that use the GNU GPL protect your rights with two steps:
+(1) assert copyright on the software, and (2) offer you this License
+giving you legal permission to copy, distribute and/or modify it.
+
+ For the developers' and authors' protection, the GPL clearly explains
+that there is no warranty for this free software. For both users' and
+authors' sake, the GPL requires that modified versions be marked as
+changed, so that their problems will not be attributed erroneously to
+authors of previous versions.
+
+ Some devices are designed to deny users access to install or run
+modified versions of the software inside them, although the manufacturer
+can do so. This is fundamentally incompatible with the aim of
+protecting users' freedom to change the software. The systematic
+pattern of such abuse occurs in the area of products for individuals to
+use, which is precisely where it is most unacceptable. Therefore, we
+have designed this version of the GPL to prohibit the practice for those
+products. If such problems arise substantially in other domains, we
+stand ready to extend this provision to those domains in future versions
+of the GPL, as needed to protect the freedom of users.
+
+ Finally, every program is threatened constantly by software patents.
+States should not allow patents to restrict development and use of
+software on general-purpose computers, but in those that do, we wish to
+avoid the special danger that patents applied to a free program could
+make it effectively proprietary. To prevent this, the GPL assures that
+patents cannot be used to render the program non-free.
+
+ The precise terms and conditions for copying, distribution and
+modification follow.
+
+ TERMS AND CONDITIONS
+
+ 0. Definitions.
+
+ "This License" refers to version 3 of the GNU General Public License.
+
+ "Copyright" also means copyright-like laws that apply to other kinds of
+works, such as semiconductor masks.
+
+ "The Program" refers to any copyrightable work licensed under this
+License. Each licensee is addressed as "you". "Licensees" and
+"recipients" may be individuals or organizations.
+
+ To "modify" a work means to copy from or adapt all or part of the work
+in a fashion requiring copyright permission, other than the making of an
+exact copy. The resulting work is called a "modified version" of the
+earlier work or a work "based on" the earlier work.
+
+ A "covered work" means either the unmodified Program or a work based
+on the Program.
+
+ To "propagate" a work means to do anything with it that, without
+permission, would make you directly or secondarily liable for
+infringement under applicable copyright law, except executing it on a
+computer or modifying a private copy. Propagation includes copying,
+distribution (with or without modification), making available to the
+public, and in some countries other activities as well.
+
+ To "convey" a work means any kind of propagation that enables other
+parties to make or receive copies. Mere interaction with a user through
+a computer network, with no transfer of a copy, is not conveying.
+
+ An interactive user interface displays "Appropriate Legal Notices"
+to the extent that it includes a convenient and prominently visible
+feature that (1) displays an appropriate copyright notice, and (2)
+tells the user that there is no warranty for the work (except to the
+extent that warranties are provided), that licensees may convey the
+work under this License, and how to view a copy of this License. If
+the interface presents a list of user commands or options, such as a
+menu, a prominent item in the list meets this criterion.
+
+ 1. Source Code.
+
+ The "source code" for a work means the preferred form of the work
+for making modifications to it. "Object code" means any non-source
+form of a work.
+
+ A "Standard Interface" means an interface that either is an official
+standard defined by a recognized standards body, or, in the case of
+interfaces specified for a particular programming language, one that
+is widely used among developers working in that language.
+
+ The "System Libraries" of an executable work include anything, other
+than the work as a whole, that (a) is included in the normal form of
+packaging a Major Component, but which is not part of that Major
+Component, and (b) serves only to enable use of the work with that
+Major Component, or to implement a Standard Interface for which an
+implementation is available to the public in source code form. A
+"Major Component", in this context, means a major essential component
+(kernel, window system, and so on) of the specific operating system
+(if any) on which the executable work runs, or a compiler used to
+produce the work, or an object code interpreter used to run it.
+
+ The "Corresponding Source" for a work in object code form means all
+the source code needed to generate, install, and (for an executable
+work) run the object code and to modify the work, including scripts to
+control those activities. However, it does not include the work's
+System Libraries, or general-purpose tools or generally available free
+programs which are used unmodified in performing those activities but
+which are not part of the work. For example, Corresponding Source
+includes interface definition files associated with source files for
+the work, and the source code for shared libraries and dynamically
+linked subprograms that the work is specifically designed to require,
+such as by intimate data communication or control flow between those
+subprograms and other parts of the work.
+
+ The Corresponding Source need not include anything that users
+can regenerate automatically from other parts of the Corresponding
+Source.
+
+ The Corresponding Source for a work in source code form is that
+same work.
+
+ 2. Basic Permissions.
+
+ All rights granted under this License are granted for the term of
+copyright on the Program, and are irrevocable provided the stated
+conditions are met. This License explicitly affirms your unlimited
+permission to run the unmodified Program. The output from running a
+covered work is covered by this License only if the output, given its
+content, constitutes a covered work. This License acknowledges your
+rights of fair use or other equivalent, as provided by copyright law.
+
+ You may make, run and propagate covered works that you do not
+convey, without conditions so long as your license otherwise remains
+in force. You may convey covered works to others for the sole purpose
+of having them make modifications exclusively for you, or provide you
+with facilities for running those works, provided that you comply with
+the terms of this License in conveying all material for which you do
+not control copyright. Those thus making or running the covered works
+for you must do so exclusively on your behalf, under your direction
+and control, on terms that prohibit them from making any copies of
+your copyrighted material outside their relationship with you.
+
+ Conveying under any other circumstances is permitted solely under
+the conditions stated below. Sublicensing is not allowed; section 10
+makes it unnecessary.
+
+ 3. Protecting Users' Legal Rights From Anti-Circumvention Law.
+
+ No covered work shall be deemed part of an effective technological
+measure under any applicable law fulfilling obligations under article
+11 of the WIPO copyright treaty adopted on 20 December 1996, or
+similar laws prohibiting or restricting circumvention of such
+measures.
+
+ When you convey a covered work, you waive any legal power to forbid
+circumvention of technological measures to the extent such circumvention
+is effected by exercising rights under this License with respect to
+the covered work, and you disclaim any intention to limit operation or
+modification of the work as a means of enforcing, against the work's
+users, your or third parties' legal rights to forbid circumvention of
+technological measures.
+
+ 4. Conveying Verbatim Copies.
+
+ You may convey verbatim copies of the Program's source code as you
+receive it, in any medium, provided that you conspicuously and
+appropriately publish on each copy an appropriate copyright notice;
+keep intact all notices stating that this License and any
+non-permissive terms added in accord with section 7 apply to the code;
+keep intact all notices of the absence of any warranty; and give all
+recipients a copy of this License along with the Program.
+
+ You may charge any price or no price for each copy that you convey,
+and you may offer support or warranty protection for a fee.
+
+ 5. Conveying Modified Source Versions.
+
+ You may convey a work based on the Program, or the modifications to
+produce it from the Program, in the form of source code under the
+terms of section 4, provided that you also meet all of these conditions:
+
+ a) The work must carry prominent notices stating that you modified
+ it, and giving a relevant date.
+
+ b) The work must carry prominent notices stating that it is
+ released under this License and any conditions added under section
+ 7. This requirement modifies the requirement in section 4 to
+ "keep intact all notices".
+
+ c) You must license the entire work, as a whole, under this
+ License to anyone who comes into possession of a copy. This
+ License will therefore apply, along with any applicable section 7
+ additional terms, to the whole of the work, and all its parts,
+ regardless of how they are packaged. This License gives no
+ permission to license the work in any other way, but it does not
+ invalidate such permission if you have separately received it.
+
+ d) If the work has interactive user interfaces, each must display
+ Appropriate Legal Notices; however, if the Program has interactive
+ interfaces that do not display Appropriate Legal Notices, your
+ work need not make them do so.
+
+ A compilation of a covered work with other separate and independent
+works, which are not by their nature extensions of the covered work,
+and which are not combined with it such as to form a larger program,
+in or on a volume of a storage or distribution medium, is called an
+"aggregate" if the compilation and its resulting copyright are not
+used to limit the access or legal rights of the compilation's users
+beyond what the individual works permit. Inclusion of a covered work
+in an aggregate does not cause this License to apply to the other
+parts of the aggregate.
+
+ 6. Conveying Non-Source Forms.
+
+ You may convey a covered work in object code form under the terms
+of sections 4 and 5, provided that you also convey the
+machine-readable Corresponding Source under the terms of this License,
+in one of these ways:
+
+ a) Convey the object code in, or embodied in, a physical product
+ (including a physical distribution medium), accompanied by the
+ Corresponding Source fixed on a durable physical medium
+ customarily used for software interchange.
+
+ b) Convey the object code in, or embodied in, a physical product
+ (including a physical distribution medium), accompanied by a
+ written offer, valid for at least three years and valid for as
+ long as you offer spare parts or customer support for that product
+ model, to give anyone who possesses the object code either (1) a
+ copy of the Corresponding Source for all the software in the
+ product that is covered by this License, on a durable physical
+ medium customarily used for software interchange, for a price no
+ more than your reasonable cost of physically performing this
+ conveying of source, or (2) access to copy the
+ Corresponding Source from a network server at no charge.
+
+ c) Convey individual copies of the object code with a copy of the
+ written offer to provide the Corresponding Source. This
+ alternative is allowed only occasionally and noncommercially, and
+ only if you received the object code with such an offer, in accord
+ with subsection 6b.
+
+ d) Convey the object code by offering access from a designated
+ place (gratis or for a charge), and offer equivalent access to the
+ Corresponding Source in the same way through the same place at no
+ further charge. You need not require recipients to copy the
+ Corresponding Source along with the object code. If the place to
+ copy the object code is a network server, the Corresponding Source
+ may be on a different server (operated by you or a third party)
+ that supports equivalent copying facilities, provided you maintain
+ clear directions next to the object code saying where to find the
+ Corresponding Source. Regardless of what server hosts the
+ Corresponding Source, you remain obligated to ensure that it is
+ available for as long as needed to satisfy these requirements.
+
+ e) Convey the object code using peer-to-peer transmission, provided
+ you inform other peers where the object code and Corresponding
+ Source of the work are being offered to the general public at no
+ charge under subsection 6d.
+
+ A separable portion of the object code, whose source code is excluded
+from the Corresponding Source as a System Library, need not be
+included in conveying the object code work.
+
+ A "User Product" is either (1) a "consumer product", which means any
+tangible personal property which is normally used for personal, family,
+or household purposes, or (2) anything designed or sold for incorporation
+into a dwelling. In determining whether a product is a consumer product,
+doubtful cases shall be resolved in favor of coverage. For a particular
+product received by a particular user, "normally used" refers to a
+typical or common use of that class of product, regardless of the status
+of the particular user or of the way in which the particular user
+actually uses, or expects or is expected to use, the product. A product
+is a consumer product regardless of whether the product has substantial
+commercial, industrial or non-consumer uses, unless such uses represent
+the only significant mode of use of the product.
+
+ "Installation Information" for a User Product means any methods,
+procedures, authorization keys, or other information required to install
+and execute modified versions of a covered work in that User Product from
+a modified version of its Corresponding Source. The information must
+suffice to ensure that the continued functioning of the modified object
+code is in no case prevented or interfered with solely because
+modification has been made.
+
+ If you convey an object code work under this section in, or with, or
+specifically for use in, a User Product, and the conveying occurs as
+part of a transaction in which the right of possession and use of the
+User Product is transferred to the recipient in perpetuity or for a
+fixed term (regardless of how the transaction is characterized), the
+Corresponding Source conveyed under this section must be accompanied
+by the Installation Information. But this requirement does not apply
+if neither you nor any third party retains the ability to install
+modified object code on the User Product (for example, the work has
+been installed in ROM).
+
+ The requirement to provide Installation Information does not include a
+requirement to continue to provide support service, warranty, or updates
+for a work that has been modified or installed by the recipient, or for
+the User Product in which it has been modified or installed. Access to a
+network may be denied when the modification itself materially and
+adversely affects the operation of the network or violates the rules and
+protocols for communication across the network.
+
+ Corresponding Source conveyed, and Installation Information provided,
+in accord with this section must be in a format that is publicly
+documented (and with an implementation available to the public in
+source code form), and must require no special password or key for
+unpacking, reading or copying.
+
+ 7. Additional Terms.
+
+ "Additional permissions" are terms that supplement the terms of this
+License by making exceptions from one or more of its conditions.
+Additional permissions that are applicable to the entire Program shall
+be treated as though they were included in this License, to the extent
+that they are valid under applicable law. If additional permissions
+apply only to part of the Program, that part may be used separately
+under those permissions, but the entire Program remains governed by
+this License without regard to the additional permissions.
+
+ When you convey a copy of a covered work, you may at your option
+remove any additional permissions from that copy, or from any part of
+it. (Additional permissions may be written to require their own
+removal in certain cases when you modify the work.) You may place
+additional permissions on material, added by you to a covered work,
+for which you have or can give appropriate copyright permission.
+
+ Notwithstanding any other provision of this License, for material you
+add to a covered work, you may (if authorized by the copyright holders of
+that material) supplement the terms of this License with terms:
+
+ a) Disclaiming warranty or limiting liability differently from the
+ terms of sections 15 and 16 of this License; or
+
+ b) Requiring preservation of specified reasonable legal notices or
+ author attributions in that material or in the Appropriate Legal
+ Notices displayed by works containing it; or
+
+ c) Prohibiting misrepresentation of the origin of that material, or
+ requiring that modified versions of such material be marked in
+ reasonable ways as different from the original version; or
+
+ d) Limiting the use for publicity purposes of names of licensors or
+ authors of the material; or
+
+ e) Declining to grant rights under trademark law for use of some
+ trade names, trademarks, or service marks; or
+
+ f) Requiring indemnification of licensors and authors of that
+ material by anyone who conveys the material (or modified versions of
+ it) with contractual assumptions of liability to the recipient, for
+ any liability that these contractual assumptions directly impose on
+ those licensors and authors.
+
+ All other non-permissive additional terms are considered "further
+restrictions" within the meaning of section 10. If the Program as you
+received it, or any part of it, contains a notice stating that it is
+governed by this License along with a term that is a further
+restriction, you may remove that term. If a license document contains
+a further restriction but permits relicensing or conveying under this
+License, you may add to a covered work material governed by the terms
+of that license document, provided that the further restriction does
+not survive such relicensing or conveying.
+
+ If you add terms to a covered work in accord with this section, you
+must place, in the relevant source files, a statement of the
+additional terms that apply to those files, or a notice indicating
+where to find the applicable terms.
+
+ Additional terms, permissive or non-permissive, may be stated in the
+form of a separately written license, or stated as exceptions;
+the above requirements apply either way.
+
+ 8. Termination.
+
+ You may not propagate or modify a covered work except as expressly
+provided under this License. Any attempt otherwise to propagate or
+modify it is void, and will automatically terminate your rights under
+this License (including any patent licenses granted under the third
+paragraph of section 11).
+
+ However, if you cease all violation of this License, then your
+license from a particular copyright holder is reinstated (a)
+provisionally, unless and until the copyright holder explicitly and
+finally terminates your license, and (b) permanently, if the copyright
+holder fails to notify you of the violation by some reasonable means
+prior to 60 days after the cessation.
+
+ Moreover, your license from a particular copyright holder is
+reinstated permanently if the copyright holder notifies you of the
+violation by some reasonable means, this is the first time you have
+received notice of violation of this License (for any work) from that
+copyright holder, and you cure the violation prior to 30 days after
+your receipt of the notice.
+
+ Termination of your rights under this section does not terminate the
+licenses of parties who have received copies or rights from you under
+this License. If your rights have been terminated and not permanently
+reinstated, you do not qualify to receive new licenses for the same
+material under section 10.
+
+ 9. Acceptance Not Required for Having Copies.
+
+ You are not required to accept this License in order to receive or
+run a copy of the Program. Ancillary propagation of a covered work
+occurring solely as a consequence of using peer-to-peer transmission
+to receive a copy likewise does not require acceptance. However,
+nothing other than this License grants you permission to propagate or
+modify any covered work. These actions infringe copyright if you do
+not accept this License. Therefore, by modifying or propagating a
+covered work, you indicate your acceptance of this License to do so.
+
+ 10. Automatic Licensing of Downstream Recipients.
+
+ Each time you convey a covered work, the recipient automatically
+receives a license from the original licensors, to run, modify and
+propagate that work, subject to this License. You are not responsible
+for enforcing compliance by third parties with this License.
+
+ An "entity transaction" is a transaction transferring control of an
+organization, or substantially all assets of one, or subdividing an
+organization, or merging organizations. If propagation of a covered
+work results from an entity transaction, each party to that
+transaction who receives a copy of the work also receives whatever
+licenses to the work the party's predecessor in interest had or could
+give under the previous paragraph, plus a right to possession of the
+Corresponding Source of the work from the predecessor in interest, if
+the predecessor has it or can get it with reasonable efforts.
+
+ You may not impose any further restrictions on the exercise of the
+rights granted or affirmed under this License. For example, you may
+not impose a license fee, royalty, or other charge for exercise of
+rights granted under this License, and you may not initiate litigation
+(including a cross-claim or counterclaim in a lawsuit) alleging that
+any patent claim is infringed by making, using, selling, offering for
+sale, or importing the Program or any portion of it.
+
+ 11. Patents.
+
+ A "contributor" is a copyright holder who authorizes use under this
+License of the Program or a work on which the Program is based. The
+work thus licensed is called the contributor's "contributor version".
+
+ A contributor's "essential patent claims" are all patent claims
+owned or controlled by the contributor, whether already acquired or
+hereafter acquired, that would be infringed by some manner, permitted
+by this License, of making, using, or selling its contributor version,
+but do not include claims that would be infringed only as a
+consequence of further modification of the contributor version. For
+purposes of this definition, "control" includes the right to grant
+patent sublicenses in a manner consistent with the requirements of
+this License.
+
+ Each contributor grants you a non-exclusive, worldwide, royalty-free
+patent license under the contributor's essential patent claims, to
+make, use, sell, offer for sale, import and otherwise run, modify and
+propagate the contents of its contributor version.
+
+ In the following three paragraphs, a "patent license" is any express
+agreement or commitment, however denominated, not to enforce a patent
+(such as an express permission to practice a patent or covenant not to
+sue for patent infringement). To "grant" such a patent license to a
+party means to make such an agreement or commitment not to enforce a
+patent against the party.
+
+ If you convey a covered work, knowingly relying on a patent license,
+and the Corresponding Source of the work is not available for anyone
+to copy, free of charge and under the terms of this License, through a
+publicly available network server or other readily accessible means,
+then you must either (1) cause the Corresponding Source to be so
+available, or (2) arrange to deprive yourself of the benefit of the
+patent license for this particular work, or (3) arrange, in a manner
+consistent with the requirements of this License, to extend the patent
+license to downstream recipients. "Knowingly relying" means you have
+actual knowledge that, but for the patent license, your conveying the
+covered work in a country, or your recipient's use of the covered work
+in a country, would infringe one or more identifiable patents in that
+country that you have reason to believe are valid.
+
+ If, pursuant to or in connection with a single transaction or
+arrangement, you convey, or propagate by procuring conveyance of, a
+covered work, and grant a patent license to some of the parties
+receiving the covered work authorizing them to use, propagate, modify
+or convey a specific copy of the covered work, then the patent license
+you grant is automatically extended to all recipients of the covered
+work and works based on it.
+
+ A patent license is "discriminatory" if it does not include within
+the scope of its coverage, prohibits the exercise of, or is
+conditioned on the non-exercise of one or more of the rights that are
+specifically granted under this License. You may not convey a covered
+work if you are a party to an arrangement with a third party that is
+in the business of distributing software, under which you make payment
+to the third party based on the extent of your activity of conveying
+the work, and under which the third party grants, to any of the
+parties who would receive the covered work from you, a discriminatory
+patent license (a) in connection with copies of the covered work
+conveyed by you (or copies made from those copies), or (b) primarily
+for and in connection with specific products or compilations that
+contain the covered work, unless you entered into that arrangement,
+or that patent license was granted, prior to 28 March 2007.
+
+ Nothing in this License shall be construed as excluding or limiting
+any implied license or other defenses to infringement that may
+otherwise be available to you under applicable patent law.
+
+ 12. No Surrender of Others' Freedom.
+
+ If conditions are imposed on you (whether by court order, agreement or
+otherwise) that contradict the conditions of this License, they do not
+excuse you from the conditions of this License. If you cannot convey a
+covered work so as to satisfy simultaneously your obligations under this
+License and any other pertinent obligations, then as a consequence you may
+not convey it at all. For example, if you agree to terms that obligate you
+to collect a royalty for further conveying from those to whom you convey
+the Program, the only way you could satisfy both those terms and this
+License would be to refrain entirely from conveying the Program.
+
+ 13. Use with the GNU Affero General Public License.
+
+ Notwithstanding any other provision of this License, you have
+permission to link or combine any covered work with a work licensed
+under version 3 of the GNU Affero General Public License into a single
+combined work, and to convey the resulting work. The terms of this
+License will continue to apply to the part which is the covered work,
+but the special requirements of the GNU Affero General Public License,
+section 13, concerning interaction through a network will apply to the
+combination as such.
+
+ 14. Revised Versions of this License.
+
+ The Free Software Foundation may publish revised and/or new versions of
+the GNU General Public License from time to time. Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+ Each version is given a distinguishing version number. If the
+Program specifies that a certain numbered version of the GNU General
+Public License "or any later version" applies to it, you have the
+option of following the terms and conditions either of that numbered
+version or of any later version published by the Free Software
+Foundation. If the Program does not specify a version number of the
+GNU General Public License, you may choose any version ever published
+by the Free Software Foundation.
+
+ If the Program specifies that a proxy can decide which future
+versions of the GNU General Public License can be used, that proxy's
+public statement of acceptance of a version permanently authorizes you
+to choose that version for the Program.
+
+ Later license versions may give you additional or different
+permissions. However, no additional obligations are imposed on any
+author or copyright holder as a result of your choosing to follow a
+later version.
+
+ 15. Disclaimer of Warranty.
+
+ THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
+APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
+OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
+IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+ 16. Limitation of Liability.
+
+ IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+ <one line to give the program's name and a brief idea of what it does.>
+ Copyright (C) <year> <name of author>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ <program> Copyright (C) <year> <name of author>
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+<http://www.gnu.org/licenses/>.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+<http://www.gnu.org/philosophy/why-not-lgpl.html>.
diff --git a/intern/audaspace/COPYING.LESSER b/intern/audaspace/COPYING.LESSER
new file mode 100644
index 00000000000..cca7fc278f5
--- /dev/null
+++ b/intern/audaspace/COPYING.LESSER
@@ -0,0 +1,165 @@
+ GNU LESSER GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+
+ This version of the GNU Lesser General Public License incorporates
+the terms and conditions of version 3 of the GNU General Public
+License, supplemented by the additional permissions listed below.
+
+ 0. Additional Definitions.
+
+ As used herein, "this License" refers to version 3 of the GNU Lesser
+General Public License, and the "GNU GPL" refers to version 3 of the GNU
+General Public License.
+
+ "The Library" refers to a covered work governed by this License,
+other than an Application or a Combined Work as defined below.
+
+ An "Application" is any work that makes use of an interface provided
+by the Library, but which is not otherwise based on the Library.
+Defining a subclass of a class defined by the Library is deemed a mode
+of using an interface provided by the Library.
+
+ A "Combined Work" is a work produced by combining or linking an
+Application with the Library. The particular version of the Library
+with which the Combined Work was made is also called the "Linked
+Version".
+
+ The "Minimal Corresponding Source" for a Combined Work means the
+Corresponding Source for the Combined Work, excluding any source code
+for portions of the Combined Work that, considered in isolation, are
+based on the Application, and not on the Linked Version.
+
+ The "Corresponding Application Code" for a Combined Work means the
+object code and/or source code for the Application, including any data
+and utility programs needed for reproducing the Combined Work from the
+Application, but excluding the System Libraries of the Combined Work.
+
+ 1. Exception to Section 3 of the GNU GPL.
+
+ You may convey a covered work under sections 3 and 4 of this License
+without being bound by section 3 of the GNU GPL.
+
+ 2. Conveying Modified Versions.
+
+ If you modify a copy of the Library, and, in your modifications, a
+facility refers to a function or data to be supplied by an Application
+that uses the facility (other than as an argument passed when the
+facility is invoked), then you may convey a copy of the modified
+version:
+
+ a) under this License, provided that you make a good faith effort to
+ ensure that, in the event an Application does not supply the
+ function or data, the facility still operates, and performs
+ whatever part of its purpose remains meaningful, or
+
+ b) under the GNU GPL, with none of the additional permissions of
+ this License applicable to that copy.
+
+ 3. Object Code Incorporating Material from Library Header Files.
+
+ The object code form of an Application may incorporate material from
+a header file that is part of the Library. You may convey such object
+code under terms of your choice, provided that, if the incorporated
+material is not limited to numerical parameters, data structure
+layouts and accessors, or small macros, inline functions and templates
+(ten or fewer lines in length), you do both of the following:
+
+ a) Give prominent notice with each copy of the object code that the
+ Library is used in it and that the Library and its use are
+ covered by this License.
+
+ b) Accompany the object code with a copy of the GNU GPL and this license
+ document.
+
+ 4. Combined Works.
+
+ You may convey a Combined Work under terms of your choice that,
+taken together, effectively do not restrict modification of the
+portions of the Library contained in the Combined Work and reverse
+engineering for debugging such modifications, if you also do each of
+the following:
+
+ a) Give prominent notice with each copy of the Combined Work that
+ the Library is used in it and that the Library and its use are
+ covered by this License.
+
+ b) Accompany the Combined Work with a copy of the GNU GPL and this license
+ document.
+
+ c) For a Combined Work that displays copyright notices during
+ execution, include the copyright notice for the Library among
+ these notices, as well as a reference directing the user to the
+ copies of the GNU GPL and this license document.
+
+ d) Do one of the following:
+
+ 0) Convey the Minimal Corresponding Source under the terms of this
+ License, and the Corresponding Application Code in a form
+ suitable for, and under terms that permit, the user to
+ recombine or relink the Application with a modified version of
+ the Linked Version to produce a modified Combined Work, in the
+ manner specified by section 6 of the GNU GPL for conveying
+ Corresponding Source.
+
+ 1) Use a suitable shared library mechanism for linking with the
+ Library. A suitable mechanism is one that (a) uses at run time
+ a copy of the Library already present on the user's computer
+ system, and (b) will operate properly with a modified version
+ of the Library that is interface-compatible with the Linked
+ Version.
+
+ e) Provide Installation Information, but only if you would otherwise
+ be required to provide such information under section 6 of the
+ GNU GPL, and only to the extent that such information is
+ necessary to install and execute a modified version of the
+ Combined Work produced by recombining or relinking the
+ Application with a modified version of the Linked Version. (If
+ you use option 4d0, the Installation Information must accompany
+ the Minimal Corresponding Source and Corresponding Application
+ Code. If you use option 4d1, you must provide the Installation
+ Information in the manner specified by section 6 of the GNU GPL
+ for conveying Corresponding Source.)
+
+ 5. Combined Libraries.
+
+ You may place library facilities that are a work based on the
+Library side by side in a single library together with other library
+facilities that are not Applications and are not covered by this
+License, and convey such a combined library under terms of your
+choice, if you do both of the following:
+
+ a) Accompany the combined library with a copy of the same work based
+ on the Library, uncombined with any other library facilities,
+ conveyed under the terms of this License.
+
+ b) Give prominent notice with the combined library that part of it
+ is a work based on the Library, and explaining where to find the
+ accompanying uncombined form of the same work.
+
+ 6. Revised Versions of the GNU Lesser General Public License.
+
+ The Free Software Foundation may publish revised and/or new versions
+of the GNU Lesser General Public License from time to time. Such new
+versions will be similar in spirit to the present version, but may
+differ in detail to address new problems or concerns.
+
+ Each version is given a distinguishing version number. If the
+Library as you received it specifies that a certain numbered version
+of the GNU Lesser General Public License "or any later version"
+applies to it, you have the option of following the terms and
+conditions either of that published version or of any later version
+published by the Free Software Foundation. If the Library as you
+received it does not specify a version number of the GNU Lesser
+General Public License, you may choose any version of the GNU Lesser
+General Public License ever published by the Free Software Foundation.
+
+ If the Library as you received it specifies that a proxy can decide
+whether future versions of the GNU Lesser General Public License shall
+apply, that proxy's public statement of acceptance of any version is
+permanent authorization for you to choose that version for the
+Library.
diff --git a/intern/audaspace/FX/AUD_DelayFactory.cpp b/intern/audaspace/FX/AUD_DelayFactory.cpp
new file mode 100644
index 00000000000..25ce4faed4c
--- /dev/null
+++ b/intern/audaspace/FX/AUD_DelayFactory.cpp
@@ -0,0 +1,58 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_DelayFactory.h"
+#include "AUD_DelayReader.h"
+#include "AUD_Space.h"
+
+AUD_DelayFactory::AUD_DelayFactory(AUD_IFactory* factory, float delay) :
+ AUD_EffectFactory(factory),
+ m_delay(delay) {}
+
+AUD_DelayFactory::AUD_DelayFactory(float delay) :
+ AUD_EffectFactory(0),
+ m_delay(delay) {}
+
+float AUD_DelayFactory::getDelay()
+{
+ return m_delay;
+}
+
+void AUD_DelayFactory::setDelay(float delay)
+{
+ m_delay = delay;
+}
+
+AUD_IReader* AUD_DelayFactory::createReader()
+{
+ AUD_IReader* reader = getReader();
+
+ if(reader != 0)
+ {
+ reader = new AUD_DelayReader(reader, m_delay); AUD_NEW("reader")
+ }
+
+ return reader;
+}
diff --git a/intern/audaspace/FX/AUD_DelayFactory.h b/intern/audaspace/FX/AUD_DelayFactory.h
new file mode 100644
index 00000000000..5ad4b9ab996
--- /dev/null
+++ b/intern/audaspace/FX/AUD_DelayFactory.h
@@ -0,0 +1,70 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_DELAYFACTORY
+#define AUD_DELAYFACTORY
+
+#include "AUD_EffectFactory.h"
+
+/**
+ * This factory plays another factory delayed.
+ */
+class AUD_DelayFactory : public AUD_EffectFactory
+{
+private:
+ /**
+ * The delay in samples.
+ */
+ float m_delay;
+
+public:
+ /**
+ * Creates a new delay factory.
+ * \param factory The input factory.
+ * \param delay The desired delay in seconds.
+ */
+ AUD_DelayFactory(AUD_IFactory* factory = 0, float delay = 0);
+
+ /**
+ * Creates a new delay factory.
+ * \param delay The desired delay in seconds.
+ */
+ AUD_DelayFactory(float delay);
+
+ /**
+ * Returns the delay in seconds.
+ */
+ float getDelay();
+
+ /**
+ * Sets the delay.
+ * \param delay The new delay value in seconds.
+ */
+ void setDelay(float delay);
+
+ virtual AUD_IReader* createReader();
+};
+
+#endif //AUD_DELAYFACTORY
diff --git a/intern/audaspace/FX/AUD_DelayReader.cpp b/intern/audaspace/FX/AUD_DelayReader.cpp
new file mode 100644
index 00000000000..38d3b893b5c
--- /dev/null
+++ b/intern/audaspace/FX/AUD_DelayReader.cpp
@@ -0,0 +1,111 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_DelayReader.h"
+#include "AUD_Buffer.h"
+
+#include <cstring>
+
+AUD_DelayReader::AUD_DelayReader(AUD_IReader* reader, float delay) :
+ AUD_EffectReader(reader)
+{
+ m_delay = (int)(delay * reader->getSpecs().rate);
+ m_remdelay = m_delay;
+ m_buffer = new AUD_Buffer(); AUD_NEW("buffer")
+}
+
+AUD_DelayReader::~AUD_DelayReader()
+{
+ delete m_buffer; AUD_DELETE("buffer")
+}
+
+void AUD_DelayReader::seek(int position)
+{
+ if(position < 0)
+ return;
+
+ if(position < m_delay)
+ {
+ m_remdelay = m_delay - position;
+ m_reader->seek(0);
+ }
+ else
+ {
+ m_remdelay = 0;
+ m_reader->seek(position - m_delay);
+ }
+}
+
+int AUD_DelayReader::getLength()
+{
+ int len = m_reader->getLength();
+ if(len < 0)
+ return len;
+ return len+m_delay;
+}
+
+int AUD_DelayReader::getPosition()
+{
+ if(m_remdelay > 0)
+ return m_delay-m_remdelay;
+ return m_reader->getPosition() + m_delay;
+}
+
+void AUD_DelayReader::read(int & length, sample_t* & buffer)
+{
+ if(m_remdelay > 0)
+ {
+ int samplesize = AUD_SAMPLE_SIZE(m_reader->getSpecs());
+
+ if(m_buffer->getSize() < length*samplesize)
+ m_buffer->resize(length*samplesize);
+
+ if(length > m_remdelay)
+ {
+ if(getSpecs().format == AUD_FORMAT_U8)
+ memset(m_buffer->getBuffer(), 0x80, m_remdelay*samplesize);
+ else
+ memset(m_buffer->getBuffer(), 0, m_remdelay*samplesize);
+ int len = length - m_remdelay;
+ m_reader->read(len, buffer);
+ memcpy(m_buffer->getBuffer()+m_remdelay*samplesize,
+ buffer, len*samplesize);
+ if(len < length-m_remdelay)
+ length = m_remdelay + len;
+ m_remdelay = 0;
+ }
+ else
+ {
+ if(getSpecs().format == AUD_FORMAT_U8)
+ memset(m_buffer->getBuffer(), 0x80, length*samplesize);
+ else
+ memset(m_buffer->getBuffer(), 0, length*samplesize);
+ m_remdelay -= length;
+ }
+ buffer = m_buffer->getBuffer();
+ }
+ else
+ m_reader->read(length, buffer);
+}
diff --git a/intern/audaspace/FX/AUD_DelayReader.h b/intern/audaspace/FX/AUD_DelayReader.h
new file mode 100644
index 00000000000..4662b455dfc
--- /dev/null
+++ b/intern/audaspace/FX/AUD_DelayReader.h
@@ -0,0 +1,73 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_DELAYREADER
+#define AUD_DELAYREADER
+
+#include "AUD_EffectReader.h"
+class AUD_Buffer;
+
+/**
+ * This class reads another reader and changes it's delay.
+ */
+class AUD_DelayReader : public AUD_EffectReader
+{
+private:
+ /**
+ * The playback buffer.
+ */
+ AUD_Buffer *m_buffer;
+
+ /**
+ * The delay level.
+ */
+ int m_delay;
+
+ /**
+ * The remaining delay for playback.
+ */
+ int m_remdelay;
+
+public:
+ /**
+ * Creates a new delay reader.
+ * \param reader The reader to read from.
+ * \param delay The delay in seconds.
+ * \exception AUD_Exception Thrown if the reader specified is NULL.
+ */
+ AUD_DelayReader(AUD_IReader* reader, float delay);
+
+ /**
+ * Destroys the reader.
+ */
+ virtual ~AUD_DelayReader();
+
+ virtual void seek(int position);
+ virtual int getLength();
+ virtual int getPosition();
+ virtual void read(int & length, sample_t* & buffer);
+};
+
+#endif //AUD_DELAYREADER
diff --git a/intern/audaspace/FX/AUD_DoubleReader.cpp b/intern/audaspace/FX/AUD_DoubleReader.cpp
new file mode 100644
index 00000000000..181e394da98
--- /dev/null
+++ b/intern/audaspace/FX/AUD_DoubleReader.cpp
@@ -0,0 +1,158 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_DoubleReader.h"
+#include "AUD_Buffer.h"
+
+#include <cstring>
+
+AUD_DoubleReader::AUD_DoubleReader(AUD_IReader* reader1,
+ AUD_IReader* reader2) :
+ m_reader1(reader1), m_reader2(reader2)
+{
+ try
+ {
+ if(!reader1)
+ AUD_THROW(AUD_ERROR_READER);
+
+ if(!reader2)
+ AUD_THROW(AUD_ERROR_READER);
+
+ AUD_Specs s1, s2;
+ s1 = reader1->getSpecs();
+ s2 = reader2->getSpecs();
+ if(memcmp(&s1, &s2, sizeof(AUD_Specs)) != 0)
+ AUD_THROW(AUD_ERROR_READER);
+ }
+
+ catch(AUD_Exception e)
+ {
+ if(reader1)
+ {
+ delete reader1; AUD_DELETE("reader")
+ }
+ if(reader2)
+ {
+ delete reader2; AUD_DELETE("reader")
+ }
+
+ throw;
+ }
+
+ m_buffer = new AUD_Buffer(); AUD_NEW("buffer")
+ m_finished1 = false;
+}
+
+AUD_DoubleReader::~AUD_DoubleReader()
+{
+ delete m_reader1; AUD_DELETE("reader")
+ delete m_reader2; AUD_DELETE("reader")
+ delete m_buffer; AUD_DELETE("buffer")
+}
+
+bool AUD_DoubleReader::isSeekable()
+{
+ return false;
+}
+
+void AUD_DoubleReader::seek(int position)
+{
+ int length1 = m_reader1->getLength();
+
+ if(position < 0)
+ position = 0;
+
+ if(position < length1)
+ {
+ m_reader1->seek(position);
+ m_reader2->seek(0);
+ m_finished1 = false;
+ }
+ else
+ {
+ m_reader2->seek(position-length1);
+ m_finished1 = true;
+ }
+}
+
+int AUD_DoubleReader::getLength()
+{
+ int len1 = m_reader1->getLength();
+ int len2 = m_reader2->getLength();
+ if(len1 < 0 || len2 < 0)
+ return -1;
+ return len1 + len2;
+}
+
+int AUD_DoubleReader::getPosition()
+{
+ return m_reader1->getPosition() + m_reader2->getPosition();
+}
+
+AUD_Specs AUD_DoubleReader::getSpecs()
+{
+ return m_reader1->getSpecs();
+}
+
+AUD_ReaderType AUD_DoubleReader::getType()
+{
+ if(m_reader1->getType() == AUD_TYPE_BUFFER &&
+ m_reader2->getType() == AUD_TYPE_BUFFER)
+ return AUD_TYPE_BUFFER;
+ return AUD_TYPE_STREAM;
+}
+
+bool AUD_DoubleReader::notify(AUD_Message &message)
+{
+ return m_reader1->notify(message) | m_reader2->notify(message);
+}
+
+void AUD_DoubleReader::read(int & length, sample_t* & buffer)
+{
+ if(!m_finished1)
+ {
+ int len = length;
+ m_reader1->read(len, buffer);
+ if(len < length)
+ {
+ int samplesize = AUD_SAMPLE_SIZE(m_reader1->getSpecs());
+ if(m_buffer->getSize() < length * samplesize)
+ m_buffer->resize(length * samplesize);
+ memcpy(m_buffer->getBuffer(), buffer, len*samplesize);
+ len = length - len;
+ length -= len;
+ m_reader2->read(len, buffer);
+ memcpy(m_buffer->getBuffer() + length*samplesize,
+ buffer, len*samplesize);
+ length += len;
+ buffer = m_buffer->getBuffer();
+ m_finished1 = true;
+ }
+ }
+ else
+ {
+ m_reader2->read(length, buffer);
+ }
+}
diff --git a/intern/audaspace/FX/AUD_DoubleReader.h b/intern/audaspace/FX/AUD_DoubleReader.h
new file mode 100644
index 00000000000..d82b81ec0ba
--- /dev/null
+++ b/intern/audaspace/FX/AUD_DoubleReader.h
@@ -0,0 +1,83 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_DOUBLEREADER
+#define AUD_DOUBLEREADER
+
+#include "AUD_IReader.h"
+class AUD_Buffer;
+
+/**
+ * This reader plays two readers with the same specs sequently.
+ */
+class AUD_DoubleReader : public AUD_IReader
+{
+private:
+ /**
+ * The first reader.
+ */
+ AUD_IReader* m_reader1;
+
+ /**
+ * The second reader.
+ */
+ AUD_IReader* m_reader2;
+
+ /**
+ * Whether we've reached the end of the first reader.
+ */
+ bool m_finished1;
+
+ /**
+ * The playback buffer for the intersecting part.
+ */
+ AUD_Buffer* m_buffer;
+
+public:
+ /**
+ * Creates a new ping pong reader.
+ * \param reader1 The first reader to read from.
+ * \param reader2 The second reader to read from.
+ * \exception AUD_Exception Thrown if one of the reader specified is NULL
+ * or the specs from the readers differ.
+ */
+ AUD_DoubleReader(AUD_IReader* reader1, AUD_IReader* reader2);
+
+ /**
+ * Destroys the reader.
+ */
+ virtual ~AUD_DoubleReader();
+
+ virtual bool isSeekable();
+ virtual void seek(int position);
+ virtual int getLength();
+ virtual int getPosition();
+ virtual AUD_Specs getSpecs();
+ virtual AUD_ReaderType getType();
+ virtual bool notify(AUD_Message &message);
+ virtual void read(int & length, sample_t* & buffer);
+};
+
+#endif //AUD_DOUBLEREADER
diff --git a/intern/audaspace/FX/AUD_EffectFactory.cpp b/intern/audaspace/FX/AUD_EffectFactory.cpp
new file mode 100644
index 00000000000..882499416b7
--- /dev/null
+++ b/intern/audaspace/FX/AUD_EffectFactory.cpp
@@ -0,0 +1,50 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_EffectFactory.h"
+#include "AUD_IReader.h"
+
+AUD_IReader* AUD_EffectFactory::getReader()
+{
+ if(m_factory != 0)
+ return m_factory->createReader();
+
+ return 0;
+}
+
+AUD_EffectFactory::AUD_EffectFactory(AUD_IFactory* factory)
+{
+ m_factory = factory;
+}
+
+void AUD_EffectFactory::setFactory(AUD_IFactory* factory)
+{
+ m_factory = factory;
+}
+
+AUD_IFactory* AUD_EffectFactory::getFactory()
+{
+ return m_factory;
+}
diff --git a/intern/audaspace/FX/AUD_EffectFactory.h b/intern/audaspace/FX/AUD_EffectFactory.h
new file mode 100644
index 00000000000..67259b9e6c3
--- /dev/null
+++ b/intern/audaspace/FX/AUD_EffectFactory.h
@@ -0,0 +1,76 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_EFFECTFACTORY
+#define AUD_EFFECTFACTORY
+
+#include "AUD_IFactory.h"
+
+/**
+ * This factory is a base class for all effect factories that take one other
+ * factory as input.
+ */
+class AUD_EffectFactory : public AUD_IFactory
+{
+protected:
+ /**
+ * If there is no reader it is created out of this factory.
+ */
+ AUD_IFactory* m_factory;
+
+ /**
+ * Returns the reader created out of the factory.
+ * This method can be used for the createReader function of the implementing
+ * classes.
+ * \return The reader created out of the factory or NULL if there is none.
+ */
+ AUD_IReader* getReader();
+
+public:
+ /**
+ * Creates a new factory.
+ * \param factory The input factory.
+ */
+ AUD_EffectFactory(AUD_IFactory* factory);
+
+ /**
+ * Destroys the factory.
+ */
+ virtual ~AUD_EffectFactory() {}
+
+ /**
+ * Sets the input factory.
+ * \param factory The input factory.
+ */
+ void setFactory(AUD_IFactory* factory);
+
+ /**
+ * Returns the saved factory.
+ * \return The factory or NULL if there has no factory been saved.
+ */
+ AUD_IFactory* getFactory();
+};
+
+#endif //AUD_EFFECTFACTORY
diff --git a/intern/audaspace/FX/AUD_EffectReader.cpp b/intern/audaspace/FX/AUD_EffectReader.cpp
new file mode 100644
index 00000000000..47026b88440
--- /dev/null
+++ b/intern/audaspace/FX/AUD_EffectReader.cpp
@@ -0,0 +1,78 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_EffectReader.h"
+
+AUD_EffectReader::AUD_EffectReader(AUD_IReader* reader)
+{
+ if(!reader)
+ AUD_THROW(AUD_ERROR_READER);
+ m_reader = reader;
+}
+
+AUD_EffectReader::~AUD_EffectReader()
+{
+ delete m_reader; AUD_DELETE("reader")
+}
+
+bool AUD_EffectReader::isSeekable()
+{
+ return m_reader->isSeekable();
+}
+
+void AUD_EffectReader::seek(int position)
+{
+ m_reader->seek(position);
+}
+
+int AUD_EffectReader::getLength()
+{
+ return m_reader->getLength();
+}
+
+int AUD_EffectReader::getPosition()
+{
+ return m_reader->getPosition();
+}
+
+AUD_Specs AUD_EffectReader::getSpecs()
+{
+ return m_reader->getSpecs();
+}
+
+AUD_ReaderType AUD_EffectReader::getType()
+{
+ return m_reader->getType();
+}
+
+bool AUD_EffectReader::notify(AUD_Message &message)
+{
+ return m_reader->notify(message);
+}
+
+void AUD_EffectReader::read(int & length, sample_t* & buffer)
+{
+ m_reader->read(length, buffer);
+}
diff --git a/intern/audaspace/FX/AUD_EffectReader.h b/intern/audaspace/FX/AUD_EffectReader.h
new file mode 100644
index 00000000000..f64bf34077d
--- /dev/null
+++ b/intern/audaspace/FX/AUD_EffectReader.h
@@ -0,0 +1,66 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_EFFECTREADER
+#define AUD_EFFECTREADER
+
+#include "AUD_IReader.h"
+
+/**
+ * This reader is a base class for all effect readers that take one other reader
+ * as input.
+ */
+class AUD_EffectReader : public AUD_IReader
+{
+protected:
+ /**
+ * The reader to read from.
+ */
+ AUD_IReader* m_reader;
+
+public:
+ /**
+ * Creates a new effect reader.
+ * \param reader The reader to read from.
+ * \exception AUD_Exception Thrown if the reader specified is NULL.
+ */
+ AUD_EffectReader(AUD_IReader* reader);
+
+ /**
+ * Destroys the reader.
+ */
+ virtual ~AUD_EffectReader();
+
+ virtual bool isSeekable();
+ virtual void seek(int position);
+ virtual int getLength();
+ virtual int getPosition();
+ virtual AUD_Specs getSpecs();
+ virtual AUD_ReaderType getType();
+ virtual bool notify(AUD_Message &message);
+ virtual void read(int & length, sample_t* & buffer);
+};
+
+#endif //AUD_EFFECTREADER
diff --git a/intern/audaspace/FX/AUD_FaderFactory.cpp b/intern/audaspace/FX/AUD_FaderFactory.cpp
new file mode 100644
index 00000000000..4357e11bd43
--- /dev/null
+++ b/intern/audaspace/FX/AUD_FaderFactory.cpp
@@ -0,0 +1,84 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_FaderFactory.h"
+#include "AUD_FaderReader.h"
+
+AUD_FaderFactory::AUD_FaderFactory(AUD_IFactory* factory, AUD_FadeType type,
+ float start, float length) :
+ AUD_EffectFactory(factory),
+ m_type(type),
+ m_start(start),
+ m_length(length) {}
+
+AUD_FaderFactory::AUD_FaderFactory(AUD_FadeType type,
+ float start, float length) :
+ AUD_EffectFactory(0),
+ m_type(type),
+ m_start(start),
+ m_length(length) {}
+
+AUD_FadeType AUD_FaderFactory::getType()
+{
+ return m_type;
+}
+
+void AUD_FaderFactory::setType(AUD_FadeType type)
+{
+ m_type = type;
+}
+
+float AUD_FaderFactory::getStart()
+{
+ return m_start;
+}
+
+void AUD_FaderFactory::setStart(float start)
+{
+ m_start = start;
+}
+
+float AUD_FaderFactory::getLength()
+{
+ return m_length;
+}
+
+void AUD_FaderFactory::setLength(float length)
+{
+ m_length = length;
+}
+
+AUD_IReader* AUD_FaderFactory::createReader()
+{
+ AUD_IReader* reader = getReader();
+
+ if(reader != 0)
+ {
+ reader = new AUD_FaderReader(reader, m_type, m_start, m_length);
+ AUD_NEW("reader")
+ }
+
+ return reader;
+}
diff --git a/intern/audaspace/FX/AUD_FaderFactory.h b/intern/audaspace/FX/AUD_FaderFactory.h
new file mode 100644
index 00000000000..4999ccac8f1
--- /dev/null
+++ b/intern/audaspace/FX/AUD_FaderFactory.h
@@ -0,0 +1,111 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_FADERFACTORY
+#define AUD_FADERFACTORY
+
+#include "AUD_EffectFactory.h"
+
+/**
+ * This factory fades another factory.
+ * If the fading type is AUD_FADE_IN, everything before the fading start will be
+ * silenced, for AUD_FADE_OUT that's true for everything after fading ends.
+ */
+class AUD_FaderFactory : public AUD_EffectFactory
+{
+private:
+ /**
+ * The fading type.
+ */
+ AUD_FadeType m_type;
+
+ /**
+ * The fading start.
+ */
+ float m_start;
+
+ /**
+ * The fading length.
+ */
+ float m_length;
+
+public:
+ /**
+ * Creates a new fader factory.
+ * \param factory The input factory.
+ * \param type The fading type.
+ * \param start The time where fading should start in seconds.
+ * \param length How long fading should last in seconds.
+ */
+ AUD_FaderFactory(AUD_IFactory* factory = 0,
+ AUD_FadeType type = AUD_FADE_IN,
+ float start = 0.0f, float length = 1.0f);
+
+ /**
+ * Creates a new fader factory.
+ * \param type The fading type.
+ * \param start The time where fading should start in seconds.
+ * \param length How long fading should last in seconds.
+ */
+ AUD_FaderFactory(AUD_FadeType type = AUD_FADE_IN,
+ float start = 0.0f, float length = 1.0f);
+
+ /**
+ * Returns the fading type.
+ */
+ AUD_FadeType getType();
+
+ /**
+ * Sets the fading type.
+ * \param type The new fading type: AUD_FADE_IN or AUD_FADE_OUT.
+ */
+ void setType(AUD_FadeType type);
+
+ /**
+ * Returns the fading start.
+ */
+ float getStart();
+
+ /**
+ * Sets the fading start.
+ * \param start The new fading start.
+ */
+ void setStart(float start);
+
+ /**
+ * Returns the fading length.
+ */
+ float getLength();
+
+ /**
+ * Sets the fading length.
+ * \param start The new fading length.
+ */
+ void setLength(float length);
+
+ virtual AUD_IReader* createReader();
+};
+
+#endif //AUD_FADERFACTORY
diff --git a/intern/audaspace/FX/AUD_FaderReader.cpp b/intern/audaspace/FX/AUD_FaderReader.cpp
new file mode 100644
index 00000000000..d5096e7fae1
--- /dev/null
+++ b/intern/audaspace/FX/AUD_FaderReader.cpp
@@ -0,0 +1,133 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_FaderReader.h"
+#include "AUD_Buffer.h"
+
+#include <cstring>
+
+AUD_FaderReader::AUD_FaderReader(AUD_IReader* reader, AUD_FadeType type,
+ float start,float length) :
+ AUD_EffectReader(reader),
+ m_type(type),
+ m_start(start),
+ m_length(length)
+{
+ int bigendian = 1;
+ bigendian = (((char*)&bigendian)[0]) ? 0: 1; // 1 if Big Endian
+
+ switch(m_reader->getSpecs().format)
+ {
+ case AUD_FORMAT_S16:
+ m_adjust = AUD_volume_adjust<int16_t>;
+ break;
+ case AUD_FORMAT_S32:
+ m_adjust = AUD_volume_adjust<int32_t>;
+ break;
+ case AUD_FORMAT_FLOAT32:
+ m_adjust = AUD_volume_adjust<float>;
+ break;
+ case AUD_FORMAT_FLOAT64:
+ m_adjust = AUD_volume_adjust<double>;
+ break;
+ case AUD_FORMAT_U8:
+ m_adjust = AUD_volume_adjust_u8;
+ break;
+ case AUD_FORMAT_S24:
+ m_adjust = bigendian ? AUD_volume_adjust_s24_be :
+ AUD_volume_adjust_s24_le;
+ break;
+ default:
+ delete m_reader;
+ AUD_THROW(AUD_ERROR_READER);
+ }
+
+ m_buffer = new AUD_Buffer(); AUD_NEW("buffer")
+}
+
+AUD_FaderReader::~AUD_FaderReader()
+{
+ delete m_buffer; AUD_DELETE("buffer")
+}
+
+bool AUD_FaderReader::notify(AUD_Message &message)
+{
+ return m_reader->notify(message);
+}
+
+void AUD_FaderReader::read(int & length, sample_t* & buffer)
+{
+ int position = m_reader->getPosition();
+ AUD_Specs specs = m_reader->getSpecs();
+ int samplesize = AUD_SAMPLE_SIZE(specs);
+
+ m_reader->read(length, buffer);
+
+ if(m_buffer->getSize() < length * samplesize)
+ m_buffer->resize(length * samplesize);
+
+ if((position + length) / (float)specs.rate <= m_start)
+ {
+ if(m_type != AUD_FADE_OUT)
+ {
+ buffer = m_buffer->getBuffer();
+ memset(buffer,
+ specs.format == AUD_FORMAT_U8 ? 0x80 : 0,
+ length * samplesize);
+ }
+ }
+ else if(position / (float)specs.rate >= m_start+m_length)
+ {
+ if(m_type == AUD_FADE_OUT)
+ {
+ buffer = m_buffer->getBuffer();
+ memset(buffer,
+ specs.format == AUD_FORMAT_U8 ? 0x80 : 0,
+ length * samplesize);
+ }
+ }
+ else
+ {
+ sample_t* buf = m_buffer->getBuffer();
+ float volume;
+
+ for(int i = 0; i < length; i++)
+ {
+ volume = (((position+i)/(float)specs.rate)-m_start) / m_length;
+ if(volume > 1.0f)
+ volume = 1.0f;
+ else if(volume < 0.0f)
+ volume = 0.0f;
+
+ if(m_type == AUD_FADE_OUT)
+ volume = 1.0f - volume;
+
+ m_adjust(buf + i * samplesize, buffer + i * samplesize,
+ specs.channels, volume);
+ }
+
+ buffer = buf;
+ }
+}
diff --git a/intern/audaspace/FX/AUD_FaderReader.h b/intern/audaspace/FX/AUD_FaderReader.h
new file mode 100644
index 00000000000..773643b2f5d
--- /dev/null
+++ b/intern/audaspace/FX/AUD_FaderReader.h
@@ -0,0 +1,86 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_FADERREADER
+#define AUD_FADERREADER
+
+#include "AUD_EffectReader.h"
+#include "AUD_ConverterFunctions.h"
+class AUD_Buffer;
+
+/**
+ * This class fades another reader.
+ * If the fading type is AUD_FADE_IN, everything before the fading start will be
+ * silenced, for AUD_FADE_OUT that's true for everything after fading ends.
+ */
+class AUD_FaderReader : public AUD_EffectReader
+{
+private:
+ /**
+ * The playback buffer.
+ */
+ AUD_Buffer *m_buffer;
+
+ /**
+ * The fading type.
+ */
+ AUD_FadeType m_type;
+
+ /**
+ * The fading start.
+ */
+ float m_start;
+
+ /**
+ * The fading length.
+ */
+ float m_length;
+
+ /**
+ * Volume adjustment function.
+ */
+ AUD_volume_adjust_f m_adjust;
+
+public:
+ /**
+ * Creates a new fader reader.
+ * \param type The fading type.
+ * \param start The time where fading should start in seconds.
+ * \param length How long fading should last in seconds.
+ * \exception AUD_Exception Thrown if the reader specified is NULL.
+ */
+ AUD_FaderReader(AUD_IReader* reader, AUD_FadeType type,
+ float start,float length);
+
+ /**
+ * Destroys the reader.
+ */
+ virtual ~AUD_FaderReader();
+
+ virtual bool notify(AUD_Message &message);
+ virtual void read(int & length, sample_t* & buffer);
+};
+
+#endif //AUD_FADERREADER
diff --git a/intern/audaspace/FX/AUD_LimiterFactory.cpp b/intern/audaspace/FX/AUD_LimiterFactory.cpp
new file mode 100644
index 00000000000..6f19575240a
--- /dev/null
+++ b/intern/audaspace/FX/AUD_LimiterFactory.cpp
@@ -0,0 +1,67 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_LimiterFactory.h"
+#include "AUD_LimiterReader.h"
+#include "AUD_Space.h"
+
+AUD_LimiterFactory::AUD_LimiterFactory(AUD_IFactory* factory,
+ float start, float end) :
+ AUD_EffectFactory(factory),
+ m_start(start),
+ m_end(end) {}
+
+float AUD_LimiterFactory::getStart()
+{
+ return m_start;
+}
+
+void AUD_LimiterFactory::setStart(float start)
+{
+ m_start = start;
+}
+
+float AUD_LimiterFactory::getEnd()
+{
+ return m_end;
+}
+
+void AUD_LimiterFactory::setEnd(float end)
+{
+ m_end = end;
+}
+
+AUD_IReader* AUD_LimiterFactory::createReader()
+{
+ AUD_IReader* reader = getReader();
+
+ if(reader != 0)
+ {
+ reader = new AUD_LimiterReader(reader, m_start, m_end);
+ AUD_NEW("reader")
+ }
+
+ return reader;
+}
diff --git a/intern/audaspace/FX/AUD_LimiterFactory.h b/intern/audaspace/FX/AUD_LimiterFactory.h
new file mode 100644
index 00000000000..588fea6eb4b
--- /dev/null
+++ b/intern/audaspace/FX/AUD_LimiterFactory.h
@@ -0,0 +1,84 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_LIMITERFACTORY
+#define AUD_LIMITERFACTORY
+
+#include "AUD_EffectFactory.h"
+
+/**
+ * This factory limits another factory in start and end time.
+ */
+class AUD_LimiterFactory : public AUD_EffectFactory
+{
+private:
+ /**
+ * The start time.
+ */
+ float m_start;
+
+ /**
+ * The end time.
+ */
+ float m_end;
+
+public:
+ /**
+ * Creates a new limiter factory.
+ * \param factory The input factory.
+ * \param start The desired start time.
+ * \param end The desired end time, a negative value signals that it should
+ * play to the end.
+ */
+ AUD_LimiterFactory(AUD_IFactory* factory = 0,
+ float start = 0, float end = -1);
+
+ /**
+ * Returns the start time.
+ */
+ float getStart();
+
+ /**
+ * Sets the start time.
+ * \param start The new start time.
+ */
+ void setStart(float start);
+
+ /**
+ * Returns the end time.
+ */
+ float getEnd();
+
+ /**
+ * Sets the end time.
+ * \param end The new end time, a negative value signals that it should play
+ * to the end.
