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-rw-r--r--intern/cycles/blender/blender_sync.cpp4
-rw-r--r--intern/cycles/device/device.h2
-rw-r--r--intern/cycles/device/device_cpu.cpp1
-rw-r--r--intern/cycles/device/device_cuda.cpp1
-rw-r--r--intern/cycles/device/device_network.cpp1
-rw-r--r--intern/cycles/device/device_opencl.cpp1
-rw-r--r--intern/cycles/device/opencl/opencl.h1
-rw-r--r--intern/cycles/device/opencl/opencl_util.cpp17
-rw-r--r--intern/cycles/kernel/kernel_types.h35
-rw-r--r--intern/cycles/render/light.cpp3
10 files changed, 4 insertions, 62 deletions
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp
index a1202cbbad4..c595e0364c6 100644
--- a/intern/cycles/blender/blender_sync.cpp
+++ b/intern/cycles/blender/blender_sync.cpp
@@ -559,10 +559,6 @@ vector<Pass> BlenderSync::sync_render_passes(BL::RenderLayer& b_rlay,
vector<Pass> passes;
Pass::add(PASS_COMBINED, passes);
- if(!session_params.device.advanced_shading) {
- return passes;
- }
-
/* loop over passes */
BL::RenderLayer::passes_iterator b_pass_iter;
diff --git a/intern/cycles/device/device.h b/intern/cycles/device/device.h
index 6f3208e955f..281681eaf78 100644
--- a/intern/cycles/device/device.h
+++ b/intern/cycles/device/device.h
@@ -73,7 +73,6 @@ public:
string id; /* used for user preferences, should stay fixed with changing hardware config */
int num;
bool display_device; /* GPU is used as a display device. */
- bool advanced_shading; /* Supports full shading system. */
bool has_half_images; /* Support half-float textures. */
bool has_volume_decoupled; /* Decoupled volume shading. */
bool has_osl; /* Support Open Shading Language. */
@@ -89,7 +88,6 @@ public:
num = 0;
cpu_threads = 0;
display_device = false;
- advanced_shading = true;
has_half_images = false;
has_volume_decoupled = false;
has_osl = false;
diff --git a/intern/cycles/device/device_cpu.cpp b/intern/cycles/device/device_cpu.cpp
index 27f091d4188..370bc48f9f7 100644
--- a/intern/cycles/device/device_cpu.cpp
+++ b/intern/cycles/device/device_cpu.cpp
@@ -1122,7 +1122,6 @@ void device_cpu_info(vector<DeviceInfo>& devices)
info.description = system_cpu_brand_string();
info.id = "CPU";
info.num = 0;
- info.advanced_shading = true;
info.has_volume_decoupled = true;
info.has_osl = true;
info.has_half_images = true;
diff --git a/intern/cycles/device/device_cuda.cpp b/intern/cycles/device/device_cuda.cpp
index a7539d2ac31..594782f3d1d 100644
--- a/intern/cycles/device/device_cuda.cpp
+++ b/intern/cycles/device/device_cuda.cpp
@@ -2512,7 +2512,6 @@ void device_cuda_info(vector<DeviceInfo>& devices)
info.description = string(name);
info.num = num;
- info.advanced_shading = (major >= 3);
info.has_half_images = (major >= 3);
info.has_volume_decoupled = false;
diff --git a/intern/cycles/device/device_network.cpp b/intern/cycles/device/device_network.cpp
index 91628490b51..6736480e95a 100644
--- a/intern/cycles/device/device_network.cpp
+++ b/intern/cycles/device/device_network.cpp
@@ -308,7 +308,6 @@ void device_network_info(vector<DeviceInfo>& devices)
info.num = 0;
/* todo: get this info from device */
- info.advanced_shading = true;
info.has_volume_decoupled = false;
info.has_osl = false;
diff --git a/intern/cycles/device/device_opencl.cpp b/intern/cycles/device/device_opencl.cpp
index 948fe407f63..4cefaa217f1 100644
--- a/intern/cycles/device/device_opencl.cpp
+++ b/intern/cycles/device/device_opencl.cpp
@@ -119,7 +119,6 @@ void device_opencl_info(vector<DeviceInfo>& devices)
info.num = num_devices;
/* We don't know if it's used for display, but assume it is. */
info.display_device = true;
- info.advanced_shading = OpenCLInfo::kernel_use_advanced_shading(platform_name);
info.use_split_kernel = true;
info.has_volume_decoupled = false;
info.id = id;
diff --git a/intern/cycles/device/opencl/opencl.h b/intern/cycles/device/opencl/opencl.h
index bb507be4c72..a8ad4a935f7 100644
--- a/intern/cycles/device/opencl/opencl.h
+++ b/intern/cycles/device/opencl/opencl.h
@@ -84,7 +84,6 @@ class OpenCLInfo
public:
static cl_device_type device_type();
static bool use_debug();
- static bool kernel_use_advanced_shading(const string& platform_name);
static bool device_supported(const string& platform_name,
const cl_device_id device_id);
static bool platform_version_check(cl_platform_id platform,
diff --git a/intern/cycles/device/opencl/opencl_util.cpp b/intern/cycles/device/opencl/opencl_util.cpp
index 920c8dc4e6a..5a1e12af8ab 100644
--- a/intern/cycles/device/opencl/opencl_util.cpp
+++ b/intern/cycles/device/opencl/opencl_util.cpp
@@ -737,23 +737,6 @@ bool OpenCLInfo::use_debug()
return DebugFlags().opencl.debug;
}
-bool OpenCLInfo::kernel_use_advanced_shading(const string& platform)
-{
- /* keep this in sync with kernel_types.h! */
- if(platform == "NVIDIA CUDA")
- return true;
- else if(platform == "Apple")
- return true;
- else if(platform == "AMD Accelerated Parallel Processing")
- return true;
- else if(platform == "Intel(R) OpenCL")
- return true;
- /* Make sure officially unsupported OpenCL platforms
- * does not set up to use advanced shading.
