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-rw-r--r--source/blender/blenkernel/BKE_mesh_mapping.h3
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c2
2 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/blenkernel/BKE_mesh_mapping.h b/source/blender/blenkernel/BKE_mesh_mapping.h
index 140a60dbdb7..cbd992bbbec 100644
--- a/source/blender/blenkernel/BKE_mesh_mapping.h
+++ b/source/blender/blenkernel/BKE_mesh_mapping.h
@@ -48,9 +48,6 @@ typedef struct UvMapVert {
unsigned int poly_index;
unsigned short loop_of_poly_index;
bool separate;
- /* Zero-ed by map creation, left for use by specific areas. Is not
- * initialized to anything. */
- unsigned char flag;
} UvMapVert;
/* UvElement stores per uv information so that we can quickly access information for a uv.
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index 46c63d2e057..e454328e2d4 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -523,7 +523,7 @@ void EDBM_flag_enable_all(BMEditMesh *em, const char hflag)
* \{ */
/**
- * Return a new UVVertMap from the editmesh
+ * Return a new #UvVertMap from the edit-mesh.
*/
UvVertMap *BM_uv_vert_map_create(BMesh *bm, const bool use_select, const bool use_winding)
{