+ */
+ void setEnd(float end);
+
+ virtual AUD_IReader* createReader();
+};
+
+#endif //AUD_LIMITERFACTORY
diff --git a/intern/audaspace/FX/AUD_LimiterReader.cpp b/intern/audaspace/FX/AUD_LimiterReader.cpp
new file mode 100644
index 00000000000..05882369001
--- /dev/null
+++ b/intern/audaspace/FX/AUD_LimiterReader.cpp
@@ -0,0 +1,95 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_LimiterReader.h"
+#include "AUD_Buffer.h"
+
+#include <iostream>
+
+AUD_LimiterReader::AUD_LimiterReader(AUD_IReader* reader,
+ float start, float end) :
+ AUD_EffectReader(reader)
+{
+ m_end = (int)(end * reader->getSpecs().rate);
+
+ if(start <= 0)
+ m_start = 0;
+ else
+ {
+ m_start = (int)(start * reader->getSpecs().rate);
+ if(m_reader->isSeekable())
+ m_reader->seek(m_start);
+ else
+ {
+ // skip first m_start samples by reading them
+ int length;
+ sample_t* buffer;
+ for(int i = m_start;
+ i >= AUD_DEFAULT_BUFFER_SIZE;
+ i -= AUD_DEFAULT_BUFFER_SIZE)
+ {
+ length = AUD_DEFAULT_BUFFER_SIZE;
+ m_reader->read(length, buffer);
+ length = i;
+ }
+ m_reader->read(length, buffer);
+ }
+ }
+}
+
+void AUD_LimiterReader::seek(int position)
+{
+ m_reader->seek(position + m_start);
+}
+
+int AUD_LimiterReader::getLength()
+{
+ int len = m_reader->getLength();
+ if(m_reader->getType() != AUD_TYPE_BUFFER || len < 0 ||
+ (len > m_end && m_end >= 0))
+ len = m_end;
+ return len - m_start;
+}
+
+int AUD_LimiterReader::getPosition()
+{
+ return m_reader->getPosition() - m_start;
+}
+
+void AUD_LimiterReader::read(int & length, sample_t* & buffer)
+{
+ if(m_end >= 0)
+ {
+ int position = m_reader->getPosition();
+ if(position+length > m_end)
+ length = m_end - position;
+ if(length < 0)
+ {
+ length = 0;
+ return;
+ }
+ }
+ m_reader->read(length, buffer);
+}
diff --git a/intern/audaspace/FX/AUD_LimiterReader.h b/intern/audaspace/FX/AUD_LimiterReader.h
new file mode 100644
index 00000000000..9921f5ee1b0
--- /dev/null
+++ b/intern/audaspace/FX/AUD_LimiterReader.h
@@ -0,0 +1,64 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_LIMITERREADER
+#define AUD_LIMITERREADER
+
+#include "AUD_EffectReader.h"
+
+/**
+ * This reader limits another reader in start and end sample.
+ */
+class AUD_LimiterReader : public AUD_EffectReader
+{
+private:
+ /**
+ * The start sample: inclusive.
+ */
+ int m_start;
+
+ /**
+ * The end sample: exlusive.
+ */
+ int m_end;
+
+public:
+ /**
+ * Creates a new limiter reader.
+ * \param reader The reader to read from.
+ * \param start The desired start sample (inclusive).
+ * \param end The desired end sample (exklusive), a negative value signals
+ * that it should play to the end.
+ * \exception AUD_Exception Thrown if the reader specified is NULL.
+ */
+ AUD_LimiterReader(AUD_IReader* reader, float start = 0, float end = -1);
+
+ virtual void seek(int position);
+ virtual int getLength();
+ virtual int getPosition();
+ virtual void read(int & length, sample_t* & buffer);
+};
+
+#endif //AUD_LIMITERREADER
diff --git a/intern/audaspace/FX/AUD_LoopFactory.cpp b/intern/audaspace/FX/AUD_LoopFactory.cpp
new file mode 100644
index 00000000000..90186f623ff
--- /dev/null
+++ b/intern/audaspace/FX/AUD_LoopFactory.cpp
@@ -0,0 +1,57 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_LoopFactory.h"
+#include "AUD_LoopReader.h"
+
+AUD_LoopFactory::AUD_LoopFactory(AUD_IFactory* factory, int loop) :
+ AUD_EffectFactory(factory),
+ m_loop(loop) {}
+
+AUD_LoopFactory::AUD_LoopFactory(int loop) :
+ AUD_EffectFactory(0),
+ m_loop(loop) {}
+
+int AUD_LoopFactory::getLoop()
+{
+ return m_loop;
+}
+
+void AUD_LoopFactory::setLoop(int loop)
+{
+ m_loop = loop;
+}
+
+AUD_IReader* AUD_LoopFactory::createReader()
+{
+ AUD_IReader* reader = getReader();
+
+ if(reader != 0)
+ {
+ reader = new AUD_LoopReader(reader, m_loop); AUD_NEW("reader")
+ }
+
+ return reader;
+}
diff --git a/intern/audaspace/FX/AUD_LoopFactory.h b/intern/audaspace/FX/AUD_LoopFactory.h
new file mode 100644
index 00000000000..461d8c9ab69
--- /dev/null
+++ b/intern/audaspace/FX/AUD_LoopFactory.h
@@ -0,0 +1,74 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_LOOPFACTORY
+#define AUD_LOOPFACTORY
+
+#include "AUD_EffectFactory.h"
+
+/**
+ * This factory loops another factory.
+ * \note The reader has to be seekable.
+ */
+class AUD_LoopFactory : public AUD_EffectFactory
+{
+private:
+ /**
+ * The loop count.
+ */
+ float m_loop;
+
+public:
+ /**
+ * Creates a new loop factory.
+ * \param factory The input factory.
+ * \param loop The desired loop count, negative values result in endless
+ * looping.
+ */
+ AUD_LoopFactory(AUD_IFactory* factory = 0, int loop = -1);
+
+ /**
+ * Creates a new loop factory.
+ * \param loop The desired loop count, negative values result in endless
+ * looping.
+ */
+ AUD_LoopFactory(int loop);
+
+ /**
+ * Returns the loop count.
+ */
+ int getLoop();
+
+ /**
+ * Sets the loop count.
+ * \param loop The desired loop count, negative values result in endless
+ * looping.
+ */
+ void setLoop(int loop);
+
+ virtual AUD_IReader* createReader();
+};
+
+#endif //AUD_LOOPFACTORY
diff --git a/intern/audaspace/FX/AUD_LoopReader.cpp b/intern/audaspace/FX/AUD_LoopReader.cpp
new file mode 100644
index 00000000000..9e270321013
--- /dev/null
+++ b/intern/audaspace/FX/AUD_LoopReader.cpp
@@ -0,0 +1,107 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_LoopReader.h"
+#include "AUD_Buffer.h"
+
+#include <cstring>
+#include <stdio.h>
+
+AUD_LoopReader::AUD_LoopReader(AUD_IReader* reader, int loop) :
+ AUD_EffectReader(reader), m_loop(loop)
+{
+ m_buffer = new AUD_Buffer(); AUD_NEW("buffer")
+}
+
+AUD_LoopReader::~AUD_LoopReader()
+{
+ delete m_buffer; AUD_DELETE("buffer")
+}
+
+AUD_ReaderType AUD_LoopReader::getType()
+{
+ if(m_loop < 0)
+ return AUD_TYPE_STREAM;
+ return m_reader->getType();
+}
+
+bool AUD_LoopReader::notify(AUD_Message &message)
+{
+ if(message.type == AUD_MSG_LOOP)
+ {
+ m_loop = message.loopcount;
+
+ m_reader->notify(message);
+
+ return true;
+ }
+ return m_reader->notify(message);
+}
+
+void AUD_LoopReader::read(int & length, sample_t* & buffer)
+{
+ int samplesize = AUD_SAMPLE_SIZE(m_reader->getSpecs());
+
+ int len = length;
+
+ m_reader->read(len, buffer);
+
+ if(len < length && m_loop != 0)
+ {
+ int pos = 0;
+
+ if(m_buffer->getSize() < length*samplesize)
+ m_buffer->resize(length*samplesize);
+
+ memcpy(m_buffer->getBuffer() + pos * samplesize,
+ buffer, len * samplesize);
+
+ pos += len;
+
+ while(pos < length && m_loop != 0)
+ {
+ if(m_loop > 0)
+ m_loop--;
+
+ m_reader->seek(0);
+
+ len = length - pos;
+ m_reader->read(len, buffer);
+ // prevent endless loop
+ if(!len)
+ break;
+
+ memcpy(m_buffer->getBuffer() + pos * samplesize,
+ buffer, len * samplesize);
+
+ pos += len;
+ }
+
+ length = pos;
+ buffer = m_buffer->getBuffer();
+ }
+ else
+ length = len;
+}
diff --git a/intern/audaspace/FX/AUD_LoopReader.h b/intern/audaspace/FX/AUD_LoopReader.h
new file mode 100644
index 00000000000..621ee3493ab
--- /dev/null
+++ b/intern/audaspace/FX/AUD_LoopReader.h
@@ -0,0 +1,69 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_LOOPREADER
+#define AUD_LOOPREADER
+
+#include "AUD_EffectReader.h"
+class AUD_Buffer;
+
+/**
+ * This class reads another reader and loops it.
+ * \note The other reader must be seekable.
+ */
+class AUD_LoopReader : public AUD_EffectReader
+{
+private:
+ /**
+ * The playback buffer.
+ */
+ AUD_Buffer *m_buffer;
+
+ /**
+ * The left loop count.
+ */
+ int m_loop;
+
+public:
+ /**
+ * Creates a new loop reader.
+ * \param reader The reader to read from.
+ * \param loop The desired loop count, negative values result in endless
+ * looping.
+ * \exception AUD_Exception Thrown if the reader specified is NULL.
+ */
+ AUD_LoopReader(AUD_IReader* reader, int loop);
+
+ /**
+ * Destroys the reader.
+ */
+ virtual ~AUD_LoopReader();
+
+ virtual AUD_ReaderType getType();
+ virtual bool notify(AUD_Message &message);
+ virtual void read(int & length, sample_t* & buffer);
+};
+
+#endif //AUD_LOOPREADER
diff --git a/intern/audaspace/FX/AUD_PingPongFactory.cpp b/intern/audaspace/FX/AUD_PingPongFactory.cpp
new file mode 100644
index 00000000000..a030d581b1a
--- /dev/null
+++ b/intern/audaspace/FX/AUD_PingPongFactory.cpp
@@ -0,0 +1,67 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_PingPongFactory.h"
+#include "AUD_DoubleReader.h"
+#include "AUD_ReverseFactory.h"
+
+AUD_PingPongFactory::AUD_PingPongFactory(AUD_IFactory* factory) :
+ AUD_EffectFactory(factory) {}
+
+AUD_IReader* AUD_PingPongFactory::createReader()
+{
+ if(m_factory == 0)
+ return 0;
+
+ AUD_IReader* reader = m_factory->createReader();
+
+ if(reader != 0)
+ {
+ AUD_IReader* reader2;
+ AUD_ReverseFactory factory(m_factory);
+
+ try
+ {
+ reader2 = factory.createReader();
+ }
+ catch(AUD_Exception e)
+ {
+ reader2 = 0;
+ }
+
+ if(reader2 != 0)
+ {
+ reader = new AUD_DoubleReader(reader, reader2);
+ AUD_NEW("reader")
+ }
+ else
+ {
+ delete reader; AUD_DELETE("reader")
+ reader = 0;
+ }
+ }
+
+ return reader;
+}
diff --git a/intern/audaspace/FX/AUD_PingPongFactory.h b/intern/audaspace/FX/AUD_PingPongFactory.h
new file mode 100644
index 00000000000..b8854da550a
--- /dev/null
+++ b/intern/audaspace/FX/AUD_PingPongFactory.h
@@ -0,0 +1,51 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_PINGPONGFACTORY
+#define AUD_PINGPONGFACTORY
+
+#include "AUD_EffectFactory.h"
+
+/**
+ * This factory plays another factory first normal, then reversed.
+ * \note Readers from the underlying factory must be from the buffer type.
+ */
+class AUD_PingPongFactory : public AUD_EffectFactory
+{
+public:
+ /**
+ * Creates a new ping pong factory.
+ * \param factory The input factory.
+ */
+ AUD_PingPongFactory(AUD_IFactory* factory = 0);
+
+ /**
+ * Destroys the factory.
+ */
+
+ virtual AUD_IReader* createReader();
+};
+
+#endif //AUD_PINGPONGFACTORY
diff --git a/intern/audaspace/FX/AUD_PitchFactory.cpp b/intern/audaspace/FX/AUD_PitchFactory.cpp
new file mode 100644
index 00000000000..5f814283c12
--- /dev/null
+++ b/intern/audaspace/FX/AUD_PitchFactory.cpp
@@ -0,0 +1,48 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_PitchFactory.h"
+#include "AUD_PitchReader.h"
+#include "AUD_Space.h"
+
+AUD_PitchFactory::AUD_PitchFactory(AUD_IFactory* factory, float pitch) :
+ AUD_EffectFactory(factory),
+ m_pitch(pitch) {}
+
+AUD_PitchFactory::AUD_PitchFactory(float pitch) :
+ AUD_EffectFactory(0),
+ m_pitch(pitch) {}
+
+AUD_IReader* AUD_PitchFactory::createReader()
+{
+ AUD_IReader* reader = getReader();
+
+ if(reader != 0)
+ {
+ reader = new AUD_PitchReader(reader, m_pitch); AUD_NEW("reader")
+ }
+
+ return reader;
+}
diff --git a/intern/audaspace/FX/AUD_PitchFactory.h b/intern/audaspace/FX/AUD_PitchFactory.h
new file mode 100644
index 00000000000..3209aa46983
--- /dev/null
+++ b/intern/audaspace/FX/AUD_PitchFactory.h
@@ -0,0 +1,70 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_PITCHFACTORY
+#define AUD_PITCHFACTORY
+
+#include "AUD_EffectFactory.h"
+
+/**
+ * This factory changes the pitch of another factory.
+ */
+class AUD_PitchFactory : public AUD_EffectFactory
+{
+private:
+ /**
+ * The pitch.
+ */
+ float m_pitch;
+
+public:
+ /**
+ * Creates a new pitch factory.
+ * \param factory The input factory.
+ * \param pitch The desired pitch.
+ */
+ AUD_PitchFactory(AUD_IFactory* factory = 0, float pitch = 1.0);
+
+ /**
+ * Creates a new pitch factory.
+ * \param pitch The desired pitch.
+ */
+ AUD_PitchFactory(float pitch);
+
+ /**
+ * Returns the pitch.
+ */
+ float getPitch();
+
+ /**
+ * Sets the pitch.
+ * \param pitch The new pitch value. Should be between 0.0 and 1.0.
+ */
+ void setPitch(float pitch);
+
+ virtual AUD_IReader* createReader();
+};
+
+#endif //AUD_PITCHFACTORY
diff --git a/intern/audaspace/FX/AUD_PitchReader.cpp b/intern/audaspace/FX/AUD_PitchReader.cpp
new file mode 100644
index 00000000000..c53264e1350
--- /dev/null
+++ b/intern/audaspace/FX/AUD_PitchReader.cpp
@@ -0,0 +1,39 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_PitchReader.h"
+
+AUD_PitchReader::AUD_PitchReader(AUD_IReader* reader, float pitch) :
+ AUD_EffectReader(reader)
+{
+ m_pitch = pitch;
+}
+
+AUD_Specs AUD_PitchReader::getSpecs()
+{
+ AUD_Specs specs = m_reader->getSpecs();
+ specs.rate = (AUD_SampleRate)((int)(specs.rate * m_pitch));
+ return specs;
+}
diff --git a/intern/audaspace/FX/AUD_PitchReader.h b/intern/audaspace/FX/AUD_PitchReader.h
new file mode 100644
index 00000000000..440e9cc843c
--- /dev/null
+++ b/intern/audaspace/FX/AUD_PitchReader.h
@@ -0,0 +1,54 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_PITCHREADER
+#define AUD_PITCHREADER
+
+#include "AUD_EffectReader.h"
+
+/**
+ * This class reads another reader and changes it's pitch.
+ */
+class AUD_PitchReader : public AUD_EffectReader
+{
+private:
+ /**
+ * The pitch level.
+ */
+ float m_pitch;
+
+public:
+ /**
+ * Creates a new pitch reader.
+ * \param reader The reader to read from.
+ * \param pitch The size of the buffer.
+ * \exception AUD_Exception Thrown if the reader specified is NULL.
+ */
+ AUD_PitchReader(AUD_IReader* reader, float pitch);
+
+ virtual AUD_Specs getSpecs();
+};
+
+#endif //AUD_PITCHREADER
diff --git a/intern/audaspace/FX/AUD_ReverseFactory.cpp b/intern/audaspace/FX/AUD_ReverseFactory.cpp
new file mode 100644
index 00000000000..1242641c350
--- /dev/null
+++ b/intern/audaspace/FX/AUD_ReverseFactory.cpp
@@ -0,0 +1,43 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_ReverseFactory.h"
+#include "AUD_ReverseReader.h"
+#include "AUD_Space.h"
+
+AUD_ReverseFactory::AUD_ReverseFactory(AUD_IFactory* factory) :
+ AUD_EffectFactory(factory) {}
+
+AUD_IReader* AUD_ReverseFactory::createReader()
+{
+ AUD_IReader* reader = getReader();
+
+ if(reader != 0)
+ {
+ reader = new AUD_ReverseReader(reader); AUD_NEW("reader")
+ }
+
+ return reader;
+}
diff --git a/intern/audaspace/FX/AUD_ReverseFactory.h b/intern/audaspace/FX/AUD_ReverseFactory.h
new file mode 100644
index 00000000000..4b664c47281
--- /dev/null
+++ b/intern/audaspace/FX/AUD_ReverseFactory.h
@@ -0,0 +1,50 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_REVERSEFACTORY
+#define AUD_REVERSEFACTORY
+
+#include "AUD_EffectFactory.h"
+
+/**
+ * This factory reads another factory reverted.
+ * \note Readers from the underlying factory must be from the buffer type.
+ */
+class AUD_ReverseFactory : public AUD_EffectFactory
+{
+public:
+ /**
+ * Creates a new reverse factory.
+ * \param factory The input factory.
+ */
+ AUD_ReverseFactory(AUD_IFactory* factory = 0);
+
+ /**
+ * Destroys the factory.
+ */
+ virtual AUD_IReader* createReader();
+};
+
+#endif //AUD_REVERSEFACTORY
diff --git a/intern/audaspace/FX/AUD_ReverseReader.cpp b/intern/audaspace/FX/AUD_ReverseReader.cpp
new file mode 100644
index 00000000000..043480b91b9
--- /dev/null
+++ b/intern/audaspace/FX/AUD_ReverseReader.cpp
@@ -0,0 +1,111 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_ReverseReader.h"
+#include "AUD_Buffer.h"
+
+#include <cstring>
+
+AUD_ReverseReader::AUD_ReverseReader(AUD_IReader* reader) :
+ AUD_EffectReader(reader)
+{
+ if(reader->getType() != AUD_TYPE_BUFFER)
+ AUD_THROW(AUD_ERROR_READER);
+
+ m_length = reader->getLength();
+ if(m_length < 0)
+ AUD_THROW(AUD_ERROR_READER);
+
+ m_position = 0;
+ m_buffer = new AUD_Buffer(); AUD_NEW("buffer")
+}
+
+AUD_ReverseReader::~AUD_ReverseReader()
+{
+ delete m_buffer; AUD_DELETE("buffer")
+}
+
+void AUD_ReverseReader::seek(int position)
+{
+ m_position = position;
+}
+
+int AUD_ReverseReader::getLength()
+{
+ return m_length;
+}
+
+int AUD_ReverseReader::getPosition()
+{
+ return m_position;
+}
+
+void AUD_ReverseReader::read(int & length, sample_t* & buffer)
+{
+ // first correct the length
+ if(m_position+length > m_length)
+ length = m_length-m_position;
+
+ if(length <= 0)
+ {
+ length = 0;
+ return;
+ }
+
+ int samplesize = AUD_SAMPLE_SIZE(getSpecs());
+
+ // resize buffer if needed
+ if(m_buffer->getSize() < length * samplesize)
+ m_buffer->resize(length * samplesize);
+
+ buffer = m_buffer->getBuffer();
+
+ sample_t* buf;
+ int len = length;
+
+ // read from reader
+ m_reader->seek(m_length-m_position-len);
+ m_reader->read(len, buf);
+
+ // set null if reader didn't give enough data
+ if(len < length)
+ {
+ if(getSpecs().format == AUD_FORMAT_U8)
+ memset(buffer, 0x80, (length-len)*samplesize);
+ else
+ memset(buffer, 0, (length-len)*samplesize);
+ buffer += length-len;
+ }
+
+ // copy the samples reverted
+ for(int i = 0; i < len; i++)
+ memcpy(buffer + i * samplesize,
+ buf + (len - 1 - i) * samplesize,
+ samplesize);
+
+ m_position += length;
+
+ buffer = m_buffer->getBuffer();
+}
diff --git a/intern/audaspace/FX/AUD_ReverseReader.h b/intern/audaspace/FX/AUD_ReverseReader.h
new file mode 100644
index 00000000000..045d2ac5a8e
--- /dev/null
+++ b/intern/audaspace/FX/AUD_ReverseReader.h
@@ -0,0 +1,74 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_REVERSEREADER
+#define AUD_REVERSEREADER
+
+#include "AUD_EffectReader.h"
+class AUD_Buffer;
+
+/**
+ * This class reads another reader from back to front.
+ * \note The underlying reader must be a buffer.
+ */
+class AUD_ReverseReader : public AUD_EffectReader
+{
+private:
+ /**
+ * The current position.
+ */
+ int m_position;
+
+ /**
+ * The sample count.
+ */
+ int m_length;
+
+ /**
+ * The playback buffer.
+ */
+ AUD_Buffer* m_buffer;
+
+public:
+ /**
+ * Creates a new reverse reader.
+ * \param reader The reader to read from.
+ * \exception AUD_Exception Thrown if the reader specified is NULL or not
+ * a buffer.
+ */
+ AUD_ReverseReader(AUD_IReader* reader);
+
+ /**
+ * Destroys the reader.
+ */
+ virtual ~AUD_ReverseReader();
+
+ virtual void seek(int position);
+ virtual int getLength();
+ virtual int getPosition();
+ virtual void read(int & length, sample_t* & buffer);
+};
+
+#endif //AUD_REVERSEREADER
diff --git a/intern/audaspace/FX/AUD_VolumeFactory.cpp b/intern/audaspace/FX/AUD_VolumeFactory.cpp
new file mode 100644
index 00000000000..fbde608aa12
--- /dev/null
+++ b/intern/audaspace/FX/AUD_VolumeFactory.cpp
@@ -0,0 +1,57 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_VolumeFactory.h"
+#include "AUD_VolumeReader.h"
+
+AUD_VolumeFactory::AUD_VolumeFactory(AUD_IFactory* factory, float volume) :
+ AUD_EffectFactory(factory),
+ m_volume(volume) {}
+
+AUD_VolumeFactory::AUD_VolumeFactory(float volume) :
+ AUD_EffectFactory(0),
+ m_volume(volume) {}
+
+float AUD_VolumeFactory::getVolume()
+{
+ return m_volume;
+}
+
+void AUD_VolumeFactory::setVolume(float volume)
+{
+ m_volume = volume;
+}
+
+AUD_IReader* AUD_VolumeFactory::createReader()
+{
+ AUD_IReader* reader = getReader();
+
+ if(reader != 0)
+ {
+ reader = new AUD_VolumeReader(reader, m_volume); AUD_NEW("reader")
+ }
+
+ return reader;
+}
diff --git a/intern/audaspace/FX/AUD_VolumeFactory.h b/intern/audaspace/FX/AUD_VolumeFactory.h
new file mode 100644
index 00000000000..d2812536d83
--- /dev/null
+++ b/intern/audaspace/FX/AUD_VolumeFactory.h
@@ -0,0 +1,72 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_VOLUMEFACTORY
+#define AUD_VOLUMEFACTORY
+
+#include "AUD_EffectFactory.h"
+
+/**
+ * This factory changes the volume of another factory.
+ * The set volume should be a value between 0.0 and 1.0, higher values at your
+ * own risk!
+ */
+class AUD_VolumeFactory : public AUD_EffectFactory
+{
+private:
+ /**
+ * The volume.
+ */
+ float m_volume;
+
+public:
+ /**
+ * Creates a new volume factory.
+ * \param factory The input factory.
+ * \param volume The desired volume.
+ */
+ AUD_VolumeFactory(AUD_IFactory* factory = 0, float volume = 1.0);
+
+ /**
+ * Creates a new volume factory.
+ * \param volume The desired volume.
+ */
+ AUD_VolumeFactory(float volume);
+
+ /**
+ * Returns the volume.
+ */
+ float getVolume();
+
+ /**
+ * Sets the volume.
+ * \param volume The new volume value. Should be between 0.0 and 1.0.
+ */
+ void setVolume(float volume);
+
+ virtual AUD_IReader* createReader();
+};
+
+#endif //AUD_VOLUMEFACTORY
diff --git a/intern/audaspace/FX/AUD_VolumeReader.cpp b/intern/audaspace/FX/AUD_VolumeReader.cpp
new file mode 100644
index 00000000000..fc3f20152a6
--- /dev/null
+++ b/intern/audaspace/FX/AUD_VolumeReader.cpp
@@ -0,0 +1,97 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_VolumeReader.h"
+#include "AUD_Buffer.h"
+
+#include <cstring>
+
+AUD_VolumeReader::AUD_VolumeReader(AUD_IReader* reader, float volume) :
+ AUD_EffectReader(reader),
+ m_volume(volume)
+{
+ int bigendian = 1;
+ bigendian = (((char*)&bigendian)[0]) ? 0: 1; // 1 if Big Endian
+
+ switch(m_reader->getSpecs().format)
+ {
+ case AUD_FORMAT_S16:
+ m_adjust = AUD_volume_adjust<int16_t>;
+ break;
+ case AUD_FORMAT_S32:
+ m_adjust = AUD_volume_adjust<int32_t>;
+ break;
+ case AUD_FORMAT_FLOAT32:
+ m_adjust = AUD_volume_adjust<float>;
+ break;
+ case AUD_FORMAT_FLOAT64:
+ m_adjust = AUD_volume_adjust<double>;
+ break;
+ case AUD_FORMAT_U8:
+ m_adjust = AUD_volume_adjust_u8;
+ break;
+ case AUD_FORMAT_S24:
+ m_adjust = bigendian ? AUD_volume_adjust_s24_be :
+ AUD_volume_adjust_s24_le;
+ break;
+ default:
+ delete m_reader;
+ AUD_THROW(AUD_ERROR_READER);
+ }
+
+ m_buffer = new AUD_Buffer(); AUD_NEW("buffer")
+}
+
+AUD_VolumeReader::~AUD_VolumeReader()
+{
+ delete m_buffer; AUD_DELETE("buffer")
+}
+
+bool AUD_VolumeReader::notify(AUD_Message &message)
+{
+ if(message.type == AUD_MSG_VOLUME)
+ {
+ m_volume = message.volume;
+
+ m_reader->notify(message);
+
+ return true;
+ }
+ return m_reader->notify(message);
+}
+
+void AUD_VolumeReader::read(int & length, sample_t* & buffer)
+{
+ sample_t* buf;
+ AUD_Specs specs = m_reader->getSpecs();
+
+ m_reader->read(length, buf);
+ if(m_buffer->getSize() < length*AUD_SAMPLE_SIZE(specs))
+ m_buffer->resize(length*AUD_SAMPLE_SIZE(specs));
+
+ buffer = m_buffer->getBuffer();
+
+ m_adjust(buffer, buf, length * specs.channels, m_volume);
+}
diff --git a/intern/audaspace/FX/AUD_VolumeReader.h b/intern/audaspace/FX/AUD_VolumeReader.h
new file mode 100644
index 00000000000..f38ae4d265c
--- /dev/null
+++ b/intern/audaspace/FX/AUD_VolumeReader.h
@@ -0,0 +1,72 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_VOLUMEREADER
+#define AUD_VOLUMEREADER
+
+#include "AUD_EffectReader.h"
+#include "AUD_ConverterFunctions.h"
+class AUD_Buffer;
+
+/**
+ * This class reads another reader and changes it's volume.
+ */
+class AUD_VolumeReader : public AUD_EffectReader
+{
+private:
+ /**
+ * The playback buffer.
+ */
+ AUD_Buffer *m_buffer;
+
+ /**
+ * The volume level.
+ */
+ float m_volume;
+
+ /**
+ * Volume adjustment function.
+ */
+ AUD_volume_adjust_f m_adjust;
+
+public:
+ /**
+ * Creates a new volume reader.
+ * \param reader The reader to read from.
+ * \param volume The size of the buffer.
+ * \exception AUD_Exception Thrown if the reader specified is NULL.
+ */
+ AUD_VolumeReader(AUD_IReader* reader, float volume);
+
+ /**
+ * Destroys the reader.
+ */
+ virtual ~AUD_VolumeReader();
+
+ virtual bool notify(AUD_Message &message);
+ virtual void read(int & length, sample_t* & buffer);
+};
+
+#endif //AUD_VOLUMEREADER
diff --git a/intern/audaspace/Makefile b/intern/audaspace/Makefile
new file mode 100644
index 00000000000..76a05913712
--- /dev/null
+++ b/intern/audaspace/Makefile
@@ -0,0 +1,57 @@
+# -*- mode: gnumakefile; tab-width: 8; indent-tabs-mode: t; -*-
+# vim: tabstop=8
+#
+# $Id: Makefile 19820 2009-04-20 15:06:46Z blendix $
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): GSR
+#
+# ***** END GPL LICENSE BLOCK *****
+#
+#
+
+include nan_definitions.mk
+
+LIBNAME = audaspace
+SOURCEDIR = intern/audaspace
+DIR = $(OCGDIR)/$(SOURCEDIR)
+DIRS = intern
+DIRS += SDL
+
+ifeq ($(WITH_FFMPEG),true)
+ DIRS += ffmpeg
+endif
+
+include nan_subdirs.mk
+
+install: $(ALL_OR_DEBUG)
+ @[ -d $(NAN_AUDASPACE) ] || mkdir $(NAN_AUDASPACE)
+ @[ -d $(NAN_AUDASPACE)/include ] || mkdir $(NAN_AUDASPACE)/include
+ @[ -d $(NAN_AUDASPACE)/lib/$(DEBUG_DIR) ] || mkdir $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)
+ @../tools/cpifdiff.sh $(DIR)/$(DEBUG_DIR)libaudaspace.a $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)
+ifeq ($(OS),darwin)
+ ranlib $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaudaspace.a
+endif
+ @../tools/cpifdiff.sh *.h $(NAN_AUDASPACE)/include/
+
+
diff --git a/intern/audaspace/OpenAL/AUD_OpenALDevice.cpp b/intern/audaspace/OpenAL/AUD_OpenALDevice.cpp
new file mode 100644
index 00000000000..f94b11a11b8
--- /dev/null
+++ b/intern/audaspace/OpenAL/AUD_OpenALDevice.cpp
@@ -0,0 +1,1362 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_OpenALDevice.h"
+#include "AUD_IReader.h"
+#include "AUD_IMixer.h"
+#include "AUD_ConverterFactory.h"
+#include "AUD_SourceCaps.h"
+
+#include <cstring>
+#include <limits>
+
+#ifdef WIN32
+#include <windows.h>
+#else
+#include <unistd.h>
+#endif
+
+#define AUD_OPENAL_CYCLE_BUFFERS 3
+
+/// Saves the data for playback.
+struct AUD_OpenALHandle : AUD_Handle
+{
+ /// Whether it's a buffered or a streamed source.
+ bool isBuffered;
+
+ /// The reader source.
+ AUD_IReader* reader;
+
+ /// Whether to keep the source if end of it is reached.
+ bool keep;
+
+ /// OpenAL sample format.
+ ALenum format;
+
+ /// OpenAL source.
+ ALuint source;
+
+ /// OpenAL buffers.
+ ALuint buffers[AUD_OPENAL_CYCLE_BUFFERS];
+
+ /// The first buffer to be read next.
+ int current;
+
+ /// Whether the stream doesn't return any more data.
+ bool data_end;
+};
+
+struct AUD_OpenALBufferedFactory
+{
+ /// The factory.
+ AUD_IFactory* factory;
+
+ /// The OpenAL buffer.
+ ALuint buffer;
+};
+
+typedef std::list<AUD_OpenALHandle*>::iterator AUD_HandleIterator;
+typedef std::list<AUD_OpenALBufferedFactory*>::iterator AUD_BFIterator;
+
+/******************************************************************************/
+/**************************** Threading Code **********************************/
+/******************************************************************************/
+
+void* AUD_openalRunThread(void* device)
+{
+ AUD_OpenALDevice* dev = (AUD_OpenALDevice*)device;
+ dev->updateStreams();
+ return NULL;
+}
+
+void AUD_OpenALDevice::start()
+{
+ lock();
+
+ if(!m_playing)
+ {
+ pthread_attr_t attr;
+ pthread_attr_init(&attr);
+ pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
+
+ pthread_create(&m_thread, &attr, AUD_openalRunThread, this);
+
+ pthread_attr_destroy(&attr);
+
+ m_playing = true;
+ }
+
+ unlock();
+}
+
+void AUD_OpenALDevice::updateStreams()
+{
+ AUD_OpenALHandle* sound;
+
+ int length;
+ sample_t* buffer;
+
+ ALint info;
+ AUD_Specs specs;
+
+ while(1)
+ {
+ lock();
+
+ alcSuspendContext(m_context);
+
+ // for all sounds
+ AUD_HandleIterator it = m_playingSounds->begin();
+ while(it != m_playingSounds->end())
+ {
+ sound = *it;
+ // increment the iterator to make sure it's valid,
+ // in case the sound gets deleted after stopping
+ ++it;
+
+ // is it a streamed sound?
+ if(!sound->isBuffered)
+ {
+ // check for buffer refilling
+ alGetSourcei(sound->source, AL_BUFFERS_PROCESSED, &info);
+
+ if(info)
+ {
+ specs = sound->reader->getSpecs();
+
+ // for all empty buffers
+ while(info--)
+ {
+ // if there's still data to play back
+ if(!sound->data_end)
+ {
+ // read data
+ length = m_buffersize;
+ sound->reader->read(length, buffer);
+
+ // read nothing?
+ if(length == 0)
+ {
+ sound->data_end = true;
+ break;
+ }
+
+ // unqueue buffer
+ alSourceUnqueueBuffers(sound->source, 1,
+ &sound->buffers[sound->current]);
+ ALenum err;
+ if((err = alGetError()) != AL_NO_ERROR)
+ {
+ sound->data_end = true;
+ break;
+ }
+
+ // fill with new data
+ alBufferData(sound->buffers[sound->current],
+ sound->format,
+ buffer,
+ length * AUD_SAMPLE_SIZE(specs),
+ specs.rate);
+
+ if(alGetError() != AL_NO_ERROR)
+ {
+ sound->data_end = true;
+ break;
+ }
+
+ // and queue again
+ alSourceQueueBuffers(sound->source, 1,
+ &sound->buffers[sound->current]);
+ if(alGetError() != AL_NO_ERROR)
+ {
+ sound->data_end = true;
+ break;
+ }
+
+ sound->current = (sound->current+1) %
+ AUD_OPENAL_CYCLE_BUFFERS;
+ }
+ else
+ break;
+ }
+ }
+ }
+
+ // check if the sound has been stopped
+ alGetSourcei(sound->source, AL_SOURCE_STATE, &info);
+
+ if(info != AL_PLAYING)
+ {
+ // if it really stopped
+ if(sound->data_end)
+ {
+ // pause or
+ if(sound->keep)
+ pause(sound);
+ // stop
+ else
+ stop(sound);
+ }
+ // continue playing
+ else
+ alSourcePlay(sound->source);
+ }
+ }
+
+ alcProcessContext(m_context);
+
+ // stop thread
+ if(m_playingSounds->empty())
+ {
+ unlock();
+ m_playing = false;
+ pthread_exit(NULL);
+ }
+
+ unlock();
+
+#ifdef WIN32
+ Sleep(20);
+#else
+ usleep(20000);
+#endif
+ }
+}
+
+/******************************************************************************/
+/**************************** IDevice Code ************************************/
+/******************************************************************************/
+
+bool AUD_OpenALDevice::isValid(AUD_Handle* handle)
+{
+ for(AUD_HandleIterator i = m_playingSounds->begin();
+ i != m_playingSounds->end(); i++)
+ if(*i == handle)
+ return true;
+ for(AUD_HandleIterator i = m_pausedSounds->begin();
+ i != m_pausedSounds->end(); i++)
+ if(*i == handle)
+ return true;
+ return false;
+}
+
+AUD_OpenALDevice::AUD_OpenALDevice(AUD_Specs specs, int buffersize)
+{
+ // cannot determine how many channels or which format OpenAL uses, but
+ // it at least is able to play 16 bit stereo audio
+ specs.channels = AUD_CHANNELS_STEREO;
+ specs.format = AUD_FORMAT_S16;
+
+ m_device = alcOpenDevice(NULL);
+
+ if(!m_device)
+ AUD_THROW(AUD_ERROR_OPENAL);
+
+ // at least try to set the frequency
+ ALCint attribs[] = { ALC_FREQUENCY, specs.rate, 0 };
+ ALCint* attributes = attribs;
+ if(specs.rate == AUD_RATE_INVALID)
+ attributes = NULL;
+
+ m_context = alcCreateContext(m_device, attributes);
+ alcMakeContextCurrent(m_context);
+
+ alcGetIntegerv(m_device, ALC_FREQUENCY, 1, (ALCint*)&specs.rate);
+
+ // check for specific formats and channel counts to be played back
+ if(alIsExtensionPresent("AL_EXT_FLOAT32") == AL_TRUE)
+ specs.format = AUD_FORMAT_FLOAT32;
+
+ m_useMC = alIsExtensionPresent("AL_EXT_MCFORMATS") == AL_TRUE;
+
+ alGetError();
+
+ m_converter = new AUD_ConverterFactory(specs); AUD_NEW("factory")
+
+ m_specs = specs;
+ m_buffersize = buffersize;
+ m_playing = false;
+
+ m_playingSounds = new std::list<AUD_OpenALHandle*>(); AUD_NEW("list")
+ m_pausedSounds = new std::list<AUD_OpenALHandle*>(); AUD_NEW("list")
+ m_bufferedFactories = new std::list<AUD_OpenALBufferedFactory*>();
+ AUD_NEW("list")
+
+ pthread_mutexattr_t attr;
+ pthread_mutexattr_init(&attr);
+ pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+
+ pthread_mutex_init(&m_mutex, &attr);
+
+ pthread_mutexattr_destroy(&attr);
+}
+
+AUD_OpenALDevice::~AUD_OpenALDevice()
+{
+ AUD_OpenALHandle* sound;
+
+ lock();
+ alcSuspendContext(m_context);
+
+ // delete all playing sounds
+ while(!m_playingSounds->empty())
+ {
+ sound = *(m_playingSounds->begin());
+ alDeleteSources(1, &sound->source);
+ if(!sound->isBuffered)
+ {
+ delete sound->reader; AUD_DELETE("reader")
+ alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
+ }
+ delete sound; AUD_DELETE("handle")
+ m_playingSounds->erase(m_playingSounds->begin());
+ }
+
+ // delete all paused sounds
+ while(!m_pausedSounds->empty())
+ {
+ sound = *(m_pausedSounds->begin());
+ alDeleteSources(1, &sound->source);
+ if(!sound->isBuffered)
+ {
+ delete sound->reader; AUD_DELETE("reader")
+ alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
+ }
+ delete sound; AUD_DELETE("handle")
+ m_pausedSounds->erase(m_pausedSounds->begin());
+ }
+
+ // delete all buffered factories
+ while(!m_bufferedFactories->empty())
+ {
+ alDeleteBuffers(1, &(*(m_bufferedFactories->begin()))->buffer);
+ delete *m_bufferedFactories->begin(); AUD_DELETE("bufferedfactory");
+ m_bufferedFactories->erase(m_bufferedFactories->begin());
+ }
+
+ alcProcessContext(m_context);
+
+ // wait for the thread to stop
+ if(m_playing)
+ {
+ unlock();
+ pthread_join(m_thread, NULL);
+ }
+ else
+ unlock();
+
+ delete m_playingSounds; AUD_DELETE("list")
+ delete m_pausedSounds; AUD_DELETE("list")
+ delete m_bufferedFactories; AUD_DELETE("list")
+
+ // quit OpenAL
+ alcMakeContextCurrent(NULL);
+ alcDestroyContext(m_context);
+ alcCloseDevice(m_device);
+
+ delete m_converter; AUD_DELETE("factory")
+
+ pthread_mutex_destroy(&m_mutex);
+}
+
+AUD_Specs AUD_OpenALDevice::getSpecs()
+{
+ return m_specs;
+}
+
+bool AUD_OpenALDevice::getFormat(ALenum &format, AUD_Specs specs)
+{
+ bool valid = true;
+ format = 0;
+
+ switch(specs.format)
+ {
+ case AUD_FORMAT_U8:
+ switch(specs.channels)
+ {
+ case AUD_CHANNELS_MONO:
+ format = AL_FORMAT_MONO8;
+ break;
+ case AUD_CHANNELS_STEREO:
+ format = AL_FORMAT_STEREO8;
+ break;
+ case AUD_CHANNELS_SURROUND4:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_QUAD8");
+ break;
+ }
+ case AUD_CHANNELS_SURROUND51:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_51CHN8");
+ break;
+ }
+ case AUD_CHANNELS_SURROUND61:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_61CHN8");
+ break;
+ }
+ case AUD_CHANNELS_SURROUND71:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_71CHN8");
+ break;
+ }
+ default:
+ valid = false;
+ }
+ break;
+ case AUD_FORMAT_S16:
+ switch(specs.channels)
+ {
+ case AUD_CHANNELS_MONO:
+ format = AL_FORMAT_MONO16;
+ break;
+ case AUD_CHANNELS_STEREO:
+ format = AL_FORMAT_STEREO16;
+ break;
+ case AUD_CHANNELS_SURROUND4:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_QUAD16");
+ break;
+ }
+ case AUD_CHANNELS_SURROUND51:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_51CHN16");
+ break;
+ }
+ case AUD_CHANNELS_SURROUND61:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_61CHN16");
+ break;
+ }
+ case AUD_CHANNELS_SURROUND71:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_71CHN16");
+ break;
+ }
+ default:
+ valid = false;
+ }
+ break;
+ case AUD_FORMAT_FLOAT32:
+ switch(specs.channels)
+ {
+ case AUD_CHANNELS_MONO:
+ format = alGetEnumValue("AL_FORMAT_MONO_FLOAT32");
+ break;
+ case AUD_CHANNELS_STEREO:
+ format = alGetEnumValue("AL_FORMAT_STEREO_FLOAT32");
+ break;
+ case AUD_CHANNELS_SURROUND4:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_QUAD32");
+ break;
+ }
+ case AUD_CHANNELS_SURROUND51:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_51CHN32");
+ break;
+ }
+ case AUD_CHANNELS_SURROUND61:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_61CHN32");
+ break;
+ }
+ case AUD_CHANNELS_SURROUND71:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_71CHN32");
+ break;
+ }
+ default:
+ valid = false;
+ }
+ break;
+ default:
+ valid = false;
+ }
+
+ if(!format)
+ valid = false;
+
+ return valid;
+}
+
+AUD_Handle* AUD_OpenALDevice::play(AUD_IFactory* factory, bool keep)
+{
+ // check if it is a buffered factory
+ for(AUD_BFIterator i = m_bufferedFactories->begin();
+ i != m_bufferedFactories->end(); i++)
+ {
+ if((*i)->factory == factory)
+ {
+ // create the handle
+ AUD_OpenALHandle* sound = new AUD_OpenALHandle; AUD_NEW("handle")
+ sound->keep = keep;
+ sound->current = -1;
+ sound->isBuffered = true;
+ sound->data_end = true;
+
+ alcSuspendContext(m_context);
+
+ // OpenAL playback code
+ try
+ {
+ alGenSources(1, &sound->source);
+ if(alGetError() != AL_NO_ERROR)
+ AUD_THROW(AUD_ERROR_OPENAL);
+
+ try
+ {
+ alSourcei(sound->source, AL_BUFFER, (*i)->buffer);
+ if(alGetError() != AL_NO_ERROR)
+ AUD_THROW(AUD_ERROR_OPENAL);
+ }
+ catch(AUD_Exception e)
+ {
+ alDeleteSources(1, &sound->source);
+ throw;
+ }
+ }
+ catch(AUD_Exception e)
+ {
+ delete sound; AUD_DELETE("handle")
+ alcProcessContext(m_context);
+ unlock();
+ throw;
+ }
+
+ // play sound
+ m_playingSounds->push_back(sound);
+
+ alSourcei(sound->source, AL_SOURCE_RELATIVE, 1);
+ start();
+
+ alcProcessContext(m_context);
+ unlock();
+
+ return sound;
+ }
+ }
+
+ AUD_IReader* reader = factory->createReader();
+
+ if(reader == NULL)
+ AUD_THROW(AUD_ERROR_READER);
+
+ AUD_Specs specs;
+
+ specs = reader->getSpecs();
+
+ // check format
+ bool valid = true;
+
+ if(specs.format == AUD_FORMAT_INVALID)
+ valid = false;
+ else if(specs.format == AUD_FORMAT_S24 ||
+ specs.format == AUD_FORMAT_S32 ||
+ specs.format == AUD_FORMAT_FLOAT32 ||
+ specs.format == AUD_FORMAT_FLOAT64)
+ {
+ m_converter->setReader(reader);
+ reader = m_converter->createReader();
+ specs = reader->getSpecs();
+ }
+
+ // create the handle
+ AUD_OpenALHandle* sound = new AUD_OpenALHandle; AUD_NEW("handle")
+ sound->keep = keep;
+ sound->reader = reader;
+ sound->current = 0;
+ sound->isBuffered = false;
+ sound->data_end = false;
+
+ valid &= getFormat(sound->format, specs);
+
+ if(!valid)
+ {
+ delete sound; AUD_DELETE("handle")
+ delete reader; AUD_DELETE("reader")
+ return NULL;
+ }
+
+ lock();
+ alcSuspendContext(m_context);
+
+ // OpenAL playback code
+ try
+ {
+ alGenBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
+ if(alGetError() != AL_NO_ERROR)
+ AUD_THROW(AUD_ERROR_OPENAL);
+
+ try
+ {
+ sample_t* buf;
+ int length;
+
+ for(int i = 0; i < AUD_OPENAL_CYCLE_BUFFERS; i++)
+ {
+ length = m_buffersize;
+ reader->read(length, buf);
+ alBufferData(sound->buffers[i], sound->format, buf,
+ length * AUD_SAMPLE_SIZE(specs), specs.rate);
+ if(alGetError() != AL_NO_ERROR)
+ AUD_THROW(AUD_ERROR_OPENAL);
+ }
+
+ alGenSources(1, &sound->source);
+ if(alGetError() != AL_NO_ERROR)
+ AUD_THROW(AUD_ERROR_OPENAL);
+
+ try
+ {
+ alSourceQueueBuffers(sound->source, AUD_OPENAL_CYCLE_BUFFERS,
+ sound->buffers);
+ if(alGetError() != AL_NO_ERROR)
+ AUD_THROW(AUD_ERROR_OPENAL);
+ }
+ catch(AUD_Exception e)
+ {
+ alDeleteSources(1, &sound->source);
+ throw;
+ }
+ }
+ catch(AUD_Exception e)
+ {
+ alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
+ throw;
+ }
+ }
+ catch(AUD_Exception e)
+ {
+ delete sound; AUD_DELETE("handle")
+ delete reader; AUD_DELETE("reader")
+ alcProcessContext(m_context);
+ unlock();
+ throw;
+ }
+
+ // play sound
+ m_playingSounds->push_back(sound);
+ alSourcei(sound->source, AL_SOURCE_RELATIVE, 1);
+
+ start();
+
+ alcProcessContext(m_context);
+ unlock();
+
+ return sound;
+}
+
+bool AUD_OpenALDevice::pause(AUD_Handle* handle)
+{
+ // only songs that are played can be paused
+ lock();
+ for(AUD_HandleIterator i = m_playingSounds->begin();
+ i != m_playingSounds->end(); i++)
+ {
+ if(*i == handle)
+ {
+ m_pausedSounds->push_back(*i);
+ alSourcePause((*i)->source);
+ m_playingSounds->erase(i);
+ unlock();
+ return true;
+ }
+ }
+ unlock();
+ return false;
+}
+
+bool AUD_OpenALDevice::resume(AUD_Handle* handle)
+{
+ lock();
+
+ // only songs that are paused can be resumed
+ for(AUD_HandleIterator i = m_pausedSounds->begin();
+ i != m_pausedSounds->end(); i++)
+ {
+ if(*i == handle)
+ {
+ m_playingSounds->push_back(*i);
+ start();
+ m_pausedSounds->erase(i);
+ unlock();
+ return true;
+ }
+ }
+ unlock();
+ return false;
+}
+
+bool AUD_OpenALDevice::stop(AUD_Handle* handle)
+{
+ AUD_OpenALHandle* sound;
+
+ lock();
+ for(AUD_HandleIterator i = m_playingSounds->begin();
+ i != m_playingSounds->end(); i++)
+ {
+ if(*i == handle)
+ {
+ sound = *i;
+ alDeleteSources(1, &sound->source);
+ if(!sound->isBuffered)
+ {
+ delete sound->reader; AUD_DELETE("reader")
+ alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
+ }
+ delete *i; AUD_DELETE("handle")
+ m_playingSounds->erase(i);
+ unlock();
+ return true;
+ }
+ }
+ for(AUD_HandleIterator i = m_pausedSounds->begin();
+ i != m_pausedSounds->end(); i++)
+ {
+ if(*i == handle)
+ {
+ sound = *i;
+ alDeleteSources(1, &sound->source);
+ if(!sound->isBuffered)
+ {
+ delete sound->reader; AUD_DELETE("reader")
+ alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
+ }
+ delete *i; AUD_DELETE("handle")
+ m_pausedSounds->erase(i);
+ unlock();
+ return true;
+ }
+ }
+ unlock();
+ return false;
+}
+
+bool AUD_OpenALDevice::setKeep(AUD_Handle* handle, bool keep)
+{
+ lock();
+ if(isValid(handle))
+ {
+ ((AUD_OpenALHandle*)handle)->keep = keep;
+ unlock();
+ return true;
+ }
+ unlock();
+ return false;
+}
+
+bool AUD_OpenALDevice::sendMessage(AUD_Handle* handle, AUD_Message &message)
+{
+ lock();
+
+ bool result = false;
+
+ if(handle == 0)
+ {
+ for(AUD_HandleIterator i = m_playingSounds->begin();
+ i != m_playingSounds->end(); i++)
+ if(!(*i)->isBuffered)
+ result |= (*i)->reader->notify(message);
+ for(AUD_HandleIterator i = m_pausedSounds->begin();
+ i != m_pausedSounds->end(); i++)
+ if(!(*i)->isBuffered)
+ result |= (*i)->reader->notify(message);
+ }
+ else if(isValid(handle))
+ if(!((AUD_OpenALHandle*)handle)->isBuffered)
+ result = ((AUD_OpenALHandle*)handle)->reader->notify(message);
+ unlock();
+ return result;
+}
+
+bool AUD_OpenALDevice::seek(AUD_Handle* handle, float position)
+{
+ lock();
+
+ if(isValid(handle))
+ {
+ AUD_OpenALHandle* alhandle = (AUD_OpenALHandle*)handle;
+ if(alhandle->isBuffered)
+ alSourcef(alhandle->source, AL_SEC_OFFSET, position);
+ else
+ {
+ alhandle->reader->seek((int)(position *
+ alhandle->reader->getSpecs().rate));
+ alhandle->data_end = false;
+
+ ALint info;
+
+ alGetSourcei(alhandle->source, AL_SOURCE_STATE, &info);
+
+ if(info != AL_PLAYING)
+ {
+ if(info != AL_STOPPED)
+ alSourceStop(alhandle->source);
+
+ alSourceUnqueueBuffers(alhandle->source,
+ AUD_OPENAL_CYCLE_BUFFERS,
+ alhandle->buffers);
+ if(alGetError() == AL_NO_ERROR)
+ {
+ sample_t* buf;
+ int length;
+ AUD_Specs specs = alhandle->reader->getSpecs();
+
+ for(int i = 0; i < AUD_OPENAL_CYCLE_BUFFERS; i++)
+ {
+ length = m_buffersize;
+ alhandle->reader->read(length, buf);
+ alBufferData(alhandle->buffers[i], alhandle->format,
+ buf, length * AUD_SAMPLE_SIZE(specs),
+ specs.rate);
+
+ if(alGetError() != AL_NO_ERROR)
+ break;
+ }
+
+ alSourceQueueBuffers(alhandle->source,
+ AUD_OPENAL_CYCLE_BUFFERS,
+ alhandle->buffers);
+ }
+
+ alSourceRewind(alhandle->source);
+ }
+ }
+ unlock();
+ return true;
+ }
+
+ unlock();
+ return false;
+}
+
+float AUD_OpenALDevice::getPosition(AUD_Handle* handle)
+{
+ lock();
+
+ float position = 0.0;
+
+ if(isValid(handle))
+ {
+ AUD_OpenALHandle* h = (AUD_OpenALHandle*)handle;
+ if(h->isBuffered)
+ alGetSourcef(h->source, AL_SEC_OFFSET, &position);
+ else
+ position = h->reader->getPosition() /
+ (float)h->reader->getSpecs().rate;
+ }
+
+ unlock();
+ return position;
+}
+
+AUD_Status AUD_OpenALDevice::getStatus(AUD_Handle* handle)
+{
+ lock();
+ for(AUD_HandleIterator i = m_playingSounds->begin();
+ i != m_playingSounds->end(); i++)
+ {
+ if(*i == handle)
+ {
+ unlock();
+ return AUD_STATUS_PLAYING;
+ }
+ }
+ for(AUD_HandleIterator i = m_pausedSounds->begin();
+ i != m_pausedSounds->end(); i++)
+ {
+ if(*i == handle)
+ {
+ unlock();
+ return AUD_STATUS_PAUSED;
+ }
+ }
+ unlock();
+ return AUD_STATUS_INVALID;
+}
+
+void AUD_OpenALDevice::lock()
+{
+ pthread_mutex_lock(&m_mutex);
+}
+
+void AUD_OpenALDevice::unlock()
+{
+ pthread_mutex_unlock(&m_mutex);
+}
+
+/******************************************************************************/
+/**************************** Capabilities Code *******************************/
+/******************************************************************************/
+
+bool AUD_OpenALDevice::checkCapability(int capability)
+{
+ return capability == AUD_CAPS_3D_DEVICE ||
+ capability == AUD_CAPS_VOLUME ||
+ capability == AUD_CAPS_SOURCE_VOLUME ||
+ capability == AUD_CAPS_SOURCE_PITCH ||
+ capability == AUD_CAPS_BUFFERED_FACTORY;
+}
+
+bool AUD_OpenALDevice::setCapability(int capability, void *value)
+{
+ switch(capability)
+ {
+ case AUD_CAPS_VOLUME:
+ alListenerf(AL_GAIN, *((float*)value));
+ return true;
+ case AUD_CAPS_SOURCE_VOLUME:
+ {
+ AUD_SourceCaps* caps = (AUD_SourceCaps*) value;
+ lock();
+ if(isValid(caps->handle))
+ {
+ alSourcef(((AUD_OpenALHandle*)caps->handle)->source,
+ AL_GAIN, caps->value);
+ unlock();
+ return true;
+ }
+ unlock();
+ }
+ break;
+ case AUD_CAPS_SOURCE_PITCH:
+ {
+ AUD_SourceCaps* caps = (AUD_SourceCaps*) value;
+ lock();
+ if(isValid(caps->handle))
+ {
+ alSourcef(((AUD_OpenALHandle*)caps->handle)->source,
+ AL_PITCH, caps->value);
+ unlock();
+ return true;
+ }
+ unlock();
+ }
+ break;
+ case AUD_CAPS_BUFFERED_FACTORY:
+ {
+ AUD_IFactory* factory = (AUD_IFactory*) value;
+
+ // load the factory into an OpenAL buffer
+ if(factory)
+ {
+ lock();
+ for(AUD_BFIterator i = m_bufferedFactories->begin();
+ i != m_bufferedFactories->end(); i++)
+ {
+ if((*i)->factory == factory)
+ {
+ unlock();
+ return true;
+ }
+ }
+ unlock();
+
+ AUD_IReader* reader = factory->createReader();
+
+ if(reader == NULL)
+ return false;
+
+ AUD_Specs specs;
+
+ specs = reader->getSpecs();
+
+ // determine format
+ bool valid = reader->getType() == AUD_TYPE_BUFFER;
+
+ if(valid)
+ {
+ if(specs.format == AUD_FORMAT_INVALID)
+ valid = false;
+ else if(specs.format == AUD_FORMAT_S24 ||
+ specs.format == AUD_FORMAT_S32 ||
+ specs.format == AUD_FORMAT_FLOAT32 ||
+ specs.format == AUD_FORMAT_FLOAT64)
+ {
+ m_converter->setReader(reader);
+ reader = m_converter->createReader();
+ specs = reader->getSpecs();
+ }
+ }
+
+ ALenum format;
+
+ if(valid)
+ valid = getFormat(format, specs);
+
+ if(!valid)
+ {
+ delete reader; AUD_DELETE("reader")
+ return false;
+ }
+
+ // load into a buffer
+ lock();
+ alcSuspendContext(m_context);
+
+ AUD_OpenALBufferedFactory* bf = new AUD_OpenALBufferedFactory;
+ AUD_NEW("bufferedfactory");
+ bf->factory = factory;
+
+ try
+ {
+ alGenBuffers(1, &bf->buffer);
+ if(alGetError() != AL_NO_ERROR)
+ AUD_THROW(AUD_ERROR_OPENAL);
+
+ try
+ {
+ sample_t* buf;
+ int length = reader->getLength();
+
+ reader->read(length, buf);
+ alBufferData(bf->buffer, format, buf,
+ length * AUD_SAMPLE_SIZE(specs),
+ specs.rate);
+ if(alGetError() != AL_NO_ERROR)
+ AUD_THROW(AUD_ERROR_OPENAL);
+ }
+ catch(AUD_Exception e)
+ {
+ alDeleteBuffers(1, &bf->buffer);
+ throw;
+ }
+ }
+ catch(AUD_Exception e)
+ {
+ delete bf; AUD_DELETE("bufferedfactory")
+ delete reader; AUD_DELETE("reader")
+ alcProcessContext(m_context);
+ unlock();
+ return false;
+ }
+
+ m_bufferedFactories->push_back(bf);
+
+ alcProcessContext(m_context);
+ unlock();
+ }
+ else
+ {
+ // stop all playing and paused buffered sources
+ lock();
+ alcSuspendContext(m_context);
+
+ AUD_OpenALHandle* sound;
+ AUD_HandleIterator it = m_playingSounds->begin();
+ while(it != m_playingSounds->end())
+ {
+ sound = *it;
+ ++it;
+
+ if(sound->isBuffered)
+ stop(sound);
+ }
+ alcProcessContext(m_context);
+
+ while(!m_bufferedFactories->empty())
+ {
+ alDeleteBuffers(1,
+ &(*(m_bufferedFactories->begin()))->buffer);
+ delete *m_bufferedFactories->begin();
+ AUD_DELETE("bufferedfactory");
+ m_bufferedFactories->erase(m_bufferedFactories->begin());
+ }
+ unlock();
+ }
+
+ return true;
+ }
+ break;
+ }
+ return false;
+}
+
+bool AUD_OpenALDevice::getCapability(int capability, void *value)
+{
+ switch(capability)
+ {
+ case AUD_CAPS_VOLUME:
+ alGetListenerf(AL_GAIN, (float*)value);
+ return true;
+ case AUD_CAPS_SOURCE_VOLUME:
+ {
+ AUD_SourceCaps* caps = (AUD_SourceCaps*) value;
+ lock();
+ if(isValid(caps->handle))
+ {
+ alGetSourcef(((AUD_OpenALHandle*)caps->handle)->source,
+ AL_GAIN, &caps->value);
+ unlock();
+ return true;
+ }
+ unlock();
+ }
+ break;
+ case AUD_CAPS_SOURCE_PITCH:
+ {
+ AUD_SourceCaps* caps = (AUD_SourceCaps*) value;
+ lock();
+ if(isValid(caps->handle))
+ {
+ alGetSourcef(((AUD_OpenALHandle*)caps->handle)->source,
+ AL_PITCH, &caps->value);
+ unlock();
+ return true;
+ }
+ unlock();
+ }
+ break;
+ }
+ return false;
+}
+
+/******************************************************************************/
+/**************************** 3D Device Code **********************************/
+/******************************************************************************/
+
+AUD_Handle* AUD_OpenALDevice::play3D(AUD_IFactory* factory, bool keep)
+{
+ AUD_OpenALHandle* handle = (AUD_OpenALHandle*)play(factory, keep);
+ if(handle)
+ alSourcei(handle->source, AL_SOURCE_RELATIVE, 0);
+ return handle;
+}
+
+bool AUD_OpenALDevice::updateListener(AUD_3DData &data)
+{
+ alListenerfv(AL_POSITION, (ALfloat*)data.position);
+ alListenerfv(AL_VELOCITY, (ALfloat*)data.velocity);
+ alListenerfv(AL_ORIENTATION, (ALfloat*)&(data.orientation[3]));
+
+ return true;
+}
+
+bool AUD_OpenALDevice::setSetting(AUD_3DSetting setting, float value)
+{
+ switch(setting)
+ {
+ case AUD_3DS_DISTANCE_MODEL:
+ if(value == AUD_DISTANCE_MODEL_NONE)
+ alDistanceModel(AL_NONE);
+ else if(value == AUD_DISTANCE_MODEL_INVERSE)
+ alDistanceModel(AL_INVERSE_DISTANCE);
+ else if(value == AUD_DISTANCE_MODEL_INVERSE_CLAMPED)
+ alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED);
+ else if(value == AUD_DISTANCE_MODEL_LINEAR)
+ alDistanceModel(AL_LINEAR_DISTANCE);
+ else if(value == AUD_DISTANCE_MODEL_LINEAR_CLAMPED)
+ alDistanceModel(AL_LINEAR_DISTANCE_CLAMPED);
+ else if(value == AUD_DISTANCE_MODEL_EXPONENT)
+ alDistanceModel(AL_EXPONENT_DISTANCE);
+ else if(value == AUD_DISTANCE_MODEL_EXPONENT_CLAMPED)
+ alDistanceModel(AL_EXPONENT_DISTANCE_CLAMPED);
+ else
+ return false;
+ return true;
+ case AUD_3DS_DOPPLER_FACTOR:
+ alDopplerFactor(value);
+ return true;
+ case AUD_3DS_SPEED_OF_SOUND:
+ alSpeedOfSound(value);
+ return true;
+ default:
+ return false;
+ }
+}
+
+float AUD_OpenALDevice::getSetting(AUD_3DSetting setting)
+{
+ switch(setting)
+ {
+ case AUD_3DS_DISTANCE_MODEL:
+ switch(alGetInteger(AL_DISTANCE_MODEL))
+ {
+ case AL_NONE:
+ return AUD_DISTANCE_MODEL_NONE;
+ case AL_INVERSE_DISTANCE:
+ return AUD_DISTANCE_MODEL_INVERSE;
+ case AL_INVERSE_DISTANCE_CLAMPED:
+ return AUD_DISTANCE_MODEL_INVERSE_CLAMPED;
+ case AL_LINEAR_DISTANCE:
+ return AUD_DISTANCE_MODEL_LINEAR;
+ case AL_LINEAR_DISTANCE_CLAMPED:
+ return AUD_DISTANCE_MODEL_LINEAR_CLAMPED;
+ case AL_EXPONENT_DISTANCE:
+ return AUD_DISTANCE_MODEL_EXPONENT;
+ case AL_EXPONENT_DISTANCE_CLAMPED:
+ return AUD_DISTANCE_MODEL_EXPONENT_CLAMPED;
+ }
+ case AUD_3DS_DOPPLER_FACTOR:
+ return alGetFloat(AL_DOPPLER_FACTOR);
+ case AUD_3DS_SPEED_OF_SOUND:
+ return alGetFloat(AL_SPEED_OF_SOUND);
+ default:
+ return std::numeric_limits<float>::quiet_NaN();
+ }
+}
+
+bool AUD_OpenALDevice::updateSource(AUD_Handle* handle, AUD_3DData &data)
+{
+ lock();
+
+ if(isValid(handle))
+ {
+ int source = ((AUD_OpenALHandle*)handle)->source;
+ alSourcefv(source, AL_POSITION, (ALfloat*)data.position);
+ alSourcefv(source, AL_VELOCITY, (ALfloat*)data.velocity);
+ alSourcefv(source, AL_DIRECTION, (ALfloat*)&(data.orientation[3]));
+ unlock();
+ return true;
+ }
+
+ unlock();
+ return false;
+}
+
+bool AUD_OpenALDevice::setSourceSetting(AUD_Handle* handle,
+ AUD_3DSourceSetting setting,
+ float value)
+{
+ lock();
+
+ bool result = false;
+
+ if(isValid(handle))
+ {
+ int source = ((AUD_OpenALHandle*)handle)->source;
+
+ switch(setting)
+ {
+ case AUD_3DSS_CONE_INNER_ANGLE:
+ alSourcef(source, AL_CONE_INNER_ANGLE, value);
+ result = true;
+ break;
+ case AUD_3DSS_CONE_OUTER_ANGLE:
+ alSourcef(source, AL_CONE_OUTER_ANGLE, value);
+ result = true;
+ break;
+ case AUD_3DSS_CONE_OUTER_GAIN:
+ alSourcef(source, AL_CONE_OUTER_GAIN, value);
+ result = true;
+ break;
+ case AUD_3DSS_IS_RELATIVE:
+ alSourcei(source, AL_SOURCE_RELATIVE, value > 0.0);
+ result = true;
+ break;
+ case AUD_3DSS_MAX_DISTANCE:
+ alSourcef(source, AL_MAX_DISTANCE, value);
+ result = true;
+ break;
+ case AUD_3DSS_MAX_GAIN:
+ alSourcef(source, AL_MAX_GAIN, value);
+ result = true;
+ break;
+ case AUD_3DSS_MIN_GAIN:
+ alSourcef(source, AL_MIN_GAIN, value);
+ result = true;
+ break;
+ case AUD_3DSS_REFERENCE_DISTANCE:
+ alSourcef(source, AL_REFERENCE_DISTANCE, value);
+ result = true;
+ break;
+ case AUD_3DSS_ROLLOFF_FACTOR:
+ alSourcef(source, AL_ROLLOFF_FACTOR, value);
+ result = true;
+ break;
+ default:
+ break;
+ }
+ }
+
+ unlock();
+ return result;
+}
+
+float AUD_OpenALDevice::getSourceSetting(AUD_Handle* handle,
+ AUD_3DSourceSetting setting)
+{
+ float result = std::numeric_limits<float>::quiet_NaN();;
+
+ lock();
+
+ if(isValid(handle))
+ {
+ int source = ((AUD_OpenALHandle*)handle)->source;
+
+ switch(setting)
+ {
+ case AUD_3DSS_CONE_INNER_ANGLE:
+ alGetSourcef(source, AL_CONE_INNER_ANGLE, &result);
+ break;
+ case AUD_3DSS_CONE_OUTER_ANGLE:
+ alGetSourcef(source, AL_CONE_OUTER_ANGLE, &result);
+ break;
+ case AUD_3DSS_CONE_OUTER_GAIN:
+ alGetSourcef(source, AL_CONE_OUTER_GAIN, &result);
+ break;
+ case AUD_3DSS_IS_RELATIVE:
+ {
+ ALint i;
+ alGetSourcei(source, AL_SOURCE_RELATIVE, &i);
+ result = i ? 1.0 : 0.0;
+ break;
+ }
+ case AUD_3DSS_MAX_DISTANCE:
+ alGetSourcef(source, AL_MAX_DISTANCE, &result);
+ break;
+ case AUD_3DSS_MAX_GAIN:
+ alGetSourcef(source, AL_MAX_GAIN, &result);
+ break;
+ case AUD_3DSS_MIN_GAIN:
+ alGetSourcef(source, AL_MIN_GAIN, &result);
+ break;
+ case AUD_3DSS_REFERENCE_DISTANCE:
+ alGetSourcef(source, AL_REFERENCE_DISTANCE, &result);
+ break;
+ case AUD_3DSS_ROLLOFF_FACTOR:
+ alGetSourcef(source, AL_ROLLOFF_FACTOR, &result);
+ break;
+ default:
+ break;
+ }
+ }
+
+ unlock();
+ return result;
+}
diff --git a/intern/audaspace/OpenAL/AUD_OpenALDevice.h b/intern/audaspace/OpenAL/AUD_OpenALDevice.h
new file mode 100644
index 00000000000..074cd3d1924
--- /dev/null
+++ b/intern/audaspace/OpenAL/AUD_OpenALDevice.h
@@ -0,0 +1,171 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_OPENALDEVICE
+#define AUD_OPENALDEVICE
+
+#include "AUD_IDevice.h"
+#include "AUD_I3DDevice.h"
+struct AUD_OpenALHandle;
+struct AUD_OpenALBufferedFactory;
+class AUD_ConverterFactory;
+
+#include <AL/al.h>
+#include <AL/alc.h>
+#include <list>
+#include <pthread.h>
+
+/**
+ * This device plays through OpenAL.
