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-rw-r--r--source/blender/src/ghostwinlay.c2
-rw-r--r--source/blender/src/renderwin.c327
2 files changed, 177 insertions, 152 deletions
diff --git a/source/blender/src/ghostwinlay.c b/source/blender/src/ghostwinlay.c
index 8d6ce0c995d..f03831b9f71 100644
--- a/source/blender/src/ghostwinlay.c
+++ b/source/blender/src/ghostwinlay.c
@@ -605,7 +605,7 @@ void window_warp_pointer(Window *win, int x, int y) {
}
void window_queue_redraw(Window *win) {
- GHOST_InvalidateWindow(win->ghostwin);
+ GHOST_InvalidateWindow(win->ghostwin); // ghost will send back a redraw to blender
}
/***/
diff --git a/source/blender/src/renderwin.c b/source/blender/src/renderwin.c
index 67a1ec57072..eeb380afbc0 100644
--- a/source/blender/src/renderwin.c
+++ b/source/blender/src/renderwin.c
@@ -75,7 +75,27 @@
#include "winlay.h"
#include "render.h"
-/***/
+/* ------------ renderwin struct, to prevent too much global vars --------- */
+/* ------------ only used for display in a 2nd window --------- */
+
+
+/* flags escape presses during event handling
+* so we can test for user break later.
+*/
+#define RW_FLAGS_ESCAPE (1<<0)
+/* old zoom style (2x, locked to mouse, exits
+* when mouse leaves window), to be removed
+* at some point.
+*/
+#define RW_FLAGS_OLDZOOM (1<<1)
+/* on when image is being panned with middlemouse
+*/
+#define RW_FLAGS_PANNING (1<<2)
+/* on when the mouse is dragging over the image
+* to examine pixel values.
+*/
+#define RW_FLAGS_PIXEL_EXAMINING (1<<3)
+
typedef struct {
Window *win;
@@ -86,22 +106,6 @@ typedef struct {
int mbut[3];
int lmouse[2];
- /* flags escape presses during event handling
- * so we can test for user break later.
- */
-#define RW_FLAGS_ESCAPE (1<<0)
- /* old zoom style (2x, locked to mouse, exits
- * when mouse leaves window), to be removed
- * at some point.
- */
-#define RW_FLAGS_OLDZOOM (1<<1)
- /* on when image is being panned with middlemouse
- */
-#define RW_FLAGS_PANNING (1<<2)
- /* on when the mouse is dragging over the image
- * to examine pixel values.
- */
-#define RW_FLAGS_PIXEL_EXAMINING (1<<3)
unsigned int flags;
float pan_mouse_start[2], pan_ofs_start[2];
@@ -109,7 +113,13 @@ typedef struct {
char *info_text;
} RenderWin;
-static RenderWin *renderwin_new(Window *win)
+static RenderWin *render_win= NULL;
+
+/* --------------- help functions for RenderWin struct ---------------------------- */
+
+
+/* only called in function open_renderwin */
+static RenderWin *renderwin_alloc(Window *win)
{
RenderWin *rw= MEM_mallocN(sizeof(*rw), "RenderWin");
rw->win= win;
@@ -118,30 +128,17 @@ static RenderWin *renderwin_new(Window *win)
rw->flags= 0;
rw->zoomofs[0]= rw->zoomofs[1]= 0;
rw->info_text= NULL;
-
+
rw->lmouse[0]= rw->lmouse[1]= 0;
rw->mbut[0]= rw->mbut[1]= rw->mbut[2]= 0;
return rw;
}
-static void renderwin_destroy(RenderWin *rw)
-{
- if (rw->info_text) MEM_freeN(rw->info_text);
- window_destroy(rw->win);
- MEM_freeN(rw);
-}
-
-/***/
-
-static void close_renderwin(void);
-
-static RenderWin *render_win= NULL;
-/**/
static void renderwin_queue_redraw(RenderWin *rw)
{
- window_queue_redraw(rw->win);
+ window_queue_redraw(rw->win); // to ghost
}
static void renderwin_reshape(RenderWin *rw)
@@ -206,6 +203,15 @@ static void renderwin_set_infotext(RenderWin *rw, char *info_text)
rw->info_text= info_text?BLI_strdup(info_text):NULL;
}
+static void renderwin_reset_view(RenderWin *rw)
+{
+ if (rw->info_text) renderwin_set_infotext(rw, NULL);
+
+ rw->zoom= 1.0;
+ rw->zoomofs[0]= rw->zoomofs[1]= 0;
+ renderwin_queue_redraw(rw);
+}
+
static void renderwin_draw(RenderWin *rw, int just_clear)
{
float disprect[2][2];
@@ -241,33 +247,7 @@ static void renderwin_draw(RenderWin *rw, int just_clear)
window_swap_buffers(rw->win);
}
- /* XXX, this is not good, we do this without any regard to state
- * ... better is to make this an optimization of a more clear
- * implementation. the bug shows up when you do something like
- * open the window, then draw part of the progress, then get
- * a redraw event. whatever can go wrong will.
