diff options
-rw-r--r-- | source/blender/blenkernel/BKE_layer.h | 4 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/layer.c | 24 |
2 files changed, 28 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_layer.h b/source/blender/blenkernel/BKE_layer.h index b6a8cb04ec8..be4b40b90ff 100644 --- a/source/blender/blenkernel/BKE_layer.h +++ b/source/blender/blenkernel/BKE_layer.h @@ -129,14 +129,18 @@ void BKE_scene_layer_engine_settings_validate_layer(struct SceneLayer *sl); void BKE_scene_layer_engine_settings_create(struct IDProperty *root); void BKE_collection_engine_property_add_float(struct IDProperty *props, const char *name, float value); +void BKE_collection_engine_property_add_float_array( + struct IDProperty *props, const char *name, const float *values, const int array_length); void BKE_collection_engine_property_add_int(struct IDProperty *props, const char *name, int value); void BKE_collection_engine_property_add_bool(struct IDProperty *props, const char *name, bool value); int BKE_collection_engine_property_value_get_int(struct IDProperty *props, const char *name); float BKE_collection_engine_property_value_get_float(struct IDProperty *props, const char *name); +const float *BKE_collection_engine_property_value_get_float_array(struct IDProperty *props, const char *name); bool BKE_collection_engine_property_value_get_bool(struct IDProperty *props, const char *name); void BKE_collection_engine_property_value_set_int(struct IDProperty *props, const char *name, int value); void BKE_collection_engine_property_value_set_float(struct IDProperty *props, const char *name, float value); +void BKE_collection_engine_property_value_set_float_array(struct IDProperty *props, const char *name, const float *values); void BKE_collection_engine_property_value_set_bool(struct IDProperty *props, const char *name, bool value); /* evaluation */ diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c index baecd64504c..5942e575fd2 100644 --- a/source/blender/blenkernel/intern/layer.c +++ b/source/blender/blenkernel/intern/layer.c @@ -1333,6 +1333,18 @@ void BKE_collection_engine_property_add_float(IDProperty *props, const char *nam IDP_AddToGroup(props, IDP_New(IDP_FLOAT, &val, name)); } +void BKE_collection_engine_property_add_float_array( + IDProperty *props, const char *name, const float *values, const int array_length) +{ + IDPropertyTemplate val = {0}; + val.array.len = array_length; + val.array.type = IDP_FLOAT; + + IDProperty *idprop= IDP_New(IDP_ARRAY, &val, name); + memcpy(IDP_Array(idprop), values, sizeof(float) * idprop->len); + IDP_AddToGroup(props, idprop); +} + void BKE_collection_engine_property_add_int(IDProperty *props, const char *name, int value) { IDPropertyTemplate val = {0}; @@ -1359,6 +1371,12 @@ float BKE_collection_engine_property_value_get_float(IDProperty *props, const ch return idprop ? IDP_Float(idprop) : 0.0f; } +const float *BKE_collection_engine_property_value_get_float_array(IDProperty *props, const char *name) +{ + IDProperty *idprop = IDP_GetPropertyFromGroup(props, name); + return idprop ? IDP_Array(idprop) : NULL; +} + bool BKE_collection_engine_property_value_get_bool(IDProperty *props, const char *name) { IDProperty *idprop = IDP_GetPropertyFromGroup(props, name); @@ -1377,6 +1395,12 @@ void BKE_collection_engine_property_value_set_float(IDProperty *props, const cha IDP_Float(idprop) = value; } +void BKE_collection_engine_property_value_set_float_array(IDProperty *props, const char *name, const float *values) +{ + IDProperty *idprop = IDP_GetPropertyFromGroup(props, name); + memcpy(IDP_Array(idprop), values, sizeof(float) * idprop->len); +} + void BKE_collection_engine_property_value_set_bool(IDProperty *props, const char *name, bool value) { IDProperty *idprop = IDP_GetPropertyFromGroup(props, name); |