+ */
+class AUD_OpenALDevice : public AUD_IDevice, public AUD_I3DDevice
+{
+private:
+ /**
+ * The OpenAL device handle.
+ */
+ ALCdevice* m_device;
+
+ /**
+ * The OpenAL context.
+ */
+ ALCcontext* m_context;
+
+ /**
+ * The specification of the device.
+ */
+ AUD_Specs m_specs;
+
+ /**
+ * Whether the device has the AL_EXT_MCFORMATS extension.
+ */
+ bool m_useMC;
+
+ /**
+ * The converter factory for readers with wrong input format.
+ */
+ AUD_ConverterFactory* m_converter;
+
+ /**
+ * The list of sounds that are currently playing.
+ */
+ std::list<AUD_OpenALHandle*>* m_playingSounds;
+
+ /**
+ * The list of sounds that are currently paused.
+ */
+ std::list<AUD_OpenALHandle*>* m_pausedSounds;
+
+ /**
+ * The list of buffered factories.
+ */
+ std::list<AUD_OpenALBufferedFactory*>* m_bufferedFactories;
+
+ /**
+ * The mutex for locking.
+ */
+ pthread_mutex_t m_mutex;
+
+ /**
+ * The streaming thread.
+ */
+ pthread_t m_thread;
+
+ /**
+ * The condition for streaming thread wakeup.
+ */
+ bool m_playing;
+
+ /**
+ * Buffer size.
+ */
+ int m_buffersize;
+
+ /**
+ * Starts the streaming thread.
+ */
+ void start();
+
+ /**
+ * Checks if a handle is valid.
+ * \param handle The handle to check.
+ * \return Whether the handle is valid.
+ */
+ bool isValid(AUD_Handle* handle);
+
+ /**
+ * Gets the format according to the specs.
+ * \param format The variable to put the format into.
+ * \param specs The specs to read the format from.
+ * \return Whether the format is valid or not.
+ */
+ bool getFormat(ALenum &format, AUD_Specs specs);
+
+public:
+ /**
+ * Opens the OpenAL audio device for playback.
+ * \param specs The wanted audio specification.
+ * \param buffersize The size of the internal buffer.
+ * \note The specification really used for opening the device may differ.
+ * \note The buffersize will be multiplicated by three for this device.
+ * \exception AUD_Exception Thrown if the audio device cannot be opened.
+ */
+ AUD_OpenALDevice(AUD_Specs specs, int buffersize = AUD_DEFAULT_BUFFER_SIZE);
+
+ /**
+ * Streaming thread main function.
+ */
+ void updateStreams();
+
+ virtual ~AUD_OpenALDevice();
+
+ virtual AUD_Specs getSpecs();
+ virtual AUD_Handle* play(AUD_IFactory* factory, bool keep = false);
+ virtual bool pause(AUD_Handle* handle);
+ virtual bool resume(AUD_Handle* handle);
+ virtual bool stop(AUD_Handle* handle);
+ virtual bool setKeep(AUD_Handle* handle, bool keep);
+ virtual bool sendMessage(AUD_Handle* handle, AUD_Message &message);
+ virtual bool seek(AUD_Handle* handle, float position);
+ virtual float getPosition(AUD_Handle* handle);
+ virtual AUD_Status getStatus(AUD_Handle* handle);
+ virtual void lock();
+ virtual void unlock();
+ virtual bool checkCapability(int capability);
+ virtual bool setCapability(int capability, void *value);
+ virtual bool getCapability(int capability, void *value);
+
+ virtual AUD_Handle* play3D(AUD_IFactory* factory, bool keep = false);
+ virtual bool updateListener(AUD_3DData &data);
+ virtual bool setSetting(AUD_3DSetting setting, float value);
+ virtual float getSetting(AUD_3DSetting setting);
+ virtual bool updateSource(AUD_Handle* handle, AUD_3DData &data);
+ virtual bool setSourceSetting(AUD_Handle* handle,
+ AUD_3DSourceSetting setting, float value);
+ virtual float getSourceSetting(AUD_Handle* handle,
+ AUD_3DSourceSetting setting);
+};
+
+#endif //AUD_OPENALDEVICE
diff --git a/intern/audaspace/SConscript b/intern/audaspace/SConscript
new file mode 100644
index 00000000000..4cb3e720d46
--- /dev/null
+++ b/intern/audaspace/SConscript
@@ -0,0 +1,24 @@
+#!/usr/bin/python
+
+Import ('env')
+
+sources = env.Glob('intern/*.cpp') + env.Glob('FX/*.cpp') + env.Glob('SRC/*.cpp')
+incs = '. intern FX SRC ' + env['BF_PTHREADS_INC'] + ' ' + env['BF_LIBSAMPLERATE_INC']
+defs = []
+
+if env['WITH_BF_FFMPEG']:
+ sources += env.Glob('ffmpeg/*.cpp')
+ incs += ' ffmpeg ' + env['BF_FFMPEG_INC']
+ defs.append('WITH_FFMPEG')
+
+if env['WITH_BF_SDL']:
+ sources += env.Glob('SDL/*.cpp')
+ incs += ' SDL ' + env['BF_SDL_INC']
+ defs.append('WITH_SDL')
+
+if env['WITH_BF_OPENAL']:
+ sources += env.Glob('OpenAL/*.cpp')
+ incs += ' OpenAL ' + env['BF_OPENAL_INC']
+ defs.append('WITH_OPENAL')
+
+env.BlenderLib ('bf_audaspace', sources, Split(incs), defs, libtype=['intern'], priority = [25] )
diff --git a/intern/audaspace/SDL/AUD_SDLDevice.cpp b/intern/audaspace/SDL/AUD_SDLDevice.cpp
new file mode 100644
index 00000000000..9ea5f1a74ee
--- /dev/null
+++ b/intern/audaspace/SDL/AUD_SDLDevice.cpp
@@ -0,0 +1,97 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_SDLMixer.h"
+#include "AUD_SDLDevice.h"
+#include "AUD_IReader.h"
+
+#include <SDL.h>
+
+// this is the callback function for SDL, it only calls the class
+void mixAudio(void *data, Uint8* buffer, int length)
+{
+ AUD_SDLDevice* device = (AUD_SDLDevice*)data;
+ device->SDLmix((sample_t *)buffer, length);
+}
+
+AUD_SDLDevice::AUD_SDLDevice(AUD_Specs specs, int buffersize)
+{
+ if(specs.channels == AUD_CHANNELS_INVALID)
+ specs.channels = AUD_CHANNELS_STEREO;
+ if(specs.format == AUD_FORMAT_INVALID)
+ specs.format = AUD_FORMAT_S16;
+ if(specs.rate == AUD_RATE_INVALID)
+ specs.rate = AUD_RATE_44100;
+
+ m_specs = specs;
+
+ SDL_AudioSpec format, obtained;
+
+ format.freq = m_specs.rate;
+ if(m_specs.format == AUD_FORMAT_U8)
+ format.format = AUDIO_U8;
+ else
+ format.format = AUDIO_S16SYS;
+ format.channels = m_specs.channels;
+ format.samples = buffersize;
+ format.callback = &mixAudio;
+ format.userdata = this;
+
+ if(SDL_OpenAudio(&format, &obtained) != 0)
+ AUD_THROW(AUD_ERROR_SDL);
+
+ m_specs.rate = (AUD_SampleRate)obtained.freq;
+ m_specs.channels = (AUD_Channels)obtained.channels;
+ if(obtained.format == AUDIO_U8)
+ m_specs.format = AUD_FORMAT_U8;
+ else if(obtained.format == AUDIO_S16LSB || obtained.format == AUDIO_S16MSB)
+ m_specs.format = AUD_FORMAT_S16;
+ else
+ AUD_THROW(AUD_ERROR_SDL);
+
+ m_mixer = new AUD_SDLMixer(); AUD_NEW("mixer")
+ m_mixer->setSpecs(m_specs);
+
+ create();
+}
+
+AUD_SDLDevice::~AUD_SDLDevice()
+{
+ lock();
+ SDL_CloseAudio();
+ unlock();
+
+ destroy();
+}
+
+void AUD_SDLDevice::SDLmix(sample_t* buffer, int length)
+{
+ mix(buffer, length/AUD_SAMPLE_SIZE(m_specs));
+}
+
+void AUD_SDLDevice::playing(bool playing)
+{
+ SDL_PauseAudio(playing ? 0 : 1);
+}
diff --git a/intern/audaspace/SDL/AUD_SDLDevice.h b/intern/audaspace/SDL/AUD_SDLDevice.h
new file mode 100644
index 00000000000..3eb93d28762
--- /dev/null
+++ b/intern/audaspace/SDL/AUD_SDLDevice.h
@@ -0,0 +1,63 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_SDLDEVICE
+#define AUD_SDLDEVICE
+
+#include "AUD_SoftwareDevice.h"
+
+/**
+ * This device plays back through SDL, the simple direct media layer.
+ */
+class AUD_SDLDevice : public AUD_SoftwareDevice
+{
+protected:
+ virtual void playing(bool playing);
+
+public:
+ /**
+ * Opens the SDL audio device for playback.
+ * \param specs The wanted audio specification.
+ * \param buffersize The size of the internal buffer.
+ * \note The specification really used for opening the device may differ.
+ * \exception AUD_Exception Thrown if the audio device cannot be opened.
+ */
+ AUD_SDLDevice(AUD_Specs specs, int buffersize = AUD_DEFAULT_BUFFER_SIZE);
+
+ /**
+ * Closes the SDL audio device.
+ */
+ virtual ~AUD_SDLDevice();
+
+ /**
+ * Mixes the next bytes into the buffer.
+ * \param buffer The target buffer.
+ * \param length The length in bytes to be filled.
+ * \warning This function shall not be called from outside!
+ */
+ void SDLmix(sample_t* buffer, int length);
+};
+
+#endif //AUD_SDLDEVICE
diff --git a/intern/audaspace/SDL/AUD_SDLMixer.cpp b/intern/audaspace/SDL/AUD_SDLMixer.cpp
new file mode 100644
index 00000000000..cacc0c7063c
--- /dev/null
+++ b/intern/audaspace/SDL/AUD_SDLMixer.cpp
@@ -0,0 +1,83 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_SDLMixer.h"
+#include "AUD_SDLMixerFactory.h"
+
+#include <SDL.h>
+
+AUD_SDLMixer::AUD_SDLMixer()
+{
+ m_factory = NULL;
+}
+
+AUD_SDLMixer::~AUD_SDLMixer()
+{
+ if(m_factory)
+ {
+ delete m_factory; AUD_DELETE("factory")
+ }
+}
+
+AUD_IReader* AUD_SDLMixer::prepare(AUD_IReader* reader)
+{
+ m_factory->setReader(reader);
+ return m_factory->createReader();
+}
+
+void AUD_SDLMixer::setSpecs(AUD_Specs specs)
+{
+ m_samplesize = AUD_SAMPLE_SIZE(specs);
+ if(m_factory)
+ {
+ delete m_factory; AUD_DELETE("factory")
+ }
+ m_factory = new AUD_SDLMixerFactory(specs); AUD_NEW("factory")
+}
+
+void AUD_SDLMixer::add(sample_t* buffer, AUD_Specs specs, int length,
+ float volume)
+{
+ AUD_SDLMixerBuffer buf;
+ buf.buffer = buffer;
+ buf.length = length;
+ buf.volume = volume;
+ m_buffers.push_back(buf);
+}
+
+void AUD_SDLMixer::superpose(sample_t* buffer, int length, float volume)
+{
+ AUD_SDLMixerBuffer buf;
+
+ while(!m_buffers.empty())
+ {
+ buf = m_buffers.front();
+ m_buffers.pop_front();
+ SDL_MixAudio((Uint8*)buffer,
+ (Uint8*)buf.buffer,
+ buf.length * m_samplesize,
+ (int)(SDL_MIX_MAXVOLUME * volume * buf.volume));
+ }
+}
diff --git a/intern/audaspace/SDL/AUD_SDLMixer.h b/intern/audaspace/SDL/AUD_SDLMixer.h
new file mode 100644
index 00000000000..2cc4e51f66d
--- /dev/null
+++ b/intern/audaspace/SDL/AUD_SDLMixer.h
@@ -0,0 +1,76 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_SDLMIXER
+#define AUD_SDLMIXER
+
+#include "AUD_IMixer.h"
+class AUD_SDLMixerFactory;
+#include <list>
+
+struct AUD_SDLMixerBuffer
+{
+ sample_t* buffer;
+ int length;
+ float volume;
+};
+
+/**
+ * This class is able to mix audiosignals with the help of SDL.
+ */
+class AUD_SDLMixer : public AUD_IMixer
+{
+private:
+ /**
+ * The mixer factory that prepares all readers for superposition.
+ */
+ AUD_SDLMixerFactory* m_factory;
+
+ /**
+ * The list of buffers to superpose.
+ */
+ std::list<AUD_SDLMixerBuffer> m_buffers;
+
+ /**
+ * The size of an output sample.
+ */
+ int m_samplesize;
+
+public:
+ /**
+ * Creates the mixer.
+ */
+ AUD_SDLMixer();
+
+ virtual ~AUD_SDLMixer();
+
+ virtual AUD_IReader* prepare(AUD_IReader* reader);
+ virtual void setSpecs(AUD_Specs specs);
+ virtual void add(sample_t* buffer, AUD_Specs specs, int length,
+ float volume);
+ virtual void superpose(sample_t* buffer, int length, float volume);
+};
+
+#endif //AUD_SDLMIXER
diff --git a/intern/audaspace/SDL/AUD_SDLMixerFactory.cpp b/intern/audaspace/SDL/AUD_SDLMixerFactory.cpp
new file mode 100644
index 00000000000..1633a1498fa
--- /dev/null
+++ b/intern/audaspace/SDL/AUD_SDLMixerFactory.cpp
@@ -0,0 +1,63 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_SDLMixerFactory.h"
+#include "AUD_SDLMixerReader.h"
+
+AUD_SDLMixerFactory::AUD_SDLMixerFactory(AUD_IReader* reader, AUD_Specs specs) :
+ AUD_MixerFactory(reader, specs) {}
+
+AUD_SDLMixerFactory::AUD_SDLMixerFactory(AUD_IFactory* factory, AUD_Specs specs) :
+ AUD_MixerFactory(factory, specs) {}
+
+AUD_SDLMixerFactory::AUD_SDLMixerFactory(AUD_Specs specs) :
+ AUD_MixerFactory(specs) {}
+
+AUD_IReader* AUD_SDLMixerFactory::createReader()
+{
+ AUD_IReader* reader = getReader();
+
+ if(reader != 0)
+ {
+ AUD_Specs specs = reader->getSpecs();
+ if(memcmp(&m_specs, &specs, sizeof(AUD_Specs)) != 0)
+ {
+ try
+ {
+ reader = new AUD_SDLMixerReader(reader, m_specs);
+ AUD_NEW("reader")
+ }
+ catch(AUD_Exception e)
+ {
+ // return 0 in case SDL cannot mix the source
+ if(e.error != AUD_ERROR_SDL)
+ throw;
+ else
+ reader = NULL;
+ }
+ }
+ }
+ return reader;
+}
diff --git a/intern/audaspace/SDL/AUD_SDLMixerFactory.h b/intern/audaspace/SDL/AUD_SDLMixerFactory.h
new file mode 100644
index 00000000000..44b36d06859
--- /dev/null
+++ b/intern/audaspace/SDL/AUD_SDLMixerFactory.h
@@ -0,0 +1,45 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_SDLMIXERFACTORY
+#define AUD_SDLMIXERFACTORY
+
+#include "AUD_MixerFactory.h"
+
+/**
+ * This factory creates a resampling reader that uses SDL's resampling
+ * functionality which unfortunately is very very very limited.
+ */
+class AUD_SDLMixerFactory : public AUD_MixerFactory
+{
+public:
+ AUD_SDLMixerFactory(AUD_IReader* reader, AUD_Specs specs);
+ AUD_SDLMixerFactory(AUD_IFactory* factory, AUD_Specs specs);
+ AUD_SDLMixerFactory(AUD_Specs specs);
+
+ virtual AUD_IReader* createReader();
+};
+
+#endif //AUD_SDLMIXERFACTORY
diff --git a/intern/audaspace/SDL/AUD_SDLMixerReader.cpp b/intern/audaspace/SDL/AUD_SDLMixerReader.cpp
new file mode 100644
index 00000000000..1a0d990eaf2
--- /dev/null
+++ b/intern/audaspace/SDL/AUD_SDLMixerReader.cpp
@@ -0,0 +1,214 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_SDLMixerReader.h"
+#include "AUD_Buffer.h"
+
+inline Uint16 AUD_TO_SDL(AUD_SampleFormat format)
+{
+ // SDL only supports 8 and 16 bit audio
+ switch(format)
+ {
+ case AUD_FORMAT_U8:
+ return AUDIO_U8;
+ case AUD_FORMAT_S16:
+ return AUDIO_S16SYS;
+ default:
+ AUD_THROW(AUD_ERROR_SDL);
+ }
+}
+
+// greatest common divisor
+inline int gcd(int a, int b)
+{
+ int c;
+
+ // make sure a is the bigger
+ if(b > a)
+ {
+ c = b;
+ b = a;
+ a = c;
+ }
+
+ // greetings from Euclides
+ while(b != 0)
+ {
+ c = a % b;
+ a = b;
+ b = c;
+ }
+ return a;
+}
+
+AUD_SDLMixerReader::AUD_SDLMixerReader(AUD_IReader* reader,
+ AUD_Specs specs)
+{
+ if(reader == NULL)
+ AUD_THROW(AUD_ERROR_READER);
+
+ m_reader = reader;
+ m_tspecs = specs;
+ m_sspecs = reader->getSpecs();
+
+ try
+ {
+ // SDL only supports 8 and 16 bit sample formats
+ if(SDL_BuildAudioCVT(&m_cvt,
+ AUD_TO_SDL(m_sspecs.format),
+ m_sspecs.channels,
+ m_sspecs.rate,
+ AUD_TO_SDL(specs.format),
+ specs.channels,
+ specs.rate) == -1)
+ AUD_THROW(AUD_ERROR_SDL);
+ }
+ catch(AUD_Exception e)
+ {
+ delete m_reader; AUD_DELETE("reader")
+ throw;
+ }
+
+ m_eor = false;
+ m_rsposition = 0;
+ m_rssize = 0;
+ m_ssize = m_sspecs.rate / gcd(specs.rate, m_sspecs.rate);
+ m_tsize = m_tspecs.rate * m_ssize / m_sspecs.rate;
+
+ m_buffer = new AUD_Buffer(); AUD_NEW("buffer")
+ m_rsbuffer = new AUD_Buffer(); AUD_NEW("buffer")
+}
+
+AUD_SDLMixerReader::~AUD_SDLMixerReader()
+{
+ delete m_reader; AUD_DELETE("reader")
+ delete m_buffer; AUD_DELETE("buffer")
+ delete m_rsbuffer; AUD_DELETE("buffer")
+}
+
+bool AUD_SDLMixerReader::isSeekable()
+{
+ return m_reader->isSeekable();
+}
+
+void AUD_SDLMixerReader::seek(int position)
+{
+ m_reader->seek(position * m_ssize / m_tsize);
+ m_eor = false;
+}
+
+int AUD_SDLMixerReader::getLength()
+{
+ return m_reader->getLength() * m_tsize / m_ssize;
+}
+
+int AUD_SDLMixerReader::getPosition()
+{
+ return m_reader->getPosition() * m_tsize / m_ssize;
+}
+
+AUD_Specs AUD_SDLMixerReader::getSpecs()
+{
+ return m_tspecs;
+}
+
+AUD_ReaderType AUD_SDLMixerReader::getType()
+{
+ return m_reader->getType();
+}
+
+bool AUD_SDLMixerReader::notify(AUD_Message &message)
+{
+ return m_reader->notify(message);
+}
+
+void AUD_SDLMixerReader::read(int & length, sample_t* & buffer)
+{
+ // sample count for the target buffer without getting a shift
+ int tns = length + m_tsize - length % m_tsize;
+ // sample count for the source buffer without getting a shift
+ int sns = tns * m_ssize / m_tsize;
+ // target sample size
+ int tss = AUD_SAMPLE_SIZE(m_tspecs);
+ // source sample size
+ int sss = AUD_SAMPLE_SIZE(m_sspecs);
+
+ // input is output buffer
+ int buf_size = AUD_MAX(tns*tss, sns*sss);
+
+ // resize if necessary
+ if(m_rsbuffer->getSize() < buf_size)
+ m_rsbuffer->resize(buf_size, true);
+
+ if(m_buffer->getSize() < length*tss)
+ m_buffer->resize(length*tss);
+
+ buffer = m_buffer->getBuffer();
+ int size;
+ int index = 0;
+ sample_t* buf;
+
+ while(index < length)
+ {
+ if(m_rsposition == m_rssize)
+ {
+ // no more data
+ if(m_eor)
+ length = index;
+ // mix
+ else
+ {
+ // read from source
+ size = sns;
+ m_reader->read(size, buf);
+
+ // prepare
+ m_cvt.buf = m_rsbuffer->getBuffer();
+ m_cvt.len = size*sss;
+ memcpy(m_cvt.buf, buf, size*sss);
+
+ // convert
+ SDL_ConvertAudio(&m_cvt);
+
+ // end of reader
+ if(size < sns)
+ m_eor = true;
+
+ m_rsposition = 0;
+ m_rssize = size * m_tsize / m_ssize;
+ }
+ }
+
+ // size to copy
+ size = AUD_MIN(m_rssize-m_rsposition, length-index);
+
+ // copy
+ memcpy(m_buffer->getBuffer() + index * tss,
+ m_rsbuffer->getBuffer() + m_rsposition * tss,
+ size*tss);
+ m_rsposition += size;
+ index += size;
+ }
+}
diff --git a/intern/audaspace/SDL/AUD_SDLMixerReader.h b/intern/audaspace/SDL/AUD_SDLMixerReader.h
new file mode 100644
index 00000000000..56668d02171
--- /dev/null
+++ b/intern/audaspace/SDL/AUD_SDLMixerReader.h
@@ -0,0 +1,128 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_SDLMIXERREADER
+#define AUD_SDLMIXERREADER
+
+#include "AUD_IReader.h"
+class AUD_Buffer;
+
+#include <SDL.h>
+
+/**
+ * This class mixes a sound source with help of the SDL library.
+ * Unfortunately SDL is only capable of 8 and 16 bit audio, mono and stereo, as
+ * well as resampling only 2^n sample rate relationships where n is a natural
+ * number.
+ * \warning Although SDL can only resample 2^n sample rate relationships, this
+ * class doesn't check for compliance, so in case of other factors,
+ * the behaviour is undefined.
+ */
+class AUD_SDLMixerReader : public AUD_IReader
+{
+private:
+ /**
+ * The reader that is being mixed.
+ */
+ AUD_IReader* m_reader;
+
+ /**
+ * The current reading position in the resampling buffer.
+ */
+ int m_rsposition;
+
+ /**
+ * The count of mixed samples in the resampling buffer.
+ */
+ int m_rssize;
+
+ /**
+ * The smallest count of source samples to get a fractionless resampling
+ * factor.
+ */
+ int m_ssize;
+
+ /**
+ * The smallest count of target samples to get a fractionless resampling
+ * factor.
+ */
+ int m_tsize;
+
+ /**
+ * The sound output buffer.
+ */
+ AUD_Buffer *m_buffer;
+
+ /**
+ * The resampling buffer.
+ */
+ AUD_Buffer *m_rsbuffer;
+
+ /**
+ * The target specification.
+ */
+ AUD_Specs m_tspecs;
+
+ /**
+ * The sample specification of the source.
+ */
+ AUD_Specs m_sspecs;
+
+ /**
+ * Saves whether the end of the source has been reached.
+ */
+ bool m_eor;
+
+ /**
+ * The SDL_AudioCVT structure used for resampling.
+ */
+ SDL_AudioCVT m_cvt;
+
+public:
+ /**
+ * Creates a resampling reader.
+ * \param reader The reader to mix.
+ * \param specs The target specification.
+ * \exception AUD_Exception Thrown if the source specification cannot be
+ * mixed to the target specification or if the reader is
+ * NULL.
+ */
+ AUD_SDLMixerReader(AUD_IReader* reader, AUD_Specs specs);
+ /**
+ * Destroys the reader.
+ */
+ ~AUD_SDLMixerReader();
+
+ virtual bool isSeekable();
+ virtual void seek(int position);
+ virtual int getLength();
+ virtual int getPosition();
+ virtual AUD_Specs getSpecs();
+ virtual AUD_ReaderType getType();
+ virtual bool notify(AUD_Message &message);
+ virtual void read(int & length, sample_t* & buffer);
+};
+
+#endif //AUD_SDLMIXERREADER
diff --git a/intern/audaspace/SDL/Makefile b/intern/audaspace/SDL/Makefile
new file mode 100644
index 00000000000..aa21091f7a2
--- /dev/null
+++ b/intern/audaspace/SDL/Makefile
@@ -0,0 +1,41 @@
+#
+# $Id: Makefile 13161 2008-01-07 19:13:47Z hos $
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): none yet.
+#
+# ***** END GPL LICENSE BLOCK *****
+#
+#
+
+LIBNAME = SDLaudaspace
+DIR = $(OCGDIR)/intern/$(LIBNAME)
+
+include nan_compile.mk
+
+CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
+
+CPPFLAGS += $(NAN_SDLCFLAGS)
+CPPFLAGS += -I../intern
+CPPFLAGS += -I..
+CPPFLAGS += -I.
diff --git a/intern/audaspace/SRC/AUD_SRCResampleFactory.cpp b/intern/audaspace/SRC/AUD_SRCResampleFactory.cpp
new file mode 100644
index 00000000000..bcace340b24
--- /dev/null
+++ b/intern/audaspace/SRC/AUD_SRCResampleFactory.cpp
@@ -0,0 +1,53 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_SRCResampleFactory.h"
+#include "AUD_SRCResampleReader.h"
+
+AUD_SRCResampleFactory::AUD_SRCResampleFactory(AUD_IReader* reader,
+ AUD_Specs specs) :
+ AUD_ResampleFactory(reader, specs) {}
+
+AUD_SRCResampleFactory::AUD_SRCResampleFactory(AUD_IFactory* factory,
+ AUD_Specs specs) :
+ AUD_ResampleFactory(factory, specs) {}
+
+AUD_SRCResampleFactory::AUD_SRCResampleFactory(AUD_Specs specs) :
+ AUD_ResampleFactory(specs) {}
+
+AUD_IReader* AUD_SRCResampleFactory::createReader()
+{
+ AUD_IReader* reader = getReader();
+
+ if(reader != 0)
+ {
+ if(reader->getSpecs().rate != m_specs.rate)
+ {
+ reader = new AUD_SRCResampleReader(reader, m_specs);
+ AUD_NEW("reader")
+ }
+ }
+ return reader;
+}
diff --git a/intern/audaspace/SRC/AUD_SRCResampleFactory.h b/intern/audaspace/SRC/AUD_SRCResampleFactory.h
new file mode 100644
index 00000000000..c23c1d2c82e
--- /dev/null
+++ b/intern/audaspace/SRC/AUD_SRCResampleFactory.h
@@ -0,0 +1,46 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_SRCRESAMPLEFACTORY
+#define AUD_SRCRESAMPLEFACTORY
+
+#include "AUD_ResampleFactory.h"
+
+/**
+ * This factory creates a resampling reader that uses libsamplerate for
+ * resampling.
+ * \note The format of the input must be float.
+ */
+class AUD_SRCResampleFactory : public AUD_ResampleFactory
+{
+public:
+ AUD_SRCResampleFactory(AUD_IReader* reader, AUD_Specs specs);
+ AUD_SRCResampleFactory(AUD_IFactory* factory, AUD_Specs specs);
+ AUD_SRCResampleFactory(AUD_Specs specs);
+
+ virtual AUD_IReader* createReader();
+};
+
+#endif //AUD_SRCRESAMPLEFACTORY
diff --git a/intern/audaspace/SRC/AUD_SRCResampleReader.cpp b/intern/audaspace/SRC/AUD_SRCResampleReader.cpp
new file mode 100644
index 00000000000..f7564d3c010
--- /dev/null
+++ b/intern/audaspace/SRC/AUD_SRCResampleReader.cpp
@@ -0,0 +1,119 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_SRCResampleReader.h"
+#include "AUD_Buffer.h"
+
+#include <math.h>
+#include <cstring>
+#include <stdio.h>
+
+static long src_callback(void *cb_data, float **data)
+{
+ return ((AUD_SRCResampleReader*)cb_data)->doCallback(data);
+}
+
+AUD_SRCResampleReader::AUD_SRCResampleReader(AUD_IReader* reader,
+ AUD_Specs specs) :
+ AUD_EffectReader(reader)
+{
+ m_sspecs = reader->getSpecs();
+
+ if(m_sspecs.format != AUD_FORMAT_FLOAT32)
+ {
+ delete m_reader; AUD_DELETE("reader")
+ AUD_THROW(AUD_ERROR_READER);
+ }
+
+ m_tspecs = specs;
+ m_tspecs.channels = m_sspecs.channels;
+ m_tspecs.format = m_sspecs.format;
+ m_factor = (double)m_tspecs.rate / (double)m_sspecs.rate;
+
+ int error;
+ m_src = src_callback_new(src_callback,
+ SRC_SINC_MEDIUM_QUALITY,
+ m_sspecs.channels,
+ &error,
+ this);
+
+ if(!m_src)
+ {
+ // XXX printf("%s\n", src_strerror(error));
+ delete m_reader; AUD_DELETE("reader")
+ AUD_THROW(AUD_ERROR_READER);
+ }
+
+ m_buffer = new AUD_Buffer(); AUD_NEW("buffer")
+}
+
+AUD_SRCResampleReader::~AUD_SRCResampleReader()
+{
+ delete m_buffer; AUD_DELETE("buffer")
+
+ src_delete(m_src);
+}
+
+long AUD_SRCResampleReader::doCallback(float** data)
+{
+ int length = m_buffer->getSize() / 4 / m_tspecs.channels;
+ sample_t* buffer;
+
+ m_reader->read(length, buffer);
+
+ *data = (float*)buffer;
+ return length;
+}
+
+void AUD_SRCResampleReader::seek(int position)
+{
+ m_reader->seek(position / m_factor);
+ src_reset(m_src);
+}
+
+int AUD_SRCResampleReader::getLength()
+{
+ return m_reader->getLength() * m_factor;
+}
+
+int AUD_SRCResampleReader::getPosition()
+{
+ return m_reader->getPosition() * m_factor;
+}
+
+AUD_Specs AUD_SRCResampleReader::getSpecs()
+{
+ return m_tspecs;
+}
+
+void AUD_SRCResampleReader::read(int & length, sample_t* & buffer)
+{
+ if(m_buffer->getSize() < length * m_tspecs.channels * 4)
+ m_buffer->resize(length * m_tspecs.channels * 4);
+
+ buffer = m_buffer->getBuffer();
+
+ length = src_callback_read(m_src, m_factor, length, (float*)buffer);
+}
diff --git a/intern/audaspace/SRC/AUD_SRCResampleReader.h b/intern/audaspace/SRC/AUD_SRCResampleReader.h
new file mode 100644
index 00000000000..1bacdb3965c
--- /dev/null
+++ b/intern/audaspace/SRC/AUD_SRCResampleReader.h
@@ -0,0 +1,102 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_SRCRESAMPLEREADER
+#define AUD_SRCRESAMPLEREADER
+
+#include "AUD_EffectReader.h"
+class AUD_Buffer;
+
+#include <samplerate.h>
+
+/**
+ * This class mixes a sound source with help of the SDL library.
+ * Unfortunately SDL is only capable of 8 and 16 bit audio, mono and stereo, as
+ * well as resampling only 2^n sample rate relationships where n is a natural
+ * number.
+ * \warning Although SDL can only resample 2^n sample rate relationships, this
+ * class doesn't check for compliance, so in case of other factors,
+ * the behaviour is undefined.
+ */
+class AUD_SRCResampleReader : public AUD_EffectReader
+{
+private:
+ /**
+ * The resampling factor.
+ */
+ double m_factor;
+
+ /**
+ * The sound output buffer.
+ */
+ AUD_Buffer *m_buffer;
+
+ /**
+ * The target specification.
+ */
+ AUD_Specs m_tspecs;
+
+ /**
+ * The sample specification of the source.
+ */
+ AUD_Specs m_sspecs;
+
+ /**
+ * The src state structure.
+ */
+ SRC_STATE* m_src;
+
+public:
+ /**
+ * Creates a resampling reader.
+ * \param reader The reader to mix.
+ * \param specs The target specification.
+ * \exception AUD_Exception Thrown if the source specification cannot be
+ * mixed to the target specification or if the reader is
+ * NULL.
+ */
+ AUD_SRCResampleReader(AUD_IReader* reader, AUD_Specs specs);
+
+ /**
+ * Destroys the reader.
+ */
+ ~AUD_SRCResampleReader();
+
+ /**
+ * The callback function for SRC.
+ * \warning Do not call!
+ * \param data The pointer to the float data.
+ * \return The count of samples in the float data.
+ */
+ long doCallback(float** data);
+
+ virtual void seek(int position);
+ virtual int getLength();
+ virtual int getPosition();
+ virtual AUD_Specs getSpecs();
+ virtual void read(int & length, sample_t* & buffer);
+};
+
+#endif //AUD_SRCRESAMPLEREADER
diff --git a/intern/audaspace/ffmpeg/AUD_FFMPEGFactory.cpp b/intern/audaspace/ffmpeg/AUD_FFMPEGFactory.cpp
new file mode 100644
index 00000000000..5f9006b0ec0
--- /dev/null
+++ b/intern/audaspace/ffmpeg/AUD_FFMPEGFactory.cpp
@@ -0,0 +1,88 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_FFMPEGFactory.h"
+#include "AUD_FFMPEGReader.h"
+#include "AUD_Space.h"
+
+extern "C" {
+#include <libavformat/avformat.h>
+}
+
+AUD_FFMPEGFactory::AUD_FFMPEGFactory(const char* filename)
+{
+ if(filename != 0)
+ {
+ m_filename = new char[strlen(filename)+1]; AUD_NEW("string")
+ strcpy(m_filename, filename);
+ }
+ else
+ m_filename = 0;
+ m_buffer = 0;
+ m_size = 0;
+}
+
+AUD_FFMPEGFactory::AUD_FFMPEGFactory(unsigned char* buffer, int size)
+{
+ m_filename = 0;
+ m_buffer = (unsigned char*)av_malloc(size); AUD_NEW("buffer")
+ m_size = size;
+ memcpy(m_buffer, buffer, size);
+}
+
+AUD_FFMPEGFactory::~AUD_FFMPEGFactory()
+{
+ if(m_filename)
+ {
+ delete[] m_filename; AUD_DELETE("string")
+ }
+ if(m_buffer)
+ {
+ av_free(m_buffer); AUD_DELETE("buffer")
+ }
+}
+
+AUD_IReader* AUD_FFMPEGFactory::createReader()
+{
+ try
+ {
+ AUD_IReader* reader;
+ if(m_filename)
+ reader = new AUD_FFMPEGReader(m_filename);
+ else
+ reader = new AUD_FFMPEGReader(m_buffer, m_size);
+ AUD_NEW("reader")
+ return reader;
+ }
+ catch(AUD_Exception e)
+ {
+ // return 0 if ffmpeg cannot read the file
+ if(e.error == AUD_ERROR_FFMPEG)
+ return 0;
+ // but throw an exception if the file doesn't exist
+ else
+ throw;
+ }
+}
diff --git a/intern/audaspace/ffmpeg/AUD_FFMPEGFactory.h b/intern/audaspace/ffmpeg/AUD_FFMPEGFactory.h
new file mode 100644
index 00000000000..0a9fcc22c8b
--- /dev/null
+++ b/intern/audaspace/ffmpeg/AUD_FFMPEGFactory.h
@@ -0,0 +1,76 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_FFMPEGFACTORY
+#define AUD_FFMPEGFACTORY
+
+#include "AUD_IFactory.h"
+
+/**
+ * This factory reads a sound file via ffmpeg.
+ * \warning Notice that the needed formats and codecs have to be registered
+ * for ffmpeg before this class can be used.
+ */
+class AUD_FFMPEGFactory : public AUD_IFactory
+{
+private:
+ /**
+ * The filename of the sound source file.
+ */
+ char* m_filename;
+
+ /**
+ * The buffer to read from.
+ */
+ unsigned char* m_buffer;
+
+ /**
+ * The size of the buffer.
+ */
+ int m_size;
+
+public:
+ /**
+ * Creates a new factory.
+ * \param filename The sound file path.
+ */
+ AUD_FFMPEGFactory(const char* filename);
+
+ /**
+ * Creates a new factory.
+ * \param buffer The buffer to read from.
+ * \param size The size of the buffer.
+ */
+ AUD_FFMPEGFactory(unsigned char* buffer, int size);
+
+ /**
+ * Destroys the factory.
+ */
+ ~AUD_FFMPEGFactory();
+
+ virtual AUD_IReader* createReader();
+};
+
+#endif //AUD_FFMPEGFACTORY
diff --git a/intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp b/intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp
new file mode 100644
index 00000000000..28356e3b97d
--- /dev/null
+++ b/intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp
@@ -0,0 +1,388 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+// needed for INT64_C
+#define __STDC_CONSTANT_MACROS
+
+#include "AUD_FFMPEGReader.h"
+#include "AUD_Buffer.h"
+
+extern "C" {
+#include <libavcodec/avcodec.h>
+#include <libavformat/avformat.h>
+}
+
+// This function transforms a FFMPEG SampleFormat to or own sample format
+static inline AUD_SampleFormat FFMPEG_TO_AUD(SampleFormat fmt)
+{
+ switch(fmt)
+ {
+ case SAMPLE_FMT_U8:
+ return AUD_FORMAT_U8;
+ case SAMPLE_FMT_S16:
+ return AUD_FORMAT_S16;
+ case SAMPLE_FMT_S32:
+ return AUD_FORMAT_S32;
+ case SAMPLE_FMT_FLT:
+ return AUD_FORMAT_FLOAT32;
+ case SAMPLE_FMT_DBL:
+ return AUD_FORMAT_FLOAT64;
+ default:
+ return AUD_FORMAT_INVALID;
+ }
+}
+
+int AUD_FFMPEGReader::decode(AVPacket* packet, AUD_Buffer* buffer)
+{
+ // save packet parameters
+ uint8_t *audio_pkg_data = packet->data;
+ int audio_pkg_size = packet->size;
+
+ int buf_size = buffer->getSize();
+ int buf_pos = 0;
+
+ int read_length, data_size;
+
+ // as long as there is still data in the package
+ while(audio_pkg_size > 0)
+ {
+ // resize buffer if needed
+ if(buf_size - buf_pos < AVCODEC_MAX_AUDIO_FRAME_SIZE)
+ {
+ buffer->resize(buf_size + AVCODEC_MAX_AUDIO_FRAME_SIZE, true);
+ buf_size += AVCODEC_MAX_AUDIO_FRAME_SIZE;
+ }
+
+ // read samples from the packet
+ data_size = buf_size - buf_pos;
+ /*read_length = avcodec_decode_audio3(m_codecCtx,
+ (int16_t*)(buffer->getBuffer()+buf_pos),
+ &data_size,
+ packet);*/
+ read_length = avcodec_decode_audio2(m_codecCtx,
+ (int16_t*)(buffer->getBuffer()+buf_pos),
+ &data_size,
+ audio_pkg_data,
+ audio_pkg_size);
+
+ buf_pos += data_size;
+
+ // read error, next packet!
+ if(read_length < 0)
+ break;
+
+ // move packet parameters
+ audio_pkg_data += read_length;
+ audio_pkg_size -= read_length;
+ }
+
+ return buf_pos;
+}
+
+AUD_FFMPEGReader::AUD_FFMPEGReader(const char* filename)
+{
+ m_position = 0;
+ m_pkgbuf_left = 0;
+ m_byteiocontext = NULL;
+
+ // open file
+ if(av_open_input_file(&m_formatCtx, filename, NULL, 0, NULL)!=0)
+ AUD_THROW(AUD_ERROR_FILE);
+
+ try
+ {
+ if(av_find_stream_info(m_formatCtx)<0)
+ AUD_THROW(AUD_ERROR_FFMPEG);
+
+ // find audio stream and codec
+ m_stream = -1;
+
+ for(int i = 0; i < m_formatCtx->nb_streams; i++)
+ if((m_formatCtx->streams[i]->codec->codec_type == CODEC_TYPE_AUDIO)
+ && (m_stream < 0))
+ {
+ m_stream=i;
+ break;
+ }
+ if(m_stream == -1)
+ AUD_THROW(AUD_ERROR_FFMPEG);
+
+ m_codecCtx = m_formatCtx->streams[m_stream]->codec;
+
+ // get a decoder and open it
+ AVCodec *aCodec = avcodec_find_decoder(m_codecCtx->codec_id);
+ if(!aCodec)
+ AUD_THROW(AUD_ERROR_FFMPEG);
+
+ if(avcodec_open(m_codecCtx, aCodec)<0)
+ AUD_THROW(AUD_ERROR_FFMPEG);
+
+ // XXX this prints file information to stdout:
+ //dump_format(m_formatCtx, 0, filename, 0);
+
+ m_specs.channels = (AUD_Channels) m_codecCtx->channels;
+ m_specs.format = FFMPEG_TO_AUD(m_codecCtx->sample_fmt);
+ m_specs.rate = (AUD_SampleRate) m_codecCtx->sample_rate;
+ }
+ catch(AUD_Exception e)
+ {
+ av_close_input_file(m_formatCtx);
+ throw;
+ }
+
+ // last but not least if there hasn't been any error, create the buffers
+ m_buffer = new AUD_Buffer(); AUD_NEW("buffer")
+ m_pkgbuf = new AUD_Buffer(AVCODEC_MAX_AUDIO_FRAME_SIZE<<1);
+ AUD_NEW("buffer")
+}
+
+AUD_FFMPEGReader::AUD_FFMPEGReader(unsigned char* buffer, int size)
+{
+ m_position = 0;
+ m_pkgbuf_left = 0;
+ m_byteiocontext = (ByteIOContext*)av_mallocz(sizeof(ByteIOContext));
+ AUD_NEW("byteiocontext")
+
+ if(init_put_byte(m_byteiocontext, buffer, size, 0,
+ NULL, NULL, NULL, NULL) != 0)
+ AUD_THROW(AUD_ERROR_FILE);
+
+ AVProbeData probe_data;
+ probe_data.filename = "";
+ probe_data.buf = buffer;
+ probe_data.buf_size = size;
+ AVInputFormat* fmt = av_probe_input_format(&probe_data, 1);
+
+ // open stream
+ if(av_open_input_stream(&m_formatCtx, m_byteiocontext, "", fmt, NULL)!=0)
+ AUD_THROW(AUD_ERROR_FILE);
+
+ try
+ {
+ if(av_find_stream_info(m_formatCtx)<0)
+ AUD_THROW(AUD_ERROR_FFMPEG);
+
+ // find audio stream and codec
+ m_stream = -1;
+
+ for(int i = 0; i < m_formatCtx->nb_streams; i++)
+ if((m_formatCtx->streams[i]->codec->codec_type == CODEC_TYPE_AUDIO)
+ && (m_stream < 0))
+ {
+ m_stream=i;
+ break;
+ }
+ if(m_stream == -1)
+ AUD_THROW(AUD_ERROR_FFMPEG);
+
+ m_codecCtx = m_formatCtx->streams[m_stream]->codec;
+
+ // get a decoder and open it
+ AVCodec *aCodec = avcodec_find_decoder(m_codecCtx->codec_id);
+ if(!aCodec)
+ AUD_THROW(AUD_ERROR_FFMPEG);
+
+ if(avcodec_open(m_codecCtx, aCodec)<0)
+ AUD_THROW(AUD_ERROR_FFMPEG);
+
+ // XXX this prints stream information to stdout:
+ //dump_format(m_formatCtx, 0, NULL, 0);
+
+ m_specs.channels = (AUD_Channels) m_codecCtx->channels;
+ m_specs.format = FFMPEG_TO_AUD(m_codecCtx->sample_fmt);
+ m_specs.rate = (AUD_SampleRate) m_codecCtx->sample_rate;
+ }
+ catch(AUD_Exception e)
+ {
+ av_close_input_stream(m_formatCtx);
+ av_free(m_byteiocontext); AUD_DELETE("byteiocontext")
+ throw;
+ }
+
+ // last but not least if there hasn't been any error, create the buffers
+ m_buffer = new AUD_Buffer(); AUD_NEW("buffer")
+ m_pkgbuf = new AUD_Buffer(AVCODEC_MAX_AUDIO_FRAME_SIZE<<1);
+ AUD_NEW("buffer")
+}
+
+AUD_FFMPEGReader::~AUD_FFMPEGReader()
+{
+ avcodec_close(m_codecCtx);
+
+ if(m_byteiocontext)
+ {
+ av_close_input_stream(m_formatCtx);
+ av_free(m_byteiocontext); AUD_DELETE("byteiocontext")
+ }
+ else
+ av_close_input_file(m_formatCtx);
+
+ delete m_buffer; AUD_DELETE("buffer")
+ delete m_pkgbuf; AUD_DELETE("buffer")
+}
+
+bool AUD_FFMPEGReader::isSeekable()
+{
+ return true;
+}
+
+void AUD_FFMPEGReader::seek(int position)
+{
+ if(position >= 0)
+ {
+ // a value < 0 tells us that seeking failed
+ if(av_seek_frame(m_formatCtx,
+ -1,
+ (uint64_t)(((uint64_t)position *
+ (uint64_t)AV_TIME_BASE) /
+ (uint64_t)m_specs.rate),
+ AVSEEK_FLAG_BACKWARD | AVSEEK_FLAG_ANY) >= 0)
+ {
+ avcodec_flush_buffers(m_codecCtx);
+ m_position = position;
+
+ AVPacket packet;
+ bool search = true;
+
+ while(search && av_read_frame(m_formatCtx, &packet) >= 0)
+ {
+ // is it a frame from the audio stream?
+ if(packet.stream_index == m_stream)
+ {
+ // decode the package
+ m_pkgbuf_left = decode(&packet, m_pkgbuf);
+ search = false;
+
+ // check position
+ if(packet.pts != AV_NOPTS_VALUE)
+ {
+ // calculate real position, and read to frame!
+ m_position = packet.pts *
+ av_q2d(m_formatCtx->streams[m_stream]->time_base) *
+ m_specs.rate;
+
+ if(m_position < position)
+ {
+ sample_t* buf;
+ int length = position - m_position;
+ read(length, buf);
+ }
+ }
+ }
+ av_free_packet(&packet);
+ }
+ }
+ else
+ {
+ // Seeking failed, do nothing.
+ }
+ }
+}
+
+int AUD_FFMPEGReader::getLength()
+{
+ // return approximated remaning size
+ return (int)((m_formatCtx->duration * m_codecCtx->sample_rate)
+ / AV_TIME_BASE)-m_position;
+}
+
+int AUD_FFMPEGReader::getPosition()
+{
+ return m_position;
+}
+
+AUD_Specs AUD_FFMPEGReader::getSpecs()
+{
+ return m_specs;
+}
+
+AUD_ReaderType AUD_FFMPEGReader::getType()
+{
+ return AUD_TYPE_STREAM;
+}
+
+bool AUD_FFMPEGReader::notify(AUD_Message &message)
+{
+ return false;
+}
+
+void AUD_FFMPEGReader::read(int & length, sample_t* & buffer)
+{
+ // read packages and decode them
+ AVPacket packet;
+ int data_size = 0;
+ int pkgbuf_size = m_pkgbuf->getSize();
+ int pkgbuf_pos;
+ int left = length;
+ int sample_size = AUD_SAMPLE_SIZE(m_specs);
+
+ // resize output buffer if necessary
+ if(m_buffer->getSize() < length*sample_size)
+ m_buffer->resize(length*sample_size);
+
+ buffer = m_buffer->getBuffer();
+ pkgbuf_pos = m_pkgbuf_left;
+ m_pkgbuf_left = 0;
+
+ // there may still be data in the buffer from the last call
+ if(pkgbuf_pos > 0)
+ {
+ data_size = AUD_MIN(pkgbuf_pos, left * sample_size);
+ memcpy(buffer, m_pkgbuf->getBuffer(), data_size);
+ buffer += data_size;
+ left -= data_size/sample_size;
+ }
+
+ // for each frame read as long as there isn't enough data already
+ while((left > 0) && (av_read_frame(m_formatCtx, &packet) >= 0))
+ {
+ // is it a frame from the audio stream?
+ if(packet.stream_index == m_stream)
+ {
+ // decode the package
+ pkgbuf_pos = decode(&packet, m_pkgbuf);
+
+ // copy to output buffer
+ data_size = AUD_MIN(pkgbuf_pos, left * sample_size);
+ memcpy(buffer, m_pkgbuf->getBuffer(), data_size);
+ buffer += data_size;
+ left -= data_size/sample_size;
+ }
+ av_free_packet(&packet);
+ }
+ // read more data than necessary?
+ if(pkgbuf_pos > data_size)
+ {
+ m_pkgbuf_left = pkgbuf_pos-data_size;
+ memmove(m_pkgbuf->getBuffer(), m_pkgbuf->getBuffer()+data_size,
+ pkgbuf_pos-data_size);
+ }
+
+ buffer = m_buffer->getBuffer();
+
+ if(left > 0)
+ length -= left;
+ m_position += length;
+}
diff --git a/intern/audaspace/ffmpeg/AUD_FFMPEGReader.h b/intern/audaspace/ffmpeg/AUD_FFMPEGReader.h
new file mode 100644
index 00000000000..645f5f356f0
--- /dev/null
+++ b/intern/audaspace/ffmpeg/AUD_FFMPEGReader.h
@@ -0,0 +1,133 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_FFMPEGREADER
+#define AUD_FFMPEGREADER
+
+#include "AUD_IReader.h"
+class AUD_Buffer;
+struct AVCodecContext;
+extern "C" {
+#include <libavformat/avformat.h>
+}
+
+/**
+ * This class reads a sound file via ffmpeg.
+ * \warning Seeking may not be accurate! Moreover the position is updated after
+ * a buffer reading call. So calling getPosition right after seek
+ * normally results in a wrong value.
+ * \warning Playback of an ogg with some outdated ffmpeg versions results in a
+ * segfault on windows.
+ */
+class AUD_FFMPEGReader : public AUD_IReader
+{
+private:
+ /**
+ * The current position in samples.
+ */
+ int m_position;
+
+ /**
+ * The playback buffer.
+ */
+ AUD_Buffer *m_buffer;
+
+ /**
+ * The specification of the audio data.
+ */
+ AUD_Specs m_specs;
+
+ /**
+ * The buffer for package reading.
+ */
+ AUD_Buffer *m_pkgbuf;
+
+ /**
+ * The count of samples still available from the last read package.
+ */
+ int m_pkgbuf_left;
+
+ /**
+ * The AVFormatContext structure for using ffmpeg.
+ */
+ AVFormatContext* m_formatCtx;
+
+ /**
+ * The AVCodecContext structure for using ffmpeg.
+ */
+ AVCodecContext* m_codecCtx;
+
+ /**
+ * The ByteIOContext to read the data from.
+ */
+ ByteIOContext* m_byteiocontext;
+
+ /**
+ * The stream ID in the file.
+ */
+ int m_stream;
+
+ /**
+ * Decodes a packet into the given buffer.
