diff options
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt.c | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 71766a32814..edbd123c7a7 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -547,7 +547,7 @@ void SCULPT_visibility_sync_all_vertex_to_face_sets(SculptSession *ss) } } -bool sculpt_check_unique_face_set_in_base_mesh(SculptSession *ss, int index) +static bool sculpt_check_unique_face_set_in_base_mesh(SculptSession *ss, int index) { MeshElemMap *vert_map = &ss->pmap[index]; int face_set = -1; @@ -564,9 +564,11 @@ bool sculpt_check_unique_face_set_in_base_mesh(SculptSession *ss, int index) return true; } -/* Checks if the face sets of the adjacent faces to the edge between v1 and v2 in the base mesh are - * equal. */ -bool sculpt_check_unique_face_set_for_edge_in_base_mesh(SculptSession *ss, int v1, int v2) +/** + * Checks if the face sets of the adjacent faces to the edge between \a v1 and \a v2 + * in the base mesh are equal. + */ +static bool sculpt_check_unique_face_set_for_edge_in_base_mesh(SculptSession *ss, int v1, int v2) { MeshElemMap *vert_map = &ss->pmap[v1]; int p1 = -1, p2 = -1; @@ -786,7 +788,7 @@ void SCULPT_vertex_neighbors_get(SculptSession *ss, } } -bool sculpt_check_boundary_vertex_in_base_mesh(SculptSession *ss, const int index) +static bool sculpt_check_boundary_vertex_in_base_mesh(SculptSession *ss, const int index) { const MeshElemMap *vert_map = &ss->pmap[index]; if (vert_map->count <= 1) { |