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-rw-r--r--source/blender/blenkernel/intern/mask.c29
-rw-r--r--source/blender/makesdna/DNA_mask_types.h7
2 files changed, 20 insertions, 16 deletions
diff --git a/source/blender/blenkernel/intern/mask.c b/source/blender/blenkernel/intern/mask.c
index f7679d473b9..0a6063a6b21 100644
--- a/source/blender/blenkernel/intern/mask.c
+++ b/source/blender/blenkernel/intern/mask.c
@@ -1399,14 +1399,6 @@ void BKE_mask_calc_handles(Mask *mask)
}
}
-void BKE_mask_calc_handles_deform(Mask *mask)
-{
- MaskLayer *masklay;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- BKE_mask_layer_calc_handles_deform(masklay);
- }
-}
-
void BKE_mask_update_deform(Mask *mask)
{
MaskLayer *masklay;
@@ -1516,9 +1508,10 @@ void BKE_mask_evaluate(Mask *mask, float ctime, const int do_newframe)
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
MaskSpline *spline;
- int i;
for (spline = masklay->splines.first; spline; spline = spline->next) {
+ int i;
+ int has_auto = FALSE;
BKE_mask_spline_ensure_deform(spline);
@@ -1537,12 +1530,24 @@ void BKE_mask_evaluate(Mask *mask, float ctime, const int do_newframe)
add_v2_v2(point_deform->bezt.vec[1], delta);
add_v2_v2(point_deform->bezt.vec[2], delta);
}
+
+ if (point->bezt.h1 == HD_AUTO) {
+ has_auto = TRUE;
+ }
+ }
+
+ /* if the spline has auto handles, these need to be recalculated after deformation */
+ if (has_auto) {
+ for (i = 0; i < spline->tot_point; i++) {
+ MaskSplinePoint *point_deform = &spline->points_deform[i];
+ if (point_deform->bezt.h1 == HD_AUTO) {
+ BKE_mask_calc_handle_point(spline, point_deform);
+ }
+ }
}
+ /* end extra calc handles loop */
}
}
-
- /* TODO, move into loop above and only run if there are auto-handles */
- BKE_mask_calc_handles_deform(mask);
}
/* the purpose of this function is to ensure spline->points_deform is never out of date.
diff --git a/source/blender/makesdna/DNA_mask_types.h b/source/blender/makesdna/DNA_mask_types.h
index c036369c692..23f33729f69 100644
--- a/source/blender/makesdna/DNA_mask_types.h
+++ b/source/blender/makesdna/DNA_mask_types.h
@@ -43,9 +43,9 @@
typedef struct Mask {
ID id;
struct AnimData *adt;
- ListBase masklayers; /* mask layers */
- int masklay_act; /* index of active mask layer (-1 == None) */
- int masklay_tot; /* total number of mask layers */
+ ListBase masklayers; /* mask layers */
+ int masklay_act; /* index of active mask layer (-1 == None) */
+ int masklay_tot; /* total number of mask layers */
} Mask;
typedef struct MaskParent {
@@ -166,5 +166,4 @@ enum {
MASK_BLENDFLAG_INVERT = (1 << 0)
};
-
#endif // __DNA_MASK_TYPES_H__