+ * \param packet The AVPacket to decode.
+ * \param buffer The target buffer.
+ * \return The count of read bytes.
+ */
+ int decode(AVPacket* packet, AUD_Buffer* buffer);
+
+public:
+ /**
+ * Creates a new reader.
+ * \param filename The path to the file to be read.
+ * \exception AUD_Exception Thrown if the file specified does not exist or
+ * cannot be read with ffmpeg.
+ */
+ AUD_FFMPEGReader(const char* filename);
+
+ /**
+ * Creates a new reader.
+ * \param buffer The buffer to read from.
+ * \param size The size of the buffer.
+ * \exception AUD_Exception Thrown if the buffer specified cannot be read
+ * with ffmpeg.
+ */
+ AUD_FFMPEGReader(unsigned char* buffer, int size);
+
+ /**
+ * Destroys the reader and closes the file.
+ */
+ virtual ~AUD_FFMPEGReader();
+
+ virtual bool isSeekable();
+ virtual void seek(int position);
+ virtual int getLength();
+ virtual int getPosition();
+ virtual AUD_Specs getSpecs();
+ virtual AUD_ReaderType getType();
+ virtual bool notify(AUD_Message &message);
+ virtual void read(int & length, sample_t* & buffer);
+};
+
+#endif //AUD_FFMPEGREADER
diff --git a/intern/audaspace/ffmpeg/Makefile b/intern/audaspace/ffmpeg/Makefile
new file mode 100644
index 00000000000..c108b020212
--- /dev/null
+++ b/intern/audaspace/ffmpeg/Makefile
@@ -0,0 +1,41 @@
+#
+# $Id: Makefile 13161 2008-01-07 19:13:47Z hos $
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): none yet.
+#
+# ***** END GPL LICENSE BLOCK *****
+#
+#
+
+LIBNAME = ffmpegaudaspace
+DIR = $(OCGDIR)/intern/$(LIBNAME)
+
+include nan_compile.mk
+
+CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
+
+CPPFLAGS += $(NAN_FFMPEGCFLAGS)
+CPPFLAGS += -I../intern
+CPPFLAGS += -I..
+CPPFLAGS += -I.
diff --git a/intern/audaspace/intern/AUD_Buffer.cpp b/intern/audaspace/intern/AUD_Buffer.cpp
new file mode 100644
index 00000000000..71deae0e87e
--- /dev/null
+++ b/intern/audaspace/intern/AUD_Buffer.cpp
@@ -0,0 +1,67 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_Buffer.h"
+#include "AUD_Space.h"
+
+#include <cstring>
+#include <stdlib.h>
+
+#define AUD_ALIGN(a) (a + 16 - ((long)a & 15))
+
+AUD_Buffer::AUD_Buffer(int size)
+{
+ m_size = size;
+ m_buffer = (sample_t*) malloc(size+16); AUD_NEW("buffer")
+}
+
+AUD_Buffer::~AUD_Buffer()
+{
+ free(m_buffer); AUD_DELETE("buffer")
+}
+
+sample_t* AUD_Buffer::getBuffer()
+{
+ return AUD_ALIGN(m_buffer);
+}
+
+int AUD_Buffer::getSize()
+{
+ return m_size;
+}
+
+void AUD_Buffer::resize(int size, bool keep)
+{
+ sample_t* buffer = (sample_t*) malloc(size+16); AUD_NEW("buffer")
+
+ // copy old data over if wanted
+ if(keep)
+ memcpy(AUD_ALIGN(buffer), AUD_ALIGN(m_buffer), AUD_MIN(size, m_size));
+
+ free(m_buffer); AUD_DELETE("buffer")
+
+ m_buffer = buffer;
+ m_size = size;
+}
diff --git a/intern/audaspace/intern/AUD_Buffer.h b/intern/audaspace/intern/AUD_Buffer.h
new file mode 100644
index 00000000000..64959b03799
--- /dev/null
+++ b/intern/audaspace/intern/AUD_Buffer.h
@@ -0,0 +1,75 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_BUFFER
+#define AUD_BUFFER
+
+#include "AUD_Space.h"
+
+/**
+ * This class is a simple buffer in RAM which is 16 Byte aligned and provides
+ * resize functionality.
+ */
+class AUD_Buffer
+{
+private:
+ /// The size of the buffer in bytes.
+ int m_size;
+
+ /// The pointer to the buffer memory.
+ sample_t* m_buffer;
+
+public:
+ /**
+ * Creates a new buffer.
+ * \param size The size of the buffer in bytes.
+ */
+ AUD_Buffer(int size = 0);
+
+ /**
+ * Destroys the buffer.
+ */
+ ~AUD_Buffer();
+
+ /**
+ * Returns the pointer to the buffer in memory.
+ */
+ sample_t* getBuffer();
+
+ /**
+ * Returns the size of the buffer in bytes.
+ */
+ int getSize();
+
+ /**
+ * Resizes the buffer.
+ * \param size The new size of the buffer, measured in bytes.
+ * \param keep Whether to keep the old data. If the new buffer is smaller,
+ * the data at the end will be lost.
+ */
+ void resize(int size, bool keep = false);
+};
+
+#endif //AUD_BUFFER
diff --git a/intern/audaspace/intern/AUD_BufferReader.cpp b/intern/audaspace/intern/AUD_BufferReader.cpp
new file mode 100644
index 00000000000..47bf5d3d171
--- /dev/null
+++ b/intern/audaspace/intern/AUD_BufferReader.cpp
@@ -0,0 +1,91 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_BufferReader.h"
+#include "AUD_Buffer.h"
+#include "AUD_Space.h"
+
+AUD_BufferReader::AUD_BufferReader(AUD_Reference<AUD_Buffer> buffer,
+ AUD_Specs specs)
+{
+ m_position = 0;
+ m_buffer = buffer;
+ m_specs = specs;
+}
+
+bool AUD_BufferReader::isSeekable()
+{
+ return true;
+}
+
+void AUD_BufferReader::seek(int position)
+{
+ if(position < 0)
+ m_position = 0;
+ else if(position > m_buffer.get()->getSize() / AUD_SAMPLE_SIZE(m_specs))
+ m_position = m_buffer.get()->getSize() / AUD_SAMPLE_SIZE(m_specs);
+ else
+ m_position = position;
+}
+
+int AUD_BufferReader::getLength()
+{
+ return m_buffer.get()->getSize()/AUD_SAMPLE_SIZE(m_specs);
+}
+
+int AUD_BufferReader::getPosition()
+{
+ return m_position;
+}
+
+AUD_Specs AUD_BufferReader::getSpecs()
+{
+ return m_specs;
+}
+
+AUD_ReaderType AUD_BufferReader::getType()
+{
+ return AUD_TYPE_BUFFER;
+}
+
+bool AUD_BufferReader::notify(AUD_Message &message)
+{
+ return false;
+}
+
+void AUD_BufferReader::read(int & length, sample_t* & buffer)
+{
+ int sample_size = AUD_SAMPLE_SIZE(m_specs);
+
+ buffer = m_buffer.get()->getBuffer()+m_position*sample_size;
+
+ // in case the end of the buffer is reach
+ if(m_buffer.get()->getSize() < (m_position+length)*sample_size)
+ length = m_buffer.get()->getSize()/sample_size-m_position;
+
+ if(length < 0)
+ length = 0;
+ m_position += length;
+}
diff --git a/intern/audaspace/intern/AUD_BufferReader.h b/intern/audaspace/intern/AUD_BufferReader.h
new file mode 100644
index 00000000000..f2d8ff6b57d
--- /dev/null
+++ b/intern/audaspace/intern/AUD_BufferReader.h
@@ -0,0 +1,74 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_BUFFERREADER
+#define AUD_BUFFERREADER
+
+#include "AUD_IReader.h"
+#include "AUD_Reference.h"
+class AUD_Buffer;
+
+/**
+ * This class represents a simple reader from a buffer that exists in memory.
+ * \warning Notice that the buffer used for creating the reader must exist as
+ * long as the reader exists.
+ */
+class AUD_BufferReader : public AUD_IReader
+{
+private:
+ /**
+ * The current position in the buffer.
+ */
+ int m_position;
+
+ /**
+ * The buffer that is read.
+ */
+ AUD_Reference<AUD_Buffer> m_buffer;
+
+ /**
+ * The specification of the sample data in the buffer.
+ */
+ AUD_Specs m_specs;
+
+public:
+ /**
+ * Creates a new buffer reader.
+ * \param buffer The buffer to read from.
+ * \param specs The specification of the sample data in the buffer.
+ */
+ AUD_BufferReader(AUD_Reference<AUD_Buffer> buffer, AUD_Specs specs);
+
+ virtual bool isSeekable();
+ virtual void seek(int position);
+ virtual int getLength();
+ virtual int getPosition();
+ virtual AUD_Specs getSpecs();
+ virtual AUD_ReaderType getType();
+ virtual bool notify(AUD_Message &message);
+ virtual void read(int & length, sample_t* & buffer);
+};
+
+#endif //AUD_BUFFERREADER
diff --git a/intern/audaspace/intern/AUD_C-API.cpp b/intern/audaspace/intern/AUD_C-API.cpp
new file mode 100644
index 00000000000..830e1147cbb
--- /dev/null
+++ b/intern/audaspace/intern/AUD_C-API.cpp
@@ -0,0 +1,558 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+/*#define WITH_SDL
+#define WITH_FFMPEG
+#define WITH_OPENAL*/
+
+#include "AUD_NULLDevice.h"
+#include "AUD_I3DDevice.h"
+#include "AUD_StreamBufferFactory.h"
+#include "AUD_DelayFactory.h"
+#include "AUD_LimiterFactory.h"
+#include "AUD_PingPongFactory.h"
+#include "AUD_LoopFactory.h"
+#include "AUD_ReadDevice.h"
+#include "AUD_SourceCaps.h"
+#include "AUD_IReader.h"
+
+#ifdef WITH_SDL
+#include "AUD_SDLDevice.h"
+#include "AUD_FloatMixer.h"
+#endif
+
+#ifdef WITH_OPENAL
+#include "AUD_OpenALDevice.h"
+#endif
+
+#ifdef WITH_FFMPEG
+#include "AUD_FFMPEGFactory.h"
+extern "C" {
+#include <libavformat/avformat.h>
+}
+#endif
+
+#include <assert.h>
+
+typedef AUD_IFactory AUD_Sound;
+typedef AUD_ReadDevice AUD_Device;
+
+#define AUD_CAPI_IMPLEMENTATION
+#include "AUD_C-API.h"
+
+#ifndef NULL
+#define NULL 0
+#endif
+
+static AUD_IDevice* AUD_device = NULL;
+static int AUD_available_devices[3];
+static AUD_I3DDevice* AUD_3ddevice = NULL;
+
+int AUD_init(AUD_DeviceType device, AUD_Specs specs, int buffersize)
+{
+#ifdef WITH_FFMPEG
+ av_register_all();
+#endif
+ AUD_IDevice* dev = NULL;
+
+ try
+ {
+ switch(device)
+ {
+ case AUD_NULL_DEVICE:
+ dev = new AUD_NULLDevice();
+ break;
+#ifdef WITH_SDL
+ case AUD_SDL_DEVICE:
+ {
+ dev = new AUD_SDLDevice(specs, buffersize);
+ AUD_FloatMixer* mixer = new AUD_FloatMixer();
+ ((AUD_SDLDevice*)dev)->setMixer(mixer);
+ break;
+ }
+#endif
+#ifdef WITH_OPENAL
+ case AUD_OPENAL_DEVICE:
+ dev = new AUD_OpenALDevice(specs, buffersize);
+ break;
+#endif
+ default:
+ return false;
+ }
+
+ if(AUD_device)
+ AUD_exit();
+
+ AUD_device = dev;
+ if(AUD_device->checkCapability(AUD_CAPS_3D_DEVICE))
+ AUD_3ddevice = dynamic_cast<AUD_I3DDevice*>(AUD_device);
+
+ return true;
+ }
+ catch(AUD_Exception e)
+ {
+ return false;
+ }
+}
+
+int* AUD_enumDevices()
+{
+ int i = 0;
+#ifdef WITH_SDL
+ AUD_available_devices[i++] = AUD_SDL_DEVICE;
+#endif
+#ifdef WITH_OPENAL
+ AUD_available_devices[i++] = AUD_OPENAL_DEVICE;
+#endif
+ AUD_available_devices[i++] = AUD_NULL_DEVICE;
+ return AUD_available_devices;
+}
+
+void AUD_exit()
+{
+ assert(AUD_device);
+ delete AUD_device;
+ AUD_device = NULL;
+ AUD_3ddevice = NULL;
+}
+
+void AUD_lock()
+{
+ assert(AUD_device);
+ AUD_device->lock();
+}
+
+void AUD_unlock()
+{
+ assert(AUD_device);
+ AUD_device->unlock();
+}
+
+AUD_SoundInfo AUD_getInfo(AUD_Sound* sound)
+{
+ assert(sound);
+
+ AUD_IReader* reader = sound->createReader();
+
+ AUD_SoundInfo info;
+
+ if(reader)
+ {
+ info.specs = reader->getSpecs();
+ info.length = reader->getLength() / (float) info.specs.rate;
+ }
+ else
+ {
+ info.specs.channels = AUD_CHANNELS_INVALID;
+ info.specs.format = AUD_FORMAT_INVALID;
+ info.specs.rate = AUD_RATE_INVALID;
+ info.length = 0.0;
+ }
+
+ return info;
+}
+
+AUD_Sound* AUD_load(const char* filename)
+{
+ assert(filename);
+#ifdef WITH_FFMPEG
+ return new AUD_FFMPEGFactory(filename);
+#else
+ return NULL;
+#endif
+}
+
+AUD_Sound* AUD_loadBuffer(unsigned char* buffer, int size)
+{
+ assert(buffer);
+#ifdef WITH_FFMPEG
+ return new AUD_FFMPEGFactory(buffer, size);
+#else
+ return NULL;
+#endif
+}
+
+AUD_Sound* AUD_bufferSound(AUD_Sound* sound)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_StreamBufferFactory(sound);
+ }
+ catch(AUD_Exception e)
+ {
+ return NULL;
+ }
+}
+
+AUD_Sound* AUD_delaySound(AUD_Sound* sound, float delay)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_DelayFactory(sound, delay);
+ }
+ catch(AUD_Exception e)
+ {
+ return NULL;
+ }
+}
+
+extern AUD_Sound* AUD_limitSound(AUD_Sound* sound, float start, float end)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_LimiterFactory(sound, start, end);
+ }
+ catch(AUD_Exception e)
+ {
+ return NULL;
+ }
+}
+
+AUD_Sound* AUD_pingpongSound(AUD_Sound* sound)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_PingPongFactory(sound);
+ }
+ catch(AUD_Exception e)
+ {
+ return NULL;
+ }
+}
+
+AUD_Sound* AUD_loopSound(AUD_Sound* sound)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_LoopFactory(sound);
+ }
+ catch(AUD_Exception e)
+ {
+ return NULL;
+ }
+}
+
+int AUD_stopLoop(AUD_Handle* handle)
+{
+ if(handle)
+ {
+ AUD_Message message;
+ message.type = AUD_MSG_LOOP;
+ message.loopcount = 0;
+
+ try
+ {
+ return AUD_device->sendMessage(handle, message);
+ }
+ catch(AUD_Exception e)
+ {
+ }
+ }
+ return false;
+}
+
+void AUD_unload(AUD_Sound* sound)
+{
+ assert(sound);
+ delete sound;
+}
+
+AUD_Handle* AUD_play(AUD_Sound* sound, int keep)
+{
+ assert(AUD_device);
+ assert(sound);
+ try
+ {
+ return AUD_device->play(sound, keep);
+ }
+ catch(AUD_Exception e)
+ {
+ return NULL;
+ }
+}
+
+int AUD_pause(AUD_Handle* handle)
+{
+ assert(AUD_device);
+ return AUD_device->pause(handle);
+}
+
+int AUD_resume(AUD_Handle* handle)
+{
+ assert(AUD_device);
+ return AUD_device->resume(handle);
+}
+
+int AUD_stop(AUD_Handle* handle)
+{
+ if(AUD_device)
+ return AUD_device->stop(handle);
+ return false;
+}
+
+int AUD_setKeep(AUD_Handle* handle, int keep)
+{
+ assert(AUD_device);
+ return AUD_device->setKeep(handle, keep);
+}
+
+int AUD_seek(AUD_Handle* handle, float seekTo)
+{
+ assert(AUD_device);
+ return AUD_device->seek(handle, seekTo);
+}
+
+float AUD_getPosition(AUD_Handle* handle)
+{
+ assert(AUD_device);
+ return AUD_device->getPosition(handle);
+}
+
+AUD_Status AUD_getStatus(AUD_Handle* handle)
+{
+ assert(AUD_device);
+ return AUD_device->getStatus(handle);
+}
+
+AUD_Handle* AUD_play3D(AUD_Sound* sound, int keep)
+{
+ assert(AUD_device);
+ assert(sound);
+
+ try
+ {
+ if(AUD_3ddevice)
+ return AUD_3ddevice->play3D(sound, keep);
+ else
+ return AUD_device->play(sound, keep);
+ }
+ catch(AUD_Exception e)
+ {
+ return NULL;
+ }
+}
+
+int AUD_updateListener(AUD_3DData* data)
+{
+ assert(AUD_device);
+ assert(data);
+
+ try
+ {
+ if(AUD_3ddevice)
+ return AUD_3ddevice->updateListener(*data);
+ }
+ catch(AUD_Exception e)
+ {
+ }
+ return false;
+}
+
+int AUD_set3DSetting(AUD_3DSetting setting, float value)
+{
+ assert(AUD_device);
+
+ try
+ {
+ if(AUD_3ddevice)
+ return AUD_3ddevice->setSetting(setting, value);
+ }
+ catch(AUD_Exception e)
+ {
+ }
+ return false;
+}
+
+float AUD_get3DSetting(AUD_3DSetting setting)
+{
+ assert(AUD_device);
+
+ try
+ {
+ if(AUD_3ddevice)
+ return AUD_3ddevice->getSetting(setting);
+ }
+ catch(AUD_Exception e)
+ {
+ }
+ return 0.0;
+}
+
+int AUD_update3DSource(AUD_Handle* handle, AUD_3DData* data)
+{
+ if(handle)
+ {
+ assert(AUD_device);
+ assert(data);
+
+ try
+ {
+ if(AUD_3ddevice)
+ return AUD_3ddevice->updateSource(handle, *data);
+ }
+ catch(AUD_Exception e)
+ {
+ }
+ }
+ return false;
+}
+
+int AUD_set3DSourceSetting(AUD_Handle* handle,
+ AUD_3DSourceSetting setting, float value)
+{
+ if(handle)
+ {
+ assert(AUD_device);
+
+ try
+ {
+ if(AUD_3ddevice)
+ return AUD_3ddevice->setSourceSetting(handle, setting, value);
+ }
+ catch(AUD_Exception e)
+ {
+ }
+ }
+ return false;
+}
+
+float AUD_get3DSourceSetting(AUD_Handle* handle, AUD_3DSourceSetting setting)
+{
+ if(handle)
+ {
+ assert(AUD_device);
+
+ try
+ {
+ if(AUD_3ddevice)
+ return AUD_3ddevice->getSourceSetting(handle, setting);
+ }
+ catch(AUD_Exception e)
+ {
+ }
+ }
+ return 0.0;
+}
+
+int AUD_setSoundVolume(AUD_Handle* handle, float volume)
+{
+ if(handle)
+ {
+ assert(AUD_device);
+ AUD_SourceCaps caps;
+ caps.handle = handle;
+ caps.value = volume;
+
+ try
+ {
+ return AUD_device->setCapability(AUD_CAPS_SOURCE_VOLUME, &caps);
+ }
+ catch(AUD_Exception e) {}
+ }
+ return false;
+}
+
+int AUD_setSoundPitch(AUD_Handle* handle, float pitch)
+{
+ if(handle)
+ {
+ assert(AUD_device);
+ AUD_SourceCaps caps;
+ caps.handle = handle;
+ caps.value = pitch;
+
+ try
+ {
+ return AUD_device->setCapability(AUD_CAPS_SOURCE_PITCH, &caps);
+ }
+ catch(AUD_Exception e) {}
+ }
+ return false;
+}
+
+AUD_Device* AUD_openReadDevice(AUD_Specs specs)
+{
+ try
+ {
+ return new AUD_ReadDevice(specs);
+ }
+ catch(AUD_Exception e)
+ {
+ return NULL;
+ }
+}
+
+int AUD_playDevice(AUD_Device* device, AUD_Sound* sound)
+{
+ assert(device);
+ assert(sound);
+
+ try
+ {
+ return device->play(sound) != NULL;
+ }
+ catch(AUD_Exception e)
+ {
+ return false;
+ }
+}
+
+int AUD_readDevice(AUD_Device* device, sample_t* buffer, int length)
+{
+ assert(device);
+ assert(buffer);
+
+ try
+ {
+ return device->read(buffer, length);
+ }
+ catch(AUD_Exception e)
+ {
+ return false;
+ }
+}
+
+void AUD_closeReadDevice(AUD_Device* device)
+{
+ assert(device);
+
+ try
+ {
+ delete device;
+ }
+ catch(AUD_Exception e)
+ {
+ }
+}
diff --git a/intern/audaspace/intern/AUD_ChannelMapperFactory.cpp b/intern/audaspace/intern/AUD_ChannelMapperFactory.cpp
new file mode 100644
index 00000000000..66205a58015
--- /dev/null
+++ b/intern/audaspace/intern/AUD_ChannelMapperFactory.cpp
@@ -0,0 +1,125 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_ChannelMapperFactory.h"
+#include "AUD_ChannelMapperReader.h"
+
+#include <cstring>
+
+AUD_ChannelMapperFactory::AUD_ChannelMapperFactory(AUD_IReader* reader,
+ AUD_Specs specs) :
+ AUD_MixerFactory(reader, specs)
+{
+ memset(m_mapping, 0, sizeof(m_mapping));
+}
+
+AUD_ChannelMapperFactory::AUD_ChannelMapperFactory(AUD_IFactory* factory,
+ AUD_Specs specs) :
+ AUD_MixerFactory(factory, specs)
+{
+ memset(m_mapping, 0, sizeof(m_mapping));
+}
+
+AUD_ChannelMapperFactory::AUD_ChannelMapperFactory(AUD_Specs specs) :
+ AUD_MixerFactory(specs)
+{
+ memset(m_mapping, 0, sizeof(m_mapping));
+}
+
+AUD_ChannelMapperFactory::~AUD_ChannelMapperFactory()
+{
+ for(int i = 1; i < 10; i++)
+ deleteMapping(i);
+}
+
+float** AUD_ChannelMapperFactory::getMapping(int ic)
+{
+ ic--;
+ if(ic > 8 || ic < 0)
+ return 0;
+
+ if(m_mapping[ic])
+ {
+ int channels = -1;
+ while(m_mapping[ic][++channels] != 0);
+ if(channels != m_specs.channels)
+ deleteMapping(ic+1);
+ }
+
+ if(!m_mapping[ic])
+ {
+ int channels = m_specs.channels;
+
+ m_mapping[ic] = new float*[channels+1]; AUD_NEW("mapping")
+ m_mapping[ic][channels] = 0;
+
+ for(int i = 0; i < channels; i++)
+ {
+ m_mapping[ic][i] = new float[ic+1]; AUD_NEW("mapping")
+ for(int j = 0; j <= ic; j++)
+ m_mapping[ic][i][j] = ((i == j) || (channels == 1) ||
+ (ic == 0)) ? 1.0f : 0.0f;
+ }
+ }
+
+ return m_mapping[ic];
+}
+
+void AUD_ChannelMapperFactory::deleteMapping(int ic)
+{
+ ic--;
+ if(ic > 8 || ic < 0)
+ return;
+
+ if(m_mapping[ic])
+ {
+ for(int i = 0; 1; i++)
+ {
+ if(m_mapping[ic][i] != 0)
+ {
+ delete[] m_mapping[ic][i]; AUD_DELETE("mapping")
+ }
+ else
+ break;
+ }
+ delete[] m_mapping[ic]; AUD_DELETE("mapping")
+ m_mapping[ic] = 0;
+ }
+}
+
+AUD_IReader* AUD_ChannelMapperFactory::createReader()
+{
+ AUD_IReader* reader = getReader();
+
+ if(reader != 0)
+ {
+ int ic = reader->getSpecs().channels;
+
+ reader = new AUD_ChannelMapperReader(reader, getMapping(ic));
+ AUD_NEW("reader")
+ }
+
+ return reader;
+}
diff --git a/intern/audaspace/intern/AUD_ChannelMapperFactory.h b/intern/audaspace/intern/AUD_ChannelMapperFactory.h
new file mode 100644
index 00000000000..c2c39f4bdf6
--- /dev/null
+++ b/intern/audaspace/intern/AUD_ChannelMapperFactory.h
@@ -0,0 +1,65 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_CHANNELMAPPERFACTORY
+#define AUD_CHANNELMAPPERFACTORY
+
+#include "AUD_MixerFactory.h"
+
+/**
+ * This factory creates a reader that maps a sound source's channels to a
+ * specific output channel count.
+ */
+class AUD_ChannelMapperFactory : public AUD_MixerFactory
+{
+private:
+ /**
+ * The mapping specification.
+ */
+ float **m_mapping[9];
+
+public:
+ AUD_ChannelMapperFactory(AUD_IReader* reader, AUD_Specs specs);
+ AUD_ChannelMapperFactory(AUD_IFactory* factory, AUD_Specs specs);
+ AUD_ChannelMapperFactory(AUD_Specs specs);
+
+ virtual ~AUD_ChannelMapperFactory();
+
+ /**
+ * Returns the mapping array for editing.
+ * \param ic The count of input channels the array should have.
+ * \note The count of output channels is read of the desired output specs.
+ */
+ float** getMapping(int ic);
+
+ /**
+ * Deletes the current channel mapping.
+ */
+ void deleteMapping(int ic);
+
+ virtual AUD_IReader* createReader();
+};
+
+#endif //AUD_CHANNELMAPPERFACTORY
diff --git a/intern/audaspace/intern/AUD_ChannelMapperReader.cpp b/intern/audaspace/intern/AUD_ChannelMapperReader.cpp
new file mode 100644
index 00000000000..61f97c08a8e
--- /dev/null
+++ b/intern/audaspace/intern/AUD_ChannelMapperReader.cpp
@@ -0,0 +1,108 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_ChannelMapperReader.h"
+#include "AUD_Buffer.h"
+
+AUD_ChannelMapperReader::AUD_ChannelMapperReader(AUD_IReader* reader,
+ float **mapping) :
+ AUD_EffectReader(reader)
+{
+ m_specs = reader->getSpecs();
+
+ if(m_specs.format != AUD_FORMAT_FLOAT32)
+ {
+ delete m_reader; AUD_DELETE("reader")
+ AUD_THROW(AUD_ERROR_READER);
+ }
+
+ int channels = -1;
+ m_rch = m_specs.channels;
+ while(mapping[++channels] != 0);
+
+ m_mapping = new float*[channels]; AUD_NEW("mapping")
+ m_specs.channels = (AUD_Channels)channels;
+
+ float sum;
+ int i;
+
+ while(channels--)
+ {
+ m_mapping[channels] = new float[m_rch]; AUD_NEW("mapping")
+ sum = 0.0f;
+ for(i=0; i < m_rch; i++)
+ sum += mapping[channels][i];
+ for(i=0; i < m_rch; i++)
+ m_mapping[channels][i] = sum > 0.0 ? mapping[channels][i]/sum : 0.0;
+ }
+
+ m_buffer = new AUD_Buffer(); AUD_NEW("buffer")
+}
+
+AUD_ChannelMapperReader::~AUD_ChannelMapperReader()
+{
+ int channels = m_specs.channels;
+
+ while(channels--)
+ {
+ delete[] m_mapping[channels]; AUD_DELETE("mapping")
+ }
+
+ delete[] m_mapping; AUD_DELETE("mapping")
+
+ delete m_buffer; AUD_DELETE("buffer")
+}
+
+AUD_Specs AUD_ChannelMapperReader::getSpecs()
+{
+ return m_specs;
+}
+
+void AUD_ChannelMapperReader::read(int & length, sample_t* & buffer)
+{
+ m_reader->read(length, buffer);
+
+ int channels = m_specs.channels;
+
+ if(m_buffer->getSize() < length * 4 * channels)
+ m_buffer->resize(length * 4 * channels);
+
+ float* in = (float*)buffer;
+ float* out = (float*)m_buffer->getBuffer();
+ float sum;
+
+ for(int i = 0; i < length; i++)
+ {
+ for(int j = 0; j < channels; j++)
+ {
+ sum = 0;
+ for(int k = 0; k < m_rch; k++)
+ sum += m_mapping[j][k] * in[i * m_rch + k];
+ out[i * channels + j] = sum;
+ }
+ }
+
+ buffer = m_buffer->getBuffer();
+}
diff --git a/intern/audaspace/intern/AUD_ChannelMapperReader.h b/intern/audaspace/intern/AUD_ChannelMapperReader.h
new file mode 100644
index 00000000000..fe79ab6edd6
--- /dev/null
+++ b/intern/audaspace/intern/AUD_ChannelMapperReader.h
@@ -0,0 +1,76 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_CHANNELMAPPERREADER
+#define AUD_CHANNELMAPPERREADER
+
+#include "AUD_EffectReader.h"
+class AUD_Buffer;
+
+/**
+ * This class maps a sound source's channels to a specific output channel count.
+ * \note The input sample format must be float.
+ */
+class AUD_ChannelMapperReader : public AUD_EffectReader
+{
+private:
+ /**
+ * The sound output buffer.
+ */
+ AUD_Buffer *m_buffer;
+
+ /**
+ * The output specification.
+ */
+ AUD_Specs m_specs;
+
+ /**
+ * The channel count of the reader.
+ */
+ int m_rch;
+
+ /**
+ * The mapping specification.
+ */
+ float **m_mapping;
+
+public:
+ /**
+ * Creates a channel mapper reader.
+ * \param reader The reader to map.
+ * \param mapping The mapping specification as two dimensional float array.
+ * \exception AUD_Exception Thrown if the reader is NULL.
+ */
+ AUD_ChannelMapperReader(AUD_IReader* reader, float **mapping);
+ /**
+ * Destroys the reader.
+ */
+ ~AUD_ChannelMapperReader();
+
+ virtual AUD_Specs getSpecs();
+ virtual void read(int & length, sample_t* & buffer);
+};
+
+#endif //AUD_CHANNELMAPPERREADER
diff --git a/intern/audaspace/intern/AUD_ConverterFactory.cpp b/intern/audaspace/intern/AUD_ConverterFactory.cpp
new file mode 100644
index 00000000000..a1a86662072
--- /dev/null
+++ b/intern/audaspace/intern/AUD_ConverterFactory.cpp
@@ -0,0 +1,54 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_ConverterFactory.h"
+#include "AUD_ConverterReader.h"
+
+AUD_ConverterFactory::AUD_ConverterFactory(AUD_IReader* reader,
+ AUD_Specs specs) :
+ AUD_MixerFactory(reader, specs) {}
+
+AUD_ConverterFactory::AUD_ConverterFactory(AUD_IFactory* factory,
+ AUD_Specs specs) :
+ AUD_MixerFactory(factory, specs) {}
+
+AUD_ConverterFactory::AUD_ConverterFactory(AUD_Specs specs) :
+ AUD_MixerFactory(specs) {}
+
+AUD_IReader* AUD_ConverterFactory::createReader()
+{
+ AUD_IReader* reader = getReader();
+
+ if(reader != 0)
+ {
+ if(reader->getSpecs().format != m_specs.format)
+ {
+ reader = new AUD_ConverterReader(reader, m_specs);
+ AUD_NEW("reader")
+ }
+ }
+
+ return reader;
+}
diff --git a/intern/audaspace/intern/AUD_ConverterFactory.h b/intern/audaspace/intern/AUD_ConverterFactory.h
new file mode 100644
index 00000000000..3778e8d8f03
--- /dev/null
+++ b/intern/audaspace/intern/AUD_ConverterFactory.h
@@ -0,0 +1,45 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_CONVERTERFACTORY
+#define AUD_CONVERTERFACTORY
+
+#include "AUD_MixerFactory.h"
+
+/**
+ * This factory creates a converter reader that is able to convert from one
+ * audio format to another.
+ */
+class AUD_ConverterFactory : public AUD_MixerFactory
+{
+public:
+ AUD_ConverterFactory(AUD_IReader* reader, AUD_Specs specs);
+ AUD_ConverterFactory(AUD_IFactory* factory, AUD_Specs specs);
+ AUD_ConverterFactory(AUD_Specs specs);
+
+ virtual AUD_IReader* createReader();
+};
+
+#endif //AUD_CONVERTERFACTORY
diff --git a/intern/audaspace/intern/AUD_ConverterFunctions.cpp b/intern/audaspace/intern/AUD_ConverterFunctions.cpp
new file mode 100644
index 00000000000..b6d5dffa1a2
--- /dev/null
+++ b/intern/audaspace/intern/AUD_ConverterFunctions.cpp
@@ -0,0 +1,502 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_ConverterFunctions.h"
+#include "AUD_Buffer.h"
+
+#define AUD_U8_0 0x80
+#define AUD_S16_MAX 0x7FFF
+#define AUD_S16_MIN 0x8000
+#define AUD_S16_FLT 32768.0
+#define AUD_S32_MAX 0x7FFFFFFF
+#define AUD_S32_MIN 0x80000000
+#define AUD_S32_FLT 2147483648.0
+#define AUD_FLT_MAX 1.0
+#define AUD_FLT_MIN -1.0
+
+void AUD_convert_u8_s16(sample_t* target, sample_t* source, int length)
+{
+ int16_t* t = (int16_t*) target;
+ for(int i = 0; i < length; i++)
+ t[i] = (((int16_t)source[i]) - AUD_U8_0) << 8;
+}
+
+void AUD_convert_u8_s24_be(sample_t* target, sample_t* source, int length)
+{
+ for(int i = 0; i < length; i++)
+ {
+ target[i*3] = source[i] - AUD_U8_0;
+ target[i*3+1] = 0;
+ target[i*3+2] = 0;
+ }
+}
+
+void AUD_convert_u8_s24_le(sample_t* target, sample_t* source, int length)
+{
+ for(int i = 0; i < length; i++)
+ {
+ target[i*3+2] = source[i] - AUD_U8_0;
+ target[i*3+1] = 0;
+ target[i*3] = 0;
+ }
+}
+
+void AUD_convert_u8_s32(sample_t* target, sample_t* source, int length)
+{
+ int32_t* t = (int32_t*) target;
+ for(int i = 0; i < length; i++)
+ t[i] = (((int32_t)source[i]) - AUD_U8_0) << 24;
+}
+
+void AUD_convert_u8_float(sample_t* target, sample_t* source, int length)
+{
+ float* t = (float*) target;
+ for(int i = 0; i < length; i++)
+ t[i] = (((int32_t)source[i]) - AUD_U8_0) / ((float)AUD_U8_0);
+}
+
+void AUD_convert_u8_double(sample_t* target, sample_t* source, int length)
+{
+ double* t = (double*) target;
+ for(int i = 0; i < length; i++)
+ t[i] = (((int32_t)source[i]) - AUD_U8_0) / ((double)AUD_U8_0);
+}
+
+void AUD_convert_s16_u8(sample_t* target, sample_t* source, int length)
+{
+ int16_t* s = (int16_t*) source;
+ for(int i = 0; i < length; i++)
+ target[i] = (unsigned char)((s[i] >> 8) + AUD_U8_0);
+}
+
+void AUD_convert_s16_s24_be(sample_t* target, sample_t* source, int length)
+{
+ int16_t* s = (int16_t*) source;
+ for(int i = 0; i < length; i++)
+ {
+ target[i*3] = s[i] >> 8 & 0xFF;
+ target[i*3+1] = s[i] & 0xFF;
+ target[i*3+2] = 0;
+ }
+}
+
+void AUD_convert_s16_s24_le(sample_t* target, sample_t* source, int length)
+{
+ int16_t* s = (int16_t*) source;
+ for(int i = 0; i < length; i++)
+ {
+ target[i*3+2] = s[i] >> 8 & 0xFF;
+ target[i*3+1] = s[i] & 0xFF;
+ target[i*3] = 0;
+ }
+}
+
+void AUD_convert_s16_s32(sample_t* target, sample_t* source, int length)
+{
+ int16_t* s = (int16_t*) source;
+ int32_t* t = (int32_t*) target;
+ for(int i = 0; i < length; i++)
+ t[i] = ((int32_t)s[i]) << 16;
+}
+
+void AUD_convert_s16_float(sample_t* target, sample_t* source, int length)
+{
+ int16_t* s = (int16_t*) source;
+ float* t = (float*) target;
+ for(int i = 0; i < length; i++)
+ t[i] = s[i] / AUD_S16_FLT;
+}
+
+void AUD_convert_s16_double(sample_t* target, sample_t* source, int length)
+{
+ int16_t* s = (int16_t*) source;
+ double* t = (double*) target;
+ for(int i = 0; i < length; i++)
+ t[i] = s[i] / AUD_S16_FLT;
+}
+
+void AUD_convert_s24_u8_be(sample_t* target, sample_t* source, int length)
+{
+ for(int i = 0; i < length; i++)
+ target[i] = source[i*3] ^ AUD_U8_0;
+}
+
+void AUD_convert_s24_u8_le(sample_t* target, sample_t* source, int length)
+{
+ for(int i = 0; i < length; i++)
+ target[i] = source[i*3+2] ^ AUD_U8_0;
+}
+
+void AUD_convert_s24_s16_be(sample_t* target, sample_t* source, int length)
+{
+ int16_t* t = (int16_t*) target;
+ for(int i = 0; i < length; i++)
+ t[i] = source[i*3] << 8 | source[i*3+1];
+}
+
+void AUD_convert_s24_s16_le(sample_t* target, sample_t* source, int length)
+{
+ int16_t* t = (int16_t*) target;
+ for(int i = 0; i < length; i++)
+ t[i] = source[i*3+2] << 8 | source[i*3+1];
+}
+
+void AUD_convert_s24_s24(sample_t* target, sample_t* source, int length)
+{
+ memcpy(target, source, length * 3);
+}
+
+void AUD_convert_s24_s32_be(sample_t* target, sample_t* source, int length)
+{
+ int32_t* t = (int32_t*) target;
+ for(int i = 0; i < length; i++)
+ t[i] = source[i*3] << 24 | source[i*3+1] << 16 | source[i*3+2] << 8;
+}
+
+void AUD_convert_s24_s32_le(sample_t* target, sample_t* source, int length)
+{
+ int32_t* t = (int32_t*) target;
+ for(int i = 0; i < length; i++)
+ t[i] = source[i*3+2] << 24 | source[i*3+1] << 16 | source[i*3] << 8;
+}
+
+void AUD_convert_s24_float_be(sample_t* target, sample_t* source, int length)
+{
+ float* t = (float*) target;
+ int32_t s;
+ for(int i = 0; i < length; i++)
+ {
+ s = source[i*3] << 24 | source[i*3+1] << 16 | source[i*3+2] << 8;
+ t[i] = s / AUD_S32_FLT;
+ }
+}
+
+void AUD_convert_s24_float_le(sample_t* target, sample_t* source, int length)
+{
+ float* t = (float*) target;
+ int32_t s;
+ for(int i = 0; i < length; i++)
+ {
+ s = source[i*3+2] << 24 | source[i*3+1] << 16 | source[i*3] << 8;
+ t[i] = s / AUD_S32_FLT;
+ }
+}
+
+void AUD_convert_s24_double_be(sample_t* target, sample_t* source, int length)
+{
+ double* t = (double*) target;
+ int32_t s;
+ for(int i = 0; i < length; i++)
+ {
+ s = source[i*3] << 24 | source[i*3+1] << 16 | source[i*3+2] << 8;
+ t[i] = s / AUD_S32_FLT;
+ }
+}
+
+void AUD_convert_s24_double_le(sample_t* target, sample_t* source, int length)
+{
+ double* t = (double*) target;
+ int32_t s;
+ for(int i = 0; i < length; i++)
+ {
+ s = source[i*3+2] << 24 | source[i*3+1] << 16 | source[i*3] << 8;
+ t[i] = s / AUD_S32_FLT;
+ }
+}
+
+void AUD_convert_s32_u8(sample_t* target, sample_t* source, int length)
+{
+ int16_t* s = (int16_t*) source;
+ for(int i = 0; i < length; i++)
+ target[i] = (unsigned char)((s[i] >> 24) + AUD_U8_0);
+}
+
+void AUD_convert_s32_s16(sample_t* target, sample_t* source, int length)
+{
+ int16_t* t = (int16_t*) target;
+ int32_t* s = (int32_t*) source;
+ for(int i = 0; i < length; i++)
+ t[i] = s[i] >> 16;
+}
+
+void AUD_convert_s32_s24_be(sample_t* target, sample_t* source, int length)
+{
+ int32_t* s = (int32_t*) source;
+ for(int i = 0; i < length; i++)
+ {
+ target[i*3] = s[i] >> 24 & 0xFF;
+ target[i*3+1] = s[i] >> 16 & 0xFF;
+ target[i*3+2] = s[i] >> 8 & 0xFF;
+ }
+}
+
+void AUD_convert_s32_s24_le(sample_t* target, sample_t* source, int length)
+{
+ int16_t* s = (int16_t*) source;
+ for(int i = 0; i < length; i++)
+ {
+ target[i*3+2] = s[i] >> 24 & 0xFF;
+ target[i*3+1] = s[i] >> 16 & 0xFF;
+ target[i*3] = s[i] >> 8 & 0xFF;
+ }
+}
+
+void AUD_convert_s32_float(sample_t* target, sample_t* source, int length)
+{
+ int32_t* s = (int32_t*) source;
+ float* t = (float*) target;
+ for(int i = 0; i < length; i++)
+ t[i] = s[i] / AUD_S32_FLT;
+}
+
+void AUD_convert_s32_double(sample_t* target, sample_t* source, int length)
+{
+ int32_t* s = (int32_t*) source;
+ double* t = (double*) target;
+ for(int i = 0; i < length; i++)
+ t[i] = s[i] / AUD_S32_FLT;
+}
+
+void AUD_convert_float_u8(sample_t* target, sample_t* source, int length)
+{
+ float* s = (float*) source;
+ float t;
+ for(int i = 0; i < length; i++)
+ {
+ t = s[i] + AUD_FLT_MAX;
+ if(t <= 0.0f)
+ target[i] = 0;
+ else if(t >= 2.0f)
+ target[i] = 255;
+ else
+ target[i] = (unsigned char)(t*127);
+ }
+}
+
+void AUD_convert_float_s16(sample_t* target, sample_t* source, int length)
+{
+ int16_t* t = (int16_t*) target;
+ float* s = (float*) source;
+ for(int i = 0; i < length; i++)
+ {
+ if(s[i] <= AUD_FLT_MIN)
+ t[i] = AUD_S16_MIN;
+ else if(s[i] >= AUD_FLT_MAX)
+ t[i] = AUD_S16_MAX;
+ else
+ t[i] = (int16_t)(s[i] * AUD_S16_MAX);
+ }
+}
+
+void AUD_convert_float_s24_be(sample_t* target, sample_t* source, int length)
+{
+ int32_t t;
+ float* s = (float*) source;
+ for(int i = 0; i < length; i++)
+ {
+ if(s[i] <= AUD_FLT_MIN)
+ t = AUD_S32_MIN;
+ else if(s[i] >= AUD_FLT_MAX)
+ t = AUD_S32_MAX;
+ else
+ t = (int32_t)(s[i]*AUD_S32_MAX);
+ target[i*3] = t >> 24 & 0xFF;
+ target[i*3+1] = t >> 16 & 0xFF;
+ target[i*3+2] = t >> 8 & 0xFF;
+ }
+}
+
+void AUD_convert_float_s24_le(sample_t* target, sample_t* source, int length)
+{
+ int32_t t;
+ float* s = (float*) source;
+ for(int i = 0; i < length; i++)
+ {
+ if(s[i] <= AUD_FLT_MIN)
+ t = AUD_S32_MIN;
+ else if(s[i] >= AUD_FLT_MAX)
+ t = AUD_S32_MAX;
+ else
+ t = (int32_t)(s[i]*AUD_S32_MAX);
+ target[i*3+2] = t >> 24 & 0xFF;
+ target[i*3+1] = t >> 16 & 0xFF;
+ target[i*3] = t >> 8 & 0xFF;
+ }
+}
+
+void AUD_convert_float_s32(sample_t* target, sample_t* source, int length)
+{
+ int32_t* t = (int32_t*) target;
+ float* s = (float*) source;
+ for(int i = 0; i < length; i++)
+ {
+ if(s[i] <= AUD_FLT_MIN)
+ t[i] = AUD_S32_MIN;
+ else if(s[i] >= AUD_FLT_MAX)
+ t[i] = AUD_S32_MAX;
+ else
+ t[i] = (int32_t)(s[i]*AUD_S32_MAX);
+ }
+}
+
+void AUD_convert_float_double(sample_t* target, sample_t* source, int length)
+{
+ float* s = (float*) source;
+ double* t = (double*) target;
+ for(int i = 0; i < length; i++)
+ t[i] = s[i];
+}
+
+void AUD_convert_double_u8(sample_t* target, sample_t* source, int length)
+{
+ double* s = (double*) source;
+ double t;
+ for(int i = 0; i < length; i++)
+ {
+ t = s[i] + AUD_FLT_MAX;
+ if(t <= 0.0)
+ target[i] = 0;
+ else if(t >= 2.0)
+ target[i] = 255;
+ else
+ target[i] = (unsigned char)(t*127);
+ }
+}
+
+void AUD_convert_double_s16(sample_t* target, sample_t* source, int length)
+{
+ int16_t* t = (int16_t*) target;
+ double* s = (double*) source;
+ for(int i = 0; i < length; i++)
+ {
+ if(s[i] <= AUD_FLT_MIN)
+ t[i] = AUD_S16_MIN;
+ else if(s[i] >= AUD_FLT_MAX)
+ t[i] = AUD_S16_MAX;
+ else
+ t[i] = (int16_t)(s[i]*AUD_S16_MAX);
+ }
+}
+
+void AUD_convert_double_s24_be(sample_t* target, sample_t* source, int length)
+{
+ int32_t t;
+ double* s = (double*) source;
+ for(int i = 0; i < length; i++)
+ {
+ if(s[i] <= AUD_FLT_MIN)
+ t = AUD_S32_MIN;
+ else if(s[i] >= AUD_FLT_MAX)
+ t = AUD_S32_MAX;
+ else
+ t = (int32_t)(s[i]*AUD_S32_MAX);
+ target[i*3] = t >> 24 & 0xFF;
+ target[i*3+1] = t >> 16 & 0xFF;
+ target[i*3+2] = t >> 8 & 0xFF;
+ }
+}
+
+void AUD_convert_double_s24_le(sample_t* target, sample_t* source, int length)
+{
+ int32_t t;
+ double* s = (double*) source;
+ for(int i = 0; i < length; i++)
+ {
+ if(s[i] <= AUD_FLT_MIN)
+ t = AUD_S32_MIN;
+ else if(s[i] >= AUD_FLT_MAX)
+ t = AUD_S32_MAX;
+ else
+ t = (int32_t)(s[i]*AUD_S32_MAX);
+ target[i*3+2] = t >> 24 & 0xFF;
+ target[i*3+1] = t >> 16 & 0xFF;
+ target[i*3] = t >> 8 & 0xFF;
+ }
+}
+
+void AUD_convert_double_s32(sample_t* target, sample_t* source, int length)
+{
+ int32_t* t = (int32_t*) target;
+ double* s = (double*) source;
+ for(int i = 0; i < length; i++)
+ {
+ if(s[i] <= AUD_FLT_MIN)
+ t[i] = AUD_S32_MIN;
+ else if(s[i] >= AUD_FLT_MAX)
+ t[i] = AUD_S32_MAX;
+ else
+ t[i] = (int32_t)(s[i]*AUD_S32_MAX);
+ }
+}
+
+void AUD_convert_double_float(sample_t* target, sample_t* source, int length)
+{
+ double* s = (double*) source;
+ float* t = (float*) target;
+ for(int i = 0; i < length; i++)
+ t[i] = s[i];
+}
+
+void AUD_volume_adjust_u8(sample_t* target, sample_t* source,
+ int count, float volume)
+{
+ for(int i=0; i<count; i++)
+ target[i] = (unsigned char)((source[i]-0x0080) * volume + 0x80);
+}
+
+void AUD_volume_adjust_s24_le(sample_t* target, sample_t* source,
+ int count, float volume)
+{
+ count *= 3;
+ int value;
+
+ for(int i=0; i<count; i+=3)
+ {
+ value = source[i+2] << 16 | source[i+1] << 8 | source[i];
+ value |= (((value & 0x800000) >> 23) * 255) << 24;
+ value *= volume;
+ target[i+2] = value >> 16;
+ target[i+1] = value >> 8;
+ target[i] = value;
+ }
+}
+
+void AUD_volume_adjust_s24_be(sample_t* target, sample_t* source,
+ int count, float volume)
+{
+ count *= 3;
+ int value;
+
+ for(int i=0; i < count; i+=3)
+ {
+ value = source[i] << 16 | source[i+1] << 8 | source[i+2];
+ value |= (((value & 0x800000) >> 23) * 255) << 24;
+ value *= volume;
+ target[i] = value >> 16;
+ target[i+1] = value >> 8;
+ target[i+2] = value;
+ }
+}
+
diff --git a/intern/audaspace/intern/AUD_ConverterFunctions.h b/intern/audaspace/intern/AUD_ConverterFunctions.h
new file mode 100644
index 00000000000..c1dd0f4a3a2
--- /dev/null
+++ b/intern/audaspace/intern/AUD_ConverterFunctions.h
@@ -0,0 +1,156 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_CONVERTERFUNCTIONS
+#define AUD_CONVERTERFUNCTIONS
+
+#include "AUD_Space.h"
+
+#include <cstring>
+#ifdef _MSC_VER
+#if (_MSC_VER < 1300)
+ typedef short int16_t;
+ typedef int int32_t;
+#else
+ typedef __int16 int16_t;
+ typedef __int32 int32_t;
+#endif
+#else
+#include <stdint.h>
+#endif
+
+typedef void (*AUD_convert_f)(sample_t* target, sample_t* source, int length);
+
+typedef void (*AUD_volume_adjust_f)(sample_t* target, sample_t* source,
+ int count, float volume);
+
+template <class T>
+void AUD_convert_copy(sample_t* target, sample_t* source, int length)
+{
+ memcpy(target, source, length*sizeof(T));
+}
+
+void AUD_convert_u8_s16(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_u8_s24_be(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_u8_s24_le(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_u8_s32(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_u8_float(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_u8_double(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s16_u8(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s16_s24_be(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s16_s24_le(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s16_s32(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s16_float(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s16_double(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s24_u8_be(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s24_u8_le(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s24_s16_be(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s24_s16_le(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s24_s24(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s24_s32_be(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s24_s32_le(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s24_float_be(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s24_float_le(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s24_double_be(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s24_double_le(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s32_u8(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s32_s16(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s32_s24_be(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s32_s24_le(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s32_float(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_s32_double(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_float_u8(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_float_s16(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_float_s24_be(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_float_s24_le(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_float_s32(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_float_double(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_double_u8(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_double_s16(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_double_s24_be(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_double_s24_le(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_double_s32(sample_t* target, sample_t* source, int length);
+
+void AUD_convert_double_float(sample_t* target, sample_t* source, int length);
+
+template <class T>
+void AUD_volume_adjust(sample_t* target, sample_t* source,
+ int count, float volume)
+{
+ T* t = (T*)target;
+ T* s = (T*)source;
+ for(int i=0; i < count; i++)
+ t[i] = (T)(s[i] * volume);
+}
+
+void AUD_volume_adjust_u8(sample_t* target, sample_t* source,
+ int count, float volume);
+
+void AUD_volume_adjust_s24_le(sample_t* target, sample_t* source,
+ int count, float volume);
+
+void AUD_volume_adjust_s24_be(sample_t* target, sample_t* source,
+ int count, float volume);
+
+#endif //AUD_CONVERTERFUNCTIONS
diff --git a/intern/audaspace/intern/AUD_ConverterReader.cpp b/intern/audaspace/intern/AUD_ConverterReader.cpp
new file mode 100644
index 00000000000..2ff4925644c
--- /dev/null
+++ b/intern/audaspace/intern/AUD_ConverterReader.cpp
@@ -0,0 +1,244 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_ConverterReader.h"
+#include "AUD_Buffer.h"
+
+AUD_ConverterReader::AUD_ConverterReader(AUD_IReader* reader, AUD_Specs specs) :
+ AUD_EffectReader(reader)
+{
+ m_specs = reader->getSpecs();
+
+ int bigendian = 1;
+ bigendian = (((char*)&bigendian)[0]) ? 0: 1; // 1 if Big Endian
+
+ switch(m_specs.format)
+ {
+ case AUD_FORMAT_U8:
+ switch(specs.format)
+ {
+ case AUD_FORMAT_U8:
+ m_convert = AUD_convert_copy<unsigned char>;
+ break;
+ case AUD_FORMAT_S16:
+ m_convert = AUD_convert_u8_s16;
+ break;
+ case AUD_FORMAT_S24:
+ if(bigendian)
+ m_convert = AUD_convert_u8_s24_be;
+ else
+ m_convert = AUD_convert_u8_s24_le;
+ break;
+ case AUD_FORMAT_S32:
+ m_convert = AUD_convert_u8_s32;
+ break;
+ case AUD_FORMAT_FLOAT32:
+ m_convert = AUD_convert_u8_float;
+ break;
+ case AUD_FORMAT_FLOAT64:
+ m_convert = AUD_convert_u8_double;
+ break;
+ }
+ break;
+ case AUD_FORMAT_S16:
+ switch(specs.format)
+ {
+ case AUD_FORMAT_U8:
+ m_convert = AUD_convert_s16_u8;
+ break;
+ case AUD_FORMAT_S16:
+ m_convert = AUD_convert_copy<int16_t>;
+ break;
+ case AUD_FORMAT_S24:
+ if(bigendian)
+ m_convert = AUD_convert_s16_s24_be;
+ else
+ m_convert = AUD_convert_s16_s24_le;
+ break;
+ case AUD_FORMAT_S32:
+ m_convert = AUD_convert_s16_s32;
+ break;
+ case AUD_FORMAT_FLOAT32:
+ m_convert = AUD_convert_s16_float;
+ break;
+ case AUD_FORMAT_FLOAT64:
+ m_convert = AUD_convert_s16_double;
+ break;
+ }
+ break;
+ case AUD_FORMAT_S24:
+ if(bigendian)
+ switch(specs.format)
+ {
+ case AUD_FORMAT_U8:
+ m_convert = AUD_convert_u8_s24_be;
+ break;
+ case AUD_FORMAT_S16:
+ m_convert = AUD_convert_s16_s24_be;
+ break;
+ case AUD_FORMAT_S24:
+ m_convert = AUD_convert_s24_s24;
+ break;
+ case AUD_FORMAT_S32:
+ m_convert = AUD_convert_s32_s24_be;
+ break;
+ case AUD_FORMAT_FLOAT32:
+ m_convert = AUD_convert_float_s24_be;
+ break;
+ case AUD_FORMAT_FLOAT64:
+ m_convert = AUD_convert_double_s24_be;
+ break;
+ }
+ else
+ switch(specs.format)
+ {
+ case AUD_FORMAT_U8:
+ m_convert = AUD_convert_u8_s24_le;
+ break;
+ case AUD_FORMAT_S16:
+ m_convert = AUD_convert_s16_s24_le;
+ break;
+ case AUD_FORMAT_S24:
+ m_convert = AUD_convert_s24_s24;
+ break;
+ case AUD_FORMAT_S32:
+ m_convert = AUD_convert_s32_s24_le;
+ break;
+ case AUD_FORMAT_FLOAT32:
+ m_convert = AUD_convert_float_s24_le;
+ break;
+ case AUD_FORMAT_FLOAT64:
+ m_convert = AUD_convert_double_s24_le;
+ break;
+ }
+ break;
+ case AUD_FORMAT_S32:
+ switch(specs.format)
+ {
+ case AUD_FORMAT_U8:
+ m_convert = AUD_convert_s32_u8;
+ break;
+ case AUD_FORMAT_S16:
+ m_convert = AUD_convert_s32_s16;
+ break;
+ case AUD_FORMAT_S24:
+ if(bigendian)
+ m_convert = AUD_convert_s32_s24_be;
+ else
+ m_convert = AUD_convert_s32_s24_le;
+ break;
+ case AUD_FORMAT_S32:
+ m_convert = AUD_convert_copy<int32_t>;
+ break;
+ case AUD_FORMAT_FLOAT32:
+ m_convert = AUD_convert_s32_float;
+ break;
+ case AUD_FORMAT_FLOAT64:
+ m_convert = AUD_convert_s32_double;
+ break;
+ }
+ break;
+ case AUD_FORMAT_FLOAT32:
+ switch(specs.format)
+ {
+ case AUD_FORMAT_U8:
+ m_convert = AUD_convert_float_u8;
+ break;
+ case AUD_FORMAT_S16:
+ m_convert = AUD_convert_float_s16;
+ break;
+ case AUD_FORMAT_S24:
+ if(bigendian)
+ m_convert = AUD_convert_float_s24_be;
+ else
+ m_convert = AUD_convert_float_s24_le;
+ break;
+ case AUD_FORMAT_S32:
+ m_convert = AUD_convert_float_s32;
+ break;
+ case AUD_FORMAT_FLOAT32:
+ m_convert = AUD_convert_copy<float>;
+ break;
+ case AUD_FORMAT_FLOAT64:
+ m_convert = AUD_convert_float_double;
+ break;
+ }
+ break;
+ case AUD_FORMAT_FLOAT64:
+ switch(specs.format)
+ {
+ case AUD_FORMAT_U8:
+ m_convert = AUD_convert_double_u8;
+ break;
+ case AUD_FORMAT_S16:
+ m_convert = AUD_convert_double_s16;
+ break;
+ case AUD_FORMAT_S24:
+ if(bigendian)
+ m_convert = AUD_convert_double_s24_be;
+ else
+ m_convert = AUD_convert_double_s24_le;
+ break;
+ case AUD_FORMAT_S32:
+ m_convert = AUD_convert_double_s32;
+ break;
+ case AUD_FORMAT_FLOAT32:
+ m_convert = AUD_convert_double_float;
+ break;
+ case AUD_FORMAT_FLOAT64:
+ m_convert = AUD_convert_copy<double>;
+ break;
+ }
+ break;
+ }
+
+ m_specs.format = specs.format;
+
+ m_buffer = new AUD_Buffer(); AUD_NEW("buffer")
+}
+
+AUD_ConverterReader::~AUD_ConverterReader()
+{
+ delete m_buffer; AUD_DELETE("buffer")
+}
+
+AUD_Specs AUD_ConverterReader::getSpecs()
+{
+ return m_specs;
+}
+
+void AUD_ConverterReader::read(int & length, sample_t* & buffer)
+{
+ m_reader->read(length, buffer);
+
+ int samplesize = AUD_SAMPLE_SIZE(m_specs);
+
+ if(m_buffer->getSize() < length*samplesize)
+ m_buffer->resize(length*samplesize);
+
+ m_convert(m_buffer->getBuffer(), buffer, length*m_specs.channels);
+
+ buffer = m_buffer->getBuffer();
+}
diff --git a/intern/audaspace/intern/AUD_ConverterReader.h b/intern/audaspace/intern/AUD_ConverterReader.h
new file mode 100644
index 00000000000..f855372b636
--- /dev/null
+++ b/intern/audaspace/intern/AUD_ConverterReader.h
@@ -0,0 +1,71 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_CONVERTERREADER
+#define AUD_CONVERTERREADER
+
+#include "AUD_EffectReader.h"
+#include "AUD_ConverterFunctions.h"
+class AUD_Buffer;
+
+/**
+ * This class converts a sound source from one to another format.
