diff options
-rw-r--r-- | source/blender/blenkernel/intern/spline_base.cc | 2 | ||||
-rw-r--r-- | source/blender/draw/engines/overlay/overlay_engine.c | 10 | ||||
-rw-r--r-- | source/blender/nodes/NOD_node_tree_ref.hh | 2 |
3 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/blenkernel/intern/spline_base.cc b/source/blender/blenkernel/intern/spline_base.cc index bbe4e0aab7b..c2c9d178171 100644 --- a/source/blender/blenkernel/intern/spline_base.cc +++ b/source/blender/blenkernel/intern/spline_base.cc @@ -486,7 +486,7 @@ Array<float> Spline::sample_uniform_index_factors(const int samples_size) const prev_length = length; } - /* Zero lengths or float innacuracies can cause invalid values, or simply + /* Zero lengths or float inaccuracies can cause invalid values, or simply * skip some, so set the values that weren't completed in the main loop. */ for (const int i : IndexRange(i_sample, samples_size - i_sample)) { samples[i] = float(samples_size); diff --git a/source/blender/draw/engines/overlay/overlay_engine.c b/source/blender/draw/engines/overlay/overlay_engine.c index 7f9e37f58d5..2bdceb5f3db 100644 --- a/source/blender/draw/engines/overlay/overlay_engine.c +++ b/source/blender/draw/engines/overlay/overlay_engine.c @@ -56,7 +56,7 @@ static void OVERLAY_engine_init(void *vedata) OVERLAY_shader_library_ensure(); if (!stl->pd) { - /* Alloc transient pointers */ + /* Allocate transient pointers. */ stl->pd = MEM_callocN(sizeof(*stl->pd), __func__); } @@ -235,7 +235,7 @@ BLI_INLINE OVERLAY_DupliData *OVERLAY_duplidata_get(Object *ob, void *vedata, bo *do_init = true; } else if ((*dupli_data)->base_flag != ob->base_flag) { - /* Select state might have change, reinit. */ + /* Select state might have change, reinitialize. */ *do_init = true; } return *dupli_data; @@ -465,7 +465,7 @@ static void OVERLAY_cache_populate(void *vedata, Object *ob) break; case OB_LATTICE: { /* Unlike the other types above, lattices actually have a bounding box defined, so hide the - * lattice wires if only the boundingbox is requested. */ + * lattice wires if only the bounding-box is requested. */ if (ob->dt > OB_BOUNDBOX) { OVERLAY_lattice_cache_populate(vedata, ob); } @@ -478,7 +478,7 @@ static void OVERLAY_cache_populate(void *vedata, Object *ob) OVERLAY_particle_cache_populate(vedata, ob); } - /* Relationship, object center, bounbox ... */ + /* Relationship, object center, bounding-box... etc. */ if (!pd->hide_overlays) { OVERLAY_extra_cache_populate(vedata, ob); } @@ -581,7 +581,7 @@ static void OVERLAY_draw_scene(void *vedata) OVERLAY_extra_blend_draw(vedata); OVERLAY_volume_draw(vedata); - /* These overlays are drawn here to avoid artifacts with wireframe opacity. */ + /* These overlays are drawn here to avoid artifacts with wire-frame opacity. */ switch (pd->ctx_mode) { case CTX_MODE_SCULPT: OVERLAY_sculpt_draw(vedata); diff --git a/source/blender/nodes/NOD_node_tree_ref.hh b/source/blender/nodes/NOD_node_tree_ref.hh index e04dd7f41bd..26a5dc9d60f 100644 --- a/source/blender/nodes/NOD_node_tree_ref.hh +++ b/source/blender/nodes/NOD_node_tree_ref.hh @@ -290,7 +290,7 @@ class NodeTreeRef : NonCopyable, NonMovable { struct ToposortResult { Vector<const NodeRef *> sorted_nodes; /** - * There can't be a correct topologycal sort of the nodes when there is a cycle. The nodes will + * There can't be a correct topological sort of the nodes when there is a cycle. The nodes will * still be sorted to some degree. The caller has to decide whether it can handle non-perfect * sorts or not. */ |