diff options
-rw-r--r-- | source/blender/bmesh/operators/bmo_normals.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/bmesh/operators/bmo_normals.c b/source/blender/bmesh/operators/bmo_normals.c index 04eaa43c899..0d321e1de8d 100644 --- a/source/blender/bmesh/operators/bmo_normals.c +++ b/source/blender/bmesh/operators/bmo_normals.c @@ -3,7 +3,7 @@ /** \file * \ingroup bmesh * - * normal recalculation. + * Functionality for flipping faces to make normals consistent. */ #include "MEM_guardedalloc.h" @@ -47,7 +47,7 @@ static bool bmo_recalc_normal_loop_filter_cb(const BMLoop *l, void *UNUSED(user_ * +------------+ * </pre> * - * In the example above, the a\ face can point towards the \a center + * In the example above, the \a face can point towards the \a center * which would end up flipping the normals inwards. * * To take these spikes into account, find the furthest face-loop-vertex. |