+ */
+class AUD_ConverterReader : public AUD_EffectReader
+{
+private:
+ /**
+ * The sound output buffer.
+ */
+ AUD_Buffer *m_buffer;
+
+ /**
+ * The target specification.
+ */
+ AUD_Specs m_specs;
+
+ /**
+ * Converter function.
+ */
+ AUD_convert_f m_convert;
+
+public:
+ /**
+ * Creates a converter reader.
+ * \param reader The reader to convert.
+ * \param specs The target specification.
+ * \exception AUD_Exception Thrown if the reader is NULL.
+ */
+ AUD_ConverterReader(AUD_IReader* reader, AUD_Specs specs);
+ /**
+ * Destroys the reader.
+ */
+ ~AUD_ConverterReader();
+
+ virtual AUD_Specs getSpecs();
+ virtual void read(int & length, sample_t* & buffer);
+};
+
+#endif //AUD_CONVERTERREADER
diff --git a/intern/audaspace/intern/AUD_FloatMixer.cpp b/intern/audaspace/intern/AUD_FloatMixer.cpp
new file mode 100644
index 00000000000..1678c169845
--- /dev/null
+++ b/intern/audaspace/intern/AUD_FloatMixer.cpp
@@ -0,0 +1,170 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_FloatMixer.h"
+#include "AUD_ConverterFactory.h"
+#include "AUD_SRCResampleFactory.h"
+#include "AUD_ChannelMapperFactory.h"
+#include "AUD_IReader.h"
+#include "AUD_Buffer.h"
+
+#include <cstring>
+
+AUD_FloatMixer::AUD_FloatMixer()
+{
+ m_buffer = new AUD_Buffer(); AUD_NEW("buffer")
+
+ m_converter = NULL;
+ m_resampler = NULL;
+ m_mapper = NULL;
+}
+
+AUD_FloatMixer::~AUD_FloatMixer()
+{
+ delete m_buffer; AUD_DELETE("buffer")
+
+ if(m_converter)
+ {
+ delete m_converter; AUD_DELETE("factory")
+ }
+ if(m_resampler)
+ {
+ delete m_resampler; AUD_DELETE("factory")
+ }
+ if(m_mapper)
+ {
+ delete m_mapper; AUD_DELETE("factory")
+ }
+}
+
+AUD_IReader* AUD_FloatMixer::prepare(AUD_IReader* reader)
+{
+ m_converter->setReader(reader);
+ reader = m_converter->createReader();
+
+ m_resampler->setReader(reader);
+ reader = m_resampler->createReader();
+
+ if(reader->getSpecs().channels != m_specs.channels)
+ {
+ m_mapper->setReader(reader);
+ reader = m_mapper->createReader();
+ }
+
+ return reader;
+}
+
+void AUD_FloatMixer::setSpecs(AUD_Specs specs)
+{
+ m_specs = specs;
+
+ if(m_converter)
+ {
+ delete m_converter; AUD_DELETE("factory")
+ }
+ if(m_resampler)
+ {
+ delete m_resampler; AUD_DELETE("factory")
+ }
+ if(m_mapper)
+ {
+ delete m_mapper; AUD_DELETE("factory")
+ }
+
+ specs.format = AUD_FORMAT_FLOAT32;
+
+ m_converter = new AUD_ConverterFactory(specs); AUD_NEW("factory")
+ m_resampler = new AUD_SRCResampleFactory(specs); AUD_NEW("factory")
+ m_mapper = new AUD_ChannelMapperFactory(specs); AUD_NEW("factory")
+
+ int bigendian = 1;
+ bigendian = (((char*)&bigendian)[0]) ? 0: 1; // 1 if Big Endian
+
+ switch(m_specs.format)
+ {
+ case AUD_FORMAT_U8:
+ m_convert = AUD_convert_float_u8;
+ break;
+ case AUD_FORMAT_S16:
+ m_convert = AUD_convert_float_s16;
+ break;
+ case AUD_FORMAT_S24:
+ if(bigendian)
+ m_convert = AUD_convert_float_s24_be;
+ else
+ m_convert = AUD_convert_float_s24_le;
+ break;
+ case AUD_FORMAT_S32:
+ m_convert = AUD_convert_float_s32;
+ break;
+ case AUD_FORMAT_FLOAT32:
+ m_convert = AUD_convert_copy<float>;
+ break;
+ case AUD_FORMAT_FLOAT64:
+ m_convert = AUD_convert_float_double;
+ break;
+ }
+}
+
+void AUD_FloatMixer::add(sample_t* buffer, AUD_Specs specs, int length,
+ float volume)
+{
+ AUD_FloatMixerBuffer buf;
+ buf.buffer = buffer;
+ buf.length = length;
+ buf.volume = volume;
+ m_buffers.push_back(buf);
+}
+
+void AUD_FloatMixer::superpose(sample_t* buffer, int length, float volume)
+{
+ AUD_FloatMixerBuffer buf;
+
+ int channels = m_specs.channels;
+
+ if(m_buffer->getSize() < length * channels * 4)
+ m_buffer->resize(length * channels * 4);
+
+ float* out = (float*)m_buffer->getBuffer();
+ float* in;
+
+ memset(out, 0, length * channels * 4);
+
+ int end;
+
+ while(!m_buffers.empty())
+ {
+ buf = m_buffers.front();
+ m_buffers.pop_front();
+
+ end = buf.length*channels;
+ in = (float*) buf.buffer;
+
+ for(int i = 0; i < end; i++)
+ out[i] += in[i]*buf.volume * volume;
+ }
+
+ m_convert(buffer, (sample_t*) out, length * channels);
+}
diff --git a/intern/audaspace/intern/AUD_FloatMixer.h b/intern/audaspace/intern/AUD_FloatMixer.h
new file mode 100644
index 00000000000..728a0faf3cb
--- /dev/null
+++ b/intern/audaspace/intern/AUD_FloatMixer.h
@@ -0,0 +1,100 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_FLOATMIXER
+#define AUD_FLOATMIXER
+
+#include "AUD_IMixer.h"
+#include "AUD_ConverterFunctions.h"
+class AUD_ConverterFactory;
+class AUD_SRCResampleFactory;
+class AUD_ChannelMapperFactory;
+class AUD_Buffer;
+#include <list>
+
+struct AUD_FloatMixerBuffer
+{
+ sample_t* buffer;
+ int length;
+ float volume;
+};
+
+/**
+ * This class is able to mix two audiosignals with floats.
+ */
+class AUD_FloatMixer : public AUD_IMixer
+{
+private:
+ /**
+ * The converter factory that converts all readers for superposition.
+ */
+ AUD_ConverterFactory* m_converter;
+
+ /**
+ * The resampling factory that resamples all readers for superposition.
+ */
+ AUD_SRCResampleFactory* m_resampler;
+
+ /**
+ * The channel mapper factory that maps all readers for superposition.
+ */
+ AUD_ChannelMapperFactory* m_mapper;
+
+ /**
+ * The list of buffers to superpose.
+ */
+ std::list<AUD_FloatMixerBuffer> m_buffers;
+
+ /**
+ * The output specification.
+ */
+ AUD_Specs m_specs;
+
+ /**
+ * The temporary mixing buffer.
+ */
+ AUD_Buffer* m_buffer;
+
+ /**
+ * Converter function.
+ */
+ AUD_convert_f m_convert;
+
+public:
+ /**
+ * Creates the mixer.
+ */
+ AUD_FloatMixer();
+
+ virtual ~AUD_FloatMixer();
+
+ virtual AUD_IReader* prepare(AUD_IReader* reader);
+ virtual void setSpecs(AUD_Specs specs);
+ virtual void add(sample_t* buffer, AUD_Specs specs, int length,
+ float volume);
+ virtual void superpose(sample_t* buffer, int length, float volume);
+};
+
+#endif //AUD_FLOATMIXER
diff --git a/intern/audaspace/intern/AUD_I3DDevice.h b/intern/audaspace/intern/AUD_I3DDevice.h
new file mode 100644
index 00000000000..c36924160de
--- /dev/null
+++ b/intern/audaspace/intern/AUD_I3DDevice.h
@@ -0,0 +1,103 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_I3DDEVICE
+#define AUD_I3DDEVICE
+
+#include "AUD_Space.h"
+
+/**
+ * This class represents an output device for 3D sound.
+ * Whether a normal device supports this or not can be checked with the
+ * AUD_CAPS_3D_DEVICE capability.
+ */
+class AUD_I3DDevice
+{
+public:
+ /**
+ * Plays a 3D sound source.
+ * \param factory The factory to create the reader for the sound source.
+ * \param keep When keep is true the sound source will not be deleted but
+ * set to paused when its end has been reached.
+ * \return Returns a handle with which the playback can be controlled.
+ * This is NULL if the sound couldn't be played back.
+ * \exception AUD_Exception Thrown if there's an unexpected (from the
+ * device side) error during creation of the reader.
+ * \note The factory must provide a mono (single channel) source otherwise
+ * the sound is played back normally.
+ */
+ virtual AUD_Handle* play3D(AUD_IFactory* factory, bool keep = false)=0;
+
+ /**
+ * Updates a listeners 3D data.
+ * \param data The 3D data.
+ * \return Whether the action succeeded.
+ */
+ virtual bool updateListener(AUD_3DData &data)=0;
+
+ /**
+ * Sets a 3D device setting.
+ * \param setting The setting type.
+ * \param value The new setting value.
+ * \return Whether the action succeeded.
+ */
+ virtual bool setSetting(AUD_3DSetting setting, float value)=0;
+
+ /**
+ * Retrieves a 3D device setting.
+ * \param setting The setting type.
+ * \return The setting value.
+ */
+ virtual float getSetting(AUD_3DSetting setting)=0;
+
+ /**
+ * Updates a listeners 3D data.
+ * \param handle The source handle.
+ * \param data The 3D data.
+ * \return Whether the action succeeded.
+ */
+ virtual bool updateSource(AUD_Handle* handle, AUD_3DData &data)=0;
+
+ /**
+ * Sets a 3D source setting.
+ * \param handle The source handle.
+ * \param setting The setting type.
+ * \param value The new setting value.
+ * \return Whether the action succeeded.
+ */
+ virtual bool setSourceSetting(AUD_Handle* handle,
+ AUD_3DSourceSetting setting, float value)=0;
+
+ /**
+ * Retrieves a 3D source setting.
+ * \param handle The source handle.
+ * \param setting The setting type.
+ * \return The setting value.
+ */
+ virtual float getSourceSetting(AUD_Handle* handle,
+ AUD_3DSourceSetting setting)=0;
+};
+
+#endif //AUD_I3DDEVICE
diff --git a/intern/audaspace/intern/AUD_IDevice.h b/intern/audaspace/intern/AUD_IDevice.h
new file mode 100644
index 00000000000..af2cae206f3
--- /dev/null
+++ b/intern/audaspace/intern/AUD_IDevice.h
@@ -0,0 +1,191 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_IDEVICE
+#define AUD_IDEVICE
+
+#include "AUD_Space.h"
+class AUD_IFactory;
+
+/// Handle structure, for inherition.
+typedef struct
+{
+} AUD_Handle;
+
+/**
+ * This class represents an output device for sound sources.
+ * Output devices may be several backends such as plattform independand like
+ * SDL or OpenAL or plattform specific like DirectSound, but they may also be
+ * files, RAM buffers or other types of streams.
+ * \warning Thread safety must be insured so that no reader is beeing called
+ * twice at the same time.
+ */
+class AUD_IDevice
+{
+public:
+ /**
+ * Destroys the device.
+ */
+ virtual ~AUD_IDevice() {}
+
+ /**
+ * Returns the specification of the device.
+ */
+ virtual AUD_Specs getSpecs()=0;
+
+ /**
+ * Plays a sound source.
+ * \param factory The factory to create the reader for the sound source.
+ * \param keep When keep is true the sound source will not be deleted but
+ * set to paused when its end has been reached.
+ * \return Returns a handle with which the playback can be controlled.
+ * This is NULL if the sound couldn't be played back.
+ * \exception AUD_Exception Thrown if there's an unexpected (from the
+ * device side) error during creation of the reader.
+ */
+ virtual AUD_Handle* play(AUD_IFactory* factory, bool keep = false)=0;
+
+ /**
+ * Pauses a played back sound.
+ * \param handle The handle returned by the play function.
+ * \return
+ * - true if the sound has been paused.
+ * - false if the sound isn't playing back or the handle is invalid.
+ */
+ virtual bool pause(AUD_Handle* handle)=0;
+
+ /**
+ * Resumes a paused sound.
+ * \param handle The handle returned by the play function.
+ * \return
+ * - true if the sound has been resumed.
+ * - false if the sound isn't paused or the handle is invalid.
+ */
+ virtual bool resume(AUD_Handle* handle)=0;
+
+ /**
+ * Stops a played back or paused sound. The handle is definitely invalid
+ * afterwards.
+ * \param handle The handle returned by the play function.
+ * \return
+ * - true if the sound has been stopped.
+ * - false if the handle is invalid.
+ */
+ virtual bool stop(AUD_Handle* handle)=0;
+
+ /**
+ * Sets the behaviour of the device for a played back sound when the sound
+ * doesn't return any more samples.
+ * \param handle The handle returned by the play function.
+ * \param keep True when the source should be paused and not deleted.
+ * \return
+ * - true if the behaviour has been changed.
+ * - false if the handle is invalid.
+ */
+ virtual bool setKeep(AUD_Handle* handle, bool keep)=0;
+
+ /**
+ * Sends a message to a sound or all sounds that are currently played or
+ * paused.
+ * \param handle The sound that should receive the message or NULL if all
+ * sounds should receive it.
+ * \param message The message.
+ * \return True if the message has been read by at least one sound.
+ */
+ virtual bool sendMessage(AUD_Handle* handle, AUD_Message &message)=0;
+
+ /**
+ * Seeks in a played back sound.
+ * \param handle The handle returned by the play function.
+ * \param position The new position from where to play back, in seconds.
+ * \return
+ * - true if the handle is valid.
+ * - false if the handle is invalid.
+ * \warning Whether the seek works or not depends on the sound source.
+ */
+ virtual bool seek(AUD_Handle* handle, float position)=0;
+
+ /**
+ * Retrieves the current playback position of a sound.
+ * \param handle The handle returned by the play function.
+ * \return The playback position in seconds, or 0.0 if the handle is
+ * invalid.
+ */
+ virtual float getPosition(AUD_Handle* handle)=0;
+
+ /**
+ * Returns the status of a played back sound.
+ * \param handle The handle returned by the play function.
+ * \return
+ * - AUD_STATUS_INVALID if the sound has stopped or the handle is
+ *. invalid
+ * - AUD_STATUS_PLAYING if the sound is currently played back.
+ * - AUD_STATUS_PAUSED if the sound is currently paused.
+ * \see AUD_Status
+ */
+ virtual AUD_Status getStatus(AUD_Handle* handle)=0;
+
+ /**
+ * Locks the device.
+ * Used to make sure that between lock and unlock, no buffers are read, so
+ * that it is possible to start, resume, pause, stop or seek several
+ * playback handles simultaneously.
+ * \warning Make sure the locking time is as small as possible to avoid
+ * playback delays that result in unexpected noise and cracks.
+ */
+ virtual void lock()=0;
+
+ /**
+ * Unlocks the previously locked device.
+ */
+ virtual void unlock()=0;
+
+ /**
+ * Checks if a specific capability as available on a device.
+ * \param capability The capability.
+ * \return Whether it is available or not.
+ */
+ virtual bool checkCapability(int capability)=0;
+
+ /**
+ * Set a value of a capability. The data behind the pointer depends on the
+ * capability.
+ * \param capability The capability.
+ * \param value The value.
+ * \return Whether the action succeeded or not.
+ */
+ virtual bool setCapability(int capability, void *value)=0;
+
+ /**
+ * Retrieves a value of a capability. The data behind the pointer depends on
+ * the capability.
+ * \param capability The capability.
+ * \param value The value.
+ * \return Whether the action succeeded or not.
+ */
+ virtual bool getCapability(int capability, void *value)=0;
+};
+
+#endif //AUD_IDevice
diff --git a/intern/audaspace/intern/AUD_IFactory.h b/intern/audaspace/intern/AUD_IFactory.h
new file mode 100644
index 00000000000..f7f29c9e842
--- /dev/null
+++ b/intern/audaspace/intern/AUD_IFactory.h
@@ -0,0 +1,55 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_IFACTORY
+#define AUD_IFACTORY
+
+#include "AUD_Space.h"
+class AUD_IReader;
+
+/**
+ * This class represents a type of sound source and saves the necessary values
+ * for it. It is able to create a reader that is actually usable for playback
+ * of the respective sound source through the factory method createReader.
+ */
+class AUD_IFactory
+{
+public:
+ /**
+ * Destroys the factory.
+ */
+ virtual ~AUD_IFactory(){}
+
+ /**
+ * Creates a reader for playback of the sound source.
+ * \return A pointer to an AUD_IReader object or NULL if there has been an
+ * error.
+ * \exception AUD_Exception An exception may be thrown if there has been
+ * a more unexpected error during reader creation.
+ */
+ virtual AUD_IReader* createReader()=0;
+};
+
+#endif //AUD_IFACTORY
diff --git a/intern/audaspace/intern/AUD_IMixer.h b/intern/audaspace/intern/AUD_IMixer.h
new file mode 100644
index 00000000000..c65e4c69cf7
--- /dev/null
+++ b/intern/audaspace/intern/AUD_IMixer.h
@@ -0,0 +1,77 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_IMIXER
+#define AUD_IMIXER
+
+#include "AUD_Space.h"
+class AUD_IReader;
+
+/**
+ * This class is able to mix audiosignals of different format and channel count.
+ * \note This class doesn't do resampling!
+ */
+class AUD_IMixer
+{
+public:
+ /**
+ * Destroys the mixer.
+ */
+ virtual ~AUD_IMixer(){}
+
+ /**
+ * This funuction prepares a reader for playback.
+ * \param reader The reader to prepare.
+ * \return The reader that should be used for playback.
+ */
+ virtual AUD_IReader* prepare(AUD_IReader* reader)=0;
+
+ /**
+ * Sets the target specification for superposing.
+ * \param specs The target specification.
+ */
+ virtual void setSpecs(AUD_Specs specs)=0;
+
+ /**
+ * Adds a buffer for superposition.
+ * \param buffer The buffer to superpose.
+ * \param specs The specification of the buffer.
+ * \param start The start sample of the buffer.
+ * \param length The length of the buffer in samples.
+ * \param volume The mixing volume. Must be a value between 0.0 and 1.0.
+ */
+ virtual void add(sample_t* buffer, AUD_Specs specs, int length,
+ float volume)=0;
+
+ /**
+ * Superposes all added buffers into an output buffer.
+ * \param buffer The target buffer for superposing.
+ * \param length The length of the buffer in samples.
+ * \param volume The mixing volume. Must be a value between 0.0 and 1.0.
+ */
+ virtual void superpose(sample_t* buffer, int length, float volume)=0;
+};
+
+#endif //AUD_IMIXER
diff --git a/intern/audaspace/intern/AUD_IReader.h b/intern/audaspace/intern/AUD_IReader.h
new file mode 100644
index 00000000000..4b563100659
--- /dev/null
+++ b/intern/audaspace/intern/AUD_IReader.h
@@ -0,0 +1,117 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_IREADER
+#define AUD_IREADER
+
+#include "AUD_Space.h"
+
+/**
+ * This class represents a sound source as stream or as buffer which can be read
+ * for example by another reader, a device or whatever.
+ */
+class AUD_IReader
+{
+public:
+ /**
+ * Destroys the reader.
+ */
+ virtual ~AUD_IReader(){}
+
+ /**
+ * Tells whether the source provides seeking functionality or not.
+ * \warning This doesn't mean that the seeking always has to succeed.
+ * \return Always returns true for readers of the buffer type.
+ * \see getType
+ */
+ virtual bool isSeekable()=0;
+
+ /**
+ * Seeks to a specific position in the source.
+ * This function must work for buffer type readers.
+ * \param position The position to seek for measured in samples. To get
+ * from a given time to the samples you simply have to multiply the
+ * time value in seconds with the sample rate of the reader.
+ * \warning This may work or not, depending on the actual reader.
+ * \see getType
+ */
+ virtual void seek(int position)=0;
+
+ /**
+ * Returns an aproximated length of the source in samples.
+ * For readers of the type buffer this has to return a correct value!
+ * \return The length as sample count. May be negative if unknown.
+ * \see getType
+ */
+ virtual int getLength()=0;
+
+ /**
+ * Returns the position of the source as a sample count value.
+ * \return The current position in the source. A negative value indicates
+ * that the position is unknown.
+ * \warning The value returned doesn't always have to be correct for readers
+ * of the stream type, especially after seeking, it must though for
+ * the buffer ones.
+ * \see getType
+ */
+ virtual int getPosition()=0;
+
+ /**
+ * Returns the specification of the reader.
+ * \return The AUD_Specs structure.
+ */
+ virtual AUD_Specs getSpecs()=0;
+
+ /**
+ * Returns the type of the reader. There are special conditions for the
+ * readers of the buffer type. Those have to return correct position and
+ * length values as well as they must be seekable.
+ * \return AUD_TYPE_BUFFER or AUD_TYPE_STREAM.
+ */
+ virtual AUD_ReaderType getType()=0;
+
+ /**
+ * Sends a message to this reader and if it has subreaders it broadcasts
+ * the message to them.
+ * \param message The message.
+ * \return Whether the message has been read by the reader or one of his
+ * subreaders.
+ */
+ virtual bool notify(AUD_Message &message)=0;
+
+ /**
+ * Request to read the next length samples out of the source.
+ * The buffer for reading has to stay valid until the next call of this
+ * method or until the reader is deleted.
+ * \param[in,out] length The count of samples that should be read. Shall
+ * contain the real count of samples after reading, in case
+ * there were only fewer samples available.
+ * A smaller value also indicates the end of the reader.
+ * \param[out] buffer The pointer to the buffer with the samples.
+ */
+ virtual void read(int & length, sample_t* & buffer)=0;
+};
+
+#endif //AUD_IREADER
diff --git a/intern/audaspace/intern/AUD_MixerFactory.cpp b/intern/audaspace/intern/AUD_MixerFactory.cpp
new file mode 100644
index 00000000000..db38d1004db
--- /dev/null
+++ b/intern/audaspace/intern/AUD_MixerFactory.cpp
@@ -0,0 +1,109 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_MixerFactory.h"
+#include "AUD_IReader.h"
+
+AUD_IReader* AUD_MixerFactory::getReader()
+{
+ AUD_IReader* reader;
+
+ // first check for an existing reader
+ if(m_reader != 0)
+ {
+ reader = m_reader;
+ m_reader = 0;
+ return reader;
+ }
+
+ // otherwise create a reader if there is a factory
+ if(m_factory != 0)
+ {
+ reader = m_factory->createReader();
+ return reader;
+ }
+
+ return 0;
+}
+
+AUD_MixerFactory::AUD_MixerFactory(AUD_IReader* reader,
+ AUD_Specs specs)
+{
+ m_specs = specs;
+ m_reader = reader;
+ m_factory = 0;
+}
+
+AUD_MixerFactory::AUD_MixerFactory(AUD_IFactory* factory,
+ AUD_Specs specs)
+{
+ m_specs = specs;
+ m_reader = 0;
+ m_factory = factory;
+}
+
+AUD_MixerFactory::AUD_MixerFactory(AUD_Specs specs)
+{
+ m_specs = specs;
+ m_reader = 0;
+ m_factory = 0;
+}
+
+AUD_MixerFactory::~AUD_MixerFactory()
+{
+ if(m_reader != 0)
+ {
+ delete m_reader; AUD_DELETE("reader")
+ }
+}
+
+AUD_Specs AUD_MixerFactory::getSpecs()
+{
+ return m_specs;
+}
+
+void AUD_MixerFactory::setSpecs(AUD_Specs specs)
+{
+ m_specs = specs;
+}
+
+void AUD_MixerFactory::setReader(AUD_IReader* reader)
+{
+ if(m_reader != 0)
+ {
+ delete m_reader; AUD_DELETE("reader")
+ }
+ m_reader = reader;
+}
+
+void AUD_MixerFactory::setFactory(AUD_IFactory* factory)
+{
+ m_factory = factory;
+}
+
+AUD_IFactory* AUD_MixerFactory::getFactory()
+{
+ return m_factory;
+}
diff --git a/intern/audaspace/intern/AUD_MixerFactory.h b/intern/audaspace/intern/AUD_MixerFactory.h
new file mode 100644
index 00000000000..c61dd283c67
--- /dev/null
+++ b/intern/audaspace/intern/AUD_MixerFactory.h
@@ -0,0 +1,117 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_MIXERFACTORY
+#define AUD_MIXERFACTORY
+
+#include "AUD_IFactory.h"
+
+/**
+ * This factory is a base class for all mixer factories.
+ */
+class AUD_MixerFactory : public AUD_IFactory
+{
+protected:
+ /**
+ * The reader that should be mixed later.
+ */
+ AUD_IReader* m_reader;
+
+ /**
+ * If there is no reader it is created out of this factory.
+ */
+ AUD_IFactory* m_factory;
+
+ /**
+ * The target specification for resampling.
+ */
+ AUD_Specs m_specs;
+
+ /**
+ * Returns the reader created out of the factory or taken from m_reader.
+ * This method can be used for the createReader function of the implementing
+ * classes.
+ * \return The reader to mix, or NULL if there is no reader or factory.
+ */
+ AUD_IReader* getReader();
+
+public:
+ /**
+ * Creates a new factory.
+ * \param reader The reader to mix.
+ * \param specs The target specification.
+ */
+ AUD_MixerFactory(AUD_IReader* reader, AUD_Specs specs);
+
+ /**
+ * Creates a new factory.
+ * \param factory The factory to create the readers to mix out of.
+ * \param specs The target specification.
+ */
+ AUD_MixerFactory(AUD_IFactory* factory, AUD_Specs specs);
+
+ /**
+ * Creates a new factory.
+ * \param specs The target specification.
+ */
+ AUD_MixerFactory(AUD_Specs specs);
+
+ /**
+ * Destroys the resampling factory.
+ */
+ virtual ~AUD_MixerFactory();
+
+ /**
+ * Returns the target specification for resampling.
+ */
+ AUD_Specs getSpecs();
+
+ /**
+ * Sets the target specification for resampling.
+ * \param specs The specification.
+ */
+ void setSpecs(AUD_Specs specs);
+
+ /**
+ * Sets the reader for resampling.
+ * If there has already been a reader, it will be deleted.
+ * \param reader The reader that should be used as source for resampling.
+ */
+ void setReader(AUD_IReader* reader);
+
+ /**
+ * Sets the factory for resampling.
+ * \param factory The factory that should be used as source for resampling.
+ */
+ void setFactory(AUD_IFactory* factory);
+
+ /**
+ * Returns the saved factory.
+ * \return The factory or NULL if there has no factory been saved.
+ */
+ AUD_IFactory* getFactory();
+};
+
+#endif //AUD_MIXERFACTORY
diff --git a/intern/audaspace/intern/AUD_NULLDevice.cpp b/intern/audaspace/intern/AUD_NULLDevice.cpp
new file mode 100644
index 00000000000..d237b71b67e
--- /dev/null
+++ b/intern/audaspace/intern/AUD_NULLDevice.cpp
@@ -0,0 +1,108 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_NULLDevice.h"
+#include "AUD_IReader.h"
+#include "AUD_IFactory.h"
+
+AUD_NULLDevice::AUD_NULLDevice()
+{
+ m_specs.channels = AUD_CHANNELS_INVALID;
+ m_specs.format = AUD_FORMAT_INVALID;
+ m_specs.rate = AUD_RATE_INVALID;
+}
+
+AUD_Specs AUD_NULLDevice::getSpecs()
+{
+ return m_specs;
+}
+
+AUD_Handle* AUD_NULLDevice::play(AUD_IFactory* factory, bool keep)
+{
+ return 0;
+}
+
+bool AUD_NULLDevice::pause(AUD_Handle* handle)
+{
+ return false;
+}
+
+bool AUD_NULLDevice::resume(AUD_Handle* handle)
+{
+ return false;
+}
+
+bool AUD_NULLDevice::stop(AUD_Handle* handle)
+{
+ return false;
+}
+
+bool AUD_NULLDevice::setKeep(AUD_Handle* handle, bool keep)
+{
+ return false;
+}
+
+bool AUD_NULLDevice::sendMessage(AUD_Handle* handle, AUD_Message &message)
+{
+ return false;
+}
+
+bool AUD_NULLDevice::seek(AUD_Handle* handle, float position)
+{
+ return false;
+}
+
+float AUD_NULLDevice::getPosition(AUD_Handle* handle)
+{
+ return 0.0f;
+}
+
+AUD_Status AUD_NULLDevice::getStatus(AUD_Handle* handle)
+{
+ return AUD_STATUS_INVALID;
+}
+
+void AUD_NULLDevice::lock()
+{
+}
+
+void AUD_NULLDevice::unlock()
+{
+}
+
+bool AUD_NULLDevice::checkCapability(int capability)
+{
+ return false;
+}
+
+bool AUD_NULLDevice::setCapability(int capability, void *value)
+{
+ return false;
+}
+
+bool AUD_NULLDevice::getCapability(int capability, void *value)
+{
+ return false;
+}
diff --git a/intern/audaspace/intern/AUD_NULLDevice.h b/intern/audaspace/intern/AUD_NULLDevice.h
new file mode 100644
index 00000000000..155f24f8837
--- /dev/null
+++ b/intern/audaspace/intern/AUD_NULLDevice.h
@@ -0,0 +1,65 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_NULLDEVICE
+#define AUD_NULLDEVICE
+
+#include "AUD_IDevice.h"
+
+/**
+ * This device plays nothing.
+ */
+class AUD_NULLDevice : public AUD_IDevice
+{
+private:
+ /**
+ * The specs of the device.
+ */
+ AUD_Specs m_specs;
+
+public:
+ /**
+ * Creates a new NULL device.
+ */
+ AUD_NULLDevice();
+
+ virtual AUD_Specs getSpecs();
+ virtual AUD_Handle* play(AUD_IFactory* factory, bool keep = false);
+ virtual bool pause(AUD_Handle* handle);
+ virtual bool resume(AUD_Handle* handle);
+ virtual bool stop(AUD_Handle* handle);
+ virtual bool setKeep(AUD_Handle* handle, bool keep);
+ virtual bool sendMessage(AUD_Handle* handle, AUD_Message &message);
+ virtual bool seek(AUD_Handle* handle, float position);
+ virtual float getPosition(AUD_Handle* handle);
+ virtual AUD_Status getStatus(AUD_Handle* handle);
+ virtual void lock();
+ virtual void unlock();
+ virtual bool checkCapability(int capability);
+ virtual bool setCapability(int capability, void *value);
+ virtual bool getCapability(int capability, void *value);
+};
+
+#endif //AUD_NULLDEVICE
diff --git a/intern/audaspace/intern/AUD_ReadDevice.cpp b/intern/audaspace/intern/AUD_ReadDevice.cpp
new file mode 100644
index 00000000000..e2c1d2fac81
--- /dev/null
+++ b/intern/audaspace/intern/AUD_ReadDevice.cpp
@@ -0,0 +1,64 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_FloatMixer.h"
+#include "AUD_ReadDevice.h"
+#include "AUD_IReader.h"
+
+#include <cstring>
+
+AUD_ReadDevice::AUD_ReadDevice(AUD_Specs specs)
+{
+ m_specs = specs;
+
+ m_mixer = new AUD_FloatMixer(); AUD_NEW("mixer")
+ m_mixer->setSpecs(m_specs);
+
+ m_playing = false;
+
+ create();
+}
+
+AUD_ReadDevice::~AUD_ReadDevice()
+{
+ destroy();
+}
+
+bool AUD_ReadDevice::read(sample_t* buffer, int length)
+{
+ if(m_playing)
+ mix(buffer, length);
+ else
+ if(m_specs.format == AUD_FORMAT_U8)
+ memset(buffer, 0x80, length * AUD_SAMPLE_SIZE(m_specs));
+ else
+ memset(buffer, 0, length * AUD_SAMPLE_SIZE(m_specs));
+ return m_playing;
+}
+
+void AUD_ReadDevice::playing(bool playing)
+{
+ m_playing = playing;
+}
diff --git a/intern/audaspace/intern/AUD_ReadDevice.h b/intern/audaspace/intern/AUD_ReadDevice.h
new file mode 100644
index 00000000000..d69b0c31ea5
--- /dev/null
+++ b/intern/audaspace/intern/AUD_ReadDevice.h
@@ -0,0 +1,68 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_READDEVICE
+#define AUD_READDEVICE
+
+#include "AUD_SoftwareDevice.h"
+
+/**
+ * This device enables to let the user read raw data out of it.
+ */
+class AUD_ReadDevice : public AUD_SoftwareDevice
+{
+protected:
+ virtual void playing(bool playing);
+
+private:
+ /**
+ * Whether the device currently.
+ */
+ bool m_playing;
+
+public:
+ /**
+ * Creates a new read device.
+ * \param specs The wanted audio specification.
+ */
+ AUD_ReadDevice(AUD_Specs specs);
+
+ /**
+ * Closes the device.
+ */
+ virtual ~AUD_ReadDevice();
+
+ /**
+ * Reads the next bytes into the supplied buffer.
+ * \param buffer The target buffer.
+ * \param length The length in samples to be filled.
+ * \return True if the reading succeeded, false if there are no sounds
+ * played back currently, in that case the buffer is filled with
+ * silence.
+ */
+ bool read(sample_t* buffer, int length);
+};
+
+#endif //AUD_READDEVICE
diff --git a/intern/audaspace/intern/AUD_Reference.h b/intern/audaspace/intern/AUD_Reference.h
new file mode 100644
index 00000000000..9bb9d7440b3
--- /dev/null
+++ b/intern/audaspace/intern/AUD_Reference.h
@@ -0,0 +1,115 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_REFERENCE
+#define AUD_REFERENCE
+
+template <class T>
+/**
+ * This class provides reference counting functionality.
+ */
+class AUD_Reference
+{
+private:
+ /// The reference.
+ T* m_reference;
+ /// The reference counter.
+ int* m_refcount;
+public:
+ /**
+ * Creates a new reference counter.
+ * \param reference The reference.
+ */
+ AUD_Reference(T* reference = 0)
+ {
+ m_reference = reference;
+ m_refcount = new int; AUD_NEW("int")
+ *m_refcount = 1;
+ }
+
+ /**
+ * Copies a AUD_Reference object.
+ * \param ref The AUD_Reference object to copy.
+ */
+ AUD_Reference(const AUD_Reference& ref)
+ {
+ m_reference = ref.m_reference;
+ m_refcount = ref.m_refcount;
+ (*m_refcount)++;
+ }
+
+ /**
+ * Destroys a AUD_Reference object, if there's no furthere reference on the
+ * reference, it is destroyed as well.
+ */
+ ~AUD_Reference()
+ {
+ (*m_refcount)--;
+ if(*m_refcount == 0)
+ {
+ if(m_reference != 0)
+ {
+ delete m_reference; AUD_DELETE("buffer")
+ }
+ delete m_refcount; AUD_DELETE("int")
+ }
+ }
+
+ /**
+ * Copies a AUD_Reference object.
+ * \param ref The AUD_Reference object to copy.
+ */
+ AUD_Reference& operator=(const AUD_Reference& ref)
+ {
+ if(&ref == this)
+ return *this;
+
+ (*m_refcount)--;
+ if(*m_refcount == 0)
+ {
+ if(m_reference != 0)
+ {
+ delete m_reference; AUD_DELETE("buffer")
+ }
+ delete m_refcount; AUD_DELETE("int")
+ }
+
+ m_reference = ref.m_reference;
+ m_refcount = ref.m_refcount;
+ (*m_refcount)++;
+
+ return *this;
+ }
+
+ /**
+ * Returns the reference.
+ */
+ T* get()
+ {
+ return m_reference;
+ }
+};
+
+#endif // AUD_REFERENCE
diff --git a/intern/audaspace/intern/AUD_ResampleFactory.h b/intern/audaspace/intern/AUD_ResampleFactory.h
new file mode 100644
index 00000000000..5493e1005b7
--- /dev/null
+++ b/intern/audaspace/intern/AUD_ResampleFactory.h
@@ -0,0 +1,33 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_RESAMPLEFACTORY
+#define AUD_RESAMPLEFACTORY
+
+#include "AUD_MixerFactory.h"
+
+typedef AUD_MixerFactory AUD_ResampleFactory;
+
+#endif //AUD_RESAMPLEFACTORY
diff --git a/intern/audaspace/intern/AUD_SinusFactory.cpp b/intern/audaspace/intern/AUD_SinusFactory.cpp
new file mode 100644
index 00000000000..ae878b9df60
--- /dev/null
+++ b/intern/audaspace/intern/AUD_SinusFactory.cpp
@@ -0,0 +1,51 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_SinusFactory.h"
+#include "AUD_SinusReader.h"
+#include "AUD_Space.h"
+
+AUD_SinusFactory::AUD_SinusFactory(double frequency, AUD_SampleRate sampleRate)
+{
+ m_frequency = frequency;
+ m_sampleRate = sampleRate;
+}
+
+AUD_IReader* AUD_SinusFactory::createReader()
+{
+ AUD_IReader* reader = new AUD_SinusReader(m_frequency, m_sampleRate);
+ AUD_NEW("reader")
+ return reader;
+}
+
+double AUD_SinusFactory::getFrequency()
+{
+ return m_frequency;
+}
+
+void AUD_SinusFactory::setFrequency(double frequency)
+{
+ m_frequency = frequency;
+}
diff --git a/intern/audaspace/intern/AUD_SinusFactory.h b/intern/audaspace/intern/AUD_SinusFactory.h
new file mode 100644
index 00000000000..ffb36e741b9
--- /dev/null
+++ b/intern/audaspace/intern/AUD_SinusFactory.h
@@ -0,0 +1,70 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_SINUSFACTORY
+#define AUD_SINUSFACTORY
+
+#include "AUD_IFactory.h"
+
+/**
+ * This factory creates a reader that plays a sine tone.
+ */
+class AUD_SinusFactory : public AUD_IFactory
+{
+private:
+ /**
+ * The frequence of the sine wave.
+ */
+ double m_frequency;
+
+ /**
+ * The target sample rate for output.
+ */
+ AUD_SampleRate m_sampleRate;
+
+public:
+ /**
+ * Creates a new sine factory.
+ * \param frequency The desired frequency.
+ * \param sampleRate The target sample rate for playback.
+ */
+ AUD_SinusFactory(double frequency,
+ AUD_SampleRate sampleRate = AUD_RATE_44100);
+
+ /**
+ * Returns the frequency of the sine wave.
+ */
+ double getFrequency();
+
+ /**
+ * Sets the frequency.
+ * \param frequency The new frequency.
+ */
+ void setFrequency(double frequency);
+
+ virtual AUD_IReader* createReader();
+};
+
+#endif //AUD_SINUSFACTORY
diff --git a/intern/audaspace/intern/AUD_SinusReader.cpp b/intern/audaspace/intern/AUD_SinusReader.cpp
new file mode 100644
index 00000000000..87e2f789d66
--- /dev/null
+++ b/intern/audaspace/intern/AUD_SinusReader.cpp
@@ -0,0 +1,104 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_SinusReader.h"
+#include "AUD_Buffer.h"
+
+#include <math.h>
+
+#ifndef M_PI
+#define M_PI 3.14159265358979323846
+#endif
+
+AUD_SinusReader::AUD_SinusReader(double frequency, AUD_SampleRate sampleRate)
+{
+ m_frequency = frequency;
+ m_position = 0;
+ m_buffer = new AUD_Buffer(); AUD_NEW("buffer")
+ m_sampleRate = sampleRate;
+}
+
+AUD_SinusReader::~AUD_SinusReader()
+{
+ delete m_buffer; AUD_DELETE("buffer")
+}
+
+bool AUD_SinusReader::isSeekable()
+{
+ return true;
+}
+
+void AUD_SinusReader::seek(int position)
+{
+ m_position = position;
+}
+
+int AUD_SinusReader::getLength()
+{
+ return -1;
+}
+
+int AUD_SinusReader::getPosition()
+{
+ return m_position;
+}
+
+AUD_Specs AUD_SinusReader::getSpecs()
+{
+ AUD_Specs specs;
+ specs.rate = m_sampleRate;
+ specs.format = AUD_FORMAT_S16;
+ specs.channels = AUD_CHANNELS_STEREO;
+ return specs;
+}
+
+AUD_ReaderType AUD_SinusReader::getType()
+{
+ return AUD_TYPE_STREAM;
+}
+
+bool AUD_SinusReader::notify(AUD_Message &message)
+{
+ return false;
+}
+
+void AUD_SinusReader::read(int & length, sample_t* & buffer)
+{
+ // resize if necessary
+ if(m_buffer->getSize() < length*4)
+ m_buffer->resize(length*4);
+
+ // fill with sine data
+ short* buf = (short*) m_buffer->getBuffer();
+ for(int i=0; i < length; i++)
+ {
+ buf[i*2] = sin((m_position + i) * 2.0 * M_PI * m_frequency /
+ (float)m_sampleRate) * 32700;
+ buf[i*2+1] = buf[i*2];
+ }
+
+ buffer = (sample_t*)buf;
+ m_position += length;
+}
diff --git a/intern/audaspace/intern/AUD_SinusReader.h b/intern/audaspace/intern/AUD_SinusReader.h
new file mode 100644
index 00000000000..cb060dd8a43
--- /dev/null
+++ b/intern/audaspace/intern/AUD_SinusReader.h
@@ -0,0 +1,86 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_SINUSREADER
+#define AUD_SINUSREADER
+
+#include "AUD_IReader.h"
+class AUD_Buffer;
+
+/**
+ * This class is used for sine tone playback.
+ * The output format is in the 16 bit format and stereo, the sample rate can be
+ * specified.
+ * As the two channels both play the same the output could also be mono, but
+ * in most cases this will result in having to resample for output, so stereo
+ * sound is created directly.
+ */
+class AUD_SinusReader : public AUD_IReader
+{
+private:
+ /**
+ * The frequency of the sine wave.
+ */
+ double m_frequency;
+
+ /**
+ * The current position in samples.
+ */
+ int m_position;
+
+ /**
+ * The playback buffer.
+ */
+ AUD_Buffer* m_buffer;
+
+ /**
+ * The sample rate for the output.
+ */
+ AUD_SampleRate m_sampleRate;
+
+public:
+ /**
+ * Creates a new reader.
+ * \param frequency The frequency of the sine wave.
+ * \param sampleRate The output sample rate.
+ */
+ AUD_SinusReader(double frequency, AUD_SampleRate sampleRate);
+
+ /**
+ * Destroys the reader.
+ */
+ virtual ~AUD_SinusReader();
+
+ virtual bool isSeekable();
+ virtual void seek(int position);
+ virtual int getLength();
+ virtual int getPosition();
+ virtual AUD_Specs getSpecs();
+ virtual AUD_ReaderType getType();
+ virtual bool notify(AUD_Message &message);
+ virtual void read(int & length, sample_t* & buffer);
+};
+
+#endif //AUD_SINUSREADER
diff --git a/intern/audaspace/intern/AUD_SoftwareDevice.cpp b/intern/audaspace/intern/AUD_SoftwareDevice.cpp
new file mode 100644
index 00000000000..174ff8c8979
--- /dev/null
+++ b/intern/audaspace/intern/AUD_SoftwareDevice.cpp
@@ -0,0 +1,444 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_SoftwareDevice.h"
+#include "AUD_IReader.h"
+#include "AUD_IMixer.h"
+#include "AUD_IFactory.h"
+#include "AUD_SourceCaps.h"
+
+#include <cstring>
+
+/// Saves the data for playback.
+struct AUD_SoftwareHandle : AUD_Handle
+{
+ /// The reader source.
+ AUD_IReader* reader;
+
+ /// Whether to keep the source if end of it is reached.
+ bool keep;
+
+ /// The volume of the source.
+ float volume;
+};
+
+typedef std::list<AUD_SoftwareHandle*>::iterator AUD_HandleIterator;
+
+void AUD_SoftwareDevice::create()
+{
+ m_playingSounds = new std::list<AUD_SoftwareHandle*>(); AUD_NEW("list")
+ m_pausedSounds = new std::list<AUD_SoftwareHandle*>(); AUD_NEW("list")
+ m_playback = false;
+ m_volume = 1.0;
+
+ pthread_mutexattr_t attr;
+ pthread_mutexattr_init(&attr);
+ pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+
+ pthread_mutex_init(&m_mutex, &attr);
+
+ pthread_mutexattr_destroy(&attr);
+}
+
+void AUD_SoftwareDevice::destroy()
+{
+ if(m_playback)
+ playing(m_playback = false);
+
+ delete m_mixer; AUD_DELETE("mixer")
+
+ // delete all playing sounds
+ while(m_playingSounds->begin() != m_playingSounds->end())
+ {
+ delete (*(m_playingSounds->begin()))->reader; AUD_DELETE("reader")
+ delete *(m_playingSounds->begin()); AUD_DELETE("handle")
+ m_playingSounds->erase(m_playingSounds->begin());
+ }
+ delete m_playingSounds; AUD_DELETE("list")
+
+ // delete all paused sounds
+ while(m_pausedSounds->begin() != m_pausedSounds->end())
+ {
+ delete (*(m_pausedSounds->begin()))->reader; AUD_DELETE("reader")
+ delete *(m_pausedSounds->begin()); AUD_DELETE("handle")
+ m_pausedSounds->erase(m_pausedSounds->begin());
+ }
+ delete m_pausedSounds; AUD_DELETE("list")
+
+ pthread_mutex_destroy(&m_mutex);
+}
+
+void AUD_SoftwareDevice::mix(sample_t* buffer, int length)
+{
+ lock();
+
+ AUD_SoftwareHandle* sound;
+ int len;
+ sample_t* buf;
+ int sample_size = AUD_SAMPLE_SIZE(m_specs);
+ std::list<AUD_SoftwareHandle*> stopSounds;
+
+ // for all sounds
+ AUD_HandleIterator it = m_playingSounds->begin();
+ while(it != m_playingSounds->end())
+ {
+ sound = *it;
+ // increment the iterator to make sure it's valid,
+ // in case the sound gets deleted after stopping
+ ++it;
+
+ // get the buffer from the source
+ len = length;
+ sound->reader->read(len, buf);
+
+ m_mixer->add(buf, sound->reader->getSpecs(), len, sound->volume);
+
+ // in case the end of the sound is reached
+ if(len < length)
+ {
+ if(sound->keep)
+ pause(sound);
+ else
+ stopSounds.push_back(sound);
+ }
+ }
+
+ // fill with silence
+ if(m_specs.format == AUD_FORMAT_U8)
+ memset(buffer, 0x80, length * sample_size);
+ else
+ memset(buffer, 0, length * sample_size);
+
+ // superpose
+ m_mixer->superpose(buffer, length, m_volume);
+
+ while(!stopSounds.empty())
+ {
+ sound = stopSounds.front();
+ stopSounds.pop_front();
+ stop(sound);
+ }
+
+ unlock();
+}
+
+bool AUD_SoftwareDevice::isValid(AUD_Handle* handle)
+{
+ for(AUD_HandleIterator i = m_playingSounds->begin();
+ i != m_playingSounds->end(); i++)
+ if(*i == handle)
+ return true;
+ for(AUD_HandleIterator i = m_pausedSounds->begin();
+ i != m_pausedSounds->end(); i++)
+ if(*i == handle)
+ return true;
+ return false;
+}
+
+void AUD_SoftwareDevice::setMixer(AUD_IMixer* mixer)
+{
+ delete m_mixer; AUD_DELETE("mixer")
+ m_mixer = mixer;
+ mixer->setSpecs(m_specs);
+}
+
+AUD_Specs AUD_SoftwareDevice::getSpecs()
+{
+ return m_specs;
+}
+
+AUD_Handle* AUD_SoftwareDevice::play(AUD_IFactory* factory, bool keep)
+{
+ AUD_IReader* reader = factory->createReader();
+
+ if(reader == NULL)
+ AUD_THROW(AUD_ERROR_READER);
+
+ // prepare the reader
+ reader = m_mixer->prepare(reader);
+ if(reader == NULL)
+ return NULL;
+
+ AUD_Specs rs = reader->getSpecs();
+
+ // play sound
+ AUD_SoftwareHandle* sound = new AUD_SoftwareHandle; AUD_NEW("handle")
+ sound->keep = keep;
+ sound->reader = reader;
+ sound->volume = 1.0;
+
+ lock();
+ m_playingSounds->push_back(sound);
+
+ if(!m_playback)
+ playing(m_playback = true);
+ unlock();
+
+ return sound;
+}
+
+bool AUD_SoftwareDevice::pause(AUD_Handle* handle)
+{
+ // only songs that are played can be paused
+ lock();
+ for(AUD_HandleIterator i = m_playingSounds->begin();
+ i != m_playingSounds->end(); i++)
+ {
+ if(*i == handle)
+ {
+ m_pausedSounds->push_back(*i);
+ m_playingSounds->erase(i);
+ if(m_playingSounds->empty())
+ playing(m_playback = false);
+ unlock();
+ return true;
+ }
+ }
+ unlock();
+ return false;
+}
+
+bool AUD_SoftwareDevice::resume(AUD_Handle* handle)
+{
+ // only songs that are paused can be resumed
+ lock();
+ for(AUD_HandleIterator i = m_pausedSounds->begin();
+ i != m_pausedSounds->end(); i++)
+ {
+ if(*i == handle)
+ {
+ m_playingSounds->push_back(*i);
+ m_pausedSounds->erase(i);
+ if(!m_playback)
+ playing(m_playback = true);
+ unlock();
+ return true;
+ }
+ }
+ unlock();
+ return false;
+}
+
+bool AUD_SoftwareDevice::stop(AUD_Handle* handle)
+{
+ lock();
+ for(AUD_HandleIterator i = m_playingSounds->begin();
+ i != m_playingSounds->end(); i++)
+ {
+ if(*i == handle)
+ {
+ delete (*i)->reader; AUD_DELETE("reader")
+ delete *i; AUD_DELETE("handle")
+ m_playingSounds->erase(i);
+ if(m_playingSounds->empty())
+ playing(m_playback = false);
+ unlock();
+ return true;
+ }
+ }
+ for(AUD_HandleIterator i = m_pausedSounds->begin();
+ i != m_pausedSounds->end(); i++)
+ {
+ if(*i == handle)
+ {
+ delete (*i)->reader; AUD_DELETE("reader")
+ delete *i; AUD_DELETE("handle")
+ m_pausedSounds->erase(i);
+ unlock();
+ return true;
+ }
+ }
+ unlock();
+ return false;
+}
+
+bool AUD_SoftwareDevice::setKeep(AUD_Handle* handle, bool keep)
+{
+ lock();
+ if(isValid(handle))
+ {
+ ((AUD_SoftwareHandle*)handle)->keep = keep;
+ unlock();
+ return true;
+ }
+ unlock();
+ return false;
+}
+
+bool AUD_SoftwareDevice::sendMessage(AUD_Handle* handle, AUD_Message &message)
+{
+ lock();
+
+ bool result = false;
+
+ if(handle == 0)
+ {
+ for(AUD_HandleIterator i = m_playingSounds->begin();
+ i != m_playingSounds->end(); i++)
+ result |= (*i)->reader->notify(message);
+ for(AUD_HandleIterator i = m_pausedSounds->begin();
+ i != m_pausedSounds->end(); i++)
+ result |= (*i)->reader->notify(message);
+ }
+ else if(isValid(handle))
+ result = ((AUD_SoftwareHandle*)handle)->reader->notify(message);
+ unlock();
+ return result;
+}
+
+bool AUD_SoftwareDevice::seek(AUD_Handle* handle, float position)
+{
+ lock();
+
+ if(isValid(handle))
+ {
+ AUD_IReader* reader = ((AUD_SoftwareHandle*)handle)->reader;
+ reader->seek((int)(position * reader->getSpecs().rate));
+ unlock();
+ return true;
+ }
+
+ unlock();
+ return false;
+}
+
+float AUD_SoftwareDevice::getPosition(AUD_Handle* handle)
+{
+ lock();
+
+ float position = 0.0f;
+
+ if(isValid(handle))
+ {
+ AUD_SoftwareHandle* h = (AUD_SoftwareHandle*)handle;
+ position = h->reader->getPosition() / (float)m_specs.rate;
+ }
+
+ unlock();
+ return position;
+}
+
+AUD_Status AUD_SoftwareDevice::getStatus(AUD_Handle* handle)
+{
+ lock();
+ for(AUD_HandleIterator i = m_playingSounds->begin();
+ i != m_playingSounds->end(); i++)
+ {
+ if(*i == handle)
+ {
+ unlock();
+ return AUD_STATUS_PLAYING;
+ }
+ }
+ for(AUD_HandleIterator i = m_pausedSounds->begin();
+ i != m_pausedSounds->end(); i++)
+ {
+ if(*i == handle)
+ {
+ unlock();
+ return AUD_STATUS_PAUSED;
+ }
+ }
+ unlock();
+ return AUD_STATUS_INVALID;
+}
+
+void AUD_SoftwareDevice::lock()
+{
+ pthread_mutex_lock(&m_mutex);
+}
+
+void AUD_SoftwareDevice::unlock()
+{
+ pthread_mutex_unlock(&m_mutex);
+}
+
+bool AUD_SoftwareDevice::checkCapability(int capability)
+{
+ return capability == AUD_CAPS_SOFTWARE_DEVICE ||
+ capability == AUD_CAPS_VOLUME ||
+ capability == AUD_CAPS_SOURCE_VOLUME;
+}
+
+bool AUD_SoftwareDevice::setCapability(int capability, void *value)
+{
+ switch(capability)
+ {
+ case AUD_CAPS_VOLUME:
+ lock();
+ m_volume = *((float*)value);
+ if(m_volume > 1.0)
+ m_volume = 1.0;
+ else if(m_volume < 0.0)
+ m_volume = 0.0;
+ unlock();
+ return true;
+ case AUD_CAPS_SOURCE_VOLUME:
+ {
+ AUD_SourceCaps* caps = (AUD_SourceCaps*) value;
+ lock();
+ if(isValid(caps->handle))
+ {
+ AUD_SoftwareHandle* handle = (AUD_SoftwareHandle*)caps->handle;
+ handle->volume = caps->value;
+ if(handle->volume > 1.0)
+ handle->volume = 1.0;
+ else if(handle->volume < 0.0)
+ handle->volume = 0.0;
+ unlock();
+ return true;
+ }
+ unlock();
+ }
+ break;
+ }
+ return false;
+}
+
+bool AUD_SoftwareDevice::getCapability(int capability, void *value)
+{
+ switch(capability)
+ {
+ case AUD_CAPS_VOLUME:
+ lock();
+ *((float*)value) = m_volume;
+ unlock();
+ return true;
+ case AUD_CAPS_SOURCE_VOLUME:
+ {
+ AUD_SourceCaps* caps = (AUD_SourceCaps*) value;
+ lock();
+ if(isValid(caps->handle))
+ {
+ caps->value = ((AUD_SoftwareHandle*)caps->handle)->volume;
+ unlock();
+ return true;
+ }
+ unlock();
+ }
+ break;
+ }
+ return false;
+}
diff --git a/intern/audaspace/intern/AUD_SoftwareDevice.h b/intern/audaspace/intern/AUD_SoftwareDevice.h
new file mode 100644
index 00000000000..3768786fa9c
--- /dev/null
+++ b/intern/audaspace/intern/AUD_SoftwareDevice.h
@@ -0,0 +1,137 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_SOFTWAREDEVICE
+#define AUD_SOFTWAREDEVICE
+
+#include "AUD_IDevice.h"
+struct AUD_SoftwareHandle;
+class AUD_IMixer;
+
+#include <list>
+#include <pthread.h>
+
+/**
+ * This device plays is a generic device with software mixing.
+ * Classes implementing this have to:
+ * - Implement the playing function.
+ * - Prepare the m_specs, m_mixer variables.
+ * - Call the create and destroy functions.
+ * - Call the mix function to retrieve their audio data.
+ */
+class AUD_SoftwareDevice : public AUD_IDevice
+{
+protected:
+ /**
+ * The specification of the device.
+ */
+ AUD_Specs m_specs;
+
+ /**
+ * The mixer. Will be deleted by the destroy function.
+ */
+ AUD_IMixer* m_mixer;
+
+ /**
+ * Initializes member variables.
+ */
+ void create();
+
+ /**
+ * Uninitializes member variables.
+ */
+ void destroy();
+
+ /**
+ * Mixes the next samples into the buffer.
+ * \param buffer The target buffer.
+ * \param length The length in samples to be filled.
+ */
+ void mix(sample_t* buffer, int length);
+
+ /**
+ * This function tells the device, to start or pause playback.
+ * \param playing True if device should playback.
+ */
+ virtual void playing(bool playing)=0;
+
+private:
+ /**
+ * The list of sounds that are currently playing.
+ */
+ std::list<AUD_SoftwareHandle*>* m_playingSounds;
+
+ /**
+ * The list of sounds that are currently paused.
+ */
+ std::list<AUD_SoftwareHandle*>* m_pausedSounds;
+
+ /**
+ * Whether there is currently playback.
+ */
+ bool m_playback;
+
+ /**
+ * The mutex for locking.
+ */
+ pthread_mutex_t m_mutex;
+
+ /**
+ * The overall volume of the device.
+ */
+ float m_volume;
+
+ /**
+ * Checks if a handle is valid.
+ * \param handle The handle to check.
+ * \return Whether the handle is valid.
+ */
+ bool isValid(AUD_Handle* handle);
+
+public:
+ /**
+ * Sets a new mixer.
+ * \param mixer The new mixer.
+ */
+ void setMixer(AUD_IMixer* mixer);
+
+ virtual AUD_Specs getSpecs();
+ virtual AUD_Handle* play(AUD_IFactory* factory, bool keep = false);
+ virtual bool pause(AUD_Handle* handle);
+ virtual bool resume(AUD_Handle* handle);
+ virtual bool stop(AUD_Handle* handle);
+ virtual bool setKeep(AUD_Handle* handle, bool keep);
+ virtual bool sendMessage(AUD_Handle* handle, AUD_Message &message);
+ virtual bool seek(AUD_Handle* handle, float position);
+ virtual float getPosition(AUD_Handle* handle);
+ virtual AUD_Status getStatus(AUD_Handle* handle);
+ virtual void lock();
+ virtual void unlock();
+ virtual bool checkCapability(int capability);
+ virtual bool setCapability(int capability, void *value);
+ virtual bool getCapability(int capability, void *value);
+};
+
+#endif //AUD_SOFTWAREDEVICE
diff --git a/intern/audaspace/intern/AUD_SourceCaps.h b/intern/audaspace/intern/AUD_SourceCaps.h
new file mode 100644
index 00000000000..b1edd2b9b4e
--- /dev/null
+++ b/intern/audaspace/intern/AUD_SourceCaps.h
@@ -0,0 +1,41 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_SOURCECAPS
+#define AUD_SOURCECAPS
+
+#include "AUD_IDevice.h"
+
+/// The structure for source capabilities.
+typedef struct
+{
+ /// The source to apply the capability on.
+ AUD_Handle* handle;
+
+ /// The value for the capability.
+ float value;
+} AUD_SourceCaps;
+
+#endif //AUD_SOURCECAPS
diff --git a/intern/audaspace/intern/AUD_Space.h b/intern/audaspace/intern/AUD_Space.h
new file mode 100644
index 00000000000..9c6cc70c314
--- /dev/null
+++ b/intern/audaspace/intern/AUD_Space.h
@@ -0,0 +1,294 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_SPACE
+#define AUD_SPACE
+
+/// The size of a format in bytes.
+#define AUD_FORMAT_SIZE(format) (format & 0x0F)
+/// The size of a sample in the specified format in bytes.
