diff options
-rw-r--r-- | intern/cycles/blender/blender_mesh.cpp | 27 | ||||
-rw-r--r-- | intern/cycles/blender/blender_util.h | 4 | ||||
-rw-r--r-- | intern/cycles/util/util_task.cpp | 4 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/image_gen.c | 2 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_image_proj.c | 3 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_utils.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_image/image_ops.c | 1 | ||||
-rw-r--r-- | source/blender/imbuf/intern/openexr/openexr_api.cpp | 2 | ||||
-rw-r--r-- | source/blender/imbuf/intern/rectop.c | 4 |
9 files changed, 25 insertions, 24 deletions
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp index 3ebe2d8cf34..b4cca5f00f4 100644 --- a/intern/cycles/blender/blender_mesh.cpp +++ b/intern/cycles/blender/blender_mesh.cpp @@ -50,8 +50,7 @@ enum { * Two triangles has vertex indices in the original Blender-side face. * If face is already a quad tri_b will not be initialized. */ -inline void face_split_tri_indices(const int num_verts, - const int face_flag, +inline void face_split_tri_indices(const int face_flag, int tri_a[3], int tri_b[3]) { @@ -59,21 +58,19 @@ inline void face_split_tri_indices(const int num_verts, tri_a[0] = 0; tri_a[1] = 1; tri_a[2] = 3; - if(num_verts == 4) { - tri_b[0] = 2; - tri_b[1] = 3; - tri_b[2] = 1; - } + + tri_b[0] = 2; + tri_b[1] = 3; + tri_b[2] = 1; } else /*if(face_flag & FACE_FLAG_DIVIDE_13)*/ { tri_a[0] = 0; tri_a[1] = 1; tri_a[2] = 2; - if(num_verts == 4) { - tri_b[0] = 0; - tri_b[1] = 2; - tri_b[2] = 3; - } + + tri_b[0] = 0; + tri_b[1] = 2; + tri_b[2] = 3; } } @@ -250,7 +247,7 @@ static void mikk_compute_tangents(BL::Mesh& b_mesh, for(int i = 0; i < nverts.size(); i++) { int tri_a[3], tri_b[3]; - face_split_tri_indices(nverts[i], face_flags[i], tri_a, tri_b); + face_split_tri_indices(face_flags[i], tri_a, tri_b); tangent[0] = float4_to_float3(userdata.tangent[i*4 + tri_a[0]]); tangent[1] = float4_to_float3(userdata.tangent[i*4 + tri_a[1]]); @@ -376,7 +373,7 @@ static void attr_create_vertex_color(Scene *scene, for(l->data.begin(c); c != l->data.end(); ++c, ++i) { int tri_a[3], tri_b[3]; - face_split_tri_indices(nverts[i], face_flags[i], tri_a, tri_b); + face_split_tri_indices(face_flags[i], tri_a, tri_b); uchar4 colors[4]; colors[0] = color_float_to_byte(color_srgb_to_scene_linear_v3(get_float3(c->color1()))); @@ -469,7 +466,7 @@ static void attr_create_uv_map(Scene *scene, for(l->data.begin(t); t != l->data.end(); ++t, ++i) { int tri_a[3], tri_b[3]; - face_split_tri_indices(nverts[i], face_flags[i], tri_a, tri_b); + face_split_tri_indices(face_flags[i], tri_a, tri_b); float3 uvs[4]; uvs[0] = get_float3(t->uv1()); diff --git a/intern/cycles/blender/blender_util.h b/intern/cycles/blender/blender_util.h index ebbf325f95b..363e19f7a20 100644 --- a/intern/cycles/blender/blender_util.h +++ b/intern/cycles/blender/blender_util.h @@ -51,8 +51,8 @@ static inline BL::Mesh object_to_mesh(BL::BlendData& data, bool calc_undeformed, Mesh::SubdivisionType subdivision_type) { - bool subsurf_mod_show_render; - bool subsurf_mod_show_viewport; + bool subsurf_mod_show_render = false; + bool subsurf_mod_show_viewport = false; if(subdivision_type != Mesh::SUBDIVISION_NONE) { BL::Modifier subsurf_mod = object.modifiers[object.modifiers.length()-1]; diff --git a/intern/cycles/util/util_task.cpp b/intern/cycles/util/util_task.cpp index fb0c34e1dc4..6ed97b0e0a6 100644 --- a/intern/cycles/util/util_task.cpp +++ b/intern/cycles/util/util_task.cpp @@ -206,9 +206,9 @@ void TaskScheduler::init(int num_threads) threads.resize(num_threads); const int num_groups = system_cpu_group_count(); - unsigned short num_process_groups; + unsigned short num_process_groups = 0; vector<unsigned short> process_groups; - int current_group_threads; + int current_group_threads = 0; if(num_groups > 1) { process_groups.resize(num_groups); num_process_groups = system_cpu_process_groups(num_groups, diff --git a/source/blender/blenkernel/intern/image_gen.c b/source/blender/blenkernel/intern/image_gen.c index 2c8399adece..1f1f4c9d341 100644 --- a/source/blender/blenkernel/intern/image_gen.c +++ b/source/blender/blenkernel/intern/image_gen.c @@ -132,7 +132,7 @@ static void image_buf_fill_checker_slice(unsigned char *rect, float hsv[3] = {0.0f, 0.9f, 0.9f}; float rgb[3]; - float dark_linear_color, bright_linear_color; + float dark_linear_color = 0.0f, bright_linear_color = 0.0f; if (rect_float != NULL) { dark_linear_color = srgb_to_linearrgb(0.25f); bright_linear_color = srgb_to_linearrgb(0.58f); diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c index b43581170d0..162658f01bb 100644 --- a/source/blender/editors/sculpt_paint/paint_image_proj.c +++ b/source/blender/editors/sculpt_paint/paint_image_proj.c @@ -4754,6 +4754,9 @@ static void *do_projectpaint_thread(void *ph_v) copy_v3_v3(texrgb, texrgba); mask *= texrgba[3]; } + else { + zero_v3(texrgb); + } /* extra mask for normal, layer stencil, .. */ mask *= ((float)projPixel->mask) * (1.0f / 65535.0f); diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c index 31c471c3517..10628d8cccb 100644 --- a/source/blender/editors/sculpt_paint/paint_utils.c +++ b/source/blender/editors/sculpt_paint/paint_utils.c @@ -426,7 +426,7 @@ void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_pr Scene *scene = CTX_data_scene(C); Paint *paint = BKE_paint_get_active_from_context(C); Palette *palette = BKE_paint_palette(paint); - PaletteColor *color; + PaletteColor *color = NULL; Brush *br = BKE_paint_brush(BKE_paint_get_active_from_context(C)); unsigned int col; const unsigned char *cp; diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c index a0d67626940..3c64d1ebb71 100644 --- a/source/blender/editors/space_image/image_ops.c +++ b/source/blender/editors/space_image/image_ops.c @@ -1169,6 +1169,7 @@ static int image_sequence_get_len(ListBase *frames, int *ofs) } return frame_curr - (*ofs); } + *ofs = 0; return 0; } diff --git a/source/blender/imbuf/intern/openexr/openexr_api.cpp b/source/blender/imbuf/intern/openexr/openexr_api.cpp index ec544e65355..1fa3b943524 100644 --- a/source/blender/imbuf/intern/openexr/openexr_api.cpp +++ b/source/blender/imbuf/intern/openexr/openexr_api.cpp @@ -1104,7 +1104,7 @@ void IMB_exr_write_channels(void *handle) if (data->channels.first) { const size_t num_pixels = ((size_t)data->width) * data->height; - half *rect_half = NULL, *current_rect_half; + half *rect_half = NULL, *current_rect_half = NULL; /* We allocate teporary storage for half pixels for all the channels at once. */ if (data->num_half_channels != 0) { diff --git a/source/blender/imbuf/intern/rectop.c b/source/blender/imbuf/intern/rectop.c index 086599a3746..c4325caac91 100644 --- a/source/blender/imbuf/intern/rectop.c +++ b/source/blender/imbuf/intern/rectop.c @@ -301,8 +301,8 @@ void IMB_rectblend(ImBuf *dbuf, ImBuf *obuf, ImBuf *sbuf, unsigned short *dmask, int destx, int desty, int origx, int origy, int srcx, int srcy, int width, int height, IMB_BlendMode mode, bool accumulate) { - unsigned int *drect = NULL, *orect, *srect = NULL, *dr, *or, *sr; - float *drectf = NULL, *orectf, *srectf = NULL, *drf, *orf, *srf; + unsigned int *drect = NULL, *orect = NULL, *srect = NULL, *dr, *or, *sr; + float *drectf = NULL, *orectf = NULL, *srectf = NULL, *drf, *orf, *srf; unsigned short *cmaskrect = curvemask, *cmr; unsigned short *dmaskrect = dmask, *dmr; unsigned short *texmaskrect = texmask, *tmr; |