diff options
-rw-r--r-- | source/blender/blenkernel/BKE_spline.hh | 9 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/spline_bezier.cc | 11 |
2 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/blenkernel/BKE_spline.hh b/source/blender/blenkernel/BKE_spline.hh index ac970b23f14..5e88dd02bdd 100644 --- a/source/blender/blenkernel/BKE_spline.hh +++ b/source/blender/blenkernel/BKE_spline.hh @@ -337,13 +337,14 @@ class BezierSpline final : public Spline { virtual blender::fn::GVArrayPtr interpolate_to_evaluated_points( const blender::fn::GVArray &source_data) const override; + void evaluate_segment(const int index, + const int next_index, + blender::MutableSpan<blender::float3> positions) const; + bool segment_is_vector(const int start_index) const; + private: void ensure_auto_handles() const; void correct_end_tangents() const final; - bool segment_is_vector(const int start_index) const; - void evaluate_bezier_segment(const int index, - const int next_index, - blender::MutableSpan<blender::float3> positions) const; }; /** diff --git a/source/blender/blenkernel/intern/spline_bezier.cc b/source/blender/blenkernel/intern/spline_bezier.cc index 3e421dcfc13..bd68d49df21 100644 --- a/source/blender/blenkernel/intern/spline_bezier.cc +++ b/source/blender/blenkernel/intern/spline_bezier.cc @@ -352,9 +352,9 @@ static void bezier_forward_difference_3d(const float3 &point_0, } } -void BezierSpline::evaluate_bezier_segment(const int index, - const int next_index, - MutableSpan<float3> positions) const +void BezierSpline::evaluate_segment(const int index, + const int next_index, + MutableSpan<float3> positions) const { if (this->segment_is_vector(index)) { BLI_assert(positions.size() == 1); @@ -499,12 +499,11 @@ Span<float3> BezierSpline::evaluated_positions() const const int grain_size = std::max(512 / resolution_, 1); parallel_for(IndexRange(size - 1), grain_size, [&](IndexRange range) { for (const int i : range) { - this->evaluate_bezier_segment( - i, i + 1, positions.slice(offsets[i], offsets[i + 1] - offsets[i])); + this->evaluate_segment(i, i + 1, positions.slice(offsets[i], offsets[i + 1] - offsets[i])); } }); if (is_cyclic_) { - this->evaluate_bezier_segment( + this->evaluate_segment( size - 1, 0, positions.slice(offsets[size - 1], offsets[size] - offsets[size - 1])); } else { |