diff options
-rw-r--r-- | source/blender/blenkernel/intern/cloth.c | 3 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/effect.c | 7 |
2 files changed, 6 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c index 976b8965fa2..d769020503b 100644 --- a/source/blender/blenkernel/intern/cloth.c +++ b/source/blender/blenkernel/intern/cloth.c @@ -41,6 +41,7 @@ #include "BLI_linklist.h" #include "DEG_depsgraph.h" +#include "DEG_depsgraph_query.h" #include "BKE_cdderivedmesh.h" #include "BKE_cloth.h" @@ -411,7 +412,7 @@ void clothModifier_do(ClothModifierData *clmd, struct Depsgraph *depsgraph, Scen int cache_result; clmd->scene= scene; /* nice to pass on later :) */ - framenr= (int)scene->r.cfra; + framenr = DEG_get_ctime(depsgraph); cache= clmd->point_cache; BKE_ptcache_id_from_cloth(&pid, ob, clmd); diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c index 00c1c82bae8..bdf6e84a3b1 100644 --- a/source/blender/blenkernel/intern/effect.c +++ b/source/blender/blenkernel/intern/effect.c @@ -261,7 +261,8 @@ void pdEndEffectors(ListBase **effectors) static void precalculate_effector(struct Depsgraph *depsgraph, EffectorCache *eff) { - unsigned int cfra = (unsigned int)(eff->scene->r.cfra >= 0 ? eff->scene->r.cfra : -eff->scene->r.cfra); + float ctime = DEG_get_ctime(depsgraph); + unsigned int cfra = (unsigned int)(ctime >= 0 ? ctime : -ctime); if (!eff->pd->rng) eff->pd->rng = BLI_rng_new(eff->pd->seed + cfra); else @@ -286,7 +287,7 @@ static void precalculate_effector(struct Depsgraph *depsgraph, EffectorCache *ef eff->flag |= PE_USE_NORMAL_DATA; } else if (eff->psys) - psys_update_particle_tree(eff->psys, eff->scene->r.cfra); + psys_update_particle_tree(eff->psys, ctime); /* Store object velocity */ if (eff->ob) { @@ -556,7 +557,7 @@ int closest_point_on_surface(SurfaceModifierData *surmd, const float co[3], floa } int get_effector_data(EffectorCache *eff, EffectorData *efd, EffectedPoint *point, int real_velocity) { - float cfra = eff->scene->r.cfra; + float cfra = DEG_get_ctime(eff->depsgraph); int ret = 0; /* In case surface object is in Edit mode when loading the .blend, surface modifier is never executed |