- */
- return false;
-}
-
bool OpenCLInfo::device_supported(const string& platform_name,
const cl_device_id device_id)
{
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index 281d9a25047..e0bf9b054ac 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -90,7 +90,6 @@ CCL_NAMESPACE_BEGIN
# define __QBVH__
# endif
# define __KERNEL_SHADING__
-# define __KERNEL_ADV_SHADING__
# define __BRANCHED_PATH__
# ifdef WITH_OSL
# define __OSL__
@@ -107,7 +106,6 @@ CCL_NAMESPACE_BEGIN
#ifdef __KERNEL_CUDA__
# define __KERNEL_SHADING__
-# define __KERNEL_ADV_SHADING__
# define __VOLUME__
# define __VOLUME_SCATTER__
# define __SUBSURFACE__
@@ -132,50 +130,26 @@ CCL_NAMESPACE_BEGIN
# define __HAIR__
# else
-/* keep __KERNEL_ADV_SHADING__ in sync with opencl_kernel_use_advanced_shading! */
+# define __KERNEL_SHADING__
+# define __PRINCIPLED__
+# define __CMJ__
# ifdef __KERNEL_OPENCL_NVIDIA__
-# define __KERNEL_SHADING__
-# define __KERNEL_ADV_SHADING__
# define __SUBSURFACE__
-# define __PRINCIPLED__
# define __VOLUME__
# define __VOLUME_SCATTER__
# define __SHADOW_RECORD_ALL__
-# define __CMJ__
# define __BRANCHED_PATH__
# endif /* __KERNEL_OPENCL_NVIDIA__ */
-# ifdef __KERNEL_OPENCL_APPLE__
-# define __KERNEL_SHADING__
-# define __KERNEL_ADV_SHADING__
-# define __PRINCIPLED__
-# define __CMJ__
-/* TODO(sergey): Currently experimental section is ignored here,
- * this is because megakernel in device_opencl does not support
- * custom cflags depending on the scene features.
- */
-# endif /* __KERNEL_OPENCL_APPLE__ */
-
# ifdef __KERNEL_OPENCL_AMD__
-# define __KERNEL_SHADING__
-# define __KERNEL_ADV_SHADING__
# define __SUBSURFACE__
-# define __PRINCIPLED__
# define __VOLUME__
# define __VOLUME_SCATTER__
# define __SHADOW_RECORD_ALL__
-# define __CMJ__
# define __BRANCHED_PATH__
# endif /* __KERNEL_OPENCL_AMD__ */
-# ifdef __KERNEL_OPENCL_INTEL_CPU__
-# define __KERNEL_SHADING__
-# define __KERNEL_ADV_SHADING__
-# define __PRINCIPLED__
-# define __CMJ__
-# endif /* __KERNEL_OPENCL_INTEL_CPU__ */
-
# endif /* KERNEL_OPENCL_PREVIEW__ */
#endif /* __KERNEL_OPENCL__ */
@@ -202,9 +176,6 @@ CCL_NAMESPACE_BEGIN
# define __TEXTURES__
# define __EXTRA_NODES__
# define __HOLDOUT__
-#endif
-
-#ifdef __KERNEL_ADV_SHADING__
# define __MULTI_CLOSURE__
# define __TRANSPARENT_SHADOWS__
# define __PASSES__
diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp
index 3580f4a8eeb..f60fba65599 100644
--- a/intern/cycles/render/light.cpp
+++ b/intern/cycles/render/light.cpp
@@ -210,8 +210,7 @@ void LightManager::disable_ineffective_light(Device *device, Scene *scene)
* - If we don't need it (no HDRs etc.)
*/
Shader *shader = (scene->background->shader) ? scene->background->shader : scene->default_background;
- bool disable_mis = !(has_portal || shader->has_surface_spatial_varying) ||
- !(device->info.advanced_shading);
+ bool disable_mis = !(has_portal || shader->has_surface_spatial_varying);
if(disable_mis) {
VLOG(1) << "Background MIS has been disabled.\n";
foreach(Light *light, scene->lights) {