+#define AUD_SAMPLE_SIZE(specs) (specs.channels * (specs.format & 0x0F))
+/// Throws a AUD_Exception with the provided error code.
+#define AUD_THROW(exception) { AUD_Exception e; e.error = exception; throw e; }
+
+/// Returns the smaller of the two values.
+#define AUD_MIN(a, b) (((a) < (b)) ? (a) : (b))
+/// Returns the bigger of the two values.
+#define AUD_MAX(a, b) (((a) > (b)) ? (a) : (b))
+
+// 5 sec * 44100 samples/sec * 4 bytes/sample * 6 channels
+/// The size by which a buffer should be resized if the final extent is unknown.
+#define AUD_BUFFER_RESIZE_BYTES 5292000
+
+/// The default playback buffer size of a device.
+#define AUD_DEFAULT_BUFFER_SIZE 1024
+
+// Capability defines
+
+/// This capability checks whether a device is a 3D device. See AUD_I3DDevice.h.
+#define AUD_CAPS_3D_DEVICE 0x0001
+
+/**
+ * This capability checks whether a device is a software device. See
+ * AUD_SoftwareDevice.
+ */
+#define AUD_CAPS_SOFTWARE_DEVICE 0x0002
+
+/**
+ * This capability enables the user to set the overall volume of the device.
+ * You can set and get it with the pointer pointing to a float value between
+ * 0.0 (muted) and 1.0 (maximum volume).
+ */
+#define AUD_CAPS_VOLUME 0x0101
+
+/**
+ * This capability enables the user to set the volume of a source.
+ * You can set and get it with the pointer pointing to a AUD_SourceValue
+ * structure defined in AUD_SourceCaps.h.
+ */
+#define AUD_CAPS_SOURCE_VOLUME 0x1001
+
+/**
+ * This capability enables the user to set the pitch of a source.
+ * You can set and get it with the pointer pointing to a AUD_SourceValue
+ * structure defined in AUD_SourceCaps.h.
+ */
+#define AUD_CAPS_SOURCE_PITCH 0x1002
+
+/**
+ * This capability enables the user to buffer a factory into the device.
+ * Setting with the factory as pointer loads the factory into a device internal
+ * buffer. Play function calls with the buffered factory as argument result in
+ * the internal buffer being played back, so there's no reader created, what
+ * also results in not being able to send messages to that handle.
+ * A repeated call with the same factory doesn't do anything.
+ * A set call with a NULL pointer results in all buffered factories being
+ * deleted.
+ * \note This is only possible with factories that create readers of the buffer
+ * type.
+ */
+#define AUD_CAPS_BUFFERED_FACTORY 0x2001
+
+// Used for debugging memory leaks.
+//#define AUD_DEBUG_MEMORY
+
+#ifdef AUD_DEBUG_MEMORY
+int AUD_References(int count = 0, const char* text = "");
+#define AUD_NEW(text) AUD_References(1, text);
+#define AUD_DELETE(text) AUD_References(-1, text);
+#else
+#define AUD_NEW(text)
+#define AUD_DELETE(text)
+#endif
+
+/**
+ * The format of a sample.
+ * The last 4 bit save the byte count of the format.
+ */
+typedef enum
+{
+ AUD_FORMAT_INVALID = 0x00, /// Invalid sample format.
+ AUD_FORMAT_U8 = 0x01, /// 1 byte unsigned byte.
+ AUD_FORMAT_S16 = 0x12, /// 2 byte signed integer.
+ AUD_FORMAT_S24 = 0x13, /// 3 byte signed integer.
+ AUD_FORMAT_S32 = 0x14, /// 4 byte signed integer.
+ AUD_FORMAT_FLOAT32 = 0x24, /// 4 byte float.
+ AUD_FORMAT_FLOAT64 = 0x28 /// 8 byte float.
+} AUD_SampleFormat;
+
+/// The channel count.
+typedef enum
+{
+ AUD_CHANNELS_INVALID = 0, /// Invalid channel count.
+ AUD_CHANNELS_MONO = 1, /// Mono.
+ AUD_CHANNELS_STEREO = 2, /// Stereo.
+ AUD_CHANNELS_STEREO_LFE = 3, /// Stereo with LFE channel.
+ AUD_CHANNELS_SURROUND4 = 4, /// 4 channel surround sound.
+ AUD_CHANNELS_SURROUND5 = 5, /// 5 channel surround sound.
+ AUD_CHANNELS_SURROUND51 = 6, /// 5.1 surround sound.
+ AUD_CHANNELS_SURROUND61 = 7, /// 6.1 surround sound.
+ AUD_CHANNELS_SURROUND71 = 8, /// 7.1 surround sound.
+ AUD_CHANNELS_SURROUND72 = 9 /// 7.2 surround sound.
+} AUD_Channels;
+
+/**
+ * The sample rate tells how many samples are played back within one second.
+ * Some exotic formats may use other sample rates than provided here.
+ */
+typedef enum
+{
+ AUD_RATE_INVALID = 0, /// Invalid sample rate.
+ AUD_RATE_8000 = 8000, /// 8000 Hz.
+ AUD_RATE_16000 = 16000, /// 16000 Hz.
+ AUD_RATE_11025 = 11025, /// 11025 Hz.
+ AUD_RATE_22050 = 22050, /// 22050 Hz.
+ AUD_RATE_32000 = 32000, /// 32000 Hz.
+ AUD_RATE_44100 = 44100, /// 44100 Hz.
+ AUD_RATE_48000 = 48000, /// 48000 Hz.
+ AUD_RATE_88200 = 88200, /// 88200 Hz.
+ AUD_RATE_96000 = 96000, /// 96000 Hz.
+ AUD_RATE_192000 = 192000 /// 192000 Hz.
+} AUD_SampleRate;
+
+/**
+ * Type of a reader.
+ * @see AUD_IReader for details.
+ */
+typedef enum
+{
+ AUD_TYPE_INVALID = 0, /// Invalid reader type.
+ AUD_TYPE_BUFFER, /// Reader reads from a buffer.
+ AUD_TYPE_STREAM /// Reader reads from a stream.
+} AUD_ReaderType;
+
+/// Status of a playback handle.
+typedef enum
+{
+ AUD_STATUS_INVALID = 0, /// Invalid handle. Maybe due to stopping.
+ AUD_STATUS_PLAYING, /// Sound is playing.
+ AUD_STATUS_PAUSED /// Sound is being paused.
+} AUD_Status;
+
+/// Error codes for exceptions (C++ library) or for return values (C API).
+typedef enum
+{
+ AUD_NO_ERROR = 0,
+ AUD_ERROR_READER,
+ AUD_ERROR_FACTORY,
+ AUD_ERROR_FILE,
+ AUD_ERROR_FFMPEG,
+ AUD_ERROR_SDL,
+ AUD_ERROR_OPENAL
+} AUD_Error;
+
+/// Message codes.
+typedef enum
+{
+ AUD_MSG_INVALID = 0, /// Invalid message.
+ AUD_MSG_LOOP, /// Loop reader message.
+ AUD_MSG_VOLUME /// Volume reader message.
+} AUD_MessageType;
+
+/// Fading types.
+typedef enum
+{
+ AUD_FADE_IN,
+ AUD_FADE_OUT
+} AUD_FadeType;
+
+/// 3D device settings.
+typedef enum
+{
+ AUD_3DS_NONE, /// No setting.
+ AUD_3DS_SPEED_OF_SOUND, /// Speed of sound.
+ AUD_3DS_DOPPLER_FACTOR, /// Doppler factor.
+ AUD_3DS_DISTANCE_MODEL /// Distance model.
+} AUD_3DSetting;
+
+/// Possible distance models for the 3D device.
+#define AUD_DISTANCE_MODEL_NONE 0.0f
+#define AUD_DISTANCE_MODEL_INVERSE 1.0f
+#define AUD_DISTANCE_MODEL_INVERSE_CLAMPED 2.0f
+#define AUD_DISTANCE_MODEL_LINEAR 3.0f
+#define AUD_DISTANCE_MODEL_LINEAR_CLAMPED 4.0f
+#define AUD_DISTANCE_MODEL_EXPONENT 5.0f
+#define AUD_DISTANCE_MODEL_EXPONENT_CLAMPED 6.0f
+
+/// 3D source settings.
+typedef enum
+{
+ AUD_3DSS_NONE, /// No setting.
+ AUD_3DSS_IS_RELATIVE, /// > 0 tells that the sound source is
+ /// relative to the listener
+ AUD_3DSS_MIN_GAIN, /// Minimum gain.
+ AUD_3DSS_MAX_GAIN, /// Maximum gain.
+ AUD_3DSS_REFERENCE_DISTANCE, /// Reference distance.
+ AUD_3DSS_MAX_DISTANCE, /// Maximum distance.
+ AUD_3DSS_ROLLOFF_FACTOR, /// Rolloff factor.
+ AUD_3DSS_CONE_INNER_ANGLE, /// Cone inner angle.
+ AUD_3DSS_CONE_OUTER_ANGLE, /// Cone outer angle.
+ AUD_3DSS_CONE_OUTER_GAIN /// Cone outer gain.
+} AUD_3DSourceSetting;
+
+/// Sample pointer type.
+typedef unsigned char sample_t;
+
+/// Specification of a sound source or device.
+typedef struct
+{
+ /// Sample rate in Hz.
+ AUD_SampleRate rate;
+
+ /// Sample format.
+ AUD_SampleFormat format;
+
+ /// Channel count.
+ AUD_Channels channels;
+} AUD_Specs;
+
+/// Exception structure.
+typedef struct
+{
+ /**
+ * Error code.
+ * \see AUD_Error
+ */
+ AUD_Error error;
+
+ // void* userData; - for the case it is needed someday
+} AUD_Exception;
+
+/// Message structure.
+typedef struct
+{
+ /**
+ * The message type.
+ */
+ AUD_MessageType type;
+
+ union
+ {
+ // loop reader
+ int loopcount;
+
+ // volume reader
+ float volume;
+ };
+} AUD_Message;
+
+/// Handle structure, for inherition.
+typedef struct
+{
+ /// x, y and z coordinates of the object.
+ float position[3];
+
+ /// x, y and z coordinates telling the velocity and direction of the object.
+ float velocity[3];
+
+ /// 3x3 matrix telling the orientation of the object.
+ float orientation[9];
+} AUD_3DData;
+
+#endif //AUD_SPACE
diff --git a/intern/audaspace/intern/AUD_StreamBufferFactory.cpp b/intern/audaspace/intern/AUD_StreamBufferFactory.cpp
new file mode 100644
index 00000000000..11391fa4a08
--- /dev/null
+++ b/intern/audaspace/intern/AUD_StreamBufferFactory.cpp
@@ -0,0 +1,80 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_StreamBufferFactory.h"
+#include "AUD_BufferReader.h"
+#include "AUD_Buffer.h"
+
+#include <cstring>
+
+AUD_StreamBufferFactory::AUD_StreamBufferFactory(AUD_IFactory* factory)
+{
+ AUD_IReader* reader = factory->createReader();
+
+ if(reader == NULL)
+ AUD_THROW(AUD_ERROR_READER);
+
+ m_specs = reader->getSpecs();
+ m_buffer = AUD_Reference<AUD_Buffer>(new AUD_Buffer()); AUD_NEW("buffer")
+
+ int sample_size = AUD_SAMPLE_SIZE(m_specs);
+ int length;
+ int index = 0;
+ sample_t* buffer;
+
+ // get an aproximated size if possible
+ int size = reader->getLength();
+
+ if(size <= 0)
+ size = AUD_BUFFER_RESIZE_BYTES / sample_size;
+ else
+ size += m_specs.rate;
+
+ // as long as we fill our buffer to the end
+ while(index == m_buffer.get()->getSize() / sample_size)
+ {
+ // increase
+ m_buffer.get()->resize(size*sample_size, true);
+
+ // read more
+ length = size-index;
+ reader->read(length, buffer);
+ memcpy(m_buffer.get()->getBuffer()+index*sample_size,
+ buffer,
+ length*sample_size);
+ size += AUD_BUFFER_RESIZE_BYTES / sample_size;
+ index += length;
+ }
+
+ m_buffer.get()->resize(index*sample_size, true);
+ delete reader; AUD_DELETE("reader")
+}
+
+AUD_IReader* AUD_StreamBufferFactory::createReader()
+{
+ AUD_IReader* reader = new AUD_BufferReader(m_buffer, m_specs);
+ AUD_NEW("reader")
+ return reader;
+}
diff --git a/intern/audaspace/intern/AUD_StreamBufferFactory.h b/intern/audaspace/intern/AUD_StreamBufferFactory.h
new file mode 100644
index 00000000000..eda06f6c10c
--- /dev/null
+++ b/intern/audaspace/intern/AUD_StreamBufferFactory.h
@@ -0,0 +1,62 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_STREAMBUFFERFACTORY
+#define AUD_STREAMBUFFERFACTORY
+
+#include "AUD_IFactory.h"
+#include "AUD_Reference.h"
+class AUD_Buffer;
+
+/**
+ * This factory creates a buffer out of a reader. This way normally streamed
+ * sound sources can be loaded into memory for buffered playback.
+ */
+class AUD_StreamBufferFactory : public AUD_IFactory
+{
+private:
+ /**
+ * The buffer that holds the audio data.
+ */
+ AUD_Reference<AUD_Buffer> m_buffer;
+
+ /**
+ * The specification of the samples.
+ */
+ AUD_Specs m_specs;
+
+public:
+ /**
+ * Creates the factory and reads the reader created by the factory supplied
+ * to the buffer.
+ * \param factory The factory that creates the reader for buffering.
+ * \exception AUD_Exception Thrown if the reader cannot be created.
+ */
+ AUD_StreamBufferFactory(AUD_IFactory* factory);
+
+ virtual AUD_IReader* createReader();
+};
+
+#endif //AUD_STREAMBUFFERFACTORY
diff --git a/intern/audaspace/intern/Makefile b/intern/audaspace/intern/Makefile
new file mode 100644
index 00000000000..707e1601309
--- /dev/null
+++ b/intern/audaspace/intern/Makefile
@@ -0,0 +1,41 @@
+#
+# $Id: Makefile 19820 2009-04-20 15:06:46Z blendix $
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): none yet.
+#
+# ***** END GPL LICENSE BLOCK *****
+#
+#
+
+LIBNAME = audaspace
+DIR = $(OCGDIR)/intern/audaspace
+
+include nan_compile.mk
+
+CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
+
+CPPFLAGS += -I../ffmpeg
+CPPFLAGS += -I../SDL
+CPPFLAGS += -I..
+CPPFLAGS += -I.
diff --git a/source/blender/blenkernel/BKE_packedFile.h b/source/blender/blenkernel/BKE_packedFile.h
index efd930d375a..b6513bede99 100644
--- a/source/blender/blenkernel/BKE_packedFile.h
+++ b/source/blender/blenkernel/BKE_packedFile.h
@@ -34,7 +34,6 @@
#define RET_OK 0
#define RET_ERROR 1
-struct bSample;
struct bSound;
struct Image;
struct Main;
@@ -51,7 +50,7 @@ void packAll(struct Main *bmain, struct ReportList *reports);
/* unpack */
char *unpackFile(struct ReportList *reports, char *abs_name, char *local_name, struct PackedFile *pf, int how);
int unpackVFont(struct ReportList *reports, struct VFont *vfont, int how);
-int unpackSample(struct ReportList *reports, struct bSample *sample, int how);
+int unpackSound(struct ReportList *reports, struct bSound *sound, int how);
int unpackImage(struct ReportList *reports, struct Image *ima, int how);
void unpackAll(struct Main *bmain, struct ReportList *reports, int how);
diff --git a/source/blender/blenkernel/BKE_sequence.h b/source/blender/blenkernel/BKE_sequence.h
index 7162fa7b9dd..35cff5c9422 100644
--- a/source/blender/blenkernel/BKE_sequence.h
+++ b/source/blender/blenkernel/BKE_sequence.h
@@ -37,6 +37,7 @@ struct Strip;
struct StripElem;
struct ImBuf;
struct Scene;
+struct bContext;
#define MAXSEQ 32
@@ -44,7 +45,6 @@ struct Scene;
#define BUILD_SEQAR_COUNT_CURRENT 1
#define BUILD_SEQAR_COUNT_CHILDREN 2
-
/* sequence iterator */
typedef struct SeqIterator {
@@ -137,9 +137,9 @@ struct SeqEffectHandle {
/* sequence.c */
// extern
-void seq_free_sequence(struct Editing *ed, struct Sequence *seq);
+void seq_free_sequence(struct Scene *scene, struct Sequence *seq);
void seq_free_strip(struct Strip *strip);
-void seq_free_editing(struct Editing *ed);
+void seq_free_editing(struct Scene *scene);
struct Editing *seq_give_editing(struct Scene *scene, int alloc);
char *give_seqname(struct Sequence *seq);
struct ImBuf *give_ibuf_seq(struct Scene *scene, int rectx, int recty, int cfra, int chanshown, int render_size);
@@ -183,3 +183,4 @@ int seq_test_overlap(struct ListBase * seqbasep, struct Sequence *test);
int shuffle_seq(struct ListBase * seqbasep, struct Sequence *test);
void free_imbuf_seq(struct ListBase * seqbasep, int check_mem_usage);
+void seq_update_sound(struct Sequence *seq);
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index f3bed467c3a..ef66b29f112 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -1,7 +1,7 @@
/**
* sound.h (mar-2001 nzc)
- *
- * $Id$
+ *
+ * $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
@@ -33,20 +33,47 @@
struct PackedFile;
struct bSound;
-struct bSample;
+struct bContext;
struct ListBase;
+struct Main;
+
+void sound_init();
-/* bad bad global... */
-extern struct ListBase *samples;
+void sound_reinit(struct bContext *C);
-void sound_free_all_samples(void);
+void sound_exit();
-/* void *sound_get_listener(void); implemented in src!also declared there now */
+struct bSound* sound_new_file(struct Main *main, char* filename);
-void sound_set_packedfile(struct bSample* sample, struct PackedFile* pf);
-struct PackedFile* sound_find_packedfile(struct bSound* sound);
-void sound_free_sample(struct bSample* sample);
-void sound_free_sound(struct bSound* sound);
+// XXX unused currently
+#if 0
+struct bSound* sound_new_buffer(struct bContext *C, struct bSound *source);
+struct bSound* sound_new_limiter(struct bContext *C, struct bSound *source, float start, float end);
#endif
+void sound_delete(struct bContext *C, struct bSound* sound);
+
+void sound_cache(struct bSound* sound, int ignore);
+
+void sound_load(struct bSound* sound);
+
+void sound_free(struct bSound* sound);
+
+void sound_unlink(struct bContext *C, struct bSound* sound);
+
+struct SoundHandle* sound_new_handle(struct Scene *scene, struct bSound* sound, int startframe, int endframe, int frameskip);
+
+void sound_delete_handle(struct Scene *scene, struct SoundHandle *handle);
+
+void sound_update_playing(struct bContext *C);
+
+void sound_scrub(struct bContext *C);
+
+#ifdef AUD_CAPI
+AUD_Device* sound_mixdown(struct Scene *scene, AUD_Specs specs, int start, int end);
+#endif
+
+void sound_stop_all(struct bContext *C);
+
+#endif
diff --git a/source/blender/blenkernel/BKE_writeavi.h b/source/blender/blenkernel/BKE_writeavi.h
index cae1f25d0d8..4ef63b069c2 100644
--- a/source/blender/blenkernel/BKE_writeavi.h
+++ b/source/blender/blenkernel/BKE_writeavi.h
@@ -37,13 +37,14 @@ extern "C" {
/* generic blender movie support, could move to own module */
struct RenderData;
-void start_avi(struct RenderData *rd, int rectx, int recty);
+struct Scene;
+void start_avi(struct Scene *scene, struct RenderData *rd, int rectx, int recty);
void end_avi(void);
void append_avi(struct RenderData *rd, int frame, int *pixels, int rectx, int recty);
void makeavistring (struct RenderData *rd, char *string);
typedef struct bMovieHandle {
- void (*start_movie)(struct RenderData *rd, int rectx, int recty);
+ void (*start_movie)(struct Scene *scene, struct RenderData *rd, int rectx, int recty);
void (*append_movie)(struct RenderData *rd, int frame, int *pixels, int rectx, int recty);
void (*end_movie)(void);
int (*get_next_frame)(struct RenderData *rd); /* optional */
diff --git a/source/blender/blenkernel/BKE_writeffmpeg.h b/source/blender/blenkernel/BKE_writeffmpeg.h
index be136bd9d6d..07e0e01ef7e 100644
--- a/source/blender/blenkernel/BKE_writeffmpeg.h
+++ b/source/blender/blenkernel/BKE_writeffmpeg.h
@@ -57,8 +57,9 @@ extern "C" {
struct IDProperty;
struct RenderData;
+struct Scene;
-extern void start_ffmpeg(struct RenderData *rd, int rectx, int recty);
+extern void start_ffmpeg(struct Scene *scene, struct RenderData *rd, int rectx, int recty);
extern void end_ffmpeg(void);
extern void append_ffmpeg(struct RenderData *rd, int frame, int *pixels, int rectx, int recty);
diff --git a/source/blender/blenkernel/BKE_writeframeserver.h b/source/blender/blenkernel/BKE_writeframeserver.h
index e870cbb865d..6a38abe977f 100644
--- a/source/blender/blenkernel/BKE_writeframeserver.h
+++ b/source/blender/blenkernel/BKE_writeframeserver.h
@@ -33,8 +33,9 @@ extern "C" {
#endif
struct RenderData;
+struct Scene;
-extern void start_frameserver(struct RenderData *rd, int rectx, int recty);
+extern void start_frameserver(struct Scene *scene, struct RenderData *rd, int rectx, int recty);
extern void end_frameserver(void);
extern void append_frameserver(struct RenderData *rd, int frame, int *pixels, int rectx, int recty);
extern int frameserver_loop(struct RenderData *rd);
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index a2a7457545d..db9bbfcc5e7 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -34,6 +34,7 @@ SET(INC
../../../extern/bullet2/src
../nodes ../../../extern/glew/include ../gpu ../makesrna ../../../intern/smoke/extern
../../../intern/bsp/extern
+ ../../../intern/audaspace
${ZLIB_INC}
)
diff --git a/source/blender/blenkernel/SConscript b/source/blender/blenkernel/SConscript
index 5b1c7b163ba..ce0ee5cf3c8 100644
--- a/source/blender/blenkernel/SConscript
+++ b/source/blender/blenkernel/SConscript
@@ -11,6 +11,7 @@ incs += ' #/extern/bullet2/src'
incs += ' #/intern/opennl/extern #/intern/bsp/extern'
incs += ' ../gpu #/extern/glew/include'
incs += ' #/intern/smoke/extern'
+incs += ' #/intern/audaspace'
incs += ' ' + env['BF_OPENGL_INC']
incs += ' ' + env['BF_ZLIB_INC']
diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c
index 2728aa30e6e..2e4e5596450 100644
--- a/source/blender/blenkernel/intern/blender.c
+++ b/source/blender/blenkernel/intern/blender.c
@@ -176,8 +176,6 @@ void pushpop_test()
void free_blender(void)
{
/* samples are in a global list..., also sets G.main->sound->sample NULL */
- sound_free_all_samples();
-
free_main(G.main);
G.main= NULL;
@@ -330,9 +328,6 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, char *filename)
MEM_freeN(bfd->user);
}
- /* samples is a global list... */
- sound_free_all_samples();
-
/* case G_FILE_NO_UI or no screens in file */
if(mode) {
/* leave entire context further unaltered? */
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index ff065fd4bf6..3c8bf9200f8 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -567,7 +567,7 @@ void free_libblock(ListBase *lb, void *idv)
//XXX free_script((Script *)id);
break;
case ID_SO:
- sound_free_sound((bSound *)id);
+ sound_free((bSound*)id);
break;
case ID_GR:
free_group((Group *)id);
diff --git a/source/blender/blenkernel/intern/packedFile.c b/source/blender/blenkernel/intern/packedFile.c
index 590189fbd5d..8c77ed92aa1 100644
--- a/source/blender/blenkernel/intern/packedFile.c
+++ b/source/blender/blenkernel/intern/packedFile.c
@@ -123,7 +123,7 @@ int countPackedFiles(Main *bmain)
{
Image *ima;
VFont *vf;
- bSample *sample;
+ bSound *sound;
int count = 0;
// let's check if there are packed files...
@@ -135,10 +135,9 @@ int countPackedFiles(Main *bmain)
if(vf->packedfile)
count++;
- if(samples)
- for(sample=samples->first; sample; sample=sample->id.next)
- if(sample->packedfile)
- count++;
+ for(sound=bmain->sound.first; sound; sound=sound->id.next)
+ if(sound->packedfile)
+ count++;
return count;
}
@@ -208,8 +207,8 @@ void packAll(Main *bmain, ReportList *reports)
{
Image *ima;
VFont *vf;
- bSample *sample;
-
+ bSound *sound;
+
for(ima=bmain->image.first; ima; ima=ima->id.next)
if(ima->packedfile == NULL)
ima->packedfile = newPackedFile(reports, ima->name);
@@ -218,10 +217,9 @@ void packAll(Main *bmain, ReportList *reports)
if(vf->packedfile == NULL)
vf->packedfile = newPackedFile(reports, vf->name);
- if(samples)
- for(sample=samples->first; sample; sample=sample->id.next)
- if(sample->packedfile == NULL)
- sound_set_packedfile(sample, newPackedFile(reports, sample->name));
+ for(sound=bmain->sound.first; sound; sound=sound->id.next)
+ if(sound->packedfile == NULL)
+ sound->packedfile = newPackedFile(reports, sound->name);
}
@@ -456,28 +454,26 @@ int unpackVFont(ReportList *reports, VFont *vfont, int how)
return (ret_value);
}
-int unpackSample(ReportList *reports, bSample *sample, int how)
+int unpackSound(ReportList *reports, bSound *sound, int how)
{
char localname[FILE_MAXDIR + FILE_MAX], fi[FILE_MAX];
char *newname;
int ret_value = RET_ERROR;
- PackedFile *pf;
-
- if (sample != NULL) {
- strcpy(localname, sample->name);
+
+ if (sound != NULL) {
+ strcpy(localname, sound->name);
BLI_splitdirstring(localname, fi);
- sprintf(localname, "//samples/%s", fi);
-
- newname = unpackFile(reports, sample->name, localname, sample->packedfile, how);
+ sprintf(localname, "//sounds/%s", fi);
+
+ newname = unpackFile(reports, sound->name, localname, sound->packedfile, how);
if (newname != NULL) {
- strcpy(sample->name, newname);
+ strcpy(sound->name, newname);
MEM_freeN(newname);
- pf = sample->packedfile;
- // because samples and sounds can point to the
- // same packedfile we have to check them all
- sound_set_packedfile(sample, NULL);
- freePackedFile(pf);
+ freePackedFile(sound->packedfile);
+ sound->packedfile = 0;
+
+ sound_load(sound);
ret_value = RET_OK;
}
@@ -515,7 +511,7 @@ void unpackAll(Main *bmain, ReportList *reports, int how)
{
Image *ima;
VFont *vf;
- bSample *sample;
+ bSound *sound;
for(ima=bmain->image.first; ima; ima=ima->id.next)
if(ima->packedfile)
@@ -525,9 +521,8 @@ void unpackAll(Main *bmain, ReportList *reports, int how)
if(vf->packedfile)
unpackVFont(reports, vf, how);
- if(samples)
- for(sample=samples->first; sample; sample=sample->id.next)
- if(sample->packedfile)
- unpackSample(reports, sample, how);
+ for(sound=bmain->sound.first; sound; sound=sound->id.next)
+ if(sound->packedfile)
+ unpackSound(reports, sound, how);
}
diff --git a/source/blender/blenkernel/intern/sca.c b/source/blender/blenkernel/intern/sca.c
index 74d2347ec39..9a66603fef0 100644
--- a/source/blender/blenkernel/intern/sca.c
+++ b/source/blender/blenkernel/intern/sca.c
@@ -35,6 +35,8 @@
#include <stdio.h>
#include <string.h>
+#include <float.h>
+
#include "MEM_guardedalloc.h"
#include "DNA_text_types.h"
@@ -410,6 +412,7 @@ void init_actuator(bActuator *act)
{
/* also use when actuator changes type */
bObjectActuator *oa;
+ bSoundActuator *sa;
if(act->data) MEM_freeN(act->data);
act->data= 0;
@@ -422,7 +425,14 @@ void init_actuator(bActuator *act)
break;
#endif
case ACT_SOUND:
- act->data= MEM_callocN(sizeof(bSoundActuator), "soundact");
+ sa = act->data= MEM_callocN(sizeof(bSoundActuator), "soundact");
+ sa->volume = 1.0f;
+ sa->sound3D.rolloff_factor = 1.0f;
+ sa->sound3D.reference_distance = 1.0f;
+ sa->sound3D.max_gain = 1.0f;
+ sa->sound3D.cone_inner_angle = 360.0f;
+ sa->sound3D.cone_outer_angle = 360.0f;
+ sa->sound3D.max_distance = FLT_MAX;
break;
case ACT_CD:
act->data= MEM_callocN(sizeof(bCDActuator), "cdact");
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index a44118d186b..0a93874f24e 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -140,7 +140,7 @@ void free_scene(Scene *sce)
/* do not free objects! */
BLI_freelistN(&sce->base);
- seq_free_editing(sce->ed);
+ seq_free_editing(sce);
BKE_free_animdata((ID *)sce);
BKE_keyingsets_free(&sce->keyingsets);
diff --git a/source/blender/blenkernel/intern/sequence.c b/source/blender/blenkernel/intern/sequence.c
index 3b675a87e59..159a60ad3af 100644
--- a/source/blender/blenkernel/intern/sequence.c
+++ b/source/blender/blenkernel/intern/sequence.c
@@ -52,6 +52,10 @@
#include "BLI_threads.h"
#include <pthread.h>
+#include "BKE_context.h"
+#include "BKE_sound.h"
+#include "AUD_C-API.h"
+
#ifdef WIN32
#define snprintf _snprintf
#endif
@@ -178,12 +182,16 @@ void seq_free_strip(Strip *strip)
MEM_freeN(strip);
}
-void seq_free_sequence(Editing *ed, Sequence *seq)
+void seq_free_sequence(Scene *scene, Sequence *seq)
{
+ Editing *ed = scene->ed;
+
if(seq->strip) seq_free_strip(seq->strip);
if(seq->anim) IMB_free_anim(seq->anim);
- //XXX if(seq->hdaudio) sound_close_hdaudio(seq->hdaudio);
+
+ if(seq->sound_handle)
+ sound_delete_handle(scene, seq->sound_handle);
if (seq->type & SEQ_EFFECT) {
struct SeqEffectHandle sh = get_sequence_effect(seq);
@@ -208,8 +216,9 @@ Editing *seq_give_editing(Scene *scene, int alloc)
return scene->ed;
}
-void seq_free_editing(Editing *ed)
+void seq_free_editing(Scene *scene)
{
+ Editing *ed = scene->ed;
MetaStack *ms;
Sequence *seq;
@@ -217,7 +226,7 @@ void seq_free_editing(Editing *ed)
return;
SEQ_BEGIN(ed, seq) {
- seq_free_sequence(ed, seq);
+ seq_free_sequence(scene, seq);
}
SEQ_END
@@ -444,6 +453,8 @@ void calc_sequence_disp(Sequence *seq)
else if(seq->enddisp-seq->startdisp > 250) {
seq->handsize= (float)((seq->enddisp-seq->startdisp)/25);
}
+
+ seq_update_sound(seq);
}
void calc_sequence(Sequence *seq)
@@ -515,8 +526,8 @@ void reload_sequence_new_file(Scene *scene, Sequence * seq)
char str[FILE_MAXDIR+FILE_MAXFILE];
if (!(seq->type == SEQ_MOVIE || seq->type == SEQ_IMAGE ||
- seq->type == SEQ_HD_SOUND || seq->type == SEQ_RAM_SOUND ||
- seq->type == SEQ_SCENE || seq->type == SEQ_META)) {
+ seq->type == SEQ_SOUND ||
+ seq->type == SEQ_SCENE || seq->type == SEQ_META)) {
return;
}
@@ -558,23 +569,8 @@ void reload_sequence_new_file(Scene *scene, Sequence * seq)
seq->len = 0;
}
seq->strip->len = seq->len;
- } else if (seq->type == SEQ_HD_SOUND) {
-// XXX if(seq->hdaudio) sound_close_hdaudio(seq->hdaudio);
-// seq->hdaudio = sound_open_hdaudio(str);
-
- if (!seq->hdaudio) {
- return;
- }
-
-// XXX seq->len = sound_hdaudio_get_duration(seq->hdaudio, FPS) - seq->anim_startofs - seq->anim_endofs;
- if (seq->len < 0) {
- seq->len = 0;
- }
- seq->strip->len = seq->len;
- } else if (seq->type == SEQ_RAM_SOUND) {
- seq->len = (int) ( ((float)(seq->sound->streamlen-1)/
- ((float)scene->audio.mixrate*4.0 ))
- * FPS);
+ } else if (seq->type == SEQ_SOUND) {
+ seq->len = AUD_getInfo(seq->sound->snd_sound).length * FPS;
seq->len -= seq->anim_startofs;
seq->len -= seq->anim_endofs;
if (seq->len < 0) {
@@ -693,8 +689,7 @@ char *give_seqname_by_type(int type)
case SEQ_IMAGE: return "Image";
case SEQ_SCENE: return "Scene";
case SEQ_MOVIE: return "Movie";
- case SEQ_RAM_SOUND: return "Audio (RAM)";
- case SEQ_HD_SOUND: return "Audio (HD)";
+ case SEQ_SOUND: return "Audio";
case SEQ_CROSS: return "Cross";
case SEQ_GAMCROSS: return "Gamma Cross";
case SEQ_ADD: return "Add";
@@ -1071,10 +1066,9 @@ int evaluate_seq_frame(Scene *scene, int cfra)
static int video_seq_is_rendered(Sequence * seq)
{
- return (seq
- && !(seq->flag & SEQ_MUTE)
- && seq->type != SEQ_RAM_SOUND
- && seq->type != SEQ_HD_SOUND);
+ return (seq
+ && !(seq->flag & SEQ_MUTE)
+ && seq->type != SEQ_SOUND);
}
static int get_shown_sequences( ListBase * seqbasep, int cfra, int chanshown, Sequence ** seq_arr_out)
@@ -3309,7 +3303,7 @@ void seq_tx_handle_xlimits(Sequence *seq, int leftflag, int rightflag)
}
/* sounds cannot be extended past their endpoints */
- if (seq->type == SEQ_RAM_SOUND || seq->type == SEQ_HD_SOUND) {
+ if (seq->type == SEQ_SOUND) {
seq->startstill= 0;
seq->endstill= 0;
}
@@ -3406,3 +3400,15 @@ int shuffle_seq(ListBase * seqbasep, Sequence *test)
return 1;
}
}
+
+void seq_update_sound(struct Sequence *seq)
+{
+ if(seq->type == SEQ_SOUND)
+ {
+ seq->sound_handle->startframe = seq->startdisp;
+ seq->sound_handle->endframe = seq->enddisp;
+ seq->sound_handle->frameskip = seq->startofs + seq->anim_startofs;
+ seq->sound_handle->mute = seq->flag & SEQ_MUTE ? 1 : 0;
+ seq->sound_handle->changed = -1;
+ }
+}
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index 2c5b49246fb..347837d1dd0 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -1,6 +1,6 @@
/**
* sound.c (mar-2001 nzc)
- *
+ *
* $Id$
*/
@@ -14,125 +14,468 @@
#include "DNA_scene_types.h"
#include "DNA_sound_types.h"
#include "DNA_packedFile_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_userdef_types.h"
+
+#include "AUD_C-API.h"
#include "BKE_utildefines.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_sound.h"
+#include "BKE_context.h"
+#include "BKE_library.h"
#include "BKE_packedFile.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
-ListBase _samples = {0,0}, *samples = &_samples;
+void sound_init()
+{
+ AUD_Specs specs;
+ specs.channels = AUD_CHANNELS_STEREO;
+ specs.format = AUD_FORMAT_S16;
+ specs.rate = AUD_RATE_44100;
+
+ if(!AUD_init(AUD_SDL_DEVICE, specs, AUD_DEFAULT_BUFFER_SIZE))
+ if(!AUD_init(AUD_OPENAL_DEVICE, specs, AUD_DEFAULT_BUFFER_SIZE*4))
+ AUD_init(AUD_NULL_DEVICE, specs, AUD_DEFAULT_BUFFER_SIZE);
+}
-void sound_free_sound(bSound *sound)
+void sound_reinit(struct bContext *C)
{
- /* when sounds have been loaded, but not played, the packedfile was not copied
- to sample block and not freed otherwise */
- if(sound->sample==NULL) {
- if (sound->newpackedfile) {
- freePackedFile(sound->newpackedfile);
- sound->newpackedfile = NULL;
- }
+ AUD_Specs specs;
+ int device, buffersize;
+
+ device = U.audiodevice;
+ buffersize = U.mixbufsize;
+ specs.channels = U.audiochannels;
+ specs.format = U.audioformat;
+ specs.rate = U.audiorate;
+
+ if(buffersize < 128)
+ buffersize = AUD_DEFAULT_BUFFER_SIZE;
+
+ if(specs.rate < AUD_RATE_8000)
+ specs.rate = AUD_RATE_44100;
+
+ if(specs.format <= AUD_FORMAT_INVALID)
+ specs.format = AUD_FORMAT_S16;
+
+ if(specs.channels <= AUD_CHANNELS_INVALID)
+ specs.channels = AUD_CHANNELS_STEREO;
+
+ if(!AUD_init(device, specs, buffersize))
+ AUD_init(AUD_NULL_DEVICE, specs, buffersize);
+}
+
+void sound_exit()
+{
+ AUD_exit();
+}
+
+struct bSound* sound_new_file(struct Main *main, char* filename)
+{
+ bSound* sound = NULL;
+
+ char str[FILE_MAX];
+ int len;
+
+ strcpy(str, filename);
+ BLI_convertstringcode(str, G.sce);
+
+ len = strlen(filename);
+ while(len > 0 && filename[len-1] != '/' && filename[len-1] != '\\')
+ len--;
+
+ sound = alloc_libblock(&main->sound, ID_SO, filename+len);
+ strcpy(sound->name, filename);
+ sound->type = SOUND_TYPE_FILE;
+
+ sound_load(sound);
+
+ if(!sound->snd_sound)
+ {
+ free_libblock(&main->sound, sound);
+ sound = NULL;
+ }
+
+ return sound;
+}
+
+// XXX unused currently
+#if 0
+struct bSound* sound_new_buffer(struct bContext *C, struct bSound *source)
+{
+ bSound* sound = NULL;
+
+ char name[25];
+ strcpy(name, "buf_");
+ strcpy(name + 4, source->id.name);
+
+ sound = alloc_libblock(&CTX_data_main(C)->sound, ID_SO, name);
+
+ sound->child_sound = source;
+ sound->type = SOUND_TYPE_BUFFER;
+
+ sound_load(sound);
+
+ if(!sound->snd_sound)
+ {
+ free_libblock(&CTX_data_main(C)->sound, sound);
+ sound = NULL;
+ }
+
+ return sound;
+}
+
+struct bSound* sound_new_limiter(struct bContext *C, struct bSound *source, float start, float end)
+{
+ bSound* sound = NULL;
+
+ char name[25];
+ strcpy(name, "lim_");
+ strcpy(name + 4, source->id.name);
+
+ sound = alloc_libblock(&CTX_data_main(C)->sound, ID_SO, name);
+
+ sound->child_sound = source;
+ sound->start = start;
+ sound->end = end;
+ sound->type = SOUND_TYPE_LIMITER;
+
+ sound_load(sound);
+
+ if(!sound->snd_sound)
+ {
+ free_libblock(&CTX_data_main(C)->sound, sound);
+ sound = NULL;
+ }
+
+ return sound;
+}
+#endif
+
+void sound_delete(struct bContext *C, struct bSound* sound)
+{
+ if(sound)
+ {
+ sound_free(sound);
+
+ sound_unlink(C, sound);
+
+ free_libblock(&CTX_data_main(C)->sound, sound);
}
- if (sound->stream) free(sound->stream);
}
-void sound_free_sample(bSample *sample)
+void sound_cache(struct bSound* sound, int ignore)
+{
+ if(sound->cache && !ignore)
+ AUD_unload(sound->cache);
+
+ sound->cache = AUD_bufferSound(sound->snd_sound);
+}
+
+void sound_load(struct bSound* sound)
{
- if (sample) {
- if (sample->data != &sample->fakedata[0] && sample->data != NULL) {
- MEM_freeN(sample->data);
- sample->data = &sample->fakedata[0];
+ if(sound)
+ {
+ if(sound->snd_sound)
+ {
+ AUD_unload(sound->snd_sound);
+ sound->snd_sound = NULL;
}
-
- if (sample->packedfile) {
- freePackedFile(sample->packedfile); //FIXME: crashes sometimes
- sample->packedfile = NULL;
+
+ switch(sound->type)
+ {
+ case SOUND_TYPE_FILE:
+ {
+ char fullpath[FILE_MAX];
+ char *path;
+
+ /* load sound */
+ PackedFile* pf = sound->packedfile;
+
+ /* dont modify soundact->sound->name, only change a copy */
+ BLI_strncpy(fullpath, sound->name, sizeof(fullpath));
+
+ if(sound->id.lib)
+ path = sound->id.lib->filename;
+ else
+ path = G.sce;
+
+ BLI_convertstringcode(fullpath, path);
+
+ /* but we need a packed file then */
+ if (pf)
+ sound->snd_sound = AUD_loadBuffer((unsigned char*) pf->data, pf->size);
+ /* or else load it from disk */
+ else
+ sound->snd_sound = AUD_load(fullpath);
+ break;
}
-
- if (sample->alindex != SAMPLE_INVALID) {
-// AUD_free_sample(sample->snd_sample);
- sample->alindex = SAMPLE_INVALID;
+ case SOUND_TYPE_BUFFER:
+ if(sound->child_sound && sound->child_sound->snd_sound)
+ sound->snd_sound = AUD_bufferSound(sound->child_sound->snd_sound);
+ break;
+ case SOUND_TYPE_LIMITER:
+ if(sound->child_sound && sound->child_sound->snd_sound)
+ sound->snd_sound = AUD_limitSound(sound->child_sound, sound->start, sound->end);
+ break;
}
- sample->type = SAMPLE_INVALID;
+ if(sound->cache)
+ {
+
+ }
}
}
-/* this is called after file reading or undos */
-void sound_free_all_samples(void)
+void sound_free(struct bSound* sound)
{
- bSample *sample;
- bSound *sound;
-
- /* ensure no sample pointers exist, and check packedfile */
- for(sound= G.main->sound.first; sound; sound= sound->id.next) {
- if(sound->sample && sound->sample->packedfile==sound->newpackedfile)
- sound->newpackedfile= NULL;
- sound->sample= NULL;
+ if (sound->packedfile)
+ {
+ freePackedFile(sound->packedfile);
+ sound->packedfile = NULL;
}
-
- /* now free samples */
- for(sample= samples->first; sample; sample= sample->id.next)
- sound_free_sample(sample);
- BLI_freelistN(samples);
-
-}
-
-void sound_set_packedfile(bSample *sample, PackedFile *pf)
-{
- bSound *sound;
-
- if (sample) {
- sample->packedfile = pf;
- sound = G.main->sound.first;
- while (sound) {
- if (sound->sample == sample) {
- sound->newpackedfile = pf;
- if (pf == NULL) {
- strcpy(sound->name, sample->name);
+
+ if(sound->snd_sound)
+ {
+ AUD_unload(sound->snd_sound);
+ sound->snd_sound = NULL;
+ }
+}
+
+void sound_unlink(struct bContext *C, struct bSound* sound)
+{
+ bSound *snd;
+ Scene *scene;
+ SoundHandle *handle;
+
+ for(snd = CTX_data_main(C)->sound.first; snd; snd = snd->id.next)
+ {
+ if(snd->child_sound == sound)
+ {
+ snd->child_sound = NULL;
+ if(snd->snd_sound)
+ {
+ AUD_unload(sound->snd_sound);
+ snd->snd_sound = NULL;
+ }
+
+ sound_unlink(C, snd);
+ }
+ }
+
+ for(scene = CTX_data_main(C)->scene.first; scene; scene = scene->id.next)
+ {
+ for(handle = scene->sound_handles.first; handle; handle = handle->next)
+ {
+ if(handle->source == sound)
+ {
+ handle->source = NULL;
+ if(handle->handle)
+ AUD_stop(handle->handle);
+ }
+ }
+ }
+}
+
+struct SoundHandle* sound_new_handle(struct Scene *scene, struct bSound* sound, int startframe, int endframe, int frameskip)
+{
+ ListBase* handles = &scene->sound_handles;
+
+ SoundHandle* handle = MEM_callocN(sizeof(SoundHandle), "sound_handle");
+ handle->source = sound;
+ handle->startframe = startframe;
+ handle->endframe = endframe;
+ handle->frameskip = frameskip;
+ handle->state = AUD_STATUS_INVALID;
+ handle->volume = 1.0f;
+
+ BLI_addtail(handles, handle);
+
+ return handle;
+}
+
+void sound_delete_handle(struct Scene *scene, struct SoundHandle *handle)
+{
+ if(handle == NULL)
+ return;
+
+ if(handle->handle)
+ AUD_stop(handle->handle);
+
+ BLI_freelinkN(&scene->sound_handles, handle);
+}
+
+void sound_stop_all(struct bContext *C)
+{
+ SoundHandle *handle;
+
+ for(handle = CTX_data_scene(C)->sound_handles.first; handle; handle = handle->next)
+ {
+ if(handle->state == AUD_STATUS_PLAYING)
+ {
+ AUD_pause(handle->handle);
+ handle->state = AUD_STATUS_PAUSED;
+ }
+ }
+}
+
+#define SOUND_PLAYBACK_LAMBDA 1.0
+
+void sound_update_playing(struct bContext *C)
+{
+ SoundHandle *handle;
+ Scene* scene = CTX_data_scene(C);
+ int cfra = CFRA;
+ float fps = FPS;
+ int action;
+
+ AUD_lock();
+
+ for(handle = scene->sound_handles.first; handle; handle = handle->next)
+ {
+ if(cfra < handle->startframe || cfra >= handle->endframe || handle->mute)
+ {
+ if(handle->state == AUD_STATUS_PLAYING)
+ {
+ AUD_pause(handle->handle);
+ handle->state = AUD_STATUS_PAUSED;
+ }
+ }
+ else
+ {
+ action = 0;
+
+ if(handle->changed != handle->source->changed)
+ {
+ handle->changed = handle->source->changed;
+ action = 3;
+ if(handle->state != AUD_STATUS_INVALID)
+ {
+ AUD_stop(handle->handle);
+ handle->state = AUD_STATUS_INVALID;
+ }
+ }
+ else
+ {
+ if(handle->state != AUD_STATUS_PLAYING)
+ action = 3;
+ else
+ {
+ handle->state = AUD_getStatus(handle->handle);
+ if(handle->state != AUD_STATUS_PLAYING)
+ action = 3;
+ else
+ {
+ float diff = AUD_getPosition(handle->handle) - (cfra - handle->startframe) / fps;
+// AUD_XXX float diff = AUD_getPosition(handle->handle) * fps - cfra + handle->startframe
+ if(diff < 0.0)
+ diff = -diff;
+ if(diff > SOUND_PLAYBACK_LAMBDA)
+// AUD_XXX if(diff > 5.0f)
+ {
+ action = 2;
+ }
+ }
+ }
+ }
+
+ if(action & 1)
+ {
+ if(handle->state == AUD_STATUS_INVALID)
+ {
+ if(handle->source && handle->source->snd_sound)
+ {
+ AUD_Sound* limiter = AUD_limitSound(handle->source->cache ? handle->source->cache : handle->source->snd_sound, handle->frameskip / fps, (handle->frameskip + handle->endframe - handle->startframe)/fps);
+ handle->handle = AUD_play(limiter, 1);
+ AUD_unload(limiter);
+ if(handle->handle)
+ handle->state = AUD_STATUS_PLAYING;
+ if(cfra == handle->startframe)
+ action &= ~2;
+ }
}
+ else
+ if(AUD_resume(handle->handle))
+ handle->state = AUD_STATUS_PLAYING;
+ else
+ handle->state = AUD_STATUS_INVALID;
}
- sound = sound->id.next;
+
+ if(action & 2)
+ AUD_seek(handle->handle, (cfra - handle->startframe) / fps);
}
}
+
+ AUD_unlock();
}
-PackedFile* sound_find_packedfile(bSound *sound)
-{
- bSound *search;
- PackedFile *pf = NULL;
- char soundname[FILE_MAXDIR + FILE_MAXFILE], searchname[FILE_MAXDIR + FILE_MAXFILE];
-
- // convert sound->name to abolute filename
- strcpy(soundname, sound->name);
- BLI_convertstringcode(soundname, G.sce);
-
- search = G.main->sound.first;
- while (search) {
- if (search->sample && search->sample->packedfile) {
- strcpy(searchname, search->sample->name);
- BLI_convertstringcode(searchname, G.sce);
-
- if (BLI_streq(searchname, soundname)) {
- pf = search->sample->packedfile;
- break;
+void sound_scrub(struct bContext *C)
+{
+ SoundHandle *handle;
+ Scene* scene = CTX_data_scene(C);
+ int cfra = CFRA;
+ float fps = FPS;
+
+ if(scene->audio.flag & AUDIO_SCRUB && !CTX_wm_screen(C)->animtimer)
+ {
+ AUD_lock();
+
+ for(handle = scene->sound_handles.first; handle; handle = handle->next)
+ {
+ if(cfra >= handle->startframe && cfra < handle->endframe && !handle->mute)
+ {
+ if(handle->source && handle->source->snd_sound)
+ {
+ int frameskip = handle->frameskip + cfra - handle->startframe;
+ AUD_Sound* limiter = AUD_limitSound(handle->source->cache ? handle->source->cache : handle->source->snd_sound, frameskip / fps, (frameskip + 1)/fps);
+ AUD_play(limiter, 0);
+ AUD_unload(limiter);
+ }
}
- }
-
- if (search->newpackedfile) {
- strcpy(searchname, search->name);
- BLI_convertstringcode(searchname, G.sce);
- if (BLI_streq(searchname, soundname)) {
- pf = search->newpackedfile;
- break;
+ }
+
+ AUD_unlock();
+ }
+}
+
+AUD_Device* sound_mixdown(struct Scene *scene, AUD_Specs specs, int start, int end)
+{
+ AUD_Device* mixdown = AUD_openReadDevice(specs);
+ SoundHandle *handle;
+ float fps = FPS;
+ AUD_Sound *limiter, *delayer;
+ int frameskip, s, e;
+
+ end++;
+
+ for(handle = scene->sound_handles.first; handle; handle = handle->next)
+ {
+ if(start < handle->endframe && end > handle->startframe && !handle->mute && handle->source && handle->source->snd_sound)
+ {
+ frameskip = handle->frameskip;
+ s = handle->startframe - start;
+ e = handle->frameskip + AUD_MIN(handle->endframe, end) - handle->startframe;
+
+ if(s < 0)
+ {
+ frameskip -= s;
+ s = 0;
}
+
+ limiter = AUD_limitSound(handle->source->snd_sound, frameskip / fps, e / fps);
+ delayer = AUD_delaySound(limiter, s / fps);
+
+ AUD_playDevice(mixdown, delayer);
+
+ AUD_unload(delayer);
+ AUD_unload(limiter);
}
- search = search->id.next;
}
-
- return (pf);
+
+ return mixdown;
}
diff --git a/source/blender/blenkernel/intern/writeavi.c b/source/blender/blenkernel/intern/writeavi.c
index cfbe3f629d6..7c58a4f9499 100644
--- a/source/blender/blenkernel/intern/writeavi.c
+++ b/source/blender/blenkernel/intern/writeavi.c
@@ -127,7 +127,7 @@ void makeavistring (RenderData *rd, char *string)
}
}
-void start_avi(RenderData *rd, int rectx, int recty)
+void start_avi(struct Scene *scene, RenderData *rd, int rectx, int recty)
{
int x, y;
char name[256];
diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c
index 5e3c8024524..e7164dc4794 100644
--- a/source/blender/blenkernel/intern/writeffmpeg.c
+++ b/source/blender/blenkernel/intern/writeffmpeg.c
@@ -65,6 +65,10 @@
#include "DNA_scene_types.h"
+#include "AUD_C-API.h"
+#include "BKE_sound.h"
+#include "BKE_main.h"
+
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
@@ -96,6 +100,8 @@ static int audio_input_frame_size = 0;
static uint8_t* audio_output_buffer = 0;
static int audio_outbuf_size = 0;
+static AUD_Device* audio_mixdown_device = 0;
+
#define FFMPEG_AUTOSPLIT_SIZE 2000000000
/* Delete a picture buffer */
@@ -127,9 +133,8 @@ static int write_audio_frame(void)
c = get_codec_from_stream(audio_stream);
- //XXX audiostream_fill(audio_input_buffer,
- // audio_input_frame_size
- // * sizeof(short) * c->channels);
+ if(audio_mixdown_device)
+ AUD_readDevice(audio_mixdown_device, audio_input_buffer, audio_input_frame_size);
av_init_packet(&pkt);
@@ -827,11 +832,21 @@ static void makeffmpegstring(RenderData* rd, char* string) {
}
-void start_ffmpeg(RenderData *rd, int rectx, int recty)
+void start_ffmpeg(struct Scene *scene, RenderData *rd, int rectx, int recty)
{
ffmpeg_autosplit_count = 0;
start_ffmpeg_impl(rd, rectx, recty);
+
+ if(ffmpeg_multiplex_audio && audio_stream)
+ {
+ AVCodecContext* c = get_codec_from_stream(audio_stream);
+ AUD_Specs specs;
+ specs.channels = c->channels;
+ specs.format = AUD_FORMAT_S16;
+ specs.rate = rd->audio.mixrate;
+ audio_mixdown_device = sound_mixdown(scene, specs, rd->sfra, rd->efra);
+ }
}
void end_ffmpeg(void);
@@ -884,6 +899,12 @@ void end_ffmpeg(void)
if (audio_stream && video_stream) {
write_audio_frames();
}
+
+ if(audio_mixdown_device)
+ {
+ AUD_closeReadDevice(audio_mixdown_device);
+ audio_mixdown_device = 0;
+ }
if (outfile) {
av_write_trailer(outfile);
diff --git a/source/blender/blenkernel/intern/writeframeserver.c b/source/blender/blenkernel/intern/writeframeserver.c
index 2d3a2e6b883..0780cd0dc48 100644
--- a/source/blender/blenkernel/intern/writeframeserver.c
+++ b/source/blender/blenkernel/intern/writeframeserver.c
@@ -101,7 +101,7 @@ static int closesocket(int fd)
}
#endif
-void start_frameserver(RenderData *rd, int rectx, int recty)
+void start_frameserver(struct Scene *scene, RenderData *rd, int rectx, int recty)
{
struct sockaddr_in addr;
int arg = 1;
diff --git a/source/blender/blenlib/intern/bpath.c b/source/blender/blenlib/intern/bpath.c
index 85a95fa6e66..6c89afe7173 100644
--- a/source/blender/blenlib/intern/bpath.c
+++ b/source/blender/blenlib/intern/bpath.c
@@ -51,7 +51,7 @@
/* for sequence */
//XXX #include "BSE_sequence.h"
//XXX define below from BSE_sequence.h - otherwise potentially odd behaviour
-#define SEQ_HAS_PATH(seq) (seq->type==SEQ_MOVIE || seq->type==SEQ_HD_SOUND || seq->type==SEQ_RAM_SOUND || seq->type==SEQ_IMAGE)
+#define SEQ_HAS_PATH(seq) (seq->type==SEQ_MOVIE || seq->type==SEQ_IMAGE)
/* path/file handeling stuff */
#ifndef WIN32
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index d87cd052454..7f414f8c0f6 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -149,6 +149,8 @@
#include "BKE_utildefines.h" // SWITCH_INT DATA ENDB DNA1 O_BINARY GLOB USER TEST REND
#include "BKE_idprop.h"
+#include "BKE_sound.h"
+
//XXX #include "BIF_butspace.h" // badlevel, for do_versions, patching event codes
//XXX #include "BIF_filelist.h" // badlevel too, where to move this? - elubie
//XXX #include "BIF_previewrender.h" // bedlelvel, for struct RenderInfo
@@ -4052,14 +4054,16 @@ static void lib_link_scene(FileData *fd, Main *main)
if(seq->ipo) seq->ipo= newlibadr_us(fd, sce->id.lib, seq->ipo);
if(seq->scene) seq->scene= newlibadr(fd, sce->id.lib, seq->scene);
if(seq->sound) {
- seq->sound= newlibadr(fd, sce->id.lib, seq->sound);
+ if(seq->type == SEQ_HD_SOUND)
+ seq->type = SEQ_SOUND;
+ else
+ seq->sound= newlibadr(fd, sce->id.lib, seq->sound);
if (seq->sound) {
seq->sound->id.us++;
- seq->sound->flags |= SOUND_FLAGS_SEQUENCE;
+ seq->sound_handle= sound_new_handle(sce, seq->sound, seq->startdisp, seq->enddisp, seq->startofs);
}
}
seq->anim= 0;
- seq->hdaudio = 0;
}
SEQ_END
@@ -4103,7 +4107,9 @@ static void direct_link_scene(FileData *fd, Scene *sce)
sce->theDag = NULL;
sce->dagisvalid = 0;
sce->obedit= NULL;
-
+
+ memset(&sce->sound_handles, 0, sizeof(sce->sound_handles));
+
/* set users to one by default, not in lib-link, this will increase it for compo nodes */
sce->id.us= 1;
@@ -5041,6 +5047,8 @@ static void lib_link_sound(FileData *fd, Main *main)
sound->id.flag -= LIB_NEEDLINK;
sound->ipo= newlibadr_us(fd, sound->id.lib, sound->ipo); // XXX depreceated - old animation system
sound->stream = 0;
+
+ sound_load(sound);
}
sound= sound->id.next;
}
@@ -9186,7 +9194,67 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
Object *ob;
PTCacheID *pid;
ListBase pidlist;
-
+
+ bSound *sound;
+ Sequence *seq;
+ bActuator *act;
+
+ for(sound = main->sound.first; sound; sound = sound->id.next)
+ {
+ if(sound->newpackedfile)
+ {
+ sound->packedfile = sound->newpackedfile;
+ sound->newpackedfile = NULL;
+ }
+ }
+
+ for(ob = main->object.first; ob; ob= ob->id.next) {
+ for(act= ob->actuators.first; act; act= act->next) {
+ if (act->type == ACT_SOUND) {
+ bSoundActuator *sAct = (bSoundActuator*) act->data;
+ if(sAct->sound)
+ {
+ sound = newlibadr(fd, lib, sAct->sound);
+ sAct->flag = sound->flags | SOUND_FLAGS_3D ? ACT_SND_3D_SOUND : 0;
+ sAct->pitch = sound->pitch;
+ sAct->volume = sound->volume;
+ sAct->sound3D.reference_distance = sound->distance;
+ sAct->sound3D.max_gain = sound->max_gain;
+ sAct->sound3D.min_gain = sound->min_gain;
+ sAct->sound3D.rolloff_factor = sound->attenuation;
+ }
+ else
+ {
+ sAct->sound3D.reference_distance = 1.0f;
+ sAct->volume = 1.0f;
+ sAct->sound3D.max_gain = 1.0f;
+ sAct->sound3D.rolloff_factor = 1.0f;
+ }
+ sAct->sound3D.cone_inner_angle = 360.0f;
+ sAct->sound3D.cone_outer_angle = 360.0f;
+ sAct->sound3D.max_distance = FLT_MAX;
+ }
+ }
+ }
+
+ for(scene = main->scene.first; scene; scene = scene->id.next)
+ {
+ if(scene->ed && scene->ed->seqbasep)
+ {
+ for(seq = scene->ed->seqbasep->first; seq; seq = seq->next)
+ {
+ if(seq->type == SEQ_HD_SOUND)
+ {
+ char str[FILE_MAX];
+ BLI_join_dirfile(str, seq->strip->dir, seq->strip->stripdata->name);
+ BLI_convertstringcode(str, G.sce);
+ BLI_convertstringframe(str, scene->r.cfra);
+ seq->sound = sound_new_file(main, str);
+ }
+ }
+ }
+ }
+
for(screen= main->screen.first; screen; screen= screen->id.next) {
do_versions_windowmanager_2_50(screen);
do_versions_gpencil_2_50(main, screen);
@@ -9504,7 +9572,17 @@ static BHead *read_userdef(BlendFileData *bfd, FileData *fd, BHead *bhead)
// XXX
bfd->user->uifonts.first= bfd->user->uifonts.last= NULL;
bfd->user->uistyles.first= bfd->user->uistyles.last= NULL;
-
+
+ // AUD_XXX
+ if(bfd->user->audiochannels == 0)
+ bfd->user->audiochannels = 2;
+ if(bfd->user->audiodevice == 0)
+ bfd->user->audiodevice = 1;
+ if(bfd->user->audioformat == 0)
+ bfd->user->audioformat = 0x12;
+ if(bfd->user->audiorate == 0)
+ bfd->user->audiorate = 44100;
+
bhead = blo_nextbhead(fd, bhead);
/* read all attached data */
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 05ea60b50df..868dafdb98a 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -2137,45 +2137,21 @@ static void write_texts(WriteData *wd, ListBase *idbase)
static void write_sounds(WriteData *wd, ListBase *idbase)
{
bSound *sound;
- bSample *sample;
PackedFile * pf;
- // set all samples to unsaved status
-
- sample = samples->first; // samples is a global defined in sound.c
- while (sample) {
- sample->flags |= SAMPLE_NEEDS_SAVE;
- sample = sample->id.next;
- }
-
sound= idbase->first;
while(sound) {
if(sound->id.us>0 || wd->current) {
- // do we need to save the packedfile as well ?