- */
-static void renderwin_progress(RenderWin *rw, int start_y, int nlines, int rect_w, int rect_h, unsigned char *rect)
-{
- float disprect[2][2];
- rcti win_rct;
-
- win_rct.xmin= win_rct.ymin= 0;
- window_get_size(rw->win, &win_rct.xmax, &win_rct.ymax);
- renderwin_get_disprect(rw, disprect);
-
- window_make_active(rw->win);
-
- glEnable(GL_SCISSOR_TEST);
- glaDefine2DArea(&win_rct);
-
- glDrawBuffer(GL_FRONT);
- glPixelZoom(rw->zoom, rw->zoom);
- glaDrawPixelsSafe(disprect[0][0], disprect[0][1] + start_y*rw->zoom, rect_w, nlines, &rect[start_y*rect_w*4]);
- glPixelZoom(1.0, 1.0);
- glFlush();
- glDrawBuffer(GL_BACK);
-}
+/* ------ interactivity calls for RenderWin ------------- */
static void renderwin_mouse_moved(RenderWin *rw)
{
@@ -332,30 +312,23 @@ static void renderwin_mousebut_changed(RenderWin *rw)
}
}
-static void renderwin_reset_view(RenderWin *rw)
-{
- if (rw->info_text) renderwin_set_infotext(rw, NULL);
-
- rw->zoom= 1.0;
- rw->zoomofs[0]= rw->zoomofs[1]= 0;
- renderwin_queue_redraw(rw);
-}
+/* handler for renderwin, passed on to Ghost */
static void renderwin_handler(Window *win, void *user_data, short evt, short val, char ascii)
{
RenderWin *rw= user_data;
-
+
if (evt==RESHAPE) {
renderwin_reshape(rw);
} else if (evt==REDRAW) {
renderwin_draw(rw, 0);
#ifndef __APPLE__
} else if (evt==WINCLOSE) {
- close_renderwin();
+ BIF_close_render_display();
#endif
} else if (evt==INPUTCHANGE) {
rw->active= val;
-
+
if (!val && (rw->flags&RW_FLAGS_OLDZOOM)) {
rw->flags&= ~RW_FLAGS_OLDZOOM;
renderwin_reset_view(rw);
@@ -415,10 +388,30 @@ static void renderwin_handler(Window *win, void *user_data, short evt, short val
}
}
-/**/
- /* Render window render callbacks */
+/* opens window and allocs struct */
+static void open_renderwin(int winpos[2], int winsize[2])
+{
+ Window *win;
+
+ win= window_open("Blender:Render", winpos[0], winpos[1], winsize[0], winsize[1], 0);
+
+ render_win= renderwin_alloc(win);
+
+ /* Ghost calls handler */
+ window_set_handler(win, renderwin_handler, render_win);
+
+ winlay_process_events(0);
+ window_make_active(render_win->win);
+ winlay_process_events(0);
+
+ renderwin_draw(render_win, 1);
+ renderwin_draw(render_win, 1);
+}
+
+/* -------------- callbacks for render loop: Window (RenderWin) ----------------------- */
+/* calculations for window size and position */
void calc_renderwin_rectangle(int posmask, int renderpos_r[2], int rendersize_r[2])
{
int scr_w, scr_h, x, y, div= 0;
@@ -459,32 +452,7 @@ void calc_renderwin_rectangle(int posmask, int renderpos_r[2], int rendersize_r[
renderpos_r[1]= 30 + (scr_h-90-rendersize_r[1])*(ndc_y*0.5 + 0.5);
}
-static void open_renderwin(int winpos[2], int winsize[2])
-{
- Window *win;
-
- win= window_open("Blender:Render", winpos[0], winpos[1], winsize[0], winsize[1], 0);
-
- render_win= renderwin_new(win);
-
- window_set_handler(win, renderwin_handler, render_win);
-
- winlay_process_events(0);
- window_make_active(render_win->win);
- winlay_process_events(0);
-
- renderwin_draw(render_win, 1);
- renderwin_draw(render_win, 1);
-}
-
-static void close_renderwin(void)
-{
- if (render_win) {
- renderwin_destroy(render_win);
- render_win= NULL;
- }
-}
-
+/* init renderwin, alloc/open/resize */
static void renderwin_init_display_cb(void)
{
if (G.afbreek == 0) {
@@ -506,7 +474,7 @@ static void renderwin_init_display_cb(void)
* and size we reopen the window all the time... we need
* a ghost _set_position to fix this -zr
*/
- close_renderwin();
+ BIF_close_render_display();
open_renderwin(renderpos, rendersize);
renderwin_reset_view(render_win);
@@ -514,6 +482,8 @@ static void renderwin_init_display_cb(void)
}
}
}
+
+/* callback for redraw render win */
static void renderwin_clear_display_cb(short ignore)
{
if (render_win) {
@@ -522,17 +492,52 @@ static void renderwin_clear_display_cb(short ignore)
}
}
-static void renderwin_progress_display_cb(int y1, int y2, int w, int h, unsigned int *rect)
+/* XXX, this is not good, we do this without any regard to state
+* ... better is to make this an optimization of a more clear
+* implementation. the bug shows up when you do something like
+* open the window, then draw part of the progress, then get
+* a redraw event. whatever can go wrong will.
+*/
+
+/* in render window; display a couple of scanlines of rendered image (see callback below) */
+static void renderwin_progress(RenderWin *rw, int start_y, int nlines, int rect_w, int rect_h, unsigned char *rect)
+{
+ float disprect[2][2];
+ rcti win_rct;
+
+ win_rct.xmin= win_rct.ymin= 0;
+ window_get_size(rw->win, &win_rct.xmax, &win_rct.ymax);
+ renderwin_get_disprect(rw, disprect);
+
+ window_make_active(rw->win);
+
+ glEnable(GL_SCISSOR_TEST);
+ glaDefine2DArea(&win_rct);
+
+ glDrawBuffer(GL_FRONT);
+ glPixelZoom(rw->zoom, rw->zoom);
+ glaDrawPixelsSafe(disprect[0][0], disprect[0][1] + start_y*rw->zoom, rect_w, nlines, &rect[start_y*rect_w*4]);
+ glPixelZoom(1.0, 1.0);
+ glFlush();
+ glDrawBuffer(GL_BACK);
+}
+
+
+/* in render window; display a couple of scanlines of rendered image */
+static void renderwin_progress_display_cb(int y1, int y2, int w, int h, unsigned int *rect)
{
if (render_win) {
renderwin_progress(render_win, y1, y2-y1+1, w, h, (unsigned char*) rect);
}
}
- /* Render view render callbacks */
+
+/* -------------- callbacks for render loop: in View3D ----------------------- */
+
static View3D *render_view3d = NULL;
+/* init Render view callback */
static void renderview_init_display_cb(void)
{
ScrArea *sa;
@@ -556,6 +561,8 @@ static void renderview_init_display_cb(void)
}
}
+
+/* in 3d view; display a couple of scanlines of rendered image */
static void renderview_progress_display_cb(int y1, int y2, int w, int h, unsigned int *rect)
{
if (render_view3d) {
@@ -591,8 +598,10 @@ static void renderview_progress_display_cb(int y1, int y2, int w, int h, unsigne
}
}
- /* Shared render callbacks */
+/* -------------- callbacks for render loop: interactivity ----------------------- */
+
+/* callback for break rendering process */
static int test_break(void)
{
if (!G.afbreek) {
@@ -609,6 +618,7 @@ static int test_break(void)
return G.afbreek;
}
+/* callback for print info in top header in interface */
static void printrenderinfo_cb(double time, int sample)
{
extern int mem_in_use;
@@ -628,40 +638,35 @@ static void printrenderinfo_cb(double time, int sample)
screen_draw_info_text(G.curscreen, str);
}
-
-/***/
-void BIF_renderwin_set_custom_cursor(unsigned char mask[16][2], unsigned char bitmap[16][2])
-{
- if (render_win) {
- window_set_custom_cursor(render_win->win, mask, bitmap);
- }
-}
+/* -------------- callbacks for render loop: init & run! ----------------------- */
+
+
+/* - initialize displays
+ - both opengl render as blender render
+ - set callbacks
+ - cleanup
+*/
-static void do_crap(int force_dispwin)
+static void do_render(View3D *ogl_render_view3d, int anim, int force_dispwin)
{
if (R.displaymode == R_DISPLAYWIN || force_dispwin) {
RE_set_initrenderdisplay_callback(NULL);
- RE_set_clearrenderdisplay_callback(renderwin_clear_display_cb);
+ RE_set_clearrenderdisplay_callback(renderwin_clear_display_cb);
RE_set_renderdisplay_callback(renderwin_progress_display_cb);
renderwin_init_display_cb();
} else {
BIF_close_render_display();
-
+
RE_set_initrenderdisplay_callback(renderview_init_display_cb);
- RE_set_clearrenderdisplay_callback(NULL);
+ RE_set_clearrenderdisplay_callback(NULL);
RE_set_renderdisplay_callback(renderview_progress_display_cb);
}
- RE_set_test_break_callback(test_break);