- sample = sound->sample;
- if (sample) {
- if (sample->flags & SAMPLE_NEEDS_SAVE) {
- sound->newpackedfile = sample->packedfile;
- sample->flags &= ~SAMPLE_NEEDS_SAVE;
- } else {
- sound->newpackedfile = NULL;
- }
- }
-
/* write LibData */
writestruct(wd, ID_SO, "bSound", 1, sound);
if (sound->id.properties) IDP_WriteProperty(sound->id.properties, wd);
- if (sound->newpackedfile) {
- pf = sound->newpackedfile;
+ if (sound->packedfile) {
+ pf = sound->packedfile;
writestruct(wd, DATA, "PackedFile", 1, pf);
writedata(wd, DATA, pf->size, pf->data);
}
-
- if (sample) {
- sound->newpackedfile = sample->packedfile;
- }
}
sound= sound->id.next;
}
diff --git a/source/blender/editors/CMakeLists.txt b/source/blender/editors/CMakeLists.txt
index 28cfcb3ff6e..fdee568c350 100644
--- a/source/blender/editors/CMakeLists.txt
+++ b/source/blender/editors/CMakeLists.txt
@@ -36,6 +36,7 @@ SET(INC ../windowmanager
../../kernel/gen_system ../../../intern/SoundSystem ../readstreamglue
../quicktime ../../../intern/elbeem/extern
../../../intern/ghost ../../../intern/opennl/extern ../../../extern/glew/include ../../../intern/smoke/extern
+ ../../../intern/audaspace
../nodes
../gpu
../blenfont
diff --git a/source/blender/editors/animation/anim_ops.c b/source/blender/editors/animation/anim_ops.c
index 9c039693b72..ffa44e60d00 100644
--- a/source/blender/editors/animation/anim_ops.c
+++ b/source/blender/editors/animation/anim_ops.c
@@ -56,6 +56,8 @@
#include "ED_markers.h"
#include "ED_screen.h"
+#include "BKE_sound.h"
+
/* ********************** frame change operator ***************************/
/* Set any flags that are necessary to indicate modal time-changing operation */
@@ -91,6 +93,8 @@ static void change_frame_apply(bContext *C, wmOperator *op)
if (cfra < MINAFRAME) cfra= MINAFRAME;
CFRA= cfra;
+ sound_scrub(C);
+
WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
}
@@ -121,6 +125,7 @@ static int change_frame_exec(bContext *C, wmOperator *op)
change_frame_apply(C, op);
change_frame_exit(C, op);
+
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index f04e4c5b347..f882a25c363 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -56,6 +56,7 @@
#include "BKE_report.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
+#include "BKE_sound.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -2277,7 +2278,9 @@ static int screen_animation_step(bContext *C, wmOperator *op, wmEvent *event)
/* since we follow drawflags, we can't send notifier but tag regions ourselves */
ED_update_for_newframe(C, 1);
-
+
+ sound_update_playing(C);
+
for(sa= screen->areabase.first; sa; sa= sa->next) {
ARegion *ar;
for(ar= sa->regionbase.first; ar; ar= ar->next) {
@@ -2322,6 +2325,7 @@ static int screen_animation_play(bContext *C, wmOperator *op, wmEvent *event)
if(screen->animtimer) {
ED_screen_animation_timer(C, 0, 0);
+ sound_stop_all(C);
}
else {
ScrArea *sa= CTX_wm_area(C);
diff --git a/source/blender/editors/screen/screendump.c b/source/blender/editors/screen/screendump.c
index 2ae2712d02d..5ae1bdf84aa 100644
--- a/source/blender/editors/screen/screendump.c
+++ b/source/blender/editors/screen/screendump.c
@@ -228,7 +228,7 @@ static void screenshot_startjob(void *sjv, short *stop, short *do_update)
rd.frs_sec_base= 1.0f;
if(BKE_imtype_is_movie(rd.imtype))
- mh->start_movie(&rd, sj->dumpsx, sj->dumpsy);
+ mh->start_movie(sj->scene, &rd, sj->dumpsx, sj->dumpsy);
else
mh= NULL;
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index 7ebc8c4338f..538c1e4fce7 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -840,7 +840,16 @@ void filelist_setfiletypes(struct FileList* filelist, short has_quicktime)
|| BLI_testextensie(file->relname, ".mv")) {
file->flags |= MOVIEFILE;
}
- else if(BLI_testextensie(file->relname, ".wav")) {
+ else if(BLI_testextensie(file->relname, ".wav")
+ || BLI_testextensie(file->relname, ".ogg")
+ || BLI_testextensie(file->relname, ".oga")
+ || BLI_testextensie(file->relname, ".mp3")
+ || BLI_testextensie(file->relname, ".mp2")
+ || BLI_testextensie(file->relname, ".ac3")
+ || BLI_testextensie(file->relname, ".aac")
+ || BLI_testextensie(file->relname, ".flac")
+ || BLI_testextensie(file->relname, ".wma")
+ || BLI_testextensie(file->relname, ".eac3")) {
file->flags |= SOUNDFILE;
}
} else { // no quicktime
@@ -875,7 +884,16 @@ void filelist_setfiletypes(struct FileList* filelist, short has_quicktime)
|| BLI_testextensie(file->relname, ".mv")) {
file->flags |= MOVIEFILE;
}
- else if(BLI_testextensie(file->relname, ".wav")) {
+ else if(BLI_testextensie(file->relname, ".wav")
+ || BLI_testextensie(file->relname, ".ogg")
+ || BLI_testextensie(file->relname, ".oga")
+ || BLI_testextensie(file->relname, ".mp3")
+ || BLI_testextensie(file->relname, ".mp2")
+ || BLI_testextensie(file->relname, ".ac3")
+ || BLI_testextensie(file->relname, ".aac")
+ || BLI_testextensie(file->relname, ".flac")
+ || BLI_testextensie(file->relname, ".wma")
+ || BLI_testextensie(file->relname, ".eac3")) {
file->flags |= SOUNDFILE;
}
}
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 274f5f47e43..96f491c9a8a 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -1984,11 +1984,14 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh
}
case ACT_SOUND:
{
- ysize = 70;
-
sa = act->data;
sa->sndnr = 0;
+ if(sa->flag & ACT_SND_3D_SOUND)
+ ysize = 114;
+ else
+ ysize = 92;
+
wval = (width-20)/2;
glRects(xco, yco-ysize, xco+width, yco);
uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
@@ -2003,8 +2006,14 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh
char dummy_str[] = "Sound mode %t|Play Stop %x0|Play End %x1|Loop Stop %x2|Loop End %x3|Loop Ping Pong Stop %x5|Loop Ping Pong %x4";
uiDefBut(block, TEX, B_IDNAME, "SO:",xco+30,yco-22,width-40,19, sa->sound->id.name+2, 0.0, 21.0, 0, 0, "");
uiDefButS(block, MENU, 1, dummy_str,xco+10,yco-44,width-20, 19, &sa->type, 0.0, 0.0, 0, 0, "");
- uiDefButF(block, NUM, 0, "Volume:", xco+10,yco-66,wval, 19, &sa->sound->volume, 0.0, 1.0, 0, 0, "Sets the volume of this sound");
- uiDefButF(block, NUM, 0, "Pitch:",xco+wval+10,yco-66,wval, 19, &sa->sound->pitch,-12.0, 12.0, 0, 0, "Sets the pitch of this sound");
+ uiDefButF(block, NUM, 0, "Volume:", xco+10,yco-66,wval, 19, &sa->volume, 0.0, 1.0, 0, 0, "Sets the volume of this sound");
+ uiDefButF(block, NUM, 0, "Pitch:",xco+wval+10,yco-66,wval, 19, &sa->pitch,-12.0, 12.0, 0, 0, "Sets the pitch of this sound");
+ uiDefButS(block, TOG | BIT, 0, "3D Sound", xco+10, yco-88, width-20, 19, &sa->flag, 0.0, 1.0, 0.0, 0.0, "Plays the sound positioned in 3D space.");
+ if(sa->flag & ACT_SND_3D_SOUND)
+ {
+ uiDefButF(block, NUM, 0, "Rolloff: ", xco+10, yco-110, wval, 19, &sa->sound3D.rolloff_factor, 0.0, 5.0, 0.0, 0.0, "The rolloff factor defines the influence factor on volume depending on distance.");
+ uiDefButF(block, NUM, 0, "Reference distance: ", xco+wval+10, yco-110, wval, 19, &sa->sound3D.reference_distance, 0.0, 1000.0, 0.0, 0.0, "The reference distance is the distance where the sound has a gain of 1.0.");
+ }
}
MEM_freeN(str);
}
diff --git a/source/blender/editors/space_outliner/outliner.c b/source/blender/editors/space_outliner/outliner.c
index 84dea679767..51cc8507ff8 100644
--- a/source/blender/editors/space_outliner/outliner.c
+++ b/source/blender/editors/space_outliner/outliner.c
@@ -4178,13 +4178,13 @@ static void tselem_draw_icon(float x, float y, TreeStoreElem *tselem, TreeElemen
case TSE_POSEGRP_BASE:
UI_icon_draw(x, y, ICON_VERTEXSEL); break;
case TSE_SEQUENCE:
- if((te->idcode==SEQ_MOVIE) || (te->idcode==SEQ_MOVIE_AND_HD_SOUND))
+ if(te->idcode==SEQ_MOVIE)
UI_icon_draw(x, y, ICON_SEQUENCE);
else if(te->idcode==SEQ_META)
UI_icon_draw(x, y, ICON_DOT);
else if(te->idcode==SEQ_SCENE)
UI_icon_draw(x, y, ICON_SCENE);
- else if((te->idcode==SEQ_RAM_SOUND) || (te->idcode==SEQ_HD_SOUND))
+ else if(te->idcode==SEQ_SOUND)
UI_icon_draw(x, y, ICON_SOUND);
else if(te->idcode==SEQ_IMAGE)
UI_icon_draw(x, y, ICON_IMAGE_COL);
diff --git a/source/blender/editors/space_sequencer/SConscript b/source/blender/editors/space_sequencer/SConscript
index ab51068a529..9e7ea185c25 100644
--- a/source/blender/editors/space_sequencer/SConscript
+++ b/source/blender/editors/space_sequencer/SConscript
@@ -6,5 +6,6 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../blenfont ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
incs += ' ../../makesrna'
+incs += ' #/intern/audaspace'
env.BlenderLib ( 'bf_editors_space_sequencer', sources, Split(incs), [], libtype=['core'], priority=[100] )
diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c
index 99a13c8d9e0..5d58ea431a9 100644
--- a/source/blender/editors/space_sequencer/sequencer_add.c
+++ b/source/blender/editors/space_sequencer/sequencer_add.c
@@ -89,6 +89,9 @@
#include "UI_resources.h"
#include "UI_view2d.h"
+#include "BKE_sound.h"
+#include "AUD_C-API.h"
+
/* own include */
#include "sequencer_intern.h"
@@ -224,24 +227,80 @@ void SEQUENCER_OT_scene_strip_add(struct wmOperatorType *ot)
RNA_def_string(ot->srna, "scene", "", MAX_ID_NAME-2, "Scene Name", "Scene name to add as a strip");
}
+static Sequence* sequencer_add_sound_strip(bContext *C, wmOperator *op, int start_frame, int channel, char* filename)
+{
+ Scene *scene= CTX_data_scene(C);
+ Editing *ed= seq_give_editing(scene, TRUE);
+
+ bSound *sound;
+
+ Sequence *seq; /* generic strip vars */
+ Strip *strip;
+ StripElem *se;
+
+ AUD_SoundInfo info;
+
+ sound = sound_new_file(CTX_data_main(C), filename);
+
+ if (sound==NULL || sound->snd_sound == NULL) {
+ if(op)
+ BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
+ return NULL;
+ }
+
+ info = AUD_getInfo(sound->snd_sound);
+
+ if (info.specs.format == AUD_FORMAT_INVALID) {
+ sound_delete(C, sound);
+ if(op)
+ BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
+ return NULL;
+ }
+
+ seq = alloc_sequence(ed->seqbasep, start_frame, channel);
+
+ seq->type= SEQ_SOUND;
+ seq->sound= sound;
+
+ /* basic defaults */
+ seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
+ strip->len = seq->len = (int) (info.length * FPS);
+ strip->us= 1;
+
+ strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
+
+ BLI_split_dirfile_basic(filename, strip->dir, se->name);
+
+ seq->sound_handle = sound_new_handle(scene, sound, start_frame, start_frame + strip->len, 0);
+
+ calc_sequence_disp(seq);
+ sort_seq(scene);
+
+ /* last active name */
+ strncpy(ed->act_sounddir, strip->dir, FILE_MAXDIR-1);
+
+ return seq;
+}
+
/* add movie operator */
static int sequencer_add_movie_strip_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Editing *ed= seq_give_editing(scene, TRUE);
-
+
struct anim *an;
char filename[FILE_MAX];
- Sequence *seq; /* generic strip vars */
+ Sequence *seq, *soundseq; /* generic strip vars */
Strip *strip;
StripElem *se;
-
- int start_frame, channel; /* operator props */
-
+
+ int start_frame, channel, sound; /* operator props */
+
start_frame= RNA_int_get(op->ptr, "start_frame");
channel= RNA_int_get(op->ptr, "channel");
-
+ sound = RNA_boolean_get(op->ptr, "sound");
+
RNA_string_get(op->ptr, "filename", filename);
an = openanim(filename, IB_rect);
@@ -271,10 +330,19 @@ static int sequencer_add_movie_strip_exec(bContext *C, wmOperator *op)
calc_sequence_disp(seq);
sort_seq(scene);
+ if(sound)
+ {
+ soundseq = sequencer_add_sound_strip(C, NULL, start_frame, channel+1, filename);
+ if(soundseq != NULL)
+ RNA_string_get(op->ptr, "name", soundseq->name);
+ }
+
if (RNA_boolean_get(op->ptr, "replace_sel")) {
deselect_all_seq(scene);
set_last_seq(scene, seq);
seq->flag |= SELECT;
+ if(soundseq)
+ soundseq->flag |= SELECT;
}
ED_area_tag_redraw(CTX_wm_area(C));
@@ -310,24 +378,15 @@ void SEQUENCER_OT_movie_strip_add(struct wmOperatorType *ot)
WM_operator_properties_filesel(ot, FOLDERFILE|MOVIEFILE);
sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME);
- RNA_def_boolean(ot->srna, "sound", TRUE, "Sound", "Load hd sound with the movie"); // XXX need to impliment this
+ RNA_def_boolean(ot->srna, "sound", TRUE, "Sound", "Load sound with the movie");
}
-
/* add sound operator */
static int sequencer_add_sound_strip_exec(bContext *C, wmOperator *op)
{
- Scene *scene= CTX_data_scene(C);
- Editing *ed= seq_give_editing(scene, TRUE);
-
- bSound *sound;
-
char filename[FILE_MAX];
-
+ Scene *scene= CTX_data_scene(C);
Sequence *seq; /* generic strip vars */
- Strip *strip;
- StripElem *se;
-
int start_frame, channel; /* operator props */
start_frame= RNA_int_get(op->ptr, "start_frame");
@@ -335,47 +394,16 @@ static int sequencer_add_sound_strip_exec(bContext *C, wmOperator *op)
RNA_string_get(op->ptr, "filename", filename);
- /* XXX if(sfile->flag & FILE_STRINGCODE) {
- BLI_makestringcode(G.sce, str);
- }*/
-
-// XXX sound= sound_new_sound(filename);
- sound= NULL;
-
- if (sound==NULL || sound->sample->type == SAMPLE_INVALID) {
- BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
- return OPERATOR_CANCELLED;
- }
+ seq = sequencer_add_sound_strip(C, op, start_frame, channel, filename);
- if (sound==NULL || sound->sample->bits != 16) {
- BKE_report(op->reports, RPT_ERROR, "Only 16 bit audio is supported");
+ if(seq == NULL)
return OPERATOR_CANCELLED;
- }
-
- sound->flags |= SOUND_FLAGS_SEQUENCE;
-// XXX audio_makestream(sound);
-
- seq = alloc_sequence(ed->seqbasep, start_frame, channel);
-
- seq->type= SEQ_RAM_SOUND;
- seq->sound= sound;
-
- /* basic defaults */
- seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
- strip->len = seq->len = (int) ( ((float)(sound->streamlen-1) / ( (float)scene->r.audio.mixrate*4.0 ))* FPS);
- strip->us= 1;
-
- strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
-
- BLI_split_dirfile_basic(filename, strip->dir, se->name);
RNA_string_get(op->ptr, "name", seq->name);
-
- calc_sequence_disp(seq);
- sort_seq(scene);
-
- /* last active name */
- strncpy(ed->act_sounddir, strip->dir, FILE_MAXDIR-1);
+
+ if (RNA_boolean_get(op->ptr, "cache")) {
+ sound_cache(seq->sound, 0);
+ }
if (RNA_boolean_get(op->ptr, "replace_sel")) {
deselect_all_seq(scene);
@@ -416,7 +444,7 @@ void SEQUENCER_OT_sound_strip_add(struct wmOperatorType *ot)
WM_operator_properties_filesel(ot, FOLDERFILE|SOUNDFILE);
sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME);
- RNA_def_boolean(ot->srna, "cache", FALSE, "Cache", "Load the sound as streaming audio"); // XXX need to impliment this
+ RNA_def_boolean(ot->srna, "cache", FALSE, "Cache", "Cache the sound in memory.");
}
/* add image operator */
@@ -585,7 +613,7 @@ static int sequencer_add_effect_strip_exec(bContext *C, wmOperator *op)
if(seq->plugin==NULL) {
BLI_remlink(ed->seqbasep, seq);
- seq_free_sequence(ed, seq);
+ seq_free_sequence(scene, seq);
BKE_reportf(op->reports, RPT_ERROR, "Sequencer plugin \"%s\" could not load.", filename);
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 3b90039335e..3d0d908d3f6 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -173,8 +173,7 @@ static void get_seq_color3ubv(Scene *curscene, Sequence *seq, char *col)
case SEQ_PLUGIN:
UI_GetThemeColor3ubv(TH_SEQ_PLUGIN, col);
break;
- case SEQ_HD_SOUND:
- case SEQ_RAM_SOUND:
+ case SEQ_SOUND:
UI_GetThemeColor3ubv(TH_SEQ_AUDIO, col);
blendcol[0] = blendcol[1] = blendcol[2] = 128;
if(seq->flag & SEQ_MUTE) UI_GetColorPtrBlendShade3ubv(col, blendcol, col, 0.5, 20);
@@ -546,11 +545,8 @@ static void draw_seq_text(View2D *v2d, Sequence *seq, float x1, float x2, float
else
sprintf(str, "%d | %s", seq->len, give_seqname(seq));
}
- else if (seq->type == SEQ_RAM_SOUND) {
- sprintf(str, "%d | %s", seq->len, seq->strip->stripdata->name);
- }
- else if (seq->type == SEQ_HD_SOUND) {
- sprintf(str, "%d | %s", seq->len, seq->strip->stripdata->name);
+ else if (seq->type == SEQ_SOUND) {
+ sprintf(str, "%d | %s", seq->len, seq->sound->name);
}
else if (seq->type == SEQ_MOVIE) {
sprintf(str, "%d | %s%s", seq->len, seq->strip->dir, seq->strip->stripdata->name);
@@ -664,8 +660,9 @@ static void draw_seq_strip(Scene *scene, ARegion *ar, SpaceSeq *sseq, Sequence *
draw_shadedstrip(seq, background_col, x1, y1, x2, y2);
/* draw additional info and controls */
- if (seq->type == SEQ_RAM_SOUND)
- drawseqwave(scene, v2d, seq, x1, y1, x2, y2, ar->winx);
+// XXX
+/* if (seq->type == SEQ_SOUND)
+ drawseqwave(scene, v2d, seq, x1, y1, x2, y2, ar->winx);*/
if (!is_single_image)
draw_seq_extensions(scene, sseq, seq);
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 036c0769c1e..1555784f470 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -65,6 +65,7 @@
#include "BKE_scene.h"
#include "BKE_utildefines.h"
#include "BKE_report.h"
+#include "BKE_sound.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -166,7 +167,7 @@ Sequence *get_foreground_frame_seq(Scene *scene, int frame)
if(seq->flag & SEQ_MUTE || seq->startdisp > frame || seq->enddisp <= frame)
continue;
/* only use elements you can see - not */
- if (ELEM6(seq->type, SEQ_IMAGE, SEQ_META, SEQ_SCENE, SEQ_MOVIE, SEQ_MOVIE_AND_HD_SOUND, SEQ_COLOR)) {
+ if (ELEM5(seq->type, SEQ_IMAGE, SEQ_META, SEQ_SCENE, SEQ_MOVIE, SEQ_COLOR)) {
if (seq->machine > best_machine) {
best_seq = seq;
best_machine = seq->machine;
@@ -563,7 +564,7 @@ static void reload_sound_strip(Scene *scene, char *name)
calc_sequence(seqact);
seq->strip= 0;
- seq_free_sequence(ed, seq);
+ seq_free_sequence(scene, seq);
BLI_remlink(ed->seqbasep, seq);
seq= ed->seqbasep->first;
@@ -603,7 +604,7 @@ static void reload_image_strip(Scene *scene, char *name)
calc_sequence(seqact);
seq->strip= 0;
- seq_free_sequence(ed, seq);
+ seq_free_sequence(scene, seq);
BLI_remlink(ed->seqbasep, seq);
update_changed_seq_and_deps(scene, seqact, 1, 1);
@@ -722,7 +723,7 @@ int seq_effect_find_selected(Scene *scene, Sequence *activeseq, int type, Sequen
for(seq=ed->seqbasep->first; seq; seq=seq->next) {
if(seq->flag & SELECT) {
- if (seq->type == SEQ_RAM_SOUND || seq->type == SEQ_HD_SOUND) {
+ if (seq->type == SEQ_SOUND) {
*error_str= "Can't apply effects to audio sequence strips";
return 0;
}
@@ -849,7 +850,6 @@ static Sequence *del_seq_find_replace_recurs(Scene *scene, Sequence *seq)
static void recurs_del_seq_flag(Scene *scene, ListBase *lb, short flag, short deleteall)
{
- Editing *ed= seq_give_editing(scene, FALSE);
Sequence *seq, *seqn;
Sequence *last_seq = get_last_seq(scene);
@@ -857,20 +857,20 @@ static void recurs_del_seq_flag(Scene *scene, ListBase *lb, short flag, short de
while(seq) {
seqn= seq->next;
if((seq->flag & flag) || deleteall) {
- if(seq->type==SEQ_RAM_SOUND && seq->sound)
+ if(seq->type==SEQ_SOUND && seq->sound)
seq->sound->id.us--;
BLI_remlink(lb, seq);
if(seq==last_seq) set_last_seq(scene, NULL);
if(seq->type==SEQ_META) recurs_del_seq_flag(scene, &seq->seqbase, flag, 1);
if(seq->ipo) seq->ipo->id.us--;
- seq_free_sequence(ed, seq);
+ seq_free_sequence(scene, seq);
}
seq= seqn;
}
}
-static Sequence *dupli_seq(Sequence *seq)
+static Sequence *dupli_seq(struct Scene *scene, Sequence *seq)
{
Sequence *seqn = MEM_dupallocN(seq);
// XXX animato: ID *id;
@@ -936,14 +936,13 @@ static Sequence *dupli_seq(Sequence *seq)
seqn->strip->stripdata =
MEM_dupallocN(seq->strip->stripdata);
seqn->anim= 0;
- } else if(seq->type == SEQ_RAM_SOUND) {
- seqn->strip->stripdata =
+ } else if(seq->type == SEQ_SOUND) {
+ seqn->strip->stripdata =
MEM_dupallocN(seq->strip->stripdata);
+ if(seq->sound_handle)
+ seqn->sound_handle = sound_new_handle(scene, seqn->sound, seq->sound_handle->startframe, seq->sound_handle->endframe, seq->sound_handle->frameskip);
+
seqn->sound->id.us++;
- } else if(seq->type == SEQ_HD_SOUND) {
- seqn->strip->stripdata =
- MEM_dupallocN(seq->strip->stripdata);
- seqn->hdaudio = 0;
} else if(seq->type == SEQ_IMAGE) {
seqn->strip->stripdata =
MEM_dupallocN(seq->strip->stripdata);
@@ -970,13 +969,13 @@ static Sequence *dupli_seq(Sequence *seq)
return seqn;
}
-static Sequence * deep_dupli_seq(Sequence * seq)
+static Sequence * deep_dupli_seq(struct Scene *scene, Sequence * seq)
{
- Sequence * seqn = dupli_seq(seq);
+ Sequence * seqn = dupli_seq(scene, seq);
if (seq->type == SEQ_META) {
Sequence * s;
for(s= seq->seqbase.first; s; s = s->next) {
- Sequence * n = deep_dupli_seq(s);
+ Sequence * n = deep_dupli_seq(scene, s);
if (n) {
BLI_addtail(&seqn->seqbase, n);
}
@@ -995,7 +994,7 @@ static void recurs_dupli_seq(Scene *scene, ListBase *old, ListBase *new)
for(seq= old->first; seq; seq= seq->next) {
seq->tmp= NULL;
if(seq->flag & SELECT) {
- seqn = dupli_seq(seq);
+ seqn = dupli_seq(scene, seq);
if (seqn) { /*should never fail */
seq->flag &= SEQ_DESEL;
seqn->flag &= ~(SEQ_LEFTSEL+SEQ_RIGHTSEL+SEQ_LOCK);
@@ -1061,10 +1060,10 @@ static Sequence *cut_seq_hard(Scene *scene, Sequence * seq, int cutframe)
reload_sequence_new_file(scene, seq);
calc_sequence(seq);
-
+
if (!skip_dup) {
/* Duplicate AFTER the first change */
- seqn = deep_dupli_seq(seq);
+ seqn = deep_dupli_seq(scene, seq);
}
if (seqn) {
@@ -1150,10 +1149,10 @@ static Sequence *cut_seq_soft(Scene *scene, Sequence * seq, int cutframe)
}
calc_sequence(seq);
-
+
if (!skip_dup) {
/* Duplicate AFTER the first change */
- seqn = deep_dupli_seq(seq);
+ seqn = deep_dupli_seq(scene, seq);
}
if (seqn) {
@@ -1493,11 +1492,13 @@ static int sequencer_mute_exec(bContext *C, wmOperator *op)
if(selected){ /* mute unselected */
if (seq->flag & SELECT) {
seq->flag |= SEQ_MUTE;
+ seq_update_sound(seq);
}
}
else {
if ((seq->flag & SELECT)==0) {
seq->flag |= SEQ_MUTE;
+ seq_update_sound(seq);
}
}
}
@@ -1544,11 +1545,13 @@ static int sequencer_unmute_exec(bContext *C, wmOperator *op)
if(selected){ /* unmute unselected */
if (seq->flag & SELECT) {
seq->flag &= ~SEQ_MUTE;
+ seq_update_sound(seq);
}
}
else {
if ((seq->flag & SELECT)==0) {
seq->flag &= ~SEQ_MUTE;
+ seq_update_sound(seq);
}
}
}
@@ -2007,7 +2010,7 @@ static int sequencer_separate_images_exec(bContext *C, wmOperator *op)
start_ofs += step;
}
- seq_free_sequence(ed, seq);
+ seq_free_sequence(scene, seq);
seq = seq->next;
} else {
seq = seq->next;
@@ -2130,7 +2133,7 @@ static int sequencer_meta_make_exec(bContext *C, wmOperator *op)
while(seq) {
if(seq->flag & SELECT) {
tot++;
- if (seq->type == SEQ_RAM_SOUND) {
+ if (seq->type == SEQ_SOUND) {
BKE_report(op->reports, RPT_ERROR, "Can't make Meta Strip from audio");
return OPERATOR_CANCELLED;;
}
@@ -2242,7 +2245,7 @@ static int sequencer_meta_separate_exec(bContext *C, wmOperator *op)
last_seq->seqbase.last= 0;
BLI_remlink(ed->seqbasep, last_seq);
- seq_free_sequence(ed, last_seq);
+ seq_free_sequence(scene, last_seq);
/* emtpy meta strip, delete all effects depending on it */
for(seq=ed->seqbasep->first; seq; seq=seq->next)
diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c
index 335652235c6..dda5837e5f5 100644
--- a/source/blender/editors/space_sequencer/sequencer_select.c
+++ b/source/blender/editors/space_sequencer/sequencer_select.c
@@ -153,7 +153,7 @@ void select_single_seq(Scene *scene, Sequence *seq, int deselect_all) /* BRING B
if(seq->strip)
strncpy(ed->act_imagedir, seq->strip->dir, FILE_MAXDIR-1);
}
- else if((seq->type==SEQ_HD_SOUND) || (seq->type==SEQ_RAM_SOUND)) {
+ else if(seq->type==SEQ_SOUND) {
if(seq->strip)
strncpy(ed->act_sounddir, seq->strip->dir, FILE_MAXDIR-1);
}
@@ -336,7 +336,7 @@ static int sequencer_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
strncpy(ed->act_imagedir, seq->strip->dir, FILE_MAXDIR-1);
}
} else
- if (seq->type == SEQ_HD_SOUND || seq->type == SEQ_RAM_SOUND) {
+ if (seq->type == SEQ_SOUND) {
if(seq->strip) {
strncpy(ed->act_sounddir, seq->strip->dir, FILE_MAXDIR-1);
}
diff --git a/source/blender/makesdna/DNA_actuator_types.h b/source/blender/makesdna/DNA_actuator_types.h
index c3f668ff622..bbfd9cadf67 100644
--- a/source/blender/makesdna/DNA_actuator_types.h
+++ b/source/blender/makesdna/DNA_actuator_types.h
@@ -37,6 +37,9 @@ struct Scene;
struct Group;
struct Text;
+// for Sound3D
+#include "DNA_sound_types.h"
+
/* ****************** ACTUATORS ********************* */
/* unused now, moved to editobjectactuator in 2.02. Still needed for dna */
@@ -62,7 +65,9 @@ typedef struct bSoundActuator {
short flag, sndnr;
int sta, end;
short pad1[2];
+ float volume, pitch;
struct bSound *sound;
+ struct Sound3D sound3D;
short type, makecopy;
short copymade, pad2[1];
} bSoundActuator;
@@ -432,6 +437,9 @@ typedef struct FreeCamera {
#define ACT_RANDOM_FLOAT_NORMAL 8
#define ACT_RANDOM_FLOAT_NEGATIVE_EXPONENTIAL 9
+/* SoundActuator->flag */
+#define ACT_SND_3D_SOUND 1
+
/* SoundActuator->type */
#define ACT_SND_PLAY_STOP_SOUND 0
#define ACT_SND_PLAY_END_SOUND 1
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 752f756401c..36cd0c6ffdf 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -662,6 +662,7 @@ typedef struct Scene {
ListBase markers;
ListBase transform_spaces;
+ ListBase sound_handles;
/* none of the dependancy graph vars is mean to be saved */
struct DagForest *theDag;
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index 422e1b07ed7..6d455d20f59 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -160,7 +160,7 @@ typedef struct Sequence {
ListBase seqbase; /* list of strips for metastrips */
struct bSound *sound; /* the linked "bSound" object */
- struct hdaudio *hdaudio; /* external hdaudio object */
+ struct SoundHandle *sound_handle;
float level, pan; /* level in dB (0=full), pan -1..1 */
int scenenr; /* for scene selection */
float strobe;
@@ -281,7 +281,7 @@ typedef struct SpeedControlVars {
#define SEQ_MOVIE 3
#define SEQ_RAM_SOUND 4
#define SEQ_HD_SOUND 5
-#define SEQ_MOVIE_AND_HD_SOUND 6 /* helper for add_sequence */
+#define SEQ_SOUND 4
#define SEQ_EFFECT 8
#define SEQ_CROSS 8
diff --git a/source/blender/makesdna/DNA_sound_types.h b/source/blender/makesdna/DNA_sound_types.h
index 5dedd20e1e4..841aae099cc 100644
--- a/source/blender/makesdna/DNA_sound_types.h
+++ b/source/blender/makesdna/DNA_sound_types.h
@@ -64,18 +64,43 @@ typedef struct bSample {
short us;
} bSample;
-
+// runtime only - no saving
+typedef struct SoundHandle {
+ struct SoundHandle *next, *prev;
+ struct bSound *source;
+ void *handle;
+ int state;
+ int startframe;
+ int endframe;
+ int frameskip;
+ int mute;
+ int changed;
+ float volume;
+ float pad;
+} SoundHandle;
+
+typedef struct Sound3D
+{
+ float min_gain;
+ float max_gain;
+ float reference_distance;
+ float max_distance;
+ float rolloff_factor;
+ float cone_inner_angle;
+ float cone_outer_angle;
+ float cone_outer_gain;
+} Sound3D;
typedef struct bSound {
ID id;
char name[160];
- struct bSample *sample;
- void *stream;
+ struct bSample *sample; // AUD_XXX deprecated
+ void *stream; // AUD_XXX deprecated
struct PackedFile *packedfile;
- struct PackedFile *newpackedfile;
- void *snd_sound;
- struct Ipo *ipo;
- float volume, panning;
+ struct PackedFile *newpackedfile; // AUD_XXX deprecated
+ void *snd_sound; // AUD_XXX used for AUD_Sound now
+ struct Ipo *ipo; // AUD_XXX deprecated
+ float volume, panning; // AUD_XXX deprecated
/**
* Sets the rollofffactor. The rollofffactor is a per-Source parameter
* the application can use to increase or decrease the range of a source
@@ -84,27 +109,43 @@ typedef struct bSound {
* value of 0, which indicates that the application does not wish any
* distance attenuation on the respective Source.
*/
- float attenuation;
- float pitch;
+ float attenuation; // AUD_XXX deprecated
+ float pitch; // AUD_XXX deprecated
/**
* min_gain indicates the minimal gain which is always guaranteed for this sound
*/
- float min_gain;
+ float min_gain; // AUD_XXX deprecated
/**
* max_gain indicates the maximal gain which is always guaranteed for this sound
*/
- float max_gain;
+ float max_gain; // AUD_XXX deprecated
/**
* Sets the referencedistance at which the listener will experience gain.
*/
- float distance;
- int flags;
- int streamlen;
- char channels;
- char highprio;
- char pad[10];
+ float distance; // AUD_XXX deprecated
+ int flags; // AUD_XXX deprecated
+ int streamlen; // AUD_XXX deprecated
+ char channels; // AUD_XXX deprecated
+ char highprio; // AUD_XXX deprecated
+ char pad[10]; // AUD_XXX deprecated
+
+ // AUD_XXX NEW
+ int type;
+ int changed;
+ struct bSound *child_sound;
+ void *cache;
+
+ // SOUND_TYPE_LIMITER
+ float start, end;
} bSound;
+typedef enum eSound_Type {
+ SOUND_TYPE_INVALID = -1,
+ SOUND_TYPE_FILE = 0,
+ SOUND_TYPE_BUFFER,
+ SOUND_TYPE_LIMITER
+} eSound_Type;
+
typedef struct bSoundListener {
ID id;
/**
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index f61b4b2904d..4a317dfb369 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -293,6 +293,11 @@ typedef struct UserDef {
short userpref, viewzoom;
int mixbufsize;
+ int audiodevice;
+ int audiorate;
+ int audioformat;
+ int audiochannels;
+
int scrollback; /* console scrollback limit */
int dpi; /* range 48-128? */
short encoding;
diff --git a/source/blender/makesrna/intern/rna_sequence.c b/source/blender/makesrna/intern/rna_sequence.c
index 8ca023dc57c..fec91c64e4d 100644
--- a/source/blender/makesrna/intern/rna_sequence.c
+++ b/source/blender/makesrna/intern/rna_sequence.c
@@ -192,10 +192,8 @@ static StructRNA* rna_Sequence_refine(struct PointerRNA *ptr)
case SEQ_SCENE:
return &RNA_SceneSequence;
case SEQ_MOVIE:
- case SEQ_MOVIE_AND_HD_SOUND:
return &RNA_MovieSequence;
- case SEQ_RAM_SOUND:
- case SEQ_HD_SOUND:
+ case SEQ_SOUND:
return &RNA_SoundSequence;
case SEQ_CROSS:
case SEQ_ADD:
@@ -362,9 +360,7 @@ static void rna_def_sequence(BlenderRNA *brna)
{SEQ_META, "META", 0, "Meta", ""},
{SEQ_SCENE, "SCENE", 0, "Scene", ""},
{SEQ_MOVIE, "MOVIE", 0, "Movie", ""},
- {SEQ_RAM_SOUND, "RAM_SOUND", 0, "Ram Sound", ""},
- {SEQ_HD_SOUND, "HD_SOUND", 0, "HD Sound", ""},
- {SEQ_MOVIE_AND_HD_SOUND, "MOVIE_AND_HD_SOUND", 0, "Movie and HD Sound", ""},
+ {SEQ_SOUND, "_SOUND", 0, "Sound", ""},
{SEQ_EFFECT, "REPLACE", 0, "Replace", ""},
{SEQ_CROSS, "CROSS", 0, "Cross", ""},
{SEQ_ADD, "ADD", 0, "Add", ""},
@@ -616,21 +612,6 @@ static void rna_def_filter_video(StructRNA *srna)
RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, NULL);
}
-static void rna_def_filter_sound(StructRNA *srna)
-{
- PropertyRNA *prop;
-
- prop= RNA_def_property(srna, "sound_gain", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "level");
- RNA_def_property_range(prop, -96.0f, 6.0f);
- RNA_def_property_ui_text(prop, "Sound Gain", "Sound level in dB (0 = full volume).");
-
- prop= RNA_def_property(srna, "sound_pan", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "pan");
- RNA_def_property_range(prop, -1.0f, 1.0f);
- RNA_def_property_ui_text(prop, "Sound Pan", "Stereo sound balance.");
-}
-
static void rna_def_proxy(StructRNA *srna)
{
PropertyRNA *prop;
@@ -772,7 +753,6 @@ static void rna_def_sound(BlenderRNA *brna)
RNA_def_property_string_sdna(prop, NULL, "strip->dir");
RNA_def_property_ui_text(prop, "Directory", "");
- rna_def_filter_sound(srna);
rna_def_input(srna);
}
diff --git a/source/blender/makesrna/intern/rna_sound.c b/source/blender/makesrna/intern/rna_sound.c
index 363a5595b43..9ca2a74bedd 100644
--- a/source/blender/makesrna/intern/rna_sound.c
+++ b/source/blender/makesrna/intern/rna_sound.c
@@ -149,71 +149,6 @@ static void rna_def_sound(BlenderRNA *brna)
prop= RNA_def_property(srna, "packed_file", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "packedfile");
RNA_def_property_ui_text(prop, "Packed File", "");
-
- /* game engine settings */
- prop= RNA_def_property(srna, "volume", PROP_FLOAT, PROP_UNSIGNED);
- RNA_def_property_float_sdna(prop, NULL, "volume");
- RNA_def_property_ui_range(prop, 0.0, 1.0, 10, 4);
- RNA_def_property_ui_text(prop, "Volume", "Game engine only: volume for this sound.");
-
- prop= RNA_def_property(srna, "pitch", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "pitch");
- RNA_def_property_ui_range(prop, -12.0, 12.0, 10, 4);
- RNA_def_property_ui_text(prop, "Pitch", "Game engine only: set the pitch of this sound.");
-
- prop= RNA_def_property(srna, "loop", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flags", SOUND_FLAGS_LOOP);
- RNA_def_property_ui_text(prop, "Sound Loop", "Game engine only: toggle between looping on/off.");
-
- prop= RNA_def_property(srna, "ping_pong", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flags", SOUND_FLAGS_BIDIRECTIONAL_LOOP);
- RNA_def_property_ui_text(prop, "Ping Pong", "Game engine only: Toggle between A->B and A->B->A looping.");
-
- prop= RNA_def_property(srna, "sound_3d", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flags", SOUND_FLAGS_3D);
- RNA_def_property_ui_text(prop, "3D Sound", "Game engine only: turns 3D sound on.");
-
- prop= RNA_def_property(srna, "attenuation", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "attenuation");
- RNA_def_property_range(prop, 0.0, 5.0);
- RNA_def_property_ui_text(prop, "Attenuation", "Game engine only: sets the surround scaling factor for 3D sound.");
-
- /* gain */
- prop= RNA_def_property(srna, "min_gain", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "min_gain");
- RNA_def_property_range(prop, 0.0, 1.0);
- RNA_def_property_ui_text(prop, "Min Gain", "Minimal gain which is always guaranteed for this sound.");
-
- prop= RNA_def_property(srna, "max_gain", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "max_gain");
- RNA_def_property_range(prop, 0.0, 1.0);
- RNA_def_property_ui_text(prop, "Max Gain", "Maximal gain which is always guaranteed for this sound.");
-
- prop= RNA_def_property(srna, "reference_distance", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "distance");
- RNA_def_property_ui_text(prop, "Reference Distance", "Reference distance at which the listener will experience gain.");
- RNA_def_property_ui_range(prop, 0.0, 1000.0, 10, 4); /* NOT used anywhere */
-
- /* unused
- prop= RNA_def_property(srna, "panning", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "panning");
- RNA_def_property_ui_range(prop, -1.0, 1.0, 10, 4);
- RNA_def_property_ui_text(prop, "Panning", "Pan the sound from left to right"); */
-
- /* unused
- prop= RNA_def_property(srna, "fixed_volume", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flags", SOUND_FLAGS_FIXED_VOLUME);
- RNA_def_property_ui_text(prop, "Fixed Volume", "Constraint sound to fixed volume."); */
-
- /* unused
- prop= RNA_def_property(srna, "fixed_panning", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flags", SOUND_FLAGS_FIXED_PANNING);
- RNA_def_property_ui_text(prop, "Fixed Panning", "Constraint sound to fixed panning."); */
-
- /* unused
- prop= RNA_def_property(srna, "priority", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flags", SOUND_FLAGS_PRIORITY);
- RNA_def_property_ui_text(prop, "Priority", "Make sound higher priority."); */
}
void RNA_def_sound(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index f1fd11a0094..8dcca446507 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -37,6 +37,8 @@
#include "BKE_utildefines.h"
+#include "BKE_sound.h"
+
#ifdef RNA_RUNTIME
static void rna_userdef_lmb_select_set(struct PointerRNA *ptr,int value)
@@ -116,6 +118,11 @@ static PointerRNA rna_UserDef_system_get(PointerRNA *ptr)
return rna_pointer_inherit_refine(ptr, &RNA_UserPreferencesSystem, ptr->data);
}
+static void rna_UserDef_audio_update(bContext *C, PointerRNA *ptr)
+{
+ sound_reinit(C);
+}
+
#else
static void rna_def_userdef_theme_ui_font_style(BlenderRNA *brna)
@@ -1977,6 +1984,46 @@ static void rna_def_userdef_system(BlenderRNA *brna)
{512, "AUDIO_SAMPLES_512", 0, "512", "Set audio mixing buffer size to 512 samples"},
{1024, "AUDIO_SAMPLES_1024", 0, "1024", "Set audio mixing buffer size to 1024 samples"},
{2048, "AUDIO_SAMPLES_2048", 0, "2048", "Set audio mixing buffer size to 2048 samples"},
+ {4096, "AUDIO_SAMPLES_4096", 0, "4096", "Set audio mixing buffer size to 4096 samples"},
+ {8192, "AUDIO_SAMPLES_8192", 0, "8192", "Set audio mixing buffer size to 8192 samples"},
+ {16384, "AUDIO_SAMPLES_16384", 0, "16384", "Set audio mixing buffer size to 16384 samples"},
+ {32768, "AUDIO_SAMPLES_32768", 0, "32768", "Set audio mixing buffer size to 32768 samples"},
+ {0, NULL, 0, NULL, NULL}};
+
+ static EnumPropertyItem audio_device_items[] = {
+ {0, "AUDIO_DEVICE_NULL", 0, "No Audio", "Null device - there will be no audio output."},
+ {1, "AUDIO_DEVICE_SDL", 0, "SDL", "SDL device - simple direct media layer, recommended for sequencer usage."},
+ {2, "AUDIO_DEVICE_OPENAL", 0, "OpenAL", "OpenAL device - supports 3D audio, recommended for game engine usage."},
+ {0, NULL, 0, NULL, NULL}};
+
+ static EnumPropertyItem audio_rate_items[] = {
+// {8000, "AUDIO_RATE_8000", 0, "8 kHz", "Set audio sampling rate to 8000 samples per second."},
+// {11025, "AUDIO_RATE_11025", 0, "11.025 kHz", "Set audio sampling rate to 11025 samples per second."},
+// {16000, "AUDIO_RATE_16000", 0, "16 kHz", "Set audio sampling rate to 16000 samples per second."},
+// {22050, "AUDIO_RATE_22050", 0, "22.05 kHz", "Set audio sampling rate to 22050 samples per second."},
+// {32000, "AUDIO_RATE_32000", 0, "32 kHz", "Set audio sampling rate to 32000 samples per second."},
+ {44100, "AUDIO_RATE_44100", 0, "44.1 kHz", "Set audio sampling rate to 44100 samples per second."},
+ {48000, "AUDIO_RATE_48000", 0, "48 kHz", "Set audio sampling rate to 48000 samples per second."},
+// {88200, "AUDIO_RATE_88200", 0, "88.2 kHz", "Set audio sampling rate to 88200 samples per second."},
+ {96000, "AUDIO_RATE_96000", 0, "96 kHz", "Set audio sampling rate to 96000 samples per second."},
+ {192000, "AUDIO_RATE_192000", 0, "192 kHz", "Set audio sampling rate to 192000 samples per second."},
+ {0, NULL, 0, NULL, NULL}};
+
+ static EnumPropertyItem audio_format_items[] = {
+ {0x01, "AUDIO_FORMAT_U8", 0, "8-bit Unsigned", "Set audio sample format to 8 bit unsigned integer."},
+ {0x12, "AUDIO_FORMAT_S16", 0, "16-bit Signed", "Set audio sample format to 16 bit signed integer."},
+ {0x13, "AUDIO_FORMAT_S24", 0, "24-bit Signed", "Set audio sample format to 24 bit signed integer."},
+ {0x14, "AUDIO_FORMAT_S32", 0, "32-bit Signed", "Set audio sample format to 32 bit signed integer."},
+ {0x24, "AUDIO_FORMAT_FLOAT", 0, "32-bit Float", "Set audio sample format to 32 bit float."},
+ {0x28, "AUDIO_FORMAT_DOUBLE", 0, "64-bit Float", "Set audio sample format to 64 bit float."},
+ {0, NULL, 0, NULL, NULL}};
+
+ static EnumPropertyItem audio_channel_items[] = {
+ {1, "AUDIO_CHANNELS_MONO", 0, "Mono", "Set audio channels to mono."},
+ {2, "AUDIO_CHANNELS_STEREO", 0, "Stereo", "Set audio channels to stereo."},
+ {4, "AUDIO_CHANNELS_SURROUND4", 0, "4 Channels", "Set audio channels to 4 channels."},
+ {6, "AUDIO_CHANNELS_SURROUND51", 0, "5.1 Surround", "Set audio channels to 5.1 surround sound."},
+ {8, "AUDIO_CHANNELS_SURROUND71", 0, "7.1 Surround", "Set audio channels to 7.1 surround sound."},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem draw_method_items[] = {
@@ -2078,6 +2125,31 @@ static void rna_def_userdef_system(BlenderRNA *brna)
RNA_def_property_enum_sdna(prop, NULL, "mixbufsize");
RNA_def_property_enum_items(prop, audio_mixing_samples_items);
RNA_def_property_ui_text(prop, "Audio Mixing Buffer", "Sets the number of samples used by the audio mixing buffer.");
+ RNA_def_property_update(prop, 0, "rna_UserDef_audio_update");
+
+ prop= RNA_def_property(srna, "audio_device", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "audiodevice");
+ RNA_def_property_enum_items(prop, audio_device_items);
+ RNA_def_property_ui_text(prop, "Audio Device", "Sets the audio output device.");
+ RNA_def_property_update(prop, 0, "rna_UserDef_audio_update");
+
+ prop= RNA_def_property(srna, "audio_sample_rate", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "audiorate");
+ RNA_def_property_enum_items(prop, audio_rate_items);
+ RNA_def_property_ui_text(prop, "Audio Sample Rate", "Sets the audio sample rate.");
+ RNA_def_property_update(prop, 0, "rna_UserDef_audio_update");
+
+ prop= RNA_def_property(srna, "audio_sample_format", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "audioformat");
+ RNA_def_property_enum_items(prop, audio_format_items);
+ RNA_def_property_ui_text(prop, "Audio Sample Format", "Sets the audio sample format.");
+ RNA_def_property_update(prop, 0, "rna_UserDef_audio_update");
+
+ prop= RNA_def_property(srna, "audio_channels", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "audiochannels");
+ RNA_def_property_enum_items(prop, audio_channel_items);
+ RNA_def_property_ui_text(prop, "Audio Channels", "Sets the audio channel count.");
+ RNA_def_property_update(prop, 0, "rna_UserDef_audio_update");
#if 0
prop= RNA_def_property(srna, "verse_master", PROP_STRING, PROP_NONE);
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 14df6b8ec9f..4744288f3a9 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -2692,7 +2692,7 @@ void RE_BlenderAnim(Render *re, Scene *scene, int sfra, int efra, int tfra)
re->result_ok= 0;
if(BKE_imtype_is_movie(scene->r.imtype))
- mh->start_movie(&re->r, re->rectx, re->recty);
+ mh->start_movie(scene, &re->r, re->rectx, re->recty);
if (mh->get_next_frame) {
while (!(G.afbreek == 1)) {
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 7179efb186d..e4e585a33b6 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -90,7 +90,7 @@
#include "GPU_extensions.h"
#include "GPU_draw.h"
-
+#include "BKE_sound.h"
/* XXX */
static void sound_init_listener(void)
@@ -156,6 +156,8 @@ void WM_init(bContext *C)
read_Blog();
BLI_strncpy(G.lib, G.sce, FILE_MAX);
+
+ sound_init();
}
/* free strings of open recent files */
@@ -184,7 +186,9 @@ extern void free_posebuf();
void WM_exit(bContext *C)
{
wmWindow *win;
-
+
+ sound_exit();
+
/* first wrap up running stuff, we assume only the active WM is running */
/* modal handlers are on window level freed, others too? */
/* note; same code copied in wm_files.c */
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt
index 064681b37ea..2fd289f70d5 100644
--- a/source/creator/CMakeLists.txt
+++ b/source/creator/CMakeLists.txt
@@ -174,6 +174,7 @@ IF(WIN32)
COMMAND copy /Y \"${WIN_LIBDIR}\\python\\lib\\python26.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\python\\lib\\python26_d.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\pthreads\\lib\\pthreadVC2.dll\" \"${TARGETDIR}\\\"
+ COMMAND copy /Y \"${WIN_LIBDIR}\\samplerate\\lib\\libsamplerate-0.dll\" \"${TARGETDIR}\\\"
)
IF(WITH_INTERNATIONAL)
@@ -284,6 +285,7 @@ IF(UNIX)
bf_dna
bf_blenfont
bf_soundsystem
+ bf_audaspace
)
FOREACH(SORTLIB ${BLENDER_SORTED_LIBS})
diff --git a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
index 086c259c4bb..1c79d97ae55 100644
--- a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
+++ b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
@@ -186,19 +186,8 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, int alw
// create a networkdevice
NG_NetworkDeviceInterface* networkdevice = new
NG_LoopBackNetworkDeviceInterface();
-
- //
- SYS_SystemHandle hSystem = SYS_GetSystem();
- bool noaudio = SYS_GetCommandLineInt(hSystem,"noaudio",0);
- if (noaudio)/*(noaudio) intrr: disable game engine audio (openal) */
- SND_DeviceManager::SetDeviceType(snd_e_dummydevice);
-
- // get an audiodevice
- SND_DeviceManager::Subscribe();
- SND_IAudioDevice* audiodevice = SND_DeviceManager::Instance();
- audiodevice->UseCD();
-
+ //
// create a ketsji/blendersystem (only needed for timing and stuff)
KX_BlenderSystem* kxsystem = new KX_BlenderSystem();
@@ -213,7 +202,6 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, int alw
ketsjiengine->SetRenderTools(rendertools);
ketsjiengine->SetRasterizer(rasterizer);
ketsjiengine->SetNetworkDevice(networkdevice);
- ketsjiengine->SetAudioDevice(audiodevice);
ketsjiengine->SetUseFixedTime(usefixed);
ketsjiengine->SetTimingDisplay(frameRate, profile, properties);
@@ -374,7 +362,6 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, int alw
KX_Scene* startscene = new KX_Scene(keyboarddevice,
mousedevice,
networkdevice,
- audiodevice,
startscenename,
blscene);
@@ -519,8 +506,6 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, int alw
canvas->SetMouseState(RAS_ICanvas::MOUSE_NORMAL);
// clean up some stuff
- audiodevice->StopCD();
-
if (ketsjiengine)
{
delete ketsjiengine;
@@ -637,11 +622,6 @@ extern "C" void StartKetsjiShellSimulation(struct wmWindow *win,
NG_NetworkDeviceInterface* networkdevice = new
NG_LoopBackNetworkDeviceInterface();
- // get an audiodevice
- SND_DeviceManager::Subscribe();
- SND_IAudioDevice* audiodevice = SND_DeviceManager::Instance();
- audiodevice->UseCD();
-
// create a ketsji/blendersystem (only needed for timing and stuff)
KX_BlenderSystem* kxsystem = new KX_BlenderSystem();
@@ -692,7 +672,6 @@ extern "C" void StartKetsjiShellSimulation(struct wmWindow *win,
KX_Scene* startscene = new KX_Scene(keyboarddevice,
mousedevice,
networkdevice,
- audiodevice,
startscenename,
blscene);
@@ -756,7 +735,6 @@ extern "C" void StartKetsjiShellSimulation(struct wmWindow *win,
canvas->SetMouseState(RAS_ICanvas::MOUSE_NORMAL);
// clean up some stuff
- audiodevice->StopCD();
if (ketsjiengine)
{
delete ketsjiengine;
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index e148861ca5a..2c7df80a3fc 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@ -101,9 +101,6 @@
#include "KX_KetsjiEngine.h"
#include "KX_BlenderSceneConverter.h"
-#include"SND_Scene.h"
-#include "SND_SoundListener.h"
-
/* This little block needed for linking to Blender... */
#ifdef WIN32
#include "BLI_winstuff.h"
@@ -2616,23 +2613,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
}
}
- sumolist->Release();
-
- // convert global sound stuff
-
- /* XXX, glob is the very very wrong place for this
- * to be, re-enable once the listener has been moved into
- * the scene. */
-#if 1
- SND_Scene* soundscene = kxscene->GetSoundScene();
- SND_SoundListener* listener = soundscene->GetListener();
- if (listener && G.listener)
- {
- listener->SetDopplerFactor(G.listener->dopplerfactor);
- listener->SetDopplerVelocity(G.listener->dopplervelocity);
- listener->SetGain(G.listener->gain);
- }
-#endif
+ sumolist->Release();
// convert world
KX_WorldInfo* worldinfo = new BlenderWorldInfo(blenderscene->world);
diff --git a/source/gameengine/Converter/CMakeLists.txt b/source/gameengine/Converter/CMakeLists.txt
index 031c2234ea8..f4aa50cd837 100644
--- a/source/gameengine/Converter/CMakeLists.txt
+++ b/source/gameengine/Converter/CMakeLists.txt
@@ -32,6 +32,7 @@ SET(INC
../../../intern/string
../../../intern/guardedalloc
../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
+ ../../../intern/audaspace
../../../intern/SoundSystem
../../../intern/SoundSystem/include
../../../intern/SoundSystem/openal
diff --git a/source/gameengine/Converter/KX_ConvertActuators.cpp b/source/gameengine/Converter/KX_ConvertActuators.cpp
index c18e4fce8a5..1afadac5c0a 100644
--- a/source/gameengine/Converter/KX_ConvertActuators.cpp
+++ b/source/gameengine/Converter/KX_ConvertActuators.cpp
@@ -38,7 +38,7 @@
#include "KX_BlenderSceneConverter.h"
#include "KX_ConvertActuators.h"
-#include "SND_Scene.h"
+#include "AUD_C-API.h"
// Actuators
//SCA logiclibrary native logicbricks
#include "SCA_PropertyActuator.h"
@@ -347,8 +347,7 @@ void BL_ConvertActuators(char* maggiename,
{
bSoundActuator* soundact = (bSoundActuator*) bact->data;
/* get type, and possibly a start and end frame */
- short startFrame = soundact->sta, stopFrame = soundact->end;
- KX_SoundActuator::KX_SOUNDACT_TYPE
+ KX_SoundActuator::KX_SOUNDACT_TYPE
soundActuatorType = KX_SoundActuator::KX_SOUNDACT_NODEF;
switch(soundact->type) {
@@ -378,114 +377,38 @@ void BL_ConvertActuators(char* maggiename,
if (soundActuatorType != KX_SoundActuator::KX_SOUNDACT_NODEF)
{
- SND_Scene* soundscene = scene->GetSoundScene();
- STR_String samplename = "";
- bool sampleisloaded = false;
-
- if (soundact->sound) {
- /* Need to convert the samplename into absolute path
- * before checking if its loaded */
- char fullpath[FILE_MAX];
-
- /* dont modify soundact->sound->name, only change a copy */
- BLI_strncpy(fullpath, soundact->sound->name, sizeof(fullpath));
- BLI_convertstringcode(fullpath, maggiename);
- samplename = fullpath;
-
- /* let's see if the sample was already loaded */
- if (soundscene->IsSampleLoaded(samplename))
- {
- sampleisloaded = true;
- }
- else {
- /* if not, make it so */
- PackedFile* pf = soundact->sound->newpackedfile;
-
- /* but we need a packed file then */
- if (pf)
- {
- if (soundscene->LoadSample(samplename, pf->data, pf->size) > -1)
- sampleisloaded = true;
- }
- /* or else load it from disk */
- else
- {
- if (soundscene->LoadSample(samplename, NULL, 0) > -1) {
- sampleisloaded = true;
- }
- else {
- std::cout << "WARNING: Sound actuator \"" << bact->name <<
- "\" from object \"" << blenderobject->id.name+2 <<
- "\" failed to load sample." << std::endl;
- }
- }
- }
- } else {
+ bSound* sound = soundact->sound;
+ bool is3d = soundact->flag & ACT_SND_3D_SOUND ? true : false;
+ AUD_Sound* snd_sound = NULL;
+ KX_3DSoundSettings settings;
+ settings.cone_inner_angle = soundact->sound3D.cone_inner_angle;
+ settings.cone_outer_angle = soundact->sound3D.cone_outer_angle;
+ settings.cone_outer_gain = soundact->sound3D.cone_outer_gain;
+ settings.max_distance = soundact->sound3D.max_distance;
+ settings.max_gain = soundact->sound3D.max_gain;
+ settings.min_gain = soundact->sound3D.min_gain;
+ settings.reference_distance = soundact->sound3D.reference_distance;
+ settings.rolloff_factor = soundact->sound3D.rolloff_factor;
+
+ if(!sound)
+ {
std::cout << "WARNING: Sound actuator \"" << bact->name <<
"\" from object \"" << blenderobject->id.name+2 <<
"\" has no sound datablock." << std::endl;
}
-
- /* Note, allowing actuators for sounds that are not there was added since 2.47
- * This is because python may expect the actuator and raise an exception if it dosnt find it
- * better just to add a dummy sound actuator. */
- SND_SoundObject* sndobj = NULL;
- if (sampleisloaded)
- {
- /* setup the SND_SoundObject */
- sndobj = new SND_SoundObject();
- sndobj->SetSampleName(samplename.Ptr());
- sndobj->SetObjectName(bact->name);
- if (soundact->sound) {
- sndobj->SetRollOffFactor(soundact->sound->attenuation);
- sndobj->SetGain(soundact->sound->volume);
- sndobj->SetPitch(exp((soundact->sound->pitch / 12.0) * log(2.0)));
- // sndobj->SetLoopStart(soundact->sound->loopstart);
- // sndobj->SetLoopStart(soundact->sound->loopend);
- if (soundact->sound->flags & SOUND_FLAGS_LOOP)
- {
- if (soundact->sound->flags & SOUND_FLAGS_BIDIRECTIONAL_LOOP)
- sndobj->SetLoopMode(SND_LOOP_BIDIRECTIONAL);
- else
- sndobj->SetLoopMode(SND_LOOP_NORMAL);
- }
- else {
- sndobj->SetLoopMode(SND_LOOP_OFF);
- }
-
- if (soundact->sound->flags & SOUND_FLAGS_PRIORITY)
- sndobj->SetHighPriority(true);
- else
- sndobj->SetHighPriority(false);
-
- if (soundact->sound->flags & SOUND_FLAGS_3D)
- sndobj->Set3D(true);
- else
- sndobj->Set3D(false);
- }
- else {
- /* dummy values for a NULL sound
- * see editsound.c - defaults are unlikely to change soon */
- sndobj->SetRollOffFactor(1.0);
- sndobj->SetGain(1.0);
- sndobj->SetPitch(1.0);
- sndobj->SetLoopMode(SND_LOOP_OFF);
- sndobj->SetHighPriority(false);
- sndobj->Set3D(false);
- }
- }
- KX_SoundActuator* tmpsoundact =
- new KX_SoundActuator(gameobj,
- sndobj,
- scene->GetSoundScene(), // needed for replication!
- soundActuatorType,
- startFrame,
- stopFrame);
-
+ else
+ snd_sound = sound->cache ? sound->cache : sound->snd_sound;
+ KX_SoundActuator* tmpsoundact =
+ new KX_SoundActuator(gameobj,
+ snd_sound,
+ soundact->volume,
+ exp((soundact->pitch / 12.0) * log(2.0)),
+ is3d,
+ settings,
+ soundActuatorType);
+
tmpsoundact->SetName(bact->name);
baseact = tmpsoundact;
- if (sndobj)
- soundscene->AddObject(sndobj);
}
break;
}
@@ -525,27 +448,6 @@ void BL_ConvertActuators(char* maggiename,
/* This is an error!!! */
cdActuatorType = KX_CDActuator::KX_CDACT_NODEF;
}
-
- if (cdActuatorType != KX_CDActuator::KX_CDACT_NODEF)
- {
- SND_CDObject* pCD = SND_CDObject::Instance();
-
- if (pCD)
- {
- pCD->SetGain(cdact->volume);
-
- KX_CDActuator* tmpcdact =
- new KX_CDActuator(gameobj,
- scene->GetSoundScene(), // needed for replication!
- cdActuatorType,
- cdact->track,
- startFrame,
- stopFrame);
-
- tmpcdact->SetName(bact->name);
- baseact = tmpcdact;
- }
- }
break;
}
case ACT_PROPERTY:
diff --git a/source/gameengine/Converter/SConscript b/source/gameengine/Converter/SConscript
index 05ea01c902a..1c03179ea07 100644
--- a/source/gameengine/Converter/SConscript
+++ b/source/gameengine/Converter/SConscript
@@ -6,6 +6,7 @@ defs = []
incs = '. #source/kernel/gen_system #intern/string #intern/guardedalloc'
incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer'
+incs += ' #intern/audaspace'
incs += ' #intern/SoundSystem #intern/SoundSystem/include #intern/SoundSystem/openal'
incs += ' #intern/SoundSystem/dummy #intern/SoundSystem/intern #source/gameengine/Converter'
incs += ' #source/gameengine/BlenderRoutines #source/blender/imbuf'
diff --git a/source/gameengine/Ketsji/CMakeLists.txt b/source/gameengine/Ketsji/CMakeLists.txt
index f703841c40b..d368e9f4efd 100644
--- a/source/gameengine/Ketsji/CMakeLists.txt
+++ b/source/gameengine/Ketsji/CMakeLists.txt
@@ -55,6 +55,7 @@ SET(INC
../../../source/gameengine/Physics/Sumo
../../../source/gameengine/Physics/Sumo/Fuzzics/include
../../../source/gameengine/Network/LoopBackNetwork
+ ../../../intern/audaspace
../../../intern/SoundSystem
../../../source/blender/misc
../../../source/blender/blenloader
diff --git a/source/gameengine/Ketsji/KX_CDActuator.cpp b/source/gameengine/Ketsji/KX_CDActuator.cpp
index bfca81f45d9..0861a54d848 100644
--- a/source/gameengine/Ketsji/KX_CDActuator.cpp
+++ b/source/gameengine/Ketsji/KX_CDActuator.cpp
@@ -31,9 +31,7 @@
*/
#include "KX_CDActuator.h"
-#include "SND_CDObject.h"
#include "KX_GameObject.h"
-#include "SND_Scene.h" // needed for replication
#include <iostream>
#ifdef HAVE_CONFIG_H
@@ -44,21 +42,18 @@
/* Native functions */
/* ------------------------------------------------------------------------- */
KX_CDActuator::KX_CDActuator(SCA_IObject* gameobject,
- SND_Scene* soundscene,
KX_CDACT_TYPE type,
int track,
short start,
short end)
: SCA_IActuator(gameobject)
{
- m_soundscene = soundscene;
m_type = type;
m_track = track;
m_lastEvent = true;
m_isplaying = false;
m_startFrame = start;
m_endFrame = end;
- m_gain = SND_CDObject::Instance()->GetGain();
}
@@ -82,60 +77,13 @@ bool KX_CDActuator::Update()
{
bool result = false;
bool bNegativeEvent = IsNegativeEvent();
-
+
RemoveAllEvents();
-
+
if (!bNegativeEvent)
{
switch (m_type)
{
- case KX_CDACT_PLAY_ALL:
- {
- SND_CDObject::Instance()->SetPlaymode(SND_CD_ALL);
- SND_CDObject::Instance()->SetTrack(1);
- SND_CDObject::Instance()->SetPlaystate(SND_MUST_PLAY);
- //result = true;
- break;
- }
- case KX_CDACT_PLAY_TRACK:
- {
- SND_CDObject::Instance()->SetPlaymode(SND_CD_TRACK);
- SND_CDObject::Instance()->SetTrack(m_track);
- SND_CDObject::Instance()->SetPlaystate(SND_MUST_PLAY);
- //result = true;
- break;
- }
- case KX_CDACT_LOOP_TRACK:
- {
- SND_CDObject::Instance()->SetPlaymode(SND_CD_ALL);
- SND_CDObject::Instance()->SetTrack(m_track);
- SND_CDObject::Instance()->SetPlaystate(SND_MUST_PLAY);
- //result = true;
- break;
- }
- case KX_CDACT_STOP:
- {
- SND_CDObject::Instance()->SetPlaystate(SND_MUST_STOP);
- break;
- }
- case KX_CDACT_PAUSE:
- {
- SND_CDObject::Instance()->SetPlaystate(SND_MUST_PAUSE);
- //result = true;
- break;
- }
- case KX_CDACT_RESUME:
- {
- SND_CDObject::Instance()->SetPlaystate(SND_MUST_RESUME);
- //result = true;
- break;
- }
- case KX_CDACT_VOLUME:
- {
- SND_CDObject::Instance()->SetGain(m_gain);
- //result = true;
- break;
- }
default:
// implement me !!
break;
@@ -196,7 +144,6 @@ PyMethodDef KX_CDActuator::Methods[] = {
};
PyAttributeDef KX_CDActuator::Attributes[] = {
- KX_PYATTRIBUTE_FLOAT_RW_CHECK("volume", 0.0, 1.0, KX_CDActuator, m_gain,pyattr_setGain),
KX_PYATTRIBUTE_INT_RW("track", 1, 99, false, KX_CDActuator, m_track),
{ NULL } //Sentinel
};
@@ -204,7 +151,6 @@ PyAttributeDef KX_CDActuator::Attributes[] = {
int KX_CDActuator::pyattr_setGain(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
{
KX_CDActuator* act = static_cast<KX_CDActuator*>(self);
- SND_CDObject::Instance()->SetGain(act->m_gain);
return PY_SET_ATTR_SUCCESS;
}
@@ -212,34 +158,30 @@ KX_PYMETHODDEF_DOC_NOARGS(KX_CDActuator, startCD,
"startCD()\n"
"\tStarts the CD playing.\n")
{
- SND_CDObject::Instance()->SetPlaystate(SND_MUST_PLAY);
Py_RETURN_NONE;
-}
+}
KX_PYMETHODDEF_DOC_NOARGS(KX_CDActuator, pauseCD,
"pauseCD()\n"
"\tPauses the CD playing.\n")
{
- SND_CDObject::Instance()->SetPlaystate(SND_MUST_PAUSE);
Py_RETURN_NONE;
-}
+}
KX_PYMETHODDEF_DOC_NOARGS(KX_CDActuator, resumeCD,
"resumeCD()\n"
"\tResumes the CD playing.\n")
{
- SND_CDObject::Instance()->SetPlaystate(SND_MUST_RESUME);
Py_RETURN_NONE;
-}
+}
KX_PYMETHODDEF_DOC_NOARGS(KX_CDActuator, stopCD,
"stopCD()\n"
"\tStops the CD playing.\n")
{
- SND_CDObject::Instance()->SetPlaystate(SND_MUST_STOP);
Py_RETURN_NONE;
}
@@ -250,9 +192,6 @@ KX_PYMETHODDEF_DOC_O(KX_CDActuator, playTrack,
{
if (PyLong_Check(value)) {
int track = PyLong_AsSsize_t(value);
- SND_CDObject::Instance()->SetPlaymode(SND_CD_TRACK);
- SND_CDObject::Instance()->SetTrack(track);
- SND_CDObject::Instance()->SetPlaystate(SND_MUST_PLAY);
}
Py_RETURN_NONE;
}
@@ -263,11 +202,8 @@ KX_PYMETHODDEF_DOC_NOARGS(KX_CDActuator, playAll,
"playAll()\n"
"\tPlays the CD from the beginning.\n")
{
- SND_CDObject::Instance()->SetPlaymode(SND_CD_ALL);
- SND_CDObject::Instance()->SetTrack(1);
- SND_CDObject::Instance()->SetPlaystate(SND_MUST_PLAY);
Py_RETURN_NONE;
-}
+}
// Deprecated ----->
PyObject* KX_CDActuator::PySetGain(PyObject* args)
@@ -276,20 +212,18 @@ PyObject* KX_CDActuator::PySetGain(PyObject* args)
ShowDeprecationWarning("setGain()", "the volume property");
if (!PyArg_ParseTuple(args, "f:setGain", &gain))
return NULL;
-
- SND_CDObject::Instance()->SetGain(gain);
-
+
Py_RETURN_NONE;
-}
+}
PyObject* KX_CDActuator::PyGetGain(PyObject* args)
{
- float gain = SND_CDObject::Instance()->GetGain();
+ float gain = 1.0;
ShowDeprecationWarning("getGain()", "the volume property");
PyObject* result = PyFloat_FromDouble(gain);
-
+
return result;
}
// <-----
diff --git a/source/gameengine/Ketsji/KX_CDActuator.h b/source/gameengine/Ketsji/KX_CDActuator.h
index b01ad73777e..bce29adb6e8 100644
--- a/source/gameengine/Ketsji/KX_CDActuator.h
+++ b/source/gameengine/Ketsji/KX_CDActuator.h
@@ -33,7 +33,6 @@
#define __KX_CDACTUATOR
#include "SCA_IActuator.h"
-#include "SND_CDObject.h"
class KX_CDActuator : public SCA_IActuator
{
@@ -41,9 +40,7 @@ class KX_CDActuator : public SCA_IActuator
bool m_lastEvent;
bool m_isplaying;
/* just some handles to the audio-data... */
- class SND_Scene* m_soundscene;
int m_track;
- float m_gain;
short m_startFrame;
short m_endFrame;
@@ -64,7 +61,6 @@ public:
KX_CDACT_TYPE m_type;
KX_CDActuator(SCA_IObject* gameobject,
- SND_Scene* soundscene,
KX_CDACT_TYPE type,
int track,
short start,
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
index da72fe2fa50..13643e3a1ac 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
@@ -61,8 +61,7 @@
#include "KX_PyConstraintBinding.h"
#include "PHY_IPhysicsEnvironment.h"
-#include "SND_Scene.h"
-#include "SND_IAudioDevice.h"
+#include "AUD_C-API.h"
#include "NG_NetworkScene.h"
#include "NG_NetworkDeviceInterface.h"
@@ -113,7 +112,6 @@ KX_KetsjiEngine::KX_KetsjiEngine(KX_ISystem* system)
m_rendertools(NULL),
m_sceneconverter(NULL),
m_networkdevice(NULL),
- m_audiodevice(NULL),
m_pythondictionary(NULL),
m_keyboarddevice(NULL),
m_mousedevice(NULL),
@@ -211,15 +209,6 @@ void KX_KetsjiEngine::SetNetworkDevice(NG_NetworkDeviceInterface* networkdevice)
}
-
-void KX_KetsjiEngine::SetAudioDevice(SND_IAudioDevice* audiodevice)
-{
- MT_assert(audiodevice);
- m_audiodevice = audiodevice;
-}
-
-
-
void KX_KetsjiEngine::SetCanvas(RAS_ICanvas* canvas)
{
MT_assert(canvas);
@@ -690,10 +679,7 @@ else
if (m_networkdevice)
m_networkdevice->NextFrame();
-
- if (m_audiodevice)
- m_audiodevice->NextFrame();
-
+
// scene management
ProcessScheduledScenes();
@@ -970,13 +956,40 @@ void KX_KetsjiEngine::DoSound(KX_Scene* scene)
MT_Vector3 listenervelocity = cam->GetLinearVelocity();
MT_Matrix3x3 listenerorientation = cam->NodeGetWorldOrientation();
- SND_Scene* soundscene = scene->GetSoundScene();
- soundscene->SetListenerTransform(
- listenerposition,
- listenervelocity,
- listenerorientation);
+ {
+ AUD_3DData data;
+ float f;
+
+ listenerorientation.getValue3x3(data.orientation);
+ listenerposition.getValue(data.position);
+ listenervelocity.getValue(data.velocity);
+
+ f = data.position[1];
+ data.position[1] = data.position[2];
+ data.position[2] = -f;
+
+ f = data.velocity[1];
+ data.velocity[1] = data.velocity[2];
+ data.velocity[2] = -f;
+
+ f = data.orientation[1];
+ data.orientation[1] = data.orientation[2];
+ data.orientation[2] = -f;
- soundscene->Proceed();
+ f = data.orientation[3];
+ data.orientation[3] = -data.orientation[6];
+ data.orientation[6] = f;
+
+ f = data.orientation[4];
+ data.orientation[4] = -data.orientation[8];
+ data.orientation[8] = -f;
+
+ f = data.orientation[5];
+ data.orientation[5] = data.orientation[7];
+ data.orientation[7] = f;
+
+ AUD_updateListener(&data);
+ }
}
@@ -1595,7 +1608,6 @@ KX_Scene* KX_KetsjiEngine::CreateScene(const STR_String& scenename)
KX_Scene* tmpscene = new KX_Scene(m_keyboarddevice,
m_mousedevice,
m_networkdevice,
- m_audiodevice,
scenename,
scene);
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.h b/source/gameengine/Ketsji/KX_KetsjiEngine.h
index abba23ca376..a36b3f163fd 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.h
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.h
@@ -70,7 +70,6 @@ private:
class RAS_IRenderTools* m_rendertools;
class KX_ISceneConverter* m_sceneconverter;
class NG_NetworkDeviceInterface* m_networkdevice;
- class SND_IAudioDevice* m_audiodevice;
PyObject* m_pythondictionary;
class SCA_IInputDevice* m_keyboarddevice;
class SCA_IInputDevice* m_mousedevice;
@@ -200,7 +199,6 @@ public:
void SetKeyboardDevice(SCA_IInputDevice* keyboarddevice);
void SetMouseDevice(SCA_IInputDevice* mousedevice);
void SetNetworkDevice(NG_NetworkDeviceInterface* networkdevice);
- void SetAudioDevice(SND_IAudioDevice* audiodevice);
void SetCanvas(RAS_ICanvas* canvas);
void SetRenderTools(RAS_IRenderTools* rendertools);
void SetRasterizer(RAS_IRasterizer* rasterizer);
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index 12df262df56..c45e4294d13 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -34,7 +34,6 @@
#include "KX_Scene.h"
#include "MT_assert.h"
-#include "SND_Scene.h"
#include "KX_KetsjiEngine.h"
#include "KX_BlenderMaterial.h"
#include "RAS_IPolygonMaterial.h"
@@ -135,7 +134,6 @@ extern bool gUseVisibilityTemp;
KX_Scene::KX_Scene(class SCA_IInputDevice* keyboarddevice,
class SCA_IInputDevice* mousedevice,
class NG_NetworkDeviceInterface *ndi,
- class SND_IAudioDevice* adi,
const STR_String& sceneName,
Scene *scene):
PyObjectPlus(),
@@ -144,7 +142,6 @@ KX_Scene::KX_Scene(class SCA_IInputDevice* keyboarddevice,
m_sceneConverter(NULL),
m_physicsEnvironment(0),
m_sceneName(sceneName),
- m_adi(adi),
m_networkDeviceInterface(ndi),
m_active_camera(NULL),
m_ueberExecutionPriority(0),
@@ -200,7 +197,6 @@ KX_Scene::KX_Scene(class SCA_IInputDevice* keyboarddevice,
m_logicmgr->RegisterEventManager(joymgr);
}
- m_soundScene = new SND_Scene(adi);
MT_assert (m_networkDeviceInterface != NULL);
m_networkScene = new NG_NetworkScene(m_networkDeviceInterface);
@@ -250,9 +246,6 @@ KX_Scene::~KX_Scene()
if (m_physicsEnvironment)
delete m_physicsEnvironment;
- if (m_soundScene)
- delete m_soundScene;
-
if (m_networkScene)
delete m_networkScene;
@@ -364,12 +357,6 @@ class KX_WorldInfo* KX_Scene::GetWorldInfo()
}
-
-SND_Scene* KX_Scene::GetSoundScene()
-{
- return m_soundScene;
-}
-
const STR_String& KX_Scene::GetName()
{
return m_sceneName;
diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h
index a2e328fb5d5..f48e9520f53 100644
--- a/source/gameengine/Ketsji/KX_Scene.h
+++ b/source/gameengine/Ketsji/KX_Scene.h
@@ -63,8 +63,6 @@ class SCA_TimeEventManager;
class SCA_MouseManager;
class SCA_ISystem;
class SCA_IInputDevice;
-class SND_Scene;
-class SND_IAudioDevice;
class NG_NetworkDeviceInterface;
class NG_NetworkScene;
class SG_IObject;
@@ -160,14 +158,7 @@ protected:
* @section Different scenes, linked to ketsji scene
*/
-
/**
- * Sound scenes
- */
- SND_Scene* m_soundScene;
- SND_IAudioDevice* m_adi;
-
- /**
* Network scene.
*/
NG_NetworkDeviceInterface* m_networkDeviceInterface;
@@ -283,7 +274,6 @@ public:
KX_Scene(class SCA_IInputDevice* keyboarddevice,
class SCA_IInputDevice* mousedevice,
class NG_NetworkDeviceInterface* ndi,
- class SND_IAudioDevice* adi,
const STR_String& scenename,
struct Scene* scene);
@@ -480,7 +470,6 @@ public:
void CalculateVisibleMeshes(RAS_IRasterizer* rasty, KX_Camera *cam, int layer=0);
void UpdateMeshTransformations();
KX_Camera* GetpCamera();
- SND_Scene* GetSoundScene();
NG_NetworkDeviceInterface* GetNetworkDeviceInterface();
NG_NetworkScene* GetNetworkScene();
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.cpp b/source/gameengine/Ketsji/KX_SoundActuator.cpp
index 39381182944..db1788629ed 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SoundActuator.cpp
@@ -46,37 +46,94 @@
/* Native functions */
/* ------------------------------------------------------------------------- */
KX_SoundActuator::KX_SoundActuator(SCA_IObject* gameobj,
- SND_SoundObject* sndobj,
- SND_Scene* sndscene,
- KX_SOUNDACT_TYPE type,
- short start,
- short end)
+ AUD_Sound* sound,
+ float volume,
+ float pitch,
+ bool is3d,
+ KX_3DSoundSettings settings,
+ KX_SOUNDACT_TYPE type)//,
: SCA_IActuator(gameobj)
{
- m_soundObject = sndobj;
- m_soundScene = sndscene;
+ m_sound = sound;
+ m_volume = volume;
+ m_pitch = pitch;
+ m_is3d = is3d;
+ m_3d = settings;
+ m_handle = NULL;
m_type = type;
- m_lastEvent = true;
m_isplaying = false;
- m_startFrame = start;
- m_endFrame = end;
- m_pino = false;
-
-
}
KX_SoundActuator::~KX_SoundActuator()
{
- if (m_soundObject)
- {
- m_soundScene->RemoveActiveObject(m_soundObject);
- m_soundScene->DeleteObject(m_soundObject);
- }
+ if(m_handle)
+ AUD_stop(m_handle);
}
+void KX_SoundActuator::play()
+{
+ if(m_handle)
+ AUD_stop(m_handle);
+
+ if(!m_sound)
+ return;
+
+ // this is the sound that will be played and not deleted afterwards
+ AUD_Sound* sound = m_sound;
+ // this sounds are for temporary stacked sounds, will be deleted if not NULL
+ AUD_Sound* sound2 = NULL;
+ AUD_Sound* sound3 = NULL;
+ switch (m_type)
+ {
+ case KX_SOUNDACT_LOOPBIDIRECTIONAL:
+ case KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP:
+ // create a ping pong sound on sound2 stacked on the orignal sound
+ sound2 = AUD_pingpongSound(sound);
+ // create a loop sound on sound3 stacked on the pingpong sound and let that one play (save it to sound)
+ sound = sound3 = AUD_loopSound(sound2);
+ break;
+ case KX_SOUNDACT_LOOPEND:
+ case KX_SOUNDACT_LOOPSTOP:
+ // create a loop sound on sound2 stacked on the pingpong sound and let that one play (save it to sound)
+ sound = sound2 = AUD_loopSound(sound);
+ break;
+ case KX_SOUNDACT_PLAYSTOP:
+ case KX_SOUNDACT_PLAYEND:
+ default:
+ break;
+ }
+
+ if(m_is3d)
+ {
+ // sound shall be played 3D
+ m_handle = AUD_play3D(sound, 0);
+
+ AUD_set3DSourceSetting(m_handle, AUD_3DSS_MAX_GAIN, m_3d.max_gain);
+ AUD_set3DSourceSetting(m_handle, AUD_3DSS_MIN_GAIN, m_3d.min_gain);
+ AUD_set3DSourceSetting(m_handle, AUD_3DSS_REFERENCE_DISTANCE, m_3d.reference_distance);
+ AUD_set3DSourceSetting(m_handle, AUD_3DSS_MAX_DISTANCE, m_3d.max_distance);
+ AUD_set3DSourceSetting(m_handle, AUD_3DSS_ROLLOFF_FACTOR, m_3d.rolloff_factor);
+ AUD_set3DSourceSetting(m_handle, AUD_3DSS_CONE_INNER_ANGLE, m_3d.cone_inner_angle);
+ AUD_set3DSourceSetting(m_handle, AUD_3DSS_CONE_OUTER_ANGLE, m_3d.cone_outer_angle);
+ AUD_set3DSourceSetting(m_handle, AUD_3DSS_CONE_OUTER_GAIN, m_3d.cone_outer_gain);
+ }
+ else
+ m_handle = AUD_play(sound, 0);
+
+ AUD_setSoundPitch(m_handle, m_pitch);
+ AUD_setSoundVolume(m_handle, m_volume);
+ m_isplaying = true;
+
+ // now we unload the pingpong and loop sounds, as we don't need them anymore
+ // the started sound will continue playing like it was created, don't worry!
+ if(sound3)
+ AUD_unload(sound3);
+ if(sound2)
+ AUD_unload(sound2);
+}
CValue* KX_SoundActuator::GetReplica()
{
@@ -88,13 +145,8 @@ CValue* KX_SoundActuator::GetReplica()
void KX_SoundActuator::ProcessReplica()
{
SCA_IActuator::ProcessReplica();
- if (m_soundObject)
- {
- SND_SoundObject* soundobj = new SND_SoundObject(*m_soundObject);
- setSoundObject(soundobj);
- m_soundScene->AddObject(soundobj);
- }
-}
+ m_handle = 0;
+}
bool KX_SoundActuator::Update(double curtime, bool frame)
{
@@ -108,22 +160,16 @@ bool KX_SoundActuator::Update(double curtime, bool frame)
RemoveAllEvents();
- if (!m_soundObject)
+ if(!m_sound)
return false;
// actual audio device playing state
- bool isplaying = (m_soundObject->GetPlaystate() != SND_STOPPED && m_soundObject->GetPlaystate() != SND_INITIAL) ? true : false;
-
- if (m_pino)
- {
- bNegativeEvent = true;
- m_pino = false;
- }
+ bool isplaying = AUD_getStatus(m_handle) == AUD_STATUS_PLAYING;
if (bNegativeEvent)
- {
+ {
// here must be a check if it is still playing
- if (m_isplaying && isplaying)
+ if (m_isplaying && isplaying)
{
switch (m_type)
{
@@ -131,19 +177,20 @@ bool KX_SoundActuator::Update(double curtime, bool frame)
case KX_SOUNDACT_LOOPSTOP:
case KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP:
{
- m_soundScene->RemoveActiveObject(m_soundObject);
+ // stop immediately
+ AUD_stop(m_handle);
break;
}
case KX_SOUNDACT_PLAYEND:
{
- m_soundObject->SetPlaystate(SND_MUST_STOP_WHEN_FINISHED);
+ // do nothing, sound will stop anyway when it's finished
break;
}
case KX_SOUNDACT_LOOPEND:
case KX_SOUNDACT_LOOPBIDIRECTIONAL:
{
- m_soundObject->SetLoopMode(SND_LOOP_OFF);
- m_soundObject->SetPlaystate(SND_MUST_STOP_WHEN_FINISHED);
+ // stop the looping so that the sound stops when it finished
+ AUD_stopLoop(m_handle);
break;
}
default:
@@ -166,50 +213,49 @@ bool KX_SoundActuator::Update(double curtime, bool frame)
// the negative pulse is done continuesly
#endif
if (!m_isplaying)
- {
- switch (m_type)
- {
- case KX_SOUNDACT_LOOPBIDIRECTIONAL:
- case KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP:
- {
- m_soundObject->SetLoopMode(SND_LOOP_BIDIRECTIONAL);
- m_soundScene->AddActiveObject(m_soundObject, curtime);
- m_isplaying = true;
- result = true;
- break;
- }
- case KX_SOUNDACT_LOOPEND:
- case KX_SOUNDACT_LOOPSTOP:
- {
- m_soundObject->SetLoopMode(SND_LOOP_NORMAL);
- m_soundScene->AddActiveObject(m_soundObject, curtime);
- m_isplaying = true;
- result = true;
- break;
- }
- case KX_SOUNDACT_PLAYSTOP:
- case KX_SOUNDACT_PLAYEND:
- {
- m_soundObject->SetLoopMode(SND_LOOP_OFF);
- m_soundScene->AddActiveObject(m_soundObject, curtime);
- m_isplaying = true;
- result = true;
- break;
- }
- default:
- // implement me !!
- break;
- }
- }
+ play();
}
// verify that the sound is still playing
- isplaying = (m_soundObject->GetPlaystate() != SND_STOPPED && m_soundObject->GetPlaystate() != SND_INITIAL) ? true : false;
+ isplaying = AUD_getStatus(m_handle) == AUD_STATUS_PLAYING ? true : false;
if (isplaying)
{
- m_soundObject->SetPosition(((KX_GameObject*)this->GetParent())->NodeGetWorldPosition());
- m_soundObject->SetVelocity(((KX_GameObject*)this->GetParent())->GetLinearVelocity());
- m_soundObject->SetOrientation(((KX_GameObject*)this->GetParent())->NodeGetWorldOrientation());
+ if(m_is3d)
+ {
+ AUD_3DData data;
+ float f;
+ ((KX_GameObject*)this->GetParent())->NodeGetWorldPosition().getValue(data.position);
+ ((KX_GameObject*)this->GetParent())->GetLinearVelocity().getValue(data.velocity);
+ ((KX_GameObject*)this->GetParent())->NodeGetWorldOrientation().getValue3x3(data.orientation);
+
+ /*
+ * The 3D data from blender has to be transformed for OpenAL:
+ * - In blender z is up and y is forwards
+ * - In OpenAL y is up and z is backwards
+ * We have to do that for all 5 vectors.
+ */
+ f = data.position[1];
+ data.position[1] = data.position[2];
+ data.position[2] = -f;
+
+ f = data.velocity[1];
+ data.velocity[1] = data.velocity[2];
+ data.velocity[2] = -f;
+
+ f = data.orientation[1];
+ data.orientation[1] = data.orientation[2];
+ data.orientation[2] = -f;
+
+ f = data.orientation[4];
+ data.orientation[4] = data.orientation[5];
+ data.orientation[5] = -f;
+
+ f = data.orientation[7];
+ data.orientation[7] = data.orientation[8];
+ data.orientation[8] = -f;
+
+ AUD_update3DSource(m_handle, &data);
+ }
result = true;
}
else
@@ -217,23 +263,11 @@ bool KX_SoundActuator::Update(double curtime, bool frame)
m_isplaying = false;
result = false;
}
- /*
- if (result && (m_soundObject->IsLifeSpanOver(curtime)) && ((m_type == KX_SOUNDACT_PLAYEND) || (m_type == KX_SOUNDACT_PLAYSTOP)))
- {
- m_pino = true;
- }
- */
return result;
}
-void KX_SoundActuator::setSoundObject(class SND_SoundObject* soundobject)
-{
- m_soundObject = soundobject;
-}
-
-
/* ------------------------------------------------------------------------- */
/* Python functions */
@@ -272,19 +306,12 @@ PyTypeObject KX_SoundActuator::Type = {
PyMethodDef KX_SoundActuator::Methods[] = {
// Deprecated ----->
- {"setFilename", (PyCFunction) KX_SoundActuator::sPySetFilename, METH_VARARGS,NULL},
- {"getFilename", (PyCFunction) KX_SoundActuator::sPyGetFilename, METH_NOARGS,NULL},
{"setGain",(PyCFunction) KX_SoundActuator::sPySetGain,METH_VARARGS,NULL},
{"getGain",(PyCFunction) KX_SoundActuator::sPyGetGain,METH_NOARGS,NULL},
{"setPitch",(PyCFunction) KX_SoundActuator::sPySetPitch,METH_VARARGS,NULL},
{"getPitch",(PyCFunction) KX_SoundActuator::sPyGetPitch,METH_NOARGS,NULL},
{"setRollOffFactor",(PyCFunction) KX_SoundActuator::sPySetRollOffFactor,METH_VARARGS,NULL},
{"getRollOffFactor",(PyCFunction) KX_SoundActuator::sPyGetRollOffFactor,METH_NOARGS,NULL},
- {"setLooping",(PyCFunction) KX_SoundActuator::sPySetLooping,METH_VARARGS,NULL},
- {"getLooping",(PyCFunction) KX_SoundActuator::sPyGetLooping,METH_NOARGS,NULL},
- {"setPosition",(PyCFunction) KX_SoundActuator::sPySetPosition,METH_VARARGS,NULL},
- {"setVelocity",(PyCFunction) KX_SoundActuator::sPySetVelocity,METH_VARARGS,NULL},
- {"setOrientation",(PyCFunction) KX_SoundActuator::sPySetOrientation,METH_VARARGS,NULL},
{"setType",(PyCFunction) KX_SoundActuator::sPySetType,METH_VARARGS,NULL},
{"getType",(PyCFunction) KX_SoundActuator::sPyGetType,METH_NOARGS,NULL},
// <-----
@@ -296,171 +323,91 @@ PyMethodDef KX_SoundActuator::Methods[] = {
};
PyAttributeDef KX_SoundActuator::Attributes[] = {
- KX_PYATTRIBUTE_RW_FUNCTION("fileName", KX_SoundActuator, pyattr_get_filename, pyattr_set_filename),
KX_PYATTRIBUTE_RW_FUNCTION("volume", KX_SoundActuator, pyattr_get_gain, pyattr_set_gain),
KX_PYATTRIBUTE_RW_FUNCTION("pitch", KX_SoundActuator, pyattr_get_pitch, pyattr_set_pitch),
KX_PYATTRIBUTE_RW_FUNCTION("rollOffFactor", KX_SoundActuator, pyattr_get_rollOffFactor, pyattr_set_rollOffFactor),
- KX_PYATTRIBUTE_RW_FUNCTION("looping", KX_SoundActuator, pyattr_get_looping, pyattr_set_looping),
- KX_PYATTRIBUTE_RW_FUNCTION("position", KX_SoundActuator, pyattr_get_position, pyattr_set_position),
- KX_PYATTRIBUTE_RW_FUNCTION("velocity", KX_SoundActuator, pyattr_get_velocity, pyattr_set_velocity),
- KX_PYATTRIBUTE_RW_FUNCTION("orientation", KX_SoundActuator, pyattr_get_orientation, pyattr_set_orientation),
KX_PYATTRIBUTE_ENUM_RW("mode",KX_SoundActuator::KX_SOUNDACT_NODEF+1,KX_SoundActuator::KX_SOUNDACT_MAX-1,false,KX_SoundActuator,m_type),
{ NULL } //Sentinel
};
/* Methods ----------------------------------------------------------------- */
-KX_PYMETHODDEF_DOC_NOARGS(KX_SoundActuator, startSound,
+KX_PYMETHODDEF_DOC_NOARGS(KX_SoundActuator, startSound,
"startSound()\n"
"\tStarts the sound.\n")
{
- if (m_soundObject)
- // This has no effect if the actuator is not active.
- // To start the sound you must activate the actuator.
- // This function is to restart the sound.
- m_soundObject->StartSound();
+ switch(AUD_getStatus(m_handle))
+ {
+ case AUD_STATUS_PLAYING:
+ break;
+ case AUD_STATUS_PAUSED:
+ AUD_resume(m_handle);
+ break;
+ default:
+ play();
+ }
Py_RETURN_NONE;
-}
+}
KX_PYMETHODDEF_DOC_NOARGS(KX_SoundActuator, pauseSound,
"pauseSound()\n"
"\tPauses the sound.\n")
{
- if (m_soundObject)
- // unfortunately, openal does not implement pause correctly, it is equivalent to a stop
- m_soundObject->PauseSound();
+ AUD_pause(m_handle);
Py_RETURN_NONE;
-}
+}
KX_PYMETHODDEF_DOC_NOARGS(KX_SoundActuator, stopSound,
"stopSound()\n"
"\tStops the sound.\n")
{
- if (m_soundObject)
- m_soundObject->StopSound();
+ AUD_stop(m_handle);
Py_RETURN_NONE;
}
/* Atribute setting and getting -------------------------------------------- */
-PyObject* KX_SoundActuator::pyattr_get_filename(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
-{
- KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
- if (!actuator->m_soundObject)
- {
- return PyUnicode_FromString("");
- }
- STR_String objectname = actuator->m_soundObject->GetObjectName();
- char* name = objectname.Ptr();
-
- if (!name) {
- PyErr_SetString(PyExc_RuntimeError, "value = actuator.fileName: KX_SoundActuator, unable to get sound fileName");
- return NULL;
- } else
- return PyUnicode_FromString(name);
-}
-
PyObject* KX_SoundActuator::pyattr_get_gain(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
{
KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
- float gain = (actuator->m_soundObject) ? actuator->m_soundObject->GetGain() : 1.0f;
+ float gain = actuator->m_volume;
PyObject* result = PyFloat_FromDouble(gain);
-
+
return result;
}
PyObject* KX_SoundActuator::pyattr_get_pitch(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
{
KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
- float pitch = (actuator->m_soundObject) ? actuator->m_soundObject->GetPitch() : 1.0;
+ float pitch = actuator->m_pitch;
+
PyObject* result = PyFloat_FromDouble(pitch);
-
+
return result;
}
PyObject* KX_SoundActuator::pyattr_get_rollOffFactor(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
{
KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
- float rollofffactor = (actuator->m_soundObject) ? actuator->m_soundObject->GetRollOffFactor() : 1.0;
+ float rollofffactor = actuator->m_3d.rolloff_factor;
PyObject* result = PyFloat_FromDouble(rollofffactor);
-
- return result;
-}
-
-PyObject* KX_SoundActuator::pyattr_get_looping(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
-{
- KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
- int looping = (actuator->m_soundObject) ? actuator->m_soundObject->GetLoopMode() : (int)SND_LOOP_OFF;
- PyObject* result = PyLong_FromSsize_t(looping);
-
- return result;
-}
-
-PyObject* KX_SoundActuator::pyattr_get_position(void * self, const struct KX_PYATTRIBUTE_DEF *attrdef)
-{
- KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
- MT_Vector3 pos(0.0, 0.0, 0.0);
- if (actuator->m_soundObject)
- pos = actuator->m_soundObject->GetPosition();
-
- PyObject * result = PyObjectFrom(pos);
return result;
}
-PyObject* KX_SoundActuator::pyattr_get_velocity(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
-{
- KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
- MT_Vector3 vel;
-
- if (actuator->m_soundObject)
- vel = actuator->m_soundObject->GetVelocity();
-
- PyObject * result = PyObjectFrom(vel);
- return result;
-}
-
-PyObject* KX_SoundActuator::pyattr_get_orientation(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
-{
- KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
- MT_Matrix3x3 ori;
-
- if (actuator->m_soundObject)
- ori = actuator->m_soundObject->GetOrientation();
-
- PyObject * result = PyObjectFrom(ori);
- return result;
-}
-
-int KX_SoundActuator::pyattr_set_filename(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
-{
- char *soundName = NULL;
- KX_SoundActuator * actuator = static_cast<KX_SoundActuator*> (self);
- // void *soundPointer = NULL; /*unused*/
-
- if (!PyArg_Parse(value, "s", &soundName))
- return PY_SET_ATTR_FAIL;
-
- if (actuator->m_soundObject) {
- actuator->m_soundObject->SetObjectName(soundName);
- }
-
- return PY_SET_ATTR_SUCCESS;
-}
-
-
int KX_SoundActuator::pyattr_set_gain(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
float gain = 1.0;
KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
if (!PyArg_Parse(value, "f", &gain))
return PY_SET_ATTR_FAIL;
-
- if (actuator->m_soundObject)
- actuator->m_soundObject->SetGain(gain);
-
+
+ actuator->m_volume = gain;
+ if(actuator->m_handle)
+ AUD_setSoundVolume(actuator->m_handle, gain);
+
return PY_SET_ATTR_SUCCESS;
-}
+}
int KX_SoundActuator::pyattr_set_pitch(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
@@ -468,12 +415,13 @@ int KX_SoundActuator::pyattr_set_pitch(void *self, const struct KX_PYATTRIBUTE_D
KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
if (!PyArg_Parse(value, "f", &pitch))
return PY_SET_ATTR_FAIL;
-
- if (actuator->m_soundObject)
- actuator->m_soundObject->SetPitch(pitch);
-
+
+ actuator->m_pitch = pitch;
+ if(actuator->m_handle)
+ AUD_setSoundPitch(actuator->m_handle, pitch);
+
return PY_SET_ATTR_SUCCESS;
-}
+}
int KX_SoundActuator::pyattr_set_rollOffFactor(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
@@ -481,127 +429,36 @@ int KX_SoundActuator::pyattr_set_rollOffFactor(void *self, const struct KX_PYATT
float rollofffactor = 1.0;
if (!PyArg_Parse(value, "f", &rollofffactor))
return PY_SET_ATTR_FAIL;
-
- if (actuator->m_soundObject)
- actuator->m_soundObject->SetRollOffFactor(rollofffactor);
-
- return PY_SET_ATTR_SUCCESS;
-}
-
-int KX_SoundActuator::pyattr_set_looping(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
-{
- KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
- int looping = 1;
- if (!PyArg_Parse(value, "i", &looping))
- return PY_SET_ATTR_FAIL;
-
- if (actuator->m_soundObject)
- actuator->m_soundObject->SetLoopMode(looping);
-
- return PY_SET_ATTR_SUCCESS;
-}
-
-int KX_SoundActuator::pyattr_set_position(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
-{
- float pos[3];
-
- KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
-
- if (!PyArg_ParseTuple(value, "fff", &pos[0], &pos[1], &pos[2]))
- return PY_SET_ATTR_FAIL;
-
- if (actuator->m_soundObject)
- actuator->m_soundObject->SetPosition(MT_Vector3(pos));
-
- return PY_SET_ATTR_SUCCESS;
-}
-
-int KX_SoundActuator::pyattr_set_velocity(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
-{
- float vel[3];
- KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
-
-
- if (!PyArg_ParseTuple(value, "fff", &vel[0], &vel[1], &vel[2]))
- return PY_SET_ATTR_FAIL;
-
- if (actuator->m_soundObject)
- actuator->m_soundObject->SetVelocity(MT_Vector3(vel));
-
- return PY_SET_ATTR_SUCCESS;
-
-}
-
-int KX_SoundActuator::pyattr_set_orientation(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
-{
- MT_Matrix3x3 rot;
- KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
+ actuator->m_3d.rolloff_factor = rollofffactor;
+ if(actuator->m_handle)
+ AUD_set3DSourceSetting(actuator->m_handle, AUD_3DSS_ROLLOFF_FACTOR, rollofffactor);
- /* if value is not a sequence PyOrientationTo makes an error */
- if (!PyOrientationTo(value, rot, "actuator.orientation = value: KX_SoundActuator"))
- return PY_SET_ATTR_FAIL;
-
- /* Since not having m_soundObject didn't do anything in the old version,
- * it probably should be kept that way */
- if (!actuator->m_soundObject)
- return PY_SET_ATTR_SUCCESS;
-
- actuator->m_soundObject->SetOrientation(rot);
return PY_SET_ATTR_SUCCESS;
}
-// Deprecated ----->
-PyObject* KX_SoundActuator::PySetFilename(PyObject* args)
-{
- char *soundName = NULL;
- ShowDeprecationWarning("setFilename()", "the fileName property");
- // void *soundPointer = NULL; /*unused*/
-
- if (!PyArg_ParseTuple(args, "s", &soundName))
- return NULL;
-
- Py_RETURN_NONE;
-}
-
-PyObject* KX_SoundActuator::PyGetFilename()
-{
- ShowDeprecationWarning("getFilename()", "the fileName property");
- if (!m_soundObject)
- {
- return PyUnicode_FromString("");
- }
- STR_String objectname = m_soundObject->GetObjectName();
- char* name = objectname.Ptr();
-
- if (!name) {
- PyErr_SetString(PyExc_RuntimeError, "Unable to get sound fileName");
- return NULL;
- } else
- return PyUnicode_FromString(name);
-}
-
PyObject* KX_SoundActuator::PySetGain(PyObject* args)
{
ShowDeprecationWarning("setGain()", "the volume property");
float gain = 1.0;
if (!PyArg_ParseTuple(args, "f:setGain", &gain))
return NULL;
-
- if (m_soundObject)
- m_soundObject->SetGain(gain);
-
+
+ m_volume = gain;
+ if(m_handle)
+ AUD_setSoundVolume(m_handle, gain);
+
Py_RETURN_NONE;
-}
+}
PyObject* KX_SoundActuator::PyGetGain()
{
ShowDeprecationWarning("getGain()", "the volume property");
- float gain = (m_soundObject) ? m_soundObject->GetGain() : 1.0f;
+ float gain = m_volume;
PyObject* result = PyFloat_FromDouble(gain);
-
+
return result;
}
@@ -613,21 +470,22 @@ PyObject* KX_SoundActuator::PySetPitch(PyObject* args)
float pitch = 1.0;
if (!PyArg_ParseTuple(args, "f:setPitch", &pitch))
return NULL;
-
- if (m_soundObject)
- m_soundObject->SetPitch(pitch);
-
+
+ m_pitch = pitch;
+ if(m_handle)
+ AUD_setSoundPitch(m_handle, pitch);
+
Py_RETURN_NONE;
-}
+}
PyObject* KX_SoundActuator::PyGetPitch()
{
ShowDeprecationWarning("getPitch()", "the pitch property");
- float pitch = (m_soundObject) ? m_soundObject->GetPitch() : 1.0;
+ float pitch = m_pitch;
PyObject* result = PyFloat_FromDouble(pitch);
-
+
return result;
}
@@ -639,113 +497,27 @@ PyObject* KX_SoundActuator::PySetRollOffFactor(PyObject* args)
float rollofffactor = 1.0;
if (!PyArg_ParseTuple(args, "f:setRollOffFactor", &rollofffactor))
return NULL;
-
- if (m_soundObject)
- m_soundObject->SetRollOffFactor(rollofffactor);
+
+ m_3d.rolloff_factor = rollofffactor;
+ if(m_handle)
+ AUD_set3DSourceSetting(m_handle, AUD_3DSS_ROLLOFF_FACTOR, rollofffactor);
Py_RETURN_NONE;
-}
+}
PyObject* KX_SoundActuator::PyGetRollOffFactor()
{
ShowDeprecationWarning("getRollOffFactor()", "the rollOffFactor property");
- float rollofffactor = (m_soundObject) ? m_soundObject->GetRollOffFactor() : 1.0;
+ float rollofffactor = m_3d.rolloff_factor;
PyObject* result = PyFloat_FromDouble(rollofffactor);
-
- return result;
-}
-
-
-
-PyObject* KX_SoundActuator::PySetLooping(PyObject* args)
-{
- ShowDeprecationWarning("setLooping()", "the looping property");
- bool looping = 1;
- if (!PyArg_ParseTuple(args, "i:setLooping", &looping))
- return NULL;
-
- if (m_soundObject)
- m_soundObject->SetLoopMode(looping);
-
- Py_RETURN_NONE;
-}
-
-
-PyObject* KX_SoundActuator::PyGetLooping()
-{
- ShowDeprecationWarning("getLooping()", "the looping property");
- int looping = (m_soundObject) ? m_soundObject->GetLoopMode() : (int)SND_LOOP_OFF;
- PyObject* result = PyLong_FromSsize_t(looping);
-
return result;
}
-PyObject* KX_SoundActuator::PySetPosition(PyObject* args)
-{
- MT_Point3 pos;
- ShowDeprecationWarning("setPosition()", "the position property");
- pos[0] = 0.0;
- pos[1] = 0.0;
- pos[2] = 0.0;
-
- if (!PyArg_ParseTuple(args, "fff:setPosition", &pos[0], &pos[1], &pos[2]))
- return NULL;
-
- if (m_soundObject)
- m_soundObject->SetPosition(pos);
-
- Py_RETURN_NONE;
-}
-
-
-
-PyObject* KX_SoundActuator::PySetVelocity(PyObject* args)
-{
- MT_Vector3 vel;
- ShowDeprecationWarning("setVelocity()", "the velocity property");
- vel[0] = 0.0;
- vel[1] = 0.0;
- vel[2] = 0.0;
-
- if (!PyArg_ParseTuple(args, "fff:setVelocity", &vel[0], &vel[1], &vel[2]))
- return NULL;
-
- if (m_soundObject)
- m_soundObject->SetVelocity(vel);
-
- Py_RETURN_NONE;
-}
-
-
-
-PyObject* KX_SoundActuator::PySetOrientation(PyObject* args)
-{
- MT_Matrix3x3 ori;
- ShowDeprecationWarning("setOrientation()", "the orientation property");
- ori[0][0] = 1.0;
- ori[0][1] = 0.0;
- ori[0][2] = 0.0;
- ori[1][0] = 0.0;
- ori[1][1] = 1.0;
- ori[1][2] = 0.0;
- ori[2][0] = 0.0;
- ori[2][1] = 0.0;
- ori[2][2] = 1.0;
-
- if (!PyArg_ParseTuple(args, "fffffffff:setOrientation", &ori[0][0], &ori[0][1], &ori[0][2], &ori[1][0], &ori[1][1], &ori[1][2], &ori[2][0], &ori[2][1], &ori[2][2]))
- return NULL;
-
- if (m_soundObject)
- m_soundObject->SetOrientation(ori);
-
- Py_RETURN_NONE;
-}
-
PyObject* KX_SoundActuator::PySetType(PyObject* args)
{
int typeArg;
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.h b/source/gameengine/Ketsji/KX_SoundActuator.h
index adafee0a30b..ddf8330072e 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.h
+++ b/source/gameengine/Ketsji/KX_SoundActuator.h
@@ -34,17 +34,41 @@
#include "SCA_IActuator.h"
+#include "AUD_C-API.h"
+#include "BKE_sound.h"
+
+typedef struct KX_3DSoundSettings
+{
+ float min_gain;
+ float max_gain;
+ float reference_distance;
+ float max_distance;
+ float rolloff_factor;
+ float cone_inner_angle;
+ float cone_outer_angle;
+ float cone_outer_gain;
+} KX_3DSoundSettings;
+
class KX_SoundActuator : public SCA_IActuator
{
Py_Header;
- bool m_lastEvent;
+// bool m_lastEvent;
bool m_isplaying;
/* just some handles to the audio-data... */
- class SND_SoundObject* m_soundObject;
- class SND_Scene* m_soundScene;
- short m_startFrame;
- short m_endFrame;
- bool m_pino;
+ AUD_Sound* m_sound;
+ float m_volume;
+ float m_pitch;
+ bool m_is3d;
+ KX_3DSoundSettings m_3d;
+ AUD_Handle* m_handle;
+// class SND_SoundObject* m_soundObject;
+// class SND_Scene* m_soundScene;
+// short m_startFrame;
+// short m_endFrame;
+// bool m_pino;
+
+ void play();
+
public:
enum KX_SOUNDACT_TYPE
@@ -62,15 +86,15 @@ public:
KX_SOUNDACT_TYPE m_type;
KX_SoundActuator(SCA_IObject* gameobj,
- class SND_SoundObject* sndobj,
- class SND_Scene* sndscene,
- KX_SOUNDACT_TYPE type,
- short start,
- short end);
+ AUD_Sound* sound,
+ float volume,
+ float pitch,
+ bool is3d,
+ KX_3DSoundSettings settings,
+ KX_SOUNDACT_TYPE type);
~KX_SoundActuator();
- void setSoundObject(class SND_SoundObject* soundobject);
virtual bool Update(double curtime, bool frame);
CValue* GetReplica();
@@ -84,40 +108,23 @@ public:
KX_PYMETHOD_DOC_NOARGS(KX_SoundActuator, pauseSound);
KX_PYMETHOD_DOC_NOARGS(KX_SoundActuator, stopSound);
- static int pyattr_set_filename(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static int pyattr_set_gain(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static int pyattr_set_pitch(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static int pyattr_set_rollOffFactor(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
- static int pyattr_set_looping(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
- static int pyattr_set_position(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
- static int pyattr_set_velocity(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
- static int pyattr_set_orientation(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static int pyattr_set_type(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
- static PyObject* pyattr_get_filename(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_gain(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_pitch(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
- static PyObject* pyattr_get_looping(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_rollOffFactor(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
- static PyObject* pyattr_get_position(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
- static PyObject* pyattr_get_velocity(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
- static PyObject* pyattr_get_orientation(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_type(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
// Deprecated ----->
- KX_PYMETHOD_VARARGS(KX_SoundActuator,SetFilename);
- KX_PYMETHOD_NOARGS(KX_SoundActuator,GetFilename);
KX_PYMETHOD_VARARGS(KX_SoundActuator,SetGain);
KX_PYMETHOD_NOARGS(KX_SoundActuator,GetGain);
KX_PYMETHOD_VARARGS(KX_SoundActuator,SetPitch);
KX_PYMETHOD_NOARGS(KX_SoundActuator,GetPitch);
KX_PYMETHOD_VARARGS(KX_SoundActuator,SetRollOffFactor);
KX_PYMETHOD_NOARGS(KX_SoundActuator,GetRollOffFactor);
- KX_PYMETHOD_VARARGS(KX_SoundActuator,SetLooping);
- KX_PYMETHOD_NOARGS(KX_SoundActuator,GetLooping);
- KX_PYMETHOD_VARARGS(KX_SoundActuator,SetPosition);
- KX_PYMETHOD_VARARGS(KX_SoundActuator,SetVelocity);
- KX_PYMETHOD_VARARGS(KX_SoundActuator,SetOrientation);
KX_PYMETHOD_VARARGS(KX_SoundActuator,SetType);
KX_PYMETHOD_NOARGS(KX_SoundActuator,GetType);
// <-----
diff --git a/source/gameengine/Ketsji/SConscript b/source/gameengine/Ketsji/SConscript
index 1edffe0e587..373f1ca2606 100644
--- a/source/gameengine/Ketsji/SConscript
+++ b/source/gameengine/Ketsji/SConscript
@@ -11,6 +11,7 @@ incs = '. #source/blender/python/generic' # Only for Mathutils! and bpy_internal
incs += ' #source/kernel/gen_system #intern/string #intern/guardedalloc'
incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer'
incs += ' #intern/SoundSystem #intern/SoundSystem/include #intern/SoundSystem/openal'
+incs += ' #intern/audaspace'
incs += ' #intern/SoundSystem/dummy #intern/SoundSystem/intern #source/gameengine/Converter'
incs += ' #source/gameengine/BlenderRoutines #source/blender/imbuf #intern/moto/include'
incs += ' #source/gameengine/Ketsji #source/gameengine/Ketsji/KXNetwork #source/blender/blenlib'
diff --git a/source/nan_definitions.mk b/source/nan_definitions.mk
index 96405116363..d6701c6fa44 100644
--- a/source/nan_definitions.mk
+++ b/source/nan_definitions.mk
@@ -90,6 +90,7 @@ ifndef CONFIG_GUESS
export NAN_BSP ?= $(LCGDIR)/bsp
export NAN_BOOLOP ?= $(LCGDIR)/boolop
export NAN_SOUNDSYSTEM ?= $(LCGDIR)/SoundSystem
+ export NAN_AUDASPACE ?= $(LCGDIR)/audaspace
export NAN_STRING ?= $(LCGDIR)/string
export NAN_MEMUTIL ?= $(LCGDIR)/memutil
export NAN_CONTAINER ?= $(LCGDIR)/container
diff --git a/tools/Blender.py b/tools/Blender.py
index c1503904037..bca9ba4754d 100644
--- a/tools/Blender.py
+++ b/tools/Blender.py
@@ -117,6 +117,7 @@ def setup_staticlibs(lenv):
lenv['BF_JPEG_LIBPATH'],
lenv['BF_PNG_LIBPATH'],
lenv['BF_ZLIB_LIBPATH'],
+ lenv['BF_LIBSAMPLERATE_LIBPATH'],
lenv['BF_ICONV_LIBPATH']
]
@@ -157,7 +158,8 @@ def setup_syslibs(lenv):
lenv['BF_JPEG_LIB'],
lenv['BF_PNG_LIB'],
- lenv['BF_ZLIB_LIB']
+ lenv['BF_ZLIB_LIB'],
+ lenv['BF_LIBSAMPLERATE_LIB']
]
syslibs += Split(lenv['BF_FREETYPE_LIB'])
diff --git a/tools/btools.py b/tools/btools.py
index 0f86d924738..543c503376e 100755
--- a/tools/btools.py
+++ b/tools/btools.py
@@ -30,6 +30,7 @@ def validate_arguments(args, bc):
'WITH_BF_PYTHON', 'BF_PYTHON', 'BF_PYTHON_VERSION', 'BF_PYTHON_INC', 'BF_PYTHON_BINARY', 'BF_PYTHON_LIB', 'BF_PYTHON_LIBPATH', 'WITH_BF_STATICPYTHON', 'BF_PYTHON_LIB_STATIC',
'WITH_BF_OPENAL', 'BF_OPENAL', 'BF_OPENAL_INC', 'BF_OPENAL_LIB', 'BF_OPENAL_LIBPATH', 'WITH_BF_STATICOPENAL', 'BF_OPENAL_LIB_STATIC',
'WITH_BF_SDL', 'BF_SDL', 'BF_SDL_INC', 'BF_SDL_LIB', 'BF_SDL_LIBPATH',
+ 'BF_LIBSAMPLERATE', 'BF_LIBSAMPLERATE_INC', 'BF_LIBSAMPLERATE_LIB', 'BF_LIBSAMPLERATE_LIBPATH',
'BF_PTHREADS', 'BF_PTHREADS_INC', 'BF_PTHREADS_LIB', 'BF_PTHREADS_LIBPATH',
'WITH_BF_OPENEXR', 'BF_OPENEXR', 'BF_OPENEXR_INC', 'BF_OPENEXR_LIB', 'BF_OPENEXR_LIBPATH', 'WITH_BF_STATICOPENEXR', 'BF_OPENEXR_LIB_STATIC',
'WITH_BF_DDS',
@@ -173,6 +174,11 @@ def read_opts(cfg, args):
('BF_SDL_LIB', 'SDL library', ''), #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
('BF_SDL_LIBPATH', 'SDL library path', ''),
+ ('BF_LIBSAMPLERATE', 'libsamplerate aka SRC base path', ''),
+ ('BF_LIBSAMPLERATE_INC', 'libsamplerate aka SRC include path', ''), #$(shell $(BF_SDL)/bin/sdl-config --cflags)
+ ('BF_LIBSAMPLERATE_LIB', 'libsamplerate aka SRC library', ''), #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
+ ('BF_LIBSAMPLERATE_LIBPATH', 'libsamplerate aka SRC library path', ''),
+
('BF_PTHREADS', 'Pthreads base path', ''),
('BF_PTHREADS_INC', 'Pthreads include path', ''),
('BF_PTHREADS_LIB', 'Pthreads library', ''),