+ RE_set_test_break_callback(test_break);
RE_set_timecursor_callback(set_timecursor);
RE_set_printrenderinfo_callback(printrenderinfo_cb);
-}
-
-static void do_render(View3D *ogl_render_view3d, int anim, int force_dispwin)
-{
- do_crap(force_dispwin);
if (render_win) window_set_cursor(render_win->win, CURSOR_WAIT);
waitcursor(1);
@@ -690,18 +695,7 @@ static void do_render(View3D *ogl_render_view3d, int anim, int force_dispwin)
mainwindow_make_active();
}
-void BIF_do_render(int anim)
-{
- do_render(NULL, anim, 0);
-}
-
-void BIF_do_ogl_render(View3D *ogl_render_view3d, int anim)
-{
- G.scene->r.scemode |= R_OGL;
- do_render(ogl_render_view3d, anim, 1);
- G.scene->r.scemode &= ~R_OGL;
-}
-
+/* finds area with a 'dispview' set */
static ScrArea *find_dispimage_v3d(void)
{
ScrArea *sa;
@@ -717,20 +711,7 @@ static ScrArea *find_dispimage_v3d(void)
return NULL;
}
-static void redraw_render_display(void)
-{
- if (R.displaymode == R_DISPLAYWIN) {
- // don't open render_win if rendering has been
- // canceled or the render_win has been actively closed
- if (render_win) {
- renderwin_queue_redraw(render_win);
- }
- } else {
- renderview_init_display_cb();
- renderview_progress_display_cb(0, R.recty-1, R.rectx, R.recty, R.rectot);
- }
-}
-
+/* used for swapping with spare buffer, when images are different size */
static void scalefastrect(unsigned int *recto, unsigned int *rectn, int oldx, int oldy, int newx, int newy)
{
unsigned int *rect, *newrect;
@@ -754,6 +735,22 @@ static void scalefastrect(unsigned int *recto, unsigned int *rectn, int oldx, in
}
}
+/* -------------- API: externally called --------------- */
+
+/* set up display, render an image or scene */
+void BIF_do_render(int anim)
+{
+ do_render(NULL, anim, 0);
+}
+
+/* set up display, render the current area view in an image */
+void BIF_do_ogl_render(View3D *ogl_render_view3d, int anim)
+{
+ G.scene->r.scemode |= R_OGL;
+ do_render(ogl_render_view3d, anim, 1);
+ G.scene->r.scemode &= ~R_OGL;
+}
+
void BIF_swap_render_rects(void)
{
unsigned int *temp;
@@ -778,10 +775,36 @@ void BIF_swap_render_rects(void)
R.rectot= R.rectspare;
R.rectspare= temp;
- redraw_render_display();
+ /* redraw */
+ if (R.displaymode == R_DISPLAYWIN) {
+ // don't open render_win if rendering has been
+ // canceled or the render_win has been actively closed
+ if (render_win) {
+ renderwin_queue_redraw(render_win);
+ }
+ } else {
+ renderview_init_display_cb();
+ renderview_progress_display_cb(0, R.recty-1, R.rectx, R.recty, R.rectot);
+ }
}
-void BIF_toggle_render_display(void)
+/* called from usiblender.c too, to free and close renderwin */
+void BIF_close_render_display(void)
+{
+ if (render_win) {
+
+ if (render_win->info_text) MEM_freeN(render_win->info_text);
+
+ window_destroy(render_win->win); /* ghost close window */
+ MEM_freeN(render_win);
+
+ render_win= NULL;
+ }
+}
+
+
+/* typical with F11 key, show image or hide/close */
+void BIF_toggle_render_display(void)
{
ScrArea *sa= find_dispimage_v3d();
@@ -807,7 +830,9 @@ void BIF_toggle_render_display(void)
}
}
-void BIF_close_render_display(void)
+void BIF_renderwin_set_custom_cursor(unsigned char mask[16][2], unsigned char bitmap[16][2])
{
- close_renderwin();
+ if (render_win) {
+ window_set_custom_cursor(render_win->win, mask, bitmap);
+ }
}